Files
EndlessHostRoles/Patches/NoBlackoutPatch.cs
T

12 lines
264 B
C#

using HarmonyLib;
namespace EHR;
[HarmonyPatch(typeof(LogicGameFlowNormal), nameof(LogicGameFlowNormal.IsGameOverDueToDeath))]
internal class DontBlackoutPatch
{
public static void Postfix(ref bool __result)
{
__result = false;
}
}