Files
MiraAPI/MiraAPI/Utilities/Assets/MiraAssets.cs
T
2026-07-01 19:57:29 -05:00

140 lines
5.2 KiB
C#

using Reactor.Utilities;
using UnityEngine;
namespace MiraAPI.Utilities.Assets;
/// <summary>
/// A static class that contains various assets used in the Mira API.
/// </summary>
public static class MiraAssets
{
static MiraAssets()
{
var boxTex = SpriteTools.LoadTextureFromResourcePath(
"MiraAPI.Resources.RoundedBox.png",
System.Reflection.Assembly.GetExecutingAssembly());
var boxSprite = Sprite.Create(
boxTex,
new Rect(0, 0, boxTex.width, boxTex.height),
new Vector2(0.5f, 0.5f),
100f,
0U,
SpriteMeshType.Tight,
new Vector4(20, 20, 20, 20));
RoundedBox = new LoadableAssetWrapper<Sprite>(boxSprite);
}
/// <summary>
/// Gets the <see cref="Color32"/> used for teal highlighting in UI.
/// </summary>
public static Color32 AcceptedTeal { get; } = new(43, 233, 198, 255);
/// <summary>
/// Gets the Mira API <see cref="AssetBundle"/>.
/// </summary>
public static AssetBundle MiraAssetBundle { get; } = AssetBundleManager.Load("mirabundle");
/// <summary>
/// Gets the ModifierDisplay prefab.
/// </summary>
public static LoadableAsset<GameObject> ModifierDisplay { get; } = new LoadableBundleAsset<GameObject>("Modifiers", MiraAssetBundle);
/// <summary>
/// Gets the Popup prefab for saving presets.
/// </summary>
public static LoadableAsset<GameObject> PresetSavePopup { get; } = new LoadableBundleAsset<GameObject>("PresetSavePopup", MiraAssetBundle);
/// <summary>
/// Gets the Refresh Icon <see cref="Sprite"/>.
/// </summary>
public static LoadableAsset<Sprite> RefreshIcon { get; } = new LoadableBundleAsset<Sprite>("refresh", MiraAssetBundle);
/// <summary>
/// Gets the Folder Icon <see cref="Sprite"/>.
/// </summary>
public static LoadableAsset<Sprite> FolderIcon { get; } = new LoadableBundleAsset<Sprite>("freePlay_folderTaskRoom", MiraAssetBundle);
/// <summary>
/// Gets the empty <see cref="Sprite"/> asset.
/// </summary>
public static LoadableResourceAsset Empty { get; } = new("MiraAPI.Resources.Empty.png");
/// <summary>
/// Gets the RoundedBox <see cref="Sprite"/>, which is a rounded rectangle used for UI elements.
/// </summary>
public static LoadableAsset<Sprite> RoundedBox { get; }
/// <summary>
/// Gets the Next Button sprite.
/// </summary>
public static LoadableResourceAsset NextButton { get; } = new("MiraAPI.Resources.NextButton.png");
/// <summary>
/// Gets the Mira settings icon.
/// </summary>
public static LoadableResourceAsset SettingsIcon { get; } = new("MiraAPI.Resources.Settings.png");
/// <summary>
/// Gets the highlighted Next Button sprite.
/// </summary>
public static LoadableResourceAsset NextButtonActive { get; } = new("MiraAPI.Resources.NextButtonActive.png");
/// <summary>
/// Gets the Cog icon used in Role Settings Menu.
/// </summary>
public static LoadableResourceAsset Cog { get; } = new("MiraAPI.Resources.Cog.png");
/// <summary>
/// Gets the Checkmark Box used in the Settings Menu.
/// </summary>
public static LoadableResourceAsset CheckmarkBox { get; } = new("MiraAPI.Resources.CheckMarkBox.png");
/// <summary>
/// Gets the Reset Box used in the Settings Menu.
/// </summary>
public static LoadableResourceAsset ResetButton { get; } = new("MiraAPI.Resources.ResetButton.png");
/// <summary>
/// Gets the Checkmark used in the Settings Menu.
/// </summary>
public static LoadableResourceAsset Checkmark { get; } = new("MiraAPI.Resources.Checkmark.png");
/// <summary>
/// Gets the white CategoryHeader used in the Settings Menu.
/// </summary>
public static LoadableResourceAsset CategoryHeader { get; } = new("MiraAPI.Resources.CategoryHeader.png");
/// <summary>
/// Gets the sprite used for the Keybind icons.
/// </summary>
public static LoadableResourceAsset KeybindButton { get; } = new("MiraAPI.Resources.KeybindButton.png");
/// <summary>
/// Gets the sprite used for crewmate role files in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset CrewmateFile { get; } = new("MiraAPI.Resources.CrewmateFile.png");
/// <summary>
/// Gets the sprite used for impostor role files in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset ImpostorFile { get; } = new("MiraAPI.Resources.ImpostorFile.png");
/// <summary>
/// Gets the sprite used for custom team role files in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset CustomTeamFile { get; } = new("MiraAPI.Resources.CustomFile.png");
/// <summary>
/// Gets the sprite used for modifier file in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset ModifierFile { get; } = new("MiraAPI.Resources.ModifierFile.png");
/// <summary>
/// Gets the sprite used for timed modifier file in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset TimedModifierFile { get; } = new("MiraAPI.Resources.TimedModifierFile.png");
internal static LoadableResourceAsset BlankSprite { get; } = new("MiraAPI.Resources.BlankSprite.png");
}