From e22032e1fbe2d0cf56b65ace0b83a045fc7b327f Mon Sep 17 00:00:00 2001
From: XtraCube <72575280+XtraCube@users.noreply.github.com>
Date: Sun, 1 Sep 2024 15:53:09 -0400
Subject: [PATCH] fix neutral naming from outcast
---
MiraAPI/Patches/IntroCutscenePatches.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/MiraAPI/Patches/IntroCutscenePatches.cs b/MiraAPI/Patches/IntroCutscenePatches.cs
index 01066c3..3dab1ed 100644
--- a/MiraAPI/Patches/IntroCutscenePatches.cs
+++ b/MiraAPI/Patches/IntroCutscenePatches.cs
@@ -19,7 +19,7 @@ public static class IntroCutscenePatches
__instance.TeamTitle.text = $"{mode.Name}\n{mode.Description}";
}
}*/
-
+
[HarmonyPrefix]
[HarmonyPatch(nameof(IntroCutscene.BeginCrewmate))]
public static bool BeginCrewmatePatch(IntroCutscene __instance)
@@ -37,9 +37,9 @@ public static class IntroCutscenePatches
barTransform.position = position;
__instance.BackgroundBar.material.SetColor(ShaderID.Color, Color.gray);
- __instance.TeamTitle.text = "OUTCAST";
+ __instance.TeamTitle.text = "NEUTRAL";
__instance.impostorScale = 1f;
- __instance.ImpostorText.text = "You are an Outcast. You do not have a team.";
+ __instance.ImpostorText.text = "You are Neutral. You do not have a team.";
__instance.TeamTitle.color = Color.gray;
__instance.ourCrewmate = __instance.CreatePlayer(0, Mathf.CeilToInt(7.5f), PlayerControl.LocalPlayer.Data, false);