Files
MiraAPI/MiraAPI/Patches/Options/OptionsPatches.cs
T

322 lines
9.2 KiB
C#

using HarmonyLib;
using MiraAPI.GameOptions;
using MiraAPI.Roles;
using MiraAPI.Translation;
using MiraAPI.Utilities;
using UnityEngine;
using Object = Il2CppSystem.Object;
namespace MiraAPI.Patches.Options;
[HarmonyPatch]
public static class OptionsPatches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.IncreaseChance))]
public static bool RoleIncreaseChancePrefix(RoleOptionSetting __instance)
{
if (!__instance.Role.IsCustomRole())
{
return true;
}
if (__instance.roleChance == 0)
{
__instance.roleMaxCount = 1;
}
var increment = Input.GetKey(KeyCode.LeftShift) ? 5 : 10;
__instance.roleChance += increment;
if (__instance.roleChance > 100)
{
__instance.roleChance = 0;
}
__instance.OnValueChanged.Invoke(__instance);
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.DecreaseChance))]
public static bool RoleDecreaseChancePrefix(RoleOptionSetting __instance)
{
if (!__instance.Role.IsCustomRole())
{
return true;
}
if (__instance.roleChance == 0)
{
__instance.roleMaxCount = 1;
}
var increment = Input.GetKey(KeyCode.LeftShift) ? 5 : 10;
__instance.roleChance -= increment;
if (__instance.roleChance < 0)
{
__instance.roleChance = 100;
}
__instance.OnValueChanged.Invoke(__instance);
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.IncreaseCount))]
public static bool RoleIncreaseCountPrefix(RoleOptionSetting __instance)
{
if (!__instance.Role.IsCustomRole())
{
return true;
}
if (__instance.roleMaxCount == 0)
{
__instance.roleChance = 50;
}
__instance.roleMaxCount += 1;
if (__instance.roleMaxCount > __instance.role.MaxCount)
{
__instance.roleMaxCount = 0;
}
__instance.OnValueChanged.Invoke(__instance);
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.DecreaseCount))]
public static bool RoleDecreaseCountPrefix(RoleOptionSetting __instance)
{
if (!__instance.Role.IsCustomRole())
{
return true;
}
if (__instance.roleMaxCount == 0)
{
__instance.roleChance = 50;
}
__instance.roleMaxCount -= 1;
if (__instance.roleMaxCount < 0)
{
__instance.roleMaxCount = __instance.role.MaxCount;
}
__instance.OnValueChanged.Invoke(__instance);
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.AdjustButtonsActiveState))]
[HarmonyPatch(typeof(StringOption), nameof(StringOption.AdjustButtonsActiveState))]
[HarmonyPatch(typeof(PlayerOption), nameof(PlayerOption.AdjustButtonsActiveState))]
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.AdjustChanceButtonsActiveState))]
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.AdjustCountButtonsActiveState))]
public static bool AdjustButtonsPrefix(OptionBehaviour __instance)
{
if (__instance.IsCustom())
{
if (__instance.TryCast<NumberOption>() is { } numberOption)
{
numberOption.MinusBtn.SetInteractable(true);
numberOption.PlusBtn.SetInteractable(true);
}
if (__instance.TryCast<StringOption>() is { } stringOption)
{
stringOption.MinusBtn.SetInteractable(true);
stringOption.PlusBtn.SetInteractable(true);
}
if (__instance.TryCast<PlayerOption>() is { } playerOption)
{
playerOption.MinusBtn.SetInteractable(true);
playerOption.PlusBtn.SetInteractable(true);
}
return false;
}
if (__instance.TryCast<RoleOptionSetting>() is { } roleOptionSetting && roleOptionSetting.Role.IsCustomRole())
{
roleOptionSetting.CountMinusBtn.SetInteractable(true);
roleOptionSetting.CountPlusBtn.SetInteractable(true);
roleOptionSetting.ChanceMinusBtn.SetInteractable(true);
roleOptionSetting.ChancePlusBtn.SetInteractable(true);
return false;
}
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.Initialize))]
public static bool ToggleInit(ToggleOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title).Translate();
return false;
}
// UpdateValue was inlined.
[HarmonyPrefix]
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.Toggle))]
public static bool ToggleUpdate(ToggleOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
__instance.CheckMark.enabled = !__instance.CheckMark.enabled;
__instance.OnValueChanged.Invoke(__instance);
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(StringOption), nameof(StringOption.UpdateValue))]
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.UpdateValue))]
[HarmonyPatch(typeof(PlayerOption), nameof(PlayerOption.UpdateValue))]
public static bool UpdateValuePrefix(OptionBehaviour __instance)
{
return !__instance.IsCustom();
}
[HarmonyPrefix]
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.Initialize))]
public static bool NumberInit(NumberOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title).Translate();
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.Increase))]
public static bool NumberIncrease(NumberOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
var increment = __instance.Increment;
if (Input.GetKey(KeyCode.LeftShift) &&
__instance.TryGetComponent<MiraNumberOptionComponent>(out var miraNumber) &&
miraNumber.ShiftIncrementToggle)
{
increment /= 2;
}
__instance.Value += increment;
if (__instance.Value > __instance.ValidRange.max)
{
__instance.Value = __instance.ValidRange.min;
}
__instance.OnValueChanged.Invoke(__instance);
__instance.AdjustButtonsActiveState();
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.Decrease))]
public static bool NumberDecrease(NumberOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
var increment = __instance.Increment;
if (Input.GetKey(KeyCode.LeftShift) &&
__instance.TryGetComponent<MiraNumberOptionComponent>(out var miraNumber) &&
miraNumber.ShiftIncrementToggle)
{
increment /= 2;
}
__instance.Value -= increment;
if (__instance.Value < __instance.ValidRange.min)
{
__instance.Value = __instance.ValidRange.max;
}
__instance.OnValueChanged.Invoke(__instance);
__instance.AdjustButtonsActiveState();
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(StringOption), nameof(StringOption.Increase))]
public static bool StringOptionIncrease(StringOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
__instance.Value += 1;
if (__instance.Value >= __instance.Values.Length)
{
__instance.Value = 0;
}
__instance.OnValueChanged.Invoke(__instance);
__instance.AdjustButtonsActiveState();
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(StringOption), nameof(StringOption.Decrease))]
public static bool StringOptionDecrease(StringOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
__instance.Value -= 1;
if (__instance.Value < 0)
{
__instance.Value = __instance.Values.Length - 1;
}
__instance.OnValueChanged.Invoke(__instance);
__instance.AdjustButtonsActiveState();
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(StringOption), nameof(StringOption.Initialize))]
public static bool StringInit(StringOption __instance)
{
if (!__instance.IsCustom())
{
return true;
}
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title).Translate();
__instance.ValueText.text = TranslationController.Instance.GetString(__instance.Values[__instance.Value]);
return false;
}
}