Files
EndlessHostRoles/Roles/Crewmate/Perceiver.cs
T

86 lines
3.0 KiB
C#

using System.Linq;
using AmongUs.GameOptions;
namespace EHR.Crewmate;
internal class Perceiver : RoleBase
{
private static OptionItem Radius;
public static OptionItem CD;
public static OptionItem Limit;
public static OptionItem PerceiverAbilityUseGainWithEachTaskCompleted;
public static OptionItem AbilityChargesWhenFinishedTasks;
public static bool On;
private static int Id => 643360;
public override bool IsEnable => On;
public override void SetupCustomOption()
{
Options.SetupRoleOptions(Id, TabGroup.CrewmateRoles, CustomRoles.Perceiver);
Radius = new FloatOptionItem(Id + 2, "PerceiverRadius", new(0.25f, 10f, 0.25f), 2.5f, TabGroup.CrewmateRoles)
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Perceiver])
.SetValueFormat(OptionFormat.Multiplier);
CD = Options.CreateCDSetting(Id + 3, TabGroup.CrewmateRoles, CustomRoles.Perceiver);
Limit = new FloatOptionItem(Id + 4, "AbilityUseLimit", new(0, 20, 0.05f), 0, TabGroup.CrewmateRoles)
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Perceiver])
.SetValueFormat(OptionFormat.Times);
PerceiverAbilityUseGainWithEachTaskCompleted = new FloatOptionItem(Id + 5, "AbilityUseGainWithEachTaskCompleted", new(0f, 5f, 0.05f), 0.4f, TabGroup.CrewmateRoles)
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Perceiver])
.SetValueFormat(OptionFormat.Times);
AbilityChargesWhenFinishedTasks = new FloatOptionItem(Id + 6, "AbilityChargesWhenFinishedTasks", new(0f, 5f, 0.05f), 0.2f, TabGroup.CrewmateRoles)
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Perceiver])
.SetValueFormat(OptionFormat.Times);
}
public override void Init()
{
On = false;
}
public override void Add(byte id)
{
On = true;
id.SetAbilityUseLimit(Limit.GetInt());
}
public override void ApplyGameOptions(IGameOptions opt, byte playerId)
{
if (Options.UsePets.GetBool()) return;
AURoleOptions.EngineerCooldown = CD.GetFloat();
AURoleOptions.EngineerInVentMaxTime = 0.3f;
}
public override void OnPet(PlayerControl pc)
{
UseAbility(pc);
}
public override void OnEnterVent(PlayerControl pc, Vent vent)
{
if (Options.UsePets.GetBool()) return;
UseAbility(pc);
}
public static void UseAbility(PlayerControl pc)
{
if (pc == null || pc.GetAbilityUseLimit() < 1f) return;
PlayerControl[] killers = Main.AllAlivePlayerControls.Where(x => !x.Is(Team.Crewmate) && x.HasKillButton() && Vector2.Distance(x.Pos(), pc.Pos()) <= Radius.GetFloat()).ToArray();
pc.Notify(string.Format(Translator.GetString("PerceiverNotify"), killers.Length), 7f);
pc.RpcRemoveAbilityUse();
}
public override bool CanUseVent(PlayerControl pc, int ventId)
{
return !IsThisRole(pc) || pc.Is(CustomRoles.Nimble) || pc.GetClosestVent()?.Id == ventId;
}
}