Files
EndlessHostRoles/Modules/CustomTeamManager.cs
T
2024-05-18 13:13:43 +02:00

214 lines
8.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using HarmonyLib;
using UnityEngine;
namespace EHR.Modules
{
internal static class CustomTeamManager
{
public static HashSet<CustomTeam> CustomTeams = [];
public static HashSet<CustomTeam> EnabledCustomTeams = [];
public static CustomTeam WinnerTeam;
public static Dictionary<CustomTeam, HashSet<byte>> CustomTeamPlayerIds = [];
public static List<CustomTeamOptionGroup> CustomTeamOptions = [];
public static void LoadCustomTeams()
{
try
{
if (!File.Exists("./EHR_DATA/CTA_Data.txt")) return;
CustomTeams = File.ReadAllLines("./EHR_DATA/CTA_Data.txt").Select(x => new CustomTeam(x)).ToHashSet();
RefreshCustomOptions();
}
catch (Exception e)
{
Utils.ThrowException(e);
}
}
private static void RefreshCustomOptions()
{
CustomTeamOptions.Clear();
EnabledCustomTeams.Clear();
const int startId = 647000;
const TabGroup tab = TabGroup.GameSettings;
CustomTeamOptions = CustomTeams.Select((x, i) => CreateSetting(x, startId + (6 * i))).ToList();
UpdateEnabledTeams();
return;
static CustomTeamOptionGroup CreateSetting(CustomTeam team, int id)
{
var enabled = BooleanOptionItem.Create(id++, "CTA.FLAG" + team.TeamName, true, tab);
var knowRoles = BooleanOptionItem.Create(id++, "CTA.KnowRoles", true, tab);
var winWithOriginalTeam = BooleanOptionItem.Create(id++, "CTA.WinWithOriginalTeam", false, tab);
var killEachOther = BooleanOptionItem.Create(id++, "CTA.KillEachOther", false, tab);
var guessEachOther = BooleanOptionItem.Create(id++, "CTA.GuessEachOther", false, tab);
var arrows = BooleanOptionItem.Create(id, "CTA.Arrows", true, tab);
CustomTeamOptionGroup group = new(team, enabled, knowRoles, winWithOriginalTeam, killEachOther, guessEachOther, arrows);
group.AllOptions.Skip(1).Do(x => x.SetParent(enabled));
group.AllOptions.ForEach(x => x.SetColor(new Color32(215, 227, 84, byte.MaxValue)));
if (ColorUtility.TryParseHtmlString(team.RoleRevealScreenBackgroundColor, out var color)) enabled.SetColor(color);
enabled.RegisterUpdateValueEvent((_, _) => UpdateEnabledTeams());
return group;
}
}
private static void UpdateEnabledTeams()
{
EnabledCustomTeams = CustomTeamOptions.Where(x => x.Enabled.GetBool()).Select(x => x.Team).ToHashSet();
}
public static void InitializeCustomTeamPlayers()
{
if (EnabledCustomTeams.Count == 0) return;
CustomTeamPlayerIds = Main.PlayerStates
.IntersectBy(Main.AllAlivePlayerControls.Select(x => x.PlayerId), x => x.Key)
.GroupBy(x => EnabledCustomTeams.FirstOrDefault(t => t.TeamMembers.Contains(x.Value.MainRole)), x => x.Key)
.Where(x => x.Key != null)
.ToDictionary(x => x.Key, x => x.ToHashSet());
foreach ((CustomTeam team, HashSet<byte> players) in CustomTeamPlayerIds)
{
if (!IsSettingEnabledForTeam(team, "Arrows")) continue;
foreach (byte player in players)
{
foreach (byte target in players)
{
if (player == target) continue;
TargetArrow.Add(player, target);
}
}
}
}
public static string GetSuffix(PlayerControl seer)
{
if (seer == null || EnabledCustomTeams.Count == 0 || !IsSettingEnabledForPlayerTeam(seer.PlayerId, "Arrows")) return string.Empty;
return CustomTeamPlayerIds[GetCustomTeam(seer.PlayerId)].Aggregate(string.Empty, (s, id) => s + Utils.ColorString(Main.PlayerColors.GetValueOrDefault(id, Color.white), TargetArrow.GetArrows(seer, id)));
}
public static bool CheckCustomTeamGameEnd()
