Files
EndlessHostRoles/TOHE.csproj
T
2024-03-15 11:08:08 +01:00

51 lines
2.4 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
<Description>TOHE+</Description>
<Authors>Gurge44</Authors>
<langVersion>preview</langVersion>
<AmongUs>E:\Program Files\AmongUs</AmongUs>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>True</Optimize>
<AssemblyName>$(MSBuildProjectName)+</AssemblyName>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include=".\Resources\**" />
</ItemGroup>
<ItemGroup>
<None Remove="Modules\zqihthf4.eqf~" />
<None Remove="resources\modnews\english\TOHE+.v1.2.0.txt" />
<None Remove="resources\modnews\english\TOHE+.v1.3.0.txt" />
<None Remove="resources\modnews\english\TOHE+.v1.4.0.txt" />
<None Remove="Roles\Crewmate\Doormaster.cs~RF5dd42bf0.TMP" />
<None Remove="Roles\Neutral\scqzwl4z.0wp~" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.3.5" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.688" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.1.0-pre-release.14" />
</ItemGroup>
<ItemGroup>
<!--<PackageReference Include="Costura.Fody" Version="5.7.0">
<IncludeAssets>runtime; compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>-->
<PackageReference Include="csv" Version="2.0.93" />
<PackageReference Include="GitInfo" Version="3.3.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
<Copy SourceFiles="$(OutputPath)$(AssemblyName).dll" DestinationFolder="$(AmongUs)/BepInEx/plugins/" />
</Target>
</Project>