mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
* release workflow * update release workflow * remove changelog input entirely * dotnet 6.0 * create test version without crowdin * give test name... * fix file paths * enable windows targeting to build on linux? * copy CustomRoles.cs to CTA before build * copy from the right folder... * rename challenger to solopvp_player * temporary customroles fix * fix bepinex link * remove packaging, fix download links, finito? * i am so silly * bro cannot read * sure, this'll work * surely this one * attempt to cache bepinex * ... actually rename solopvp_player to challenger * optimisations * less steps hopefully fixing permission problems * will a trailing slash solve my problems * a few dots for good measure * why am i making this so difficult * remove added line * split things up more to do msbuild on windows * why does it keep changing the paths * restore nuget packages * CORRECT PATHS * use dotnet instead of nuget cope * apparently that checkout was quite important * add runtime identifier back * fix name * rename control panel * actually use nuget?? * .NEt again D: * remove imaginary line * test * IT BUILT * cds nuts * remove this line again for testing * final path change * changelog output * please find my exe * fix backticks * final final path change * make the build dir? * new changelog * fix string parsing * better changelog * lol * enable crowdin action * rename challenger to solopvp_player * ... actually rename solopvp_player to challenger * optimisations * less steps hopefully fixing permission problems * will a trailing slash solve my problems * a few dots for good measure * why am i making this so difficult * remove added line * split things up more to do msbuild on windows * why does it keep changing the paths * restore nuget packages * CORRECT PATHS * use dotnet instead of nuget cope * apparently that checkout was quite important * add runtime identifier back * fix name * rename control panel * actually use nuget?? * .NEt again D: * remove imaginary line * test * IT BUILT * cds nuts * remove this line again for testing * final path change * changelog output * please find my exe * fix backticks * final final path change * make the build dir? * new changelog * fix string parsing * better changelog * lol * enable crowdin action * cleanup * build with .NET 6, use bepinex pre-release 735, add configs * disable crowdin temporarily * checkout for packaging * make config dir * woohoo! uncommenting crowdin
81 lines
2.8 KiB
XML
81 lines
2.8 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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<UseWPF>true</UseWPF>
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<EnableWindowsTargeting>true</EnableWindowsTargeting>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="bg.png" />
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</ItemGroup>
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<ItemGroup>
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<None Remove="bg.jpg" />
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<Resource Include="bg.jpg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\add.svg" />
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<Resource Include="Resources\add.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\back.svg" />
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<Resource Include="Resources\back.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\copy.svg" />
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<Resource Include="Resources\copy.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\delete.svg" />
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<Resource Include="Resources\delete.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\discard.svg" />
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<Resource Include="Resources\discard.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\edit.svg" />
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<Resource Include="Resources\edit.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\import.svg" />
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<Resource Include="Resources\import.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\new-file.svg" />
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<Resource Include="Resources\new-file.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\question.svg" />
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<Resource Include="Resources\question.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Resources\save.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Resources\save-as.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<None Remove="Resources\search.svg" />
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<Resource Include="Resources\search.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Resources\template.svg">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Resource>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="SharpVectors" Version="1.8.4.2" />
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<PackageReference Include="SharpVectors.Wpf" Version="1.8.4.2" />
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</ItemGroup>
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</Project>
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