From 83751a25a972f74a489eec57d4d9a41cf26192ca Mon Sep 17 00:00:00 2001
From: Atony <75191600+AtonyGit@users.noreply.github.com>
Date: Wed, 5 Aug 2026 18:58:25 -0500
Subject: [PATCH] add back some fixes
---
MiraAPI/GameModes/GameModeOption.cs | 2 +-
MiraAPI/MiraApiPlugin.cs | 2 +-
MiraAPI/Patches/Options/RoleSettingMenuPatches.cs | 4 ++--
3 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/MiraAPI/GameModes/GameModeOption.cs b/MiraAPI/GameModes/GameModeOption.cs
index 0bc596a..a181e5b 100644
--- a/MiraAPI/GameModes/GameModeOption.cs
+++ b/MiraAPI/GameModes/GameModeOption.cs
@@ -75,7 +75,7 @@ public static class GameModeOption
[HarmonyPostfix]
private static void CreateSettingsPatch(GameOptionsMenu __instance)
{
- if (GameSettingMenuPatches.SelectedModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
+ if (MenuState.Instance.CurrentModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
{
return;
}
diff --git a/MiraAPI/MiraApiPlugin.cs b/MiraAPI/MiraApiPlugin.cs
index 88af5e7..661a30a 100644
--- a/MiraAPI/MiraApiPlugin.cs
+++ b/MiraAPI/MiraApiPlugin.cs
@@ -33,7 +33,7 @@ public partial class MiraApiPlugin : BasePlugin, IMiraPlugin
public string OptionsTitleText => "MiraAPI";
///
- public bool ShowInSettings => false;
+ public bool DisplayOnOptionsMenu => false;
///
/// Gets a value indicating whether the current device is running Starlight (on mobile).
diff --git a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs
index 0dc8721..5e00ddc 100644
--- a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs
+++ b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs
@@ -5,6 +5,7 @@ using System.Linq;
using AmongUs.GameOptions;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using HarmonyLib;
+using MiraAPI.GameModes;
using MiraAPI.GameOptions;
using MiraAPI.Networking;
using MiraAPI.Roles;
@@ -175,8 +176,7 @@ public static class RoleSettingMenuPatches
foreach (var grouping in sortedRoleGroups)
{
- if (!grouping.Any() ||
- grouping.All(x => x.Configuration.HideSettings || !x.VisibleInSettings()))
+ if (!grouping.Any() || grouping.All(x=> x.Configuration.HideSettings || !x.VisibleInSettings() || x.Configuration.AssociatedGameMode != CustomGameModeManager.ActiveMode?.GetType()))
{
continue;
}