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js6pak committed 2020-12-22 19:45:06 +01:00
commit 6e9cece706
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<Project>
<ItemGroup>
<!-- Among Us -->
<Reference Include="Assembly-CSharp">
<HintPath>$(AmongUs)\BepInEx\unhollowed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Hazel">
<HintPath>$(AmongUs)\BepInEx\unhollowed\Hazel.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- BepInEx -->
<Reference Include="0Harmony">
<HintPath>$(AmongUs)\BepInEx\core\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BepInEx">
<HintPath>$(AmongUs)\BepInEx\core\BepInEx.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BepInEx.IL2CPP">
<HintPath>$(AmongUs)\BepInEx\core\BepInEx.IL2CPP.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SemVer">
<HintPath>$(AmongUs)\BepInEx\core\SemVer.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- IL2CPP Unhollower -->
<Reference Include="UnhollowerBaseLib">
<HintPath>$(AmongUs)\BepInEx\core\UnhollowerBaseLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>$(AmongUs)\BepInEx\unhollowed\Il2Cppmscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2CppSystem.Core">
<HintPath>$(AmongUs)\BepInEx\unhollowed\Il2CppSystem.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- UnityEngine -->
<Reference Include="UnityEngine">
<HintPath>$(AmongUs)\BepInEx\unhollowed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(AmongUs)\BepInEx\unhollowed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>$(AmongUs)\BepInEx\unhollowed\UnityEngine.InputLegacyModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>$(AmongUs)\BepInEx\unhollowed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(AmongUs)\BepInEx\unhollowed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>$(AmongUs)\BepInEx\unhollowed\UnityEngine.UIModule.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="Copy" AfterTargets="Build">
<ItemGroup>
<OutputFiles Include="$(OutputPath)$(AssemblyName).dll" />
</ItemGroup>
<Copy SourceFiles="@(OutputFiles)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" Condition="'$(Configuration)' == 'Debug'" />
</Target>
</Project>