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+1
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@@ -7,3 +7,4 @@ bin/
*.user *.user
*.lock.json *.lock.json
.qodo
+1 -1
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@@ -8,7 +8,7 @@
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile> <RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<VersionPrefix>0.3.8</VersionPrefix> <VersionPrefix>0.3.3</VersionPrefix>
<VersionSuffix>dev</VersionSuffix> <VersionSuffix>dev</VersionSuffix>
<Authors>All Of Us, XtraCube, Angxl</Authors> <Authors>All Of Us, XtraCube, Angxl</Authors>
+2 -18
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@@ -1,5 +1,4 @@
using System.Globalization; using System.Linq;
using System.Linq;
using MiraAPI.Events; using MiraAPI.Events;
using MiraAPI.Events.Mira; using MiraAPI.Events.Mira;
using MiraAPI.Events.Vanilla.Gameplay; using MiraAPI.Events.Vanilla.Gameplay;
@@ -18,7 +17,7 @@ public static class ExampleEventHandlers
{ {
public static void Initialize() public static void Initialize()
{ {
// You can register event handlers with the MiraEventManager class // You can register event handlers with the MiraEventManager class.
var handle = MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event => var handle = MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
{ {
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}"); Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}");
@@ -38,21 +37,6 @@ public static class ExampleEventHandlers
MiraEventManager.UnregisterEventHandler(handle); MiraEventManager.UnregisterEventHandler(handle);
} }
// If you want to check vanilla buttons, use something like this!
[RegisterEvent]
public static void VanillaButtonClickHandler(VanillaButtonClickEvent @event)
{
Logger<ExamplePlugin>.Info($"{@event.Button.buttonLabelText.text} is being used!");
if (@event.PlayerTarget != null)
{
Logger<ExamplePlugin>.Info($"{@event.PlayerTarget.Data.PlayerName} is being targeted!");
}
else if (@event.VentTarget != null)
{
Logger<ExamplePlugin>.Info($"Vent with id {@event.VentTarget.Id.ToString(CultureInfo.InvariantCulture)} is being targeted!");
}
}
// If you want to add extra votes to a player, do something like this. // If you want to add extra votes to a player, do something like this.
[RegisterEvent] [RegisterEvent]
public static void StartMeetingEvent(StartMeetingEvent _) public static void StartMeetingEvent(StartMeetingEvent _)
+6 -3
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@@ -19,11 +19,14 @@ public class ExampleOptions : AbstractOptionGroup
[ModdedNumberOption("Number Opt", min: 0, max: 10, increment: .25f, formatString: "0.00", suffixType: MiraNumberSuffixes.Percent)] [ModdedNumberOption("Number Opt", min: 0, max: 10, increment: .25f, formatString: "0.00", suffixType: MiraNumberSuffixes.Percent)]
public float NumberOpt { get; set; } = 4f; public float NumberOpt { get; set; } = 4f;
[ModdedEnumOption("Best API", typeof(BestApi), ["Mira API", "Mitochondria", "Reactor"])] [ModdedEnumOption("Best API", typeof(AuApis), ["Mira API", "Mitochondria", "Reactor"])]
public BestApi Opt { get; set; } = BestApi.MiraAPI; public AuApis BestApiOpt { get; set; } = AuApis.MiraAPI;
[ModdedEnumOption<AuApis>("Worst API", ["Mira API", "Mitochondria", "Reactor"])]
public AuApis WorstApiOpt { get; set; } = AuApis.Mitochondria;
} }
public enum BestApi public enum AuApis
{ {
MiraAPI, MiraAPI,
Mitochondria, Mitochondria,
@@ -23,6 +23,12 @@ public class ExampleOptions2 : AbstractOptionGroup
{ {
ChangedEvent = x => Logger<ExamplePlugin>.Info($"changed Enum Opt to {x}"), ChangedEvent = x => Logger<ExamplePlugin>.Info($"changed Enum Opt to {x}"),
}; };
public ModdedMultiSelectOption<TestingData> MultiSelectOption { get; } = new(
"Emotions",
TestingData.Happy,
TestingData.All,
TestingData.None);
} }
public enum TestingData : ulong public enum TestingData : ulong
@@ -30,4 +36,6 @@ public enum TestingData : ulong
Happy, Happy,
Sad, Sad,
Neutral, Neutral,
All,
None,
} }
@@ -1,6 +1,4 @@
using MiraAPI.Networking; namespace MiraAPI.Events.Vanilla.Gameplay;
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary> /// <summary>
/// Event that is invoked before a player is murdered. This event is cancelable. /// Event that is invoked before a player is murdered. This event is cancelable.
@@ -17,24 +15,6 @@ public sealed class BeforeMurderEvent : MiraCancelableEvent
/// </summary> /// </summary>
public PlayerControl Target { get; } public PlayerControl Target { get; }
/// <summary>
/// Gets whether the murder was meant to be done in a meeting via an enum.
/// </summary>
public MeetingCheck InMeeting { get; }
/// <summary>
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
/// </summary>
/// <param name="source">The player that is killing the target.</param>
/// <param name="target">The player that is being killed.</param>
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
public BeforeMurderEvent(PlayerControl source, PlayerControl target, MeetingCheck inMeeting)
{
Source = source;
Target = target;
InMeeting = inMeeting;
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class. /// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
/// </summary> /// </summary>
@@ -44,6 +24,5 @@ public sealed class BeforeMurderEvent : MiraCancelableEvent
{ {
Source = source; Source = source;
Target = target; Target = target;
InMeeting = MeetingCheck.Ignore;
} }
} }
@@ -1,44 +0,0 @@
using MiraAPI.Hud;
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
/// </summary>
/// <typeparam name="T">The Vanilla Button type.</typeparam>
public sealed class VanillaButtonCancelledEvent<T> : MiraEvent where T : AbilityButton
{
/// <summary>
/// Gets Vanilla Button whose click was cancelled.
/// </summary>
public T Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent{T}"/> class.
/// </summary>
/// <param name="button">The Mira Button whose click was cancelled.</param>
public VanillaButtonCancelledEvent(T button)
{
Button = button;
}
}
/// <summary>
/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
/// </summary>
public sealed class VanillaButtonCancelledEvent : MiraEvent
{
/// <summary>
/// Gets Vanilla Button whose click was cancelled.
/// </summary>
public AbilityButton Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent"/> class.
/// </summary>
/// <param name="button">The Vanilla Button whose click was cancelled.</param>
public VanillaButtonCancelledEvent(AbilityButton button)
{
Button = button;
}
}
@@ -1,65 +0,0 @@
using MiraAPI.Hud;
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
/// </summary>
/// <typeparam name="T">The Vanilla Button type.</typeparam>
public sealed class VanillaButtonClickEvent<T> : MiraCancelableEvent where T : AbilityButton
{
/// <summary>
/// Gets Vanilla Button that was clicked.
/// </summary>
public T Button { get; }
/// <summary>
/// Gets the generic click event that is invoked before this button-specific event.
/// </summary>
public VanillaButtonClickEvent GenericClickEvent { get; }
/// <summary>
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent{T}"/> class.
/// </summary>
/// <param name="button">The Mira Button that was clicked.</param>
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
public VanillaButtonClickEvent(T button, VanillaButtonClickEvent genericClickEvent)
{
GenericClickEvent = genericClickEvent;
Button = button;
}
}
/// <summary>
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
/// </summary>
public sealed class VanillaButtonClickEvent : MiraCancelableEvent
{
/// <summary>
/// Gets Vanilla Button that was clicked.
/// </summary>
public AbilityButton Button { get; }
/// <summary>
/// Gets the target player, if any, of the Vanilla Button that was clicked.
/// </summary>
public PlayerControl? PlayerTarget { get; }
/// <summary>
/// Gets the target vent, if any, of the Vanilla Button that was clicked.
/// </summary>
public Vent? VentTarget { get; }
/// <summary>
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent"/> class.
/// </summary>
/// <param name="button">The Vanilla Button that was clicked.</param>
/// <param name="playerTarget">The Player target, if any.</param>
/// <param name="ventTarget">The Vent target, if any.</param>
public VanillaButtonClickEvent(AbilityButton button, PlayerControl? playerTarget = null, Vent? ventTarget = null)
{
Button = button;
PlayerTarget = playerTarget;
VentTarget = ventTarget;
}
}
@@ -1,35 +0,0 @@
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// The event that is invoked when a player completes a task within Hide and Seek. Non-cancelable.
/// </summary>
public class CompleteHnsTaskEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the <see cref="PlayerControl"/>.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the instance of the <see cref="PlayerTask"/> that the player completed.
/// </summary>
public PlayerTask Task { get; }
/// <summary>
/// Gets the instance of the <see cref="HnsManager"/> attached to the game.
/// </summary>
public HideAndSeekManager HnsManager { get; }
/// <summary>
/// Initializes a new instance of the <see cref="CompleteHnsTaskEvent"/> class.
/// </summary>
/// <param name="hnsManager">The Hide and Seek Manager currently active.</param>
/// <param name="player">The player who completed the task.</param>
/// <param name="task">The task that the player completed.</param>
public CompleteHnsTaskEvent(HideAndSeekManager hnsManager, PlayerControl player, PlayerTask task)
{
HnsManager = hnsManager;
Player = player;
Task = task;
}
}
@@ -32,3 +32,33 @@ public class ModdedEnumOptionAttribute(string title, Type enumType, string[]? va
: throw new InvalidOperationException($"HolderOption for option \"{Title}\" with EnumType ${enumType.FullName} is not a ModdedEnumOption"); : throw new InvalidOperationException($"HolderOption for option \"{Title}\" with EnumType ${enumType.FullName} is not a ModdedEnumOption");
} }
} }
/// <summary>
/// Generic attribute for creating an enum option.
/// </summary>
/// <typeparam name="T">An enum type.</typeparam>
[AttributeUsage(AttributeTargets.Property)]
public class ModdedEnumOptionAttribute<T>(string title, string[]? values = null)
: ModdedOptionAttribute(title) where T : struct, Enum
{
internal override IModdedOption CreateOption(object? value, PropertyInfo property)
{
var opt = new ModdedEnumOption<T>(Title, (T)(value ?? 0), values);
return opt;
}
/// <inheritdoc />
public override void SetValue(object value)
{
var opt = HolderOption as ModdedEnumOption;
opt?.SetValue((int)value);
}
/// <inheritdoc />
public override object GetValue()
{
return HolderOption is ModdedEnumOption<T> opt
? Enum.ToObject(typeof(T), opt.Value)
: throw new InvalidOperationException($"HolderOption for option \"{Title}\" is not a ModdedEnumOption<{typeof(T).Name}>");
}
}
+7 -2
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@@ -17,9 +17,9 @@ public interface IModdedOption
uint Id { get; } uint Id { get; }
/// <summary> /// <summary>
/// Gets or sets the title of the option. /// Gets the title of the option.
/// </summary> /// </summary>
string Title { get; set; } string Title { get; }
/// <summary> /// <summary>
/// Gets the StringName for the option, used for localization. /// Gets the StringName for the option, used for localization.
@@ -92,6 +92,11 @@ public interface IModdedOption
/// <param name="saveDefault">Indicates whether to save the default value instead of the current value.</param> /// <param name="saveDefault">Indicates whether to save the default value instead of the current value.</param>
void SaveToPreset(ConfigFile presetConfig, bool saveDefault = false); void SaveToPreset(ConfigFile presetConfig, bool saveDefault = false);
/// <summary>
/// Changes the scales and positions of the option if it's attached to the game options menu.
/// </summary>
void ChangeGameSetting();
/// <summary> /// <summary>
/// Binds the option to a configuration file. /// Binds the option to a configuration file.
/// </summary> /// </summary>
@@ -1,5 +1,4 @@
using System; using System;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.GameOptions.OptionTypes; using MiraAPI.GameOptions.OptionTypes;
using Reactor.Utilities.Attributes; using Reactor.Utilities.Attributes;
using UnityEngine; using UnityEngine;
@@ -15,7 +14,6 @@ public class MiraNumberOptionComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
/// <summary> /// <summary>
/// Gets or sets the modded option associated with the object. /// Gets or sets the modded option associated with the object.
/// </summary> /// </summary>
[HideFromIl2Cpp]
public ModdedNumberOption NumberOption { get; set; } public ModdedNumberOption NumberOption { get; set; }
/// <summary> /// <summary>
@@ -24,17 +22,7 @@ public class MiraNumberOptionComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
public float DefaultIncrement { get; set; } public float DefaultIncrement { get; set; }
/// <summary> /// <summary>
/// Gets or sets a value indicating whether holding shift will split the increment in half. /// Gets or sets the value of whether or not holding shift will split the increment in half.
/// </summary> /// </summary>
public bool ShiftIncrementToggle { get; set; } public bool ShiftIncrementToggle { get; set; }
/// <summary>
/// Gets or sets a value indicating what Zero displays.
/// </summary>
public string ZeroValue { get; set; } = "#";
/// <summary>
/// Gets or sets a value indicating what Negative One displays.
/// </summary>
public string NegativeValue { get; set; } = "#";
} }
+2 -1
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@@ -24,7 +24,6 @@ public static class ModdedOptionsManager
private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = []; private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = [];
internal static readonly Dictionary<OptionBehaviour, ModdedPlayerOption> CreatedPlayerOptions = []; internal static readonly Dictionary<OptionBehaviour, ModdedPlayerOption> CreatedPlayerOptions = [];
internal static readonly Dictionary<OptionBehaviour, ModdedStringOption> CreatedStringOptions = [];
internal static readonly Dictionary<uint, IModdedOption> ModdedOptions = []; internal static readonly Dictionary<uint, IModdedOption> ModdedOptions = [];
internal static readonly List<AbstractOptionGroup> Groups = []; internal static readonly List<AbstractOptionGroup> Groups = [];
@@ -48,11 +47,13 @@ public static class ModdedOptionsManager
TypeToGroup.Add(type, group); TypeToGroup.Add(type, group);
pluginInfo.InternalOptionGroups.Add(group); pluginInfo.InternalOptionGroups.Add(group);
#pragma warning disable S3011 // Reflection should not be used to increase accessibility of classes, methods, or fields
typeof(OptionGroupSingleton<>).MakeGenericType(type) typeof(OptionGroupSingleton<>).MakeGenericType(type)
#pragma warning disable S3011 #pragma warning disable S3011
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)! .GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
#pragma warning restore S3011 #pragma warning restore S3011
.SetValue(null, group); .SetValue(null, group);
#pragma warning restore S3011 // Reflection should not be used to increase accessibility of classes, methods, or fields
return true; return true;
} }
@@ -53,7 +53,11 @@ public class ModdedEnumOption : ModdedOption<int>
stringOption.SetUpFromData(Data, 20); stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged; stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
// SetUpFromData method doesnt work correctly so we must set the values manually // Changing the button text to make them more distinct from number options
stringOption.MinusBtn.ChangeButtonText("<");
stringOption.PlusBtn.ChangeButtonText(">");
// SetUpFromData method doesn't work correctly so we must set the values manually
stringOption.Title = StringName; stringOption.Title = StringName;
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0); stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = Value; stringOption.Value = Value;
@@ -63,6 +67,32 @@ public class ModdedEnumOption : ModdedOption<int>
return stringOption; return stringOption;
} }
/// <inheritdoc />
public override void ChangeGameSetting()
{
var stringOption = OptionBehaviour as StringOption;
stringOption!.MinusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
stringOption.PlusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
// The value box itself becomes the button
stringOption.PlusBtn.gameObject.SetActive(false);
stringOption.MinusBtn.gameObject.SetActive(false);
var background = stringOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = stringOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
title.fontSize = 2.9f; // Why is it different for string options??
var valueBox = stringOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <inheritdoc /> /// <inheritdoc />
public override float GetFloatData() public override float GetFloatData()
{ {
@@ -107,7 +137,7 @@ public class ModdedEnumOption : ModdedOption<int>
/// An option for selecting an enum value. /// An option for selecting an enum value.
/// </summary> /// </summary>
/// <typeparam name="T">The enum type.</typeparam> /// <typeparam name="T">The enum type.</typeparam>
public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum public class ModdedEnumOption<T> : ModdedOption<T> where T : struct, Enum
{ {
/// <summary> /// <summary>
/// Gets the string values of the enum. /// Gets the string values of the enum.
@@ -118,12 +148,12 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
/// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class. /// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class.
