diff --git a/MiraAPI/GameOptions/OptionTypes/ModdedNumberOption.cs b/MiraAPI/GameOptions/OptionTypes/ModdedNumberOption.cs index 1858083..e1947eb 100644 --- a/MiraAPI/GameOptions/OptionTypes/ModdedNumberOption.cs +++ b/MiraAPI/GameOptions/OptionTypes/ModdedNumberOption.cs @@ -14,7 +14,7 @@ namespace MiraAPI.GameOptions.OptionTypes public float Increment { get; private set; } public NumberSuffixes SuffixType { get; private set; } public bool ZeroInfinity { get; private set; } - public ModdedNumberOption(string title, float defaultValue, float min, float max, float increment, NumberSuffixes suffixType, bool zeroInfinity, System.Type roleType) : base(title, defaultValue, roleType) + public ModdedNumberOption(string title, float defaultValue, float min, float max, float increment, NumberSuffixes suffixType, bool zeroInfinity, Type roleType) : base(title, defaultValue, roleType) { Min = min; Max = max; diff --git a/MiraAPI/GameOptions/OptionTypes/ModdedToggleOption.cs b/MiraAPI/GameOptions/OptionTypes/ModdedToggleOption.cs index f19d739..8086d47 100644 --- a/MiraAPI/GameOptions/OptionTypes/ModdedToggleOption.cs +++ b/MiraAPI/GameOptions/OptionTypes/ModdedToggleOption.cs @@ -7,7 +7,7 @@ namespace MiraAPI.GameOptions.OptionTypes { public class ModdedToggleOption : ModdedOption { - public ModdedToggleOption(string title, bool defaultValue, System.Type roleType) : base(title, defaultValue, roleType) + public ModdedToggleOption(string title, bool defaultValue, Type roleType) : base(title, defaultValue, roleType) { Data = ScriptableObject.CreateInstance(); diff --git a/MiraAPI/Patches/HudManagerPatches.cs b/MiraAPI/Patches/HudManagerPatches.cs index 32b05b8..7b5d17f 100644 --- a/MiraAPI/Patches/HudManagerPatches.cs +++ b/MiraAPI/Patches/HudManagerPatches.cs @@ -76,7 +76,7 @@ namespace MiraAPI.Patches if (!_bottomLeft) { var buttons = __instance.transform.Find("Buttons"); - _bottomLeft = UnityEngine.Object.Instantiate(buttons.Find("BottomRight").gameObject, buttons); + _bottomLeft = Object.Instantiate(buttons.Find("BottomRight").gameObject, buttons); } foreach (var t in _bottomLeft.GetComponentsInChildren(true)) diff --git a/MiraAPI/Patches/Options/GameOptionsMenuPatch.cs b/MiraAPI/Patches/Options/GameOptionsMenuPatch.cs index b145597..dfa9de0 100644 --- a/MiraAPI/Patches/Options/GameOptionsMenuPatch.cs +++ b/MiraAPI/Patches/Options/GameOptionsMenuPatch.cs @@ -24,7 +24,7 @@ public static class GameOptionsMenuPatch float num = 2.1f; foreach (IModdedOptionGroup group in GameSettingMenuPatches.selectedMod.OptionGroups) { - CategoryHeaderMasked categoryHeaderMasked = UnityEngine.Object.Instantiate(__instance.categoryHeaderOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer); + CategoryHeaderMasked categoryHeaderMasked = Object.Instantiate(__instance.categoryHeaderOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer); categoryHeaderMasked.SetHeader(CustomStringName.CreateAndRegister(group.GroupName), 20); if (group.GroupColor != Color.clear) { @@ -62,7 +62,7 @@ public static class GameOptionsMenuPatch } } - CategoryHeaderMasked ungroupedHeader = UnityEngine.Object.Instantiate(__instance.categoryHeaderOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer); + CategoryHeaderMasked ungroupedHeader = Object.Instantiate(__instance.categoryHeaderOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer); ungroupedHeader.SetHeader(CustomStringName.CreateAndRegister("Ungrouped Options"), 20); ungroupedHeader.transform.localScale = Vector3.one * 0.63f; ungroupedHeader.transform.localPosition = new Vector3(-0.903f, num, -2f); diff --git a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs index dbd9c8d..0ed1c2d 100644 --- a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs +++ b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs @@ -186,7 +186,7 @@ namespace MiraAPI.Patches.Options roleOptionSetting.labelSprite.color = customRole.RoleColor; roleOptionSetting.titleText.color = customRole.RoleColor.DarkenColor(); roleOptionSetting.OnValueChanged = new Action(ValueChanged); - roleOptionSetting.titleText.horizontalAlignment = TMPro.HorizontalAlignmentOptions.Left; + roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left; roleOptionSetting.SetClickMask(__instance.ButtonClickMask); __instance.roleChances.Add(roleOptionSetting);