diff --git a/MiraAPI/Utilities/Assets/LoadableAudioResourceAsset.cs b/MiraAPI/Utilities/Assets/LoadableAudioResourceAsset.cs index 8dbc521..49529a5 100644 --- a/MiraAPI/Utilities/Assets/LoadableAudioResourceAsset.cs +++ b/MiraAPI/Utilities/Assets/LoadableAudioResourceAsset.cs @@ -11,10 +11,6 @@ public class LoadableAudioResourceAsset(string path) : LoadableAsset { private readonly Assembly _assembly = Assembly.GetCallingAssembly(); - /// - /// Loads the asset from embedded resources. - /// - /// The asset to load. /// public override AudioClip LoadAsset() { diff --git a/MiraAPI/Utilities/Assets/LoadableBundleSubAssetHolder.cs b/MiraAPI/Utilities/Assets/LoadableBundleSubAssetHolder.cs index 80de3b4..7925607 100644 --- a/MiraAPI/Utilities/Assets/LoadableBundleSubAssetHolder.cs +++ b/MiraAPI/Utilities/Assets/LoadableBundleSubAssetHolder.cs @@ -13,9 +13,6 @@ namespace MiraAPI.Utilities.Assets; /// The that contains the assets. public class LoadableBundleSubAssetHolder(string[] names, AssetBundle bundle) { - private readonly string[] spriteNames = names; - private readonly AssetBundle bundle = bundle; - /// /// Gets the sprites contained within the asset. /// @@ -42,7 +39,7 @@ public class LoadableBundleSubAssetHolder(string[] names, AssetBundle bundle) var newSprites = new List(); - foreach (var name in spriteNames) + foreach (var name in names) { var loadedAssets = bundle.LoadAssetWithSubAssets(name, Il2CppType.From(typeof(Sprite))) ?? throw new InvalidOperationException($"INVALID ASSETS: {name}");