/// </summary> /// </summary>
/// <param name="title">The title of the option.</param> /// <param name="title">The title of the option.</param>
/// <param name="defaultValue">The default value as an int.</param> /// <param name="defaultValue">The default value.</param>
/// <param name="values">An option list of string values to use in place of the enum name.</param> /// <param name="values">An option list of string values to use in place of the enum name.</param>
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param> /// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
public ModdedEnumOption(string title, T defaultValue, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset) public ModdedEnumOption(string title, T defaultValue, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
{ {
Values = values ?? Enum.GetNames(typeof(T)); Values = values ?? Enum.GetNames<T>();
Data = ScriptableObject.CreateInstance<StringGameSetting>(); Data = ScriptableObject.CreateInstance<StringGameSetting>();
var data = (StringGameSetting)Data; var data = (StringGameSetting)Data;
@@ -144,9 +174,13 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
$"{ParentMod!.OptionsTitleText}.EnumOption.{TranslationController.Instance.GetString(StringName)}"; $"{ParentMod!.OptionsTitleText}.EnumOption.{TranslationController.Instance.GetString(StringName)}";
stringOption.SetUpFromData(Data, 20); stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged; stringOption.OnValueChanged = (Action<OptionBehaviour>)ValueChanged;
// SetUpFromData method doesnt work correctly so we must set the values manually // Changing the button text to make them more distinct from number options
stringOption.MinusBtn.ChangeButtonText("<");
stringOption.PlusBtn.ChangeButtonText(">");
// SetUpFromData method doesn't work correctly so we must set the values manually
stringOption.Title = StringName; stringOption.Title = StringName;
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0); stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo); stringOption.Value = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
@@ -156,6 +190,32 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
return stringOption; return stringOption;
} }
/// <inheritdoc />
public override void ChangeGameSetting()
{
var stringOption = OptionBehaviour as StringOption;
stringOption!.MinusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
stringOption.PlusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
// The value box itself becomes the button
stringOption.PlusBtn.gameObject.SetActive(false);
stringOption.MinusBtn.gameObject.SetActive(false);
var background = stringOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = stringOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
title.fontSize = 2.9f; // Why is it different for string options??
var valueBox = stringOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <inheritdoc /> /// <inheritdoc />
public override float GetFloatData() public override float GetFloatData()
{ {
@@ -171,19 +231,19 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
/// <inheritdoc /> /// <inheritdoc />
public override void HandleNetData(byte[] data) public override void HandleNetData(byte[] data)
{ {
SetValue((T)Enum.Parse(typeof(T), Encoding.Unicode.GetString(data))); SetValue(Enum.Parse<T>(Encoding.Unicode.GetString(data)));
} }
/// <inheritdoc /> /// <inheritdoc />
public override T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour) public override T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
{ {
return (T)Enum.Parse(typeof(T), optionBehaviour.GetInt().ToString(NumberFormatInfo.InvariantInfo)); return Enum.Parse<T>(optionBehaviour.GetInt().ToString(NumberFormatInfo.InvariantInfo));
} }
/// <inheritdoc /> /// <inheritdoc />
protected override void OnValueChanged(T newValue) protected override void OnValueChanged(T newValue)
{ {
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)), false); HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data!.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)), false);
if (!OptionBehaviour) if (!OptionBehaviour)
{ {
return; return;
@@ -0,0 +1,182 @@
using AmongUs.GameOptions;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Reflection;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Modules;
using MiraAPI.Networking;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Extensions;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.GameOptions.OptionTypes;
/// <summary>
/// An option for selecting an enum value.
/// </summary>
/// <typeparam name="T">The enum type.</typeparam>
public class ModdedMultiSelectOption<T> : ModdedOption<T> where T : struct, Enum
{
/// <summary>
/// Gets the string values of the enum.
/// </summary>
public string[]? Values { get; }
/// <summary>
/// Gets a value indicating "all of the above".
/// </summary>
public T All { get; }
/// <summary>
/// Gets a value indicating "none of the above".
/// </summary>
public T None { get; }
/// <summary>
/// Gets the list of buttons that relate to the current instance.
/// </summary>
public List<MonoBehaviour> Buttons { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedMultiSelectOption{T}"/> class.
/// </summary>
/// <param name="title">The title of the option.</param>
/// <param name="defaultValue">The default value as an int.</param>
/// <param name="all">The all value.</param>
/// <param name="none">The none value.</param>
/// <param name="values">An option list of string values to use in place of the enum name.</param>
/// <exception cref="ArgumentException">The enum type doesn't have the flags attribute.</exception>
public ModdedMultiSelectOption(string title, T defaultValue, T all, T none, string[]? values = null) : base(title, defaultValue)
{
var tType = typeof(T);
if (tType.GetCustomAttribute<FlagsAttribute>() == null)
throw new ArgumentException($"{tType.Name} is not a flag enum type");
Values = values ?? Enum.GetNames<T>();
All = all;
None = none;
Data = ScriptableObject.CreateInstance<MultiSelectGameSetting>();
Buttons = [];
var data = (MultiSelectGameSetting)Data;
data.Title = StringName;
data.OptionName = Int32OptionNames.Invalid;
data.Type = global::OptionTypes.MultipleChoice; // How nice of the game to provide an enum value themselves
data.EnumNames = []; // We don't initialise the translation here, we just add one as and when needed
}
/// <inheritdoc />
public override OptionBehaviour CreateOption(
ToggleOption toggleOpt,
NumberOption numberOpt,
StringOption stringOpt,
PlayerOption playerOpt,
Transform container)
{
var stringOption = Object.Instantiate(stringOpt, container);
stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Action<OptionBehaviour>)ValueChanged;
var toggle = Object.Instantiate(toggleOpt.GetComponentInChildren<PassiveButton>(), stringOption.transform);
toggle.name = "Button";
toggle.transform.DestroyChildren();
toggle.OverrideOnClickListeners(ToggleButtons);
var box = toggle.GetComponent<BoxCollider2D>();
var prevColliderSize = box.size;
prevColliderSize.x *= 4.97f;
box.size = prevColliderSize;
var rend = stringOption.transform.GetChild(5).GetComponent<SpriteRenderer>();
toggle.OverrideOnMouseOverListeners(() => rend.color = Buttons.Count > 0 ? Color.white : MiraAssets.AcceptedTeal);
toggle.OverrideOnMouseOutListeners(() => rend.color = Buttons.Count > 0 ? MiraAssets.AcceptedTeal : Color.white);
// SetUpFromData method doesn't work correctly so we must set the values manually
stringOption.Title = StringName;
stringOption.Values = (Data as MultiSelectGameSetting)?.EnumNames?.Values?.ToArray() ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
OptionBehaviour = stringOption;
return stringOption;
}
/// <inheritdoc />
public override void ChangeGameSetting()
{
var stringOption = OptionBehaviour as StringOption;
// The value box itself becomes the button
stringOption!.PlusBtn.gameObject.SetActive(false);
stringOption.MinusBtn.gameObject.SetActive(false);
var background = stringOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = stringOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
title.fontSize = 2.9f; // Why is it different for string options??
var valueBox = stringOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
private void ToggleButtons()
{
if (Buttons.Count > 0)
{
Buttons.ForEach(x => x.gameObject.Destroy());
return;
}
// TODO: Implement this
}
/// <inheritdoc />
public override float GetFloatData()
{
return Convert.ToSingle(Value, NumberFormatInfo.InvariantInfo);
}
/// <inheritdoc />
public override NetData GetNetData()
{
return new NetData(Id, EnumSerializer.EnumToBytes(Value));
}
/// <inheritdoc />
public override void HandleNetData(byte[] data)
{
SetValue(EnumSerializer.EnumFromBytes<T>(data, 0));
}
/// <inheritdoc />
public override T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
{
return Enum.Parse<T>(optionBehaviour.GetInt().ToString(NumberFormatInfo.InvariantInfo));
}
/// <inheritdoc />
protected override void OnValueChanged(T newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data!.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)), false);
if (!OptionBehaviour)
{
return;
}
if (OptionBehaviour is StringOption opt)
{
opt.Value = Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo);
}
}
}
@@ -32,83 +32,16 @@ public class ModdedNumberOption : ModdedOption<float>
/// </summary> /// </summary>
public MiraNumberSuffixes SuffixType { get; } public MiraNumberSuffixes SuffixType { get; }
/// <summary>
/// Gets a value indicating what zero appears as.
/// </summary>
public string ZeroWordValue { get; }
/// <summary>
/// Gets a value indicating what a negative one appears as.
/// </summary>
public string NegativeWordValue { get; }
/// <summary> /// <summary>
/// Gets a value indicating whether zero is infinity. /// Gets a value indicating whether zero is infinity.
/// </summary> /// </summary>
public bool ZeroInfinity => ZeroWordValue == "∞"; public bool ZeroInfinity { get; }
/// <summary> /// <summary>
/// Gets a value indicating whether holding shift will divide the increment. /// Gets a value indicating whether holding shift will divide the increment.
/// </summary> /// </summary>
public bool ShiftIncrement { get; } public bool ShiftIncrement { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedNumberOption"/> class.
/// </summary>
/// <param name="title">The title of the option.</param>
/// <param name="defaultValue">The default value as a float.</param>
/// <param name="min">The minimum value.</param>
/// <param name="max">The maximum value.</param>
/// <param name="increment">The increment.</param>
/// <param name="suffixType">The suffix type.</param>
/// <param name="formatString">Optional format string for the option screen.</param>
/// <param name="zeroBehavior">Determines what is shown for zero. Options: ∞, #, or a word value (such as Off).</param>
/// <param name="negativeBehavior">Determines what is shown for negative 1. Options: ∞, #, or a word value (such as Off).</param>
/// <param name="halfIncrements">Whether increments can be split in half.</param>
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
public ModdedNumberOption(
string title,
float defaultValue,
float min,
float max,
float increment,
string zeroBehavior,
string negativeBehavior,
MiraNumberSuffixes suffixType,
string? formatString = null,
bool halfIncrements = false,
bool includeInPreset = true) : base(title, defaultValue, includeInPreset)
{
Min = min;
Max = max;
Increment = increment;
SuffixType = suffixType;
ZeroWordValue = zeroBehavior;
NegativeWordValue = negativeBehavior;
ShiftIncrement = halfIncrements;
Value = Mathf.Clamp(defaultValue, min, max);
Data = ScriptableObject.CreateInstance<FloatGameSetting>();
var data = (FloatGameSetting)Data;
data.Type = global::OptionTypes.Float;
data.Title = StringName;
data.Value = Value;
data.Increment = Increment;
data.ValidRange = new FloatRange(Min, Max);
data.FormatString = formatString ??
(defaultValue.IsInteger() &&
Increment.IsInteger() &&
Value.IsInteger() &&
Min.IsInteger() &&
Max.IsInteger() ? "0" : "0.0");
data.ZeroIsInfinity = ZeroInfinity;
data.SuffixType = (NumberSuffixes)SuffixType;
data.OptionName = FloatOptionNames.Invalid;
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="ModdedNumberOption"/> class. /// Initializes a new instance of the <see cref="ModdedNumberOption"/> class.
/// </summary> /// </summary>
@@ -121,6 +54,7 @@ public class ModdedNumberOption : ModdedOption<float>
/// <param name="formatString">Optional format string for the option screen.</param> /// <param name="formatString">Optional format string for the option screen.</param>
/// <param name="zeroInfinity">Whether zero is infinity or not.</param> /// <param name="zeroInfinity">Whether zero is infinity or not.</param>
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param> /// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
/// <param name="shiftIncrement">Whether holding shift will divide the increment or not.</param>
public ModdedNumberOption( public ModdedNumberOption(
string title, string title,
float defaultValue, float defaultValue,
@@ -136,8 +70,7 @@ public class ModdedNumberOption : ModdedOption<float>
Max = max; Max = max;
Increment = increment; Increment = increment;
SuffixType = suffixType; SuffixType = suffixType;
ZeroWordValue = zeroInfinity ? "∞" : "#"; ZeroInfinity = zeroInfinity;
NegativeWordValue = "#";
ShiftIncrement = increment != 1f; ShiftIncrement = increment != 1f;
Value = Mathf.Clamp(defaultValue, min, max); Value = Mathf.Clamp(defaultValue, min, max);
@@ -177,8 +110,6 @@ public class ModdedNumberOption : ModdedOption<float>
optionComponent.NumberOption = this; optionComponent.NumberOption = this;
optionComponent.DefaultIncrement = Increment; optionComponent.DefaultIncrement = Increment;
optionComponent.ShiftIncrementToggle = ShiftIncrement; optionComponent.ShiftIncrementToggle = ShiftIncrement;
optionComponent.NegativeValue = NegativeWordValue;
optionComponent.ZeroValue = ZeroWordValue;
numberOption.SetUpFromData(Data, 20); numberOption.SetUpFromData(Data, 20);
numberOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged; numberOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
@@ -197,6 +128,27 @@ public class ModdedNumberOption : ModdedOption<float>
return numberOption; return numberOption;
} }
/// <inheritdoc />
public override void ChangeGameSetting()
{
var numberOption = OptionBehaviour as NumberOption;
numberOption!.PlusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
numberOption.MinusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
var background = numberOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = numberOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
var valueBox = numberOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <inheritdoc /> /// <inheritdoc />
public override float GetFloatData() public override float GetFloatData()
{ {
@@ -227,7 +179,7 @@ public class ModdedNumberOption : ModdedOption<float>
Value = Mathf.Clamp(newValue, Min, Max); Value = Mathf.Clamp(newValue, Min, Max);
HudManager.Instance.Notifier.AddSettingsChangeMessage( HudManager.Instance.Notifier.AddSettingsChangeMessage(
StringName, StringName,
Data.GetValueString(Value), Data!.GetValueString(Value),
false); false);
if (OptionBehaviour is NumberOption opt) if (OptionBehaviour is NumberOption opt)
@@ -21,7 +21,7 @@ public abstract class ModdedOption<T> : IModdedOption
public uint Id { get; } public uint Id { get; }
/// <inheritdoc /> /// <inheritdoc />
public string Title { get; set; } public string Title { get; }
/// <inheritdoc /> /// <inheritdoc />
public StringNames StringName { get; } public StringNames StringName { get; }
@@ -181,6 +181,23 @@ public abstract class ModdedOption<T> : IModdedOption
PlayerOption playerOpt, PlayerOption playerOpt,
Transform container); Transform container);
/// <summary>
/// Visually adjust the game option as needed.
/// </summary>
public abstract void ChangeGameSetting();
/// <summary>
/// Binds the option to the configuration file of the parent mod, if available.
/// </summary>
public virtual void BindConfig()
{
var entry = ParentMod?.GetConfigFile().Bind(ConfigDefinition, DefaultValue);
if (entry != null)
{
Value = entry.Value;
}
}
/// <summary> /// <summary>
/// Implicitly converts the option to type of <typeparamref name="T"/>. /// Implicitly converts the option to type of <typeparamref name="T"/>.
/// </summary> /// </summary>
@@ -28,6 +28,27 @@ public class ModdedPlayerOption : ModdedOption<int>
/// </summary> /// </summary>
public bool AllowNone { get; set; } public bool AllowNone { get; set; }
/// <inheritdoc />
public override void ChangeGameSetting()
{
var numberOption = OptionBehaviour as PlayerOption;
numberOption!.PlusBtn.transform.localPosition += new Vector3(0.6f, 0f, 0f);
numberOption.MinusBtn.transform.localPosition += new Vector3(1.5f, 0f, 0f);
var background = numberOption.transform.GetChild(0);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
var title = numberOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
var valueBox = numberOption.transform.GetChild(5);
valueBox.localPosition += new Vector3(1.05f, 0f, 0f);
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="ModdedPlayerOption"/> class. /// Initializes a new instance of the <see cref="ModdedPlayerOption"/> class.
/// </summary> /// </summary>
@@ -1,177 +0,0 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Networking;
using Reactor.Localization.Utilities;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.GameOptions.OptionTypes;
/// <summary>
/// An option for selecting an enum value.
/// </summary>
public class ModdedStringOption : ModdedOption<string>
{
/// <summary>
/// Gets or sets the string values of the option.
/// </summary>
public string[] Values { get; set; }
/// <summary>
/// Gets or sets the String Name values of the option.
/// </summary>
public StringNames[] StringNameValues { get; set; }
/// <summary>
/// Gets the string's index
/// </summary>
/// <param name="value">The option's string value.</param>
/// <returns>The option's value in the index.</returns>
public int GetIndex(string value, int location)
{
if (Values.Contains(value))
{
return Values.ToList().IndexOf(value);
}
Info($"Cannot find a valid index for {value} in {location}. Returning 0 instead. Values: {string.Join(", ", Values)}");
return 0;
}
/// <summary>
/// Adds a value to the option.
