Updates to Modifiers

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ang-xd committed 2024-08-23 20:30:34 -04:00
1 parent 26284852c9
commit 9b173a4298
20 files changed
+189 -243

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-20
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using MiraAPI.GameOptions.Attributes;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example;
[RegisterCustomRole]
public class CustomRole : ImpostorRole, ICustomRole
{
public string RoleName => "fortnite killer";
public string RoleLongDescription => "ok so your objective is to eliminate everyone with your fortnite tactical shotgun, good luck";
public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.Orange;
public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
public LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Banner;
[ModdedNumberOption("Testing level", min: 3, max: 9, roleType: typeof(CustomRole))] public float testingLevel { get; set; } = 4;
}
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using MiraAPI.GameOptions.Attributes;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example;
[RegisterCustomRole]
public class CustomRole2 : CrewmateRole, ICustomRole
{
public string RoleName => "fortnite defender";
public string RoleLongDescription => "ok so your objective is to save everyone from the fortnite killer";
public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.AcceptedGreen;
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
public LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Banner;
[ModdedToggleOption("Teleportation ability", roleType: typeof(CustomRole2))] public bool teleport { get; set; } = true;
}
-17
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using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example;
[RegisterCustomRole]
public class CustomRole3 : CrewmateRole, ICustomRole
{
public string RoleName => "fortnite helper";
public string RoleLongDescription => "ok so your objective is to help";
public string RoleDescription => RoleLongDescription;
public Color RoleColor => Palette.Brown;
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
public LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Banner;
}
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using System;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using MiraAPI.GameOptions.OptionTypes;
namespace MiraAPI.Example;
public class CustomRoleSettings : IModdedOptionGroup
{
public string GroupName => "Custom Role";
public Type AdvancedRole => typeof(CustomRole);
[ModdedNumberOption("amogus", min: 3, max: 9)] public float amogus { get; set; } = 1;
[ModdedEnumOption("dwayne the rock johnson", typeof(TestEnum))] public TestEnum dwayneTheRockJohnson { get; set; } = TestEnum.Hello;
public ModdedToggleOption testToggle { get; } = new ("test toggle", false);
}
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using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using UnityEngine;
namespace MiraAPI.Example;
public class ExampleOptions : IModdedOptionGroup
{
public string GroupName => "General Group";
public Color GroupColor => Color.red;
[ModdedToggleOption("Use Thing")]
public bool useThing { get; set; } = false;
[ModdedToggleOption("Use another thing")]
public bool useAnotherThing { get; set; } = true;
[ModdedNumberOption("Sussy level", min: 0, max: 10)]
public float sussyLevel { get; set; } = 4f;
[ModdedStringOption("Sus choices", ["hello", "hello 2", "hello 3"])]
public int susChoices { get; set; } = 2;
[ModdedEnumOption("Enum test", typeof(TestEnum))]
public TestEnum enumTest { get; set; } = TestEnum.Bye;
}
public enum TestEnum
{
Hello,
Hi,
Bye
}
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using MiraAPI.GameOptions;
using MiraAPI.GameOptions.OptionTypes;
namespace MiraAPI.Example;
public class ExampleOptions2 : IModdedOptionGroup
{
public string GroupName => "Example 2";
public ModdedToggleOption UseThing { get; } = new("Use Thingy 5", false);
public ModdedToggleOption UseThing2 { get; } = new("Use Thingy 6", false);
public ModdedStringOption Sussy { get; } = new("Sussy", 0, ["Sussy 1", "Sussy 2", "Sussy 3"]);
public ModdedEnumOption SussyEnum { get; } = new("Sussy Enum", 0, typeof(SussyEnum));
public ModdedNumberOption YeezyLevel { get; } = new("Yeezy Level", 50, 0, 100, 25, NumberSuffixes.Multiplier);
}
public enum SussyEnum
{
Sussy,
Baka,
Imposter,
Kanye
}
+1
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@@ -21,5 +21,6 @@ public partial class ExamplePlugin : BasePlugin, IMiraPlugin
public override void Load()
{
Harmony.PatchAll();
AddComponent<MiraDebugWindow>();
}
}
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using MiraAPI.Utilities;
using Reactor.Utilities.Attributes;
using Reactor.Utilities.ImGui;
using System;
using UnityEngine;
namespace MiraAPI.Example;
[RegisterInIl2Cpp]
public class MiraDebugWindow : MonoBehaviour
{
public DragWindow DebuggingWindow;
public MiraDebugWindow(IntPtr ptr) : base(ptr)
{
DebuggingWindow = new DragWindow(new Rect(10, 10, 0, 0), "MIRA API DEBUGGING", () =>
{
if (GUILayout.Button("Test modifier"))
{
PlayerControl.LocalPlayer.AddModifier<ModifierExample>();
}
if (GUILayout.Button("Remove modifier"))
{
PlayerControl.LocalPlayer.RemoveModifier<ModifierExample>();
}
});
DebuggingWindow.Enabled = true;
}
public void OnGUI()
{
DebuggingWindow.OnGUI();
}
}
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@@ -6,10 +6,14 @@ namespace MiraAPI.Example;
public class ModifierExample : TimedModifier
{
public override string ModifierName => "Timed modifier example";
public override float Duration => 10;
public override float Duration => 1.5f;
public override bool AutoStart => true;
private System.Random _rand = new();
public override void OnTimerComplete()
{
Player.SetColor((byte)_rand.Next(0, 18));
StartTimer();
}
}
@@ -1,9 +0,0 @@
using MiraAPI.GameOptions.Attributes;
namespace MiraAPI.Example;
public class SomeRandomNonGroupClass
{
[ModdedStringOption("Yeah, idk", ["Idk 1", "idk 2", "idk 3", "idk 4"])] public static int yeaIdk { get; set; } = 3;
[ModdedNumberOption("Aw man", min: 45, max: 95)] public float sussyLevel { get; set; } = 63;
}
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using MiraAPI.GameOptions.Attributes;
using MiraAPI.Modifiers.Types;
namespace MiraAPI.Example
{
[RegisterModifier]
public class TorchModifier : GameModifier
{
public override string ModifierName => "Torch";
[ModdedNumberOption("Torch Chance", 0, 100, 10)]
public float chance { get; } = 50;
[ModdedNumberOption("Torch Amount", 0, 10, 1)]
public float amount { get; } = 3;
public override int GetAmountPerGame()
{
return (int)amount;
}
public override int GetAssignmentChance()
{
return (int)chance;
}
}
}