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https://github.com/All-Of-Us-Mods/MiraAPI.git
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Reduce duped code
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commit
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3 files changed
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@@ -183,7 +183,7 @@ public static class RoleGuidePatches
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StringNames.GameTaskBarMode,
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StringNames.GameTaskBarMode,
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GameManager.Instance.LogicOptions.GetTaskBarMode().ToString());
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GameManager.Instance.LogicOptions.GetTaskBarMode().ToString());
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var hoverColor = new Color32(255, 255, 255, 150);
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var hoverColor = new Color32(255, 255, 255, 150);
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foreach (RoleBehaviour roleBehaviour in RoleManager.Instance.AllRoles)
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foreach (RoleBehaviour roleBehaviour in RoleManager.Instance.AllRoles.ToArray().OrderBy(x => x.GetRoleName()))
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{
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{
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if (roleBehaviour.Role != RoleTypes.Crewmate && roleBehaviour.Role != RoleTypes.Impostor &&
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if (roleBehaviour.Role != RoleTypes.Crewmate && roleBehaviour.Role != RoleTypes.Impostor &&
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roleBehaviour.Role is not RoleTypes.CrewmateGhost &&
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roleBehaviour.Role is not RoleTypes.CrewmateGhost &&
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@@ -196,6 +196,7 @@ public static class RoleGuidePatches
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collider.size = new Vector2(0.13f, 0.13f);
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collider.size = new Vector2(0.13f, 0.13f);
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collider.offset = new Vector2(0, 0);
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collider.offset = new Vector2(0, 0);
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var passiveButton = panel.roleIcon.gameObject.AddComponent<PassiveButton>();
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var passiveButton = panel.roleIcon.gameObject.AddComponent<PassiveButton>();
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passiveButton.ClickSound = HudManager.Instance.MapButton.ClickSound;
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passiveButton.OnMouseOver = new UnityEvent();
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passiveButton.OnMouseOver = new UnityEvent();
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passiveButton.OnMouseOver.AddListener(
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passiveButton.OnMouseOver.AddListener(
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(UnityAction)(() =>
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(UnityAction)(() =>
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@@ -320,15 +321,11 @@ public static class RoleGuidePatches
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if (role is ICustomRole custom)
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if (role is ICustomRole custom)
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{
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{
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CurrentAdvancedTabObject = custom.GetAdvancedWiki(instance, TitleText, AdvancedWikiTab);
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CurrentAdvancedTabObject = custom.GetAdvancedWiki(instance, TitleText, AdvancedWikiTab);
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CurrentAdvancedTabObject.transform.localPosition = new Vector3(0f, 0f, 0f);
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}
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}
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else
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else
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{
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{
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AdvancedWikiTab.ScrollToTop();
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AdvancedWikiTab.ScrollToTop();
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CurrentAdvancedTabObject = new GameObject($"{role.Role}");
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var titleTxt = role.GetRoleName() + $" ({TranslationController.Instance.GetString(role.TeamType is RoleTeamTypes.Crewmate ? StringNames.Crewmate : StringNames.Impostor)})";
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TitleText.text = role.GetRoleName() + $" ({TranslationController.Instance.GetString(role.TeamType is RoleTeamTypes.Crewmate ? StringNames.Crewmate : StringNames.Impostor)})";
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var desc = Object.Instantiate(instance.MatchInfoRolePanelPrefab.roleCount, CurrentAdvancedTabObject.transform);
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desc.fontSizeMin = desc.fontSizeMax = desc.fontSize = 2f;
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var description = TranslationController.Instance.GetString(role.BlurbNameLong);
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var description = TranslationController.Instance.GetString(role.BlurbNameLong);
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if (description.Contains("STRMISS"))
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if (description.Contains("STRMISS"))
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{
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{
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@@ -339,14 +336,16 @@ public static class RoleGuidePatches
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}
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}
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}
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}
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desc.text = description;
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CurrentAdvancedTabObject = Helpers.CreateAdvancedWikiTab(
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desc.rectTransform.sizeDelta = new Vector2(7.5f, 0.3f);
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instance,
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desc.alignment = TextAlignmentOptions.TopLeft;
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role.Role.ToString(),
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titleTxt,
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description,
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TitleText,
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out var desc);
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CurrentAdvancedTabObject.transform.SetParent(AdvancedWikiTab.Inner.transform);
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CurrentAdvancedTabObject.transform.SetParent(AdvancedWikiTab.Inner.transform);
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desc.transform.localPosition = new Vector3(0, 1.125f, 0);
