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Update unity base libs location
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1 file changed
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@@ -87,15 +87,13 @@ public sealed class GenerateProxyAssemblyTask : FrostingTask<BuildContext>
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UnhollowerBaseLib.LogSupport.TraceHandler += context.Debug;
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UnhollowerBaseLib.LogSupport.TraceHandler += context.Debug;
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UnhollowerBaseLib.LogSupport.ErrorHandler += context.Error;
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UnhollowerBaseLib.LogSupport.ErrorHandler += context.Error;
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var unityBaseLibDir = Path.Combine(context.AmongUsPath, "BepInEx", "unhollowed", "base");
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var unhollowerOptions = new UnhollowerOptions
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var unhollowerOptions = new UnhollowerOptions
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{
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{
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GameAssemblyPath = gameAssemblyPath,
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GameAssemblyPath = gameAssemblyPath,
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MscorlibPath = Path.Combine(context.AmongUsPath, "mono", "Managed", "mscorlib.dll"),
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MscorlibPath = Path.Combine(context.AmongUsPath, "mono", "Managed", "mscorlib.dll"),
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SourceDir = Path.Combine(context.TempPath, "DummyDll"),
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SourceDir = Path.Combine(context.TempPath, "DummyDll"),
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OutputDir = Path.Combine(context.AmongUsPath, "BepInEx", "unhollowed"),
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OutputDir = Path.Combine(context.AmongUsPath, "BepInEx", "unhollowed"),
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UnityBaseLibsDir = unityBaseLibDir,
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UnityBaseLibsDir = Path.Combine(context.AmongUsPath, "BepInEx", "unity-libs"),
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NoCopyUnhollowerLibs = true
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NoCopyUnhollowerLibs = true
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};
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};
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