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{
"LanguageID": "102",
"HostText": "EHR - Host",
"HostColor": "#00ffa5",
"HostIconInMeeting": "HOST: {0}",
"Icon": " | ",
"IconColor": "#00a5ff",
"NameColor": "#00ffff",
"EHRVisitorCount": "To date EHR has been used <color={0}>{1}</color> times~",
"ThankYouForUsingEHR": "Thank you for using EHR!",
"GLHF": "Good Luck & Have Fun!",
"GameOver": "Game Over",
"Win": " Wins!",
"DefaultSystemMessageTitle": "<#00ffa5>∞ <#00a5ff>EHR <#00ffff>SYSTEM MESSAGE <#00ffa5>∞",
"MessageFromTheHost": "★[ Host message ]★",
"MessageFromDev": "★[ Developer ]★",
"MessageFromGurge44": "★[ Gurge44 ]★",
"MessageFromKPD": "★[ KARPED1EM ]★",
"MessageFromSponsor": "★[ Sponsor ]★",
"MessageFromEAC": "★[ EAC ]★",
"SayTitle": "★[ Moderator message ]★",
"announcementUpdate": "<size=3f>Update v{0}</size>\\n{1}",
"announcementChangelog": "<size=3f>ChangeLogs v{0}</size>\\n{1}",
"Server": "<#00ffa5>Server:</color>: ",
"VersionMismatch": "{0} has a different version of the mod installed",
"ModMismatch": "{0} has a different mod installed that isn't compatible with EHR",
"EHRConsentPopUp": "<size=2.0>Welcome to Endless Host Roles!</size>\\n\\n<size=1.3>By playing online with this mod, you acknowledge that certain technical and gameplay data may be processed in connection with mod services and platform interactions.\\n\\n> <link=\"https://github.com/Gurge44/EndlessHostRoles#privacy-policy\">Privacy Policy</link> - Covers what information is collected, how it is used, and under what circumstances it may be retained or acted upon.\\n\\n> <link=\"https://github.com/Gurge44/EndlessHostRoles/blob/main/.github/CODE_OF_CONDUCT.md\">Code of Conduct</link> - Outlines the standards of behaviour expected of all players and the consequences of violations.\\n\\nPress Accept to confirm you have read and agree to both.</size>",
"Reject": "Reject",
"Accept": "Accept",
"Yes": "Yes",
"No": "No",
"None": "Tidak ada",
"Nothing": "Tidak ada",
"Cancel": "Cancel",
"Back": "Back",
"NextPage": "Next Page",
"PreviousPage": "Previous Page",
"On": "Always",
"Off": "OFF",
"Disabled": "Disabled",
"Settings": "Settings",
"EHROptions": "EHR Options",
"RoleOptions": "Opsi Peran",
"ModeOptions": "Opsi Mode",
"Preset": "Preset",
"Preset_1": "Preset 1",
"Preset_2": "Preset 2",
"Preset_3": "Preset 3",
"Preset_4": "Preset 4",
"Preset_5": "Preset 5",
"Preset_6": "Preset 6",
"Preset_7": "Preset 7",
"Preset_8": "Preset 8",
"Preset_9": "Preset 9",
"Preset_10": "Preset 10",
"Preset_11": "Preset 11",
"Preset_12": "Preset 12",
"Preset_13": "Preset 13",
"Preset_14": "Preset 14",
"Preset_15": "Preset 15",
"Preset_16": "Preset 16",
"Preset_17": "Preset 17",
"Preset_18": "Preset 18",
"Preset_19": "Preset 19",
"Preset_20": "Preset 20",
"TabInfoTip": "<b>Tip:</b> Hold SHIFT to adjust number values by 5 or CTRL to adjust by 10! Switch game modes using the arrow button above this message!",
"Alignments": "Kubu",
"Neutral": "Netral",
"Coven": "Coven",
"Madmate": "Madmate",
"TeamCrewmate": "Crewmate",
"TeamImpostor": "Impostor",
"TeamNeutral": "Netral",
"TeamCoven": "Coven",
"TeamMadmate": "Madmate",
"CrewmateSub": "Cari dan singkirkan <color=#ff1919>Impostor</color>",
"ImpostorSub": "Sabotase dan bunuh semua pemain",
"NeutralSub": "Susun strategi pribadi untuk raih kemenangan",
"CovenSub": "Eliminasi semua pemain bersama tim",
"MadmateSub": "Bantu <color=#ff1919>Impostor</color>",
"YouAreCrewmate": "<size=1.7><color=#ffffff>Kamu adalah</color> Crewmate</size>",
"YouAreImpostor": "<size=1.7><color=#ffffff>Kamu adalah</color> Impostor</size>",
"YouAreNeutral": "<size=1.7><color=#ffffff>Kamu adalah</color> Netral</size>",
"YouAreCoven": "<size=1.7><color=#ffffff>Kamu bagian dari</color> Coven</size>",
"YouAreMadmate": "<size=1.7><color=#ffffff>Kamu bagian dari</color> <color=#ffffff>tim</color> Impostor</size>",
"Alive": "Alive",
"Dead": "DEAD",
"Kill": "Jagal",
"Vent": "Vent",
"Report": "Lapor",
"Shapeshift": "Shapeshift",
"Vanish": "Vanish",
"Cooldown": "Durasi Rehat",
"Speed": "Speed",
"Vision": "Vision",
"In%team%": "(Team %team%)",
"RoleHistoryText": "<u>Role History:</u>",
"RoleInfo": "Role Info",
"RoleOff": "<color=#54545c>OFF</color>",
"RoleOffNoColor": "Disabled",
"RoleOn": "<color=#ffffa5>ALWAYS</color>",
"RoleOnNoColor": "Always",
"RoleRate": "<color=#00ffa5>ON</color>",
"RoleRateNoColor": "Random",
"RoleSelected": "<b>{0}'s role in the next game will be {1}</b>",
"RoleSummaryText": "<u>Role Summary:</u>",
"Roles": "Peran",
"Prefix.Aide": "Aide",
"Prefix.Absorber": "Absorber",
"Prefix.Allergic": "Allergic",
"Prefix.Anchor": "Anchor",
"Prefix.AntiTP": "Anti-TP",
"Prefix.Antidote": "Antidote",
"Prefix.Asthmatic": "Asthmatic",
"Prefix.Autopsy": "Autopsy",
"Prefix.Avenger": "Avenger",
"Prefix.Bait": "Bait",
"Prefix.BananaMan": "Banana",
"Prefix.Beartrap": "Beartrap",
"Prefix.Bewilder": "Bewilder",
"Prefix.Blessed": "Blessed",
"Prefix.Blind": "Blind",
"Prefix.Blocked": "Blocked",
"Prefix.Bloodlust": "Bloodlust",
"Prefix.Bloodmoon": "Bloodmoon",
"Prefix.Bluetooth": "Bluetooth",
"Prefix.Busy": "Busy",
"Prefix.Circumvent": "Circumvent",
"Prefix.Cleansed": "Cleansed",
"Prefix.Clumsy": "Clumsy",
"Prefix.Committed": "Committed",
"Prefix.Compelled": "Compelled",
"Prefix.Composter": "Composter",
"Prefix.Concealer": "Concealer",
"Prefix.Constricted": "Constricted",
"Prefix.Damocles": "Damocles",
"Prefix.Deadlined": "Deadlined",
"Prefix.DeadlyQuota": "Deadly Quota",
"Prefix.Degraded": "Degraded",
"Prefix.Disco": "Disco",
"Prefix.Diseased": "Diseased",
"Prefix.Disregarded": "Disregarded",
"Prefix.Dizzy": "Dizzy",
"Prefix.DoubleShot": "Double Shot",
"Prefix.Dynamo": "Dynamo",
"Prefix.Egoist": "Egoist",
"Prefix.Energetic": "Energetic",
"Prefix.Entombed": "Entombed",
"Prefix.EvilSpirit": "Evil Spirit",
"Prefix.Examiner": "Examiner",
"Prefix.Facilitator": "Facilitator",
"Prefix.Finder": "Finder",
"Prefix.Flash": "Flash",
"Prefix.Focused": "Focused",
"Prefix.Fool": "Fool",
"Prefix.Fragile": "Fragile",
"Prefix.GA": "Guardian Angel",
"Prefix.Giant": "Giant",
"Prefix.Glow": "Glow",
"Prefix.Gravestone": "Gravestone",
"Prefix.Guesser": "Guesser",
"Prefix.Haste": "Haste",
"Prefix.Haunter": "Haunter",
"Prefix.Hidden": "Hidden",
"Prefix.Insane": "Insane",
"Prefix.Introvert": "Introvert",
"Prefix.Knighted": "Knighted",
"Prefix.Lazy": "Lazy",
"Prefix.Listener": "Listener",
"Prefix.Looter": "Looter",
"Prefix.Loyal": "Loyal",
"Prefix.Lucky": "Lucky",
"Prefix.Magnet": "Magnet",
"Prefix.Mare": "Mare",
"Prefix.MeetingAngel": "Meeting Angel",
"Prefix.Messenger": "Messenger",
"Prefix.Mimic": "Mimic",
"Prefix.Minion": "Minion",
"Prefix.Mischievous": "Mischievous",
"Prefix.Necroview": "Necroview",
"Prefix.Nimble": "Nimble",
"Prefix.Noisy": "Noisy",
"Prefix.Oblivious": "Oblivious",
"Prefix.Onbound": "Onbound",
"Prefix.Phantasm": "Specter",
"Prefix.Physicist": "Physicist",
"Prefix.Priority": "Priority",
"Prefix.Rascal": "Rascal",
"Prefix.Reach": "Reach",
"Prefix.Reroll": "Reroll",
"Prefix.Rookie": "Rookie",
"Prefix.Schizophrenic": "Schizophrenic",
"Prefix.Seer": "Seer",
"Prefix.Shade": "Shade",
"Prefix.Shy": "Shy",
"Prefix.Sleep": "Sleeping",
"Prefix.Sleuth": "Sleuth",
"Prefix.Sonar": "Sonar",
"Prefix.Spurt": "Spurt",
"Prefix.Stained": "Stained",
"Prefix.Stealer": "Stealer",
"Prefix.Stressed": "Stressed",
"Prefix.Sunglasses": "Sunglasses",
"Prefix.Swift": "Swift",
"Prefix.Talkative": "Talkative",
"Prefix.TaskMaster": "Task Master",
"Prefix.Taskcounter": "Taskcounter",
"Prefix.Tiebreaker": "Tiebreaker",
"Prefix.Tired": "Tired",
"Prefix.Torch": "Torch",
"Prefix.Transfer": "Transfer",
"Prefix.Trainee": "Trainee",
"Prefix.Truant": "Truant",
"Prefix.Unbound": "Unbound",
"Prefix.Undead": "Undead",
"Prefix.Underdog": "Underdog",
"Prefix.Unlucky": "Unlucky",
"Prefix.Urgent": "Urgent",
"Prefix.Venom": "Venom",
"Prefix.Warden": "Warden",
"Prefix.Watcher": "Watcher",
"Prefix.Workhorse": "Workhorse",
"Prefix.Youtuber": "YouTuber",
"AddonListTitle": "<b><u>Your Add-ons:</u></b>",
"AlwaysComboListTitle": "<u>Roles and Add-ons that Always Spawn Together:</u>",
"AnagramTitle": "<#888888>➡ ANAGRAM ⬅</color>",
"BaitAliveTitle": "★[ Pesan mengenai Bait ]★",
"CleanserTitle": "CLEANSER",
"DoomsayerGuessCountTitle": "[ ★ Doomsayer ★ ]",
"EraserEraseMsgTitle": "★[ Eraser ]★",
"EveryoneReadyTitle": "<#00ff00>Everyone is ready!</color>",
"ForensicNoticeTitle": "★[ Message for the Forensic ]★",
"FortuneTellerCheckMsgTitle": "★[ Bola Kristal ]★",
"FortuneTellerTitle": "EHR family",
"GodAliveTitle": "★[ Pesan mengenai God ]★",
"GuessKillTitle": "★[ Message about Guessing ]★",
"HWhisperTitle": "<#ff0000>The Host <size=70%>({0})</size> whispers a <#00ffff>help</color> to you:</color>",
"InspectorCheckTitle": "[ ★ Message from Inspector ★ ]",
"JailTalkTitle": "JAIL",
"JailorTitle": "Jailor Message",
"JournalistNotesTitle": "<#fcba03>Catatan Journalist</color>",
"MediumTitle": "[★ Voice of the Underworld ★]",
"MeetingManagerMessageTitle": "★ Manajemen Rapat ★",
"MenuTitle.CrewAdvancedGameEndChecking": "Advanced Game End Checking",
"MenuTitle.Settings": "★ Settings ★",
"MenuTitle.TaskSettings": "★ Task Management ★",
"MessageTitle.Attention": "<#ff0000><#ffa500>⚠</color> ATTENTION! <#ffa500>⚠</color></color>",
"MessengerTitle": "<#ff0000>Message from {0}</color>",
"MimicMsgTitle": "★[ Mimic ]★",
"MorticianCheckTitle": "[★ Corpse Examination ★]",
"MurderKillTitle": "[★ Wicked Court ★]",
"Negotiator.Title": "<#ffff00>⚠ Negotiator ⚠</color>",
"NemesisRevengeTitle": "★[ BERITA ]★",
"NeverComboListTitle": "<u>Roles and Add-ons that Never Spawn Together:</u>",
"OracleCheckMsgTitle": "[ ★ Oracle Vision ★ ]",
"PlayersNotReadyTitle": "<#ffff00><#ffab1b>{0}</color> players are not ready!</color> They are:",
"ReadyCheckTitle": "<#ffff00>★ Cek Kesiapan ★</color>",
"ShapeshiftGuesserUITitle.FirstLetterSelection": "THE ROLE NAME BEGINS WITH?",
"ShapeshiftGuesserUITitle.RoleSelection": "SELECT THE ROLE",
"ShapeshiftGuesserUITitle.TeamSelection": "SELECT THE ROLE'S ALIGNMENT",
"SilencerKillTitle": "<color=#ffff00>PERINGATAN</color>",
"SpellCaster.WinConditionMetTitle": "<#ffff00>⚠</color> The {0} has hexed all non-Coven players! <#ffff00>⚠</color>",
"SpiritcallerNoticeTitle": "[ You turned into an Evil Spirit! ]",
"SpiritualistNoticeTitle": "[ ★ Spiritualist Connection ★ ]",
"SuperStarNewsTitle": "★[ Kabar Genting ]★",
"TrackerTitle": "★[ Track Reading ]★",
"TrialKillTitle": "[★ Court ★]",
"VirusNoticeTitle": "[ Mayat Terinfeksi! ]",
"VotedToStart.Title": "<#00a5ff>➡ VOTE TO START ⬅</color>",
"WhisperTitle": "{0} <#ffffff>(ID <#00ffa5>{1}</color>) whispers to you:</color>",
"WinsCountTitle": "Number of wins in this game mode",
"XORListTitle": "<#00a5ff>➡ XOR Combinations ⬅</color>",
"YouCanGuessTitle": "<#00ffff>You can guess!</color>",
"Addict": "Addict",
"AddictInfo": "Vent to become invulnerable, or you'll die",
"AddictInfoLong": "(Crewmates):\\nThe Addict has a suicide timer indicated by the vent cooldown. If the timer expires, the Addict dies. After venting, the Addict is immortal for a certain time. The Addict is also frozen for a defined time after freezing and cannot report any bodies.",
"AddictFreezeTimeAfterInvulnerbility": "Time the <color=#008000>Addict</color> gets frozen in place after <color=#008000>Invulnerbility</color>",
"AddictInvulnerbilityTimeAfterVent": "<color=#008000>Invulnerbility</color> Time",
"AddictSpeedWhileInvulnerble": "Movement speed while <color=#008000>Invulnerble</color>",
"AddictVentButtonText": "Get Fix",
"AddictWarning": "<#ffff00>You must vent soon or you'll suicide!</color>",
"Adrenaline": "Adrenaline",
"AdrenalineInfo": "Lari dari maut selagi bisa!",
"AdrenalineInfoLong": "(Crewmate):\\nSelaku Adrenaline, saat kamu diserang, serangan tersebut akan gagal dan timer akan dimulai. Kamu akan tetap hidup jika ada panggilan rapat sebelum timer habis. Dan sebaliknya, jika timer habis tanpa ada rapat, kamu akan tewas.\\n\\nBergantung pada konfigurasi, kamu sendiri mungkin bisa mengadakan rapat selama timer berjalan.",
"Adrenaline.CanCallMeetingDuringTimer": "Bisa mengadakan rapat saat timer berjalan",
"Adrenaline.MaxSurvives": "Maksimum Pemblokiran Serangan",
"Adrenaline.MinTasksRequired": "Syarat jumlah misi untuk bisa blokir serangan",
"Adrenaline.SpeedDuringTimer": "Laju jalan saat timer berjalan",
"Adrenaline.Suffix": "<size=80%><#ffff00>Kamu diserang!\\nJika tidak ada panggilan rapat dalam <#ffffff>{0}detik</color>, kamu akan mati!</color></size>",
"Adrenaline.Time": "Durasi Timer",
"AdrenalineCannotCallEmergencyMeeting": "Sebagai <#ffff00>Adrenaline</color>, kamu tidak dapat mengadakan rapat darurat saat ini",
"Adventurer": "Adventurer",
"AdventurerInfo": "Collect Resources to Perform Actions",
"AdventurerInfoLong": "(Crewmates):\\nAs the Adventurer, you can collect resources listed below and craft them into weapons if you have the required amount of materials for it.<size=70%>\\n\\n<u><b>Resources (and how to obtain them):</b></u>\\n- ❖ (Complete a Task)\\n- Θ (Players Leave This Behind<sup>*</sup>)\\n- ♳ (Dead Bodies<sup>*</sup>)\\n- ⁂ (Shapeshift Skins<sup>*</sup>)\\n- ☀ (Fix Lights)\\n- ○ (Found in Groups<sup>*</sup>)\\n<sup>*</sup> When this resource is available somewhere, you get an arrow pointing towards that location. (Except dead bodies.) Go there to collect it.\\n\\n<u><b>Weapons (and their ingredients):</b></u>\\n- Gun (1 ♳ + 1 ❖) (Kill nearest player)\\n- Shield (3 ❖) (Gives nearest player a 1-time shield)\\n- Lantern (1 ☀ + 1 ❖) (Increases crewmates' vision for some time)\\n- Portal (2 Θ) (Swaps you with a random player)\\n- Wrench (1 ☀ + 2 ❖) (Clears the current sabotage)\\n- Proxy (2 ○ + 1 ❖) (Gives you +1 vote in the next meeting)\\n- Prediction (1 ♳ + 2 ⁂ + 1 ❖) (Reveals the nearest player's role)\\n- RNG (2 Θ + 2 ❖) (Makes a random weapon)</size>\\n\\nTo use your weapons, pet.",
"AdventurerFound": "Found Resource: {0}",
"AdventurerGun.Gun": "Gun",
"AdventurerGun.Lantern": "Lantern",
"AdventurerGun.Portal": "Portal",
"AdventurerGun.Prediction": "Prediction",
"AdventurerGun.Proxy": "Proxy",
"AdventurerGun.RNG": "RNG",
"AdventurerGun.Shield": "Lindungi",
"AdventurerGun.Wrench": "Wrench",
"AdventurerIncreasedVisionDuration": "Increased Vision Duration",
"AdventurerIngredientsDisplay": "{0}: {1}\\nVent to craft this weapon / Pet to cycle to next weapon",
"AdventurerVentToEnterCrafting": "Vent to Enter Crafting Menu",
