Files
EndlessHostRoles/Patches/GameOptionsMenuPatch.cs
T

868 lines
36 KiB
C#

using System;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using EHR.Patches;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using TMPro;
using UnityEngine;
namespace EHR;
// Credit: https://github.com/Yumenopai/TownOfHost_Y
public static class ModGameOptionsMenu
{
public static int TabIndex;
public static Dictionary<OptionBehaviour, int> OptionList = new();
public static Dictionary<int, OptionBehaviour> BehaviourList = new();
public static Dictionary<int, CategoryHeaderMasked> CategoryHeaderList = new();
}
[HarmonyPatch(typeof(GameOptionsMenu))]
public static class GameOptionsMenuPatch
{
[HarmonyPatch(nameof(GameOptionsMenu.Initialize)), HarmonyPrefix]
private static bool InitializePrefix(GameOptionsMenu __instance)
{
if (ModGameOptionsMenu.TabIndex < 3) return true;
if (__instance.Children == null || __instance.Children.Count == 0)
{
__instance.MapPicker.gameObject.SetActive(false);
__instance.Children = new();
__instance.CreateSettings();
__instance.cachedData = GameOptionsManager.Instance.CurrentGameOptions;
__instance.InitializeControllerNavigation();
}
return false;
}
[HarmonyPatch(nameof(GameOptionsMenu.Initialize)), HarmonyPostfix]
private static void InitializePostfix()
{
GameObject.Find("PlayerOptionsMenu(Clone)")?.transform.FindChild("Background")?.gameObject.SetActive(false);
}
[HarmonyPatch(nameof(GameOptionsMenu.CreateSettings)), HarmonyPrefix]
private static bool CreateSettingsPrefix(GameOptionsMenu __instance)
{
if (ModGameOptionsMenu.TabIndex < 3) return true;
__instance.scrollBar.SetYBoundsMax(CalculateScrollBarYBoundsMax());
__instance.StartCoroutine(CoRoutine().WrapToIl2Cpp());
return false;
System.Collections.IEnumerator CoRoutine()
{
var modTab = (TabGroup)(ModGameOptionsMenu.TabIndex - 3);
float num = 2.0f;
const float posX = 0.952f;
const float posZ = -2.0f;
for (int index = 0; index < OptionItem.AllOptions.Count; index++)
{
var option = OptionItem.AllOptions[index];
if (option.Tab != modTab) continue;
var enabled = !option.IsHiddenOn(Options.CurrentGameMode) && (option.Parent == null || (!option.Parent.IsHiddenOn(Options.CurrentGameMode) && option.Parent.GetBool()));
if (option is TextOptionItem)
{
CategoryHeaderMasked categoryHeaderMasked = Object.Instantiate(__instance.categoryHeaderOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer);
categoryHeaderMasked.SetHeader(StringNames.RolesCategory, 20);
categoryHeaderMasked.Title.text = option.GetName();
categoryHeaderMasked.transform.localScale = Vector3.one * 0.63f;
categoryHeaderMasked.transform.localPosition = new(-0.903f, num, posZ);
var chmText = categoryHeaderMasked.transform.FindChild("HeaderText").GetComponent<TextMeshPro>();
chmText.fontStyle = FontStyles.Bold;
chmText.outlineWidth = 0.17f;
categoryHeaderMasked.gameObject.SetActive(enabled);
ModGameOptionsMenu.CategoryHeaderList.TryAdd(index, categoryHeaderMasked);
if (enabled) num -= 0.63f;
}
else if (option.IsHeader && enabled) num -= 0.25f;
if (option is TextOptionItem) continue;
var baseGameSetting = GetSetting(option);
if (baseGameSetting == null) continue;
OptionBehaviour optionBehaviour;
switch (baseGameSetting.Type)
{
case OptionTypes.Checkbox:
{
optionBehaviour = Object.Instantiate(__instance.checkboxOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer);
optionBehaviour.transform.localPosition = new(posX, num, posZ);