/// </summary>
/// <param name="value">The option's string value.</param>
/// <param name="index">The additional value's index on the list.</param>
public void RegisterExtraValue(string value, int index = -1)
{
if (!Values.Contains(value))
{
if (index <= -1)
index = Values.Length;
var newVals = Values.ToList();
newVals.Insert(index, value);
Values = newVals.ToArray();
var newStrVals = StringNameValues.ToList();
newStrVals.Insert(index, CustomStringName.CreateAndRegister(value));
StringNameValues = newStrVals.ToArray();
}
if (Data != null)
{
var data = (StringGameSetting)Data;
data.Values = StringNameValues;
data.Index = GetIndex(Value, 1);
if (OptionBehaviour != null)
{
var strOpt = OptionBehaviour.TryCast<StringOption>();
if (strOpt != null)
{
strOpt.Values = StringNameValues;
strOpt.Value = GetIndex(Value, 2);
Warning("StringOption is valid");
}
else
{
Error("StringOption is null.");
}
Warning("OptionBehaviour is valid");
}
else
{
Error("OptionBehaviour is null.");
}
Warning("Data is valid");
}
else
{
Error("Data is null.");
}
}
/// <summary>
/// Initializes a new instance of the <see cref="ModdedStringOption"/> class.
/// </summary>
/// <param name="title">The title of the option.</param>
/// <param name="defaultValue">The default value as a string.</param>
/// <param name="values">An option list of string values to use.</param>
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
public ModdedStringOption(string title, string defaultValue, string[] values, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
{
Values = values;
Data = ScriptableObject.CreateInstance<StringGameSetting>();
var data = (StringGameSetting)Data;
data.Title = StringName;
data.Type = global::OptionTypes.String;
StringNameValues = values.Select(CustomStringName.CreateAndRegister).ToArray();
data.Values = StringNameValues;
data.Index = GetIndex(Value, 3);
}
/// <inheritdoc />
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
{
var stringOption = Object.Instantiate(stringOpt, container);
stringOption.name =
$"{ParentMod!.OptionsTitleText}.StringOption.{TranslationController.Instance.GetString(StringName)}";
stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
// SetUpFromData method doesnt work correctly so we must set the values manually
stringOption.Title = StringName;
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = GetIndex(Value, 4);
OptionBehaviour = stringOption;
ModdedOptionsManager.CreatedStringOptions.TryAdd(stringOption, this);
return stringOption;
}
/// <inheritdoc />
public override float GetFloatData()
{
return Values.IndexOf(Value);
}
/// <inheritdoc />
public override NetData GetNetData()
{
return new NetData(Id, Encoding.Unicode.GetBytes(Convert.ToString(Value, NumberFormatInfo.InvariantInfo)!));
}
/// <inheritdoc />
public override void HandleNetData(byte[] data)
{
SetValue(Encoding.Unicode.GetString(data));
}
/// <inheritdoc />
public override string GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
{
return Values[optionBehaviour.GetInt()];
}
/// <inheritdoc />
protected override void OnValueChanged(string newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(GetIndex(newValue, 5)), false);
if (!OptionBehaviour)
{
return;
}
if (OptionBehaviour is StringOption opt)
{
opt.Value = GetIndex(newValue, 5);
}
}
}
@@ -44,6 +44,21 @@ public class ModdedToggleOption : ModdedOption<bool>
return toggleOption; return toggleOption;
} }
/// <inheritdoc />
public override void ChangeGameSetting()
{
var toggleOption = OptionBehaviour as ToggleOption;
toggleOption!.transform.GetChild(1).localPosition += new Vector3(2.2f, 0f, 0f); // Checkbox
var title = toggleOption.TitleText;
title.transform.localPosition = new(-2.0466f, 0f, -2.9968f);
title.GetComponent<RectTransform>().sizeDelta = new(5.8f, 0.458f);
var background = toggleOption.transform.GetChild(2);
background.localPosition += new Vector3(-0.8f, 0f, 0f);
background.localScale += new Vector3(1f, 0f, 0f);
}
/// <inheritdoc /> /// <inheritdoc />
public override float GetFloatData() public override float GetFloatData()
{ {
+7 -44
View File
@@ -64,14 +64,9 @@ public abstract class CustomActionButton
public virtual float EffectDuration => 0; public virtual float EffectDuration => 0;
/// <summary> /// <summary>
/// Gets a value indicating whether the button has limited uses. /// Gets the maximum amount of uses the button has. If the button has infinite uses, set to 0.
/// </summary> /// </summary>
public bool LimitedUses => ZeroIsInfinite ? MaxUses > 0 : MaxUses >= 0; public virtual int MaxUses => 0;
/// <summary>
/// Gets the maximum number of uses the button has. If the button has infinite uses, set to 0 or -1 based on what value that ZeroIsInfinite is set to.
/// </summary>
public virtual int MaxUses => ZeroIsInfinite ? 0 : -1;
/// <summary> /// <summary>
/// Gets the value indicating uses mode. /// Gets the value indicating uses mode.
@@ -94,9 +89,9 @@ public abstract class CustomActionButton
public virtual ButtonLocation Location { get; set; } = ButtonLocation.BottomLeft; public virtual ButtonLocation Location { get; set; } = ButtonLocation.BottomLeft;
/// <summary> /// <summary>
/// Gets or sets a value indicating whether limited uses are determined via zero or a negative number of uses. /// Gets a value indicating whether the button has limited uses.
/// </summary> /// </summary>
public virtual bool ZeroIsInfinite { get; set; } = true; public bool LimitedUses => MaxUses > 0;
/// <summary> /// <summary>
/// Gets or sets a value indicating whether the effect is currently active, if there is one. /// Gets or sets a value indicating whether the effect is currently active, if there is one.
@@ -211,39 +206,7 @@ public abstract class CustomActionButton
{ {
if (Enabled(PlayerControl.LocalPlayer.Data.Role)) if (Enabled(PlayerControl.LocalPlayer.Data.Role))
{ {
// Invoke the generic button click event. ClickHandler();
var genericEvent = new MiraButtonClickEvent(this);
MiraEventManager.InvokeEvent(genericEvent);
if (genericEvent.IsCancelled)
{
MiraEventManager.InvokeEvent(new MiraButtonCancelledEvent(this));
}
// Invoke the button click event for specific button.
var eventType = CustomButtonManager.ButtonEventTypes[GetType()];
var @event = (MiraCancelableEvent)Activator.CreateInstance(eventType, this, genericEvent)!;
var specificInvoked = MiraEventManager.InvokeEvent(@event, eventType);
if (@event.IsCancelled)
{
var cancelEventType = CustomButtonManager.ButtonCancelledEventTypes[GetType()];
var cancelEvent = (MiraEvent)Activator.CreateInstance(cancelEventType, this)!;
MiraEventManager.InvokeEvent(cancelEvent, cancelEventType);
}
if (specificInvoked)
{
if (!@event.IsCancelled)
{
ClickHandler();
}
}
else
{
if (!genericEvent.IsCancelled)
{
ClickHandler();
}
}
} }
}); });
@@ -251,10 +214,10 @@ public abstract class CustomActionButton
Helpers.CreateKeybindIcon( Helpers.CreateKeybindIcon(
Button.gameObject, Button.gameObject,
Keybind.CurrentKey, Keybind.CurrentKey,
new Vector3(0.4f, 0.45f, -9f) new Vector3(MaxUses <= 0 ? -0.4f : 0.4f, 0.45f, -9f)
); );
KeybindText = KeybindIcon.transform.GetChild(0).GetComponent<TextMeshPro>(); KeybindText = KeybindIcon.transform.GetChild(0).GetComponent<TextMeshPro>();
HudManagerPatches.ModdedKeybindIcons.Add(KeybindText); HudManagerPatches.moddedKeybindIcons.Add(KeybindText);
Button.usesRemainingSprite.transform.localPosition = new(-0.341f, 0.45f, -0.1f); Button.usesRemainingSprite.transform.localPosition = new(-0.341f, 0.45f, -0.1f);
} }
} }
+1 -1
View File
@@ -9,7 +9,7 @@ namespace MiraAPI.Keybinds;
public class MiraKeybind : BaseKeybind public class MiraKeybind : BaseKeybind
{ {
/// <summary> /// <summary>
/// Gets name of the keybind. /// Gets name of the keybind
/// </summary> /// </summary>
public string Name { get; } public string Name { get; }
+1 -1
View File
@@ -19,6 +19,6 @@ public class VanillaKeybind : BaseKeybind
public VanillaKeybind(int id) public VanillaKeybind(int id)
{ {
RewiredInputAction = KeybindUtils.GetInputActionById(id); RewiredInputAction = KeybindUtils.GetInputActionById(id);
Id = RewiredInputAction != null ? RewiredInputAction.name : id.ToString(); Id = RewiredInputAction?.name;
} }
} }
+5 -12
View File
@@ -1,6 +1,6 @@
global using static Reactor.Utilities.Logger<MiraAPI.MiraApiPlugin>; global using static Reactor.Utilities.Logger<MiraAPI.MiraApiPlugin>;
using System;
using BepInEx; using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP;
using HarmonyLib; using HarmonyLib;
using MiraAPI.PluginLoading; using MiraAPI.PluginLoading;
@@ -22,11 +22,6 @@ namespace MiraAPI;
[ReactorModFlags(ModFlags.RequireOnAllClients)] [ReactorModFlags(ModFlags.RequireOnAllClients)]
public partial class MiraApiPlugin : BasePlugin public partial class MiraApiPlugin : BasePlugin
{ {
/// <summary>
/// Gets a value indicating whether the current device is running Starlight (on mobile).
/// </summary>
public static bool IsMobile => Constants.GetPlatformType() is Platforms.Android or Platforms.IPhone;
/// <summary> /// <summary>
/// Gets the branding Mira API color. /// Gets the branding Mira API color.
/// </summary> /// </summary>
@@ -37,11 +32,7 @@ public partial class MiraApiPlugin : BasePlugin
/// </summary> /// </summary>
public static Color DefaultHeaderColor { get; } = new Color32(77, 77, 77, 255); public static Color DefaultHeaderColor { get; } = new Color32(77, 77, 77, 255);
/// <summary> internal static ConfigEntry<string>? DistanceSuffix { get; private set; }
/// Gets a value indicating whether the current build is a development build or not. This mostly avoids confusion for users asking why the mod appears red.
/// </summary>
public static bool IsDevBuild => Version.Contains("ci", StringComparison.OrdinalIgnoreCase) || Version.Contains("dev", StringComparison.OrdinalIgnoreCase);
private static MiraPluginManager? PluginManager { get; set; } private static MiraPluginManager? PluginManager { get; set; }
internal Harmony Harmony { get; } = new(Id); internal Harmony Harmony { get; } = new(Id);
@@ -50,7 +41,9 @@ public partial class MiraApiPlugin : BasePlugin
{ {
Harmony.PatchAll(); Harmony.PatchAll();
ReactorCredits.Register("Mira API", Version, IsDevBuild, ReactorCredits.AlwaysShow); ReactorCredits.Register("Mira API", Version, true, ReactorCredits.AlwaysShow);
DistanceSuffix = Config.Bind("Display", "Distance", "unit(s)", "Dictates how a distance is shown in numeric option displays");
PluginManager = new MiraPluginManager(); PluginManager = new MiraPluginManager();
PluginManager.Initialize(); PluginManager.Initialize();
+4 -63
View File
@@ -1,15 +1,12 @@
using BepInEx.Configuration; using BepInEx.Configuration;
using MiraAPI.LocalSettings; using MiraAPI.LocalSettings;
using MiraAPI.LocalSettings.Attributes; using MiraAPI.LocalSettings.Attributes;
using MiraAPI.Patches;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets; using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI; namespace MiraAPI;
/// <summary> /// <summary>
/// Mira API Config File Handler. /// Mira API Config File Handler
/// </summary> /// </summary>
public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config) public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
{ {
@@ -24,78 +21,22 @@ public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
HideIconOnHover = false, HideIconOnHover = false,
}; };
/// <summary>
/// Gets or sets the value stored for scaling buttons properly.
/// </summary>
public static float OldButtonScaleFactor { get; set; }
/// <inheritdoc />
public override void Open()
{
base.Open();
OldButtonScaleFactor = ButtonUIFactorSlider.Value;
}
/// <inheritdoc />
public override void OnOptionChanged(ConfigEntryBase configEntry)
{
base.OnOptionChanged(configEntry);
if (configEntry == ButtonUIFactorSlider)
{
if (HudManager.InstanceExists)
{
HudManagerPatches.ResizeUI(1f / OldButtonScaleFactor);
HudManagerPatches.ResizeUI(ButtonUIFactorSlider.Value);
}
OldButtonScaleFactor = ButtonUIFactorSlider.Value;
}
else if (configEntry == SetFpsSlider)
{
Application.targetFrameRate = (int)SetFpsSlider.Value;
}
}
/// <summary> /// <summary>
/// Gets whether the modifiers hud should be on the left side of the screen (under roles/task tab). Recommended for streamers. /// Gets whether the modifiers hud should be on the left side of the screen (under roles/task tab). Recommended for streamers.
/// </summary> /// </summary>
[LocalToggleSetting] [LocalToggleSetting]
public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Visuals/UI", "Show Modifiers HUD on Left Side", false); public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Displays", "Show Modifiers HUD on Left Side", false);
/// <summary> /// <summary>
/// Gets whether to show keybinds on buttons. /// Gets whether to show keybinds on buttons.
/// </summary> /// </summary>
[LocalToggleSetting] [LocalToggleSetting]
public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Visuals/UI", "Show Keybinds on Buttons", true); public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Keybinds", "Show Keybinds on Buttons", true);
// This would be placed in the keybinds menu, but it crashes for Epic Games users. - Atony
/// <summary>
/// Gets the scale of the buttons.
/// </summary>
[LocalSliderSetting(min: 0.5f, max: 1.5f, suffixType: MiraNumberSuffixes.Multiplier, formatString: "0.00", displayValue: true)]
public ConfigEntry<float> ButtonUIFactorSlider { get; private set; } =
config.Bind("Visuals/UI", "Button Scale Factor", 0.75f);
/// <summary>
/// Gets the fps specified by the player.
/// </summary>
[LocalSliderSetting(min: 60f, max: 240f, suffixType: MiraNumberSuffixes.None, formatString: "0", displayValue: true, roundValue: true)]
public ConfigEntry<float> SetFpsSlider { get; private set; } =
config.Bind("Visuals/UI", "Max FPS", 120f);
/// <summary> /// <summary>
/// Gets whether to apply cosmetic changes to the TaskAdder. /// Gets whether to apply cosmetic changes to the TaskAdder.
/// </summary> /// </summary>
[LocalToggleSetting] [LocalToggleSetting]
public ConfigEntry<bool> PrettyTaskAdder { get; private set; } = config.Bind("Freeplay", "Pretty Task Laptop", true); public ConfigEntry<bool> PrettyTaskAdder { get; private set; } = config.Bind("Freeplay", "Pretty Task Laptop", true);
/// <summary>
/// Gets whether to show the red flash from sabotages.
/// </summary>
[LocalToggleSetting]
public ConfigEntry<bool> EnableSabotageFlashes { get; private set; } = config.Bind("Accessibility", "Enable Sabotage Flashes", true);
/// <summary>
/// Gets whether to enable the sabotage sound effects or not.
/// </summary>
[LocalToggleSetting]
public ConfigEntry<bool> EnableSabotageBlares { get; private set; } = config.Bind("Accessibility", "Enable Sabotage Blare", true);
} }
+1 -2
View File
@@ -179,7 +179,6 @@ public static class ModifierManager
private static bool IsGameModifierValid(PlayerControl player, GameModifier modifier, uint modifierId) private static bool IsGameModifierValid(PlayerControl player, GameModifier modifier, uint modifierId)
{ {
return (player.Data.Role is not ICustomRole role || role.IsModifierApplicable(modifier)) && return (player.Data.Role is not ICustomRole role || role.IsModifierApplicable(modifier)) &&
modifier.IsModifierValidOn(player.Data.Role) && !player.HasModifier(modifierId) && modifier.IsModifierValidOn(player.Data.Role) && !player.HasModifier(modifierId);
modifier.CanSpawnOnCurrentMode();
} }
} }
-6
View File
@@ -39,10 +39,4 @@ public abstract class GameModifier : BaseModifier
/// <param name="reason">The reason why the game ended.</param> /// <param name="reason">The reason why the game ended.</param>
/// <returns>True if the player won, false if they lost. Return null to use the player's default win condition.</returns> /// <returns>True if the player won, false if they lost. Return null to use the player's default win condition.</returns>
public virtual bool? DidWin(GameOverReason reason) => null; public virtual bool? DidWin(GameOverReason reason) => null;
/// <summary>
/// Determines whether the modifier can spawn in general, accounting for gamemodes and everything else.
/// </summary>
/// <returns>True if the modifier is able to spawn, otherwise false.</returns>
public virtual bool CanSpawnOnCurrentMode() => !GameManager.Instance.IsHideAndSeek();
} }
@@ -0,0 +1,9 @@
using System;
namespace MiraAPI.Modules;
/// <summary>
/// Denotes a failure in conversion of values.
