Files
EndlessHostRoles/Patches/IntroPatch.cs
T
2026-09-25 09:18:39 +02:00

1513 lines
69 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using AmongUs.GameOptions;
#if IL2CPP
using BepInEx.Unity.IL2CPP.Utils.Collections;
#endif
using EHR.Gamemodes;
using EHR.Modules;
using EHR.Patches;
using EHR.Roles;
using HarmonyLib;
using Hazel;
using UnityEngine;
using static EHR.Translator;
namespace EHR;
// Patch for non-host modded clients to ensure that the intro cutscene is shown correctly
// and GameStates.InGame is set to true
[HarmonyPatch]
static class ShowRoleMoveNextPatch
{
public static MethodBase TargetMethod()
{
return Utils.GetStateMachineMoveNext<IntroCutscene>(nameof(IntroCutscene.ShowRole));
}
public static void Postfix(object __instance, ref bool __result)
{
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
if (wrapper.State != 1 || !__result) return;
GameStates.InGame = true;
SetUpRoleTextPatch.Postfix(wrapper.Instance);
}
}
// For some reason, IntroCutScene.ShowRole is not called in the base game with this exact same code,
// so we need to patch HudManager.CoShowIntro for the host entirely to ensure that the intro is shown correctly
[HarmonyPatch(typeof(HudManager), nameof(HudManager.CoShowIntro))]
static class CoShowIntroPatch
{
#if IL2CPP
public static bool Prefix(HudManager __instance, ref Il2CppSystem.Collections.IEnumerator __result)
#else
public static bool Prefix(HudManager __instance, ref IEnumerator __result)
#endif
{
if (!AmongUsClient.Instance.AmHost || !GameStates.IsModHost) return true;
Utils.SetupLongRoleDescriptions();
LateTask.New(() =>
{
try
{
if (!(AmongUsClient.Instance.IsGameOver || GameStates.IsLobby || GameEndChecker.Ended))
{
ShipStatusBeginPatch.RolesIsAssigned = true;
// Assign tasks after assigning all roles, as it should be
ShipStatus.Instance.Begin();
GameOptionsSender.AllSenders.Clear();
foreach (PlayerControl pc in Main.EnumeratePlayerControls()) GameOptionsSender.AllSenders.Add(new PlayerGameOptionsSender(pc));
}
}
catch { Logger.Warn($"Game ended? {AmongUsClient.Instance.IsGameOver || GameStates.IsLobby || GameEndChecker.Ended}", "ShipStatus.Begin"); }
}, 4f, "Assign Tasks");
#if IL2CPP
__result = CoShowIntro().WrapToIl2Cpp();
#else
__result = CoShowIntro();
#endif
return false;
IEnumerator CoShowIntro()
{
while (!ShipStatus.Instance || !HudManager.InstanceExists) yield return null;
GameStates.InGame = true;
__instance.IsIntroDisplayed = true;
__instance.LobbyTimerExtensionUI.HideAll();
__instance.SetMapAndInfoButtonsEnabled(false);
__instance.FullScreen.transform.localPosition = new Vector3(0.0f, 0.0f, -250f);
yield return __instance.ShowEmblem(true);
yield return CoBegin(Object.Instantiate(__instance.IntroPrefab, __instance.transform));
PlayerControl.LocalPlayer.SetKillTimer(10f);
#if IL2CPP
(ShipStatus.Instance.Systems[SystemTypes.Sabotage].CastFast<SabotageSystemType>()).SetInitialSabotageCooldown();
if (ShipStatus.Instance.Systems.TryGetValue(SystemTypes.Doors, out ISystemType systemType) && systemType.TryCastFast(out IDoorSystem doorSystem))
#else
(ShipStatus.Instance.Systems[SystemTypes.Sabotage] as SabotageSystemType)?.SetInitialSabotageCooldown();
if (ShipStatus.Instance.Systems.TryGetValue(SystemTypes.Doors, out ISystemType systemType) && systemType is IDoorSystem doorSystem)
#endif
doorSystem.SetInitialSabotageCooldown();
yield return ShipStatus.Instance.PrespawnStep();
PlayerControl.LocalPlayer.AdjustLighting();
yield return __instance.CoFadeFullScreen(Color.black, Color.clear);
__instance.FullScreen.transform.localPosition = new Vector3(0.0f, 0.0f, -500f);
__instance.IsIntroDisplayed = false;
__instance.SetMapAndInfoButtonsEnabled(true);
__instance.SetHudActive(true);
__instance.CrewmatesKilled.gameObject.SetActive(GameManager.Instance.ShowCrewmatesKilled());
GameManager.Instance.StartGame();
RPC.RpcVersionCheck();
}
IEnumerator CoBegin(IntroCutscene introCutscene)
{
Logger.Info("IntroCutscene :: CoBegin() :: Starting intro cutscene", "BASE GAME LOGGER");
SoundManager.Instance.PlaySound(introCutscene.IntroStinger, false);
introCutscene.LogPlayerRoleData();
introCutscene.HideAndSeekPanels.SetActive(false);
introCutscene.CrewmateRules.SetActive(false);
introCutscene.ImpostorRules.SetActive(false);
introCutscene.ImpostorName.gameObject.SetActive(false);
introCutscene.ImpostorTitle.gameObject.SetActive(false);
#if IL2CPP
Il2CppSystem.Collections.Generic.List<PlayerControl> show = IntroCutscene.SelectTeamToShow((Il2CppSystem.Func<NetworkedPlayerInfo, bool>)(pcd => !PlayerControl.LocalPlayer.Data.Role.IsImpostor || pcd.Role.TeamType == PlayerControl.LocalPlayer.Data.Role.TeamType));
#else
List<PlayerControl> show = IntroCutscene.SelectTeamToShow(pcd => !PlayerControl.LocalPlayer.Data.Role.IsImpostor || pcd.Role.TeamType == PlayerControl.LocalPlayer.Data.Role.TeamType);
#endif
if (show == null || show.Count < 1)
{
Logger.Error("IntroCutscene :: CoBegin() :: teamToShow is EMPTY or NULL", "BASE GAME LOGGER");
show = new(1);
show.Add(PlayerControl.LocalPlayer);
}
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor)
introCutscene.ImpostorText.gameObject.SetActive(false);
else
{
int adjustedNumImpostors = GameManager.Instance.LogicOptions.GetAdjustedNumImpostors(GameData.Instance.PlayerCount);
introCutscene.ImpostorText.text = adjustedNumImpostors == 1 ? TranslationController.Instance.GetString(StringNames.NumImpostorsS) : TranslationController.Instance.GetString(StringNames.NumImpostorsP, adjustedNumImpostors);
introCutscene.ImpostorText.text = introCutscene.ImpostorText.text.Replace("[FF1919FF]", "<color=#FF1919FF>");
introCutscene.ImpostorText.text = introCutscene.ImpostorText.text.Replace("[]", "</color>");
}
yield return introCutscene.ShowTeam(show, 3f);
yield return introCutscene.ShowRole();
ShipStatus.Instance.StartSFX();
Object.Destroy(introCutscene.gameObject);
}
}
}
internal static class SetUpRoleTextPatch
{
public static bool IsInIntro;
public static void Postfix(IntroCutscene __instance)
{
IsInIntro = false;
PlayerControl lp = PlayerControl.LocalPlayer;
Main.Instance.StartCoroutine(LogGameInfo());
switch (Options.CurrentGameMode)
{
case CustomGameMode.SoloPVP:
{
Color color = ColorUtility.TryParseHtmlString("#f55252", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("SoloPVP");
__instance.RoleText.color = Utils.GetRoleColor(lp.GetCustomRole());
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = lp.GetRoleInfo();