{
if (EnabledCustomTeams.Count == 0 || CustomTeamPlayerIds.Count == 0) return false;
try
{
CustomTeamPlayerIds.Do(x => x.Value.RemoveWhere(p =>
{
var pc = Utils.GetPlayerById(p);
return pc == null || pc.Data.Disconnected;
}));
var aliveTeamPlayers = CustomTeamPlayerIds.ToDictionary(x => x.Key, x => x.Value);
aliveTeamPlayers.Do(x => x.Value.RemoveWhere(p => !Utils.GetPlayerById(p).IsAlive()));
var team = aliveTeamPlayers.Keys.First();
if (aliveTeamPlayers.Count == 1 && Main.AllAlivePlayerControls.All(x =>
{
var customTeam = GetCustomTeam(x.PlayerId);
return customTeam != null && customTeam.Equals(team);
}))
{
WinnerTeam = team;
CustomWinnerHolder.ResetAndSetWinner(CustomWinner.CustomTeam);
CustomWinnerHolder.WinnerIds = aliveTeamPlayers.Values.First();
return true;
}
}
catch
{
return false;
}
return false;
}
public static CustomTeam GetCustomTeam(byte id) => EnabledCustomTeams.FirstOrDefault(x => x.TeamMembers.Contains(Main.PlayerStates[id].MainRole));
public static bool AreInSameCustomTeam(byte id1, byte id2)
{
if (EnabledCustomTeams.Count == 0) return false;
var team1 = GetCustomTeam(id1);
var team2 = GetCustomTeam(id2);
return team1 != null && team2 != null && team1.Equals(team2);
}
public static bool IsSettingEnabledForPlayerTeam(byte id, string settingName)
{
var team = GetCustomTeam(id);
return team != null && IsSettingEnabledForTeam(team, settingName);
}
public static bool IsSettingEnabledForTeam(CustomTeam team, string settingName)
{
var optionsGroup = CustomTeamOptions.First(x => x.Team.Equals(team));
var setting = optionsGroup.GetType().GetFields().FirstOrDefault(x => x.Name.Contains(settingName));
if (setting == null) return false;
return setting.GetValue(optionsGroup) as bool? ?? false;
}
internal class CustomTeam
{
public readonly string RoleRevealScreenBackgroundColor;
public readonly string RoleRevealScreenSubtitle;
public readonly string RoleRevealScreenTitle;
public readonly string TeamName;
public CustomTeam(string line)
{
try
{
string[] parts = line.Split(';');
TeamName = parts[0];
RoleRevealScreenTitle = parts[1];
RoleRevealScreenSubtitle = parts[2];
RoleRevealScreenBackgroundColor = parts[3];
TeamMembers = parts[4].Split(',').Select(x => Enum.Parse<CustomRoles>(x, true)).ToList();
}
catch (Exception e)
{
Utils.ThrowException(e);
}
finally
{
CustomTeams.Add(this);
}
}
public List<CustomRoles> TeamMembers { get; } = [];
public override bool Equals(object obj)
{
if (obj is not CustomTeam team) return false;
return TeamName == team.TeamName;
}
public override int GetHashCode() => TeamName.GetHashCode();
}
internal class CustomTeamOptionGroup(CustomTeam team, BooleanOptionItem enabled, BooleanOptionItem knowRoles, BooleanOptionItem winWithOriginalTeam, BooleanOptionItem killEachOther, BooleanOptionItem guessEachOther, BooleanOptionItem arrows)
{
public readonly List<BooleanOptionItem> AllOptions = [enabled, knowRoles, winWithOriginalTeam, killEachOther, guessEachOther, arrows];
public CustomTeam Team { get; set; } = team;
public BooleanOptionItem Enabled { get; set; } = enabled;
public BooleanOptionItem KnowRoles { get; set; } = knowRoles;
public BooleanOptionItem WinWithOriginalTeam { get; set; } = winWithOriginalTeam;
public BooleanOptionItem KillEachOther { get; set; } = killEachOther;
public BooleanOptionItem GuessEachOther { get; set; } = guessEachOther;
public BooleanOptionItem Arrows { get; set; } = arrows;
}
}
}