fix problem with TimedModifier using RPC on every client, despite being replicated

This commit is contained in:
XtraCube committed 2024-09-02 12:57:25 -04:00
1 parent 97ded2fc32
commit 3cada4cb3d
3 files changed
+7 -1

No files matched your search

+5
View File
@@ -10,6 +10,11 @@ public abstract class BaseModifier
/// </summary>
public PlayerControl? Player { get; internal set; }
/// <summary>
/// Gets the modifier component that the modifier is attached to.
/// </summary>
public ModifierComponent? ModifierComponent { get; internal set; }
/// <summary>
/// Gets the modifier id.
/// </summary>