break;
}
case CustomGameMode.FFA:
{
Color color = ColorUtility.TryParseHtmlString("#00ffff", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("Killer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("KillerInfo");
break;
}
case CustomGameMode.StopAndGo:
{
Color color = ColorUtility.TryParseHtmlString("#00ffa5", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("StopAndGo");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("TaskerInfo");
break;
}
case CustomGameMode.HotPotato:
{
Color color = ColorUtility.TryParseHtmlString("#e8cd46", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("HotPotato");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("PotatoInfo");
break;
}
case CustomGameMode.Speedrun:
{
Color color = Utils.GetRoleColor(CustomRoles.Speedrunner);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("Runner");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("RunnerInfo");
break;
}
case CustomGameMode.CaptureTheFlag:
{
Color color = ColorUtility.TryParseHtmlString("#1313c2", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("CTFPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("CTFPlayerInfo");
break;
}
case CustomGameMode.NaturalDisasters:
{
Color color = ColorUtility.TryParseHtmlString("#03fc4a", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("NDPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("NDPlayerInfo");
break;
}
case CustomGameMode.RoomRush:
{
Color color = ColorUtility.TryParseHtmlString("#ffab1b", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("RRPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("RRPlayerInfo");
break;
}
case CustomGameMode.KingOfTheZones:
{
Color color = ColorUtility.TryParseHtmlString("#ff0000", out Color c) ? c : new(255, 255, 255, 255);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("KOTZPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("KOTZPlayerInfo");
break;
}
case CustomGameMode.Quiz:
{
Color color = Utils.GetRoleColor(CustomRoles.QuizMaster);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("QuizPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("QuizPlayerInfo");
break;
}
case CustomGameMode.TheMindGame:
{
Color color = Color.yellow;
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("TMGPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("TMGPlayerInfo");
break;
}
case CustomGameMode.BedWars:
{
Color color = Utils.GetRoleColor(CustomRoles.BedWarsPlayer);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("BedWarsPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("BedWarsPlayerInfo");
break;
}
case CustomGameMode.Deathrace:
{
Color color = Utils.GetRoleColor(CustomRoles.Racer);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("Racer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("RacerInfo");
break;
}
case CustomGameMode.Mingle:
{
Color color = Utils.GetRoleColor(CustomRoles.MinglePlayer);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("MinglePlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("MinglePlayerInfo");
break;
}
case CustomGameMode.Snowdown:
{
Color color = Utils.GetRoleColor(CustomRoles.SnowdownPlayer);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("SnowdownPlayer");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("SnowdownPlayerInfo");
break;
}
case CustomGameMode.DoomTag:
{
Color color = Utils.GetRoleColor(CustomRoles.Tagger);
__instance.YouAreText.transform.gameObject.SetActive(false);
__instance.RoleText.text = GetString("Tagger");
__instance.RoleText.color = color;
__instance.RoleBlurbText.color = color;
__instance.RoleBlurbText.text = GetString("TaggerInfo");
break;
}
default:
{
CustomRoles role = lp.GetCustomRole();
var s = Main.PlayerStates[lp.PlayerId].SubRoles;
if (!role.IsVanilla())
{
__instance.YouAreText.color = Utils.GetRoleColor(role);
__instance.RoleText.text = Utils.GetRoleName(role);
__instance.RoleText.color = Utils.GetRoleColor(role);
__instance.RoleBlurbText.color = Utils.GetRoleColor(role);
__instance.RoleBlurbText.text = (s.Count > 0 ? "<size=50%>" : string.Empty) + lp.GetRoleInfo() + (s.Count > 0 ? "</size>" : string.Empty);
}
foreach (CustomRoles subRole in s)
{
if (role is CustomRoles.LovingCrewmate or CustomRoles.LovingImpostor && subRole == CustomRoles.Lovers) continue;
__instance.RoleBlurbText.text += "\n<size=30%>" + Utils.ColorString(Utils.GetRoleColor(subRole), GetString($"{subRole}Info"));
}
__instance.RoleText.text += Utils.GetSubRolesText(lp.PlayerId, false, true);
break;
}
}
if (!AmongUsClient.Instance.AmHost)
{
LateTask.New(() =>
{
if (AmongUsClient.Instance.IsGameOver || GameStates.IsLobby || !lp) return;
lp.SetName(Main.AllPlayerNames[lp.PlayerId]);
}, 1f, "Reset Name For Modded Client");
}
ShowHostMeetingPatch.ShowRole_Postfix();
}
private static IEnumerator LogGameInfo()
{
StringBuilder sb = new("\n");
yield return null;
sb.Append("------------Display Names------------\n");
foreach (PlayerControl pc in Main.EnumeratePlayerControls())
{
sb.Append($"{(pc.AmOwner ? "[*]" : string.Empty),-3}{pc.PlayerId,-2}:{pc.name.PadRightV2(20)}:{pc.cosmetics.nameText.text.Trim()} ({Palette.ColorNames[pc.Data.DefaultOutfit.ColorId].ToString().Replace("Color", string.Empty)})\n");
pc.cosmetics.nameText.text = pc.name;
}
yield return null;
sb.Append("------------Roles------------\n");
foreach (PlayerControl pc in Main.EnumeratePlayerControls())
sb.Append($"{(pc.AmOwner ? "[*]" : string.Empty),-3}{pc.PlayerId,-2}:{pc.Data?.PlayerName?.PadRightV2(20)}:{pc.GetAllRoleName().RemoveHtmlTags().Replace("\n", " + ")}\n");
yield return null;
sb.Append("------------Platforms------------\n");
foreach (PlayerControl pc in Main.EnumeratePlayerControls())
{
try
{
string text = pc.AmOwner ? "[*]" : " ";
text += $"{pc.PlayerId,-2}:{pc.Data?.PlayerName?.PadRightV2(20)}:{pc.GetClient()?.PlatformData?.Platform.ToString().Replace("Standalone", string.Empty),-11}";
if (Main.PlayerVersion.TryGetValue(pc.PlayerId, out PlayerVersion pv))
text += $":Mod({pv.forkId}/{pv.version}:{pv.tag})";
else
text += ":Vanilla";
sb.Append(text + "\n");
}
catch (Exception ex) { Logger.Exception(ex, "Platform"); }
}
yield return null;
sb.Append("------------Vanilla Settings------------\n");
foreach (string t in GameOptionsManager.Instance.CurrentGameOptions.ToHudString(GameData.Instance ? GameData.Instance.PlayerCount : 10).Split("\r\n")[1..])
