mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
using AmongUs.GameOptions;
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using HarmonyLib;
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using UnityEngine;
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namespace EHR.Patches;
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[HarmonyPatch(typeof(ChatBubble), nameof(ChatBubble.SetRight))]
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internal static class ChatBubbleSetRightPatch
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{
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public static void Postfix(ChatBubble __instance)
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{
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if (Main.IsChatCommand) __instance.SetLeft();
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}
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}
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[HarmonyPatch(typeof(ChatBubble), nameof(ChatBubble.SetName))]
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internal static class ChatBubbleSetNamePatch
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{
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public static void Postfix(ChatBubble __instance, [HarmonyArgument(2)] bool voted)
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{
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PlayerControl seer = PlayerControl.LocalPlayer;
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PlayerControl target = __instance.playerInfo.Object;
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if (GameStates.IsInGame && !voted && seer.PlayerId == target.PlayerId) __instance.NameText.color = seer.GetRoleColor();
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if (seer.GetCustomRole().GetDYRole() is RoleTypes.Shapeshifter or RoleTypes.Phantom or RoleTypes.Viper)
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__instance.NameText.color = Color.white;
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if (Main.DarkTheme.Value)
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{
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__instance.Background.color = new(0.1f, 0.1f, 0.1f, 1f);
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__instance.TextArea.color = Color.white;
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if (!__instance.playerInfo.Object.IsAlive() && GameStates.InGame) __instance.Background.color = new(0.1f, 0.1f, 0.1f, 0.7f);
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}
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}
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} |