OptionBehaviourSetSizeAndPosition(optionBehaviour, option, baseGameSetting.Type);
optionBehaviour.SetClickMask(__instance.ButtonClickMask);
optionBehaviour.SetUpFromData(baseGameSetting, 20);
ModGameOptionsMenu.OptionList.TryAdd(optionBehaviour, index);
break;
}
case OptionTypes.String:
{
optionBehaviour = Object.Instantiate(__instance.stringOptionOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer);
optionBehaviour.transform.localPosition = new(posX, num, posZ);
OptionBehaviourSetSizeAndPosition(optionBehaviour, option, baseGameSetting.Type);
optionBehaviour.SetClickMask(__instance.ButtonClickMask);
optionBehaviour.SetUpFromData(baseGameSetting, 20);
ModGameOptionsMenu.OptionList.TryAdd(optionBehaviour, index);
break;
}
case OptionTypes.Float:
case OptionTypes.Int:
{
optionBehaviour = Object.Instantiate(__instance.numberOptionOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer);
optionBehaviour.transform.localPosition = new(posX, num, posZ);
OptionBehaviourSetSizeAndPosition(optionBehaviour, option, baseGameSetting.Type);
optionBehaviour.SetClickMask(__instance.ButtonClickMask);
optionBehaviour.SetUpFromData(baseGameSetting, 20);
ModGameOptionsMenu.OptionList.TryAdd(optionBehaviour, index);
break;
}
default:
continue;
}
optionBehaviour.transform.localPosition = new(0.952f, num, -2f);
optionBehaviour.SetClickMask(__instance.ButtonClickMask);
optionBehaviour.SetUpFromData(baseGameSetting, 20);
ModGameOptionsMenu.OptionList.TryAdd(optionBehaviour, index);
ModGameOptionsMenu.BehaviourList.TryAdd(index, optionBehaviour);
optionBehaviour.gameObject.SetActive(enabled);
optionBehaviour.OnValueChanged = new Action<OptionBehaviour>(__instance.ValueChanged);
__instance.Children.Add(optionBehaviour);
if (enabled) num -= 0.45f;
if (index % 50 == 0) yield return null;
}
yield return null;
__instance.ControllerSelectable.Clear();
foreach (var x in __instance.scrollBar.GetComponentsInChildren<UiElement>())
{
__instance.ControllerSelectable.Add(x);
}
}
float CalculateScrollBarYBoundsMax()
{
float num = 2.0f;
foreach (var option in OptionItem.AllOptions)
{
if (option.Tab != (TabGroup)(ModGameOptionsMenu.TabIndex - 3)) continue;
var enabled = !option.IsHiddenOn(Options.CurrentGameMode) && (option.Parent == null || (!option.Parent.IsHiddenOn(Options.CurrentGameMode) && option.Parent.GetBool()));
if (option is TextOptionItem) num -= 0.63f;
else if (enabled)
{
if (option.IsHeader) num -= 0.25f;
num -= 0.45f;
}
}
return -num - 1.65f;
}
}
private static void OptionBehaviourSetSizeAndPosition(OptionBehaviour optionBehaviour, OptionItem option, OptionTypes type)
{
Vector3 positionOffset = new(0f, 0f, 0f);
Vector3 scaleOffset = new(0f, 0f, 0f);
Color color = new(0.8f, 0.8f, 0.8f);
float sizeDelta_x = 5.7f;
if (option.Parent?.Parent?.Parent != null)
{
scaleOffset = new(-0.18f, 0, 0);
positionOffset = new(0.3f, 0f, 0f);
color = new(0.8f, 0.8f, 0.2f);
sizeDelta_x = 5.1f;
}
else if (option.Parent?.Parent != null)
{
scaleOffset = new(-0.12f, 0, 0);
positionOffset = new(0.2f, 0f, 0f);
color = new(0.5f, 0.2f, 0.8f);
sizeDelta_x = 5.3f;
}
else if (option.Parent != null)
{
scaleOffset = new(-0.05f, 0, 0);
positionOffset = new(0.1f, 0f, 0f);
color = new(0.2f, 0.8f, 0.8f);
sizeDelta_x = 5.5f;
}
var labelBackground = optionBehaviour.transform.FindChild("LabelBackground");
labelBackground.GetComponent<SpriteRenderer>().color = color;
labelBackground.localScale += new Vector3(0.9f, -0.2f, 0f) + scaleOffset;
labelBackground.localPosition += new Vector3(-0.4f, 0f, 0f) + positionOffset;