sb.Append(t + "\n");
yield return null;
sb.Append("------------Modded Settings------------\n");
string disabledRoleStr = GetString("Rate0");
var i = 0;
foreach ((TabGroup tab, OptionItem[] options) in Options.GroupedOptions)
{
sb.Append($"\n----{GetString($"TabGroup.{tab}")}----\n");
foreach (OptionItem o in options)
{
if (!o.IsCurrentlyHidden(checkCollapsedSection: false) && (o.Parent == null ? !o.GetString().Equals(disabledRoleStr) : AllParentsEnabled(o)))
sb.Append($"{(o.Parent == null ? o.GetName(true, true).RemoveHtmlTags().PadRightV2(40) : $"┗ {o.GetName(true, true).RemoveHtmlTags()}".PadRightV2(41))}:{o.GetString().RemoveHtmlTags()}\n");
if (i++ > 20)
{
yield return null;
i = 0;
}
continue;
bool AllParentsEnabled(OptionItem oi)
{
if (oi.Parent == null) return true;
return oi.Parent.GetBool() && AllParentsEnabled(oi.Parent);
}
}
}
sb.Append("-------------Other Information-------------\n");
sb.Append($"Number of players: {PlayerControl.AllPlayerControls.Count}\n");
sb.Append($"Game mode: {GetString(Options.CurrentGameMode.ToString())}\n");
sb.Append($"Map: {Main.CurrentMap}\n");
sb.Append($"Server: {Utils.GetRegionName()}");
yield return null;
Logger.Info(sb.ToString(), "GameInfo", multiLine: true);
}
}
[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.BeginCrewmate))]
internal static class BeginCrewmatePatch
{
#if IL2CPP
public static bool Prefix(IntroCutscene __instance, ref Il2CppSystem.Collections.Generic.List<PlayerControl> teamToDisplay)
#else
public static bool Prefix(IntroCutscene __instance, ref List<PlayerControl> teamToDisplay)
#endif
{
CustomRoles role = PlayerControl.LocalPlayer.GetCustomRole();
if (PlayerControl.LocalPlayer.Is(CustomRoleTypes.Neutral) && !role.IsMadmate())
{
teamToDisplay = new();
teamToDisplay.Add(PlayerControl.LocalPlayer);
byte id = PlayerControl.LocalPlayer.PlayerId;
switch (Main.PlayerStates[id].Role)
{
case Lawyer:
teamToDisplay.Add(Utils.GetPlayerById(Lawyer.Target[id]));
break;
case Executioner:
teamToDisplay.Add(Utils.GetPlayerById(Executioner.Target[id]));
break;
}
}
else if (PlayerControl.LocalPlayer.IsMadmate())
{
teamToDisplay = new();
teamToDisplay.Add(PlayerControl.LocalPlayer);
__instance.BeginImpostor(teamToDisplay);
__instance.BackgroundBar.material.color = Palette.ImpostorRed;
return false;
}
else if (role.IsCoven())
{
teamToDisplay = new();
foreach (PlayerControl pc in Main.CachedAllPlayerControls())
{
if (pc.Is(Team.Coven))
teamToDisplay.Add(pc);
}
}
if (role == CustomRoles.LovingCrewmate || PlayerControl.LocalPlayer.Is(CustomRoles.Lovers))
{
teamToDisplay = new();
teamToDisplay.Add(PlayerControl.LocalPlayer);
teamToDisplay.Add(Main.LoversPlayers.FirstOrDefault(x => x.PlayerId != PlayerControl.LocalPlayer.PlayerId));
}
else if (role == CustomRoles.LovingImpostor) teamToDisplay.Add(Main.LoversPlayers.FirstOrDefault(x => x.PlayerId != PlayerControl.LocalPlayer.PlayerId));
if (CustomTeamManager.EnabledCustomTeams.Count > 0)
{
CustomTeamManager.CustomTeam team = CustomTeamManager.GetCustomTeam(PlayerControl.LocalPlayer.PlayerId);
if (team != null)
{
teamToDisplay = new();
foreach (PlayerControl pc in Main.CachedAllPlayerControls())
{
if (CustomTeamManager.AreInSameCustomTeam(pc.PlayerId, PlayerControl.LocalPlayer.PlayerId))
teamToDisplay.Add(pc);
}
}
}
if (Options.CurrentGameMode == CustomGameMode.FFA && FreeForAll.FFATeamMode.GetBool() && FreeForAll.PlayerTeams.TryGetValue(PlayerControl.LocalPlayer.PlayerId, out int ffaTeam))
{
teamToDisplay = new();
foreach (PlayerControl pc in Main.CachedAllPlayerControls())
{
if (FreeForAll.PlayerTeams.TryGetValue(pc.PlayerId, out int team) && team == ffaTeam)
teamToDisplay.Add(pc);
}
}
return true;
}
#if IL2CPP
public static void Postfix(IntroCutscene __instance, ref Il2CppSystem.Collections.Generic.List<PlayerControl> teamToDisplay)
#else
public static void Postfix(IntroCutscene __instance, ref List<PlayerControl> teamToDisplay)
#endif
{
CustomRoles role = PlayerControl.LocalPlayer.GetCustomRole();
__instance.ImpostorText.gameObject.SetActive(false);
if (PlayerControl.LocalPlayer.Is(CustomRoles.Bloodlust))
{
__instance.TeamTitle.text = GetString("TeamCrewmate");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Bloodlust);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.Bloodlust");
}
else
{
switch (role)
{
case CustomRoles.LovingCrewmate or CustomRoles.LovingImpostor:
{
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(role);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(role.GetRoleTypes());
byte otherLoverId = Main.LoversPlayers.First(x => x.PlayerId != PlayerControl.LocalPlayer.PlayerId).PlayerId;
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = string.Format(GetString($"SubText.{role}"), otherLoverId.ColoredPlayerName());
break;
}
case CustomRoles.DoubleAgent:
{
__instance.TeamTitle.text = GetString("TeamImpostor");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(140, 255, 255, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Impostor);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.Crewmate");
break;
}
default:
{
switch (role.GetCustomRoleTypes())
{
case CustomRoleTypes.Impostor:
{
