From 034521b7b6e0fe61631a736d0fad94164585b8be Mon Sep 17 00:00:00 2001 From: ReAdmin <170283204+rewalo@users.noreply.github.com> Date: Wed, 7 Oct 2026 02:16:11 -0700 Subject: [PATCH] Create resource sprites as full rect to stop tiling warnings --- MiraAPI/Utilities/Assets/MiraAssets.cs | 2 +- MiraAPI/Utilities/Assets/SpriteTools.cs | 8 +++++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/MiraAPI/Utilities/Assets/MiraAssets.cs b/MiraAPI/Utilities/Assets/MiraAssets.cs index 249e942..a57332b 100644 --- a/MiraAPI/Utilities/Assets/MiraAssets.cs +++ b/MiraAPI/Utilities/Assets/MiraAssets.cs @@ -19,7 +19,7 @@ public static class MiraAssets new Vector2(0.5f, 0.5f), 100f, 0U, - SpriteMeshType.Tight, + SpriteMeshType.FullRect, new Vector4(20, 20, 20, 20)); RoundedBox = new LoadableAssetWrapper(boxSprite); diff --git a/MiraAPI/Utilities/Assets/SpriteTools.cs b/MiraAPI/Utilities/Assets/SpriteTools.cs index b0d4a1e..05ebcfc 100644 --- a/MiraAPI/Utilities/Assets/SpriteTools.cs +++ b/MiraAPI/Utilities/Assets/SpriteTools.cs @@ -48,7 +48,13 @@ public static class SpriteTools public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit) { var tex = LoadTextureFromResourcePath(resourcePath, assembly); - var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit); + var sprite = Sprite.Create( + tex, + new Rect(0, 0, tex.width, tex.height), + new Vector2(0.5f, 0.5f), + pixelsPerUnit, + 0, + SpriteMeshType.FullRect); sprite.name = resourcePath; return sprite; }