var titleText = optionBehaviour.transform.FindChild("Title Text");
titleText.localPosition += new Vector3(-0.4f, 0f, 0f) + positionOffset;
titleText.GetComponent<RectTransform>().sizeDelta = new(sizeDelta_x, 0.37f);
var textMeshPro = titleText.GetComponent<TextMeshPro>();
textMeshPro.alignment = TextAlignmentOptions.MidlineLeft;
textMeshPro.fontStyle = FontStyles.Bold;
textMeshPro.outlineWidth = 0.17f;
switch (type)
{
case OptionTypes.Checkbox:
optionBehaviour.transform.FindChild("Toggle").localPosition = new(1.46f, -0.042f);
break;
case OptionTypes.String:
optionBehaviour.transform.FindChild("PlusButton (1)").localPosition += new Vector3(option.IsText ? 500f : 1.7f, option.IsText ? 500f : 0f, option.IsText ? 500f : 0f);
optionBehaviour.transform.FindChild("MinusButton (1)").localPosition += new Vector3(option.IsText ? 500f : 0.9f, option.IsText ? 500f : 0f, option.IsText ? 500f : 0f);
var valueTMP = optionBehaviour.transform.FindChild("Value_TMP (1)");
valueTMP.localPosition += new Vector3(1.3f, 0f, 0f);
valueTMP.GetComponent<RectTransform>().sizeDelta = new(2.3f, 0.4f);
goto default;
case OptionTypes.Float:
case OptionTypes.Int:
optionBehaviour.transform.FindChild("PlusButton").localPosition += new Vector3(option.IsText ? 500f : 1.7f, option.IsText ? 500f : 0f, option.IsText ? 500f : 0f);
optionBehaviour.transform.FindChild("MinusButton").localPosition += new Vector3(option.IsText ? 500f : 0.9f, option.IsText ? 500f : 0f, option.IsText ? 500f : 0f);
optionBehaviour.transform.FindChild("Value_TMP").localPosition += new Vector3(1.3f, 0f, 0f);
goto default;
default:
var valueBox = optionBehaviour.transform.FindChild("ValueBox");
valueBox.localScale += new Vector3(0.2f, 0f, 0f);
valueBox.localPosition += new Vector3(1.3f, 0f, 0f);
break;
}
}
[HarmonyPatch(nameof(GameOptionsMenu.ValueChanged)), HarmonyPrefix]
private static bool ValueChangedPrefix(GameOptionsMenu __instance, OptionBehaviour option)
{
if (ModGameOptionsMenu.TabIndex < 3) return true;
if (ModGameOptionsMenu.OptionList.TryGetValue(option, out var index))
{
var item = OptionItem.AllOptions[index];
if (item != null && item.Children.Count > 0) ReCreateSettings(__instance);
}
return false;
}
private static void ReCreateSettings(GameOptionsMenu __instance)
{
if (ModGameOptionsMenu.TabIndex < 3) return;
var modTab = (TabGroup)(ModGameOptionsMenu.TabIndex - 3);
float num = 2.0f;
for (int index = 0; index < OptionItem.AllOptions.Count; index++)
{
var option = OptionItem.AllOptions[index];
if (option.Tab != modTab) continue;
var enabled = !option.IsHiddenOn(Options.CurrentGameMode) && (option.Parent == null || (!option.Parent.IsHiddenOn(Options.CurrentGameMode) && option.Parent.GetBool()));
if (ModGameOptionsMenu.CategoryHeaderList.TryGetValue(index, out var categoryHeaderMasked))
{
categoryHeaderMasked.transform.localPosition = new(-0.903f, num, -2f);
categoryHeaderMasked.gameObject.SetActive(enabled);
if (enabled) num -= 0.63f;
}
else if (option.IsHeader && enabled) num -= 0.25f;
if (ModGameOptionsMenu.BehaviourList.TryGetValue(index, out var optionBehaviour))
{
optionBehaviour.transform.localPosition = new(0.952f, num, -2f);
optionBehaviour.gameObject.SetActive(enabled);
if (enabled) num -= 0.45f;
}
}
__instance.ControllerSelectable.Clear();
foreach (var x in __instance.scrollBar.GetComponentsInChildren<UiElement>())
__instance.ControllerSelectable.Add(x);
__instance.scrollBar.SetYBoundsMax(-num - 1.65f);
}
