Files
EndlessHostRoles/Patches/ShowHostMeetingPatch.cs
T
2025-06-16 12:57:40 +02:00

71 lines
2.6 KiB
C#

using System.Collections.Generic;
using HarmonyLib;
using TMPro;
using UnityEngine;
namespace EHR.Patches;
// Thanks TOU-R: https://github.com/eDonnes124/Town-Of-Us-R/blob/master/source/Patches/ShowHostMeetingPatch.cs
[HarmonyPatch]
public static class ShowHostMeetingPatch
{
private static PlayerControl HostControl;
private static string HostName = string.Empty;
private static int HostColor = int.MaxValue;
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.OnDestroy))]
[HarmonyPostfix]
public static void OnDestroy_Postfix()
{
try
{
if (GameStates.IsInGame && HostControl == null)
{
PlayerControl host = AmongUsClient.Instance.GetHost().Character;
NetworkedPlayerInfo.PlayerOutfit outfit = Main.PlayerStates[host.Data.PlayerId].NormalOutfit;
HostControl = host;
HostName = Main.AllPlayerNames.GetValueOrDefault(host.PlayerId, outfit.PlayerName);
HostColor = outfit.ColorId;
}
}
catch { }
}
[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.ShowRole))]
[HarmonyPostfix]
public static void ShowRole_Postfix()
{
PlayerControl host = AmongUsClient.Instance.GetHost().Character;
HostControl = host;
HostName = Main.AllPlayerNames.GetValueOrDefault(host.PlayerId, host.CurrentOutfit.PlayerName);
HostColor = host.CurrentOutfit.ColorId;
}
[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Update))]
[HarmonyPostfix]
public static void Update_Postfix(MeetingHud __instance)
{
// Don't display it in local games, because it would be impossible to end meetings
if (!GameStates.IsOnlineGame) return;
PlayerMaterial.SetColors(HostColor, __instance.HostIcon);
__instance.ProceedButton.gameObject.GetComponentInChildren<TextMeshPro>().text = string.Format(Translator.GetString("HostIconInMeeting"), HostName);
}
//[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Start))]
//[HarmonyPostfix]
public static void Setup_Postfix(MeetingHud __instance)
{
if (!GameStates.IsOnlineGame) return;
__instance.ProceedButton.gameObject.transform.localPosition = new(-2.5f, 2.2f, 0);
__instance.ProceedButton.gameObject.GetComponent<SpriteRenderer>().enabled = false;
__instance.ProceedButton.GetComponent<PassiveButton>().enabled = false;
__instance.HostIcon.enabled = true;
__instance.HostIcon.gameObject.SetActive(true);
__instance.ProceedButton.gameObject.SetActive(true);
}
}