"AdventurerWeaponCrafted": "Crafted Weapon: {0}",
"AdventurerWeaponDescription.Gun": "Kill the next player you go near",
"AdventurerWeaponDescription.Lantern": "Increases crewmates' vision for some time",
"AdventurerWeaponDescription.Portal": "Swaps you with a random player",
"AdventurerWeaponDescription.Prediction": "Reveals the nearest player's role",
"AdventurerWeaponDescription.Proxy": "Gives you +1 vote in the next meeting",
"AdventurerWeaponDescription.RNG": "Makes a random weapon",
"AdventurerWeaponDescription.Shield": "Gives someone a 1-time shield",
"AdventurerWeaponDescription.Wrench": "Clears the current sabotage",
"AdventurerWeaponEnabled.Gun": "Gun Enabled",
"AdventurerWeaponEnabled.Lantern": "Lantern Enabled",
"AdventurerWeaponEnabled.Portal": "Portal Enabled",
"AdventurerWeaponEnabled.Prediction": "Prediction Enabled",
"AdventurerWeaponEnabled.Proxy": "Proxy Enabled",
"AdventurerWeaponEnabled.RNG": "RNG Enabled",
"AdventurerWeaponEnabled.Shield": "Healthy Dose Enabled",
"AdventurerWeaponEnabled.Wrench": "Wrench Enabled",
"Aid": "Aid",
"AidInfo": "Protect players temporarily",
"AidInfoLong": "(Crewmates):\\nAs the Aid, you may use your kill button on someone to protect them from direct attacks temporarily. Mark your target via your kill button, then vent when you want to activate the shield. Neither you nor your target will know if someone tried to kill your target.",
"AidCD": "Shield Cooldown",
"AidCounterSelf": "<#00ffa5>You're shielded for </color>{0}s",
"AidCounterTarget": "{0} <#00ffa5>is shielded for </color>{1}s",
"AidDur": "Durasi Proteksi",
"AidTargetKnowsAboutShield": "Targets Know They're Shielded",
"Alchemist": "Alchemist",
"AlchemistInfo": "Racik ramuan dengan menyelesaikan misi",
"AlchemistInfoLong": "(Crewmate):\\nSelaku Alchemist, kamu dapat meracik ramuan unik setelah menyelesaikan setiap misi. Jenis ramuan yang kamu buat akan ditampilkan di bawah nama peranmu, lengkap dengan panduannya. Terdapat tujuh jenis ramuan berbeda yang dapat kamu gunakan selama permainan.",
"AlchemistAbilityCooldown": "Durasi rehat kemampuan",
"AlchemistGotInvisPotion": "<color=#ffffff><size=1.7><color=#e6d798>Potion Name: </color><color=#01c834>Invisibility Potion</color>\\n<color=#e6d798>Description: </color>Turns you temporarily invisible\\nActivate by <color=#e6d798>Venting/Petting</color></size></color>",
"AlchemistGotQFPotion": "<color=#ffffff><size=1.7><color=#e6d798>Potion Name: </color><color=#3333ff>Quick Fix Potion</color>\\n<color=#e6d798>Description: </color>You can fix the next critical sabotage alone\\nActivates <color=#e6d798>automatically</color></size></color>",
"AlchemistGotShieldPotion": "<color=#ffffff><size=1.7><color=#e6d798>Potion Name: </color><color=#00ff97>Shield Potion</color>\\n<color=#e6d798>Description: </color>Grants a temporary shield\\nActivate by <color=#e6d798>Venting/Petting</color></size></color>",
"AlchemistGotSightPotion": "<color=#ffffff><size=1.7><color=#e6d798>Potion Name: </color><color=#eee5be>Sight Potion</color>\\n<color=#e6d798>Description: </color>Increases your vision temporarily\\nActivate by <color=#e6d798>Venting/Petting</color></size></color>",
"AlchemistGotSpeedPotion": "<color=#ffffff><size=1.7><color=#e6d798>Potion Name: </color><color=#ff8400>Speed Potion</color>\\n<color=#e6d798>Description: </color>Increases your speed temporarily\\nActivate by <color=#e6d798>Venting/Petting</color></size></color>",
"AlchemistGotSuicidePotion": "<color=#ffffff><size=1.7><color=#ffff00>Awkward Potion</color>\\nLooks like you've mixed the wrong ingredients!\\n<color=#ff1919>Drinking this potion will kill you!</color>\\nActivate by <color=#e6d798>Venting/Petting</color></size></color>",
"AlchemistGotTPPotion": "<color=#ffffff><size=1.7><color=#e6d798>Potion Name: </color><color=#42d1ff>Teleport Potion</color>\\n<color=#e6d798>Description: </color>Teleports you to a random player\\nActivate by <color=#e6d798>Venting/Petting</color></size></color>",
"AlchemistHasSpeed": "Ramuan Laju aktif",
"AlchemistHasVision": "Ramuan Penglihatan Malam aktif",
"AlchemistInvisDur": "Durasi Ramuan Menghilang",
"AlchemistNoPotion": "Kamu tidak punya stok ramuan yang siap diminum",
"AlchemistShieldDur": "Durasi Ramuan Kebal",
"AlchemistShieldOut": "efek Ramuan Kebal telah habis",
"AlchemistShielded": "Ramuan Kebal aktif",
"AlchemistSpeed": "Laju Jalan pada Ramuan Laju",
"AlchemistSpeedDur": "Durasi Ramuan Laju",
"AlchemistSpeedOut": "efek Ramuan Laju telah habis",
"AlchemistVentButtonText": "Minum",
"AlchemistVision": "Jarak Pandang pada Ramuan Penglihatan Malam",
"AlchemistVisionDur": "Durasi Ramuan Penglihatan Malam",
"AlchemistVisionOnLightsOut": "Jarak Pandang Mode Penglihatan Malam Saat Sabotase Listrik",
"AlchemistVisionOut": "efek Ramuan Penglihatan Malam telah habis",
"Altruist": "Altruist",
"AltruistInfo": "Hidupkan kembali pemain yang sudah mati",
"AltruistInfoLong": "(Crewmate):\\nSelaku Altruist, kamu bisa menghidupkan kembali pemain yang sudah gugur dengan cara report mayatnya. Pemain yang dihidupkan akan bisa kembali bermain. Namun, nyawamu akan dikorbankan sebagai ganti menghidupkan pemain tersebut.\\n\\n<b>Kamu bisa beralih antara mode menghidupkan dan report biasa melalui Vent atau tombol Pet.</b>",
"Altruist.ReviveTargetCanReportTheirOwnBody": "Pemain yang dihidupkan bisa report mayatnya sendiri",
"Altruist.ReviveTargetsKillerGetsAlert": "Pelaku diberi notifikasi bahwa pemain yang ia bunuh telah dihidupkan kembali",
"Altruist.ReviveTargetsKillerGetsArrow": "Pelaku juga menerima panah ke arah pemain yang dihidupkan",
"Altruist.ReviveTime": "Waktu Kebangkitan",
"AltruistKillerAlert": "<#ffff00><size=150%>Pemain yang kamu bunuh telah dihidupkan kembali oleh <color=#300000>Altruist</color>!</size></color>",
"AltruistReportMode": "Lapor",
"AltruistReviveMode": "Tukar Nyawa",
"AltruistSuffix": "<#00ffa5>Mode:</color> <b>{0}</b>",
"AltruistSuffixRevive": "<#00ffa5>Target dihidupkan kembali dalam </color>{0} detik",
"Analyst": "Analyst",
"AnalystInfo": "Analyze Players to Get Information",
"AnalystInfoLong": "(Crewmates):\\nAs the Analyst, you may use your kill button on someone to analyze them. You will have to stand next to your target for a few seconds to complete the analysis. When the analysis is complete, you will see how many players they've killed so far, how many times they've vented so far, and their role basis.\\n\\nNote: If the host's settings don't allow you to see an information, the result will show 0 or nothing!\\nNote: None of these factors determine whether someone is evil or not! Think twice before judging too fast!",
"Ankylosaurus": "Ankylosaurus",
"AnkylosaurusInfo": "Kamu Ankylosaurus... Sepertinya",
"AnkylosaurusInfoLong": "(Crewmate):\\nSelaku Ankylosaurus, kamu anti-tebak, pergerakanmu lamban, jarak pandangmu rendah, dan mempunyai nyawa lebih.",
"Ankylosaurus.Lives": "Maksimum Nyawa",
"Ankylosaurus.Speed": "Laju Jalan <#7fe44c>Ankylosaurus</color>",
"Astral": "Astral",
"AstralInfo": "Jadi Hantu Bentar",
"AstralInfoLong": "(Crewmate):\\nSelaku Astral, kamu bisa berubah wujud menjadi hantu. Setelah durasi tertentu, kamu akan hidup kembali.",
"AstralSuffix": "<#ffff00>Hidup kembali dalam </color><#ffa500>{0} detik</color>",
"Autocrat": "Autocrat",
"AutocratInfo": "TP nearest player to you by doing a task",
"AutocratInfoLong": "(Crewmates):\\nAs the Autocrat, when you complete a task, you teleport the nearest player to you.",
"Bane": "Bane",
"BaneInfo": "Erase your killer's role",
"BaneInfoLong": "(Crewmates):\\nAs the Bane, if an impostor kills you, they will lose their abilities and become a regular impostor or shapeshifter.",
"Battery": "Battery",
"BatteryInfo": "Prevent Lights Sabotages",
"BatteryInfoLong": "(Crewmates):\\nAs the Battery, as long as you have at least 1 ability use when lights are called, it will be instantly fixed.<size=50%>\\nIdea by: Raredeer</size>",
"BatteryNotify": "<#ffa500>The lights sabotage cannot be called\\nbecause there's a {0} alive</color>",
"Beacon": "Beacon",
"BeaconInfo": "Increase Nearby Players' Vision During Lights",
"BeaconInfoLong": "(Crewmates):\\nAs the Beacon, during the lights sabotage, you increase the vision of players around you.",
"BeaconVisionIncrease": "Increased Vision for Affected Players During Lights Sabotage",
"Benefactor": "Benefactor",
"BenefactorInfo": "Mark Tasks as a Source of a Shield",
"BenefactorInfoLong": "(Crewmates):\\nAs the Benefactor, you may complete a task to mark it. When someone completes a marked task, they will gain a temporary shield.",
"BenefactorTargetGotShieldNotify": "You got a temporary shield as the task\\nyou completed was marked by the Benefactor!",
"BenefactorTaskMarked": "Task marked",
"TaskMarkPerRound": "Maximum Number of Tasks Marked Each Round",
"Bestower": "Bestower",
"BestowerInfo": "Give Ability Uses",
"BestowerInfoLong": "(Crewmates):\\nAs the Bestower, you can use your kill button to give your target more ability uses.",
"Bestower.GivenUses": "Given Uses (to other players)",
"Bodyguard": "Bodyguard",
"BodyguardInfo": "Prevent nearby kills",
"BodyguardInfoLong": "(Crewmates):\\nThe Bodyguard can prevent a kill by sacrificing themselves when a player is about to be killed nearby. Their skills impact any team, but when they become a Madmate and the murderer is an Impostor, their skill won't activate.",
"BodyguardKillsKiller": "Bodyguard kills murderer",
"BodyguardProtectRadius": "Protect Radius",
"BodyguardProtected": "The Bodyguard protected your target and died for them",
"Bouncer": "Bouncer",
"BouncerInfo": "Guard Rooms",
"BouncerInfoLong": "(Crewmates):\\nAs the Bouncer, you may pet to mark the room you're currently in and bounce off players who try to enter it while your ability is active.",
"Bouncer.AbortBouncingIfLeftRoom": "Abort Bouncing When Leaving The Room",
"Bouncer.WhoGetsBounced": "Who Gets Bounced Off",
"Bouncer.WhoGetsBouncedOptions.Everyone": "Everyone",
"Bouncer.WhoGetsBouncedOptions.Impostors": "<#ff1919>Impostors</color>",
"Bouncer.WhoGetsBouncedOptions.ImpNKNPNE": "<#ff1919>Imp</color>/<#ff5500>NK</color>/<#a10e49>NP</color>/<#ffff00>NE</color>",
"Bouncer.Suffix": "<#00ffa5>Guarding</color> <b>{0}</b>",
"Bouncer.Suffix.RemainingSeconds": " <#00ffff>({0}s left)</color>",
"CameraMan": "Camera Man",
"CameraManInfo": "Pantau CCTV kapan saja",
"CameraManInfoLong": "(Crewmate):\\nSelaku Camera Man, kamu dapat menggunakan tombol Vent atau Pet untuk langsung berteleportasi ke ruang keamanan.",
"Captain": "Captain",
"CaptainInfo": "Track Players' Movements",
"CaptainInfoLong": "(Crewmates):\\nAs the Captain, you always see who is in the same room as you. Additionally, your vote target will be tracked, and you'll get a list of rooms they've entered (in order) in the next round in the next meeting.",
"Captain.Suffix": "<size=80%>Players in the same room as you:\\n{0}</size>",
"Captain.TargetInfo": "{0} entered the following rooms this round, in this order:\\n{1}",
"Car": "Car",
"CarInfo": "Bergerak bebas sebagai kendaraan",
"CarInfoLong": "(Crewmate):\\nSelaku Car, kamu dapat mengitari arena permainan sebagai kendaraan yang dapat dilihat oleh semua pemain, termasuk dirimu sendiri. Ketika kamu menabrak pemain lain, pemain tersebut akan terpental sesuai dengan arah pergerakanmu. Peran ini murni untuk kesenangan semata.",
"Car.PropelDistance": "Jarak Terpental",
"Carrier": "Carrier",
"CarrierInfo": "Carry Players to Locations",
"CarrierInfoLong": "(Crewmates):\\nAs the Carrier, mark a location by petting. Then you can use your shapeshift menu to teleport someone to that location.",
"Carrier.TargetNotify": "You were carried to a new location!",
"Catcher": "Catcher",
"CatcherInfo": "Catch Players' Roles",
"CatcherInfoLong": "(Crewmates):\\nAs the Catcher, you can place traps by venting/petting. When a player steps on a trap, their role will be recorded. In the next meeting, you'll get a message of the list of roles caught in your trap.<size=80%>\\n\\nNote: You don't know who stepped on your trap and who has which role.\\nYou can place multiple traps, and you'll get a message of all roles caught in all traps.</size>",
"Catcher.CatchRange": "Trap Catch Range",
"Catcher.CaughtRoles": "Roles caught in your traps:\\n",
"Catcher.MinPlayersTrappedToShowInfo": "Minimum Number of Players Trapped to Show Info",
"Catcher.NotEnoughCaughtRoles": "Not enough players have stepped on your traps to show the roles.",
"Catcher.Suffix": "<#00ffa5>Placing trap in</color> {0}s",
"Catcher.TrapPlaceDelay": "Trap Placement Delay (after venting) (if not using pets)",
"Catcher.TrapPlaced": "Perangkap terpasang",
"Chameleon": "Chameleon",
"ChameleonInfo": "Vent to disguise into your surroundings",
"ChameleonInfoLong": "(Crewmates):\\nAs the Chameleon, you can vent to disguise (invisible). While disguising, nobody can interact with you. Venting while disguised will reveal yourself.",
"ChameleonCanVent": "Vent to disguise",
"ChameleonCooldown": "Disguise Cooldown",
"ChameleonDisguise": "Identik",
"ChameleonDuration": "Disguise Duration",
"ChameleonInvisCooldownRemain": "<color=#00ffa5>CD:</color> <b>{0}</b>s",
"ChameleonInvisInCooldown": "Ability still on cooldown, disguise failed",
"ChameleonInvisState": "You are disguising!",
"ChameleonInvisStateCountdown": "<color=#00ffa5>Mode tak kasat mata berakhir dalam</color> <b>{0}</b> detik",
"ChameleonInvisStateOut": "Your disguise ended",
"ChameleonRevertDisguise": "Ekspos",
"Chef": "Chef",
"ChefInfo": "Cook Delicious Meals for Everyone",
"ChefInfoLong": "(Crewmates):\\nAs the Chef, you can cook meals for everyone by completing tasks. If a crewmate gets a meal, they'll get a random boost (speed, vision, shield). If an impostor or a neutral killer gets a meal, it will be rotten and they have to spit it out by venting or killing in a specified amount of time or they'll get blinded and frozen for some time.",
"Chef.ET.NearestPlayer": "Nearest Player",
"Chef.ET.RandomPlayer": "Random Player",
"Chef.EventTarget": "Effect Applies to",
"Chef.RottenTime": "Time to Spit Out Rotten Food",
"Chef.SpitOutTime": "Frozen & Blind Time",
"ChefBoost.Shield": "a shield",
"ChefBoost.Speed": "Peningkatan Laju Jalan",
"ChefBoost.TP": "a visit to this player",
"ChefBoost.TPToVent": "a visit to this vent",
"ChefBoost.Vision": "increased vision",
"ChefBoostSuffix": "<#00ffa5>You have </color>{0}<#00ffa5> for </color><b>{1}</b>s",