/// </summary>
/// <param name="message">The message to log.</param>
public class ConversionFailException(string message) : Exception(message);
+19
View File
@@ -0,0 +1,19 @@
// TODO: Remove later before completing the pr
#pragma warning disable
using System;
using System.Collections.Generic;
using AmongUs.GameOptions;
using Il2CppInterop.Runtime.Attributes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Reactor.Utilities.Attributes;
namespace MiraAPI.Modules;
[RegisterInIl2Cpp, Serializable]
public class MultiSelectGameSetting : BaseGameSetting
{
public Int32OptionNames OptionName;
public Dictionary<int, StringNames> EnumNames;
public override string GetValueString(float value) => TranslationController.Instance.GetString(EnumNames[(int)value]);
}
+202
View File
@@ -0,0 +1,202 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using MiraAPI.Utilities;
namespace MiraAPI.Modules;
/// <summary>
/// Represents a collection of enum values that can be stored and manipulated as a comma-separated string.
/// </summary>
/// <typeparam name="T">The enum type that this collection will store.</typeparam>
/// <param name="values">One or more enum values to initialize the collection with.</param>
[Serializable]
public struct MultiSelectValue<T>(params T[] values) : IEnumerable<T>, IEquatable<MultiSelectValue<T>>, IDisposable where T : struct, Enum
{
/// <summary>
/// Gets or sets the underlying comma-separated string representation of enum values.
/// </summary>
public string Values
{
readonly get => Helpers.Join(',', _values);
set => _values = [.. value.TrueSplit(',').Select(Enum.Parse<T>)];
}
private HashSet<T> _values = [.. values];
/// <summary>
/// Gets the number of values contained within.
/// </summary>
public readonly int Count => _values.Count;
/// <summary>
/// Adds a single enum value to the end of the collection.
/// </summary>
/// <param name="item">The enum value to add.</param>
/// <returns><c>true</c> if successfully added; otherwise, <c>false</c>.</returns>
public readonly bool Add(T item) => _values.Add(item);
/// <summary>
/// Removes the first occurrence of the specified enum value.<br/>
/// Returns <c>true</c> if the value was found and removed, <c>false</c> otherwise.
/// </summary>
/// <param name="item">The enum value to remove.</param>
/// <returns><c>true</c> if successfully removed; otherwise, <c>false</c>.</returns>
public readonly bool Remove(T item) => _values.Remove(item);
/// <summary>
/// Adds multiple enum values to the end of the collection.
/// </summary>
/// <param name="items">The collection of enum values to add.</param>
public readonly void AddRange(IEnumerable<T> items)
{
foreach (var item in items)
_values.Add(item);
}
/// <summary>
/// Removes multiple enum values from the collection.
/// </summary>
/// <param name="items">The enum values to remove.</param>
/// <returns>The number of items successfully removed.</returns>
public readonly int RemoveRange(params T[] items) => RemoveRange((IEnumerable<T>)items);
/// <summary>
/// Removes multiple enum values from the collection.
/// </summary>
/// <param name="items">The collection of enum values to remove.</param>
/// <returns>The number of items successfully removed.</returns>
public readonly int RemoveRange(IEnumerable<T> items) => items.Count(Remove);
/// <summary>
/// Determines whether the collection contains the specified enum value.
/// </summary>
/// <param name="item">The enum value to locate.</param>
/// <returns>true if the item is found in the collection; otherwise, false.</returns>
public readonly bool Contains(T item) => _values.Contains(item);
/// <summary>
/// Removes all enum values that match the specified predicate condition.<br/>
/// Iterates through the collection and removes each matching value.
/// </summary>
/// <param name="predicate">A function that defines the condition for removing items.</param>
/// <returns>The number of items removed from the collection.</returns>
public readonly int RemoveAll(Func<T, bool> predicate)
{
var count = 0;
foreach (var item in this)
{
if (predicate(item) && Remove(item))
count++;
}
return count;
}
/// <summary>
/// Removes all enum values from the collection.
/// </summary>
public readonly void Clear() => _values.Clear();
/// <summary>
/// Gets the first value in the collection.
/// </summary>
/// <returns>Returns the first value.</returns>
public readonly T First() => _values.First();
/// <summary>
/// Serializes the current instance to an array of bytes.
/// </summary>
/// <returns>An array of bytes representing the current instance.</returns>
public readonly byte[] ToBytes() => EnumSerializer.EnumsToBytes(this);
/// <summary>
/// Converts the collection to its string representation.
/// </summary>
/// <returns>A comma-separated string of enum values.</returns>
public readonly override string ToString() => Values;
/// <inheritdoc/>
public readonly override bool Equals(object? obj) => obj is MultiSelectValue<T> other && Equals(other);
/// <inheritdoc/>
public readonly bool Equals(MultiSelectValue<T> other) => _values.SetEquals(other._values);
/// <inheritdoc/>
public readonly override int GetHashCode() => Values.GetHashCode();
/// <inheritdoc/>
public readonly IEnumerator<T> GetEnumerator() => ((IEnumerable<T>)_values).GetEnumerator();
/// <inheritdoc/>
readonly IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
/// <inheritdoc/>
public readonly void Dispose() => _values.Clear();
/// <summary>
/// Creates an instance of <see cref="MultiSelectValue{T}"/> from the provided byte array.
/// </summary>
/// <param name="bytes">The bytes to deserialize from.</param>
/// <returns>An instance of <see cref="MultiSelectValue{T}"/>.</returns>
#pragma warning disable CA1000 // Do not declare static members on generic types
public static MultiSelectValue<T> FromBytes(byte[] bytes) => new([.. EnumSerializer.EnumsFromBytes<T>(bytes)]);
#pragma warning restore CA1000 // Do not declare static members on generic types
/// <summary>
/// Converts the current instance to its string representation.
/// </summary>
/// <param name="value">The value to convert.</param>
public static implicit operator string(MultiSelectValue<T> value) => value.Values;
/// <summary>
/// Converts the current instance to its array representation of values.
/// </summary>
/// <param name="value">The value to convert.</param>
public static implicit operator T[](MultiSelectValue<T> value) => [.. value._values];
/// <summary>
/// Converts the current instance to one singular value.
/// </summary>
/// <param name="value">The value to convert.</param>
/// <exception cref="ConversionFailException">There were either no values, or more than one value.</exception>
#pragma warning disable S3877 // Exceptions should not be thrown from unexpected methods
public static implicit operator T(MultiSelectValue<T> value) =>
value.Count == 1
? value._values.First()
: throw new ConversionFailException($"Tried to convert multiple or no values ({value.Values}) to a singular one");
#pragma warning restore S3877 // Exceptions should not be thrown from unexpected methods
/// <summary>
/// Converts the value to an instance of MultiSelectValue.
/// </summary>
/// <param name="value">The value to convert.</param>
public static implicit operator MultiSelectValue<T>(T value) => new(value);
/// <summary>
/// Converts the array of values to an instance of MultiSelectValue.
/// </summary>
/// <param name="values">The values to convert.</param>
public static implicit operator MultiSelectValue<T>(T[] values) => new(values);
/// <summary>
/// Converts the value string to an instance of MultiSelectValue.
/// </summary>
/// <param name="values">The values to convert.</param>
public static implicit operator MultiSelectValue<T>(string values) => new([.. values.TrueSplit(',').Select(Enum.Parse<T>)]);
/// <summary>
/// Equality comparison.
/// </summary>
/// <param name="left">Left.</param>
/// <param name="right">Right.</param>
public static bool operator ==(MultiSelectValue<T> left, MultiSelectValue<T> right) => left.Equals(right);
/// <summary>
/// Inequality comparison.
/// </summary>
/// <param name="left">Left.</param>
/// <param name="right">Right.</param>
public static bool operator !=(MultiSelectValue<T> left, MultiSelectValue<T> right) => !left.Equals(right);
}
+5 -120
View File
@@ -7,12 +7,10 @@ using Assets.CoreScripts;
using BepInEx.Unity.IL2CPP.Utils; using BepInEx.Unity.IL2CPP.Utils;
using MiraAPI.Events; using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay; using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Utilities;
using Reactor.Networking.Attributes; using Reactor.Networking.Attributes;
using Reactor.Networking.Rpc; using Reactor.Networking.Rpc;
using Reactor.Utilities; using Reactor.Utilities;
using Reactor.Utilities.Extensions; using Reactor.Utilities.Extensions;
using Rewired;
using UnityEngine; using UnityEngine;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
@@ -24,7 +22,7 @@ namespace MiraAPI.Networking;
public static class CustomMurderRpc public static class CustomMurderRpc
{ {
/// <summary> /// <summary>
/// Networked Custom Murder method, ran by clients for the host to confirm kills. /// Networked Custom Murder method.
/// </summary> /// </summary>
/// <param name="source">The killer.</param> /// <param name="source">The killer.</param>
/// <param name="target">The player to murder.</param> /// <param name="target">The player to murder.</param>
@@ -34,44 +32,10 @@ public static class CustomMurderRpc
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param> /// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
/// <param name="showKillAnim">Should the kill animation be shown.</param> /// <param name="showKillAnim">Should the kill animation be shown.</param>
/// <param name="playKillSound">Should the kill sound be played.</param> /// <param name="playKillSound">Should the kill sound be played.</param>
public static void RpcCustomMurder(
this PlayerControl source,
PlayerControl target,
bool didSucceed = true,
bool resetKillTimer = true,
bool createDeadBody = true,
bool teleportMurderer = true,
bool showKillAnim = true,
bool playKillSound = true)
{
source.RpcCustomMurder(
target,
MeetingCheck.Ignore,
didSucceed,
resetKillTimer,
createDeadBody,
teleportMurderer,
showKillAnim,
playKillSound);
}
/// <summary>
/// Networked Custom Murder method, which checks for meetings as well, ran by clients for the host to confirm kills.
/// </summary>
/// <param name="source">The killer.</param>
/// <param name="target">The player to murder.</param>
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
/// <param name="didSucceed">Whether the murder was successful or not.</param>
/// <param name="resetKillTimer">Should the kill timer be reset.</param>
/// <param name="createDeadBody">Should a dead body be created.</param>
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
/// <param name="showKillAnim">Should the kill animation be shown.</param>
/// <param name="playKillSound">Should the kill sound be played.</param>
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before)] [MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before)]
public static void RpcCustomMurder( public static void RpcCustomMurder(
this PlayerControl source, this PlayerControl source,
PlayerControl target, PlayerControl target,
MeetingCheck inMeeting,
bool didSucceed = true, bool didSucceed = true,
bool resetKillTimer = true, bool resetKillTimer = true,
bool createDeadBody = true, bool createDeadBody = true,
@@ -79,71 +43,16 @@ public static class CustomMurderRpc
bool showKillAnim = true, bool showKillAnim = true,
bool playKillSound = true) bool playKillSound = true)
{ {
if (LobbyBehaviour.Instance)
{
return;
}
var murderResultFlags = didSucceed ? MurderResultFlags.Succeeded : MurderResultFlags.FailedError; var murderResultFlags = didSucceed ? MurderResultFlags.Succeeded : MurderResultFlags.FailedError;
var beforeMurderEvent = new BeforeMurderEvent(source, target, inMeeting); var beforeMurderEvent = new BeforeMurderEvent(source, target);
MiraEventManager.InvokeEvent(beforeMurderEvent); MiraEventManager.InvokeEvent(beforeMurderEvent);
var isMeetingActive = MeetingHud.Instance != null || ExileController.Instance != null;
if ((inMeeting is MeetingCheck.ForMeeting && !isMeetingActive) || (inMeeting is MeetingCheck.OutsideMeeting && isMeetingActive))
{
beforeMurderEvent.Cancel();
}
if (beforeMurderEvent.IsCancelled) if (beforeMurderEvent.IsCancelled)
{ {
murderResultFlags = MurderResultFlags.FailedError; murderResultFlags = MurderResultFlags.FailedError;
} }
if (!PlayerControl.LocalPlayer.IsHost())
{
return;
}
RpcConfirmCustomMurder(
PlayerControl.LocalPlayer,
source,
target,
murderResultFlags,
resetKillTimer,
createDeadBody,
teleportMurderer,
showKillAnim,
playKillSound);
}
/// <summary>
/// Networked Custom Murder method, which checks for meetings as well, ran by clients for the host to confirm kills.
/// </summary>
/// <param name="host">The game host.</param>
/// <param name="source">The killer.</param>
/// <param name="target">The player to murder.</param>
/// <param name="murderResultFlags">End result for the murder.</param>
/// <param name="resetKillTimer">Should the kill timer be reset.</param>
/// <param name="createDeadBody">Should a dead body be created.</param>
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
/// <param name="showKillAnim">Should the kill animation be shown.</param>
/// <param name="playKillSound">Should the kill sound be played.</param>
[MethodRpc((uint)MiraRpc.ConfirmCustomMurder, LocalHandling = RpcLocalHandling.Before)]
public static void RpcConfirmCustomMurder(
this PlayerControl host,
PlayerControl source,
PlayerControl target,
MurderResultFlags murderResultFlags,
bool resetKillTimer = true,
bool createDeadBody = true,
bool teleportMurderer = true,
bool showKillAnim = true,
bool playKillSound = true)
{
if (LobbyBehaviour.Instance || !host.IsHost() || target.Data.IsDead || target.Data.Disconnected)
{
return;
}
var murderResultFlags2 = MurderResultFlags.DecisionByHost | murderResultFlags; var murderResultFlags2 = MurderResultFlags.DecisionByHost | murderResultFlags;
source.CustomMurder( source.CustomMurder(
@@ -178,7 +87,8 @@ public static class CustomMurderRpc
bool playKillSound = true) bool playKillSound = true)
{ {
source.isKilling = false; source.isKilling = false;
if (resultFlags.HasFlag(MurderResultFlags.FailedError) || LobbyBehaviour.Instance) var data = target.Data;
if (resultFlags.HasFlag(MurderResultFlags.FailedError))
{ {
return; return;
} }
@@ -264,7 +174,7 @@ public static class CustomMurderRpc
{ {
try try
{ {
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, target.Data); HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
} }
catch (Exception e) catch (Exception e)
{ {
@@ -301,10 +211,6 @@ public static class CustomMurderRpc
bool createDeadBody = true, bool createDeadBody = true,
bool teleportMurderer = true) bool teleportMurderer = true)
{ {
if (LobbyBehaviour.Instance)
{
yield break;
}
var cam = Camera.main?.GetComponent<FollowerCamera>(); var cam = Camera.main?.GetComponent<FollowerCamera>();
var isParticipant = source.AmOwner || target.AmOwner; var isParticipant = source.AmOwner || target.AmOwner;
var sourcePhys = source.MyPhysics; var sourcePhys = source.MyPhysics;
@@ -392,24 +298,3 @@ public static class CustomMurderRpc
source.isKilling = false; source.isKilling = false;
} }
} }
/// <summary>
/// Checks for custom murders.
/// </summary>
public enum MeetingCheck
{
/// <summary>
/// Checks for meetings.
/// </summary>
ForMeeting,
/// <summary>
/// Checks for a meeting to not be active.
/// </summary>
OutsideMeeting,
/// <summary>
/// Doesn't check for a meeting at all.
/// </summary>
Ignore,
}
-5
View File
@@ -35,11 +35,6 @@ public enum MiraRpc : uint
/// </summary> /// </summary>
CustomMurder, CustomMurder,
/// <summary>
/// Custom Murder RPC Confirmation.
/// </summary>
ConfirmCustomMurder,
/// <summary> /// <summary>
/// Custom Game Over RPC. /// Custom Game Over RPC.
