Files
EndlessHostRoles/Roles/Crewmate/CameraMan.cs
T

130 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using AmongUs.GameOptions;
namespace EHR.Crewmate
{
using static Options;
public class CameraMan : RoleBase
{
private const int Id = 641600;
private static List<byte> PlayerIdList = [];
public static OptionItem VentCooldown;
public static OptionItem UseLimitOpt;
public static OptionItem TPBackWhenMoveAway;
public static OptionItem CameraManAbilityUseGainWithEachTaskCompleted;
public static OptionItem AbilityChargesWhenFinishedTasks;
private static Vector2 CameraPosition;
private Vector2 BasePos;
private bool IsTeleported;
public override bool IsEnable => PlayerIdList.Count > 0;
public override void SetupCustomOption()
{
SetupRoleOptions(Id, TabGroup.CrewmateRoles, CustomRoles.CameraMan);
VentCooldown = new FloatOptionItem(Id + 10, "VentCooldown", new(0f, 70f, 1f), 15f, TabGroup.CrewmateRoles)
.SetParent(CustomRoleSpawnChances[CustomRoles.CameraMan])
.SetValueFormat(OptionFormat.Seconds);
UseLimitOpt = new IntegerOptionItem(Id + 11, "AbilityUseLimit", new(0, 20, 1), 1, TabGroup.CrewmateRoles)
.SetParent(CustomRoleSpawnChances[CustomRoles.CameraMan])
.SetValueFormat(OptionFormat.Times);
TPBackWhenMoveAway = new BooleanOptionItem(Id + 14, "TPBackWhenMoveAway", true, TabGroup.CrewmateRoles)
.SetParent(CustomRoleSpawnChances[CustomRoles.CameraMan]);
CameraManAbilityUseGainWithEachTaskCompleted = new FloatOptionItem(Id + 12, "AbilityUseGainWithEachTaskCompleted", new(0f, 5f, 0.05f), 1f, TabGroup.CrewmateRoles)
.SetParent(CustomRoleSpawnChances[CustomRoles.CameraMan])
.SetValueFormat(OptionFormat.Times);
AbilityChargesWhenFinishedTasks = new FloatOptionItem(Id + 13, "AbilityChargesWhenFinishedTasks", new(0f, 5f, 0.05f), 0.2f, TabGroup.CrewmateRoles)
.SetParent(CustomRoleSpawnChances[CustomRoles.CameraMan])
.SetValueFormat(OptionFormat.Times);
}
public override void Init()
{
PlayerIdList = [];
CameraPosition = Main.CurrentMap switch
{
MapNames.Skeld => new(-13.5f, -5.5f),
MapNames.Mira => new(15.3f, 3.8f),
MapNames.Polus => new(3.0f, -12.0f),
MapNames.Dleks => new(-13.5f, -5.5f),
MapNames.Airship => new(5.8f, -10.8f),
MapNames.Fungle => new(9.5f, 1.2f),
_ => throw new NotImplementedException()
};
}
public override void Add(byte playerId)
{
PlayerIdList.Add(playerId);
playerId.SetAbilityUseLimit(UseLimitOpt.GetInt());
IsTeleported = false;
}
public override void ApplyGameOptions(IGameOptions opt, byte playerId)
{
AURoleOptions.EngineerCooldown = VentCooldown.GetFloat();
AURoleOptions.EngineerInVentMaxTime = 1f;
}
public override void OnEnterVent(PlayerControl pc, Vent vent)
{
if (pc == null) return;
if (pc.GetAbilityUseLimit() >= 1)
{
pc.RpcRemoveAbilityUse();
LateTask.New(() =>
{
BasePos = pc.Pos();
if (pc.TP(CameraPosition)) IsTeleported = true;
}, 2f, "CameraMan Teleport");
}
else
pc.Notify(Translator.GetString("OutOfAbilityUsesDoMoreTasks"));
}
public override void OnPet(PlayerControl pc)
{
if (pc == null) return;
if (pc.GetAbilityUseLimit() >= 1)
{
pc.RpcRemoveAbilityUse();
BasePos = pc.Pos();
if (pc.TP(CameraPosition)) IsTeleported = true;
}
else
pc.Notify(Translator.GetString("OutOfAbilityUsesDoMoreTasks"));
}
public override void OnFixedUpdate(PlayerControl pc)
{
if (!IsTeleported || !TPBackWhenMoveAway.GetBool() || !pc.IsAlive() || !GameStates.IsInTask || Vector2.Distance(pc.Pos(), CameraPosition) <= DisableDevice.UsableDistance) return;
IsTeleported = false;
LateTask.New(() => pc.TP(BasePos), 2f, "CameraMan Teleport Back");
}
public override void OnReportDeadBody()
{
IsTeleported = false;
}
public override bool CanUseVent(PlayerControl pc, int ventId)
{
return !IsThisRole(pc) || pc.GetClosestVent()?.Id == ventId;
}
}
}