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Outline text method
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@@ -19,7 +19,7 @@ public class TeleportButton : CustomActionButton
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public override int MaxUses => 2;
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public override int MaxUses => 2;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
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public override Color TextOutlineColor => new Color32(221, 176, 152, 255);
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public static bool IsZoom { get; private set; }
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public static bool IsZoom { get; private set; }
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public override bool Enabled(RoleBehaviour? role)
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public override bool Enabled(RoleBehaviour? role)
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@@ -46,6 +46,11 @@ public abstract class CustomActionButton
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/// </summary>
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/// </summary>
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public virtual int MaxUses => 0;
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public virtual int MaxUses => 0;
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/// <summary>
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/// Gets the button's text outline color.
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/// </summary>
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public virtual Color TextOutlineColor => Color.clear;
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/// <summary>
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/// <summary>
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/// Gets the location of the button on the screen.
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/// Gets the location of the button on the screen.
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/// </summary>
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/// </summary>
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@@ -114,6 +119,11 @@ public abstract class CustomActionButton
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Button.SetInfiniteUses();
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Button.SetInfiniteUses();
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}
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}
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if (TextOutlineColor != Color.clear)
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{
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SetTextOutline(TextOutlineColor);
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}
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var pb = Button.GetComponent<PassiveButton>();
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var pb = Button.GetComponent<PassiveButton>();
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pb.OnClick = new Button.ButtonClickedEvent();
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pb.OnClick = new Button.ButtonClickedEvent();
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pb.OnClick.AddListener((UnityAction)(() =>
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pb.OnClick.AddListener((UnityAction)(() =>
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@@ -207,6 +217,16 @@ public abstract class CustomActionButton
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EffectActive = false;
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EffectActive = false;
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}
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}
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/// <summary>
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/// A utility function to change the outline color of the button's text.
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/// </summary>
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/// <param name="color">The new color.</param>
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/// <param name="thickness">The thickness of the outline. Set to 0 if you want to remove it.</param>
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public virtual void SetTextOutline(Color color)
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{
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Button?.buttonLabelText.SetOutlineColor(color);
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}
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/// <summary>
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/// <summary>
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/// A utility function to override the sprite of the button.
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/// A utility function to override the sprite of the button.
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/// </summary>
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/// </summary>
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