/// </summary> /// </summary>
@@ -1,67 +0,0 @@
using System.Collections;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using HarmonyLib;
using MiraAPI.LocalSettings;
using UnityEngine;
namespace MiraAPI.Patches.Accessibility;
[HarmonyPatch]
public static class HudManagerFlashPatches
{
[HarmonyPatch(typeof(HudManager), nameof(HudManager.StartReactorFlash))]
[HarmonyPrefix]
public static bool ReactorFlashPrefix(HudManager __instance)
{
if (__instance.ReactorFlash == null)
{
__instance.ReactorFlash = __instance.StartCoroutine(CoReactorFlash().WrapToIl2Cpp());
}
return false;
}
[HarmonyPatch(typeof(HudManager), nameof(HudManager.StartOxyFlash))]
[HarmonyPrefix]
public static bool OxygenFlashPrefix(HudManager __instance)
{
if (__instance.OxyFlash == null)
{
__instance.OxyFlash = __instance.StartCoroutine(CoReactorFlash().WrapToIl2Cpp());
}
return false;
}
public static IEnumerator CoReactorFlash()
{
if (!HudManager.InstanceExists)
{
yield break;
}
var hudManager = HudManager.Instance;
WaitForSeconds wait = new WaitForSeconds(1f);
bool light = false;
hudManager.FullScreen.color = new Color(1f, 0f, 0f, 0.37254903f);
while (true)
{
var settins = LocalSettingsTabSingleton<MiraApiSettings>.Instance;
hudManager.FullScreen.gameObject.SetActive(settins.EnableSabotageFlashes.Value && !hudManager.FullScreen.gameObject.activeSelf);
if (settins.EnableSabotageBlares.Value)
{
SoundManager.Instance.PlaySound(ShipStatus.Instance.SabotageSound, false, 1f, null);
}
light = !light;
/*if (!MiraApiPlugin.IsMobile)
{
if (hudManager.lightFlashHandle == null)
{
hudManager.lightFlashHandle = DualshockLightManager.Instance.AllocateLight();
hudManager.lightFlashHandle.color = new Color(1f, 0f, 0f, 1f);
hudManager.lightFlashHandle.intensity = 1f;
}
hudManager.lightFlashHandle.color.SetAlpha(light ? 1f : 0f);
}*/
yield return wait;
}
}
}
@@ -1,17 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Player;
namespace MiraAPI.Patches.Events;
[HarmonyPatch(typeof(HideAndSeekManager))]
public static class HnsFinishTaskPatch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(HideAndSeekManager.FinishTask))]
public static void FinishTaskPostfix(HideAndSeekManager __instance, PlayerTask task)
{
var completeTaskEvent = new CompleteHnsTaskEvent(__instance, task.Owner, task);
MiraEventManager.InvokeEvent(completeTaskEvent);
}
}
@@ -1,5 +1,4 @@
/* using HarmonyLib;
using HarmonyLib;
using MiraAPI.Events; using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay; using MiraAPI.Events.Vanilla.Gameplay;
@@ -19,4 +18,3 @@ internal static class SpawnInMinigamePatch
MiraEventManager.InvokeEvent(@event2); MiraEventManager.InvokeEvent(@event2);
} }
} }
*/
@@ -1,5 +1,4 @@
/* using System.Collections.Generic;
using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using HarmonyLib; using HarmonyLib;
using MiraAPI.Events; using MiraAPI.Events;
@@ -35,4 +34,3 @@ internal static class SubmergedSpawnGamePatch
MiraEventManager.InvokeEvent(@event2); MiraEventManager.InvokeEvent(@event2);
} }
} }
*/
@@ -1,75 +0,0 @@
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Usables;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Patches to invoke vent related MiraEvents.
/// </summary>
[HarmonyPatch]
public static class VanillaButtonPatches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(AbilityButton), nameof(AbilityButton.DoClick))]
public static bool DoClickPrefix(AbilityButton __instance)
{
// Invoke the generic button click event.
PlayerControl? playerTarget = null;
Vent? ventTarget = null;
var role = PlayerControl.LocalPlayer.Data.Role;
if (role.Role is RoleTypes.Tracker)
{
playerTarget = role.Cast<TrackerRole>().currentTarget;
}
else if (role.Role is RoleTypes.GuardianAngel)
{
playerTarget = role.Cast<GuardianAngelRole>().currentTarget;
}
else if (role.Role is RoleTypes.Engineer)
{
ventTarget = role.Cast<EngineerRole>().currentTarget;
}
var genericEvent = new VanillaButtonClickEvent(__instance, playerTarget, ventTarget);
MiraEventManager.InvokeEvent(genericEvent);
if (genericEvent.IsCancelled)
{
MiraEventManager.InvokeEvent(new VanillaButtonCancelledEvent(__instance));
}
if (!genericEvent.IsCancelled)
{
return true;
}
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SecondaryAbilityButton), nameof(SecondaryAbilityButton.DoClick))]
public static bool SecondaryDoClickPrefix(AbilityButton __instance)
{
// Invoke the generic button click event.
PlayerControl? playerTarget = null;
var role = PlayerControl.LocalPlayer.Data.Role;
if (role.Role is RoleTypes.Detective)
{
playerTarget = role.Cast<DetectiveRole>().currentTarget;
}
var genericEvent = new VanillaButtonClickEvent(__instance, playerTarget);
MiraEventManager.InvokeEvent(genericEvent);
if (genericEvent.IsCancelled)
{
MiraEventManager.InvokeEvent(new VanillaButtonCancelledEvent(__instance));
}
if (!genericEvent.IsCancelled)
{
return true;
}
return false;
}
}
+11 -12
View File
@@ -21,14 +21,10 @@ using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Freeplay; namespace MiraAPI.Patches.Freeplay;
[HarmonyPatch(typeof(TaskAdderGame))] [HarmonyPatch(typeof(TaskAdderGame))]
public static class TaskAdderPatches internal static class TaskAdderPatches
{ {
private static Scroller _scroller = null!; private static Scroller _scroller = null!;
private static Dictionary<string, TaskFolder> folders = new(); private static Dictionary<string, TaskFolder> folders = new();
public static string CrewmateName => TranslationController.Instance.GetString(StringNames.Crewmate);
public static string ImpostorName => TranslationController.Instance.GetString(StringNames.Impostor);
public static string NeutralName => "Neutral";
public static string ModifiersName => "Modifiers";
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(TaskAdderGame.Begin))] [HarmonyPatch(nameof(TaskAdderGame.Begin))]
@@ -70,16 +66,19 @@ public static class TaskAdderPatches
__instance.RootFolderPrefab.GetComponent<PassiveButton>().ClickMask = collider; __instance.RootFolderPrefab.GetComponent<PassiveButton>().ClickMask = collider;
__instance.RootFolderPrefab.gameObject.SetActive(false); __instance.RootFolderPrefab.gameObject.SetActive(false);
__instance.TaskParent = inner.transform; __instance.TaskParent = inner.transform;
var crewmateFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == CrewmateName)!; var crewLocale = TranslationController.Instance.GetString(StringNames.Crewmate);
var impostorFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == ImpostorName)!; var impLocale = TranslationController.Instance.GetString(StringNames.Impostor);
var crewmateFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == crewLocale)!;
var impostorFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == impLocale)!;
//var neutralFolder = __instance.CreateFolder("Neutral", __instance.Root, 2, Color.gray); //var neutralFolder = __instance.CreateFolder("Neutral", __instance.Root, 2, Color.gray);
var modifiersFolder = __instance.CreateFolder(ModifiersName, __instance.Root, 0, Color.blue); var modifiersFolder = __instance.CreateFolder("Modifiers", __instance.Root, 0, Color.blue);
folders.Clear(); folders.Clear();
folders.Add(crewmateFolder.FolderName, crewmateFolder); folders.Add(crewmateFolder.FolderName, crewmateFolder);
folders.Add(impostorFolder.FolderName, impostorFolder); folders.Add(impostorFolder.FolderName, impostorFolder);
//folders.Add("Neutrals", neutralFolder); //folders.Add("Neutrals", neutralFolder);
folders.Add(ModifiersName, modifiersFolder); folders.Add("Modifiers", modifiersFolder);
int folderIdx = 2; int folderIdx = 2;
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins) foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
@@ -138,8 +137,8 @@ public static class TaskAdderPatches
Object.Instantiate(__instance.RootFolderPrefab, __instance.transform); Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
impFolder.gameObject.SetActive(false); impFolder.gameObject.SetActive(false);
impFolder.SetFolderColor(TaskFolder.FolderColor.Red); impFolder.SetFolderColor(TaskFolder.FolderColor.Red);
crewFolder.FolderName = CrewmateName; crewFolder.FolderName = TranslationController.Instance.GetString(StringNames.Crewmate);
impFolder.FolderName = ImpostorName; impFolder.FolderName = TranslationController.Instance.GetString(StringNames.Impostor);
rootFolder.SubFolders.Insert(0, crewFolder); rootFolder.SubFolders.Insert(0, crewFolder);
rootFolder.SubFolders.Insert(0, impFolder); rootFolder.SubFolders.Insert(0, impFolder);
Il2CppSystem.Collections.Generic.List<RoleBehaviour> impRoles = new(); Il2CppSystem.Collections.Generic.List<RoleBehaviour> impRoles = new();
@@ -441,7 +440,7 @@ public static class TaskAdderPatches
} }
} }
if (folders.TryGetValue(ModifiersName, out var modifiersFolder) && taskFolder.IsChildOf(modifiersFolder)) if (folders.TryGetValue("Modifiers", out var modifiersFolder) && taskFolder.IsChildOf(modifiersFolder))
{ {
var plugin = MiraPluginManager.GetPluginByGuid(taskFolder.name.Replace("(Clone)", string.Empty)); var plugin = MiraPluginManager.GetPluginByGuid(taskFolder.name.Replace("(Clone)", string.Empty));
if (plugin != null) if (plugin != null)
+14 -121
View File
@@ -1,5 +1,5 @@
using System.Collections; using System.Collections.Generic;
using System.Collections.Generic; using System.Linq;
using HarmonyLib; using HarmonyLib;
using MiraAPI.Hud; using MiraAPI.Hud;
using MiraAPI.Keybinds; using MiraAPI.Keybinds;
@@ -25,87 +25,9 @@ public static class HudManagerPatches
public static Transform? BottomRight { get; private set; } public static Transform? BottomRight { get; private set; }
public static Transform? Buttons { get; private set; } public static Transform? Buttons { get; private set; }
private static Dictionary<TextMeshPro, int> vanillaKeybindIcons = []; private static Dictionary<TextMeshPro, int> vanillaKeybindIcons = new();
internal static List<TextMeshPro> ModdedKeybindIcons = []; internal static List<TextMeshPro> moddedKeybindIcons = new();
public static IEnumerator CoResizeUI()
{
while (!HudManager.Instance)
{
yield return null;
}
yield return new WaitForSeconds(0.01f);
ResizeUI(LocalSettingsTabSingleton<MiraApiSettings>.Instance.ButtonUIFactorSlider.Value);
}
public static void ResizeUI(float scaleFactor)
{
var baseButtons = HudManager.Instance.transform.FindChild("Buttons");
if (baseButtons != null)
{
foreach (var aspect in baseButtons.GetComponentsInChildren<AspectPosition>(true))
{
if (aspect.gameObject == null)
{
continue;
}
if (aspect.gameObject.transform.parent.name == "TopRight")
{
continue;
}
if (aspect.gameObject.transform.parent.transform.parent.name == "TopRight")
{
continue;
}
aspect.gameObject.SetActive(!aspect.isActiveAndEnabled);
aspect.DistanceFromEdge *= new Vector2(scaleFactor, scaleFactor);
aspect.gameObject.SetActive(!aspect.isActiveAndEnabled);
}
}
foreach (var button in HudManager.Instance.GetComponentsInChildren<ActionButton>(true))
{
if (button.gameObject == null)
{
continue;
}
button.gameObject.SetActive(!button.isActiveAndEnabled);
button.gameObject.transform.localScale *= scaleFactor;
button.gameObject.SetActive(!button.isActiveAndEnabled);
}
if (baseButtons != null)
{
foreach (var arrange in baseButtons.GetComponentsInChildren<GridArrange>(true))
{
if (!arrange.gameObject || !arrange.transform)
{
continue;
}
arrange.gameObject.SetActive(!arrange.isActiveAndEnabled);
arrange.CellSize = new Vector2(scaleFactor, scaleFactor);
arrange.gameObject.SetActive(!arrange.isActiveAndEnabled);
if (arrange.isActiveAndEnabled && arrange.gameObject.transform.childCount != 0)
{
try
{
arrange.ArrangeChilds();
}
catch
{
// Error($"Error arranging child objects in GridArrange: {e}");
}
}
}
}
}
/* /*
/// <summary> /// <summary>
@@ -168,7 +90,7 @@ public static class HudManagerPatches
fakeButton.ToggleVisible(true); fakeButton.ToggleVisible(true);
fakeButton.Destroy(); fakeButton.Destroy();
} }
ModdedKeybindIcons = []; moddedKeybindIcons = [];
foreach (var button in CustomButtonManager.CustomButtons) foreach (var button in CustomButtonManager.CustomButtons)
{ {
@@ -201,7 +123,7 @@ public static class HudManagerPatches
aspectPosition.AdjustPosition(); aspectPosition.AdjustPosition();
vanillaKeybindIcons = []; vanillaKeybindIcons = [];
var keybindIconPos = new Vector3(0.4f, 0.4f, -9.5f); var keybindIconPos = new Vector3(-0.4f, 0.4f, -9.5f);
var vanillaButtons = new Dictionary<GameObject, int> var vanillaButtons = new Dictionary<GameObject, int>
{ {
{ __instance.KillButton.gameObject, 8 }, { __instance.KillButton.gameObject, 8 },
@@ -224,15 +146,9 @@ public static class HudManagerPatches
} }
var icon = Helpers.CreateKeybindIcon(buttonObj, key, keybindIconPos); var icon = Helpers.CreateKeybindIcon(buttonObj, key, keybindIconPos);
vanillaKeybindIcons.Add(icon.transform.GetChild(0).GetComponent<TextMeshPro>(), actionId); vanillaKeybindIcons.Add(icon.transform.GetChild(0).GetComponent<TextMeshPro>(), actionId);
if (!MiraApiPlugin.IsMobile) var comp = buttonObj.GetComponent<ActionButton>();
{ KeybindManager.VanillaKeybinds[comp.GetType()].Button = comp;
var comp = buttonObj.GetComponent<ActionButton>();
KeybindManager.VanillaKeybinds[comp.GetType()].Button = comp;
}
} }
MiraApiSettings.OldButtonScaleFactor =
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ButtonUIFactorSlider.Value;
Coroutines.Start(CoResizeUI());
} }
/// <summary> /// <summary>
@@ -271,54 +187,31 @@ public static class HudManagerPatches
{ {
var canSeeBinds = ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard && var canSeeBinds = ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value; LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value;
foreach (var btnIcon in vanillaKeybindIcons) foreach (var btnIcon in vanillaKeybindIcons)
{ {
btnIcon.Key.text = KeybindUtils.GetKeycodeByActionId(btnIcon.Value).ToString(); btnIcon.Key.text = KeybindUtils.GetKeycodeByActionId(btnIcon.Value).ToString();
btnIcon.Key.transform.parent.gameObject.SetActive(canSeeBinds); btnIcon.Key.transform.parent.gameObject.SetActive(canSeeBinds);
} }
foreach (var btnIcon in moddedKeybindIcons)
foreach (var btnIcon in ModdedKeybindIcons)
{ {
btnIcon.transform.parent.gameObject.SetActive(canSeeBinds); btnIcon.transform.parent.gameObject.SetActive(canSeeBinds);
} }
var player = ReInput.players.GetPlayer(0); var player = ReInput.players.GetPlayer(0);
var keyboard = player.controllers.Keyboard;
foreach (var entry in KeybindManager.Keybinds) foreach (var entry in KeybindManager.Keybinds)
{ {
var modKeys = entry.ModifierKeys; var keyboard = player.controllers.Keyboard;
bool modifierKeysPressed; bool modifierKeysPressed = entry.ModifierKeys.All(k => keyboard.GetModifierKey(k)) ||
if (modKeys.Length == 0) entry.ModifierKeys.Length <= 0;
{
modifierKeysPressed = true;
}
else
{
modifierKeysPressed = true;
foreach (var key in modKeys)
{
if (keyboard.GetModifierKey(key)) continue;
modifierKeysPressed = false;
break;
}
}
if (player.GetButtonDown(entry.Id) && modifierKeysPressed) if (player.GetButtonDown(entry.Id) && modifierKeysPressed)
{ {
entry.Invoke(); entry.Invoke();
} }
} }
// suppressed warning because we want minimum allocations here foreach (var entry in KeybindManager.VanillaKeybinds.Values.Where(x => player.GetButtonDown(x.Id)))
#pragma warning disable S3267
foreach (var entry in KeybindManager.VanillaKeybinds.Values)
#pragma warning restore S3267
{ {
if (player.GetButtonDown(entry.Id)) entry.Invoke();
{
entry.Invoke();
}
} }
} }
} }
@@ -1,7 +1,5 @@
using HarmonyLib; using HarmonyLib;
using MiraAPI.LocalSettings;
using MiraAPI.Utilities.Assets; using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Patches.Menu; namespace MiraAPI.Patches.Menu;
@@ -19,6 +17,5 @@ public static class MainMenuManagerPatches
public static void AwakePostfix() public static void AwakePostfix()
{ {
AddressablesLoader.LoadAll(); AddressablesLoader.LoadAll();
Application.targetFrameRate = (int)LocalSettingsTabSingleton<MiraApiSettings>.Instance.SetFpsSlider.Value;
} }
} }
+14 -103
View File
@@ -1,11 +1,8 @@
using System; using System;
using System.Linq; using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib; using HarmonyLib;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.GameOptions; using MiraAPI.GameOptions;
using MiraAPI.Modifiers; using MiraAPI.Modifiers;
using MiraAPI.Presets;
using MiraAPI.Utilities; using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets; using MiraAPI.Utilities.Assets;
using Reactor.Localization.Utilities; using Reactor.Localization.Utilities;
@@ -13,7 +10,6 @@ using Reactor.Utilities.Extensions;
using TMPro; using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Options; namespace MiraAPI.Patches.Options;
@@ -21,20 +17,6 @@ namespace MiraAPI.Patches.Options;
[HarmonyPatch(typeof(GameOptionsMenu))] [HarmonyPatch(typeof(GameOptionsMenu))]
internal static class GameOptionsMenuPatch internal static class GameOptionsMenuPatch
{ {
[HarmonyPostfix]
[HarmonyPatch(nameof(GameOptionsMenu.OnEnable))]
public static void OpenPatch(GameOptionsMenu __instance)
{
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = false;
}
[HarmonyPostfix]
[HarmonyPatch(nameof(GameOptionsMenu.OnDisable))]
public static void ClosePatch(GameOptionsMenu __instance)
{
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = true;
}
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(GameOptionsMenu.Update))] [HarmonyPatch(nameof(GameOptionsMenu.Update))]
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
@@ -171,7 +153,7 @@ internal static class GameOptionsMenuPatch
private static void ModifiersUpdate(ref float num) private static void ModifiersUpdate(ref float num)
{ {
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true) ?? []; .Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true) ?? [];
foreach (var modGroup in groups) foreach (var modGroup in groups)
{ {
@@ -182,7 +164,7 @@ internal static class GameOptionsMenuPatch
private static void ModifiersCreate(GameOptionsMenu menu) private static void ModifiersCreate(GameOptionsMenu menu)
{ {
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true) ?? []; .Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true) ?? [];
foreach (var group in groups) foreach (var group in groups)
{ {
CreateGroup(menu, group); CreateGroup(menu, group);
@@ -275,9 +257,7 @@ internal static class GameOptionsMenuPatch
categoryHeaderMasked.SetHeader(CustomStringName.CreateAndRegister(group.GroupName), 20); categoryHeaderMasked.SetHeader(CustomStringName.CreateAndRegister(group.GroupName), 20);
categoryHeaderMasked.Background.color = group.GroupColor; categoryHeaderMasked.Background.color = group.GroupColor;
categoryHeaderMasked.Divider.color = group.GroupColor; categoryHeaderMasked.Divider.color = group.GroupColor;
categoryHeaderMasked.Title.color = group.GroupColor.Equals(MiraApiPlugin.DefaultHeaderColor) categoryHeaderMasked.Title.color = group.GroupColor.Equals(MiraApiPlugin.DefaultHeaderColor) ? Color.white : group.GroupColor.FindAlternateColor();
? Color.white
: group.GroupColor.FindAlternateColor();
categoryHeaderMasked.Background.sprite = MiraAssets.CategoryHeader.LoadAsset(); categoryHeaderMasked.Background.sprite = MiraAssets.CategoryHeader.LoadAsset();
categoryHeaderMasked.Background.sprite.texture.filterMode = FilterMode.Bilinear; categoryHeaderMasked.Background.sprite.texture.filterMode = FilterMode.Bilinear;
@@ -296,20 +276,16 @@ internal static class GameOptionsMenuPatch
newText.transform.localPosition = new Vector3(2.6249f, -0.165f, 0f); newText.transform.localPosition = new Vector3(2.6249f, -0.165f, 0f);
newText.gameObject.GetComponent<TextTranslatorTMP>().Destroy(); newText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
var options = group.Options.Select(opt => opt.CreateOption( var options = group.Options.Select(
menu.checkboxOrigin, opt => opt.CreateOption(
menu.numberOptionOrigin, menu.checkboxOrigin,
menu.stringOptionOrigin, menu.numberOptionOrigin,
menu.playerOptionOrigin, menu.stringOptionOrigin,
menu.settingsContainer)); menu.playerOptionOrigin,
menu.settingsContainer));
OptionPreset? defaultPreset = null; // TODO: Reimplement this without breaking the menu.