"ChefFood.0": "Ice Cream",
"ChefFood.1": "Milk Tea",
"ChefFood.2": "Chocolate",
"ChefFood.3": "Cake",
"ChefFood.4": "Donut",
"ChefFood.5": "Coke",
"ChefFood.6": "Lemonade",
"ChefFood.7": "Candied Haws",
"ChefFood.8": "Jelly",
"ChefFood.9": "Candy",
"ChefFood.10": "Milk",
"ChefFood.11": "Matcha",
"ChefFood.12": "Burning Grass Jelly",
"ChefFood.13": "Pineapple Bun",
"ChefFood.14": "Pudding",
"ChefFood.15": "Coconut Jelly",
"ChefFood.16": "Cookies",
"ChefFood.17": "Red Bean Toast",
"ChefFood.18": "Three Color Dumplings",
"ChefFood.19": "Wormwood Dumplings",
"ChefFood.20": "Puffs",
"ChefFood.21": "Can be Crepe",
"ChefFood.22": "Peach Crisp",
"ChefFood.23": "Mochi",
"ChefFood.24": "Egg Waffle",
"ChefFood.25": "Macaron",
"ChefFood.26": "Snow Plum Niang",
"ChefFood.27": "Fried Yogurt",
"ChefFood.28": "Egg Tart",
"ChefFood.29": "Muffin",
"ChefFood.30": "Sago Dew",
"ChefFood.31": "Panna Cotta",
"ChefFood.32": "Soufflé",
"ChefFood.33": "Croissant",
"ChefFood.34": "Toffee",
"ChefNotify": "The <#d6d6ff>Chef</color> got you some {0}!\\nThis caused you to have <#ffff00>{1}</color>",
"ChefRotten": "diarrhea",
"ChefRottenSuffix": "<#ffa500>You must</color> <#ffff00>kill or vent</color> <#ffa500>within</color> <b>{0}</b>s",
"Clairvoyant": "Clairvoyant",
"ClairvoyantInfo": "Know Remaining Killer Counts",
"ClairvoyantInfoLong": "(Crewmates):\\nAs the Clairvoyant, you can see the remaining impostor and neutral killer counts by entering a vent or petting.",
"Cleanser": "Cleanser",
"CleanserInfo": "Erase All Addons of your vote target",
"CleanserInfoLong": "(Crewmates):\\nCleanser can vote for any target at the meeting to erase the target's Add-ons, and the erasure will take effect after the meeting ends. Depending on the settings cleansed player may never get add on in future",
"CleanserRemoveSelf": "You can not cleanse yourself",
"CleanserRemovedRole": "<b>{0}</b> has been cleansed. All their Addons will be removed after the meeting.",
"Convener": "Convener",
"ConvenerInfo": "Teleport Everyone To You",
"ConvenerInfoLong": "(Crewmates):\\nAs the Convener, you can vent/pet to teleport everyone to you.",
"CopyCat": "Copycat",
"CopyCatInfo": "Salin Peran Target",
"CopyCatInfoLong": "(Crewmate):\\nAs the Copycat, you can use your kill button to copy the target's role.\\n\\nYou can only copy some crewmate roles.\\nAccording to host settings if you try to copy non-crew or a Rascal's role you may kill them instead.\\n\\nAdditionally, You do not have access to guessing, and you commit suicide after miscopying a certain number of times that the host sets.",
"CopyCatAlreadyCopy": "You have already copied a role in this round",
"CopyCatCanKill": "CopyCat can kill when miscopy",
"CopyCatCanNotCopy": "You can not copy target's role",
"CopyCatCopyCooldown": "Copy cooldown",
"CopyCatMiscopyLimit": "Number of miscopy until suicide",
"CopyCatResetToCopyCatEachRound": "Reset role to <#ffb2ab>Copycat</color> after each meeting",
"CopyCatRoleChange": "Your role has been changed to <b>{0}</b>",
"Coroner": "Coroner",
"CoronerInfo": "Find corpses and their killers",
"CoronerInfoLong": "(Crewmates):\\nAs a Coroner, you can't report corpses; instead, after trying to report the corpse, you will see an arrow leading you to the killer. If a meeting is called, the arrows disappear. Depending on the setting, the body you found cannot be reported.",
"CoronerArrowsPointingToDeadBody": "Ada panah tertuju pada mayat",
"CoronerKillerNotify": "The <color=#8B0000>Coroner</color> has an arrow pointing toward you!",
"CoronerLeaveDeadBodyUnreportable": "Bodies the <color=#8B0000>Coroner</color> uses can't be reported",
"CoronerNoTrack": "Nothing to track",
"CoronerNotifyKiller": "Notify Killer about being Tracked",
"CoronerTrackRecorded": "Track recorded",
"Crewmate": "Crewmate",
"CrewmateEHR": "Crewmate",
"CrewmateEHRInfo": "Tuntaskan misi yang kamu punya",
"CrewmateEHRInfoLong": "(Crewmate):\\nSelaku Crewmate, tugas utamamu hanyalah menyelesaikan semua misi, atau mengidentifikasi dan mengeliminasi seluruh Impostor yang ada.",
"AbilityButtonText.Crewmate": "Haunt",
"Crusader": "Crusader",
"CrusaderInfo": "Kill a player's attacker",
"CrusaderInfoLong": "(Crewmates):\\nAs the Crusader, use your kill button to crusade a player. If that player gets attacked, you'll kill the attacker.",
"CrusaderKillButtonText": "Crusade",
"CrusaderSkillCooldown": "Crusade Cooldown",
"CrusaderSkillLimit": "Maximum Crusades",
"Dad": "Dad",
"DadInfo": "You're that iconic dad....",
"DadInfoLong": "(Crewmates):\\nAs the dad, your life depends on alcohol. When you get attacked or voted out, you survive, but your alcohol decreases. Alcohol also decreases slowly over time. To increase your alcohol level, you have to get money from completing tasks and go to a random selected vent to buy a beer. Beer increases your alcohol level. When you finish all your tasks, you get new tasks, but you don't have to do them for task win. You don't know how much alcohol you have at the time. You only see warning when your alcohol level is low. Alcohol is counted in ‰.\\n\\nYou also have some abilities that are unlocked if you have enough alcohol. To use ability, switch between them using pet button and use selected one by venting:\\n<size=60%>- Going for milk: You go for milk. When you use it, you get teleported outside the map. You also can't discuss or vote in meetings. You can do nothing. You will come back with milk after exactly 10 years. When you come back, crewmates instantly win. When you use it, everyone will be informed about it.\\n- Super vision: You will have max vision for some time.\\n- Sniffing: You get arrows pointing to existing dead bodies after using it. Arrows only update when you sniff again.\\n- Sleep: During sleep people can't interact with you, but you can't see or move. During sleep you also cannot use any abilities and your alcohol is stable. You wake up when a meeting starts.\\n- Rage: You kill next person you see.\\n- Giving drink: You give all nearby players a drink. Every of these players will say their role in meeting with a chance of an incorrect result.\\n- Becoming god of alcohol: Resets your alcohol to 1‰, but your alcohol will increase instead of decreasing from now on.\\nEvery ability (except going for milk) will reduce your alcohol after using it.\\nIf your alcohol reaches 0‰, you die.\\nAlso, you see which abilities you can use. It can give you some more information about your alcohol level.\\nTo make this role balanced, when someone attacks you, you lose alcohol after some time and not instantly.</size>",
"Dad.Ability.BecomeGodOfAlcohol": "Becoming God Of Alcohol",
"Dad.Ability.GiveDrink": "Giving Drink",
"Dad.Ability.GoForMilk": "Going For Milk",
"Dad.Ability.Rage": "Raging",
"Dad.Ability.Sleep": "Sleeping",
"Dad.Ability.Sniffing": "Sniffing",
"Dad.Ability.SuperVision": "Super Vision",
"Dad.AbilityNotAvailable": "Ability not available (alcohol level too low)",
"Dad.AlcoholCost": "Alcohol cost",
"Dad.AlcoholDecreaseOnKilled": "Alcohol decrease on kill attempt",
"Dad.AlcoholDecreaseOnVotedOut": "Alcohol decrease when getting voted out",
"Dad.AlcoholIncreaseOnBeerPurchase": "Alcohol increase on beer purchase",
"Dad.BecomeGodOfAlcohol.AlcoholDecrease": "Alcohol decrease after Becoming God Of Alcohol",
"Dad.BecomeGodOfAlcohol.AlcoholRequirement": "Required alcohol level to Become God Of Alcohol",
"Dad.BecomeGodOfAlcohol.Description": "Resets your alcohol to 1‰; alcohol will increase instead of decreasing from now on.",
"Dad.DrunkRoleIncorrectChance": "Chance of incorrect role reveal",
"Dad.DrunkRoleNotify": "My role is {0}",
"Dad.GiveDrink.AlcoholDecrease": "Alcohol decrease after Giving Drink",
"Dad.GiveDrink.AlcoholRequirement": "Required alcohol level to Give Drink",
"Dad.GiveDrink.Description": "You give all nearby players a drink. Every of these players will\\nsay their role in the next meeting with a chance of inaccuracy.",
"Dad.GivingDrinkRange": "Giving drink range",
"Dad.GoForMilk.AlcoholDecrease": "Alcohol decrease after Going For Milk",
"Dad.GoForMilk.AlcoholRequirement": "Required alcohol level to Go For Milk",
"Dad.GoForMilk.Description": "You get teleported outside the map; can't discuss or vote in meetings\\nYou'll come back with milk after 10 years. When you do, crewmates instantly win.\\nWhen you use it, everyone will be informed about it.",
"Dad.GoForMilkNotify": "The Dad went for milk\\nThey will be back in 10 years",
"Dad.LowAlcoholSuffix": "<size=80%><color=#ffff00>⚠ Alcohol level: {0} ‰ ⚠</color></size>",
"Dad.MoneyGainOnTaskComplete": "Money gain with each task completed",
"Dad.NormalAlcoholDecreaseFrequency": "Over time alcohol decrease frequency",
"Dad.NormalAlcoholDecreaseValue": "Over time, alcohol decreases by",
"Dad.Rage.AlcoholDecrease": "Alcohol decrease after Raging",
"Dad.Rage.AlcoholRequirement": "Required alcohol level to Rage",
"Dad.Rage.Description": "You kill next person you see",
"Dad.SelectedAbilitySuffix": "<size=80%><color=#00ffa5>Selected ability:</color> {0} <color=#888888>(vent to use)</color></size>",
"Dad.ShopLocation": "<#00ffa5>The shop is at the</color> {0}",
"Dad.ShopSuffix": "<size=80%><color=#00ffa5>Vent to buy</color> {0} <color=#00ffa5>alcohol from the money you have</color></size>",
"Dad.ShowWarningWhenAlcoholIsBelow": "Show warning when alcohol level is below",
"Dad.Sleep.AlcoholDecrease": "Alcohol decrease after Sleeping",
"Dad.Sleep.AlcoholRequirement": "Required alcohol level to Sleep",
"Dad.Sleep.Description": "While sleeping, you can't see, move or use any abilities\\nbut also can't be interacted with and your alcohol level is stable",
"Dad.Sniffing.AlcoholDecrease": "Alcohol decrease after Sniffing",
"Dad.Sniffing.AlcoholRequirement": "Required alcohol level to Sniff",
"Dad.Sniffing.Description": "You get arrows pointing to existing dead bodies; arrows only update when you sniff again",
"Dad.StartingAlcohol": "Starting alcohol level",
"Dad.StartingMoney": "Starting money",
"Dad.SuperVision.AlcoholDecrease": "Alcohol decrease after using Super Vision",
"Dad.SuperVision.AlcoholRequirement": "Required alcohol level to use Super Vision",
"Dad.SuperVision.Description": "You will have max vision for some time",
"Dad.SuperVisionDuration": "Super vision duration",
"Decryptor": "Decryptor",
"DecryptorInfo": "Dapatkan Huruf Tambahan dari Peran Semua Pemain",
"DecryptorInfoLong": "(Crewmate):\\nSelaku Decryptor, setiap kali kamu menyelesaikan sejumlah misi, satu huruf dari nama peran semua pemain akan terbuka. Huruf-huruf tersebut muncul di bawah nama masing-masing pemain, tapi dalam urutan acak dan tidak ada yang diulang.",
"Decryptor.GuessMode": "Boleh Tebak Peran",
"Decryptor.Suffix": "<size=70%><#00ffa5>Selesaikan</color> <b>{0}</b> <#00ffa5>misi untuk mendapatkan huruf lain</color></size>",
"Decryptor.TaskNum": "Syarat Misi per Huruf",
"Demolitionist": "Demolitionist",
"DemolitionistInfo": "Pelaku pembunuhanmu wajib masuk ventilasi dalam hitungan detik",
"DemolitionistInfoLong": "(Crewmate):\\nSelaku Demolitionist, jika kamu terbunuh, si pembunuh harus masuk ke ventilasi dalam batas waktu yang ditetapkan untuk menghindari kematian. Setelah masuk pun, ia harus tetap berada di dalam ventilasi sampai timer tersebut berakhir.",
"DemolitionistKillerDiesOnMeetingCall": "Pembunuh tewas jika belum sempat masuk ventilasi saat ada panggilan rapat",
"DemolitionistVentTime": "Timer masuk ventilasi",
"Deputy": "Deputy",
"DeputyInfo": "Handcuff killers to increase their cooldowns",
"DeputyInfoLong": "(Crewmates):\\nAs the Deputy, use your kill button on a player to reset their kill cooldown.\\n\\nIf the target does not have a kill button, then the handcuff was a waste.",
"DeputyHandcuffCDForTarget": "Kill Cooldown for handcuffed player",
"DeputyHandcuffCooldown": "Handcuff Cooldown",
"DeputyHandcuffDelay": "Handcuff apply delay",
"DeputyHandcuffMax": "Maximum Handcuffs",
"DeputyHandcuffText": "Handcuff",
"DeputyHandcuffedPlayer": "Handcuffed target",
"DeputyInvalidTarget": "Target cannot be handcuffed",
"Detective": "Detective",
"DetectiveSuspectLimit": "Suspects Per Case",
"DetectiveEHR": "Detective",
"DetectiveEHRInfo": "Gather Info, Solve Murders",
"DetectiveEHRInfoLong": "(Crewmates):\\nAs the Detective, you can write down notes about each crime scene and interrogate suspects.\n\n<color=#ff0000><size=75%>This role currently does not work due to a basis reset issue.</size></color>",
"AbilityButtonText.Detective": "Notes",
"SecondaryAbilityButtonText.Detective": "Interrogate",
"Judge": "Judge",
"JudgeEHR": "Judge",
"JudgeEHRInfo": "Silence in the courtroom!",
"JudgeEHRInfoLong": "(Crewmates):\\nOverrule a meeting to eject an Impostor.\\nIf wrong, you get ejected.",
"JudgeTaskRequirementPercentage": "Task Unlock",
"SpiritGuide": "Influencer",
"SpiritGuideEHR": "Influencer",
"SpiritGuideEHRInfo": "Send messages to living Crewmates.",
"SpiritGuideEHRInfoLong": "(Crewmate Ghost):\\nSend messages to living Crewmates.",
"SpiritGuideCooldown": "Message Cooldown",
"Detour": "Detour",
"DetourInfo": "Alihkan penggunaan tombol Kill ke pemain terdekat",
"DetourInfoLong": "(Crewmate):\\nSelaku Detour, segala bentuk dan tindak penggunaan tombol Kill yang ditujukan padamu akan dialihkan ke pemain terdekat.",
"Dictator": "Dictator",
"DictatorInfo": "Singkirkan pemain berdasarkan keputusan votingmu",
"DictatorInfoLong": "(Crewmate):\\nSelaku Dictator, sekali kamu menjatuhkan pilihan pada satu pemain saat voting, rapat akan langsung berakhir dan pemain tersebut akan tereliminasi, begitu juga dengan dirimu.",
"Dictator.MinTasksToDictate": "Minimum Number of Completed Tasks Required to Dictate Someone",
"Doctor": "Doctor",
"DoctorInfo": "Know how each player died",
"DoctorInfoLong": "(Crewmates):\\nThe Doctor can view players' cause of death and access their vitals as long as their battery is still operational.",
"DoctorTaskCompletedBatteryCharge": "Battery Duration",
"DoctorVisibleToEveryone": "Everyone knows who the <color=#80ffdd>Doctor</color> is",
"DonutDelivery": "Donut Delivery",
"DonutDeliveryInfo": "Deliver Donuts to Everyone",
"DonutDeliveryInfoLong": "(Crewmates):\\nAs the Donut Delivery, you can deliver donuts to players by pressing your kill button on them. The donut has absolutely no effect, other than the target knowing they got a donut.",
