mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-27 23:44:48 +00:00
1500 lines
69 KiB
C#
1500 lines
69 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using AmongUs.GameOptions;
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using HarmonyLib;
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using Hazel;
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using InnerNet;
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using TOHE.Modules;
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using TOHE.Roles.AddOns.Crewmate;
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using TOHE.Roles.AddOns.Impostor;
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using TOHE.Roles.Crewmate;
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using TOHE.Roles.Impostor;
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using TOHE.Roles.Neutral;
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using UnityEngine;
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using static TOHE.Translator;
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using static TOHE.Utils;
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namespace TOHE;
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static class ExtendedPlayerControl
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{
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public static void RpcSetCustomRole(this PlayerControl player, CustomRoles role, bool isRoleForced = false)
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{
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if (role < CustomRoles.NotAssigned || isRoleForced)
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{
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Main.PlayerStates[player.PlayerId].SetMainRole(role);
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}
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else
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{
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if (!Cleanser.CleansedCanGetAddon.GetBool() && player.Is(CustomRoles.Cleansed)) return;
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Main.PlayerStates[player.PlayerId].SetSubRole(role);
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}
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if (AmongUsClient.Instance.AmHost)
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{
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetCustomRole, SendOption.Reliable);
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writer.Write(player.PlayerId);
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writer.WritePacked((int)role);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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}
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public static void RpcSetCustomRole(byte PlayerId, CustomRoles role)
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{
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if (AmongUsClient.Instance.AmHost)
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{
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetCustomRole, SendOption.Reliable);
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writer.Write(PlayerId);
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writer.WritePacked((int)role);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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}
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public static void RpcExile(this PlayerControl player)
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{
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RPC.ExileAsync(player);
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}
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public static ClientData GetClient(this PlayerControl player)
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{
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try
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{
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var client = AmongUsClient.Instance.allClients.ToArray().FirstOrDefault(cd => cd.Character.PlayerId == player.PlayerId);
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return client;
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}
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catch
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{
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return null;
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}
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}
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public static int GetClientId(this PlayerControl player)
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{
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if (player == null) return -1;
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var client = player.GetClient();
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return client?.Id ?? -1;
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}
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public static CustomRoles GetCustomRole(this GameData.PlayerInfo player)
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{
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return player == null || player.Object == null ? CustomRoles.Crewmate : player.Object.GetCustomRole();
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}
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/// <summary>
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/// *Sub-roles cannot be obtained.
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/// </summary>
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public static CustomRoles GetCustomRole(this PlayerControl player)
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{
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if (player == null)
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{
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var callerMethod = new StackFrame(1, false).GetMethod();
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string callerMethodName = callerMethod?.Name;
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Logger.Warn(callerMethod?.DeclaringType?.FullName + "." + callerMethodName + " tried to get a CustomRole, but the target was null.", "GetCustomRole");
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return CustomRoles.Crewmate;
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}
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return Main.PlayerStates.TryGetValue(player.PlayerId, out var State) ? State.MainRole : CustomRoles.Crewmate;
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}
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public static List<CustomRoles> GetCustomSubRoles(this PlayerControl player)
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{
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if (GameStates.IsLobby) return [CustomRoles.NotAssigned];
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if (player == null)
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{
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Logger.Warn("CustomSubRoleを取得しようとしましたが、対象がnullでした。", "getCustomSubRole");
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return [CustomRoles.NotAssigned];
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}
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return Main.PlayerStates.TryGetValue(player.PlayerId, out var state) ? state.SubRoles : [CustomRoles.NotAssigned];
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}
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public static CountTypes GetCountTypes(this PlayerControl player)
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{
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if (player == null)
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{
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var caller = new StackFrame(1, false);
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var callerMethod = caller.GetMethod();
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string callerMethodName = callerMethod?.Name;
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string callerClassName = callerMethod?.DeclaringType?.FullName;
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Logger.Warn(callerClassName + "." + callerMethodName + " tried to get a CountType, but the player was null", "GetCountTypes");
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return CountTypes.None;
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}
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return Main.PlayerStates.TryGetValue(player.PlayerId, out var State) ? State.countTypes : CountTypes.None;
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}
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public static void RpcSetNameEx(this PlayerControl player, string name)
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{
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foreach (PlayerControl seer in Main.AllPlayerControls)
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{
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Main.LastNotifyNames[(player.PlayerId, seer.PlayerId)] = name;
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}
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HudManagerPatch.LastSetNameDesyncCount++;
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Logger.Info($"Set:{player?.Data?.PlayerName}:{name} for All", "RpcSetNameEx");
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player?.RpcSetName(name);
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}
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public static void RpcSetNamePrivate(this PlayerControl player, string name, bool DontShowOnModdedClient = false, PlayerControl seer = null, bool force = false)
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{
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if (player == null || name == null || !AmongUsClient.Instance.AmHost) return;
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if (seer == null) seer = player;
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if (!force && Main.LastNotifyNames[(player.PlayerId, seer.PlayerId)] == name) return;
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Main.LastNotifyNames[(player.PlayerId, seer.PlayerId)] = name;
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HudManagerPatch.LastSetNameDesyncCount++;
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Logger.Info($"Set:{player?.Data?.PlayerName}:{name} for {seer.GetNameWithRole().RemoveHtmlTags()}", "RpcSetNamePrivate");
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var clientId = seer.GetClientId();
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(player.NetId, (byte)RpcCalls.SetName, SendOption.Reliable, clientId);
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writer.Write(name);
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writer.Write(DontShowOnModdedClient);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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public static void RpcSetRoleDesync(this PlayerControl player, RoleTypes role, int clientId)
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{
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//player: Rename target
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if (player == null) return;
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if (AmongUsClient.Instance.ClientId == clientId)
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{
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player.SetRole(role);
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return;
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}
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(player.NetId, (byte)RpcCalls.SetRole, SendOption.Reliable, clientId);
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writer.Write((ushort)role);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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public static void RpcGuardAndKill(this PlayerControl killer, PlayerControl target = null, int colorId = 0, bool forObserver = false, bool fromSetKCD = false)
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{
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if (!AmongUsClient.Instance.AmHost) return;
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if (target == null) target = killer;
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if (!forObserver && !MeetingStates.FirstMeeting) Main.AllPlayerControls.Where(x => x.Is(CustomRoles.Observer) && killer.PlayerId != x.PlayerId).Do(x => x.RpcGuardAndKill(target, colorId, true));
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// Host
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if (killer.AmOwner)
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{
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killer.ProtectPlayer(target, colorId);
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killer.MurderPlayer(target, ResultFlags);
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}
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// Other Clients
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if (killer.PlayerId != 0)
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{
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var sender = CustomRpcSender.Create("GuardAndKill Sender");
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sender.StartMessage(killer.GetClientId());
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sender.StartRpc(killer.NetId, (byte)RpcCalls.ProtectPlayer)
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.WriteNetObject(target)
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.Write(colorId)
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.EndRpc();
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sender.StartRpc(killer.NetId, (byte)RpcCalls.MurderPlayer)
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.WriteNetObject(target)
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.Write((byte)ResultFlags)
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.EndRpc();
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sender.EndMessage();
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sender.SendMessage();
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}
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if (!fromSetKCD) killer.AddKillTimerToDict(half: true);
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}
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//public static void SetKillCooldownV2(this PlayerControl player, float time = -1f)
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//{
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// if (player == null) return;
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// if (!player.CanUseKillButton()) return;
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// if (time >= 0f) Main.AllPlayerKillCooldown[player.PlayerId] = time * 2;
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// else Main.AllPlayerKillCooldown[player.PlayerId] *= 2;
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// player.SyncSettings();
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// player.RpcGuardAndKill();
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// player.ResetKillCooldown();
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//}
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public static void AddKCDAsAbilityCD(this PlayerControl pc) => AddAbilityCD(pc, (int)Math.Round(Main.AllPlayerKillCooldown.TryGetValue(pc.PlayerId, out var KCD) ? KCD : Options.DefaultKillCooldown));