if (GameSettingMenuPatches.SelectedMod != null && PresetManager.DefaultPresets.TryGetValue( // group.Options.ForEach(x => x.ChangeGameSetting());
GameSettingMenuPatches.SelectedMod,
out var preset))
{
defaultPreset = preset;
}
foreach (var newOpt in options) foreach (var newOpt in options)
{ {
@@ -345,79 +321,14 @@ internal static class GameOptionsMenuPatch
if (newOpt is ToggleOption toggle) if (newOpt is ToggleOption toggle)
{ {
toggle.CheckMark.sprite = MiraAssets.Checkmark.LoadAsset(); toggle.CheckMark.sprite = MiraAssets.Checkmark.LoadAsset();
toggle.CheckMark.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor toggle.CheckMark.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor ? group.GroupColor : MiraAssets.AcceptedTeal;
? group.GroupColor
: MiraAssets.AcceptedTeal;
var rend = toggle.CheckMark.transform.parent.FindChild("ActiveSprite") var rend = toggle.CheckMark.transform.parent.FindChild("ActiveSprite")
.GetComponent<SpriteRenderer>(); .GetComponent<SpriteRenderer>();
rend.sprite = MiraAssets.CheckmarkBox.LoadAsset(); rend.sprite = MiraAssets.CheckmarkBox.LoadAsset();
rend.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor rend.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor ? group.GroupColor : MiraAssets.AcceptedTeal;
? group.GroupColor
: MiraAssets.AcceptedTeal;
} }
menu.Children.Add(newOpt); menu.Children.Add(newOpt);
var resetBtn = new GameObject("ResetOption");
resetBtn.transform.parent = newOpt.transform;
resetBtn.transform.localScale = new(.5f, .5f, 1);
resetBtn.layer = LayerMask.NameToLayer("UI");
resetBtn.transform.localPosition = new Vector3(-3.1f, 0f, -2f);
var resetRend = resetBtn.AddComponent<SpriteRenderer>();
resetRend.sprite = MiraAssets.ResetButton.LoadAsset();
resetRend.maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
resetRend.color = group.GroupColor.Equals(MiraApiPlugin.DefaultHeaderColor)
? Color.white
: group.GroupColor.FindAlternateColor();
var resetBoxCol = resetBtn.gameObject.AddComponent<BoxCollider2D>();
resetBoxCol.size = new Vector2(1f, 1f);
resetBoxCol.offset = new Vector2(0, 0);
var passiveButton = resetBtn.AddComponent<PassiveButton>();
passiveButton.OnClick = new Button.ButtonClickedEvent();
passiveButton.ClickSound = menu.BackButton.GetComponent<PassiveButton>().ClickSound;
passiveButton.OnMouseOver = new UnityEvent();
passiveButton.OnMouseOver.AddListener(
(UnityAction)(() =>
{
resetRend.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor
? group.GroupColor
: MiraAssets.AcceptedTeal;
}));
passiveButton.OnMouseOut = new UnityEvent();
passiveButton.OnMouseOut.AddListener(
(UnityAction)(() =>
{
resetRend.color = group.GroupColor.Equals(MiraApiPlugin.DefaultHeaderColor)
? Color.white
: group.GroupColor.FindAlternateColor();
}));
if (newOpt is ToggleOption toggleOpt)
{
passiveButton.OnClick.AddListener(
(UnityAction)(() =>
{
defaultPreset!.ResetOption(toggleOpt);
}));
}
else if (newOpt is NumberOption numOpt)
{
passiveButton.OnClick.AddListener(
(UnityAction)(() =>
{
defaultPreset!.ResetOption(numOpt);
}));
}
else if (newOpt is StringOption strOpt)
{
passiveButton.OnClick.AddListener(
(UnityAction)(() =>
{
defaultPreset!.ResetOption(strOpt);
}));
}
if (!defaultPreset!.IsOptionInPreset(newOpt))
{
resetBtn.Destroy();
}
newOpt.Initialize(); newOpt.Initialize();
newOpt.gameObject.SetActive(false); newOpt.gameObject.SetActive(false);
@@ -110,15 +110,12 @@ internal static class GameSettingMenuPatches
{ {
case 3: case 3:
_modifiersButton?.SelectButton(true); _modifiersButton?.SelectButton(true);
__instance.MenuDescriptionText.text = SelectedMod != null ? SelectedMod.MiraPlugin.ModifierMenuDescription : "Configure modifiers and their settings here!";
break; break;
case 4: case 4:
_customOneButton?.SelectButton(true); _customOneButton?.SelectButton(true);
__instance.MenuDescriptionText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuOneDescription : "Apply game settings for this mod!";
break; break;
case 5: case 5:
_customTwoButton?.SelectButton(true); _customTwoButton?.SelectButton(true);
__instance.MenuDescriptionText.text = SelectedMod != null ? SelectedMod.MiraPlugin.CustomOptionMenuTwoDescription : "Apply game settings for this mod!";
break; break;
} }
} }
@@ -185,9 +185,7 @@ public static class LobbyViewPanePatches
__instance.settingsInfo.Add(categoryHeaderRoleVariant.gameObject); __instance.settingsInfo.Add(categoryHeaderRoleVariant.gameObject);
num -= 0.696f; num -= 0.696f;
var roles = RoleManager.Instance.AllRoles.ToArray().Where(x => var roles = RoleManager.Instance.AllRoles.ToArray().Where(x =>
x is not ICustomRole && !x.IsRoleBlacklisted() && x.Role != RoleTypes.Crewmate && x is not ICustomRole && x.Role != RoleTypes.Crewmate && x.Role != RoleTypes.Impostor &&
x.Role != RoleTypes.Impostor && ((i == 0 && x.TeamType is RoleTeamTypes.Crewmate) ||
(i == 1 && x.TeamType is RoleTeamTypes.Impostor)) &&
x.Role != RoleTypes.CrewmateGhost && x.Role != RoleTypes.ImpostorGhost).ToList(); x.Role != RoleTypes.CrewmateGhost && x.Role != RoleTypes.ImpostorGhost).ToList();
for (int j = 0; j < roles.Count; j++) for (int j = 0; j < roles.Count; j++)
{ {
@@ -382,7 +380,7 @@ public static class LobbyViewPanePatches
foreach (var grouping in sortedRoleGroups) foreach (var grouping in sortedRoleGroups)
{ {
if (!grouping.Any() || grouping.All(x => x.Configuration.HideSettings || !x.VisibleInSettings())) if (!grouping.Any() || grouping.All(x => x.Configuration.HideSettings))
{ {
continue; continue;
} }
@@ -413,7 +411,7 @@ public static class LobbyViewPanePatches
foreach (var customRole in grouping) foreach (var customRole in grouping)
{ {
if (customRole.Configuration.HideSettings || !customRole.VisibleInSettings()) if (customRole.Configuration.HideSettings)
{ {
continue; continue;
} }
@@ -35,19 +35,6 @@ public static class RoleSettingMenuPatches
private static RoleBehaviour? CurrentRole { get; set; } private static RoleBehaviour? CurrentRole { get; set; }
private static List<IModdedOption>? CurrentRoleOptions { get; set; } private static List<IModdedOption>? CurrentRoleOptions { get; set; }
[HarmonyPostfix]
[HarmonyPatch(nameof(RolesSettingsMenu.OnEnable))]
public static void OpenPatch(RolesSettingsMenu __instance)
{
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = false;
}
[HarmonyPostfix]
[HarmonyPatch(nameof(RolesSettingsMenu.OnDisable))]
public static void ClosePatch(RolesSettingsMenu __instance)
{
HudManager.Instance.PlayerCam.OverrideScreenShakeEnabled = true;
}
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))] [HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
public static void SetQuotaTabPostfix(RolesSettingsMenu __instance) public static void SetQuotaTabPostfix(RolesSettingsMenu __instance)
@@ -87,10 +74,10 @@ public static class RoleSettingMenuPatches
var num = 0.662f; var num = 0.662f;
var list = CustomRoleManager.AllRoles.Where( var list = CustomRoleManager.AllRoles.Where(
r => !r.IsCustomRole() && !r.IsRoleBlacklisted() && r.TeamType == RoleTeamTypes.Crewmate && r.Role != RoleTypes.Crewmate && r => !r.IsCustomRole() && r.TeamType == RoleTeamTypes.Crewmate && r.Role != RoleTypes.Crewmate &&
r.Role != RoleTypes.CrewmateGhost).ToList(); r.Role != RoleTypes.CrewmateGhost).ToList();
var list2 = CustomRoleManager.AllRoles.Where( var list2 = CustomRoleManager.AllRoles.Where(
r => !r.IsCustomRole() && !r.IsRoleBlacklisted() && r.TeamType == RoleTeamTypes.Impostor && r.Role != RoleTypes.Impostor && r => !r.IsCustomRole() && r.TeamType == RoleTeamTypes.Impostor && r.Role != RoleTypes.Impostor &&
r.Role != RoleTypes.ImpostorGhost).ToList(); r.Role != RoleTypes.ImpostorGhost).ToList();
if (__instance.roleTabs == null || __instance.roleTabs.Count == 0) if (__instance.roleTabs == null || __instance.roleTabs.Count == 0)
@@ -173,7 +160,7 @@ public static class RoleSettingMenuPatches
foreach (var grouping in sortedRoleGroups) foreach (var grouping in sortedRoleGroups)
{ {
if (!grouping.Any() || grouping.All(x=> x.Configuration.HideSettings || !x.VisibleInSettings())) if (!grouping.Any() || grouping.All(x=>x.Configuration.HideSettings))
{ {
continue; continue;
} }
+2 -30
View File
@@ -1,8 +1,5 @@
using System.Globalization; using System.Globalization;
using System.Linq;
using HarmonyLib; using HarmonyLib;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.OptionTypes;
using MiraAPI.Utilities; using MiraAPI.Utilities;
using UnityEngine; using UnityEngine;
@@ -31,33 +28,7 @@ public static class SettingPatches
string result; string result;
var suffix = (MiraNumberSuffixes)__instance.SuffixType; var suffix = (MiraNumberSuffixes)__instance.SuffixType;
var custom = if (__instance.ZeroIsInfinity && Mathf.Abs(value) < 0.0001f)
ModdedOptionsManager.ModdedOptions.Values.FirstOrDefault(opt =>
opt.OptionBehaviour != null && opt.OptionBehaviour.Data == __instance);
if (custom is ModdedNumberOption moddedNumberOption)
{
if (moddedNumberOption.NegativeWordValue != "#" && (int)value == -1)
{
result = $"<b>{moddedNumberOption.NegativeWordValue}</b>";
}
else if (moddedNumberOption.ZeroWordValue != "#" && Mathf.Abs(value) < 0.0001f)
{
result = $"<b>{moddedNumberOption.ZeroWordValue}</b>";
}
else
{
result = suffix switch
{
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
_ => TranslationController.Instance.GetString(
StringNames.GameSecondsAbbrev,
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
};
}
}
else if (__instance.ZeroIsInfinity && Mathf.Abs(value) < 0.0001f)
{ {
result = "<b>∞</b>"; result = "<b>∞</b>";
} }
@@ -68,6 +39,7 @@ public static class SettingPatches
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo), MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x", MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%", MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
MiraNumberSuffixes.Distance => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + MiraApiPlugin.DistanceSuffix.Value,
_ => TranslationController.Instance.GetString( _ => TranslationController.Instance.GetString(
StringNames.GameSecondsAbbrev, StringNames.GameSecondsAbbrev,
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]), (Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
-14
View File
@@ -117,20 +117,6 @@ internal static class PlayerControlPatches
__instance.RpcMurderPlayer(target, true); __instance.RpcMurderPlayer(target, true);
} }
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
[HarmonyPatch(nameof(PlayerControl.MurderPlayer))]
// ReSharper disable once InconsistentNaming
public static bool MurderPlayerPrefix(PlayerControl __instance)
{
if (LobbyBehaviour.Instance)
{
return false;
}
return true;
}
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))] [HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
-4
View File
@@ -13,10 +13,6 @@ internal static class HowToPlayPatch
// yes i patched the entire method // yes i patched the entire method
private static void Prefix(HowToPlayScene __instance) private static void Prefix(HowToPlayScene __instance)
{ {
if (RoleManager.Instance.AllRoles.ToArray().All(x => !x.IsCustomRole()))
{
return;
}
__instance.sceneIndex = 0; __instance.sceneIndex = 0;
__instance.category = HowToPlayScene.HowToPlayCategory.RolesSelection; __instance.category = HowToPlayScene.HowToPlayCategory.RolesSelection;
__instance.startPage.SetActive(false); __instance.startPage.SetActive(false);
+7 -2
View File
@@ -46,7 +46,7 @@ public static class KillButtonPatches
} }
/// <summary> /// <summary>
/// Use Custom Murder instead of Murder Player from vanilla. /// Use Custom Murder if player is custom role.