__instance.TeamTitle.text = GetString("TeamImpostor");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(255, 25, 25, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Impostor);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.Impostor");
break;
}
case CustomRoleTypes.Crewmate:
{
__instance.TeamTitle.text = GetString("TeamCrewmate");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(140, 255, 255, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Crewmate);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.Crewmate");
break;
}
case CustomRoleTypes.Neutral:
{
if (Options.UniqueNeutralRevealScreen.GetBool())
{
__instance.TeamTitle.text = GetString($"{role}");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(role);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString($"{role}Info");
}
else
{
__instance.TeamTitle.text = GetString("TeamNeutral");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(255, 171, 27, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.Neutral");
}
break;
}
case CustomRoleTypes.Coven:
{
__instance.TeamTitle.text = GetString("TeamCoven");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Team.Coven.GetColor();
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Phantom);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.Coven");
break;
}
}
if (Main.LoversPlayers.Count == 2 && Main.LoversPlayers.Exists(x => x.AmOwner))
{
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Lovers);
byte otherLoverId = Main.LoversPlayers.First(x => x.PlayerId != PlayerControl.LocalPlayer.PlayerId).PlayerId;
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.DestroyTranslator();
__instance.ImpostorText.text = string.Format(GetString("SubText.LovingCrewmate"), otherLoverId.ColoredPlayerName());
}
break;
}
}
}
try
{
PlayerControl.LocalPlayer.Data.Role.IntroSound = role switch
{
CustomRoles.Battery or
CustomRoles.Bomber or
CustomRoles.Nuker or
CustomRoles.Sapper or
CustomRoles.Terrorist
=> ShipStatus.Instance.CommonTasks.FirstOrDefault(task => task.TaskType == TaskTypes.FixWiring)?.MinigamePrefab.OpenSound,
CustomRoles.Dictator or
CustomRoles.Mayor or
CustomRoles.Swapper
=> HudManager.Instance.Chat.messageSound,
CustomRoles.AntiAdminer or
CustomRoles.Sensor or
CustomRoles.Telecommunication
=> HudManager.Instance.Chat.warningSound,
CustomRoles.Snitch or
CustomRoles.Speedrunner or
CustomRoles.Workaholic
=> HudManager.Instance.TaskCompleteSound,
CustomRoles.Bestower or
CustomRoles.Helper or
CustomRoles.TaskManager
=> HudManager.Instance.TaskUpdateSound,
CustomRoles.ClockBlocker or
CustomRoles.TimeThief
=> HudManager.Instance.LobbyTimerExtensionUI.lobbyTimerPopUpSound,
CustomRoles.Doorjammer or
CustomRoles.Inhibitor or
CustomRoles.Mechanic or
CustomRoles.Provocateur or
CustomRoles.Saboteur or
CustomRoles.SecurityGuard or
CustomRoles.Technician
=> ShipStatus.Instance.SabotageSound,
CustomRoles.KillingMachine or
CustomRoles.NiceGuesser or
CustomRoles.Vigilante or
CustomRoles.Veteran
=> PlayerControl.LocalPlayer.KillSfx,
CustomRoles.Chameleon or
CustomRoles.Drainer or
CustomRoles.Swooper or
CustomRoles.Wraith
=> PlayerControl.LocalPlayer.MyPhysics.ImpostorDiscoveredSound,
CustomRoles.Addict or
CustomRoles.Ventguard
=> ShipStatus.Instance.VentEnterSound,
CustomRoles.MeetingManager or
CustomRoles.NiceEraser or
CustomRoles.Inspector or
CustomRoles.President or
CustomRoles.TimeManager
=> MeetingHud.Instance.VoteLockinSound,
CustomRoles.Altruist or
CustomRoles.Demolitionist or
CustomRoles.Disperser or
CustomRoles.Grenadier or
CustomRoles.Miner or
CustomRoles.TimeMaster
=> ShipStatus.Instance.VentMoveSounds.FirstOrDefault(),
CustomRoles.Chronomancer or
CustomRoles.Tremor
=> DestroyableSingleton<HnSImpostorScreamSfx>.Instance.HnSOtherImpostorTransformSfx,
CustomRoles.Deputy or
CustomRoles.Sheriff
=> DestroyableSingleton<HnSImpostorScreamSfx>.Instance.HnSOtherYeehawSfx,
CustomRoles.Hater or
CustomRoles.Lawyer or
CustomRoles.Opportunist or
CustomRoles.Revolutionist
=> GetIntroSound(RoleTypes.Crewmate),
CustomRoles.Curser or
CustomRoles.Nightmare or
CustomRoles.Thief
=> GetIntroSound(RoleTypes.Impostor),
CustomRoles.Astral or
CustomRoles.Beacon or
CustomRoles.Pacifist or
CustomRoles.Medium or
CustomRoles.Observer or
CustomRoles.Spiritcaller or
CustomRoles.Spiritualist or
CustomRoles.Whisperer
=> GetIntroSound(RoleTypes.GuardianAngel),
CustomRoles.Engineer or
CustomRoles.EngineerEHR or
CustomRoles.Adventurer or
CustomRoles.Alchemist or
CustomRoles.CameraMan or
CustomRoles.Clerk or
CustomRoles.Dealer or
CustomRoles.Detour or
CustomRoles.Investor or
CustomRoles.Merchant or
CustomRoles.Sentinel or
CustomRoles.Sentry
=> GetIntroSound(RoleTypes.Engineer),
CustomRoles.Scientist or
CustomRoles.ScientistEHR or
CustomRoles.Aid or
CustomRoles.Doctor or
CustomRoles.Medic
=> GetIntroSound(RoleTypes.Scientist),
CustomRoles.Tracker
or CustomRoles.TrackerEHR
or CustomRoles.Captain
or CustomRoles.Catcher
or CustomRoles.Coroner
or CustomRoles.Druid
or CustomRoles.EvilTracker
or CustomRoles.Hacker
or CustomRoles.Scout
or CustomRoles.Lookout
=> GetIntroSound(RoleTypes.Tracker),
CustomRoles.Viper
or CustomRoles.ViperEHR
or CustomRoles.Beehive
or CustomRoles.Demon
or CustomRoles.Pelican
or CustomRoles.Scavenger
or CustomRoles.Spider
