Files
EndlessHostRoles/Patches/ServerDropdownPatch.cs
T

44 lines
1.8 KiB
C#

#if !ANDROID
using System;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
using UnityEngine.SceneManagement;
// ReSharper disable PossibleLossOfFraction
namespace EHR.Patches;
[HarmonyPatch(typeof(ServerDropdown), nameof(ServerDropdown.FillServerOptions))]
public static class ServerDropdownPatch
{
public static bool Prefix(ServerDropdown __instance)
{
if (SceneManager.GetActiveScene().name == "FindAGame") return true;
SpriteRenderer bg = __instance.background;
bg.size = new Vector2(4, 1);
ServerManager sm = ServerManager.Instance;
TranslationController tc = TranslationController.Instance;
int totalCols = Mathf.Max(1, Mathf.CeilToInt(sm.AvailableRegions.Length / (float)5));
int rowLimit = Mathf.Min(sm.AvailableRegions.Length, 5);
for (var index = 0; index < sm.AvailableRegions.Length; index++)
{
IRegionInfo ri = sm.AvailableRegions[index];
var b = __instance.ButtonPool.Get<ServerListButton>();
b.transform.localPosition = new Vector3(((index / 5) - ((totalCols - 1) / 2f)) * 3.15f, __instance.y_posButton - (0.5f * (index % 5)), -1f);
b.Text.text = tc.GetStringWithDefault(ri.TranslateName, ri.Name, new Il2CppReferenceArray<Il2CppSystem.Object>(0));
b.Text.ForceMeshUpdate();
b.Button.OnClick.RemoveAllListeners();
b.Button.OnClick.AddListener((Action)(() => __instance.ChooseOption(ri)));
__instance.controllerSelectable.Add(b.Button);
}
float h = 1.2f + (0.5f * (rowLimit - 1));
float w = totalCols > 1 ? (3.15f * (totalCols - 1)) + bg.size.x : bg.size.x;
bg.transform.localPosition = new Vector3(0f, __instance.initialYPos - ((h - 1.2f) / 2f), 0f);
bg.size = new Vector2(w, h);
return false;
}
}
#endif