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https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-28 09:39:08 +00:00
Collapsible options, and fixes
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@@ -11,7 +11,7 @@ public class ExampleTargetButton : CustomActionButton<PlayerControl>
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public override float EffectDuration => 0f;
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public override int MaxUses => 0;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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protected override void OnClick()
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{
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PlayerControl.LocalPlayer.CmdCheckMurder(Target);
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@@ -9,7 +9,7 @@ using Reactor.Networking.Attributes;
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namespace MiraAPI.Example;
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[BepInAutoPlugin("mira.example", "MiraAPIExample")]
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[BepInAutoPlugin("mira.example", "MiraExampleMod")]
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[BepInProcess("Among Us.exe")]
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[BepInDependency(ReactorPlugin.Id)]
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[BepInDependency(MiraApiPlugin.Id)]
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@@ -17,6 +17,7 @@ namespace MiraAPI.Example;
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public partial class ExamplePlugin : BasePlugin, IMiraPlugin
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{
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public Harmony Harmony { get; } = new(Id);
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public string OptionsTitleText => "Mira API\nExample Mod";
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public ConfigFile GetConfigFile() => Config;
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public override void Load()
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{
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@@ -6,28 +6,28 @@ namespace MiraAPI.Example.Options;
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public class ExampleOptions : AbstractOptionGroup
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{
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public override string GroupName => "General Group";
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public override Color GroupColor => Color.red;
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public override string GroupName => "Example Options 1";
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public override Color GroupColor => Color.green;
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[ModdedToggleOption("Use Thing")]
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public bool UseThing { get; set; } = false;
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[ModdedToggleOption("Toggle Opt 1")]
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public bool ToggleOpt { get; set; } = false;
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[ModdedToggleOption("Use another thing")]
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public bool UseAnotherThing { get; set; } = true;
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[ModdedToggleOption("Toggle Opt 2")]
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public bool ToggleOpt2 { get; set; } = true;
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[ModdedNumberOption("Sussy level", min: 0, max: 10)]
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public float SussyLevel { get; set; } = 4f;
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[ModdedNumberOption("Number Opt", min: 0, max: 10)]
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public float NumberOpt { get; set; } = 4f;
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[ModdedStringOption("Sus choices", ["hello", "hello 2", "hello 3"])]
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public int SusChoices { get; set; } = 2;
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[ModdedStringOption("String Opt", ["Hello", "Hey", "Bye"])]
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public int StringOpt { get; set; } = 2;
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[ModdedEnumOption("Enum test", typeof(TestEnum))]
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public TestEnum EnumTest { get; set; } = TestEnum.Bye;
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[ModdedEnumOption("Enum Opt", typeof(TestEnum))]
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public TestEnum EnumOpt { get; set; } = TestEnum.Mira;
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}
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public enum TestEnum
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{
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Hello,
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Hi,
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Bye
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Welcome,
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To,
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Mira
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}
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@@ -5,23 +5,23 @@ namespace MiraAPI.Example.Options;
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public class ExampleOptions2 : AbstractOptionGroup
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{
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public override string GroupName => "Example 2";
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public ModdedToggleOption UseThing { get; } = new("Use Thingy 5", false);
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public ModdedToggleOption UseThing2 { get; } = new("Use Thingy 6", false);
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public ModdedStringOption Sussy { get; } = new("Sussy", 0, ["Sussy 1", "Sussy 2", "Sussy 3"]);
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public ModdedEnumOption SussyEnum { get; } = new("Sussy Enum", 0, typeof(SussyEnum));
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public ModdedNumberOption YeezyLevel { get; } = new("Yeezy Level", 50, 0, 100, 25, NumberSuffixes.Multiplier);
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public override string GroupName => "Example Options 2";
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public ModdedToggleOption ToggleOpt1 { get; } = new("Toggle Option 1", false);
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public ModdedToggleOption ToggleOpt2 { get; } = new("Toggle Option 2", false)
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{
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Visible = () => OptionGroupSingleton<ExampleOptions2>.Instance.ToggleOpt1.Value
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};
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public ModdedStringOption StringOpt { get; } = new("String Opt", 0, ["Choice 1", "Choice 2", "Choice 3"]);
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public ModdedEnumOption EnumOpt { get; } = new("Enum Opt", 0, typeof(TestingEnum));
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}
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public enum SussyEnum
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public enum TestingEnum
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{
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Sussy,
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Baka,
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Imposter,
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Kanye
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Happy,
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Sad,
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Neutral
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}
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@@ -1,7 +1,7 @@
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using System;
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using MiraAPI.Example.Roles;
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using MiraAPI.Example.Roles;
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using MiraAPI.GameOptions;
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using MiraAPI.GameOptions.Attributes;
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using System;
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namespace MiraAPI.Example.Options.Roles;
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@@ -10,7 +10,7 @@ public class CustomRole2Settings : AbstractOptionGroup
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public override string GroupName => "Custom Role";
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public override Type AdvancedRole => typeof(CustomRole2);
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[ModdedToggleOption("Teleportation ability")] public bool Teleport { get; set; } = true;
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}
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@@ -1,7 +1,7 @@
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using System;
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using MiraAPI.Example.Roles;
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using MiraAPI.Example.Roles;
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using MiraAPI.GameOptions;
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using MiraAPI.GameOptions.Attributes;
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using System;
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namespace MiraAPI.Example.Options.Roles;
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@@ -10,7 +10,7 @@ public class CustomRoleSettings : AbstractOptionGroup
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public override string GroupName => "Custom Role";
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public override Type AdvancedRole => typeof(CustomRole);
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[ModdedNumberOption("Testing level", min: 3, max: 9)] public float TestingLevel { get; set; } = 4;
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[ModdedNumberOption("Number Opt", min: 3, max: 9)] public float NumberOpt { get; set; } = 4;
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}
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@@ -7,11 +7,11 @@ namespace MiraAPI.Example.Roles;
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[RegisterCustomRole]
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public class CustomRole : ImpostorRole, ICustomRole
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{
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public string RoleName => "fortnite killer";
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public string RoleLongDescription => "ok so your objective is to eliminate everyone with your fortnite tactical shotgun, good luck";
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public string RoleName => "Custom Role";
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public string RoleLongDescription => "Eliminate everyone with your special ability!";
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => Palette.Black;
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public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
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public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
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}
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@@ -7,11 +7,11 @@ namespace MiraAPI.Example.Roles;
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[RegisterCustomRole]
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public class CustomRole2 : CrewmateRole, ICustomRole
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{
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public string RoleName => "fortnite defender";
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public string RoleLongDescription => "ok so your objective is to save everyone from the fortnite killer";
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public string RoleName => "Custom Role 2";
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public string RoleLongDescription => "Save everyone from dying!";
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => Palette.AcceptedGreen;
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
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}
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@@ -1,17 +0,0 @@
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using MiraAPI.Roles;
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using MiraAPI.Utilities.Assets;
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using UnityEngine;
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namespace MiraAPI.Example.Roles;
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[RegisterCustomRole]
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public class CustomRole3 : CrewmateRole, ICustomRole
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{
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public string RoleName => "fortnite helper";
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public string RoleLongDescription => "ok so your objective is to help";
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => Palette.Brown;
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
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}
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