"DonutDeliverCD": "Durasi Rehat Pengiriman",
"DonutDelivered-0": "\\nSuccess!\\nThey devoured the donut like it was the last task on the ship.",
"DonutDelivered-1": "\\nDelivered with perfection!\\nTheir happiness level is higher than the emergency meeting button.",
"DonutDelivered-2": "\\nIt's official:\\nthe donut delivery was more satisfying than completing all tasks!",
"DonutDelivered-3": "\\nGlowing reviews!\\nThe donut got more compliments than the cafeteria emergency table.",
"DonutDelivered-4": "\\nPositive vibes only!\\nThey're raving about the donut like it's the 'Best Crewmate' award.",
"DonutDelivered-5": "\\nDonut delivery rated MVP – Most Valuable Pastry!",
"DonutDelivered-6": "\\nSweet success!\\nThe donut hit the spot, just like an impostor's target.",
"DonutDelivered-7": "\\nVictory dance!\\nThe donut delivery was smoother than venting.",
"DonutDelivered-8": "\\nSweetness level: Maximum.\\nDonut delivery achieved a sweet victory!",
"DonutDelivered-9": "\\nDelivered!\\nThey loved it more than a victory screen!",
"DonutDelivered-10": "\\nSuccessful drop-off!\\nThe donut was a hit, not a sus move!",
"DonutDelivered-11": "\\nDonut delivered without a crumb of suspicion!",
"DonutDelivered-12": "\\nPositive feedback!\\nThey said the donut was so good it was almost 'impostor-able'!",
"DonutDelivered-13": "\\nNot a fan of the flavor?\\nMaybe next time, stick to venti lattes...",
"DonutDelivered-14": "\\nUnpopular opinion:\\nThey didn't like the chocolate. Maybe go for sprinkles next time?",
"DonutDelivered-15": "\\nThe donut was killer, just like their alibi.",
"DonutDelivered-16": "\\nOops! Donut delivery failed.\\nThey're probably more into bagels...",
"DonutDelivered-17": "\\nRejected!\\nTurns out, they're on a diet. Tough crowd!",
"DonutDelivered-18": "\\nFailed delivery alert.\\nLooks like they prefer impostor snacks.",
"DonutDeliverSEAmount": "Increase Speed by",
"DonutDeliverSEDelay": "Speed Boost Delay",
"DonutDeliverSEDuration": "Speed Boost Duration",
"DonutDeliverSEEvilsDecreaseAmount": "Decrease Speed by",
"DonutDeliverSEEvilsGetDecreased": "<#ff1919>Evil</color> Players Get Decreased Speed",
"DonutDeliverSpeedEffect": "Speed Boost For Players Who Get Donuts",
"DonutGot-0": "\\nSpecial delivery!\\nYou've been 'dough'nuted' by the Donut Delivery crewmate.\\nEnjoy the sweetness!",
"DonutGot-1": "\\nCongrats!\\nYou just got 'holey' goodness delivered by the Donut Delivery crewmate.\\nTreat yourself!",
"DonutGot-2": "\\nDonut Delivery here!\\nYour order of one delicious donut has been successfully dispatched.\\nEnjoy the flavor explosion!",
"DonutGot-3": "\\nSurprise!\\nYou've been visited by the Donut Delivery crewmate.\\nIt's a killer treat!",
"DonutGot-4": "\\nDing-dong! A donut delivery is at your door.\\nCourtesy of the Donut Delivery crewmate.\\nSavor the sweetness!",
"DonutGot-5": "\\nSpecial delivery alert!\\nYou've just received a 'killer' donut from the Donut Delivery crewmate.\\nEnjoy the crime scene... I mean snack!",
"Doorjammer": "Doorjammer",
"DoorjammerInfo": "Jam Rooms to Prevent Sabotages",
"DoorjammerInfoLong": "(Crewmates):\\nAs the Doorjammer, you can pet in a room to jam it. No one will be able to close the doors in that room, and may not even be able to call any sabotages from that room.",
"Doorjammer.BlockSabotagesFromJammedRooms": "Block All Sabotages From Jammed Rooms",
"Doorjammer.MaxRoomsJammedAtOnce": "Max Rooms Jammed At Once",
"Doorjammer.Suffix": "<b><#00a5ff>{0}/{1}</color> <#00ffa5>Jammed Rooms</color></b>{2}",
"DoorjammerBlockSabo": "<#bb0000>This room is jammed, you can't sabotage in here</color>",
"DoubleAgent": "Double Agent",
"DoubleAgentInfo": "An Impostor Among Impostors",
"DoubleAgentInfoLong": "(Crewmates):\\nAs the Double Agent, you are an impostor among impostors. The real impostors see you as their partner, but you don't know who they are. Trick them into thinking you're one of their partners to expose them!",
"Drainer": "Drainer",
"DrainerInfo": "Blokade ventilasi dengan memasukinya",
"DrainerInfoLong": "(Crewmate):\\nSelaku Drainer, saat kamu memasuki suatu ventilasi, seluruh pemain yang berada di dalam ventilasi tersebut dan ventilasi lain yang terhubung akan langsung tewas.",
"Druid": "Druid",
"DruidInfo": "Place Triggers to Know Where Everyone Is",
"DruidInfoLong": "(Crewmates):\\nAs the Druid, you may vent, and after a delay, place a trigger where you stand. If any player walks closely by your trigger, you will be notified.\\nPlace your triggers where only impostors go, and catch them!\\n\\nNote: If the setting to use pets is on, you can place triggers immediately by petting.",
"DruidTimeLeft": "Placing trigger in {0}s",
"DruidTriggerPlaceDelayOpt": "Trigger Place Delay (when not using pets)",
"DruidTriggerTriggered": "Trigger {0} was triggered by someone! {1}",
"Electric": "Electric",
"ElectricInfo": "Shock Players",
"ElectricInfoLong": "(Crewmates):\\nAs the Electric, when you complete a task, a random killer gets frozen for a few seconds.",
"Engineer": "Engineer",
"EngineerEHR": "Engineer",
"EngineerEHRInfo": "Manfaatkan ventilasi untuk membongkar kedok <color=#ff1919>Impostor</color>",
"EngineerEHRInfoLong": "(Crewmates):\\nSelaku Engineer, kamu dapat mengakses ventilasi, terkecuali pada saat sabotase komunikasi sedang aktif.",
"AbilityButtonText.Engineer": "Vent",
"Enigma": "Enigma",
"EnigmaInfo": "Get Clues about Killers",
"EnigmaInfoLong": "(Crewmates):\\nAs the Enigma, you get a random clue about the killer each meeting, depending on the setting, you may have to report the body to receive a clue. The more tasks you complete the preciser the clues get.\\n\\n<size=70%><u><b>Light colors:</b></u> Red, Pink, Orange, Yellow, White, Cyan, Lime, Rose, Banana, Coral\\n<u><b>Dark colors:</b></u> Blue, Green, Black, Purple, Brown, Maroon, Gray, Tan</size>",
"EnigmaClueColor1": "The Killer has a light color!",
"EnigmaClueColor2": "The Killer has a dark color!",
"EnigmaClueColor3": "The Killer's color is {0}!",
"EnigmaClueFriendCode": "The Killer's Friend Code is {0}!",
"EnigmaClueGetCluesWithoutReporting": "<color=#676798>Enigma</color> can get <color=#676798>Clues</color> without reporting a dead body",
"EnigmaClueHat1": "The Killer wears a Hat!",
"EnigmaClueHat2": "The Killer does not wear a Hat!",
"EnigmaClueHat3": "The Killer wears {0} as a Hat!",
"EnigmaClueLevel1": "The Killer's Level is above 50!",
"EnigmaClueLevel2": "The Killer's Level is below 50!",
"EnigmaClueLevel3": "The Killer's Level is between {0} and {1}!",
"EnigmaClueLevel4": "The Killer's Level is {0}!",
"EnigmaClueLocation": "The Last Room the Killer was in is {0}!",
"EnigmaClueName1": "The Name of the Killer contains the letter {0} or the letter {1}!",
"EnigmaClueName2": "The Name of the Killer contains the letter {0}!",
"EnigmaClueName3": "The Name of the Killer contains the letter {0} and the letter {1}!",
"EnigmaClueNameLength1": "The Name of the Killer has a Length between {0} and {1} letters!",
"EnigmaClueNameLength2": "The Name of the Killer has a Length of {0} letters!",
"EnigmaCluePet1": "The Killer does have a Pet!",
"EnigmaCluePet2": "The Killer does not have a Pet!",
"EnigmaCluePet3": "The Killer has {0} as a Pet!",
"EnigmaClueRole1": "The Killer is an Impostor!",
"EnigmaClueRole2": "The Killer is a Neutral!",
"EnigmaClueRole3": "The Killer is a Crewmate!",
"EnigmaClueRole4": "The Killer is a Coven member!",
"EnigmaClueRole5": "The Killer's Role is {0}!",
"EnigmaClueSkin1": "The Killer wears a Skin!",
"EnigmaClueSkin2": "The Killer does not wear a Skin!",
"EnigmaClueSkin3": "The Killer wears {0} as a Skin!",
"EnigmaClueStage1Tasks": "Number of Tasks to complete to see Stage 1 <color=#676798>Clues</color>",
"EnigmaClueStage2Probability": "Probability to see Stage 2 <color=#676798>Clues</color>",
"EnigmaClueStage2Tasks": "Number of Tasks to complete to see Stage 2 <color=#676798>Clues</color>",
"EnigmaClueStage3Probability": "Probability to see Stage 3 <color=#676798>Clues</color>",
"EnigmaClueStage3Tasks": "Number of Tasks to complete to see Stage 3 <color=#676798>Clues</color>",
"EnigmaClueStatus1": "The Killer is currently inside a Vent!",
"EnigmaClueStatus2": "The Killer is currently on a Ladder!",
"EnigmaClueStatus3": "The Killer is already Dead!",
"EnigmaClueStatus4": "The Killer is still Alive!",
"EnigmaClueVisor1": "The Killer wears a Visor!",
"EnigmaClueVisor2": "The Killer does not wear a Visor!",
"EnigmaClueVisor3": "The Killer wears {0} as a Visor!",
"EnigmaCluePetTitle": "Enigma Pet Clue",
"EnigmaClueNameTitle": "Enigma Name Clue",
"EnigmaClueNameLengthTitle": "Enigma Name Length Clue",
"EnigmaClueColorTitle": "Enigma Skin Color Clue",
"EnigmaClueLocationTitle": "Enigma Location Clue",
"EnigmaClueStatusTitle": "Enigma Status Clue",
"EnigmaClueRoleTitle": "Enigma Role Clue",
"EnigmaClueLevelTitle": "Enigma Level Clue",
"EnigmaClueFriendCodeTitle": "Enigma Friend Code Clue",
"EnigmaClueHatTitle": "Enigma Hat Clue",
"EnigmaClueVisorTitle": "Enigma Visor Clue",
"EnigmaClueSkinTitle": "Enigma Skin Clue",
"Escort": "Escort",
"EscortInfo": "Role-Block Players to Help the Crew!",
"EscortInfoLong": "(Crewmates):\\nAs the Escort, you can role-block a player for a specified time using your kill button. A role-blocked player cannot kill, vent, sabotage or report.\\n(Role-Block duration is the same as the hack duration for The Glitch)",
"EscortBlockDuration": "Role-Block Duration",
"EscortKillButtonText": "Role-Block",
"EscortTargetHacked": "Target successfully role-blocked",
"Evader": "Evader",
"EvaderInfo": "You're Invisible During Sabotages",
"EvaderInfoLong": "(Crewmates):\\nAs the Evader, you are invisible during sabotages.",
"Examiner": "Examiner",
"ExaminerInfo": "Gather Info, Solve Murders",
"ExaminerInfoLong": "(Crewmates):\\nGrants Detective abilities for crewmate roles.",
"Express": "Express",
"ExpressInfo": "Kamu memperoleh peningkatan laju jalan di setiap misi",
"ExpressInfoLong": "(Crewmate):\\nSelaku Express, laju jalanmu akan meningkat sementara setiap kali kamu menyelesaikan satu misi.",
"ExpressSpeed": "Peningkatan Laju Jalan",
"ExpressSpeedDur": "Durasi Peningkatan Laju Jalan",
"Farmer": "Farmer",
"FarmerInfo": "Plant Seeds & Sell Them For Buffs",
"FarmerInfoLong": "(Crewmates):\\nAs the Farmer, each task you complete gives you a new seed. You can plant it anywhere by petting. After the next meeting, every planted seed will be grown. Pet near one to harvest and sell it. Each seed gives you or the crew different buffs.<size=75%>\\n\\n- Wheat: Increased vision for all crewmates\\n- Carrot: Shield for all crewmates\\n- Apple: Invisibility (for you)\\n- Tomato: Speed boost (for you)\\n- Potato: Reset all killers' cooldowns\\n- Blueberry: Arrow to all dead bodies (for you)</size>",
"Farmer.CompleteTaskToGetSeed": "<size=80%><{0}>Complete a task to get a seed</color></size>",
"Farmer.HarvestRange": "Harvest Range",
"Farmer.InvisibilityDuration": "Invisibility Duration",
"Farmer.MoreSeeds": "<size=80%>{0} more seeds in store</size>",
"Farmer.Seed.Apple": "Apple",
"Farmer.Seed.Blueberry": "Blueberry",
"Farmer.Seed.Carrot": "Carrot",
"Farmer.Seed.Potato": "Potato",
"Farmer.Seed.Tomato": "Tomato",
"Farmer.Seed.Wheat": "Wheat",
"Farmer.SelectedSeed": "<{0}>Pet</color> to plant {1} seed",
"Forensic": "Forensic",
"ForensicInfo": "Peroleh informasi tambahan dari mayat yang kamu temukan",
"ForensicInfoLong": "(Crewmate):\\nAfter reporting the body, the Forensic receives a clue about the victim's role. The host may reveal the murderer's role to the Forensic based on the setting. Note: Forensic won't be Oblivious.",
"ForensicCanknowAddons": "Dapat mengetahui Add-on si mayat",
"ForensicCanknowColorType": "Can find the color type of the killer",
"ForensicCanknowColorTypeMinBodyAge": "Minimum body age to find color type",
"ForensicCanknowDeathReason": "Dapat mengetahui penyebab kematian",
"ForensicCanknowKillTime": "Dapat memperkirakan waktu kematian si mayat",
"ForensicCanknowKiller": "Dapat mengetahui peran pelaku",
"ForensicNoticeAddons": "\\nAdd-on korban yaitu: <b>{0}</b>",
"ForensicNoticeColorType": "\\nThe killer has a {0} color (<size=70%>{1}</color>)",
"ForensicNoticeDeathReason": "\\nPenyebab kematian korban adalah <b>{0}</b>",
"ForensicNoticeKillTime": "\\nKematian korban terjadi <b>{0}</b> detik yang lalu",
"ForensicNoticeKiller": "\\nPeran pelaku adalah <b>{0}</b>",
"ForensicNoticeKillerNotFound": "The Forensic couldn't find evidence leading to a murderer, this is most likely suicide.",
"ForensicNoticeVictim": "Berdasarkan temuan investigasi,\\nperan korban (<b>{0}</b>) teridentifikasi sebagai [{1}]",
"FortuneTeller": "Fortune Teller",
"FortuneTellerInfo": "Cari petunjuk mengenai peran pemain",
"FortuneTellerInfoLong": "(Crewmate):\\nSelaku Fortune Teller, kamu bisa vote pemain saat rapat untuk mendapatkan petunjuk mengenai peran yang dimilikinya. Setelah semua misimu tuntas, kamu akan langsung mengetahui peran spesifik pemain yang dipilih (bukan lagi sekadar petunjuk).",
"FortuneTellerCheck": "Berdasarkan hasil terawang...",
"FortuneTellerCheck.Basic": "Sepertinya tidak ada hal menarik yang bisa dicatat dari <b>{0}</b>.",
"FortuneTellerCheck.Blockbuster": "Sepertinya <b>{0}</b> punya ambisi besar untuk mengubah sesuatu.",
"FortuneTellerCheck.Body": "Sepertinya <b>{0}</b> memiliki obsesi yang tidak lazim terhadap mayat.",
"FortuneTellerCheck.Careless": "<b>{0}</b> tampak tidak peduli dengan apa yang terjadi.",
"FortuneTellerCheck.ChangingCD": "Sepertinya durasi rehat kemampuan <b>{0}</b> berganti berdasarkan kondisi tertentu.",
"FortuneTellerCheck.Chaos": "Sepertinya <b>{0}</b> menyukai huru-hara.",
"FortuneTellerCheck.Death": "Sepertinya <b>{0}</b> sedang menantang maut.",
"FortuneTellerCheck.Disguise": "Sepertinya <b>{0}</b> sedang berupaya menyamarkan identitasnya.",
"FortuneTellerCheck.Disturbed": "Sepertinya <b>{0}</b> terganggu oleh sesuatu.",
"FortuneTellerCheck.Enthusiasm": "Sepertinya <b>{0}</b> berbicara dengan sangat antusias pada orang-orang.",
"FortuneTellerCheck.Glitch": "TV2gPZ4wUJWYr{0}05gA6T5PKzBG17",
"FortuneTellerCheck.HelpFromDead": "Sepertinya <b>{0}</b> memperoleh bantuan dari orang yang sudah tiada.",
"FortuneTellerCheck.HideMsg": "Sepertinya <b>{0}</b> menyimpan rahasia.",
"FortuneTellerCheck.Honest": "Sepertinya <b>{0}</b> sedang jujur.",
"FortuneTellerCheck.Impulse": "Sepertinya <b>{0}</b> sedang memendam suatu hasrat.",