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public static void AddAbilityCD(this PlayerControl pc, bool includeDuration = true) => Utils.AddAbilityCD(pc.GetCustomRole(), pc.PlayerId, includeDuration);
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public static void AddAbilityCD(this PlayerControl pc, int CD) => Main.AbilityCD[pc.PlayerId] = (TimeStamp, CD);
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public static bool HasAbilityCD(this PlayerControl pc) => Main.AbilityCD.ContainsKey(pc.PlayerId);
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public static float GetAbilityUseLimit(this PlayerControl pc) => Main.AbilityUseLimit.GetValueOrDefault(pc.PlayerId, float.NaN);
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public static float GetAbilityUseLimit(this byte playerId) => Main.AbilityUseLimit.GetValueOrDefault(playerId, float.NaN);
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public static void RpcRemoveAbilityUse(this PlayerControl pc)
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{
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float current = pc.GetAbilityUseLimit();
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if (float.IsNaN(current)) return;
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pc.SetAbilityUseLimit(current - 1);
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}
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public static void RpcIncreaseAbilityUseLimitBy(this PlayerControl pc, float get)
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{
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float current = pc.GetAbilityUseLimit();
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if (float.IsNaN(current)) return;
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pc.SetAbilityUseLimit(current + get);
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}
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public static void SetAbilityUseLimit(this PlayerControl pc, float limit, bool rpc = true)
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{
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if (float.IsNaN(limit)) return;
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Main.AbilityUseLimit[pc.PlayerId] = limit;
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if (AmongUsClient.Instance.AmHost && pc.IsNonHostModClient() && rpc)
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{
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var writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SyncAbilityUseLimit, SendOption.Reliable);
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writer.Write(pc.PlayerId);
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writer.Write(limit);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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}
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public static void SetAbilityUseLimit(this byte playerId, float limit, bool rpc = true)
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{
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if (float.IsNaN(limit)) return;
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Main.AbilityUseLimit[playerId] = limit;
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if (AmongUsClient.Instance.AmHost && playerId.IsPlayerModClient() && playerId != 0 && rpc)
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{
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var writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SyncAbilityUseLimit, SendOption.Reliable);
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writer.Write(playerId);
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writer.Write(limit);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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}
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public static void Suicide(this PlayerControl pc, PlayerState.DeathReason deathReason = PlayerState.DeathReason.Suicide, PlayerControl realKiller = null)
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{
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Main.PlayerStates[pc.PlayerId].deathReason = deathReason;
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Main.PlayerStates[pc.PlayerId].SetDead();
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Medic.IsDead(pc);
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if (realKiller != null)
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{
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pc.SetRealKiller(realKiller);
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if (realKiller.Is(CustomRoles.Damocles)) Damocles.OnMurder(realKiller.PlayerId);
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IncreaseAbilityUseLimitOnKill(realKiller);
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}
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pc.Kill(pc);
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}
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public static void SetKillCooldown(this PlayerControl player, float time = -1f, PlayerControl target = null, bool forceAnime = false)
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{
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if (player == null) return;
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Logger.Info($"{player.GetNameWithRole()}'s KCD set to {(Math.Abs(time - (-1f)) < 0.5f ? Main.AllPlayerKillCooldown[player.PlayerId] : time)}s", "SetKCD");
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if (player.GetCustomRole().UsesPetInsteadOfKill())
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{
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if (Math.Abs(time - (-1f)) < 0.5f) player.AddKCDAsAbilityCD();
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else player.AddAbilityCD((int)Math.Round(time));
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return;
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}
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if (!player.CanUseKillButton()) return;
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player.AddKillTimerToDict(CD: time);
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if (target == null) target = player;
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if (time >= 0f) Main.AllPlayerKillCooldown[player.PlayerId] = time * 2;
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else Main.AllPlayerKillCooldown[player.PlayerId] *= 2;
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if (player.Is(CustomRoles.Glitch))
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{
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Glitch.LastKill = TimeStamp + ((int)(time / 2) - Glitch.KillCooldown.GetInt());
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Glitch.KCDTimer = (int)(time / 2);
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}
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else if (forceAnime || !player.IsModClient() || !Options.DisableShieldAnimations.GetBool())
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{
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player.SyncSettings();
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player.RpcGuardAndKill(target, 11, fromSetKCD: true);
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}
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else
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{
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time = Main.AllPlayerKillCooldown[player.PlayerId] / 2;
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if (player.AmOwner) PlayerControl.LocalPlayer.SetKillTimer(time);
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else
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{
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetKillTimer, SendOption.Reliable, player.GetClientId());
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writer.Write(time);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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Main.AllPlayerControls.Where(x => x.Is(CustomRoles.Observer) && target.PlayerId != x.PlayerId).Do(x => x.RpcGuardAndKill(target, 11, true, fromSetKCD: true));
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}
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if (player.GetCustomRole() is not CustomRoles.Inhibitor and not CustomRoles.Saboteur) player.ResetKillCooldown();
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}
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//public static void SetKillCooldownV3(this PlayerControl player, float time = -1f, PlayerControl target = null, bool forceAnime = false)
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//{
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// if (player == null) return;
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// if (!player.CanUseKillButton()) return;
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// if (target == null) target = player;
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// if (time >= 0f) Main.AllPlayerKillCooldown[player.PlayerId] = time * 2;
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// else Main.AllPlayerKillCooldown[player.PlayerId] *= 2;
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// if (forceAnime || !player.IsModClient() || !Options.DisableShieldAnimations.GetBool())
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// {
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// player.SyncSettings();
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// player.RpcGuardAndKill(target, 11);
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// }
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// else
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// {
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// time = Main.AllPlayerKillCooldown[player.PlayerId] / 2;
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// if (player.AmOwner) PlayerControl.LocalPlayer.SetKillTimer(time);
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// else
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// {
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// MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetKillTimer, SendOption.Reliable, player.GetClientId());
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// writer.Write(time);
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// AmongUsClient.Instance.FinishRpcImmediately(writer);
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// }
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// Main.AllPlayerControls.Where(x => x.Is(CustomRoles.Observer) && target.PlayerId != x.PlayerId).Do(x => x.RpcGuardAndKill(target, 11, true));
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// }
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// player.ResetKillCooldown();
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//}
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public static void RpcSpecificMurderPlayer(this PlayerControl killer, PlayerControl target = null)
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{
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if (target == null) target = killer;
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if (killer.AmOwner)
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{
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killer.MurderPlayer(target, ResultFlags);
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}
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else
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{
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MessageWriter messageWriter = AmongUsClient.Instance.StartRpcImmediately(killer.NetId, (byte)RpcCalls.MurderPlayer, SendOption.Reliable, killer.GetClientId());
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messageWriter.WriteNetObject(target);
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messageWriter.Write((byte)ResultFlags);
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AmongUsClient.Instance.FinishRpcImmediately(messageWriter);
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}
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}
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/*
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[Obsolete]
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public static void RpcSpecificProtectPlayer(this PlayerControl killer, PlayerControl target = null, int colorId = 0)
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{
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if (AmongUsClient.Instance.AmClient)
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{
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killer.ProtectPlayer(target, colorId);
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}
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MessageWriter messageWriter = AmongUsClient.Instance.StartRpcImmediately(killer.NetId, (byte)RpcCalls.ProtectPlayer, SendOption.Reliable, killer.GetClientId());
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messageWriter.WriteNetObject(target);
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messageWriter.Write(colorId);
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AmongUsClient.Instance.FinishRpcImmediately(messageWriter);
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}
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*/
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public static void RpcResetAbilityCooldown(this PlayerControl target)
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{
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if (!AmongUsClient.Instance.AmHost) return; //ホスト以外が実行しても何も起こさない
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Logger.Info($"Reset Ability Cooldown for {target.name} (ID: {target.PlayerId})", "RpcResetAbilityCooldown");
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if (target.Is(CustomRoles.Glitch))
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{
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Glitch.LastHack = TimeStamp;
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Glitch.LastMimic = TimeStamp;
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Glitch.MimicCDTimer = 10;
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Glitch.HackCDTimer = 10;
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}
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else if (PlayerControl.LocalPlayer == target)
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{
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// If target is host
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PlayerControl.LocalPlayer.Data.Role.SetCooldown();
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}
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else
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{
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// If target is not host
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(target.NetId, (byte)RpcCalls.ProtectPlayer, SendOption.None, target.GetClientId());
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writer.WriteNetObject(target);
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writer.Write(0);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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/*
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When a player guards someone, ability cooldowns are reset regardless of that player's role.
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Due to the addition of logs, it is no longer possible to guard no one, so it has been changed to the player guarding themselves for 0 seconds instead.
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This change disables Guardian Angel as a position.
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Reset host cooldown directly.
