Files
EndlessHostRoles/Patches/JoinGameButtonPatch.cs
T

24 lines
748 B
C#

using System.Text.RegularExpressions;
using HarmonyLib;
using UnityEngine;
namespace EHR
{
[HarmonyPatch(typeof(JoinGameButton), nameof(JoinGameButton.OnClick))]
internal class JoinGameButtonPatch
{
public static void Prefix(JoinGameButton __instance)
{
if (__instance.GameIdText == null)
{
return;
}
if (__instance.GameIdText.text == "" && Regex.IsMatch(GUIUtility.systemCopyBuffer.Trim('\r', '\n'), @"^[A-Z]{6}$"))
{
Logger.Info($"{GUIUtility.systemCopyBuffer}", "ClipBoard");
__instance.GameIdText.SetText(GUIUtility.systemCopyBuffer.Trim('\r', '\n'));
}
}
}
}