"FortuneTellerCheck.InRush": "Sepertinya <b>{0}</b> sedang terburu-buru mengejar sesuatu.",
"FortuneTellerCheck.Incomprehensible": "Sepertinya <b>{0}</b> disalahpahami.",
"FortuneTellerCheck.IndirectKill": "Sepertinya <b>{0}</b> melakukan pembunuhan dengan cara yang di luar akal sehat.",
"FortuneTellerCheck.Kill": "Sepertinya <b>{0}</b> gemar membunuh di depan mata.",
"FortuneTellerCheck.Love": "♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥",
"FortuneTellerCheck.Meeting": "Sepertinya <b>{0}</b> berfokus pada pemanfaatan kemampuannya dalam rapat.",
"FortuneTellerCheck.None": "Sepertinya <b>{0}</b> memiliki kehidupan yang biasa saja.",
"FortuneTellerCheck.Power": "Sepertinya <b>{0}</b> punya kuasa yang lumayan di bidang tertentu. ",
"FortuneTellerCheck.Protect": "Sepertinya <b>{0}</b> sedang sangat fokus dengan urusan perlindungan.",
"FortuneTellerCheck.Recruit": "Sepertinya <b>{0}</b> menyukai ide pembentukan tim.",
"FortuneTellerCheck.Reflect": "<b>{0}</b> tampak memberi balasan yang setimpal pada orang yang menjadi targetnya.",
"FortuneTellerCheck.Reveal": "Sepertinya <b>{0}</b> suka membeberkan peran atau tim pemain lain.",
"FortuneTellerCheck.Sabotage": "Sepertinya <b>{0}</b> sedang berfokus pada upaya sabotase.",
"FortuneTellerCheck.SlowGame": "Sepertinya <b>{0}</b> menyukai apabila permainan berjalan dengan tempo yang lambat.",
"FortuneTellerCheck.Special": "Ada sesuatu yang berbeda dari <b>{0}</b>.",
"FortuneTellerCheck.Specific": "Sepertinya <b>{0}</b> sedang mengulurkan bantuan atau justru melakukan sabotase terhadap orang tertentu.",
"FortuneTellerCheck.StackKill": "Sepertinya <b>{0}</b> membunuh lebih dari satu pemain sekaligus.",
"FortuneTellerCheck.Strong": "Sepertinya <b>{0}</b> punya potensi kuat tetapi kurang bersinar di mata publik.",
"FortuneTellerCheck.Target": "Sepertinya <b>{0}<b> sedang mengamati satu orang tertentu.",
"FortuneTellerCheck.Task": "Sepertinya <b>{0}</b> sedang fokus pada misi.",
"FortuneTellerCheck.TaskDone": "<b>{0}</b>Peran -[{1}]",
"FortuneTellerCheck.UniqueInfo": "Sepertinya <b>{0}</b> mengetahui informasi yang unik.",
"FortuneTellerCheck.UnusualGoal": "Sepertinya <b>{0}</b> mempunyai persyaratan menang yang tidak biasa.",
"FortuneTellerCheck.Vent": "Sepertinya <b>{0}</b> terobsesi dengan penggunaan ventilasi.",
"FortuneTellerCheck.Vote": "Sepertinya fokus <b>{0}</b> tertuju pada urusan pengaruh suara.",
"FortuneTellerCheck.Weirdo": "Sepertinya <b>{0}</b> tenggelam dalam keramaian.",
"FortuneTellerCheckLimit": "Pengingat: Sisa <b>{0}</b> kesempatan terawang",
"FortuneTellerCheckReachLimit": "Kesempatan terawangmu sudah habis.",
"FortuneTellerCheckResult": "<b>{0}</b> memegang salah satu peran berikut:\\n{1}",
"FortuneTellerCheckSelfMsg": "Wow, masa iya terawang diri sendiri...",
"FortuneTellerHideVote": "Sembunyikan pilihan suara Fortune Teller",
"FortuneTellerSkillLimit": "Batas maksimum penggunaan kemampuan (di awal)",
"Gardener": "Gardener",
"GardenerInfo": "Plant Plants to Block Kills",
"GardenerInfoLong": "(Crewmates):\\nAs the Gardener, pet to place a plant. After the next meeting, it will be grown. No one can directly kill near grown plants. However, once a plant has blocked a kill attempt, it despawns.",
"Gardener.PlantAlreadyExistsNearby": "<#ff0000>Can't place a new plant here, one is already nearby!</color>",
"Gardener.PlantCreated": "<#00ff00>Plant created!</color>\\nIt will be visible after the next meeting.",
"Gardener.PlantRange": "Plants' Kill Blocking Range",
"GardenerPlantNearby": "You cannot kill near plants",
"Gaulois": "Gaulois",
"GauloisInfo": "Percepat laju jalan pemain",
"GauloisInfoLong": "(Crewmate):\\nSelaku Gaulois, kamu dapat memberikan pemain lain peningkatan laju jalan secara permanen dengan menggunakan tombol Kill.",
"GauloisKillButtonText": "Percepat",
"GauloisSpeedBoost": "Penambahan Laju Jalan",
"Goose": "Goose",
"GooseInfo": "Honk at players to annoy them",
"GooseInfoLong": "(Crewmates):\\nAs the Goose, you can honk at players to annoy them. You can drag them around and make them unable to use their abilities while you're honking at them.",
"Grappler": "Grappler",
"GrapplerInfo": "Prevent kills and pull players towards you",
"GrapplerInfoLong": "(Crewmates):\\nAs the Grappler, you can prevent 1 kill in each round if you have an ability use left at the end of the last round. The first kill attempt will be blocked and the target will be teleported to you and not die. Your ability doesn't work during sabotages.",
"Grenadier": "Grenadier",
"GrenadierInfo": "Reduce <color=#ff1919>Impostors</color>' vision by venting",
"GrenadierInfoLong": "(Crewmates):\\nGrenadiers can use a vent/pet to throw a flashbang that impairs Impostors' vision. The flashbang may also affect neutrals, depending on the host's settings. The Grenadier will see a shield animation on their body after the flashbang takes effect. Flashbangs only work on Crewmates when the Grenadier becomes a Madmate.",
"GrenadierCanAffectNeutral": "Can affect <color=#ffab1b>Neutrals</color>",
"GrenadierCauseVision": "Penurunan Jarak Pandang",
"GrenadierSkillCooldown": "Grenade Cooldown",
"GrenadierSkillDuration": "Grenade Duration",
"GrenadierSkillInUse": "Kemampuan sedang aktif",
"GrenadierSkillMaxOfUsage": "(Initial) Max number of Grenades",
"GrenadierSkillStop": "Masa aktif kemampuan telah berakhir, sisa {0} kali penggunaan",
"GrenadierVentButtonText": "Flash",
"GuardianAngel": "Guardian Angel",
"GuardianAngelEHR": "Guardian Angel",
"GuardianAngelEHRInfo": "Protect the crewmates from the <color=#ff1919>Impostors</color>",
"GuardianAngelEHRInfoLong": "(Crewmates):\\nAs the Guardian Angel, you spawn as a ghost and must do your job by protecting crewmates from the Impostors.",
"AbilityButtonText.GuardianAngel": "Proteksi",
"Guardian": "Guardian",
"GuardianInfo": "Tuntaskan misi supaya menjadi abadi",
"GuardianInfoLong": "(Crewmate):\\nSelaku Guardian, kamu akan abadi setelah menuntaskan misi. Artinya, kamu menjadi kebal terhadap serangan sampai akhir permainan. Meski begitu, pemain lain mungkin masih bisa menebak peranmu saat rapat.",
"Hacker": "Hacker",
"HackerInfo": "Watch Admin Table from anywhere",
"HackerInfoLong": "(Crewmates):\\nThis role is different for modded clients and vanilla clients.\\n\\nAs a modded client, whenever you open the map (and have ability uses left), the admin map will show up. You may be able to move while having the map open depending on settings.\\n\\nAs a vanilla client, you may enter a vent/pet to get a notification saying how many people are in different rooms on the ship (essentially admin map).",
"HackButtonText": "Mimic",
"HackCooldown": "Hack Cooldown",
"HackDuration": "Hack Duration",
"HackLimit": "Jumlah Penggunaan Kemampuan",
"HackerAbilitySecondsLeft": "Ability uses left in seconds",
"HackerModdedClientAbilityUseSecondsMultiplier": "Modded clients, for 1 ability use, can view Admin map for",
"HackerModdedClientCanMoveWhileViewingMap": "Modded clients can move while looking at Admin map",
"HackerVanillaClientSeesInfoFor": "Vanilla clients see admin info notify for",
"Helper": "Helper",
"HelperInfo": "Complete Tasks For Others",
"HelperInfoLong": "(Crewmates):\\nAs the Helper, whenever you complete a task, a random crewmate will also have one of their tasks completed.",
"Helper.AbilityWorksAfterDeath": "Ability Works After Death",
"HelperCompletedTaskForYou": "The {0} completed a task for you!",
"Ignitor": "Ignitor",
"IgnitorInfo": "Light Candles for High Vision",
"IgnitorInfoLong": "(Crewmates):\\nAs the Ignitor, you can light a new candle by completing a task, which sets your vision to maximum. As time goes on and the candle burns down, your vision progressively gets smaller. Since you use candles, you're immune to the Lights Sabotage.",
"IgnitorCountStartTime": "Time to Start Changing Vision",
"IgnitorEndVision": "End Vision (Smallest Vision)",
"IgnitorEndVisionTime": "Time to End Vision",
"IgnitorStartVision": "Starting Vision (Highest)",
"IgnitorTasksFinishedVision": "Vision after completing all tasks",
"IgnitorTimeMoveMeeting": "Time Moves During Meetings",
"Imitator": "Imitator",
"ImitatorInfo": "Your kill cooldown shifts",
"ImitatorInfoLong": "(Crewmates):\\nAs the Imitator, you can imitate the role of a dead player using the <b>/imitate {id}</b> command. Replace '{id}' with the ID of the player whose role you want to imitate.\\nAlternatively, if you aren't the host, use the kick menu to select a player to imitate.",
"Imitator.Success": "<#00ff00>✓ <#00bb00>You will be imitating {0} in the next round!",
"Imitator.TargetMustBeCrew": "<#ff5555>X <#bb0000>Your target must be a <#8cffff>Crewmate</color>!",
"Imitator.TargetMustBeDead": "<#ff5555>X <#bb0000>Your target must be dead!",
"Inquirer": "Inquirer",
"InquirerInfo": "Check Players' Roles",
"InquirerInfoLong": "(Crewmates):\\nAs the Inquirer, you can check if a player has a specific role by typing /check {player id} {role}. There's a fail chance.",
"Inquirer.FailChance": "Chance to Show Incorrect Result",
"Inquirer.MessageFalse": "<#ff0000><b><u>Incorrect!</u></b></color> That player does not have the role you entered.",
"Inquirer.MessageTrue": "<#00ff00><b><u>Correct!</u></b></color> That player has the role you entered.",
"Inquisitor": "Inquisitor",
"InquisitorInfo": "Check Who Knows Whose Role",
"InquisitorInfoLong": "(Crewmates):\\nAs the Inquisitor, you may vote someone in a meeting to see whose role they know.",
"Inquisitor.ExcludeDeadPlayers": "Exclude Dead Players' Roles Seen",
"Inquisitor.KnowExactRolesAfterTasksFinished": "Know Exact Roles After Finishing All Tasks",
"InquisitorNoInfo": "No one, other than themselves",
"InquisitorVoteResult": "{0} knows the role of:\\n{1}",
"Insight": "Insight",
"InsightInfo": "Know What Roles Spawned",
"InsightInfoLong": "(Crewmates):\\nAs the Insight, every time you complete a task, you'll know a random role that someone has in the current game.\\nYou cannot get the same player's role twice.\\nYou must remember the roles you know, as you cannot check them after!",
"InsightNotify": "<color=#ffffff>Someone in the game is</color> {0}",
"Inspector": "Inspector",
"InspectorInfo": "Validate the alignments of two players",
"InspectorInfoLong": "(Crewmates):\\nTo check if two players are on the same team, use the command <b>/cmd cmp [player id 1] [player id 2]</b>. Neutral killers are counted as part of the same team. Non-Killing Neutrals are counted as separate teams. The Trickster is counted as crew, and Madmates are counted as Impostor. The Lawyer/Follower and its target count as the same team. You will receive an affirmation message if they are in the same team or a denial message if they are not.",
"InspectorCheckBaitCountMode": "<color=#00f7ff>Bait</color> count as revealing role if <color=#00f7ff>Bait</color> reveal on first meeting is on",
"InspectorCheckEgoistickCountMode": "<color=#5600ff>Egoist</color> counts as",
"InspectorCheckFalse": "<b>{0}</b> and <b>{1}</b> are <color=#ff1919>NOT</color> in the same team!",
"InspectorCheckHelp": "Instructions: <b>/cmd cmp [Player ID 1] [Player ID 2]</b>\\nExample: <b>/cmd cmp 1 5</b>\\nYou can see the player IDs before everyone's names\\n or use the <b>/cmd id</b> command to list the player IDs",
"InspectorCheckLimitPerMeeting": "Max inspections per meeting",
"InspectorCheckMax": "Max inspections per game reached!\\nYou can not use your power anymore.",
"InspectorCheckNull": "Please select an ID of a living player to check their team",
"InspectorCheckOtherTargetKnow": "Targets know who they were checked with",
"InspectorCheckReveal": "HA! you thought it would be this easy. You can not check a role that is revealed",
"InspectorCheckRevealTarget": "When tasks done, target knows team of other target",
"InspectorCheckRound": "Max inspections per round reached!\\nYou can check again in the next round.",
"InspectorCheckSame": "Bruh, did you seriously just compare a player to themselves?",
"InspectorCheckSelf": "HA!! you thought it would be this easy. You can not check yourself",
"InspectorCheckTargetKnow": "Targets know they were checked by <color=#0D57AF>Inspector</color>",
"InspectorCheckTargetMsg": " were checked by Inspector.",
"InspectorCheckTrue": "<b>{0}</b> and <b>{1}</b> are in the same team!",
"InspectorCopTargetReveal": "Looks like <b>{0}</b> is aligned with team <b>{1}</b>",
"InspectorDead": "You can not use your power after death",
"Investigator": "Investigator",
"InvestigatorInfo": "Reveal roles of other players",
"InvestigatorInfoLong": "(Crewmates):\\nAs an Investigator, use your kill button to reveal the role of a nearby player. A 「○」 will be displayed next to the reveal target. Stay near the target for a defined time to reveal their role.",
"InvestigatorCanBeMadmate": "<color=#BA55D3>Investigator</color> can become <color=#ff1919>Madmate</color>",
"InvestigatorKillButtonText": "Reveal",
"InvestigatorRevealCooldown": "<color=#BA55D3>Reveal</color> Cooldown",
"InvestigatorTime": "<color=#BA55D3>Reveal</color> Time",
"InvestigatorVision": "<color=#BA55D3>Investigator</color> Vision",
"Jailor": "Jailor",
"JailorInfo": "Lock up your target in Jail",
"JailorInfoLong": "(Crewmates):\\nAs the Jailor, use your kill button to lock a player in jail. Jailed players cannot be guessed or prosecuted and jailed players can only guess Jailor.\\nWhile in jail, jailed players can privately communicate with the Jailor using <b>/cmd jailtalk [message]</b>.",
"JailedCanOnlyGuessJailor": "You have been jailed. You can only guess Jailor.",
"JailedNotifyMsg": "You have been locked up in Jail by the Jailor. No one can guess or prosecute you and you can only guess Jailor.",
"JailedSuffix": "JAILED",
"JailorJailCooldown": "Jail cooldown",
"JailorTargetAlreadySelected": "You have already selected a target",
"SuccessfullyJailed": "Target successfully Jailed",
"notifyJailedOnMeeting": "Notify Jailed player when meeting starts",
"Journalist": "Journalist",
"JournalistInfo": "Tinggalkan jejak catatan",