or CustomRoles.Vampire
or CustomRoles.Vulture
or CustomRoles.Wasp
=> GetIntroSound(RoleTypes.Viper),
CustomRoles.Detective
or CustomRoles.DetectiveEHR
or CustomRoles.Analyst
or CustomRoles.FortuneTeller
or CustomRoles.Enigma
or CustomRoles.Investigator
or CustomRoles.Forensic
or CustomRoles.Insight
or CustomRoles.Inquisitor
or CustomRoles.Inquirer
or CustomRoles.Leery
or CustomRoles.Mortician
or CustomRoles.Oracle
or CustomRoles.Witness
=> GetIntroSound(RoleTypes.Detective),
CustomRoles.Noisemaker
or CustomRoles.NoisemakerEHR
or CustomRoles.Markseeker
or CustomRoles.Soothsayer
or CustomRoles.Specter
or CustomRoles.SuperStar
or CustomRoles.Sunnyboy
or CustomRoles.Vacuum
=> GetIntroSound(RoleTypes.Noisemaker),
CustomRoles.Judge
or CustomRoles.JudgeEHR
or CustomRoles.Prosecutor
=> GetIntroSound(RoleTypes.Judge),
CustomRoles.Phantom
or CustomRoles.PhantomEHR
or CustomRoles.Ambusher
or CustomRoles.Exclusionary
or CustomRoles.Stalker
or CustomRoles.SoulCatcher
or CustomRoles.SoulCollector
or CustomRoles.SoulHunter
=> GetIntroSound(RoleTypes.Phantom),
CustomRoles.Shapeshifter
or CustomRoles.ShapeshifterEHR
or CustomRoles.Gambler
or CustomRoles.Mastermind
or CustomRoles.Morphling
or CustomRoles.Randomizer
or CustomRoles.Shiftguard
or CustomRoles.Wizard
=> GetIntroSound(RoleTypes.Shapeshifter),
_ => GetAudioClipFromCustomRoleType()
};
}
catch (Exception ex)
{
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetAudioClipFromCustomRoleType();
Logger.Warn($"Could not set intro sound\n{ex}", "IntroSound");
}
if (PlayerControl.LocalPlayer.Is(CustomRoles.GM))
{
__instance.TeamTitle.text = Utils.GetRoleName(role);
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(role);
PlayerControl.LocalPlayer.Data.Role.IntroSound = HudManager.Instance.TaskCompleteSound;
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.GM");
}
if (PlayerControl.LocalPlayer.IsMadmate())
{
__instance.TeamTitle.text = GetString("TeamMadmate");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(255, 25, 25, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Impostor);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.Madmate");
}
if (CustomTeamManager.EnabledCustomTeams.Count > 0)
{
CustomTeamManager.CustomTeam team = CustomTeamManager.GetCustomTeam(PlayerControl.LocalPlayer.PlayerId);
if (team != null)
{
if (team.RoleRevealScreenTitle != "*") __instance.TeamTitle.text = team.RoleRevealScreenTitle;
if (team.RoleRevealScreenBackgroundColor != "*" && ColorUtility.TryParseHtmlString(team.RoleRevealScreenBackgroundColor, out Color bgColor)) __instance.TeamTitle.color = __instance.BackgroundBar.material.color = bgColor;
__instance.ImpostorText.gameObject.SetActive(team.RoleRevealScreenSubtitle != "*");
__instance.ImpostorText.text = team.RoleRevealScreenSubtitle;
foreach (PlayerControl pc in Main.CachedAllPlayerControls())
{
if (CustomTeamManager.AreInSameCustomTeam(pc.PlayerId, PlayerControl.LocalPlayer.PlayerId))
teamToDisplay.Add(pc);
}
}
}
switch (Options.CurrentGameMode)
{
case CustomGameMode.SoloPVP:
{
__instance.TeamTitle.text = GetString("Challenger");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(245, 82, 82, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = DestroyableSingleton<HnSImpostorScreamSfx>.Instance.HnSOtherImpostorTransformSfx;
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("ChallengerInfo");
break;
}
case CustomGameMode.FFA:
{
__instance.TeamTitle.text = GetString("Killer");
Color color = FreeForAll.PlayerTeams.TryGetValue(PlayerControl.LocalPlayer.PlayerId, out int team) && FreeForAll.TeamColors.TryGetValue(team, out var teamColorHex) && ColorUtility.TryParseHtmlString(teamColorHex, out Color teamColor) ? teamColor : new(0, 255, 255, byte.MaxValue);
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = color;
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("KillerInfo");
break;
}
case CustomGameMode.StopAndGo:
{
__instance.TeamTitle.text = GetString("StopAndGo");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(0, 255, 165, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("TaskerInfo");
break;
}
case CustomGameMode.HotPotato:
{
__instance.TeamTitle.text = GetString("HotPotato");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(232, 205, 70, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Viper);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("PotatoInfo");
break;
}
case CustomGameMode.Speedrun:
{
__instance.TeamTitle.text = GetString("Runner");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Speedrunner);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Crewmate);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("RunnerInfo");
break;
}
case CustomGameMode.HideAndSeek:
{
__instance.TeamTitle.text = GetString(CustomHnS.SNS ? "HNS.ShiftAndSeek" : "HideAndSeek");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(52, 94, 235, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Phantom);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SubText.HideAndSeek");
break;
}
case CustomGameMode.CaptureTheFlag:
{