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*/
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}
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public static void RpcDesyncRepairSystem(this PlayerControl target, SystemTypes systemType, int amount)
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{
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var messageWriter = AmongUsClient.Instance.StartRpcImmediately(ShipStatus.Instance.NetId, (byte)RpcCalls.UpdateSystem, SendOption.Reliable, target.GetClientId());
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messageWriter.Write((byte)systemType);
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messageWriter.WriteNetObject(target);
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messageWriter.Write((byte)amount);
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AmongUsClient.Instance.FinishRpcImmediately(messageWriter);
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}
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/*public static void RpcBeKilled(this PlayerControl player, PlayerControl KilledBy = null) {
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if(!AmongUsClient.Instance.AmHost) return;
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byte KilledById;
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if(KilledBy == null)
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KilledById = byte.MaxValue;
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else
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KilledById = KilledBy.PlayerId;
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(player.NetId, (byte)CustomRPC.BeKilled, Hazel.SendOption.Reliable, -1);
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writer.Write(player.PlayerId);
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writer.Write(KilledById);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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RPC.BeKilled(player.PlayerId, KilledById);
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}*/
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public static void MarkDirtySettings(this PlayerControl player)
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{
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PlayerGameOptionsSender.SetDirty(player.PlayerId);
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}
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public static void SyncSettings(this PlayerControl player)
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{
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PlayerGameOptionsSender.SetDirty(player.PlayerId);
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GameOptionsSender.SendAllGameOptions();
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}
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public static TaskState GetTaskState(this PlayerControl player) => Main.PlayerStates[player.PlayerId].TaskState;
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/*public static GameOptionsData DeepCopy(this GameOptionsData opt)
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{
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var optByte = opt.ToBytes(5);
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return GameOptionsData.FromBytes(optByte);
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}*/
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public static bool IsNonHostModClient(this PlayerControl pc) => pc.IsModClient() && pc.PlayerId != 0;
|
|
|
|
public static string GetDisplayRoleName(this PlayerControl player, bool pure = false)
|
|
{
|
|
return Utils.GetDisplayRoleName(player.PlayerId, pure);
|
|
}
|
|
public static string GetSubRoleName(this PlayerControl player, bool forUser = false)
|
|
{
|
|
var SubRoles = Main.PlayerStates[player.PlayerId].SubRoles.ToArray();
|
|
if (SubRoles.Length == 0) return string.Empty;
|
|
var sb = new StringBuilder();
|
|
foreach (CustomRoles role in SubRoles)
|
|
{
|
|
if (role == CustomRoles.NotAssigned) continue;
|
|
sb.Append($"{ColorString(Color.white, "\n<size=1>")}{GetRoleName(role, forUser)}");
|
|
}
|
|
|
|
return sb.ToString();
|
|
}
|
|
public static string GetAllRoleName(this PlayerControl player, bool forUser = true)
|
|
{
|
|
if (!player) return null;
|
|
var text = GetRoleName(player.GetCustomRole(), forUser);
|
|
text += player.GetSubRoleName(forUser);
|
|
return text;
|
|
}
|
|
public static string GetNameWithRole(this PlayerControl player, bool forUser = false)
|
|
{
|
|
return $"{player?.Data?.PlayerName}" + (GameStates.IsInGame && Options.CurrentGameMode is not CustomGameMode.FFA and not CustomGameMode.MoveAndStop and not CustomGameMode.HotPotato ? $" ({player?.GetAllRoleName(forUser).RemoveHtmlTags().Replace('\n', ' ')})" : string.Empty);
|
|
}
|
|
public static string GetRoleColorCode(this PlayerControl player)
|
|
{
|
|
return Utils.GetRoleColorCode(player.GetCustomRole());
|
|
}
|
|
public static Color GetRoleColor(this PlayerControl player)
|
|
{
|
|
return Utils.GetRoleColor(player.GetCustomRole());
|
|
}
|
|
public static void ResetPlayerCam(this PlayerControl pc, float delay = 0f)
|
|
{
|
|
if (pc == null || !AmongUsClient.Instance.AmHost || pc.AmOwner) return;
|
|
|
|
var systemtypes = (MapNames)Main.NormalOptions.MapId switch
|
|
{
|
|
MapNames.Polus => SystemTypes.Laboratory,
|
|
MapNames.Airship => SystemTypes.HeliSabotage,
|
|
_ => SystemTypes.Reactor,
|
|
};
|
|
|
|
_ = new LateTask(() =>
|
|
{
|
|
pc.RpcDesyncRepairSystem(systemtypes, 128);
|
|
}, 0f + delay, "Reactor Desync");
|
|
|
|
_ = new LateTask(() =>
|
|
{
|
|
pc.RpcSpecificMurderPlayer();
|
|
}, 0.2f + delay, "Murder To Reset Cam");
|
|
|
|
_ = new LateTask(() =>
|
|
{
|
|
pc.RpcDesyncRepairSystem(systemtypes, 16);
|
|
if (Main.NormalOptions.MapId == 4) // Airship only
|
|
pc.RpcDesyncRepairSystem(systemtypes, 17);
|
|
}, 0.4f + delay, "Fix Desync Reactor");
|
|
}
|
|
public static void ReactorFlash(this PlayerControl pc, float delay = 0f)
|
|
{
|
|
if (pc == null) return;
|
|
|
|
Logger.Info($"Reactor Flash for {pc.GetNameWithRole()}", "ReactorFlash");
|
|
|
|
var systemtypes = (MapNames)Main.NormalOptions.MapId switch
|
|
{
|
|
MapNames.Polus => SystemTypes.Laboratory,
|
|
MapNames.Airship => SystemTypes.HeliSabotage,
|
|
_ => SystemTypes.Reactor,
|
|
};
|
|
|
|
float FlashDuration = Options.KillFlashDuration.GetFloat();
|
|
|
|
pc.RpcDesyncRepairSystem(systemtypes, 128);
|
|
|
|
_ = new LateTask(() =>
|
|
{
|
|
pc.RpcDesyncRepairSystem(systemtypes, 16);
|
|
|
|
if (Main.NormalOptions.MapId == 4) // on Airship
|
|
pc.RpcDesyncRepairSystem(systemtypes, 17);
|
|
}, FlashDuration + delay, "Fix Desync Reactor");
|
|
}
|
|
|
|
public static string GetRealName(this PlayerControl player, bool isMeeting = false)
|
|
{
|
|
return isMeeting ? player?.Data?.PlayerName : player?.name;
|
|
}
|
|
public static bool HasKillButton(this PlayerControl pc)
|
|
{
|
|
CustomRoles role = pc.GetCustomRole();
|
|
if (!pc.IsAlive() || pc.Data.Role.Role == RoleTypes.GuardianAngel || Pelican.IsEaten(pc.PlayerId)) return false;
|
|
if (role.GetDYRole() == RoleTypes.Impostor || role.GetVNRole() is CustomRoles.Impostor or CustomRoles.Shapeshifter) return true;
|
|
return pc.Is(CustomRoleTypes.Impostor) || role.IsNK() || role.IsTasklessCrewmate();
|
|
}
|
|
public static bool CanUseKillButton(this PlayerControl pc)
|
|
{
|
|