"JournalistInfoLong": "(Crewmates):\\nAs the Journalist, you can write down notes. When you die, all players will see your notes in the next meeting.\\n\\nCommand: <b>/cmd note {add/remove/clear/view} [value]</b><size=80%>\\n- <b>add</b>: Add a note specified in [value]\\n- <b>remove</b>: Remove a note. Provide the index of it in [value] or leave [value] blank to remove the last note. You can see the indexes of your notes by using <b>/cmd note view</b>\\n- <b>clear</b>: Clear all notes (leave [value] blank)\\n- <b>view</b>: View all notes and their indexes (leave [value] blank)\\n\\nExample uses:\\n<b>/cmd note add I think blue and yellow are Lovers</b>\\n<b>/cmd note remove 2</b>\\n<b>/cmd note clear</b>\\n<b>/cmd note view</b></size>",
"Journalist.CommandUsage": "Penggunaan: <b>/note {add/remove/clear/view}</b>",
"JournalistError.ArgumentOutOfRange": "Indeks yang kamu masukkan tidak valid. Gunakan perintah <b>/note view</b> untuk melihat daftar indeks catatan yang tersedia.",
"JournalistError.IndexOutOfRange": "Format perintah yang dimasukkan tidak mencukupi.",
"JournalistError.InvalidArgument": "Format perintah tidak valid. Gunakan <b>/note {add/remove/clear/view}</b>",
"JournalistError.Unknown": "Terjadi kesalahan.",
"Prosecutor": "Prosecutor",
"ProsecutorInfo": "Silence in the courtroom!",
"ProsecutorInfoLong": "(Crewmates):\\nThe Prosecutor can prosecute a player during the meeting. If the target is evil, it's killed; if it's wrong, the Prosecutor dies. Use the <b>/cmd tl [player id]</b> command to prosecute and <b>/cmd id</b> to view player IDs. Prosecutors can prosecute all players when they're Madmate.",
"JudgeCanBeMadmate": "<color=#f8d85a>Prosecutor</color> can become <color=#ff1919>Madmate</color>",
"JudgeCanTrialContagious": "Can trial <color=#2E8B57>Contagious</color>",
"JudgeCanTrialConverted": "Can trial <#ffab1b>Converted</color> players",
"JudgeCanTrialCoven": "Can trial <color=#7b3fbb>Coven</color>",
"JudgeCanTrialInfected": "Can trial <color=#7B8968>Infected</color>",
"JudgeCanTrialMadmate": "Can trial <color=#ff1919>Madmates</color>",
"JudgeCanTrialNeutralB": "Can trial <color=#ffab1b>Neutral</color> <color=#046300>Benign</color>",
"JudgeCanTrialNeutralE": "Can trial <color=#ffab1b>Neutral</color> <color=#912900>Evil</color>",
"JudgeCanTrialNeutralK": "Can trial <color=#ffab1b>Neutral</color> <color=#ff1919>Killing</color>",
"JudgeCanTrialSidekick": "Can trial <color=#00b4eb>Sidekick</color>",
"JudgeCanTrialnCrewKilling": "Can trial <color=#8cffff>Crewmate</color> <color=#ff1919>Killing</color>",
"JudgeDead": "Sorry, you can't trial after death.",
"JudgeTrialMax": "\\nNo more trials left!",
"LazyGuy": "Lazy Guy",
"LazyGuyInfo": "Kamu sungguh pemalas",
"LazyGuyInfoLong": "(Crewmate):\\nSelaku Lazy Guy, kamu hanya memiliki satu misi, tidak mendapatkan Add-on, dan kebal terhadap serangan dari peran spesialis. ",
"Leery": "Leery",
"LeeryInfo": "Investigate Who Isn't a Crewmate",
"LeeryInfoLong": "(Crewmates):\\nAs the Leery, if you stand near someone for a few seconds (set by the host) (they must be the nearest player for the entire duration), and they're not a crewmate, you'll be notified.",
"Leery.Duration": "Time to Stand Near Someone",
"Leery.Radius": "Maximum Distance to Stand Near Someone",
"Leery.ShowNearestPlayerName": "Show Nearest Player's Name",
"Leery.ShowProgress": "Show Progress",
"LeeryNotify": "<#ffff00>The nearest player is not a crewmate!</color>",
"LeerySuffix": "<size=80%>Investigating {0}....</size>",
"Lighter": "Lighter",
"LighterInfo": "Catch killers with your enhanced vision",
"LighterInfoLong": "(Crewmate):\\nAs the Lighter, you can vent/pet to increase your vision temporarily. You have increased vision both when the lights are not out and when the lights are out.\\n\\nUse this power to catch sneaky killers!",
"LighterSkillCooldown": "<color=#eee5be>Light</color> Cooldown",
"LighterSkillDuration": "<color=#eee5be>Light</color> Duration",
"LighterSkillInUse": "Kemampuan sedang aktif",
"LighterSkillStop": "Ability expired",
"LighterVentButtonText": "Light",
"LighterVisionNormal": "Increased Vision",
"LighterVisionOnLightsOut": "Increased Vision During Lights Out",
"Lookout": "Lookout",
"LookoutInfo": "See through shapeshifts",
"LookoutInfoLong": "(Crewmates):\\nAs the Lookout, you can see the IDs of every player at all times. This allows you to see through shapeshifts and camouflages.",
"LovingCrewmate": "Lover",
"LovingCrewmateInfo": "Stay alive and win together!",
"LovingCrewmateInfoLong": "(Crewmates):\\nAs the Lover, your goal is to stay alive until the end of the game and help your lover win. If your lover dies, you will die as well.",
"Luckey": "Luckey",
"LuckeyInfo": "Halau serangan",
"LuckeyInfoLong": "(Crewmate):\\nSelaku Luckey, kamu berpeluang selamat dari serangan. Si penyerang akan melihat animasi proteksi jika serangannya gagal, tapi kamu sendiri tidak akan tahu.",
"LuckeyProbability": "Probabilitas Selamat dari Serangan",
"Markseeker": "Markseeker",
"MarkseekerInfo": "Predict Someone's Role",
"MarkseekerInfoLong": "(Crewmates):\\nAs the Markseeker, your first vote will mark the voting target as your target. When you die, the role of your target will be revealed to everyone.",
"Marshall": "Marshall",
"MarshallInfo": "Rampungkan misi sebagai bukti nyata kalau kamu aman",
"MarshallInfoLong": "(Crewmate):\\nSelaku Marshall, identitasmu akan terungkap kepada semua Crewmate setelah kamu merampungkan misi. Tergantung konfigurasi, tim lain mungkin juga akan mengetahuinya.",
"MarshallCanBeGuessedOnTaskCompletion": "Bisa Tertebak saat Misi Rampung",
"MarshallCanBeMadmate": "<color=#5573AA>Marshall</color> bisa menjadi <color=#ff1919>Madmate</color>",
"Mathematician": "Mathematician",
"MathematicianInfo": "Ask Math Questions",
"MathematicianInfoLong": "(Crewmates):\\nAs the Mathematician, you can use '/ask [number] [number]' to ask a math question (What is [number] + [number]?). The first player to answer correctly will get +1 ability use and shielded for the next round. You can only ask once per meeting.",
"MathematicianAnsweredString": "<b>{0}</b> has answered correctly! ({1})\nThey got +1 ability use and will be shielded for the next round.",
"MathematicianProtected": "This player was the first to answer the Mathematician's question correctly,\\ntherefore they're shielded",
"MathematicianQuestionString": "What is <b>{0} + {1}</b>?\n\nType '/answer [answer]' to answer.\nFirst to answer correctly gets shielded for the next round!",
"Mayor": "Mayor",
"MayorInfo": "Suaramu terhitung lebih dari satu",
"MayorInfoLong": "(Crewmate):\\nSelaku Mayor, suara yang kamu berikan saat voting memiliki bobot lebih dari satu suara. Kamu juga bisa saja mendapatkan opsi alternatif untuk mengadakan rapat dengan memanfaatkan ventilasi.",
"MayorAdditionalVote": "Penambahan hitungan suara",
"MayorCanBeMadmate": "<color=#204d42>Mayor</color> bisa menjadi <color=#ff1919>Madmate</color>",
"MayorCanGainVotes": "<color=#204d42>Mayor</color> can gain votes by doing tasks",
"MayorHasPortableButton": "<color=#204d42>Mayor</color> mempunyai alternatif panggilan rapat",
"MayorHideVote": "Sembunyikan tambahan suara",
"MayorNumOfUseButton": "Batas penggunaan alternatif panggilan rapat",
"MayorRevealWhenDoneTasks": "Identitas <color=#204d42>Mayor</color> akan terungkap saat misi rampung",
"MayorSeesVoteColorsWhenDoneTasks": "<color=#204d42>Mayor</color> bisa melihat warna voting saat misi rampung",
"MayorTasksPerVoteGain": "Amount of votes gained per task completed",
"MaxMayorTaskVotes": "Maximum votes Mayor can gain by task",
"MayorVentButtonText": "Rapat",
"Mechanic": "Mechanic",
"MechanicInfo": "Vent and fix sabotages quickly",
"MechanicInfoLong": "(Crewmates):\\nMechanic can use vent anytime. Can fix Reactors, O2, and Comms using one side. Lights fixed with one switch. Opening one door opens all doors.",
"MechanicCanFixSabotageFromAnywhereWithPet": "Can Fix Sabotages From Anywhere If Pets Are On",
"MechanicFixesCommunications": "Can Fix Both Comms Alone In <color=#e84b56>MIRA HQ</color>",
"MechanicFixesDoors": "Can open all doors in the same building",
"MechanicFixesElectrical": "Can Fix Lights With One Switch",
"MechanicFixesOxygens": "Can Fix Both O2 Alone",
"MechanicFixesReactors": "Can Fix Both Reactors Alone",
"MechanicMaxFixedViaPet": "Max Sabotages Fixed Via Pet",
"MechanicSkillLimit": "Max use of Abilities (Excluding Doors)",
"MechanicUsesUsedWhenFixingLightsOrComms": "Uses it takes to fix Lights/Comms",
"MechanicUsesUsedWhenFixingReactorOrO2": "Uses it takes to fix Reactor/O2",
"Medic": "Medic",
"MedicInfo": "Beri proteksi kepada pemain",
"MedicInfoLong": "(Crewmates):\\nThe Medic can place a shield on a player by pressing the Kill button. After placing the shield, Medic can do tasks.\\n\\nDepending on settings:\\n- When the Medic dies, the shield will be removed.\\n- The Medic can see if someone is trying to break the target's shield.\\n- The Medic or the target themself see whether shield is placed or not (shown as a green circle 「●」 next to the name)\\n- The shield is removed after someone tries to kill the protected player.",
"MedicAmountOfShields": "Batas proteksi sepanjang permainan",
"MedicKillerTryBrokenShieldTargetForMedic": "Ada yang mencoba menyerang pemain yang kamu proteksi!",
"MedicKillerTryBrokenShieldTargetForTarget": "Ada yang mencoba menyerangmu!",
"MedicKnowShieldBroken": "Siapa yang dapat melihat upaya serangan?",
"MedicResetCooldown": "Setelah menyerang, reset durasi rehat serangan pelaku menjadi?",
"MedicShielDeactivationIsVisible": "Animasi proteksi hilang dapat dilihat",
"MedicShieldBreakIsVisible": "Animasi proteksi hancur dapat dilihat",
"MedicShieldBreaksOnKillAttempt": "Proteksi hancur jika ada upaya serangan",
"MedicShieldDeactivatesWhenMedicDies": "Proteksi hilang jika <color=#00ff97>Medic</color> mati",
"MedicShieldedCanBeGuessed": "Bisa menebak target <color=#00ff97>Medic</color>",
"MedicShieldedCanBeJudged": "Prosecuting ignores <color=#00ff97>Medic</color> shield",
"MedicWhoCanSeeProtect": "Siapa yang bisa melihat animasi proteksi?",
"MedicalerButtonText": "Proteksi",
"Medium": "Medium",
"MediumInfo": "Talk with ghosts",
"MediumInfoLong": "(Crewmates):\\nThe Medium can contact a dead player after they are reported. The dead player can answer once with a YES or NO to the Medium's question (using /ms yes or /ms no). The Medium won't be Oblivious.",
"MediumContactLimit": "(Initial) Max number of contacts (ability uses)",
"MediumDone": "You successfully responded to the Medium.",
"MediumHelp": "<b>/ms yes</b> to agree\\n<b>/ms no</b> to disagree",
"MediumKnowPlayerDead": "Someone died somewhere",
"MediumNo": "You thought you heard a quiet voice from another world denying the answer to your question.",
"MediumNotifySelf": "You established contact with <b>{0}</b>, please ask questions to them and wait for them to respond.\\n\\nRemaining ability uses: {1}",
"MediumNotifyTarget": "<b>{0}</b>, the Medium, has established contact with you. Before the end of this meeting, you have a chance to respond to their question. Type one of the following commands to answer:\\nConfirm: /ms yes\\nDeny: /ms no",
"MediumOnlyReceiveMsgFromCrew": "Receive messages only from <color=#8cffff>Crewmates</color> (including <color=#ff1919>Madmates</color> and <color=#cf6acd>Charmed</color> Players)",
"MediumYes": "You thought you heard a quiet voice from another world affirming the answer to your question.",
"MeetingManager": "Meeting Manager",
"MeetingManagerInfo": "Terima Informasi Tambahan Mengenai Tebakan",
"MeetingManagerInfoLong": "(Crewmate):\\nSelaku Meeting Manager, kamu dapat mengetahui peran dari pemain yang telah ditebak. Jika ada tebakan peran yang tidak tepat, kamu juga akan mengetahuinya. Selain itu, kamu memiliki akses eksklusif untuk memantau penggunaan perintah \"rahasia\" lainnya yang dijalankan oleh para pemain selama rapat berlangsung.",
"MeetingManagerMessageAboutCommand": "Ada yang menggunakan perintah <b>{1}</b>.",
"MeetingManagerMessageAboutCompare": "The <b>{0}</b> compared <b>{1}</b> and <b>{2}</b>.",
"MeetingManagerMessageAboutGuessedRole": "Their role was <b>{0}</b>",
"MeetingManagerMessageAboutJudgeSuicide": "<b>{0}</b> suicided as a <b>{1}</b>.",
"MeetingManagerMessageAboutMisguess": "<b>{0}</b> misguessed.",
"MeetingManagerMessageAboutSwap": "<b>{0}</b> memutuskan untuk menukar pilihan voting <b>{1}</b> dan <b>{2}</b>.",
"Merchant": "Merchant",
"MerchantInfo": "Sell Add-ons and bribe killers",
"MerchantInfoLong": "(Crewmates):\\nAs the Merchant, you sell a random Add-on to a random player for each task you complete. Each Add-on sold earns you money. If you have a certain amount of money, you can avert the next killing attempt against you by bribing the murderer. The bribed player won't be able to kill you, but you don't know who it is. The bribe money used is lost and is not available for additional bribes.",
"MerchantAddonDelivered": "Add-on sold",
"MerchantAddonSell": "The Merchant sold you a new Add-on",
"MerchantAddonSellFail": "Could not sell an Add-on",
"MerchantGivesAllMoneyOnBribe": "<color=#D27D2D>Merchant</color> gives <color=#ff0000>all the money</color> on bribe",
"MerchantKillAttemptBribed": "An attempted killing was averted by bribery",
"MerchantMaxSell": "Max number of Add-ons to sell",
"MerchantMoneyPerSell": "Amount of <color=#D27D2D>money</color> earned for selling an Add-on",
"MerchantMoneyRequiredToBribe": "Amount of <color=#D27D2D>money</color> required to bribe a killer",
"MerchantNotifyBribery": "Inform <color=#d27d2d>Merchant</color> when a killer gets bribed",
"MerchantSellExperimental": "Can sell <color=#76b8e0>experimental</color> Add-ons",
"MerchantSellHarmful": "Can sell <color=#ff1919>Harmful</color> Add-ons",
"MerchantSellHarmfulToEvil": "Can sell <color=#ff1919>Harmful</color> Add-ons only to <color=#ff1919>Evil</color>",
"MerchantSellHelpful": "Can sell <color=#8cffff>Helpful</color> Add-ons",
"MerchantSellHelpfulToCrew": "Can sell <color=#8cffff>Helpful</color> Add-ons only to <color=#8cffff>Crew</color>",
"MerchantSellMixed": "Can sell <color=#00ffa5>Mixed</color> Add-ons",
"MerchantSellNeutral": "Can sell <color=#ffab1b>Neutral</color> Add-ons",
"MerchantSellOnlyEnabledAddons": "Can Only Sell Enabled Add-ons",
"MerchantTargetCoven": "Can sell to <color=#7b3fbb>Coven</color>",
"MerchantTargetCrew": "Can sell to <color=#8cffff>Crewmates</color>",
"MerchantTargetImpostor": "Can sell to <color=#ff1919>Impostors</color>",
"MerchantTargetNeutral": "Can sell to <color=#ffab1b>Neutrals</color>",
"Mole": "Mole",
"MoleInfo": "Teleportasi ke titik ventilasi tertentu",
