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Lots of new Util methods, and fix opt header colors
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@@ -180,6 +180,30 @@ public static class ModifierExtensions
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return player.GetModifierComponent().HasModifier(typeId, predicate);
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}
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/// <summary>
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/// Clears all modifiers from a player.
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/// </summary>
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/// <param name="plr">The player you want to clear modifiers for.</param>
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public static void ClearModifiers(this PlayerControl plr)
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{
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foreach (var mod in plr.GetModifierComponent().ActiveModifiers)
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{
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plr.RemoveModifier(mod);
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}
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}
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/// <summary>
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/// Clears all modifiers from a player.
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/// </summary>
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/// <param name="plr">The player you want to clear modifiers for.</param>
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public static void RpcClearModifiers(this PlayerControl plr)
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{
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foreach (var mod in plr.GetModifierComponent().ActiveModifiers)
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{
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plr.RpcRemoveModifier(mod.UniqueId);
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}
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}
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/// <summary>
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/// Checks if the player has a specific modifier by its GUID.
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/// </summary>
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