return pc.IsAlive() && pc.Data.Role.Role != RoleTypes.GuardianAngel && !Pelican.IsEaten(pc.PlayerId) && Options.CurrentGameMode is not (CustomGameMode.MoveAndStop or CustomGameMode.HotPotato) && !Penguin.IsVictim(pc) && (Mastermind.ManipulatedPlayers.ContainsKey(pc.PlayerId) || Main.PlayerStates.TryGetValue(pc.PlayerId, out var state) && state.Role.CanUseKillButton(pc));
|
|
|
|
return pc.GetCustomRole() switch
|
|
{
|
|
//SoloKombat
|
|
CustomRoles.KB_Normal => pc.SoloAlive(),
|
|
//FFA
|
|
CustomRoles.Killer => pc.IsAlive(),
|
|
//Move And Stop
|
|
CustomRoles.Tasker => false,
|
|
//Hot Potato
|
|
CustomRoles.Potato => false,
|
|
//Standard
|
|
CustomRoles.FireWorks => FireWorks.CanUseKillButton(pc),
|
|
CustomRoles.Mafia => CanMafiaKill(),
|
|
// CustomRoles.Mare => pc.IsAlive(),
|
|
//CustomRoles.Underdog => playerCount <= Options.UnderdogMaximumPlayersNeededToKill.GetInt(),
|
|
CustomRoles.Underdog => pc.IsAlive(),
|
|
CustomRoles.Mastermind => pc.IsAlive(),
|
|
CustomRoles.Gambler => pc.IsAlive(),
|
|
CustomRoles.RiftMaker => pc.IsAlive(),
|
|
CustomRoles.Hitman => pc.IsAlive(),
|
|
CustomRoles.Sapper => false,
|
|
CustomRoles.Penguin => pc.IsAlive(),
|
|
CustomRoles.Stealth => pc.IsAlive(),
|
|
CustomRoles.Nullifier => pc.IsAlive(),
|
|
CustomRoles.Chronomancer => pc.IsAlive(),
|
|
CustomRoles.Mafioso => pc.IsAlive(),
|
|
CustomRoles.Consort => pc.IsAlive(),
|
|
CustomRoles.Duellist => pc.IsAlive(),
|
|
CustomRoles.YinYanger => pc.IsAlive(),
|
|
CustomRoles.Librarian => pc.IsAlive() && Librarian.CanUseKillButton(pc),
|
|
CustomRoles.Cantankerous => pc.IsAlive() && Cantankerous.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.Swiftclaw => pc.IsAlive(),
|
|
CustomRoles.Kidnapper => pc.IsAlive(),
|
|
CustomRoles.Swapster => pc.IsAlive(),
|
|
CustomRoles.Kamikaze => pc.IsAlive(),
|
|
CustomRoles.Inhibitor => !IsActive(SystemTypes.Electrical) && !IsActive(SystemTypes.Comms) && !IsActive(SystemTypes.MushroomMixupSabotage) && !IsActive(SystemTypes.Laboratory) && !IsActive(SystemTypes.LifeSupp) && !IsActive(SystemTypes.Reactor) && !IsActive(SystemTypes.HeliSabotage),
|
|
CustomRoles.Saboteur => IsActive(SystemTypes.Electrical) || IsActive(SystemTypes.Comms) || IsActive(SystemTypes.MushroomMixupSabotage) || IsActive(SystemTypes.Laboratory) || IsActive(SystemTypes.LifeSupp) || IsActive(SystemTypes.Reactor) || IsActive(SystemTypes.HeliSabotage),
|
|
CustomRoles.Sniper => Sniper.CanUseKillButton(pc),
|
|
CustomRoles.Sheriff => Sheriff.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.Crusader => Crusader.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.CopyCat => pc.IsAlive(),
|
|
CustomRoles.Jailor => pc.IsAlive(),
|
|
CustomRoles.Pelican => pc.IsAlive(),
|
|
CustomRoles.Arsonist => Options.ArsonistCanIgniteAnytime.GetBool() ? GetDousedPlayerCount(pc.PlayerId).Item1 < Options.ArsonistMaxPlayersToIgnite.GetInt() : !pc.IsDouseDone(),
|
|
CustomRoles.Revolutionist => !pc.IsDrawDone(),
|
|
CustomRoles.SwordsMan => pc.IsAlive() && !SwordsMan.IsKilled(pc.PlayerId),
|
|
CustomRoles.Jackal => pc.IsAlive(),
|
|
CustomRoles.Sidekick => pc.IsAlive(),
|
|
CustomRoles.HexMaster => pc.IsAlive(),
|
|
CustomRoles.Bandit => pc.IsAlive(),
|
|
CustomRoles.Agitater => pc.IsAlive(),
|
|
CustomRoles.Poisoner => pc.IsAlive(),
|
|
CustomRoles.Juggernaut => pc.IsAlive(),
|
|
//CustomRoles.Reverie => pc.IsAlive(),
|
|
CustomRoles.Ritualist => pc.IsAlive(),
|
|
CustomRoles.Pyromaniac => pc.IsAlive(),
|
|
CustomRoles.Eclipse => pc.IsAlive(),
|
|
CustomRoles.NSerialKiller => pc.IsAlive(),
|
|
CustomRoles.SoulHunter => pc.IsAlive(),
|
|
CustomRoles.Enderman => pc.IsAlive(),
|
|
CustomRoles.Mycologist => pc.IsAlive(),
|
|
CustomRoles.Bubble => pc.IsAlive(),
|
|
CustomRoles.Hookshot => pc.IsAlive(),
|
|
CustomRoles.Sprayer => pc.IsAlive(),
|
|
CustomRoles.PlagueDoctor => pc.IsAlive() && PlagueDoctor.CanUseKillButton(),
|
|
CustomRoles.Postman => pc.IsAlive() && !Postman.IsFinished,
|
|
CustomRoles.Magician => pc.IsAlive(),
|
|
CustomRoles.WeaponMaster => pc.IsAlive() && WeaponMaster.CanKill(),
|
|
CustomRoles.Reckless => pc.IsAlive(),
|
|
CustomRoles.Vengeance => pc.IsAlive(),
|
|
CustomRoles.HeadHunter => pc.IsAlive(),
|
|
CustomRoles.Imitator => pc.IsAlive(),
|
|
CustomRoles.Werewolf => Werewolf.IsRampaging(pc.PlayerId) && pc.IsAlive(),
|
|
CustomRoles.Medusa => pc.IsAlive(),
|
|
CustomRoles.Traitor => pc.IsAlive(),
|
|
CustomRoles.Glitch => pc.IsAlive(),
|
|
CustomRoles.Pickpocket => pc.IsAlive(),
|
|
CustomRoles.Maverick => pc.IsAlive(),
|
|
CustomRoles.Jinx => pc.IsAlive(),
|
|
CustomRoles.Parasite => pc.IsAlive(),
|
|
CustomRoles.Refugee => pc.IsAlive(),
|
|
//CustomRoles.NWitch => pc.IsAlive(),
|
|
CustomRoles.Wraith => pc.IsAlive(),
|
|
CustomRoles.Bomber => Options.BomberCanKill.GetBool() && pc.IsAlive(),
|
|
CustomRoles.Nuker => false,
|
|
CustomRoles.Innocent => pc.IsAlive(),
|
|
//CustomRoles.Counterfeiter => Counterfeiter.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.Aid => pc.IsAlive() && pc.GetAbilityUseLimit() >= 1,
|
|
CustomRoles.Escort => pc.IsAlive() && pc.GetAbilityUseLimit() >= 1,
|
|
CustomRoles.DonutDelivery => pc.IsAlive() && pc.GetAbilityUseLimit() >= 1,
|
|
CustomRoles.Gaulois => pc.IsAlive() && pc.GetAbilityUseLimit() >= 1,
|
|
CustomRoles.Analyzer => pc.IsAlive() && Analyzer.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.Witness => pc.IsAlive(),
|
|
CustomRoles.Pursuer => Pursuer.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.Morphling => Morphling.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.FFF => pc.IsAlive(),
|
|
CustomRoles.Medic => Medic.CanUseKillButton(pc.PlayerId),
|
|
CustomRoles.Gamer => pc.IsAlive(),
|
|
CustomRoles.DarkHide => DarkHide.CanUseKillButton(pc),
|
|
CustomRoles.Provocateur => pc.IsAlive() && !Main.Provoked.ContainsKey(pc.PlayerId),
|
|
CustomRoles.Assassin => Assassin.CanUseKillButton(pc),
|
|
CustomRoles.Undertaker => Undertaker.CanUseKillButton(pc),
|
|
CustomRoles.BloodKnight => pc.IsAlive(),
|
|
CustomRoles.Doppelganger => pc.IsAlive(),
|
|
CustomRoles.Crewpostor => false,
|
|
CustomRoles.Totocalcio => Totocalcio.CanUseKillButton(pc),
|
|
CustomRoles.Romantic => pc.IsAlive(),
|
|
CustomRoles.RuthlessRomantic => pc.IsAlive(),
|
|
CustomRoles.VengefulRomantic => VengefulRomantic.CanUseKillButton(pc),
|
|
CustomRoles.Succubus => Succubus.CanUseKillButton(pc),
|
|
CustomRoles.Necromancer => Necromancer.CanUseKillButton(pc),
|
|
CustomRoles.Deathknight => Deathknight.CanUseKillButton(pc),
|
|
//CustomRoles.CursedSoul => CursedSoul.CanUseKillButton(pc),
|
|
CustomRoles.Amnesiac => Amnesiac.CanUseKillButton(pc),
|
|
//CustomRoles.Warlock => !Main.isCurseAndKill.TryGetValue(pc.PlayerId, out bool wcs) || !wcs,
|
|
CustomRoles.Monarch => Monarch.CanUseKillButton(pc),
|
|
CustomRoles.Deputy => Deputy.CanUseKillButton(pc),
|
|
CustomRoles.Virus => pc.IsAlive(),
|
|
CustomRoles.Farseer => pc.IsAlive(),
|
|
CustomRoles.Spiritcaller => pc.IsAlive(),
|
|
CustomRoles.PlagueBearer => pc.IsAlive(),
|
|
CustomRoles.Pestilence => pc.IsAlive(),
|
|
//CustomRoles.Pirate => pc.IsAlive(),
|
|
|
|
_ => pc.Is(CustomRoleTypes.Impostor),
|
|
};
|
|
}
|
|
public static bool CanUseImpostorVentButton(this PlayerControl pc)
|
|
{
|
|
if (!pc.IsAlive() || pc.Data.Role.Role == RoleTypes.GuardianAngel || Penguin.IsVictim(pc)) return false;
|
|
if (CopyCat.playerIdList.Contains(pc.PlayerId)) return true;
|
|
|
|
if ((pc.Is(CustomRoles.Nimble) || Options.EveryoneCanVent.GetBool()) && pc.GetCustomRole().GetVNRole() != CustomRoles.Engineer) return true;
|
|
|
|
return pc.GetCustomRole() switch
|
|
{
|
|
CustomRoles.Minimalism or
|
|
CustomRoles.Sheriff or
|
|
CustomRoles.Deputy or
|
|
CustomRoles.Innocent or
|
|
// CustomRoles.SwordsMan or
|
|
CustomRoles.FFF or
|
|