private static BaseGameSetting GetSetting(OptionItem item)
{
BaseGameSetting baseGameSetting;
switch (item)
{
case BooleanOptionItem:
var checkboxGameSetting = ScriptableObject.CreateInstance<CheckboxGameSetting>();
checkboxGameSetting.Type = OptionTypes.Checkbox;
baseGameSetting = checkboxGameSetting;
break;
case IntegerOptionItem integerOptionItem:
var intGameSetting = ScriptableObject.CreateInstance<IntGameSetting>();
intGameSetting.Type = OptionTypes.Int;
intGameSetting.Value = integerOptionItem.GetInt();
intGameSetting.Increment = integerOptionItem.Rule.Step;
intGameSetting.ValidRange = new(integerOptionItem.Rule.MinValue, integerOptionItem.Rule.MaxValue);
intGameSetting.ZeroIsInfinity = false;
intGameSetting.SuffixType = NumberSuffixes.Multiplier;
intGameSetting.FormatString = string.Empty;
baseGameSetting = intGameSetting;
break;
case FloatOptionItem floatOptionItem:
var floatGameSetting = ScriptableObject.CreateInstance<FloatGameSetting>();
floatGameSetting.Type = OptionTypes.Float;
floatGameSetting.Value = floatOptionItem.GetFloat();
floatGameSetting.Increment = floatOptionItem.Rule.Step;
floatGameSetting.ValidRange = new(floatOptionItem.Rule.MinValue, floatOptionItem.Rule.MaxValue);
floatGameSetting.ZeroIsInfinity = false;
floatGameSetting.SuffixType = NumberSuffixes.Multiplier;
floatGameSetting.FormatString = string.Empty;
baseGameSetting = floatGameSetting;
break;
case StringOptionItem stringOptionItem:
var stringGameSetting = ScriptableObject.CreateInstance<StringGameSetting>();
stringGameSetting.Type = OptionTypes.String;
stringGameSetting.Values = new StringNames[stringOptionItem.Selections.Count];
stringGameSetting.Index = stringOptionItem.GetInt();
baseGameSetting = stringGameSetting;
break;
case PresetOptionItem presetOptionItem:
var presetIntGameSetting = ScriptableObject.CreateInstance<IntGameSetting>();
presetIntGameSetting.Type = OptionTypes.Int;
presetIntGameSetting.Value = presetOptionItem.GetInt();
presetIntGameSetting.Increment = presetOptionItem.Rule.Step;
presetIntGameSetting.ValidRange = new(presetOptionItem.Rule.MinValue, presetOptionItem.Rule.MaxValue);
presetIntGameSetting.ZeroIsInfinity = false;
presetIntGameSetting.SuffixType = NumberSuffixes.Multiplier;
presetIntGameSetting.FormatString = string.Empty;
baseGameSetting = presetIntGameSetting;
break;
default:
baseGameSetting = null;
break;
}
if (baseGameSetting != null)
{
baseGameSetting.Title = StringNames.Accept;
}
return baseGameSetting;
}
}
[HarmonyPatch(typeof(ToggleOption))]
public static class ToggleOptionPatch
{
[HarmonyPatch(nameof(ToggleOption.Initialize)), HarmonyPrefix]
private static bool InitializePrefix(ToggleOption __instance)
{
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
__instance.TitleText.text = item.GetName();
__instance.CheckMark.enabled = item.GetBool();
return false;
}
return true;
}
[HarmonyPatch(nameof(ToggleOption.UpdateValue)), HarmonyPrefix]
private static bool UpdateValuePrefix(ToggleOption __instance)
{
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
item.SetValue(__instance.GetBool() ? 1 : 0);
return false;
}
return true;
}
}
[HarmonyPatch(typeof(NumberOption))]
public static class NumberOptionPatch
{
private static int IncrementMultiplier
{
get
{
if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) return 5;
if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl)) return 10;
return 1;
}
}
[HarmonyPatch(nameof(NumberOption.Initialize)), HarmonyPrefix]
