mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
* organise roles and fix role and gamemode namespaces * fix hudspritepatch import
63 lines
2.4 KiB
C#
63 lines
2.4 KiB
C#
using EHR.Gamemodes;
|
|
|
|
namespace EHR.Roles;
|
|
|
|
public class Taskinator : RoleBase, IHideAndSeekRole
|
|
{
|
|
public static bool On;
|
|
|
|
public static OptionItem Vision;
|
|
public static OptionItem Speed;
|
|
public static OptionItem CanWinWhenDead;
|
|
|
|
public override bool IsEnable => On;
|
|
public Team Team => Team.Neutral;
|
|
public int Chance => CustomRoles.Taskinator.GetMode();
|
|
public int Count => CustomRoles.Taskinator.GetCount();
|
|
public float RoleSpeed => Speed.GetFloat();
|
|
public float RoleVision => Vision.GetFloat();
|
|
|
|
public override void SetupCustomOption()
|
|
{
|
|
Options.SetupRoleOptions(69_211_3001, TabGroup.NeutralRoles, CustomRoles.Taskinator, CustomGameMode.HideAndSeek);
|
|
|
|
Vision = new FloatOptionItem(69_211_3003, "TaskinatorVision", new(0.05f, 5f, 0.05f), 1.25f, TabGroup.NeutralRoles)
|
|
.SetGameMode(CustomGameMode.HideAndSeek)
|
|
.SetValueFormat(OptionFormat.Multiplier)
|
|
.SetColor(new(86, 29, 209, byte.MaxValue))
|
|
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Taskinator]);
|
|
|
|
Speed = new FloatOptionItem(69_213_3004, "TaskinatorSpeed", new(0.05f, 5f, 0.05f), 1.25f, TabGroup.NeutralRoles)
|
|
.SetGameMode(CustomGameMode.HideAndSeek)
|
|
.SetValueFormat(OptionFormat.Multiplier)
|
|
.SetColor(new(86, 29, 209, byte.MaxValue))
|
|
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Taskinator]);
|
|
|
|
CanWinWhenDead = new BooleanOptionItem(69_213_3005, "TaskinatorCanWinAfterDeath", true, TabGroup.NeutralRoles)
|
|
.SetGameMode(CustomGameMode.HideAndSeek)
|
|
.SetColor(new(86, 29, 209, byte.MaxValue))
|
|
.SetParent(Options.CustomRoleSpawnChances[CustomRoles.Taskinator]);
|
|
|
|
Options.OverrideTasksData.Create(69_213_3006, TabGroup.NeutralRoles, CustomRoles.Taskinator);
|
|
}
|
|
|
|
public override void Add(byte playerId)
|
|
{
|
|
On = true;
|
|
}
|
|
|
|
public override void Init()
|
|
{
|
|
On = false;
|
|
}
|
|
|
|
public override void OnTaskComplete(PlayerControl pc, int completedTaskCount, int totalTaskCount)
|
|
{
|
|
if (completedTaskCount + 1 >= totalTaskCount && (pc.IsAlive() || CanWinWhenDead.GetBool()))
|
|
{
|
|
CustomWinnerHolder.ResetAndSetWinner(CustomWinner.Taskinator);
|
|
CustomWinnerHolder.WinnerIds.Add(pc.PlayerId);
|
|
CustomHnS.AddFoxesToWinners();
|
|
}
|
|
}
|
|
} |