__instance.TeamTitle.text = $"<size=70%>{GetString("CTFPlayer")}</size>";
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(19, 19, 194, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Engineer);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("CTFPlayerInfo");
break;
}
case CustomGameMode.NaturalDisasters:
{
__instance.TeamTitle.text = $"<size=70%>{GetString("NDPlayer")}</size>";
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(3, 252, 74, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Scientist);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("NDPlayerInfo");
break;
}
case CustomGameMode.RoomRush:
{
__instance.TeamTitle.text = GetString("RRPlayer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(255, 171, 27, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Impostor);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("RRPlayerInfo");
break;
}
case CustomGameMode.KingOfTheZones:
{
__instance.TeamTitle.text = $"<size=70%>{GetString("KOTZPlayer")}</size>";
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = new Color32(255, 0, 0, byte.MaxValue);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("KOTZPlayerInfo");
break;
}
case CustomGameMode.Quiz:
{
__instance.TeamTitle.text = GetString("QuizPlayer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.QuizMaster);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Phantom);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("QuizPlayerInfo");
break;
}
case CustomGameMode.TheMindGame:
{
__instance.TeamTitle.text = GetString("TMGPlayer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Color.yellow;
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Detective);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("TMGPlayerInfo");
break;
}
case CustomGameMode.BedWars:
{
__instance.TeamTitle.text = GetString("BedWarsPlayer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.BedWarsPlayer);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Engineer);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("BedWarsPlayerInfo");
break;
}
case CustomGameMode.Deathrace:
{
__instance.TeamTitle.text = GetString("Racer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Racer);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Shapeshifter);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("RacerInfo");
break;
}
case CustomGameMode.Mingle:
{
__instance.TeamTitle.text = GetString("MinglePlayer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.MinglePlayer);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Detective);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("MinglePlayerInfo");
break;
}
case CustomGameMode.Snowdown:
{
__instance.TeamTitle.text = GetString("SnowdownPlayer");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.SnowdownPlayer);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Detective);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("SnowdownPlayerInfo");
break;
}
case CustomGameMode.DoomTag:
{
__instance.TeamTitle.text = GetString("Tagger");
__instance.TeamTitle.color = __instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Tagger);
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Impostor);
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("TaggerInfo");
break;
}
}
return;
AudioClip GetAudioClipFromCustomRoleType() =>
PlayerControl.LocalPlayer.GetCustomRoleTypes() switch
{
CustomRoleTypes.Impostor => GetIntroSound(RoleTypes.Impostor),
CustomRoleTypes.Crewmate => GetIntroSound(RoleTypes.Crewmate),
CustomRoleTypes.Neutral => GetIntroSound(RoleTypes.Shapeshifter),
CustomRoleTypes.Coven => GetIntroSound(RoleTypes.Phantom),
_ => GetIntroSound(RoleTypes.Crewmate)
};
}
private static AudioClip GetIntroSound(RoleTypes roleType)
{
#if IL2CPP
return RoleManager.Instance.AllRoles.Find((Il2CppSystem.Predicate<RoleBehaviour>)(role => role.Role == roleType))?.IntroSound;
#else
return RoleManager.Instance.AllRoles.Find(role => role.Role == roleType)?.IntroSound;
#endif
}
}
[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.BeginImpostor))]
internal static class BeginImpostorPatch
{
#if IL2CPP
public static bool Prefix(IntroCutscene __instance, ref Il2CppSystem.Collections.Generic.List<PlayerControl> yourTeam)
#else
public static bool Prefix(IntroCutscene __instance, ref List<PlayerControl> yourTeam)
#endif
{
CustomRoles role = PlayerControl.LocalPlayer.GetCustomRole();
if (PlayerControl.LocalPlayer.IsImpostor() && role != CustomRoles.DoubleAgent && CustomRoleSelector.RoleResult.ContainsValue(CustomRoles.DoubleAgent))
{
foreach (var pc in Main.CachedAllPlayerControls())
{
if (pc.Is(CustomRoles.DoubleAgent) && !pc.AmOwner)
yourTeam.Add(pc);
}
}
if (PlayerControl.LocalPlayer.IsImpostor() && Options.ImpKnowWhosMadmate.GetBool())
{
foreach (var pc in Main.CachedAllPlayerControls())
{
if (pc.IsMadmate() && !pc.AmOwner)
yourTeam.Add(pc);
}
}
if (PlayerControl.LocalPlayer.IsMadmate())
{
yourTeam = new();
yourTeam.Add(PlayerControl.LocalPlayer);
if (Options.MadmateKnowWhosImp.GetBool())
{
foreach (var pc in Main.CachedAllPlayerControls())
{
if (pc.IsImpostor() && !pc.AmOwner)
yourTeam.Add(pc);
}
}
if (Options.MadmateKnowWhosMadmate.GetBool())
{
foreach (var pc in Main.CachedAllPlayerControls())
{
if (pc.IsMadmate() && !pc.AmOwner)
yourTeam.Add(pc);
}
}