private static bool InitializePrefix(NumberOption __instance)
{
switch (__instance.Title)
{
case StringNames.GameVotingTime:
__instance.ValidRange = new(0, 600);
__instance.Value = (float)Math.Round(__instance.Value, 2);
break;
case StringNames.GameShortTasks:
case StringNames.GameLongTasks:
case StringNames.GameCommonTasks:
__instance.ValidRange = new(0, 90);
__instance.Value = (float)Math.Round(__instance.Value, 2);
break;
case StringNames.GameKillCooldown:
__instance.ValidRange = new(0, 180);
__instance.Increment = 0.5f;
__instance.Value = (float)Math.Round(__instance.Value, 2);
break;
case StringNames.GamePlayerSpeed:
case StringNames.GameCrewLight:
case StringNames.GameImpostorLight:
__instance.Increment = 0.05f;
__instance.Value = (float)Math.Round(__instance.Value, 2);
break;
case StringNames.GameNumImpostors:
__instance.ValidRange = new(1, Crowded.MaxImpostors);
__instance.Value = (float)Math.Round(__instance.Value, 2);
if (DebugModeManager.AmDebugger) __instance.ValidRange.min = 0;
break;
}
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
__instance.TitleText.text = item.GetName();
return false;
}
return true;
}
[HarmonyPatch(nameof(NumberOption.UpdateValue)), HarmonyPrefix]
private static bool UpdateValuePrefix(NumberOption __instance)
{
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
switch (item)
{
case IntegerOptionItem integerOptionItem:
integerOptionItem.SetValue(integerOptionItem.Rule.GetNearestIndex(__instance.GetInt()));
break;
case FloatOptionItem floatOptionItem:
floatOptionItem.SetValue(floatOptionItem.Rule.GetNearestIndex(__instance.GetFloat()));
break;
case PresetOptionItem presetOptionItem:
presetOptionItem.SetValue(presetOptionItem.Rule.GetNearestIndex(__instance.GetInt()));
break;
}
return false;
}
return true;
}
[HarmonyPatch(nameof(NumberOption.FixedUpdate)), HarmonyPrefix]
private static bool FixedUpdatePrefix(NumberOption __instance)
{
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
if (!Mathf.Approximately(__instance.oldValue, __instance.Value))
{
__instance.oldValue = __instance.Value;
__instance.ValueText.text = GetValueString(__instance, __instance.Value, item);
}
return false;
}
return true;
}
private static string GetValueString(NumberOption __instance, float value, OptionItem item)
{
if (__instance.ZeroIsInfinity && Mathf.Abs(value) < 0.0001f) return "<b>∞</b>";
return item == null ? value.ToString(__instance.FormatString) : item.GetString();
}
[HarmonyPatch(nameof(NumberOption.Increase)), HarmonyPrefix]
public static bool IncreasePrefix(NumberOption __instance)
{
if (Mathf.Approximately(__instance.Value, __instance.ValidRange.max))
{
__instance.Value = __instance.ValidRange.min;
__instance.UpdateValue();
__instance.OnValueChanged.Invoke(__instance);
return false;
}
var increment = IncrementMultiplier * __instance.Increment;
if (__instance.Value + increment < __instance.ValidRange.max)
{
__instance.Value += increment;
__instance.UpdateValue();
__instance.OnValueChanged.Invoke(__instance);
return false;
}
return true;
}
[HarmonyPatch(nameof(NumberOption.Decrease)), HarmonyPrefix]
public static bool DecreasePrefix(NumberOption __instance)
{
if (Mathf.Approximately(__instance.Value, __instance.ValidRange.min))
{
__instance.Value = __instance.ValidRange.max;
__instance.UpdateValue();
__instance.OnValueChanged.Invoke(__instance);
return false;
}
var increment = IncrementMultiplier * __instance.Increment;
