using MiraAPI.Example.GameOver; using MiraAPI.Example.Roles; using MiraAPI.GameEnd; using MiraAPI.Hud; using MiraAPI.Utilities.Assets; using UnityEngine; namespace MiraAPI.Example.Buttons; public class NeutralKillerButton : CustomActionButton { public override string Name => "Win Game"; public override float Cooldown => 0f; public override LoadableAsset Sprite => ExampleAssets.ExampleButton; protected override void OnClick() { CustomGameOver.Trigger([PlayerControl.LocalPlayer.Data]); } public override bool Enabled(RoleBehaviour? role) { return role is NeutralKillerRole; } }