__instance.BackgroundBar.material.color = Palette.ImpostorRed;
return true;
}
if (PlayerControl.LocalPlayer.IsCrewmate() && role.IsDesyncRole())
{
yourTeam = new();
yourTeam.Add(PlayerControl.LocalPlayer);
foreach (PlayerControl pc in Main.EnumeratePlayerControls().Where(x => !x.AmOwner))
yourTeam.Add(pc);
__instance.BeginCrewmate(yourTeam);
__instance.BackgroundBar.material.color = Palette.CrewmateBlue;
return false;
}
if (role.IsNeutral() || PlayerControl.LocalPlayer.Is(CustomRoles.Bloodlust))
{
yourTeam = new();
yourTeam.Add(PlayerControl.LocalPlayer);
foreach (PlayerControl pc in Main.EnumeratePlayerControls().Where(x => !x.AmOwner)) yourTeam.Add(pc);
__instance.BeginCrewmate(yourTeam);
__instance.BackgroundBar.material.color = new Color32(255, 171, 27, byte.MaxValue);
return false;
}
BeginCrewmatePatch.Prefix(__instance, ref yourTeam);
return true;
}
#if IL2CPP
public static void Postfix(IntroCutscene __instance, ref Il2CppSystem.Collections.Generic.List<PlayerControl> yourTeam)
#else
public static void Postfix(IntroCutscene __instance, ref List<PlayerControl> yourTeam)
#endif
{
BeginCrewmatePatch.Postfix(__instance, ref yourTeam);
}
}
[HarmonyPatch(typeof(HudManager), nameof(HudManager.OnGameStart))]
internal static class IntroCutsceneDestroyPatch
{
public static bool PreventKill;
public static long IntroDestroyTS;
public static void Postfix( /*IntroCutscene __instance*/)
{
if (!GameStates.IsInGame) return;
IntroDestroyTS = Utils.TimeStamp;
Main.IntroDestroyed = true;
PreventKill = true;
LateTask.New(() => PreventKill = false, Options.StartingKillCooldown?.GetFloat() ?? 10f, "PreventKillReset");
var apc = Main.AllPlayerControlsToList;
// Set roleAssigned as false for overriding roles for modded players
// for vanilla clients we use "Data.Disconnected"
apc.Do(x => x.roleAssigned = false);
if (AmongUsClient.Instance.AmHost)
{
LateTask.New(() => apc.DoIf(x => x && (x.AmOwner && Main.GM.Value || ChatCommands.Spectators.Contains(x.PlayerId)), x => x.RpcSetCustomRole(CustomRoles.GM)), 8f);
try
{
List<PlayerControl> spectators = ChatCommands.Spectators.ToValidPlayers().ToList();
if (Main.GM.Value) spectators.Add(PlayerControl.LocalPlayer);
spectators.ForEach(x =>
{
x.RpcExileV2();
Main.PlayerStates[x.PlayerId].SetDead();
});
}
catch (Exception e) { Utils.ThrowException(e); }
var aapc = Main.AllAlivePlayerControlsToList;
Utils.NumSnapToCallsThisRound = aapc.Count;
if (Main.NormalOptions.MapId != 4)
{
if (Options.CurrentGameMode == CustomGameMode.Standard)
{
if (Options.FixFirstKillCooldown.GetBool())
{
LateTask.New(() =>
{
aapc.Do(x =>
{
x.ResetKillCooldown(false);
if (Main.AllPlayerKillCooldown.TryGetValue(x.PlayerId, out float kcd))
x.SetKillCooldown(kcd);
});
}, 2f, "FixKillCooldownTask");
}
else
{
int kcd = Options.StartingKillCooldown?.GetInt() ?? 10;
LateTask.New(() => aapc.Do(x => x.SetKillCooldown(kcd)), 2f, "FixKillCooldownTask");
}
}
}
switch (Options.CurrentGameMode)
{
case CustomGameMode.SoloPVP when SoloPVP.SoloPVP_ChatDuringGame.GetBool():
case CustomGameMode.FFA when FreeForAll.FFAChatDuringGame.GetBool():
case CustomGameMode.Mingle when Mingle.ChatDuringGameOption.GetBool():
case CustomGameMode.Quiz when Quiz.Chat:
case CustomGameMode.HideAndSeek when CustomHnS.Chat:
case CustomGameMode.NaturalDisasters when NaturalDisasters.Chat:
case CustomGameMode.Standard when Options.ChatDuringGame.GetBool():
LateTask.New(() => Main.AllAlivePlayerControlsToList.SetChatVisible(true), 4f);
break;
}
// LateTask.New(() => Main.EnumeratePlayerControls().Do(pc ⇒ pc.RpcSetRoleDesync(RoleTypes.Shapeshifter, -3)), 2f, "SetImpostorForServer");
PlayerControl lp = PlayerControl.LocalPlayer;
LateTask.New(() =>
{
lp.RpcChangeRoleBasis(lp.GetCustomRole());
LateTask.New(() =>
{
lp.SetKillCooldown(10f);
foreach (PlayerControl pc in aapc)
{
pc.RpcResetAbilityCooldown();
if (pc.GetCustomRole().UsesPetInsteadOfKill())
pc.AddAbilityCD(10);
else
pc.AddAbilityCD(false);
}
}, 0.8f, log: false);
StartGameHostPatch.RpcSetRoleReplacer.SetActualSelfRolesAfterOverride();
var doubleAgents = aapc.Where(x => x.Is(CustomRoles.DoubleAgent)).ToList();
if (doubleAgents.Count > 0)
{
aapc.DoIf(x => x.Is(Team.Impostor), x =>
{
var sender = CustomRpcSender.Create("Double Agent", SendOption.Reliable);
doubleAgents.ForEach(da => sender.RpcSetRole(da, RoleTypes.Impostor, x.OwnerId, changeRoleMap: true));
sender.SendMessage();
});
}
}, 0.1f, log: false);
if (Options.UsePets.GetBool() && Options.CurrentGameMode is CustomGameMode.Standard or CustomGameMode.HideAndSeek or CustomGameMode.CaptureTheFlag or CustomGameMode.BedWars or CustomGameMode.Snowdown)
{
void GrantPetForEveryone()
{
var messages = 0;
var stream = MessageWriter.Get(SendOption.Reliable);
stream.StartMessage(5);
stream.Write(AmongUsClient.Instance.GameId);
foreach (PlayerControl pc in aapc)
{
try
{
if (pc.Is(CustomRoles.GM)) continue;
if (stream.Length > 500 || messages + 2 > AmongUsClient.Instance.GetMaxMessagePackingLimit())
{
stream.EndMessage();
var captured = stream;
DataFlagRateLimiter.Enqueue(() =>
{
AmongUsClient.Instance.SendOrDisconnect(captured);
captured.Recycle();
}, cleanup: captured.Recycle);
stream = MessageWriter.Get(SendOption.Reliable);
stream.StartMessage(5);