if (__instance.Value - increment > __instance.ValidRange.min)
{
__instance.Value -= increment;
__instance.UpdateValue();
__instance.OnValueChanged.Invoke(__instance);
return false;
}
return true;
}
}
[HarmonyPatch(typeof(StringOption))]
public static class StringOptionPatch
{
[HarmonyPatch(nameof(StringOption.Initialize)), HarmonyPrefix]
private static bool InitializePrefix(StringOption __instance)
{
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
var name = item.GetName();
if (Enum.GetValues<CustomRoles>().Find(x => Translator.GetString($"{x}") == name.RemoveHtmlTags(), out var role))
{
if (Options.UsePets.GetBool() && role.PetActivatedAbility()) name += Translator.GetString("SupportsPetIndicator");
if (!Options.UsePets.GetBool() && role.OnlySpawnsWithPets()) name += Translator.GetString("RequiresPetIndicator");
__instance.TitleText.fontWeight = FontWeight.Black;
__instance.TitleText.outlineColor = new(255, 255, 255, 255);
__instance.TitleText.outlineWidth = 0.04f;
__instance.LabelBackground.color = Utils.GetRoleColor(role);
__instance.TitleText.color = Color.white;
name = name.RemoveHtmlTags();
name = $"<size=3.5>{name}</size>";
}
__instance.TitleText.text = name;
return false;
}
return true;
}
[HarmonyPatch(nameof(StringOption.UpdateValue)), HarmonyPrefix]
private static bool UpdateValuePrefix(StringOption __instance)
{
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
item.SetValue(__instance.GetInt());
return false;
}
return true;
}
[HarmonyPatch(nameof(StringOption.FixedUpdate)), HarmonyPrefix]
private static bool FixedUpdatePrefix(StringOption __instance)
{
if (ModGameOptionsMenu.OptionList.TryGetValue(__instance, out var index))
{
var item = OptionItem.AllOptions[index];
if (item is StringOptionItem stringOptionItem)
{
if (__instance.oldValue != __instance.Value)
{
__instance.oldValue = __instance.Value;
__instance.ValueText.text = stringOptionItem.noTranslation
? stringOptionItem.Selections[stringOptionItem.Rule.GetValueByIndex(__instance.Value)]
: Translator.GetString(stringOptionItem.Selections[stringOptionItem.Rule.GetValueByIndex(__instance.Value)]);
}
}
return false;
}
return true;
}
[HarmonyPatch(nameof(StringOption.Increase)), HarmonyPrefix]
public static bool IncreasePrefix(StringOption __instance)
{
if (__instance.Value == __instance.Values.Length - 1)
{
__instance.Value = 0;
__instance.UpdateValue();
__instance.OnValueChanged?.Invoke(__instance);
return false;
}
return true;
}
[HarmonyPatch(nameof(StringOption.Decrease)), HarmonyPrefix]
public static bool DecreasePrefix(StringOption __instance)
{
if (__instance.Value == 0)
{
__instance.Value = __instance.Values.Length - 1;
__instance.UpdateValue();
__instance.OnValueChanged?.Invoke(__instance);
return false;
}
return true;
}
}
[HarmonyPatch(typeof(GameSettingMenu))]
public class GameSettingMenuPatch
{
private static readonly Vector3 ButtonPositionLeft = new(-3.9f, -0.4f, 0f);
private static readonly Vector3 ButtonPositionRight = new(-2.4f, -0.4f, 0f);
private static readonly Vector3 ButtonSize = new(0.45f, 0.4f, 1f);
// private static readonly Vector3 ButtonSize = new(0.45f, 0.6f, 1f);
private static GameOptionsMenu TemplateGameOptionsMenu;
private static PassiveButton TemplateGameSettingsButton;
static System.Collections.Generic.Dictionary<TabGroup, PassiveButton> ModSettingsButtons = [];
static System.Collections.Generic.Dictionary<TabGroup, GameOptionsMenu> ModSettingsTabs = [];
[HarmonyPatch(nameof(GameSettingMenu.Start)), HarmonyPrefix]
