diff --git a/MiraAPI/GameModes/GameModeOption.cs b/MiraAPI/GameModes/GameModeOption.cs index 0bc596a..a181e5b 100644 --- a/MiraAPI/GameModes/GameModeOption.cs +++ b/MiraAPI/GameModes/GameModeOption.cs @@ -75,7 +75,7 @@ public static class GameModeOption [HarmonyPostfix] private static void CreateSettingsPatch(GameOptionsMenu __instance) { - if (GameSettingMenuPatches.SelectedModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null) + if (MenuState.Instance.CurrentModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null) { return; } diff --git a/MiraAPI/MiraApiPlugin.cs b/MiraAPI/MiraApiPlugin.cs index 88af5e7..661a30a 100644 --- a/MiraAPI/MiraApiPlugin.cs +++ b/MiraAPI/MiraApiPlugin.cs @@ -33,7 +33,7 @@ public partial class MiraApiPlugin : BasePlugin, IMiraPlugin public string OptionsTitleText => "MiraAPI"; /// - public bool ShowInSettings => false; + public bool DisplayOnOptionsMenu => false; /// /// Gets a value indicating whether the current device is running Starlight (on mobile). diff --git a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs index 2c3692d..871fe50 100644 --- a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs +++ b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs @@ -23,7 +23,7 @@ using Object = UnityEngine.Object; namespace MiraAPI.Patches.Options; [HarmonyPatch(typeof(RolesSettingsMenu))] -internal static class RoleSettingMenuPatches +public static class RoleSettingMenuPatches { private static Dictionary RoleGroupHidden { get; set; } = [];