Files
EndlessHostRoles/Patches/JoinGameButtonPatch.cs
T

19 lines
636 B
C#

using HarmonyLib;
using System.Text.RegularExpressions;
using UnityEngine;
namespace TOHE;
[HarmonyPatch(typeof(JoinGameButton), nameof(JoinGameButton.OnClick))]
class JoinGameButtonPatch
{
public static void Prefix(JoinGameButton __instance)
{
if (__instance.GameIdText == null) return;
if (__instance.GameIdText.text == "" && Regex.IsMatch(GUIUtility.systemCopyBuffer.Trim('\r', '\n'), @"^[A-Z]{6}$"))
{
Logger.Info($"{GUIUtility.systemCopyBuffer}", "ClipBoard");
__instance.GameIdText.SetText(GUIUtility.systemCopyBuffer.Trim('\r', '\n'));
}
}
}