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EndlessHostRoles/CHANGELOG.md
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2026-04-02 20:16:23 +02:00

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Raw Blame History

Thank you so much for finding and using EHR!

[!INFO] Updated to Among Us v2026.3.31 (v17.3)

Warning

Use commands with a /cmd prefix, otherwise your message gets leaked. So if you were to type /bt 4 snitch, you would now type /cmd bt 4 snitch. The system will NOT spam the chat after command usage even if it would be required.

Bug Fixes

  • Fixed Custom Hide And Seek errors when the host uses /setrole with an unavailable role
  • Fixed Mingle ending during killing process
  • Fixed disasters spawning while some players still see the ejection screen in Natural Disasters
  • Fixed sinkholes not being despawned properly in Natural Disasters when the disaster limit specified in settings is reached
  • Fixed players getting stuck inside collapsed buildings in Natural Disasters
  • Fixed Sprayer, Catcher CNOs not disappearing after meetings
  • Fixed Skeld/Dleks Electrical bounds overlapping Storage's colliders
  • Fixed after-death actions not being triggered after guesses if the game instantly ends due to it
  • Fixed shapeshift-related issues (by TommyXL)
  • Fixed april fools stuff (by TommyXL)
  • Fixed host's messages not being logged (for chat spam & chat during game notifies)
  • GM and Specators cannot be summoned by Summoner
  • Fixed Hacker consuming ability uses when looking at physical admin map
  • Fixed memory leak
  • Medic's tasks don't reset if it uses the pet button as the kill button (by Hyper)
  • Time Master & Stasis now reset player speeds to their original values instead of the global value
  • Bloodmoon now always gives Loss Of Blood as the death reason

Changes

  • More compatibility with Starlight (should be stable at this point)
  • Player points are counted individually in King Of The Zones (by Zypherus)
  • Optimized Natural Disasters: Suffix cache & saved about 3/4 of all RPCs sent
  • Reduced Snowdown vanish cooldown from 2s to 1s
  • Reduced network pressure in Solo PVP
  • Missing 'Notification' template no longer sends an error message
  • Snowdown auto enables pet use, just like Bed Wars
  • Many more small improvements

Template System Overhaul (by Zypherus)

  • /t with no args → lists all tags
  • Supports real/visual line breaks (\n still works)
  • Variables (@Name = value) usable anywhere
  • Lines starting with # = comment (ignored)

Properties

Syntax: tag[property=value]: (chain with |)

  • weight=N → weighted random (1–10)
  • delay=N → send after N sec (1–30, always fires; others are weighted)
  • map=X|Y → specific maps
  • role=X|Y / !X → role filter / exclude
  • rank=X|Y → Host/Admin/Mod/VIP only
  • players><>=<=!=N → player count condition
  • preset=X|Y → specific presets
  • hidden → hides from /t list

New Placeholders

{{HostName}} {{Players}} {{AlivePlayers}} {{DeadPlayers}} {{PlayerCount}} {{AlivePlayerCount}} {{DeadPlayerCount}} {{GameDuration}} {{MeetingCount}} {{PresetName}}

Additions

  • Client Control GUI (by Zypherus)
  • New setting for Capture The Flag: Spawn Protection Time (by Zypherus)
  • New setting for Natural Disasters: Disaster Spawn Mode (All On Players/All On Random Places/On Players & Random Places)
  • Death messages for others in Natural Disasters
  • New client option: Classic Mode (by TommyXL)