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CurrentAdvancedTabObject.transform.localPosition = new Vector3(0f, 0f, 0f);
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CurrentAdvancedTabObject.transform.localPosition = new Vector3(0f, 0f, 0f);
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desc.ForceMeshUpdate();
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AdvancedWikiTab.SetYBoundsMax(Mathf.Clamp(desc.textBounds.size.y - 2, 0f, 999f));
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AdvancedWikiTab.SetYBoundsMax(Mathf.Clamp(desc.textBounds.size.y- 2, 0f, 999f));
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}
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}
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}
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}
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[HarmonyPrefix]
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[HarmonyPrefix]
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@@ -6,6 +6,7 @@ using MiraAPI.GameOptions;
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using MiraAPI.Modifiers;
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using MiraAPI.Modifiers;
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using MiraAPI.PluginLoading;
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using MiraAPI.PluginLoading;
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using MiraAPI.Translation;
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using MiraAPI.Translation;
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using MiraAPI.Utilities;
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using TMPro;
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using TMPro;
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using UnityEngine;
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using UnityEngine;
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using Object = UnityEngine.Object;
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using Object = UnityEngine.Object;
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@@ -318,16 +319,15 @@ public interface ICustomRole : IOptionable
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public virtual GameObject GetAdvancedWiki(MatchInfoGuide guide, TextMeshPro titleText, Scroller parent)
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public virtual GameObject GetAdvancedWiki(MatchInfoGuide guide, TextMeshPro titleText, Scroller parent)
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{
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{
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parent.ScrollToTop();
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parent.ScrollToTop();
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var obj = new GameObject(RoleNameLocale);
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var obj = Helpers.CreateAdvancedWikiTab(
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titleText.text = RoleName + $" ({RoleFactionTitle})";
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guide,
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var desc = Object.Instantiate(guide.MatchInfoRolePanelPrefab.roleCount, obj.transform);
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RoleNameLocale,
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desc.fontSizeMin = desc.fontSizeMax = desc.fontSize = 2f;
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RoleName + $" ({RoleFactionTitle})",
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desc.text = RoleWikiDescription;
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RoleWikiDescription,
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desc.rectTransform.sizeDelta = new Vector2(7.5f, 0.3f);
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titleText,
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desc.alignment = TextAlignmentOptions.TopLeft;
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out var desc);
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obj.transform.SetParent(parent.Inner.transform);
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obj.transform.SetParent(parent.Inner.transform);
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desc.transform.localPosition = new Vector3(0, 1.125f, 0);
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obj.transform.localPosition = new Vector3(0f, 0f, 0f);
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desc.ForceMeshUpdate();
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parent.SetYBoundsMax(Mathf.Clamp(desc.textBounds.size.y - 2, 0f, 999f));
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parent.SetYBoundsMax(Mathf.Clamp(desc.textBounds.size.y - 2, 0f, 999f));
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return obj;
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return obj;
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}
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}
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@@ -594,4 +594,21 @@ public static class Helpers
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// This should be patchable by mods when a vanilla role is meant to be replaced by a custom role.
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// This should be patchable by mods when a vanilla role is meant to be replaced by a custom role.
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return false;
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return false;
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}
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}
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public static GameObject CreateAdvancedWikiTab(MatchInfoGuide guide, string objName, string title, string description, TextMeshPro titleTmp, out TextMeshPro descriptionTmp)
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{
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var obj = new GameObject(objName);
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titleTmp.text = title;
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descriptionTmp = Object.Instantiate(guide.MatchInfoRolePanelPrefab.roleCount, obj.transform);
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descriptionTmp.fontSizeMin = descriptionTmp.fontSizeMax = descriptionTmp.fontSize = 2f;
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var sourceTmp = HudManager.Instance.TaskPanel.taskText;
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descriptionTmp.font = sourceTmp.font;
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descriptionTmp.fontMaterial = sourceTmp.fontMaterial;
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descriptionTmp.EnableStencilMasking();
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descriptionTmp.text = description;
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descriptionTmp.rectTransform.sizeDelta = new Vector2(7.5f, 0.3f);
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descriptionTmp.alignment = TextAlignmentOptions.TopLeft;
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descriptionTmp.transform.localPosition = new Vector3(0, 1.125f, 0);
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descriptionTmp.ForceMeshUpdate();
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return obj;
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}
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}
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}
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