CustomRoles.Medic or
|
|
// CustomRoles.NWitch or
|
|
CustomRoles.Monarch or
|
|
CustomRoles.Provocateur or
|
|
CustomRoles.Totocalcio or
|
|
CustomRoles.Romantic or
|
|
CustomRoles.Succubus or
|
|
CustomRoles.Deathknight or
|
|
CustomRoles.Necromancer or
|
|
CustomRoles.Doppelganger or
|
|
//CustomRoles.CursedSoul or
|
|
CustomRoles.PlagueBearer or
|
|
CustomRoles.Amnesiac or
|
|
CustomRoles.PlagueDoctor or
|
|
CustomRoles.Crusader
|
|
=> false,
|
|
|
|
CustomRoles.Jackal => Jackal.CanVent.GetBool(),
|
|
CustomRoles.VengefulRomantic => Romantic.VengefulCanVent.GetBool(),
|
|
CustomRoles.RuthlessRomantic => Romantic.RuthlessCanVent.GetBool(),
|
|
CustomRoles.Sidekick => Jackal.CanVentSK.GetBool(),
|
|
CustomRoles.Glitch => Glitch.CanVent.GetBool(),
|
|
CustomRoles.Poisoner => Poisoner.CanVent.GetBool(),
|
|
CustomRoles.NSerialKiller => NSerialKiller.CanVent.GetBool(),
|
|
CustomRoles.SoulHunter => SoulHunter.CanVent.GetBool(),
|
|
CustomRoles.Enderman => Enderman.CanVent.GetBool(),
|
|
CustomRoles.Mycologist => true,
|
|
CustomRoles.Bubble => Bubble.CanVent.GetBool(),
|
|
CustomRoles.Hookshot => Hookshot.CanVent.GetBool(),
|
|
CustomRoles.Sprayer => Sprayer.CanVent.GetBool(),
|
|
CustomRoles.Magician => Magician.CanVent.GetBool(),
|
|
CustomRoles.Reckless => Reckless.CanVent.GetBool(),
|
|
CustomRoles.WeaponMaster => WeaponMaster.CanVent.GetBool(),
|
|
CustomRoles.Postman => Postman.CanVent.GetBool(),
|
|
CustomRoles.Pyromaniac => Pyromaniac.CanVent.GetBool(),
|
|
CustomRoles.Eclipse => Eclipse.CanVent.GetBool(),
|
|
CustomRoles.Vengeance => Vengeance.CanVent.GetBool(),
|
|
CustomRoles.HeadHunter => HeadHunter.CanVent.GetBool(),
|
|
CustomRoles.Imitator => Imitator.CanVent.GetBool(),
|
|
CustomRoles.DarkHide => DarkHide.CanVent.GetBool(),
|
|
CustomRoles.Werewolf => Werewolf.CanRampage(pc.PlayerId) || pc.inVent || Werewolf.IsRampaging(pc.PlayerId),
|
|
CustomRoles.Pestilence => PlagueBearer.PestilenceCanVent.GetBool(),
|
|
CustomRoles.Medusa => Medusa.CanVent.GetBool(),
|
|
CustomRoles.Traitor => Traitor.CanVent.GetBool(),
|
|
//CustomRoles.NWitch => NWitch.CanVent.GetBool(),
|
|
CustomRoles.Maverick => Maverick.CanVent.GetBool(),
|
|
CustomRoles.Jinx => Jinx.CanVent.GetBool(),
|
|
CustomRoles.Pelican => Pelican.CanVent.GetBool(),
|
|
CustomRoles.Gamer => Gamer.CanVent.GetBool(),
|
|
CustomRoles.BloodKnight => BloodKnight.CanVent.GetBool(),
|
|
CustomRoles.Juggernaut => Juggernaut.CanVent.GetBool(),
|
|
CustomRoles.Ritualist => Ritualist.CanVent.GetBool(),
|
|
CustomRoles.Virus => Virus.CanVent.GetBool(),
|
|
CustomRoles.SwordsMan => SwordsMan.CanVent.GetBool(),
|
|
CustomRoles.Pickpocket => Pickpocket.CanVent.GetBool(),
|
|
CustomRoles.Bandit => Bandit.CanVent.GetBool(),
|
|
CustomRoles.HexMaster => true,
|
|
CustomRoles.Wraith => true,
|
|
// CustomRoles.Chameleon => true,
|
|
CustomRoles.Parasite => true,
|
|
CustomRoles.Refugee => true,
|
|
CustomRoles.Wildling => Wildling.CanVent.GetBool(),
|
|
CustomRoles.Spiritcaller => Spiritcaller.CanVent.GetBool(),
|
|
|
|
CustomRoles.Arsonist => pc.IsDouseDone() || (Options.ArsonistCanIgniteAnytime.GetBool() && (GetDousedPlayerCount(pc.PlayerId).Item1 >= Options.ArsonistMinPlayersToIgnite.GetInt() || pc.inVent)),
|
|
CustomRoles.Revolutionist => pc.IsDrawDone(),
|
|
|
|
//SoloKombat
|
|
CustomRoles.KB_Normal => true,
|
|
//FFA
|
|
CustomRoles.Killer => true,
|
|
//Move And Stop
|
|
CustomRoles.Tasker => false,
|
|
//Hot Potato
|
|
CustomRoles.Potato => false,
|
|
|
|
_ => pc.Is(CustomRoleTypes.Impostor),
|
|
};
|
|
}
|
|
public static bool CanUseSabotage(this PlayerControl pc) // NOTE: THIS IS FOR THE HUD FOR MODDED CLIENTS, THIS DOES NOT DETERMINE WHETHER A ROLE CAN SABOTAGE
|
|
{
|
|
if (!pc.IsAlive() || pc.Data.Role.Role == RoleTypes.GuardianAngel) return false;
|
|
|
|
return pc.GetCustomRole() switch
|
|
{
|
|
CustomRoles.Sheriff or
|
|
CustomRoles.Crusader or
|
|
CustomRoles.CopyCat or
|
|
//CustomRoles.CursedSoul or
|
|
CustomRoles.Amnesiac or
|
|
CustomRoles.Monarch or
|
|
CustomRoles.Deputy or
|
|
CustomRoles.Arsonist or
|
|
CustomRoles.Medusa or
|
|
CustomRoles.SwordsMan or
|
|
//CustomRoles.Reverie or
|
|
CustomRoles.Innocent or
|
|
CustomRoles.Pelican or
|
|
//CustomRoles.Counterfeiter or
|
|
CustomRoles.Aid or
|
|
CustomRoles.DonutDelivery or
|
|
CustomRoles.Gaulois or
|
|
CustomRoles.Analyzer or
|
|
CustomRoles.Escort or
|
|
CustomRoles.Pursuer or
|
|
CustomRoles.Revolutionist or
|
|
CustomRoles.FFF or
|
|
CustomRoles.Medic or
|
|
CustomRoles.Gamer or
|
|
CustomRoles.HexMaster or
|
|
CustomRoles.Wraith or
|
|
CustomRoles.Juggernaut or
|
|
CustomRoles.Jinx or
|
|
CustomRoles.DarkHide or
|
|
CustomRoles.Provocateur or
|
|
CustomRoles.BloodKnight or
|
|
CustomRoles.Poisoner or
|
|
CustomRoles.Pyromaniac or
|
|
CustomRoles.Eclipse or
|
|
CustomRoles.NSerialKiller or
|
|
CustomRoles.SoulHunter or
|
|
CustomRoles.Bubble or
|
|
CustomRoles.PlagueDoctor or
|
|
CustomRoles.Reckless or
|
|
CustomRoles.Postman or
|
|
CustomRoles.Vengeance or
|
|
CustomRoles.HeadHunter or
|
|
CustomRoles.Imitator or
|
|
CustomRoles.Maverick or
|
|
//CustomRoles.NWitch or
|
|
CustomRoles.Ritualist or
|
|
CustomRoles.Totocalcio or
|
|
CustomRoles.Succubus or
|
|
CustomRoles.Necromancer or
|
|
CustomRoles.Deathknight or
|
|
CustomRoles.Virus or
|
|
CustomRoles.Farseer or
|
|
CustomRoles.Pickpocket or
|
|
CustomRoles.PlagueBearer or
|
|
CustomRoles.Pestilence or
|
|
CustomRoles.Romantic or
|
|
CustomRoles.VengefulRomantic or
|
|
CustomRoles.RuthlessRomantic or
|
|
CustomRoles.Werewolf or
|
|
CustomRoles.Spiritcaller
|
|
=> false,
|
|
|
|
CustomRoles.Jackal => Jackal.CanUseSabotage.GetBool(),
|
|
CustomRoles.Sidekick => Jackal.CanUseSabotageSK.GetBool(),
|
|
CustomRoles.Traitor => Traitor.CanUseSabotage.GetBool(),
|
|
CustomRoles.Parasite => true,
|
|
CustomRoles.Enderman => true,
|
|
CustomRoles.Mycologist => Mycologist.SpreadAction.GetValue() == 1,
|
|
CustomRoles.Hookshot => true,
|
|
CustomRoles.Sprayer => true,
|
|
CustomRoles.Glitch => true,
|
|
CustomRoles.Refugee => true,
|
|
CustomRoles.Magician => true,
|
|
CustomRoles.WeaponMaster => true,
|
|
|
|
_ => pc.Is(CustomRoleTypes.Impostor),
|
|
};
|
|
}
|
|
public static Vector2 Pos(this PlayerControl pc) => new(pc.transform.position.x, pc.transform.position.y);
|
|
public static void AddKillTimerToDict(this PlayerControl pc, bool half = false, float CD = -1f)
|
|
{
|
|
float resultKCD;
|
|
if (Math.Abs(CD - (-1f)) < 0.5f)
|
|
{
|
|
resultKCD = Main.AllPlayerKillCooldown.GetValueOrDefault(pc.PlayerId, 0f);
|
|
|
|
if (half)
|
|
{
|
|
resultKCD /= 2f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
resultKCD = CD;
|
|
}
|
|
|
|
if (pc.GetCustomRole().UsesPetInsteadOfKill() && resultKCD > 0f)
|
|
{
|
|
pc.AddAbilityCD((int)Math.Round(resultKCD));
|
|
}
|
|
|
|
if (Main.KillTimers.TryGetValue(pc.PlayerId, out var timer) && timer > resultKCD) return;
|
|
Main.KillTimers[pc.PlayerId] = resultKCD;
|
|
}
|
|
|
|
public static bool IsDousedPlayer(this PlayerControl arsonist, PlayerControl target)
|
|
{
|
|
if (arsonist == null || target == null || Main.isDoused == null) return false;
|
|
Main.isDoused.TryGetValue((arsonist.PlayerId, target.PlayerId), out bool isDoused);
|
|
return isDoused;
|
|
}
|
|
public static bool IsDrawPlayer(this PlayerControl arsonist, PlayerControl target)
|
|
{
|
|
if (arsonist == null || target == null || Main.isDraw == null) return false;
|
|
Main.isDraw.TryGetValue((arsonist.PlayerId, target.PlayerId), out bool isDraw);
|
|
return isDraw;
|
|
}
|
|
public static bool IsRevealedPlayer(this PlayerControl player, PlayerControl target)
|
|
{
|