/// </summary> /// </summary>
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(nameof(KillButton.DoClick))] [HarmonyPatch(nameof(KillButton.DoClick))]
@@ -58,7 +58,12 @@ public static class KillButtonPatches
return false; return false;
} }
PlayerControl.LocalPlayer.RpcCustomMurder(__instance.currentTarget, MeetingCheck.OutsideMeeting); if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole)
{
return true;
}
PlayerControl.LocalPlayer.RpcCustomMurder(__instance.currentTarget);
__instance.SetTarget(null); __instance.SetTarget(null);
return false; return false;
@@ -1,183 +0,0 @@
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using System.Linq;
using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(LogicRoleSelectionHnS))]
public static class LogicRoleSelectionHnsPatch
{
[HarmonyPrefix]
[HarmonyPatch(nameof(LogicRoleSelectionHnS.AssignRolesForTeam))]
public static bool AssignRolesForTeam(
LogicRoleSelectionHnS __instance,
List<NetworkedPlayerInfo> players,
IGameOptions opts,
RoleTeamTypes team,
int teamMax,
Il2CppSystem.Nullable<RoleTypes> defaultRole)
{
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Team: {team}, Max: {teamMax}, Players: {players.Count}, DefaultRole: {defaultRole}");
int num = 0;
IRoleOptionsCollection roleOptions = opts.RoleOptions;
var source = RoleManager.Instance.AllRoles.ToArray()
.Where(role => role.TeamType == team && !RoleManager.IsGhostRole(role.Role) &&
CustomRoleUtils.CanSpawnOnCurrentMode(role));
var assignmentData = source.Where(x => !x.IsDead).Select(role =>
new RoleManager.RoleAssignmentData(
role,
roleOptions.GetNumPerGame(role.Role),
roleOptions.GetChancePerGame(role.Role))).ToList();
var source2 = CustomRoleUtils.GetPossibleRoles(assignmentData, x => x.Chance == 100);
var guaranteedRoles = source.Where(x => source2.Contains(((ushort)x.Role, 100)));
List<RoleTypes> list = new List<RoleTypes>();
if (team == RoleTeamTypes.Crewmate)
{
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
{
while (true)
{
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
int count = roleAssignmentData2.Count;
roleAssignmentData2.Count = count - 1;
if (count <= 0)
{
break;
}
list.Add(roleAssignmentData.Role.Role);
}
}
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
AssignRolesFromList(players, teamMax, list, ref num);
var list2 = source.Where(x => !x.IsDead).Select(role =>
new RoleManager.RoleAssignmentData(
role,
roleOptions.GetNumPerGame(role.Role),
roleOptions.GetChancePerGame(role.Role))).ToList();
list.Clear();
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
{
for (int i = 0; i < roleAssignmentData3.Count; i++)
{
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
{
list.Add(roleAssignmentData3.Role.Role);
}
}
}
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Potential Assignment");
AssignRolesFromList(players, teamMax, list, ref num);
var basicRole = RoleTypes.Engineer;
while (list.Count < players.Count && list.Count + num < teamMax)
{
list.Add(basicRole);
}
AssignRolesFromList(players, teamMax, list, ref num);
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Fallback Assignment");
}
else if (team == RoleTeamTypes.Impostor)
{
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
var newImpostors = new List<NetworkedPlayerInfo>();
// Specified Seeker
if (__instance.hnsManager.LogicOptionsHnS.HasImpostorPlayerID() &&
__instance.hnsManager.LogicOptionsHnS.ValidateImpostorPlayerID(players) &&
!AmongUsClient.Instance.IsGamePublic)
{
NetworkedPlayerInfo networkedPlayerInfo = players.ToArray()
.First(p => p.PlayerId == __instance.hnsManager.LogicOptionsHnS.ImpostorPlayerID());
players.Remove(networkedPlayerInfo);
newImpostors.Add(networkedPlayerInfo);
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
}
// Random Seeker
else
{
int num2 = 0;
while (num2 < teamMax && players.Count > 0)
{
PseudoRandomList<NetworkedPlayerInfo> pseudoRandomList = new PseudoRandomList<NetworkedPlayerInfo>(AmongUsClient.Instance.GameId);
players._items.Do(x => pseudoRandomList.Add(x));
for (int i = 0; i < GameData.RoundsPlayedInSession; i++)
{
pseudoRandomList.PickRandom();
}
NetworkedPlayerInfo networkedPlayerInfo = pseudoRandomList.PickRandom();
players.Remove(networkedPlayerInfo);
newImpostors.Add(networkedPlayerInfo);
num2++;
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
}
}
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
{
while (true)
{
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
int count = roleAssignmentData2.Count;
roleAssignmentData2.Count = count - 1;
if (count <= 0)
{
break;
}
list.Add(roleAssignmentData.Role.Role);
}
}
AssignRolesFromList(newImpostors, teamMax, list, ref num);
var list2 = source.Where(x => !x.IsDead).Select(role =>
new RoleManager.RoleAssignmentData(
role,
roleOptions.GetNumPerGame(role.Role),
roleOptions.GetChancePerGame(role.Role))).ToList();
list.Clear();
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
{
for (int i = 0; i < roleAssignmentData3.Count; i++)
{
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
{
list.Add(roleAssignmentData3.Role.Role);
}
}
}
AssignRolesFromList(newImpostors, teamMax, list, ref num);
var basicRole = RoleTypes.Impostor;
while (list.Count < newImpostors.Count && list.Count + num < teamMax)
{
list.Add(basicRole);
}
AssignRolesFromList(newImpostors, teamMax, list, ref num);
}
return false;
}
public static void AssignRolesFromList(List<NetworkedPlayerInfo> players, int teamMax, List<RoleTypes> roleList, ref int rolesAssigned)
{
while (roleList.Count > 0 && players.Count > 0 && rolesAssigned < teamMax)
{
int index = HashRandom.FastNext(roleList.Count);
RoleTypes roleType = roleList[index];
roleList.RemoveAt(index);
int index2 = HashRandom.FastNext(players.Count);
players[index2].Object.RpcSetRole(roleType, false);
players.RemoveAt(index2);
rolesAssigned++;
}
}
}
@@ -1,93 +0,0 @@
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using System.Linq;
using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(LogicRoleSelectionNormal))]
public static class LogicRoleSelectionNormalPatch
{
[HarmonyPrefix]
[HarmonyPatch(nameof(LogicRoleSelectionNormal.AssignRolesForTeam))]
public static bool AssignRolesForTeam(
LogicRoleSelectionNormal __instance,
List<NetworkedPlayerInfo> players,
IGameOptions opts,
RoleTeamTypes team,
int teamMax,
Il2CppSystem.Nullable<RoleTypes> defaultRole)
{
int num = 0;
var source = RoleManager.Instance.AllRoles.ToArray()
.Where(role => role.TeamType == team && !RoleManager.IsGhostRole(role.Role) &&
CustomRoleUtils.CanSpawnOnCurrentMode(role));
List<RoleTypes> list = new List<RoleTypes>();
IRoleOptionsCollection roleOptions = opts.RoleOptions;
var assignmentData = source.Where(x => !x.IsDead).Select(role =>
new RoleManager.RoleAssignmentData(
role,
roleOptions.GetNumPerGame(role.Role),
roleOptions.GetChancePerGame(role.Role))).ToList();
var source2 = CustomRoleUtils.GetPossibleRoles(assignmentData, x => x.Chance == 100);
var guaranteedRoles = source.Where(x => source2.Contains(((ushort)x.Role, 100)));
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
{
while (true)
{
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
int count = roleAssignmentData2.Count;
roleAssignmentData2.Count = count - 1;
if (count <= 0)
{
break;
}
list.Add(roleAssignmentData.Role.Role);
}
}
__instance.AssignRolesFromList(players, teamMax, list, ref num);
var list2 = source.Where(x => !x.IsDead).Select(role =>
new RoleManager.RoleAssignmentData(
role,
roleOptions.GetNumPerGame(role.Role),
roleOptions.GetChancePerGame(role.Role))).ToList();
list.Clear();
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
{
for (int i = 0; i < roleAssignmentData3.Count; i++)
{
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
{
list.Add(roleAssignmentData3.Role.Role);
}
}
}
__instance.AssignRolesFromList(players, teamMax, list, ref num);
var defaultRole2 = team is RoleTeamTypes.Crewmate ? RoleTypes.Crewmate : RoleTypes.Impostor;
try
{
defaultRole2 = defaultRole.Value;
}
catch
{
// Ignored
}
while (list.Count < players.Count && list.Count + num < teamMax)
{
list.Add(defaultRole2);
}
__instance.AssignRolesFromList(players, teamMax, list, ref num);
return false;
}
}
+2 -2
View File
@@ -20,7 +20,7 @@ public static class NameTagPatch
return false; return false;
} }
if (PlayerControl.LocalPlayer.Data?.Role?.IsImpostor == true && otherPlayerRole.IsImpostor) if (PlayerControl.LocalPlayer.Data.Role.IsImpostor && otherPlayerRole.IsImpostor)
{ {
return true; return true;
} }
@@ -30,7 +30,7 @@ public static class NameTagPatch
return true; return true;
} }
if (!PlayerControl.LocalPlayer || !PlayerControl.LocalPlayer.Data || !PlayerControl.LocalPlayer.Data?.Role || !otherPlayerRole) if (!PlayerControl.LocalPlayer || !PlayerControl.LocalPlayer.Data || !PlayerControl.LocalPlayer.Data.Role || !otherPlayerRole)
{ {
__result = Color.white; __result = Color.white;
} }
@@ -1,7 +1,6 @@
using System.Linq; using System.Linq;
using AmongUs.GameOptions; using AmongUs.GameOptions;
using HarmonyLib; using HarmonyLib;
using InnerNet;
using MiraAPI.Events; using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay; using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Modifiers; using MiraAPI.Modifiers;
-15
View File
@@ -22,21 +22,6 @@ public interface IMiraPlugin
/// </summary> /// </summary>
public virtual string CustomOptionMenuNameTwo => "Custom Category 2"; public virtual string CustomOptionMenuNameTwo => "Custom Category 2";
/// <summary>
/// Gets the description for the second custom category in the game options menu, if any.
/// </summary>
public virtual string ModifierMenuDescription => "Configure modifiers and their settings here!";
/// <summary>
/// Gets the description for the first custom category in the game options menu, if any.
/// </summary>
public virtual string CustomOptionMenuOneDescription => "Apply game settings for this mod!";
/// <summary>
/// Gets the description for the second custom category in the game options menu, if any.
/// </summary>
public virtual string CustomOptionMenuTwoDescription => "Apply game settings for this mod!";
/// <summary> /// <summary>
/// Gets the BepInEx configuration file for the plugin. /// Gets the BepInEx configuration file for the plugin.
/// </summary> /// </summary>
+1 -1
View File
@@ -51,7 +51,7 @@ public class MiraPluginInfo
public IReadOnlyCollection<CustomActionButton> Buttons { get; private set; } = null!; public IReadOnlyCollection<CustomActionButton> Buttons { get; private set; } = null!;
/// <summary> /// <summary>
/// Gets a read only dictionary of this plugin's custom presets. /// Gets a read only dictionary of this plugin's custom game modes.
/// </summary> /// </summary>
public IReadOnlyCollection<OptionPreset> Presets { get; internal set; } = null!; public IReadOnlyCollection<OptionPreset> Presets { get; internal set; } = null!;
-22
View File
@@ -71,26 +71,4 @@ public class OptionPreset
CustomRoleManager.SyncAllRoleSettings(); CustomRoleManager.SyncAllRoleSettings();
} }
/// <summary>
/// Resets the specified option with the preset provided.
/// </summary>
public void ResetOption(OptionBehaviour baseOption)
{
var selectedOpt = Plugin.InternalOptions.First(x => x.OptionBehaviour == baseOption);
selectedOpt.LoadFromPreset(PresetConfig);
/*ModdedOptionsManager.SyncAllOptions();
CustomRoleManager.SyncAllRoleSettings();*/
}
/// <summary>
/// Gets whether the specified option is included in the preset.
/// </summary>
/// <returns>>The value of whether the option is in the preset.</returns>
public bool IsOptionInPreset(OptionBehaviour baseOption)
{
var selectedOpt = Plugin.InternalOptions.First(x => x.OptionBehaviour == baseOption);
return selectedOpt.ConfigDefinition != null && PresetConfig.ContainsKey(selectedOpt.ConfigDefinition);
}
} }
+1 -65
View File
@@ -1,5 +1,4 @@
using System.Collections.Generic; using System.IO;
using System.IO;
using System.Linq; using System.Linq;
using BepInEx.Configuration; using BepInEx.Configuration;
using MiraAPI.PluginLoading; using MiraAPI.PluginLoading;
@@ -19,14 +18,6 @@ public static class PresetManager
/// </summary> /// </summary>
public static string PresetDirectory { get; } = Path.GetFullPath("mira_presets", Application.persistentDataPath); public static string PresetDirectory { get; } = Path.GetFullPath("mira_presets", Application.persistentDataPath);
internal static Dictionary<MiraPluginInfo, OptionPreset> DefaultPresets { get; } = [];
internal static List<OptionPreset> InternalMasterPresets { get; } = [];
/// <summary>
/// Gets a read only dictionary of this plugin's custom presets.
/// </summary>
public static IReadOnlyCollection<OptionPreset> MasterPresets { get; internal set; } = null!;
internal static void CreateDefaultPreset(MiraPluginInfo plugin) internal static void CreateDefaultPreset(MiraPluginInfo plugin)
{ {
var presetPath = Path.Combine(PresetDirectory, plugin.PluginId); var presetPath = Path.Combine(PresetDirectory, plugin.PluginId);
@@ -48,7 +39,6 @@ public static class PresetManager
} }
presetConfig.Save(); presetConfig.Save();
DefaultPresets.Add(plugin, new OptionPreset("Default", plugin, presetConfig));
} }
/// <summary> /// <summary>
@@ -103,58 +93,4 @@ public static class PresetManager
} }
plugin.Presets = [..plugin.InternalPresets]; plugin.Presets = [..plugin.InternalPresets];
} }
/// <summary>
/// Loads the master presets by reading the configuration files from the preset directory.
/// </summary>
public static void LoadMasterPreset()
{
/*foreach (var btn in plugin.InternalPresets.Select(x=>x.PresetButton))
{
if (btn != null)
{
Object.DestroyImmediate(btn);
}
}
plugin.InternalPresets.Clear();*/
if (!Directory.Exists(PresetDirectory))
{
Directory.CreateDirectory(PresetDirectory);
}
var pluginPresetPath = Path.Combine(PresetDirectory, "MasterPresets");
if (!Directory.Exists(pluginPresetPath))
{
Directory.CreateDirectory(pluginPresetPath);
}
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
{
var fileName = Path.GetFileName(file);
Info($"Loading preset file {fileName}");
var presetName = Path.GetFileNameWithoutExtension(file);
var presetConfig = new ConfigFile(file, false)
{
SaveOnConfigSet = false,
};
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
{
foreach (var option in plugin.InternalOptions.Where(x=>x.IncludeInPreset))
{
option.Bind(presetConfig);
}
foreach (var role in plugin.InternalRoles.Values.OfType<ICustomRole>().Where(x=>!x.Configuration.HideSettings))
{
role.BindConfig(presetConfig);
}
}
presetConfig.Save();
// InternalMasterPresets.Add(new OptionPreset(presetName, plugin, presetConfig));
}
MasterPresets = [..InternalMasterPresets];
}
} }
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+3 -18
View File
@@ -1,9 +1,7 @@
using AmongUs.GameOptions; using AmongUs.GameOptions;
using System;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Patches.Freeplay;
using MiraAPI.Utilities.Assets; using MiraAPI.Utilities.Assets;
using UnityEngine; using UnityEngine;
namespace MiraAPI.Roles; namespace MiraAPI.Roles;
/// <summary> /// <summary>
@@ -11,16 +9,6 @@ namespace MiraAPI.Roles;
/// </summary> /// </summary>
public record struct CustomRoleConfiguration public record struct CustomRoleConfiguration
{ {
#pragma warning disable S1133
[Obsolete("Default constructor is not supported. Please use the constructor that takes an ICustomRole parameter.")]
#pragma warning restore S1133
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
public CustomRoleConfiguration()
#pragma warning restore CS1591 // Missing XML comment for publicly visible type or member
{
throw new NotImplementedException("Default constructor is not supported. Please use the constructor that takes an ICustomRole parameter.");
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="CustomRoleConfiguration"/> struct. /// Initializes a new instance of the <see cref="CustomRoleConfiguration"/> struct.
