Files
EndlessHostRoles/Modules/Extensions/HazelExtensions.cs
T
2024-05-31 21:35:37 +02:00

46 lines
1.4 KiB
C#

using Hazel;
using UnityEngine;
namespace EHR
{
public static class HazelExtensions
{
public static void Write(this MessageWriter writer, Vector2 vector) => NetHelpers.WriteVector2(vector, writer);
public static void Write(this MessageWriter writer, Vector3 vector)
{
writer.Write(vector.x);
writer.Write(vector.y);
writer.Write(vector.z);
}
public static void Write(this MessageWriter writer, Color color)
{
writer.Write(color.r);
writer.Write(color.g);
writer.Write(color.b);
writer.Write(color.a);
}
// -------------------------------------------------------------------------------------------------------------------------
public static Vector2 ReadVector2(this MessageReader reader) => NetHelpers.ReadVector2(reader);
public static Vector3 ReadVector3(this MessageReader reader)
{
float x = reader.ReadSingle();
float y = reader.ReadSingle();
float z = reader.ReadSingle();
return new(x, y, z);
}
public static Color ReadColor(this MessageReader reader)
{
float r = reader.ReadSingle();
float g = reader.ReadSingle();
float b = reader.ReadSingle();
float a = reader.ReadSingle();
return new(r, g, b, a);
}
}
}