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modifiers UI
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using MiraAPI.Roles;
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using MiraAPI.Utilities.Assets;
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using UnityEngine;
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namespace MiraAPI.Example;
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[RegisterCustomRole]
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public class ExampleRole : ImpostorRole, ICustomRole
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{
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public string RoleName => "fortnite killer";
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public string RoleLongDescription => "ok so your objective is to eliminate everyone \nwith your fortnite tactical shotgun";
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => Palette.Orange;
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public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
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public LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Empty;
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}
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