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Use a high default value for Window._lastWindowId to avoid conflicts with other mods
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@@ -9,7 +9,7 @@ namespace Reactor.Utilities.ImGui;
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/// </summary>
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/// </summary>
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public class Window
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public class Window
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{
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{
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private static int _lastWindowId;
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private static int _lastWindowId = 2135184938;
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/// <summary>
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/// <summary>
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/// Gets the next window id.
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/// Gets the next window id.
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