diff --git a/MiraAPI/GameModes/GameModeOption.cs b/MiraAPI/GameModes/GameModeOption.cs
index 0bc596a..a181e5b 100644
--- a/MiraAPI/GameModes/GameModeOption.cs
+++ b/MiraAPI/GameModes/GameModeOption.cs
@@ -75,7 +75,7 @@ public static class GameModeOption
[HarmonyPostfix]
private static void CreateSettingsPatch(GameOptionsMenu __instance)
{
- if (GameSettingMenuPatches.SelectedModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
+ if (MenuState.Instance.CurrentModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
{
return;
}
diff --git a/MiraAPI/MiraApiPlugin.cs b/MiraAPI/MiraApiPlugin.cs
index 88af5e7..661a30a 100644
--- a/MiraAPI/MiraApiPlugin.cs
+++ b/MiraAPI/MiraApiPlugin.cs
@@ -33,7 +33,7 @@ public partial class MiraApiPlugin : BasePlugin, IMiraPlugin
public string OptionsTitleText => "MiraAPI";
///
- public bool ShowInSettings => false;
+ public bool DisplayOnOptionsMenu => false;
///
/// Gets a value indicating whether the current device is running Starlight (on mobile).
diff --git a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs
index 2c3692d..871fe50 100644
--- a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs
+++ b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs
@@ -23,7 +23,7 @@ using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Options;
[HarmonyPatch(typeof(RolesSettingsMenu))]
-internal static class RoleSettingMenuPatches
+public static class RoleSettingMenuPatches
{
private static Dictionary RoleGroupHidden { get; set; } = [];