|
if (player == null || target == null || Main.isRevealed == null) return false;
|
|
Main.isRevealed.TryGetValue((player.PlayerId, target.PlayerId), out bool isDoused);
|
|
return isDoused;
|
|
}
|
|
public static void RpcSetDousedPlayer(this PlayerControl player, PlayerControl target, bool isDoused)
|
|
{
|
|
MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetDousedPlayer, SendOption.Reliable); //RPCによる同期
|
|
writer.Write(player.PlayerId);
|
|
writer.Write(target.PlayerId);
|
|
writer.Write(isDoused);
|
|
AmongUsClient.Instance.FinishRpcImmediately(writer);
|
|
}
|
|
public static void RpcSetDrawPlayer(this PlayerControl player, PlayerControl target, bool isDoused)
|
|
{
|
|
MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetDrawPlayer, SendOption.Reliable); //RPCによる同期
|
|
writer.Write(player.PlayerId);
|
|
writer.Write(target.PlayerId);
|
|
writer.Write(isDoused);
|
|
AmongUsClient.Instance.FinishRpcImmediately(writer);
|
|
}
|
|
public static void RpcSetRevealtPlayer(this PlayerControl player, PlayerControl target, bool isDoused)
|
|
{
|
|
MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetRevealedPlayer, SendOption.Reliable); //RPCによる同期
|
|
writer.Write(player.PlayerId);
|
|
writer.Write(target.PlayerId);
|
|
writer.Write(isDoused);
|
|
AmongUsClient.Instance.FinishRpcImmediately(writer);
|
|
}
|
|
public static bool IsShifted(this PlayerControl pc) => Main.CheckShapeshift.TryGetValue(pc.PlayerId, out var shifted) && shifted;
|
|
public static bool IsPlayerShifted(this byte id) => Main.CheckShapeshift.TryGetValue(id, out var shifted) && shifted;
|
|
public static void ResetKillCooldown(this PlayerControl player)
|
|
{
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Options.DefaultKillCooldown; //キルクールをデフォルトキルクールに変更
|
|
switch (player.GetCustomRole())
|
|
{
|
|
case CustomRoles.SerialKiller:
|
|
SerialKiller.ApplyKillCooldown(player.PlayerId); //シリアルキラーはシリアルキラーのキルクールに。
|
|
break;
|
|
case CustomRoles.TimeThief:
|
|
TimeThief.SetKillCooldown(player.PlayerId); //タイムシーフはタイムシーフのキルクールに。
|
|
break;
|
|
/* case CustomRoles.Mare:
|
|
Mare.SetKillCooldown(player.PlayerId);
|
|
break; */
|
|
case CustomRoles.EvilDiviner:
|
|
EvilDiviner.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Jailor:
|
|
Jailor.SetKillCooldown(player.PlayerId); //シリアルキラーはシリアルキラーのキルクールに。
|
|
break;
|
|
case CustomRoles.Morphling:
|
|
Morphling.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Cantankerous:
|
|
Cantankerous.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Doppelganger:
|
|
Doppelganger.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Ritualist:
|
|
Ritualist.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Pickpocket:
|
|
Pickpocket.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Agitater:
|
|
Agitater.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Arsonist:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Options.ArsonistCooldown.GetFloat();
|
|
break;
|
|
case CustomRoles.YinYanger:
|
|
YinYanger.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Mafioso:
|
|
Mafioso.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Chronomancer:
|
|
Chronomancer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Nullifier:
|
|
Nullifier.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Stealth:
|
|
Stealth.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Sapper:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = 300f;
|
|
break;
|
|
case CustomRoles.Hitman:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Hitman.KillCooldown.GetFloat();
|
|
break;
|
|
case CustomRoles.Mastermind:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Mastermind.KillCooldown.GetFloat();
|
|
break;
|
|
case CustomRoles.Gambler:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Gambler.KillCooldown.GetFloat();
|
|
break;
|
|
case CustomRoles.RiftMaker:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = RiftMaker.KillCooldown.GetFloat();
|
|
break;
|
|
case CustomRoles.Saboteur:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Options.SaboteurCDAfterMeetings.GetFloat();
|
|
break;
|
|
case CustomRoles.Revolutionist:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Options.RevolutionistCooldown.GetFloat();
|
|
break;
|
|
case CustomRoles.Jackal:
|
|
Jackal.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Sidekick:
|
|
Sidekick.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.PlagueBearer:
|
|
PlagueBearer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Bandit:
|
|
Bandit.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Pestilence:
|
|
PlagueBearer.SetKillCooldownPestilence(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Councillor:
|
|
Councillor.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.HexMaster:
|
|
case CustomRoles.Wraith:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Options.DefaultKillCooldown;
|
|
break;
|
|
case CustomRoles.NSerialKiller:
|
|
NSerialKiller.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.SoulHunter:
|
|
SoulHunter.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Enderman:
|
|
Enderman.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Mycologist:
|
|
Mycologist.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Bubble:
|
|
Bubble.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Hookshot:
|
|
Hookshot.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Sprayer:
|
|
Sprayer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.PlagueDoctor:
|
|
PlagueDoctor.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Penguin:
|
|
Penguin.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.WeaponMaster:
|
|
WeaponMaster.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Magician:
|
|
Magician.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Reckless:
|
|
Reckless.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Postman:
|
|
Postman.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.HeadHunter:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = HeadHunter.KCD;
|
|
break;
|
|
case CustomRoles.Pyromaniac:
|
|
Pyromaniac.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Eclipse:
|
|
Eclipse.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Vengeance:
|
|
Vengeance.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Imitator:
|
|
Imitator.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Werewolf:
|
|
Werewolf.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Traitor:
|
|
Traitor.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Glitch:
|
|
Glitch.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
//case CustomRoles.NWitch:
|
|
// NWitch.SetKillCooldown(player.PlayerId);
|
|
// break;
|
|
case CustomRoles.Maverick:
|
|
Maverick.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Jinx:
|
|
Jinx.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Poisoner:
|
|
Poisoner.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Sheriff:
|
|
Sheriff.SetKillCooldown(player.PlayerId); //シェリフはシェリフのキルクールに。
|
|
break;
|
|
case CustomRoles.CopyCat:
|
|
CopyCat.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.SwordsMan:
|
|
SwordsMan.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Bomber:
|
|
if (Options.BomberCanKill.GetBool())
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Options.BomberKillCD.GetFloat();
|
|
else
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = 300f;
|
|
break;
|
|
case CustomRoles.Nuker:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = 300f;
|
|
break;
|
|
case CustomRoles.Pelican:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Pelican.KillCooldown.GetFloat();
|
|
break;
|
|