[HarmonyPriority(Priority.First)]
public static void StartPostfix(GameSettingMenu __instance)
{
ModSettingsButtons = [];
foreach (var tab in Enum.GetValues<TabGroup>())
{
var button = Object.Instantiate(TemplateGameSettingsButton, __instance.GameSettingsButton.transform.parent);
button.gameObject.SetActive(true);
button.name = "Button_" + tab;
var label = button.GetComponentInChildren<TextMeshPro>();
label.DestroyTranslator();
label.text = Translator.GetString($"TabGroup.{tab}");
label.color = Color.white;
button.activeTextColor = button.inactiveTextColor = Color.white;
button.selectedTextColor = new(0.7f, 0.7f, 0.7f);
// var activeButton = Utils.LoadSprite($"EHR.Resources.Images.TabIcon_{tab}.png", 100f);
// button.inactiveSprites.GetComponent<SpriteRenderer>().sprite = activeButton /*Utils.LoadSprite($"EHR.Resources.Tab_Small_{tab}.png", 100f)*/;
// button.activeSprites.GetComponent<SpriteRenderer>().sprite = activeButton;
// button.selectedSprites.GetComponent<SpriteRenderer>().sprite = activeButton;
Color color = tab switch
{
TabGroup.SystemSettings => new(0.2f, 0.2f, 0.2f),
TabGroup.GameSettings => new(0.2f, 0.4f, 0.3f),
TabGroup.TaskSettings => new(0.4f, 0.2f, 0.5f),
TabGroup.ImpostorRoles => new(0.5f, 0.2f, 0.2f),
TabGroup.CrewmateRoles => new(0.2f, 0.4f, 0.5f),
TabGroup.NeutralRoles => new(0.5f, 0.4f, 0.2f),
TabGroup.Addons => new(0.5f, 0.2f, 0.4f),
TabGroup.OtherRoles => new(0.4f, 0.4f, 0.4f),
_ => new(0.3f, 0.3f, 0.3f)
};
button.inactiveSprites.GetComponent<SpriteRenderer>().color = color;
button.activeSprites.GetComponent<SpriteRenderer>().color = color;
button.selectedSprites.GetComponent<SpriteRenderer>().color = color;
Vector3 offset = new(0.0f, 0.4f * (((int)tab + 1) / 2), 0.0f);
button.transform.localPosition = ((((int)tab + 1) % 2 == 0) ? ButtonPositionLeft : ButtonPositionRight) - offset;
button.transform.localScale = ButtonSize;
var buttonComponent = button.GetComponent<PassiveButton>();
buttonComponent.OnClick = new();
buttonComponent.OnClick.AddListener((Action)(() => __instance.ChangeTab((int)tab + 3, false)));
ModSettingsButtons.Add(tab, button);
}
ModGameOptionsMenu.OptionList = new();
ModGameOptionsMenu.BehaviourList = new();
ModGameOptionsMenu.CategoryHeaderList = new();
ModSettingsTabs = [];
foreach (var tab in Enum.GetValues<TabGroup>())
{
var setTab = Object.Instantiate(TemplateGameOptionsMenu, __instance.GameSettingsTab.transform.parent);
setTab.name = "tab_" + tab;
setTab.gameObject.SetActive(false);
ModSettingsTabs.Add(tab, setTab);
}
foreach (var tab in Enum.GetValues<TabGroup>())
{
if (ModSettingsButtons.TryGetValue(tab, out var button))
{
__instance.ControllerSelectable.Add(button);
}
}
}
private static void SetDefaultButton(GameSettingMenu __instance)
{
__instance.GamePresetsButton.gameObject.SetActive(false);
var gameSettingButton = __instance.GameSettingsButton;
gameSettingButton.transform.localPosition = new(-3f, -0.4f, 0f);
var textLabel = gameSettingButton.GetComponentInChildren<TextMeshPro>();
// textLabel.DestroyTranslator();
// textLabel.text = "";
textLabel.text = Translator.GetString("TabGroup.VanillaSettings");
gameSettingButton.activeTextColor = gameSettingButton.inactiveTextColor = Color.black;
gameSettingButton.selectedTextColor = Color.blue;
gameSettingButton.transform.localPosition = ButtonPositionLeft;
gameSettingButton.transform.localScale = ButtonSize;
