From 8f403f5408bec0b548393d46b955aeeb1db80e9a Mon Sep 17 00:00:00 2001 From: Atony <75191600+AtonyGit@users.noreply.github.com> Date: Wed, 5 Aug 2026 22:05:27 -0500 Subject: [PATCH] Add modifier classic check --- MiraAPI/Modifiers/Types/GameModifier.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/MiraAPI/Modifiers/Types/GameModifier.cs b/MiraAPI/Modifiers/Types/GameModifier.cs index be2448b..051ae07 100644 --- a/MiraAPI/Modifiers/Types/GameModifier.cs +++ b/MiraAPI/Modifiers/Types/GameModifier.cs @@ -1,4 +1,5 @@ -using MiraAPI.PluginLoading; +using MiraAPI.GameModes; +using MiraAPI.PluginLoading; namespace MiraAPI.Modifiers.Types; @@ -54,5 +55,5 @@ public abstract class GameModifier : BaseModifier /// Determines whether the modifier can spawn in general, accounting for gamemodes and everything else. /// /// if the modifier is able to spawn, otherwise . - public virtual bool CanSpawnOnCurrentMode() => !GameManager.Instance.IsHideAndSeek(); + public virtual bool CanSpawnOnCurrentMode() => CustomGameModeManager.IsClassic() && !GameManager.Instance.IsHideAndSeek(); }