//case CustomRoles.Counterfeiter:
|
|
// Counterfeiter.SetKillCooldown(player.PlayerId);
|
|
// break;
|
|
case CustomRoles.Aid:
|
|
Aid.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Escort:
|
|
Escort.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.DonutDelivery:
|
|
DonutDelivery.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Gaulois:
|
|
Gaulois.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Analyzer:
|
|
Analyzer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Witness:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Options.WitnessCD.GetFloat();
|
|
break;
|
|
case CustomRoles.Pursuer:
|
|
Pursuer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.FFF:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = 15f;
|
|
break;
|
|
case CustomRoles.Medusa:
|
|
Medusa.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Medic:
|
|
Medic.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Gamer:
|
|
Gamer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.BallLightning:
|
|
BallLightning.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.DarkHide:
|
|
DarkHide.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Greedier:
|
|
Greedier.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.QuickShooter:
|
|
QuickShooter.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Provocateur:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = 15f;
|
|
break;
|
|
case CustomRoles.Assassin:
|
|
Assassin.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Undertaker:
|
|
Undertaker.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Sans:
|
|
Sans.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Juggernaut:
|
|
Juggernaut.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
//case CustomRoles.Reverie:
|
|
// Reverie.SetKillCooldown(player.PlayerId);
|
|
// break;
|
|
case CustomRoles.Hacker:
|
|
Hacker.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.KB_Normal:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = SoloKombatManager.KB_ATKCooldown.GetFloat();
|
|
break;
|
|
case CustomRoles.Killer:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = FFAManager.FFA_KCD.GetFloat();
|
|
break;
|
|
case CustomRoles.BloodKnight:
|
|
BloodKnight.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Totocalcio:
|
|
Totocalcio.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Romantic:
|
|
Romantic.SetKillCooldown();
|
|
break;
|
|
case CustomRoles.VengefulRomantic:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Romantic.VengefulKCD.GetFloat();
|
|
break;
|
|
case CustomRoles.RuthlessRomantic:
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = Romantic.RuthlessKCD.GetFloat();
|
|
break;
|
|
case CustomRoles.Gangster:
|
|
Gangster.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Succubus:
|
|
Succubus.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Deathknight:
|
|
Deathknight.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Necromancer:
|
|
Necromancer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
//case CustomRoles.CursedSoul:
|
|
// CursedSoul.SetKillCooldown(player.PlayerId);
|
|
// break;
|
|
case CustomRoles.Amnesiac:
|
|
Amnesiac.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Monarch:
|
|
Monarch.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Deputy:
|
|
Deputy.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Virus:
|
|
Virus.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Farseer:
|
|
Farseer.SetCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Dazzler:
|
|
Dazzler.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Deathpact:
|
|
Deathpact.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Devourer:
|
|
Devourer.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Spiritcaller:
|
|
Spiritcaller.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Lurker:
|
|
Lurker.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
case CustomRoles.Crusader:
|
|
Crusader.SetKillCooldown(player.PlayerId);
|
|
break;
|
|
}
|
|
if (player.PlayerId == LastImpostor.currentId)
|
|
LastImpostor.SetKillCooldown();
|
|
if (player.Is(CustomRoles.Mare))
|
|
if (IsActive(SystemTypes.Electrical)) Main.AllPlayerKillCooldown[player.PlayerId] = Options.MareKillCD.GetFloat();
|
|
else Main.AllPlayerKillCooldown[player.PlayerId] = Options.MareKillCDNormally.GetFloat();
|
|
|
|
if (Main.KilledDiseased.TryGetValue(player.PlayerId, out int value))
|
|
{
|
|
Main.AllPlayerKillCooldown[player.PlayerId] += value * Options.DiseasedCDOpt.GetFloat();
|
|
Logger.Info($"kill cd of player set to {Main.AllPlayerKillCooldown[player.PlayerId]}", "Diseased");
|
|
}
|
|
if (Main.KilledAntidote.TryGetValue(player.PlayerId, out int value1))
|
|
{
|
|
var kcd = Main.AllPlayerKillCooldown[player.PlayerId] - value1 * Options.AntidoteCDOpt.GetFloat();
|
|
if (kcd < 0) kcd = 0;
|
|
Main.AllPlayerKillCooldown[player.PlayerId] = kcd;
|
|
Logger.Info($"kill cd of player set to {Main.AllPlayerKillCooldown[player.PlayerId]}", "Antidote");
|
|
}
|
|
}
|
|
public static void TrapperKilled(this PlayerControl killer, PlayerControl target)
|
|
{
|
|
Logger.Info($"{target?.Data?.PlayerName}はTrapperだった", "Trapper");
|
|
var tmpSpeed = Main.AllPlayerSpeed[killer.PlayerId];
|
|
Main.AllPlayerSpeed[killer.PlayerId] = Main.MinSpeed; //tmpSpeedで後ほど値を戻すので代入しています。
|
|
ReportDeadBodyPatch.CanReport[killer.PlayerId] = false;
|
|
killer.MarkDirtySettings();
|
|
_ = new LateTask(() =>
|
|
{
|
|
Main.AllPlayerSpeed[killer.PlayerId] = Main.AllPlayerSpeed[killer.PlayerId] - Main.MinSpeed + tmpSpeed;
|
|
ReportDeadBodyPatch.CanReport[killer.PlayerId] = true;
|
|
killer.MarkDirtySettings();
|
|
RPC.PlaySoundRPC(killer.PlayerId, Sounds.TaskComplete);
|
|
}, Options.TrapperBlockMoveTime.GetFloat(), "Trapper BlockMove");
|
|
}
|
|
public static bool IsDouseDone(this PlayerControl player)
|
|
{
|
|
if (!player.Is(CustomRoles.Arsonist)) return false;
|
|
var count = GetDousedPlayerCount(player.PlayerId);
|
|
return count.Item1 >= count.Item2;
|
|
}
|
|
public static bool IsDrawDone(this PlayerControl player) //Determine whether the conditions to win are met
|
|
{
|
|
if (!player.Is(CustomRoles.Revolutionist)) return false;
|
|
var count = GetDrawPlayerCount(player.PlayerId, out var _);
|
|
return count.Item1 >= count.Item2;
|
|
}
|
|
public static void RpcExileV2(this PlayerControl player)
|
|
{
|
|
player.Exiled();
|
|
MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(player.NetId, (byte)RpcCalls.Exiled, SendOption.None);
|
|
AmongUsClient.Instance.FinishRpcImmediately(writer);
|
|
}
|
|
public static (Vector2 LOCATION, string ROOM_NAME) GetPositionInfo(this PlayerControl pc)
|
|
{
|
|
PlainShipRoom room = pc.GetPlainShipRoom();
|
|
string roomName = room == null ? "Outside" : room.name;
|
|
Vector2 pos = pc.Pos();
|
|
|
|
return (pos, roomName);
|
|
}
|
|
public static bool TP(this PlayerControl pc, PlayerControl target, bool log = true)
|
|
{
|
|
return Utils.TP(pc.NetTransform, target.Pos(), log);
|
|
}
|
|
public static bool TP(this PlayerControl pc, Vector2 location, bool log = true)
|
|
{
|
|
return Utils.TP(pc.NetTransform, location, log);
|
|
}
|
|
|
|
// ReSharper disable once InconsistentNaming
|
|
public static bool TPtoRndVent(this PlayerControl pc, bool log = true)
|
|
{
|
|
return Utils.TPtoRndVent(pc.NetTransform, log);
|
|
}
|
|
public static void Kill(this PlayerControl killer, PlayerControl target)
|
|
{
|
|
//Used for TOHE's pre-kill judgment
|
|
|
|
if (Options.CurrentGameMode == CustomGameMode.SoloKombat) return; if (target == null) target = killer;
|
|
|
|
if (target.GetTeam() is Team.Impostor or Team.Neutral) Stressed.OnNonCrewmateDead();