__instance.RoleSettingsButton.gameObject.SetActive(false);
__instance.DefaultButtonSelected = gameSettingButton;
__instance.ControllerSelectable = new();
__instance.ControllerSelectable.Add(gameSettingButton);
}
[HarmonyPatch(nameof(GameSettingMenu.ChangeTab)), HarmonyPrefix]
public static bool ChangeTabPrefix(GameSettingMenu __instance, ref int tabNum, [HarmonyArgument(1)] bool previewOnly)
{
ModGameOptionsMenu.TabIndex = tabNum;
GameOptionsMenu settingsTab;
PassiveButton button;
if ((previewOnly && Controller.currentTouchType == Controller.TouchType.Joystick) || !previewOnly)
{
foreach (var tab in Enum.GetValues<TabGroup>())
{
if (ModSettingsTabs.TryGetValue(tab, out settingsTab) && settingsTab != null)
{
settingsTab.gameObject.SetActive(false);
}
}
foreach (var tab in Enum.GetValues<TabGroup>())
{
if (ModSettingsButtons.TryGetValue(tab, out button) && button != null)
{
button.SelectButton(false);
}
}
}
if (tabNum < 3) return true;
TabGroup tabGroup = (TabGroup)(tabNum - 3);
if ((previewOnly && Controller.currentTouchType == Controller.TouchType.Joystick) || !previewOnly)
{
__instance.PresetsTab.gameObject.SetActive(false);
__instance.GameSettingsTab.gameObject.SetActive(false);
__instance.RoleSettingsTab.gameObject.SetActive(false);
__instance.GamePresetsButton.SelectButton(false);
__instance.GameSettingsButton.SelectButton(false);
__instance.RoleSettingsButton.SelectButton(false);
if (ModSettingsTabs.TryGetValue(tabGroup, out settingsTab) && settingsTab != null)
{
settingsTab.gameObject.SetActive(true);
__instance.MenuDescriptionText.DestroyTranslator();
__instance.MenuDescriptionText.text = Translator.GetString("TabInfoTip");
}
}
if (previewOnly)
{
__instance.ToggleLeftSideDarkener(false);
__instance.ToggleRightSideDarkener(true);
return false;
}
__instance.ToggleLeftSideDarkener(true);
__instance.ToggleRightSideDarkener(false);
if (ModSettingsButtons.TryGetValue(tabGroup, out button) && button != null)
{
button.SelectButton(true);
}
return false;
}
[HarmonyPatch(nameof(GameSettingMenu.OnEnable)), HarmonyPrefix]
private static bool OnEnablePrefix(GameSettingMenu __instance)
{
if (TemplateGameOptionsMenu == null)
{
TemplateGameOptionsMenu = Object.Instantiate(__instance.GameSettingsTab, __instance.GameSettingsTab.transform.parent);
TemplateGameOptionsMenu.gameObject.SetActive(false);
}
if (TemplateGameSettingsButton == null)
{
TemplateGameSettingsButton = Object.Instantiate(__instance.GameSettingsButton, __instance.GameSettingsButton.transform.parent);
TemplateGameSettingsButton.gameObject.SetActive(false);
}
SetDefaultButton(__instance);
ControllerManager.Instance.OpenOverlayMenu(__instance.name, __instance.BackButton, __instance.DefaultButtonSelected, __instance.ControllerSelectable);
DestroyableSingleton<HudManager>.Instance.menuNavigationPrompts.SetActive(false);
if (Controller.currentTouchType != Controller.TouchType.Joystick)
{
__instance.ChangeTab(1, Controller.currentTouchType == Controller.TouchType.Joystick);
}
__instance.StartCoroutine(__instance.CoSelectDefault());
return false;
}
[HarmonyPatch(nameof(GameSettingMenu.Close)), HarmonyPostfix]
public static void ClosePostfix()
{
foreach (var button in ModSettingsButtons.Values)
Object.Destroy(button);
foreach (var tab in ModSettingsTabs.Values)
Object.Destroy(tab);
ModSettingsButtons = [];
ModSettingsTabs = [];
}
}
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.RpcSyncSettings))]
public class RpcSyncSettingsPatch
{
public static void Postfix()
{
OptionItem.SyncAllOptions();
}
}