stream.Write(AmongUsClient.Instance.GameId);
messages = 0;
}
string petId = PetsHelper.GetPetId();
pc.Data.DefaultOutfit.PetId = petId;
pc.SyncOutfitData(stream);
messages += 2;
Logger.Info($"{pc.GetNameWithRole()} => {GetString(petId)} Pet", "PetAssign");
}
catch (Exception e) { Utils.ThrowException(e); }
}
stream.EndMessage();
DataFlagRateLimiter.Enqueue(() =>
{
AmongUsClient.Instance.SendOrDisconnect(stream);
stream.Recycle();
}, cleanup: stream.Recycle);
}
LateTask.New(GrantPetForEveryone, 3f, "Grant Pet For Everyone");
}
LateTask.New(() => aapc.NotifyPlayers(GetString("GLHF"), 3f), 4f, "GLHF");
if (Options.RandomSpawn.GetBool() && Main.CurrentMap != MapNames.Airship && !Main.LIMap && AmongUsClient.Instance.AmHost && Options.CurrentGameMode is not CustomGameMode.CaptureTheFlag and not CustomGameMode.KingOfTheZones and not CustomGameMode.BedWars and not CustomGameMode.Deathrace)
{
var map = RandomSpawn.SpawnMap.GetSpawnMap();
aapc.Do(map.RandomTeleport);
}
try
{
if (lp.HasDesyncRole())
{
lp.Data.Role.AffectedByLightAffectors = false;
foreach (PlayerControl target in apc)
{
try
{
// Set all players as killable players
target.Data.Role.CanBeKilled = true;
// When target is impostor, set name color as white
target.cosmetics.SetNameColor(Color.white);
target.Data.Role.NameColor = Color.white;
}
catch (Exception e) { Utils.ThrowException(e); }
}
}
}
catch (Exception e) { Utils.ThrowException(e); }
switch (Options.CurrentGameMode)
{
case CustomGameMode.Standard:
Blessed.AfterMeetingTasks();
Entombed.AfterMeeting();
break;
case CustomGameMode.KingOfTheZones:
Main.Instance.StartCoroutine(KingOfTheZones.GameStart());
break;
case CustomGameMode.HotPotato:
HotPotato.OnGameStart();
break;
case CustomGameMode.Quiz:
Main.Instance.StartCoroutine(Quiz.OnGameStart());
break;
case CustomGameMode.StopAndGo:
StopAndGo.OnGameStart();
break;
case CustomGameMode.TheMindGame:
Main.Instance.StartCoroutine(TheMindGame.OnGameStart());
break;
case CustomGameMode.CaptureTheFlag:
Main.Instance.StartCoroutine(CaptureTheFlag.OnGameStart());
break;
case CustomGameMode.RoomRush:
Main.Instance.StartCoroutine(RoomRush.GameStartTasks());
break;
case CustomGameMode.BedWars:
Main.Instance.StartCoroutine(BedWars.OnGameStart());
break;
case CustomGameMode.Deathrace:
Main.Instance.StartCoroutine(Deathrace.GameStart());
break;
case CustomGameMode.Mingle:
Main.Instance.StartCoroutine(Mingle.GameStart());
break;
case CustomGameMode.Snowdown:
Snowdown.GameStart();
break;
case CustomGameMode.DoomTag:
DoomTag.OnGameStart();
break;
}
if (AFKDetector.ActivateOnStart.GetBool()) LateTask.New(() => aapc.Do(AFKDetector.RecordPosition), 1f, log: false);
LateTask.New(() => Main.Instance.StartCoroutine(Utils.NotifyEveryoneAsync()), 6f, "NotifyEveryoneAsync On Game Start");
LateTask.New(Utils.MarkEveryoneDirtySettings, 0.5f, "SyncAllSettings On Game Start");
LateTask.New(() => Main.Instance.StartCoroutine(ShipStatusFixedUpdatePatch.Postfix()), 5f, "ShipStatusFixedUpdatePatch Postfix Start");
Utils.CheckAndSetVentInteractions();
}
else
{
foreach (PlayerControl player in apc)
{
Main.PlayerStates.TryAdd(player.PlayerId, new(player.PlayerId));
Main.PlayerStates[player.PlayerId].InitTask(player);
}
switch (Options.CurrentGameMode)
{
case CustomGameMode.Snowdown:
Snowdown.GameStart();
break;
case CustomGameMode.StopAndGo:
StopAndGo.RoundTimer = Stopwatch.StartNew();
break;
case CustomGameMode.RoomRush:
RoomRush.GameStartDateTime = DateTime.Now;
break;
}
}
Logger.Info("OnDestroy", "IntroCutscene");
GameStates.InGame = true;
LateTask.New(() =>
{
Main.GameTimer.Restart();
if (AmongUsClient.Instance.AmHost && SubmergedCompatibility.IsSubmerged())
Main.EnumerateAlivePlayerControls().DoIf(x => !x.IsInRoom((SystemTypes)SubmergedCompatibility.SubmergedSystemTypes.LowerCentral) && !x.IsInRoom((SystemTypes)SubmergedCompatibility.SubmergedSystemTypes.UpperCentral), x => x.TP(new Vector2(3.32f, -26.57f)));
if (!HudManager.InstanceExists) return;
HudManager hud = HudManager.Instance;
HudSpritePatch.DefaultIcons =
[
hud.KillButton.graphic.sprite,
hud.AbilityButton.graphic.sprite,
hud.ImpostorVentButton.graphic.sprite,
hud.SabotageButton.graphic.sprite,
hud.PetButton.graphic.sprite,
hud.ReportButton.graphic.sprite,
hud.SecondaryAbilityButton.graphic.sprite
];
hud.SetRolePanelOpen(true);
if (Options.CurrentGameMode is CustomGameMode.Standard or CustomGameMode.HideAndSeek && !Utils.HasTasks(PlayerControl.LocalPlayer.Data, forRecompute: false))
hud.TaskPanel.open = false;
if (!AmongUsClient.Instance.AmHost || !Lovers.PrivateChat.GetBool() || Options.ChatDuringGame.GetBool()) return;
Main.LoversPlayers.SetChatVisible(true);
}, 1f, log: false);
LateTask.New(() =>
{
if (Main.CurrentMap == MapNames.Airship && FastVector2.DistanceWithinRange(PlayerControl.LocalPlayer.Pos(), new Vector2(-25f, 40f), 8f) && PlayerControl.LocalPlayer.Is(CustomRoles.GM))
PlayerControl.LocalPlayer.NetTransform.SnapTo(new(15.5f, 0.0f), (ushort)(PlayerControl.LocalPlayer.NetTransform.lastSequenceId + 8));
}, 4f, "Airship Spawn FailSafe");
MatchInfoHudButton.defaultDistanceFromEdge = MatchInfoHudButton.adjustedDistanceFromEdge;
ExtendedPlayerControl.NameWithRoleCache.Clear();
}
}