|
|
|
|
if (killer.Is(CustomRoles.Damocles)) Damocles.OnMurder(killer.PlayerId);
|
|
else if (killer.Is(Team.Impostor)) Damocles.OnOtherImpostorMurder();
|
|
if (target.Is(Team.Impostor)) Damocles.OnImpostorDeath();
|
|
|
|
IncreaseAbilityUseLimitOnKill(killer);
|
|
|
|
target.SetRealKiller(killer, NotOverRide: true);
|
|
|
|
if (killer.PlayerId == target.PlayerId && killer.shapeshifting)
|
|
{
|
|
_ = new LateTask(() => { killer.RpcMurderPlayer(target, true); }, 1.5f, "Shapeshifting Suicide Delay");
|
|
return;
|
|
}
|
|
|
|
killer.RpcMurderPlayer(target, true);
|
|
}
|
|
|
|
/*
|
|
public static void RpcMurderPlayerV2(this PlayerControl killer, PlayerControl target)
|
|
{
|
|
target.RemoveProtection();
|
|
MessageWriter messageWriter = AmongUsClient.Instance.StartRpcImmediately(target.NetId, (byte)RpcCalls.MurderPlayer, SendOption.Reliable);
|
|
messageWriter.WriteNetObject(target);
|
|
messageWriter.Write((int)MurderResultFlags.FailedProtected);
|
|
AmongUsClient.Instance.FinishRpcImmediately(messageWriter);
|
|
|
|
if (killer.AmOwner)
|
|
{
|
|
killer.RpcMurderPlayer(target, true);
|
|
}
|
|
else
|
|
{
|
|
killer.MurderPlayer(target, ResultFlags);
|
|
MessageWriter messageWriter2 = AmongUsClient.Instance.StartRpcImmediately(killer.NetId, (byte)RpcCalls.MurderPlayer, SendOption.Reliable);
|
|
messageWriter2.WriteNetObject(target);
|
|
messageWriter2.Write((int)ResultFlags);
|
|
AmongUsClient.Instance.FinishRpcImmediately(messageWriter2);
|
|
}
|
|
target.Data.IsDead = true;
|
|
|
|
NotifyRoles(SpecifySeer: killer, SpecifyTarget: target);
|
|
NotifyRoles(SpecifySeer: target);
|
|
}
|
|
*/
|
|
public static bool RpcCheckAndMurder(this PlayerControl killer, PlayerControl target, bool check = false) => CheckMurderPatch.RpcCheckAndMurder(killer, target, check);
|
|
|
|
public static void NoCheckStartMeeting(this PlayerControl reporter, GameData.PlayerInfo target, bool force = false)
|
|
{
|
|
if (Options.DisableMeeting.GetBool() && !force) return;
|
|
ReportDeadBodyPatch.AfterReportTasks(reporter, target);
|
|
MeetingRoomManager.Instance.AssignSelf(reporter, target);
|
|
DestroyableSingleton<HudManager>.Instance.OpenMeetingRoom(reporter);
|
|
reporter.RpcStartMeeting(target);
|
|
}
|
|
public static bool IsModClient(this PlayerControl player) => Main.playerVersion.ContainsKey(player.PlayerId);
|
|
|
|
public static List<PlayerControl> GetPlayersInAbilityRangeSorted(this PlayerControl player, bool ignoreColliders = false) => GetPlayersInAbilityRangeSorted(player, pc => true, ignoreColliders);
|
|
|
|
public static List<PlayerControl> GetPlayersInAbilityRangeSorted(this PlayerControl player, Predicate<PlayerControl> predicate, bool ignoreColliders = false)
|
|
{
|
|
var rangePlayersIL = RoleBehaviour.GetTempPlayerList();
|
|
List<PlayerControl> rangePlayers = [];
|
|
player.Data.Role.GetPlayersInAbilityRangeSorted(rangePlayersIL, ignoreColliders);
|
|
foreach (var pc in rangePlayersIL)
|
|
{
|
|
if (predicate(pc)) rangePlayers.Add(pc);
|
|
}
|
|
return rangePlayers;
|
|
}
|
|
public static bool IsNeutralKiller(this PlayerControl player) => player.GetCustomRole().IsNK();
|
|
public static bool IsNeutralBenign(this PlayerControl player) => player.GetCustomRole().IsNB();
|
|
public static bool IsNeutralEvil(this PlayerControl player) => player.GetCustomRole().IsNE();
|
|
public static bool IsNeutralChaos(this PlayerControl player) => player.GetCustomRole().IsNC();
|
|
public static bool IsSnitchTarget(this PlayerControl player) => player.GetCustomRole().IsSnitchTarget();
|
|
|
|
public static bool KnowDeathReason(this PlayerControl seer, PlayerControl target)
|
|
=> ((seer.Is(CustomRoles.Doctor) || seer.Is(CustomRoles.Autopsy)
|
|
|| (seer.Data.IsDead && Options.GhostCanSeeDeathReason.GetBool()))
|
|
&& target.Data.IsDead) || (target.Is(CustomRoles.Gravestone) && target.Data.IsDead);
|
|
|
|
public static string GetRoleInfo(this PlayerControl player, bool InfoLong = false)
|
|
{
|
|
var role = player.GetCustomRole();
|
|
if (role is CustomRoles.Crewmate or CustomRoles.Impostor)
|
|
InfoLong = false;
|
|
|
|
var text = role.ToString();
|
|
|
|
var Prefix = string.Empty;
|
|
if (!InfoLong)
|
|
{
|
|
Prefix = role switch
|
|
{
|
|
CustomRoles.Mafia => CanMafiaKill() ? "After" : "Before",
|
|
_ => Prefix
|
|
};
|
|
}
|
|
|
|
var Info = (role.IsVanilla() ? "Blurb" : "Info") + (InfoLong ? "Long" : string.Empty);
|
|
return GetString($"{Prefix}{text}{Info}");
|
|
}
|
|
public static void SetRealKiller(this PlayerControl target, PlayerControl killer, bool NotOverRide = false)
|
|
{
|
|
if (target == null)
|
|
{
|
|
Logger.Info("target is null", "SetRealKiller");
|
|
return;
|
|
}
|
|
var State = Main.PlayerStates[target.PlayerId];
|
|
if (State.RealKiller.TIMESTAMP != DateTime.MinValue && NotOverRide) return; // Do not overwrite if value already exists
|
|
byte killerId = killer == null ? byte.MaxValue : killer.PlayerId;
|
|
RPC.SetRealKiller(target.PlayerId, killerId);
|
|
}
|
|
public static PlayerControl GetRealKiller(this PlayerControl target)
|
|
{
|
|
var killerId = Main.PlayerStates[target.PlayerId].GetRealKiller();
|
|
return killerId == byte.MaxValue ? null : GetPlayerById(killerId);
|
|
}
|
|
public static PlainShipRoom GetPlainShipRoom(this PlayerControl pc)
|
|
{
|
|
if (!pc.IsAlive() || Pelican.IsEaten(pc.PlayerId)) return null;
|
|
var Rooms = ShipStatus.Instance.AllRooms.ToArray();
|
|
return Rooms.Where(room => room.roomArea).FirstOrDefault(room => pc.Collider.IsTouching(room.roomArea));
|
|
}
|
|
|
|
//汎用
|
|
public static bool Is(this PlayerControl target, CustomRoles role) =>
|
|
role > CustomRoles.NotAssigned ? target.GetCustomSubRoles().Contains(role) : target.GetCustomRole() == role;
|
|
public static bool Is(this PlayerControl target, CustomRoleTypes type) => target.GetCustomRole().GetCustomRoleTypes() == type;
|
|
public static bool Is(this PlayerControl target, RoleTypes type) => target.GetCustomRole().GetRoleTypes() == type;
|
|
public static bool Is(this PlayerControl target, CountTypes type) => target.GetCountTypes() == type;
|
|
public static bool Is(this PlayerControl target, Team team) => team switch
|
|
{
|
|
Team.Impostor => target.GetCustomRole().IsImpostorTeamV3(),
|
|
Team.Neutral => target.GetCustomRole().IsNeutralTeamV2(),
|
|
Team.Crewmate => target.GetCustomRole().IsCrewmateTeamV2(),
|
|
Team.None => target.Is(CustomRoles.GM) || target.Is(CountTypes.None) || target.Is(CountTypes.OutOfGame),
|
|
_ => false,
|
|
};
|
|
public static Team GetTeam(this PlayerControl target)
|
|
{
|
|
var role = target.GetCustomRole();
|
|
if (role.IsImpostorTeamV3()) return Team.Impostor;
|
|
if (role.IsNeutralTeamV2()) return Team.Neutral;
|
|
return role.IsCrewmateTeamV2() ? Team.Crewmate : Team.None;
|
|
}
|
|
public static bool IsAlive(this PlayerControl target)
|
|
{
|
|
//ロビーなら生きている
|
|
//targetがnullならば切断者なので生きていない
|
|
//targetがnullでなく取得できない場合は登録前なので生きているとする
|
|
if (target == null || target.Is(CustomRoles.GM)) return false;
|
|
return GameStates.IsLobby || !Main.PlayerStates.TryGetValue(target.PlayerId, out var ps) || !ps.IsDead;
|
|
}
|
|
/*
|
|
public static bool IsExiled(this PlayerControl target)
|
|
{
|
|
return GameStates.InGame || (target != null && (Main.PlayerStates[target.PlayerId].deathReason == PlayerState.DeathReason.Vote));
|
|
}
|
|
*/
|
|
|
|
///<summary>Is the player currently protected</summary>
|
|
public static bool IsProtected(this PlayerControl self) => self.protectedByGuardianId > -1;
|
|
|
|
public const MurderResultFlags ResultFlags = MurderResultFlags.Succeeded;
|
|
} |