/// </summary> /// </summary>
@@ -48,7 +36,7 @@ public record struct CustomRoleConfiguration
{ {
ModdedRoleTeams.Crewmate => TranslationController.Instance.GetString(StringNames.Crewmate), ModdedRoleTeams.Crewmate => TranslationController.Instance.GetString(StringNames.Crewmate),
ModdedRoleTeams.Impostor => TranslationController.Instance.GetString(StringNames.Impostor), ModdedRoleTeams.Impostor => TranslationController.Instance.GetString(StringNames.Impostor),
_ => TaskAdderPatches.NeutralName, _ => "Neutral",
}; };
IntroSound = role.Team is ModdedRoleTeams.Crewmate IntroSound = role.Team is ModdedRoleTeams.Crewmate
? CustomRoleManager.CrewmateIntroSound ? CustomRoleManager.CrewmateIntroSound
@@ -78,19 +66,16 @@ public record struct CustomRoleConfiguration
/// <summary> /// <summary>
/// Gets or sets the Sprite used for the Role Options menu screenshot. /// Gets or sets the Sprite used for the Role Options menu screenshot.
/// </summary> /// </summary>
[HideFromIl2Cpp]
public LoadableAsset<Sprite>? OptionsScreenshot { get; set; } = null; public LoadableAsset<Sprite>? OptionsScreenshot { get; set; } = null;
/// <summary> /// <summary>
/// Gets or sets the Sprite used for the Role Icon. /// Gets or sets the Sprite used for the Role Icon.
/// </summary> /// </summary>
[HideFromIl2Cpp]
public LoadableAsset<Sprite>? Icon { get; set; } = null; public LoadableAsset<Sprite>? Icon { get; set; } = null;
/// <summary> /// <summary>
/// Gets or sets the Intro sound for the Role. /// Gets or sets the Intro sound for the Role.
/// </summary> /// </summary>
[HideFromIl2Cpp]
public LoadableAsset<AudioClip>? IntroSound { get; set; } = null; public LoadableAsset<AudioClip>? IntroSound { get; set; } = null;
/// <summary> /// <summary>
+6 -13
View File
@@ -89,22 +89,15 @@ public static class CustomRoleManager
foreach (var roleType in roles) foreach (var roleType in roles)
{ {
try ClassInjector.RegisterTypeInIl2Cpp(roleType);
{
ClassInjector.RegisterTypeInIl2Cpp(roleType);
var role = RegisterRole(roleType, pluginInfo); var role = RegisterRole(roleType, pluginInfo);
if (role is null) if (role is null)
{
continue;
}
pluginInfo.InternalRoles.Add((ushort)role.Role, role);
}
catch (Exception ex)
{ {
Error($"Failed to register role type {roleType.Name}: {ex}"); continue;
} }
pluginInfo.InternalRoles.Add((ushort)role.Role, role);
} }
pluginInfo.PluginConfig.Save(); pluginInfo.PluginConfig.Save();
+1 -58
View File
@@ -1,5 +1,4 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Globalization; using System.Globalization;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
@@ -14,62 +13,6 @@ namespace MiraAPI.Roles;
/// </summary> /// </summary>
public static class CustomRoleUtils public static class CustomRoleUtils
{ {
/// <summary>
/// Determines whether the specified role can spawn in general, accounting for gamemodes and everything else.
/// </summary>
/// <param name="role">The role you would like to check for.</param>
/// <returns>True if the role is able to spawn, otherwise false.</returns>
public static bool CanSpawnOnCurrentMode(RoleBehaviour role)
{
if (role is ICustomRole custom)
{
return custom.CanSpawnOnCurrentMode();
}
if (GameManager.Instance.IsHideAndSeek())
{
return role.Role is RoleTypes.Engineer || role.Role is RoleTypes.Impostor;
}
return true;
}
public static List<(ushort RoleType, int Chance)> GetPossibleRoles(
List<RoleManager.RoleAssignmentData> assignmentData,
Func<RoleManager.RoleAssignmentData, bool>? predicate = null)
{
var roles = new List<(ushort, int)>();
assignmentData.Where(x => predicate == null || predicate(x)).ToList().ForEach(x =>
{
for (var i = 0; i < x.Count; i++)
{
roles.Add(((ushort)x.Role.Role, x.Chance));
}
});
return roles;
}
public static RoleManager.RoleAssignmentData GetAssignData(RoleTypes roleType)
{
var currentGameOptions = GameOptionsManager.Instance.CurrentGameOptions;
var roleOptions = currentGameOptions.RoleOptions;
var role = GetRegisteredRole(roleType);
var assignmentData = new RoleManager.RoleAssignmentData(role, roleOptions.GetNumPerGame(role!.Role),
roleOptions.GetChancePerGame(role.Role));
return assignmentData;
}
public static RoleBehaviour? GetRegisteredRole(RoleTypes roleType)
{
// we want to prioritize the custom roles because the role has the right RoleColour/TeamColor
var role = CustomRoleManager.AllRoles.FirstOrDefault(x => x.Role == roleType);
return role;
}
/// <summary> /// <summary>
/// Gets all active in-game roles. /// Gets all active in-game roles.
/// </summary> /// </summary>
+1 -13
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@@ -1,5 +1,4 @@
using System; using System.Text;
using System.Text;
using BepInEx.Configuration; using BepInEx.Configuration;
using MiraAPI.GameOptions; using MiraAPI.GameOptions;
using MiraAPI.Modifiers; using MiraAPI.Modifiers;
@@ -240,15 +239,4 @@ public interface ICustomRole : IOptionable
{ {
return true; return true;
} }
/// <summary>
/// Determines whether the role can spawn in general, accounting for gamemodes and everything else.
/// </summary>
/// <returns>True if the role is able to spawn, otherwise false.</returns>
public virtual bool CanSpawnOnCurrentMode() => !GameManager.Instance.IsHideAndSeek();
/// <summary>
/// Gets the function that determines whether the role should be toggled on or off in the game settings.
/// </summary>
public virtual Func<bool> VisibleInSettings => () => true;
} }
-5
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@@ -90,11 +90,6 @@ public static class MiraAssets
/// </summary> /// </summary>
public static LoadableResourceAsset CheckmarkBox { get; } = new("MiraAPI.Resources.CheckMarkBox.png"); public static LoadableResourceAsset CheckmarkBox { get; } = new("MiraAPI.Resources.CheckMarkBox.png");
/// <summary>
/// Gets the Reset Box used in the Settings Menu.
/// </summary>
public static LoadableResourceAsset ResetButton { get; } = new("MiraAPI.Resources.ResetButton.png");
/// <summary> /// <summary>
/// Gets the Checkmark used in the Settings Menu. /// Gets the Checkmark used in the Settings Menu.
/// </summary> /// </summary>
+145
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@@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace MiraAPI.Utilities;
/// <summary>
/// Enum serializer for converting enums to and from byte arrays.
/// </summary>
public static class EnumSerializer
{
/// <summary>
/// Serializes an enum to an array of bytes.
/// </summary>
/// <param name="value">The enum value to serialize.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>A byte array representing the enum value.</returns>
/// <exception cref="ArgumentException">Thrown when the underlying type is not recognized.</exception>
public static byte[] EnumToBytes<T>(T value) where T : struct, Enum
{
var underlyingType = typeof(T).GetEnumUnderlyingType();
return underlyingType switch
{
not null when underlyingType == typeof(byte) => [(byte)(object)value],
not null when underlyingType == typeof(sbyte) => [(byte)(sbyte)(object)value],
not null when underlyingType == typeof(short) => BitConverter.GetBytes((short)(object)value),
not null when underlyingType == typeof(ushort) => BitConverter.GetBytes((ushort)(object)value),
not null when underlyingType == typeof(int) => BitConverter.GetBytes((int)(object)value),
not null when underlyingType == typeof(uint) => BitConverter.GetBytes((uint)(object)value),
not null when underlyingType == typeof(long) => BitConverter.GetBytes((long)(object)value),
not null when underlyingType == typeof(ulong) => BitConverter.GetBytes((ulong)(object)value),
_ => throw new ArgumentException("Unknown underlying type for " + typeof(T).Name),
};
}
/// <summary>
/// Converts bytes to an enum using the underlying type.
/// </summary>
/// <param name="bytes">The byte array to convert.</param>
/// <param name="offset">The offset in the byte array to start reading from.</param>
/// <param name="underlyingType">The underlying type of the enum.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>The enum value represented by the bytes.</returns>
/// <exception cref="ArgumentException">Thrown when the underlying type is not recognized.</exception>
public static T EnumFromBytes<T>(byte[] bytes, int offset, Type underlyingType) where T : struct, Enum
{
return underlyingType switch
{
{ } t when t == typeof(byte) || t == typeof(sbyte) => (T)(object)bytes[offset],
{ } t when t == typeof(short) => (T)(object)BitConverter.ToInt16(bytes, offset),
{ } t when t == typeof(ushort) => (T)(object)BitConverter.ToUInt16(bytes, offset),
{ } t when t == typeof(int) => (T)(object)BitConverter.ToInt32(bytes, offset),
{ } t when t == typeof(uint) => (T)(object)BitConverter.ToUInt32(bytes, offset),
{ } t when t == typeof(long) => (T)(object)BitConverter.ToInt64(bytes, offset),
{ } t when t == typeof(ulong) => (T)(object)BitConverter.ToUInt64(bytes, offset),
_ => throw new ArgumentException("Unknown underlying type for " + typeof(T).Name),
};
}
/// <inheritdoc cref="EnumFromBytes{T}(byte[], int, Type)"/>
public static T EnumFromBytes<T>(byte[] bytes, int offset) where T : struct, Enum => EnumFromBytes<T>(bytes, offset, typeof(T).GetEnumUnderlyingType());
/// <summary>
/// Converts a byte array into a collection of enum values.
/// </summary>
/// <param name="bytes">The byte array to convert.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>An enumerable collection of enum values.</returns>
/// <exception cref="ArgumentException">Thrown when the byte array length is not a multiple of the enum's underlying type size.</exception>
public static IEnumerable<T> EnumsFromBytes<T>(byte[] bytes) where T : struct, Enum
{
var underlyingType = typeof(T).GetEnumUnderlyingType();
var size = GetManagedSize(underlyingType);
if (bytes.Length % size != 0)
{
throw new ArgumentException("Byte array length must be a multiple of " + size + ".");
}
return EnumsFromBytesIterator<T>(bytes, underlyingType, size);
}
private static IEnumerable<T> EnumsFromBytesIterator<T>(byte[] bytes, Type underlyingType, int size) where T : struct, Enum
{
var count = bytes.Length / size;
var underlyingArray = Array.CreateInstance(underlyingType, count);
Buffer.BlockCopy(bytes, 0, underlyingArray, 0, bytes.Length);
foreach (var value in underlyingArray)
yield return (T)value;
}
/// <summary>
/// Converts a collection of enum values to a byte array.
/// </summary>
/// <param name="values"> The collection of enum values to convert.</param>
/// <typeparam name="T">The enum type.</typeparam>
/// <returns>A byte array representing the collection of enum values.</returns>
public static byte[] EnumsToBytes<T>(IEnumerable<T> values) where T : struct, Enum
{
var underlyingType = typeof(T).GetEnumUnderlyingType();
var size = GetManagedSize(underlyingType);
var valuesArray = values.ToArray();
var count = valuesArray.Length;
var underlyingArray = Array.CreateInstance(underlyingType, count);
for (var i = 0; i < count; i++)
{
underlyingArray.SetValue(ConvertToUnderlyingType(valuesArray[i], underlyingType), i);
}
var bytes = new byte[count * size];
Buffer.BlockCopy(underlyingArray, 0, bytes, 0, bytes.Length);
return bytes;
}
private static object ConvertToUnderlyingType<T>(T value, Type underlyingType) where T : struct, Enum
{
return underlyingType switch
{
not null when underlyingType == typeof(byte) => (byte)(object)value,
not null when underlyingType == typeof(sbyte) => (sbyte)(object)value,
not null when underlyingType == typeof(short) => (short)(object)value,
not null when underlyingType == typeof(ushort) => (ushort)(object)value,
not null when underlyingType == typeof(int) => (int)(object)value,
not null when underlyingType == typeof(uint) => (uint)(object)value,
not null when underlyingType == typeof(long) => (long)(object)value,
not null when underlyingType == typeof(ulong) => (ulong)(object)value,
_ => throw new InvalidOperationException("Unsupported underlying type."),
};
}
private static int GetManagedSize(Type type)
{
return Type.GetTypeCode(type) switch
{
TypeCode.Byte or TypeCode.SByte => 1,
TypeCode.Int16 or TypeCode.UInt16 => 2,
TypeCode.Int32 or TypeCode.UInt32 => 4,
TypeCode.Int64 or TypeCode.UInt64 => 8,
_ => throw new ArgumentException("Unsupported underlying type: " + type.Name),
};
}
}
+76 -13
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@@ -1,8 +1,8 @@
using System.Collections; using System;
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
using System.Linq; using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib; using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Roles; using MiraAPI.Roles;
@@ -13,6 +13,7 @@ using TMPro;
using UnityEngine; using UnityEngine;
using MethodBase = System.Reflection.MethodBase; using MethodBase = System.Reflection.MethodBase;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
using Random = UnityEngine.Random;
namespace MiraAPI.Utilities; namespace MiraAPI.Utilities;
@@ -523,6 +524,79 @@ public static class Helpers
(Il2CppSystem.Object[])[value.ToString(formatString, CultureInfo.InvariantCulture)]), (Il2CppSystem.Object[])[value.ToString(formatString, CultureInfo.InvariantCulture)]),
}; };
} }
/// <summary>
/// Shorthand for <see cref="string.Split(char, StringSplitOptions)"/> that removes empty entries and trims leading and ending spaces.
/// </summary>
/// <param name="value">The string to split.</param>
/// <param name="separator">The separator.</param>
/// <returns>An array of substrings.</returns>
public static string[] TrueSplit(this string value, char separator) => value.Split(separator, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
/// <summary>
/// Joins a collection of items that are separated by a character.
/// </summary>
/// <param name="separator">The separator.</param>
/// <param name="items">The collection of items to string together.</param>
/// <typeparam name="T">The type of the items.</typeparam>
/// <returns>A string formed by concatenating the ToString results of each item, each separated by a separator.</returns>
public static string Join<T>(char separator, IEnumerable<T> items) => Join(separator.ToString(), items);
/// <inheritdoc cref="Join{T}(char, IEnumerable{T})"/>
public static string Join<T>(string separator, IEnumerable<T> items)
{
if (!items.Any())
return string.Empty;
var result = string.Empty;
items.Do(x => result += $"{separator}{x}");
return result[separator.Length..];
}
/// <summary>
/// Shorthand helper for overriding the on click listeners for PassiveButton.
/// </summary>
/// <param name="passive">The PassiveButton being modified.</param>
/// <param name="action">The action that's replacing the original listeners.</param>
public static void OverrideOnClickListeners(this PassiveButton passive, Action action)
{
if (!passive)
return;
passive.OnClick?.RemoveAllListeners();
passive.OnClick = new();
passive.OnClick.AddListener(action);
passive.enabled = true;
}
/// <summary>
/// Shorthand helper for overriding the on mouse over listeners for PassiveButton.
/// </summary>
/// <inheritdoc cref="OverrideOnClickListeners"/>
public static void OverrideOnMouseOverListeners(this PassiveButton passive, Action action)
{
if (!passive)
return;
passive.OnMouseOver?.RemoveAllListeners();
passive.OnMouseOver = new();
passive.OnMouseOver.AddListener(action);
passive.enabled = true;
}
/// <summary>
/// Shorthand helper for overriding the on mouse out listeners for PassiveButton.
/// </summary>
/// <inheritdoc cref="OverrideOnClickListeners"/>
public static void OverrideOnMouseOutListeners(this PassiveButton passive, Action action)
{
if (!passive)
return;
passive.OnMouseOut?.RemoveAllListeners();
passive.OnMouseOut = new();
passive.OnMouseOut.AddListener(action);
passive.enabled = true;
}
/// <summary> /// <summary>
/// Returns the string of a role. /// Returns the string of a role.
@@ -537,15 +611,4 @@ public static class Helpers
} }
return role.NiceName; return role.NiceName;
} }
/// <summary>
/// Returns whether the role is blacklisted from appearing and spawning. (Only applicable to vanilla roles)
/// </summary>
/// <param name="role">The role to check.</param>
/// <returns>The role's blacklist status.</returns>
public static bool IsRoleBlacklisted(this RoleBehaviour role)
{
// This should be patchable by mods when a vanilla role is meant to be replaced by a custom role.
return false;
}
} }
+5
View File
@@ -24,4 +24,9 @@ public enum MiraNumberSuffixes
/// Percentage suffix (%). /// Percentage suffix (%).
/// </summary> /// </summary>
Percent, Percent,
/// <summary>
/// Display in units.
/// </summary>
Distance,
} }