mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
3.2 KiB
3.2 KiB
Thank you so much for finding and using EHR!
[!INFO] Updated to Among Us v2026.3.31 (v17.3)
Warning
Use commands with a
/cmdprefix, otherwise your message gets leaked. So if you were to type/bt 4 snitch, you would now type/cmd bt 4 snitch. The system will NOT spam the chat after command usage even if it would be required.
Bug Fixes
- Fixed Custom Hide And Seek errors when the host uses /setrole with an unavailable role
- Fixed Mingle ending during killing process
- Fixed disasters spawning while some players still see the ejection screen in Natural Disasters
- Fixed sinkholes not being despawned properly in Natural Disasters when the disaster limit specified in settings is reached
- Fixed players getting stuck inside collapsed buildings in Natural Disasters
- Fixed Sprayer, Catcher CNOs not disappearing after meetings
- Fixed Skeld/Dleks Electrical bounds overlapping Storage's colliders
- Fixed after-death actions not being triggered after guesses if the game instantly ends due to it
- Fixed shapeshift-related issues (by TommyXL)
- Fixed april fools stuff (by TommyXL)
- Fixed host's messages not being logged (for chat spam & chat during game notifies)
- GM and Specators cannot be summoned by Summoner
- Fixed Hacker consuming ability uses when looking at physical admin map
- Fixed memory leak
- Medic's tasks don't reset if it uses the pet button as the kill button (by Hyper)
- Time Master & Stasis now reset player speeds to their original values instead of the global value
- Bloodmoon now always gives Loss Of Blood as the death reason
Changes
- More compatibility with Starlight (should be stable at this point)
- Player points are counted individually in King Of The Zones (by Zypherus)
- Optimized Natural Disasters: Suffix cache & saved about 3/4 of all RPCs sent
- Reduced Snowdown vanish cooldown from 2s to 1s
- Reduced network pressure in Solo PVP
- Missing 'Notification' template no longer sends an error message
- Snowdown auto enables pet use, just like Bed Wars
- Many more small improvements
Template System Overhaul (by Zypherus)
/twith no args → lists all tags- Supports real/visual line breaks (
\nstill works) - Variables (
@Name = value) usable anywhere - Lines starting with
#= comment (ignored)
Properties
Syntax: tag[property=value]: (chain with |)
weight=N→ weighted random (1–10)delay=N→ send after N sec (1–30, always fires; others are weighted)map=X|Y→ specific mapsrole=X|Y/!X→ role filter / excluderank=X|Y→ Host/Admin/Mod/VIP onlyplayers><>=<=!=N→ player count conditionpreset=X|Y→ specific presetshidden→ hides from/tlist
New Placeholders
{{HostName}} {{Players}} {{AlivePlayers}} {{DeadPlayers}} {{PlayerCount}} {{AlivePlayerCount}} {{DeadPlayerCount}} {{GameDuration}} {{MeetingCount}} {{PresetName}}
Additions
- New setting for Capture The Flag:
Spawn Protection Time(by Zypherus) - New setting for Natural Disasters:
Disaster Spawn Mode(All On Players/All On Random Places/On Players & Random Places) - Death messages for others in Natural Disasters
- New client option:
Classic Mode(by TommyXL)