Files
MiraAPI/MiraAPI/Patches/GameModes/OnDeathPatch.cs
T

12 lines
355 B
C#

/*
[HarmonyPatch(typeof(KillAnimation))]
public static class OnDeathPatch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(KillAnimation.CoPerformKill))]
public static void OnDeathPostfix([HarmonyArgument(0)] PlayerControl source, [HarmonyArgument(1)] PlayerControl target)
{
CustomGameModeManager.ActiveMode?.OnDeath(target);
}
}*/