"MoleInfoLong": "(Crewmate):\\nSelaku Mole, kamu dapat berpindah lokasi ke titik ventilasi tertentu dengan memasuki ventilasi atau melalui tombol Pet.",
"Monarch": "Monarch",
"MonarchInfo": "Give your crew extra voting power!",
"MonarchInfoLong": "(Crewmates):\\nAs the Monarch, you can knight players to give them an extra vote.\\n\\nYou cannot knight someone who already has extra votes.\\nKnighted players appear with a golden name.",
"MonarchInvalidTarget": "Target cannot be knighted",
"MonarchKillButtonText": "Knight",
"MonarchKnightCooldown": "Knight Cooldown",
"MonarchKnightMax": "Maximum Knights",
"MonarchKnightedPlayer": "You successfully knighted a player!",
"Mortician": "Mortician",
"MorticianInfo": "Report a body to know who interacted with them last",
"MorticianInfoLong": "(Crewmates):\\nWhen the Mortician reports a body, they will know the last player the victim had contact with. Note: Mortician won't be Oblivious or Seer.",
"MorticianGetInfo": "According to your inspection, the last person <b>{0}</b> came into contact with during their lifetime was <b>{1}</b>.",
"MorticianGetNoInfo": "According to your inspection, <b>{0}</b> did not seem to have contact with anyone during their lifetime.",
"Negotiator": "Negotiator",
"NegotiatorInfo": "Negosiasi dengan Pemain",
"NegotiatorInfoLong": "(Crewmate):\\nSelaku Negotiator, kamu dapat memaksakan negosiasi yang tidak menyenangkan dengan memvoting target saat rapat. Target tersebut kemudian harus memilih salah satu dari empat konsekuensi: bunuh diri, menerima add-on yang merugikan, kehilangan jarak pandang, atau mengalami penurunan laju jalan secara permanen.\\n\\nJika tidak memilih, konsekuensi defaultnya adalah bunuh diri. Target menyatakan pilihannya melalui perintah <b>/neg {index}</b>.\\nNegosiasi hanya bisa dilakukan sekali dalam setiap rapat, dan kamu akan mengetahui pilihan target setelah rapat berakhir.",
"Negotiator.FinishNotify": "<#00ffa5>Targetmu memilih</color> {0}",
"Negotiator.LowSpeed": "Laju Jalan Lambat",
"Negotiator.LowVision": "Jarak Pandang Rendah",
"Negotiator.MinVotingTimeLeftToNegotiate": "Sisa Waktu Voting Minimum untuk Negosiasi",
"Negotiator.TargetMessage": "<b><u>Negotiator memaksamu memilih salah satu opsi berikut (gunakan <b>/neg {index}</b>, ganti {index} dengan nomor di depan opsi pilihanmu, contoh: <b>/neg 1</b>), atau kamu akan mati:</u></b>\\n<size=80%>",
"Negotiator.TargetPickSuccess": "Kamu memilih <b>{0}</b>",
"Negotiator.Type.HarmfulAddon": "Menerima Add-on Merugikan",
"Negotiator.Type.LowSpeed": "Menerima laju jalan lambat permanen",
"Negotiator.Type.LowVision": "Menerima jarak pandang rendah permanen",
"Negotiator.Type.Suicide": "Bunuh Diri",
"NiceEraser": "Nice Eraser",
"NiceEraserInfo": "Hapus peran dari pemain yang kamu vote",
"NiceEraserInfoLong": "(Crewmate):\\nSebagai Nice Eraser, kamu dapat menghapus peran pemain yang kamu vote saat rapat. Setelah rapat selesai, peran pemain yang kamu hapus akan kembali ke basis dasar dari perannya.",
"NiceEraserHideVote": "Sembunyikan Vote <color=#00a5ff>Nice Eraser</color>",
"NiceGuesser": "Nice Guesser",
"NiceGuesserInfo": "Guess <color=#ff1919>evil</color> roles in meetings to kill",
"NiceGuesserInfoLong": "(Crewmates):\\nNice Guesser can guess a player's role during the meeting. Correct guess results in killing the target, while a wrong one leads to suicide. Use the command /bt [player id] [role] to guess. You can see player IDs before their names or use the /id command.",
"Nightmare": "Nightmare",
"NightmareInfo": "Kamu tidak bisa terbunuh saat ada sabotase listrik",
"NightmareInfoLong": "(Crewmate):\\nSelaku Nightmare, kamu kebal terhadap bentuk serangan apapun selama sabotase listrik sedang aktif.",
"Noisemaker": "Noisemaker",
"NoisemakerEHR": "Noisemaker",
"NoisemakerEHRInfo": "Sampaikan kabar kematianmu kepada rekan Crewmate yang lain",
"NoisemakerEHRInfoLong": "(Crewmates):\\nSelaku Noisemaker, jika kamu terbunuh oleh Impostor, sebuah alarm sinyal akan berbunyi, disertai dengan indikator visual kematian sebagai petunjuk agar rekan Crewmate yang lain bisa segera menuju ke TKP.",
"NoisemakerAlertDuration": "Durasi aktivasi mode siaga",
"NoisemakerImpostorAlert": "Alert <color=#ff1919>Impostors</color>",
"AbilityButtonText.Noisemaker": "Haunt",
"Observer": "Observer",
"ObserverInfo": "You can see all shield-animations",
"ObserverInfoLong": "(Crewmates):\\nThe Observer can see all shield animations caused by other players after the first meeting.",
"Operative": "Operative",
"OperativeInfo": "Reset Sabotage Cooldowns",
"OperativeInfoLong": "(Crewmates):\\nAs the Operative, you can vent/pet to reset all critical sabotage cooldowns to 30s.",
"Oracle": "Oracle",
"OracleInfo": "Vote a player to see their alignment",
"OracleInfoLong": "(Crewmates):\\nAs the Oracle, you may vote for a player during a meeting. You'll see if they are a crewmate, neutral, or Impostor.\\n\\n<color=#ff0000><b>But be careful!\\nThis has a chance of giving you an incorrect result!</b></color>\\n(The host sets the chance)",
"OracleCheck": "Target Results:",
"OracleCheck.Coven": "Appears to be a Coven member",
"OracleCheck.Crew": "Appears to be a Crewmate",
"OracleCheck.Imp": "Appears to be an Impostor",
"OracleCheck.Neut": "Appears to be a Neutral",
"OracleCheckLimit": "Reminder: You have <b>{0}</b> uses left",
"OracleCheckReachLimit": "You're out of uses!",
"OracleCheckSelfMsg": "You can't even trust yourself, huh?",
"OracleHideVote": "Hide <color=#6666FF>Oracle</color>'s vote",
"OracleSkillLimit": "Maximum Uses",
"Oxyman": "Oxyman",
"OxymanInfo": "Kadar oksigenmu sangat berpengaruh",
"OxymanInfoLong": "(Crewmate):\\nSelaku Oxyman, kamu dibekali dengan persediaan oksigen yang akan terus berkurang seiring waktu. Setiap penurunan kadar oksigen mempunyai efek tersendiri, seperti memberikan kekebalan sesaat, mempercepat atau memperlambat laju jalan, hingga memengaruhi jarak pandang. Jika sampai kehabisan oksigen (0%), kamu akan langsung gugur.\\n\\nGunakan ventilasi untuk mengisi ulang kadar oksigen.",
"Oxyman.Blind.BelowPercentage": "Distorsi penglihatan jika kadar oksigen kurang dari?",
"Oxyman.DecreasementEachSecond": "Tiap detik, kadar oksigen berkurang sebanyak?",
"Oxyman.Fast.AbovePercentage": "Laju jalan dipercepat jika kadar oksigen di atas?",
"Oxyman.IncrementByVenting": "Saat masuk ventilasi, kadar oksigen meningkat sebesar?",
"Oxyman.Invulnerable.AbovePercentage": "Efek kebal jika kadar oksigen di atas?",
"Oxyman.Slow.BelowPercentage": "Laju jalan lambat jika kadar oksigen kurang dari?",
"Pacifist": "Pacifist",
"PacifistInfo": "Vent to reset kill cooldowns",
"PacifistInfoLong": "(Crewmates):\\nPacifist resets kill cooldown for all players with kill button on vent/pet. Madmate only works on Crewmates.",
"PacifistCooldown": "Durasi rehat kemampuan",
"PacifistMaxOfUsage": "Max Number of Ability Uses",
"PacifistMaxUsage": "Kemampuan sudah mencapai batas penggunaan",
"PacifistOnGuard": "Ability used, {0} uses remain",
"PacifistSkillNotify": "Pacifist reset your kill cooldown",
"PacifistVentButtonText": "Reset",
"Paranoid": "Paranoid",
"ParanoidInfo": "Kamu memiliki tombol rapat portabel",
"ParanoidInfoLong": "(Crewmate):\\nSelaku Nightmare, manakala kamu memasuki ventilasi atau menggunakan tombol Pet, akan terjadi laporan penemuan mayat palsu. Animasi 'dead body reported' yang muncul akan terlihat seolah-olah kamu telah mati, padahal sebenarnya tidak demikian.",
"ParanoidNumOfUseButton": "Maksimum penggunaan tombol portabel",
"ParanoidVentButtonText": "Panik",
"ParanoidVentCooldown": "Durasi rehat akses ventilasi",
"Perceiver": "Perceiver",
"PerceiverInfo": "Check How Many Killers Are Nearby",
"PerceiverInfoLong": "(Crewmates):\\nAs the Perceiver, you can vent/pet to check how many killers are near you. The radius is specified by the host.",
"PerceiverNotify": "There are {0} killers nearby",
"PerceiverRadius": "Radius",
"PortalMaker": "Portal Maker",
"PortalMakerInfo": "Make Portals & Teleport Between Them",
"PortalMakerInfoLong": "(Crewmates):\\nAs the Portal Maker, you can place 2 permanent portals by petting. After placing both portals, if anyone goes near one of them, they will be teleported to the other portal. Portal usage has a 5 second cooldown.",
"PortalMaker.PetToRemovePortals": "Can Pet To Remove Both Portals After Placing Them",
"President": "President",
"PresidentInfo": "Control The Game",
"PresidentInfoLong": "(Crewmates):\\nAs the President, you have 6 decrees each to be used once in the game. You can only use 1 decree in every meeting. To use a decree, type <b>/cmd decree {number}</b>, replacing {number} with the ID of the corresponding decree. <size=80%>\\n\\nList of decrees and what they do:\\n1. Revealing: Reveals you as the President for everyone, makes you unguessable and cuts your vision in half for the rest of the game.\\n2. Finishing: Ends the current meeting instantly without counting the votes.\\n3. Declassification: Everyone will see voting colors at the end of the current meeting.\\n4. Government Support: Gives all crewmates +1 ability use.\\n5. Investigation: Get info about how many impostors and neutral killers are alive.\\n6. Government Recruiting: After using, vote for someone to recruit them (your vote will be canceled and you'll be able to vote normally after this) to recruit that player to the role specified in the settings, if they're a crewmate.</size>",
"President.Decree.Declassification": "Declassification Decree",
"President.Decree.Finish": "Finishing Decree",
"President.Decree.GovernmentRecruiting": "Government Recruiting Decree",
"President.Decree.GovernmentSupport": "Government Support Decree",
"President.Decree.Investigation": "Investigation Decree",
"President.Decree.Reveal": "Revealing Decree",
"President.DecreeAlreadyChosenThisMeetingMessage": "You have already chosen a decree this meeting!",
"President.DecreeAlreadyUsedMessage": "You have already used this decree or it isn't enabled!",
"President.GovernmentRecruiting.RecruitedRole": "Recruited role",
"President.Help": "Command: /decree {decree ID}\\nYou can see the decree IDs by typing /decree",
"President.Recruit.TargetNotifyMessage": "You have been recruited by the <#30916f>President</color>!",
"President.Reveal.CanBeConvertedAfterRevealing": "Can be <#ffab1b>converted</color> after revealing",
"President.Reveal.ConvertedPresidentCanReveal": "<#ffab1b>Converted</color> <#30916f>President</color> can reveal",
"President.UsedDecreeMessage.Everyone": "The <#30916f>President</color> has used the <#ffab1b>{0}</color>!",
"President.UsedDecreeMessage.RevealMessage": "{0} is the <#30916f>President</color>!",
"PresidentCanBeMadmate": "<color=#30916f>President</color> can become <color=#ff1919>Madmate</color>",
"Psychic": "Psychic",
"PsychicInfo": "One of the red names is <color=#ff1919>evil</color>",
"PsychicInfoLong": "(Crewmates):\\nThe Psychic sees red highlighted names during the meeting, indicating at least one evil player. All Neutrals and Killing Crewmates are displayed as red names when the Psychic becomes a Madmate.",
"PsychicCanSeeNum": "Max number of red names",
"PsychicFresh": "New red names every meeting",
"Rabbit": "Rabbit",
"RabbitInfo": "Get Clues Toward Impostor Locations",
"RabbitInfoLong": "(Crewmates):\\nAs the Rabbit, each time you complete a task, you see an arrow pointing towards a random impostor for 5 seconds.\\nNote: This ability may only activate after you've completed a set number of tasks.",
"RabbitMinTasks": "Syarat Minimum Misi untuk Mengaktifkan Kemampuan",
"Randomizer": "Randomizer",
"RandomizerInfo": "stuff's 'boutta get wonky.",
"RandomizerInfoLong": "(Crewmates):\\nThis is basically a full chaotic role. Random events happen to you or to every player every X seconds. These effects can range from anything like super speed, through inverted controls and sniper shots all the way to time bombs and complete blindness.\\n\\nHave fun!\\n- The Dev",
"RandomizerEffectDurMax": "Maximum Effect Duration",
"RandomizerEffectDurMin": "Minimum Effect Duration",
"RandomizerEffectFrequency": "Random Effect Frequency",
"RandomizerNotifyOpt": "Notify When RNG Event Happens (turn off if events are frequent)",
"Retributionist": "Retributionist",
"RetributionistInfo": "Find & Kill Your Target's Killer",
"RetributionistInfoLong": "(Crewmates):\\nAs the Retributionist, you may mark a player using your kill button to camp them. If they die, you will be notified. In the meeting after that, you may use <b>/retribute {id}</b> to kill the player who killed your target. If you guess wrong, nothing happens. After the meeting, you may camp another player.",
"Retributionist.Fail": "<#ff0000>X</color> <#bb0000>Wrong!",
"Retributionist.KillerDead": "<#ffa500>-</color> <#ffab1b>Correct, but the killer is already dead, or they've disconnected.",
"Retributionist.ResetCampedPlayerAfterEveryMeeting": "Can Camp a New Player After Every Meeting",
"Retributionist.Success": "<#00ff00>✓</color> Correct!",
"Retributionist.SuccessOthers": "{0} was killed by a {1}!",
"Retributionist.TargetDead": "<#ffff00>Your target is dead!</color>\\nYou can use <u>/retribute {id}</u> to kill the player who killed your target in the next meeting.",
"Revenant": "Revenant",
"RevenantInfo": "Give the Crew Information you learnt from the Dead",
"RevenantInfoLong": "(Crewmates):\\nAs the Revenant, you are alive during the round and dead during meetings. Complete all your tasks in order to live through meetings and give the crew the information you learned from the dead. You cannot use guess commands. In addition, you can also chat with the dead in meetings.",
"Revenant.KnowInfo": "Revenant knows players'",
"Rhapsode": "Rhapsode",
"RhapsodeInfo": "Sing to Distract the Killers",
"RhapsodeInfoLong": "(Crewmates):\\nAs the Rhapsode, you can vent/pet to start singing. During this time, no one can vent or shapeshift since they're distracted by your song. (Settings may exclude Crewmates.)",
"Rhapsode.ExcludeCrewmates": "Exclude <#8cffff>Crewmates</color>",
"Ricochet": "Ricochet",
"RicochetInfo": "Kamu akan kebal terhadap serangan dari pemain yang kamu vote",
"RicochetInfoLong": "(Crewmate):\\nSelaku Ricochet, pemain yang kamu vote saat rapat tidak akan bisa membunuhmu pada ronde setelahnya.",
"Safeguard": "Safeguard",
"SafeguardInfo": "Kamu akan memperoleh efek kebal melalui penyelesaian misi",
"SafeguardInfoLong": "(Crewmate):\\nSelaku Safeguard, kamu akan kebal selama durasi tertentu setiap kali menyelesaikan sejumlah misi.",
"SafeguardSuffix": "Kamu terproteksi",
"SafeguardSuffixTimer": "<#00ffa5>Kamu kebal selama</color> <b>{0}</b> detik",
"Scanner": "Scanner",
"ScannerInfo": "Scan for Invisble Players and Make them Visible Again",
"ScannerInfoLong": "(Crewmates)\nAs the Scanner, Vanish to activate your ability. If any invisible player stays near you by a certain amount of time, they become visible again.",
"ScannerAbilityRange": "Ability Range",
"ScannerTimeLimit": "Time Limit for invisible players on range to appear",
"ScannerWarningInRange": "A <color=#42f5a7>Scanner</color> is near you! If you don't get away in {0}s, you will become visible again!",
"ScannerNowVisible": "The <color=#42f5a7>Scanner</color> has made you visible again!",
"Scientist": "Scientist",
"ScientistEHR": "Scientist",
"ScientistEHRInfo": "Akses data vital portabel dari mana saja",
"ScientistEHRInfoLong": "(Crewmates):\\nSelaku Scientist, kamu dilengkapi dengan akses ke perangkat monitor vital portabel yang berfungsi untuk memantau kondisi hidup atau mati pemain lain, terkhusus rekan Crewmate.",
"AbilityButtonText.Scientist": "Vitals",
"Scout": "Scout",
"ScoutInfo": "Track other players",
"ScoutInfoLong": "(Crewmates):\\nAs a Scout, you can vote for a player in the meeting, which will mark their position for you in the game with arrows. In addition, at the beginning of a meeting, you will be shown in which room the player was last if the option is activated.",
"SecurityGuard": "Security Guard",
"SecurityGuardInfo": "Prevent Impostors from Sabotaging",
"SecurityGuardInfoLong": "(Crewmates):\\nAs the Security Guard, you can vent/pet to activate your ability, which prevents everyone from calling any sabotages and closing doors while your ability is active. This affects the doors sabotage and neutrals as well.",
"SecurityGuardSkillCooldown": "Durasi rehat kemampuan",
"SecurityGuardSkillDuration": "Durasi Kemampuan",
"SecurityGuardSkillInUse": "Kemampuan sedang aktif",
"SecurityGuardSkillStop": "Ability expired",
"SecurityGuardVentButtonText": "<size=0>.</size>",
"Sensor": "Sensor",
"SensorInfo": "Get Arrows Towards Sabotage Callers",
"SensorInfoLong": "(Crewmates):\\nAs the Sensor, whenever someone sabotages, you get a temporary arrow pointing at them.",
"Sensor.ArrowDuration": "Arrow Duration",
"Sentinel": "Sentinel",
"SentinelInfo": "Scare Killers Away",
"SentinelInfoLong": "(Crewmates):\\nAs the Sentinel, you may vent to start patrolling your surrounding area. When you do, all killers within this area are notified to dip. If any killer attempts to kill someone within this area while you're patrolling, you'll kill them instead. When patrolling is over, all killers in the patrolling area suicide. While patrolling, you have lower vision.",
"SentinelPatrolDuration": "Patrol Time",
"SentinelPatrolRadius": "Patrol Radius",
"Sentry": "Sentry",
"SentryInfo": "Monitor a Room",
"SentryInfoLong": "(Crewmates):\\nAs the Sentry, you can monitor a room by petting. When you pet in the future, you get information from that room, including:<size=80%>\\n- The players currently in that room\\n- Who is dead in that room (if any)</size>\\nYou also get a notification when someone uses a vent or shapeshifts in that room.\\n\\nDepending on the settings, players may know if a room is monitored, and you may not be able to view this info during Comms Sabotages.",
"Sentry.AdditionalDevicesForInfoView": "Map-Specific Devices Players Can Use to Get Info About Monitored Room",
"Sentry.CannotSeeInfoDuringComms": "Cannot See Info During Comms Sabotages",
"Sentry.Notify.Info": "<u>Info about {0}:</u>\\nPlayers: {1}\\nDead players: {2}",
"Sentry.Notify.Info.NoData": "<#ff0000>none</color>",
"Sentry.Notify.InvalidRoom": "You are not in a room",
"Sentry.Notify.Shapeshifted": "{0} shapeshifted into {1} in your monitored room",
"Sentry.Notify.Vented": "{0} vented in your monitored room",
"Sentry.PlayersKnowAboutCamera": "Players Know if the Room is Monitored",
"Sentry.ShowInfoDuration": "Info is Visible for",
"Sentry.Suffix.MonitoredRoom": "<size=80%>This room is monitored by the {0}</size>",
"Sentry.Suffix.Self": "<size=70%>Monitoring: <#00ffa5>{0}</color></size>",
"Sentry.TeamsCanSeeInfo.Coven": "<#7b3fbb>Coven</color> Can See the Info</color>",
"Sentry.TeamsCanSeeInfo.Crewmate": "<#8cffff>Crewmates</color> Can See the Info</color>",
"Sentry.TeamsCanSeeInfo.Impostor": "<#ff1919>Impostors</color> Can See the Info</color>",
"Sentry.TeamsCanSeeInfo.NK": "<#ffab1b>Neutral</color> <#ff1919>Killers</color> Can See the Info</color>",
"Sentry.TeamsCanSeeInfo.NNK": "<#ffff00>Non-Killing</color> <#ffab1b>Neutrals</color> Can See the Info</color>",
"Sentry.UsableDevicesForInfoView": "Devices Players Can Use to Get Info About Monitored Room",
"SentryPetButtonText": "Monitor",
"Sheriff": "Sheriff",
"SheriffInfo": "Kill <color=#ff1919>evil</color> players",
"SheriffInfoLong": "(Crewmate):\\nSelaku Sheriff, kamu tidak memiliki misi dan bebas menembak pemain yang kamu curigai sebagai Impostor. Namun, manakala kamu salah menembak Crewmate, kamu akan gugur. Jika kamu menjadi Madmate, kamu mungkin bisa membunuh siapa saja, termasuk tim Crewmate.",
"SheriffCanBeMadmate": "<color=#ffb347>Sheriff</color> bisa menjadi <color=#ff1919>Madmate</color>",
"SheriffCanKill%role%": "Bisa bunuh %role%",
"SheriffCanKillAll": "<color=#00fefe>Bisa Semua</color>",
"SheriffCanKillAllAlive": "Bisa menembak saat semua pemain masih hidup",
"SheriffCanKillCharmed": "Can kill <color=#cf6acd>Charmed</color> players",
"SheriffCanKillContagious": "Bisa Bunuh Pemain <color=#2E8B57>Terinfeksi</color>",
"SheriffCanKillCoven": "Bisa Bunuh <color=#7b3fbb>Coven</color>",
"SheriffCanKillLovers": "Bisa Bunuh <color=#ff9ace>Lover</color>",
"SheriffCanKillMadmate": "Bisa Bunuh <color=#ff1919>Madmate</color>",
"SheriffCanKillNeutrals": "Bisa bunuh <color=#ffab1b>Netral</color>",
"SheriffCanKillNeutralsMode": "Konfigurasi <color=#ffab1b>Netral</color>",
"SheriffCanKillSeparately": "Pengaturan Mandiri",
"SheriffCanKillSidekick": "Bisa Bunuh <color=#00b4eb>Sidekick</color>",
"SheriffKeepsGameGoing": "Jaga keberlangsungan permainan",
"SheriffKillButtonText": "Tembak",
"SheriffMadCanKillCrew": "Bisa Bunuh <color=#8cffff>Crewmate</color>",
"SheriffMadCanKillImp": "Bisa Bunuh <color=#ff1919>Impostor</color>",
"SheriffMadCanKillNeutral": "Bisa Bunuh <color=#ffab1b>Netral</color>",
"SheriffMisfireKillsTarget": "Bunuh target salah tembak",
"SheriffSetMadCanKill": "Konfigurasi <color=#f8cd46>Sheriff</color> Non-<color=#8cffff>Crew</color>",
"SheriffShotLimit": "Batas jumlah tembakan",
"SheriffShowShotLimit": "Tampilkan Batas Tembakan di samping Nama Peran",
"Shiftguard": "Shiftguard",
"ShiftguardInfo": "Know When Someone Shapeshifts",
"ShiftguardInfoLong": "(Crewmates):\\nAs the Shiftguard, when someone shapeshifts or unshifts, you will be notified",
"ShiftguardNotifySS": "Someone just shapeshifted as someone",
"ShiftguardNotifyUnshift": "Someone just unshifted",
"Snitch": "Snitch",
"SnitchInfo": "Tuntaskan misi untuk menemukan <color=#ff1919>Impostor</color>",
"SnitchInfoLong": "(Crewmates):\\nSelaku Snitch, kamu akan mengetahui identitas Impostor setelah menuntaskan seluruh misi, dengan nama yang ditampilkan berwarna merah saat rapat. Ketika misimu hampir selesai (lazimnya tersisa satu), kamu dan para Impostor akan ditandai dengan ikon bintang. Ikon tersebut akan berubah merah bila kamu beralih status menjadi Madmate.",
"SnitchCanBeMadmate": "<color=#b8fb4f>Snitch</color> bisa menjadi <color=#ff1919>Madmate</color>",
"SnitchCanBeWorkhorse": "<color=#b8fb4f>Snitch</color> can become <color=#00ffff>Workhorse</color>",
"SnitchCanFindCoven": "Bisa Mengetahui <color=#7b3fbb>Coven</color>",
"SnitchCanFindMadmate": "Dapat Mengetahui <color=#ff1919>Madmate</color>",
"SnitchCanFindNeutralKiller": "Bisa Mengetahui <color=#ffab1b>Netral Pembunuh</color>",
"SnitchCanGetArrowColor": "Warna panah menyesuaikan tim target",
"SnitchDoneTasks": "Adakan rapat untuk menemukan Impostor",
"SnitchEnableTargetArrow": "Tampilkan panah tertuju pada target",
"SnitchRemainingTaskFound": "Sisa misi menuju status siaga",
"Socialite": "Socialite",
"SocialiteInfo": "Know Who Interacts With Your Target",
"SocialiteInfoLong": "(Crewmates):\\nAs the Socialite, you can use your kill button to mark your target every round. When someone tries to kill your target, the kill gets blocked and they get added to your Guest List (they know about this). Players' names that are in your Guest List are shown in black. Players on the Guest List can kill your target. You can also add players to your Guest List by voting them.",
"Socialite.Suffix": "<size=80%>Your target is {0}</size>",
"SocialiteTarget": "The target of the Socialite cannot be killed\\nYou were added to their Guest List",
"Soothsayer": "Soothsayer",
"SoothsayerInfo": "Predict Who Kills You",
"SoothsayerInfoLong": "(Crewmates):\\nAs the Soothsayer, you can predict who kills you. If you're correct, when you die, everyone will be notified of the killer's identity.",
"SoothsayerDiedNotify": "The Soothsayer predicted that {0} would kill them\\nand they were correct!",
"SpeedBooster": "Speed Booster",
"SpeedBoosterInfo": "Boost your speed",
"SpeedBoosterInfoLong": "(Crewmates):\\nSpeed Booster increases a random player's movement speed every time they complete a task.",
"SpeedBoosterSpeedLimit": "You reached your maximum speed (3x)",
"SpeedBoosterTaskDone": "Your speed is {0} now",
"SpeedBoosterTimes": "Max Boosts",
"SpeedBoosterUpSpeed": "Increase Speed by",
"Speedrunner": "Speedrunner",
"SpeedrunnerInfo": "Crewmate menang setelah rampung misi",
"SpeedrunnerInfoLong": "(Crewmate):\\nSelaku Speedrunner, kalau kamu mampu merampungkan misi selagi masih hidup, permainan akan langsung dimenangkan oleh tim Crewmate.",
"SpeedrunnerHasXTasksLeft": "<size=80%><#ffff44>{0} adalah <color=#800080>Speedrunner</color> dengan <color=#800080>{1}</color> misi tersisa!</color></size>",
"SpeedrunnerNotifyAtXTasksLeft": "Jumlah Misi Rampung Saat Notifikasi",
"SpeedrunnerNotifyKillers": "Notifikasi Misi Hampir Rampung",
"SpeedrunnerSpeed": "Laju Jalan <color=#800080>Speedrunner</color>",
"Spiritualist": "Spiritualist",
"SpiritualistInfo": "You see where a ghost is",
"SpiritualistInfoLong": "(Crewmates):\\nAs the Spiritualist, you will get an arrow pointing to the ghost of the body that was reported in the last meeting.\\n\\nIf the player was good, it may lead you to an Impostor or neutral killer.\\nIf the player was bad, it may just lead you to a fellow crewmate.",
"SpiritualistNoticeMessage": "The Spiritualist has an arrow pointing to you!\\nYou can use them to point out a killer or frame a crewmate",
"SpiritualistShowGhostArrowEverySeconds": "Ghost arrow interval",
"SpiritualistShowGhostArrowForSeconds": "Ghost arrow duration",
"SpiritualistTargetMessage": "<color=#ffff00>The Spiritualist has an arrow pointing toward you</color>",
"Spy": "Spy",
"SpyInfo": "You know who interacts with you",
"SpyInfoLong": "(Crewmates):\\nAs the Spy, when someone uses their kill button on you (any ability that is used through the kill button), you'll see their name in orange for a few seconds.\\n\\nNote: If a Crewmate used their ability on you, you'll also see them with an orange name!\\nNote: If you have no ability uses left, you won't see orange names at all!",
"SpyRedNameDur": "Colored Name Duration",
"SuperStar": "Super Star",
"SuperStarInfo": "Kamu dikenali oleh semua pemain",
"SuperStarInfoLong": "(Crewmate):\\nSelaku Super Star, kamu mempunyai ikon bintang di samping namamu dan hanya bisa dibunuh saat tidak ada pemain lain di sekitar. Selain itu, peranmu juga anti-tebak.",
"SuperStarDead": "Shock! Super Star <b>{0}</b> has unfortunately been mercilessly killed in the recent period of time!",
"Survivor": "Survivor",
"SurvivorInfo": "With each fallen crew, I get stronger",
"SurvivorInfoLong": "(Crewmates):\\nThe Survivor will get abilities with each set amount of players left in the game.\\n\\n- 1st Ability: See the number of alive players left in real time.\\n- 2nd Ability: Vent/Vanish to give yourself a temporary shield.\\n- 3rd Ability: An additional set amount of votes.\\n- Last Ability: Finish tasks to gain a Kill button.\\n\\nNote: All abilities are stackable, separated, and can shuffle their order if wanted, as well as disable them by set the required amount of players needed to 0 or 1.",
"SurvivorFirstAbility": "Number of players left to get 1st Ability",
"SurvivorSecondAbility": "Number of players left to get 2nd Ability",
"SurvivorThirdAbility": "Number of players left to get 3rd Ability",
"SurvivorLastAbility": "Number of players left to get Last Ability",
"SurvivorCurrentAlive": "- Alive Players:",
"SurvivorCantKillYet": "The current number of players is greater than your killing requirement, which means you cannot kill yet.",
"SurvivorCantShieldYet": "The current number of players is greater than your shielding requirement, which means you cannot shield yet.",
"Swapper": "Swapper",
"SwapperInfo": "Tukar jumlah vote pemain",
"SwapperInfoLong": "(Crewmates):\\nAs the Swapper, you can use the command <b>/sw <color=#0000ff>[ID]</color></b> twice to choose 2 players. Those votes received by those 2 players will be swapped.\\nYou can see everyone's <color=#0000ff>ID</color>s next to their name.\\n\\nFor example, if 3 players voted red, and 5 players voted yellow, and you swap red and yellows' IDs, then red will receive 5 votes, and yellow will receive 3 votes.\\n\\nDue to technical difficulties, the Host's original vote will seem unchanged, but it's only visual, their vote will still get swapped.",
"Swap1": "Target Pertukaran Pertama Telah Dipilih",
"Swap2": "Target Pertukaran Kedua Telah Dipilih",
"SwapDead": "Kamu tidak dapat lagi melakukan penukaran suara setelah tereliminasi.",
"SwapHelp": "Gunakan perintah <b>/sw [ID]</b> untuk menukar vote.",
"SwapNull": "Pemain dengan ID tersebut sudah tidak ada",
"SwapTitle": "[★ Swapper ★]",
"SwapVote": "Jumlah vote yang diperoleh oleh <b>{0}</b> dan <b>{1}</b> telah ditukar!",
"SwapperCannotCallEmergencyMeeting": "As the <#922348>Nice Swapper</color>, according to the host's settings, you cannot call emergency meetings",
"SwapperHideMsg": "<color=#00ff00>Sembunyikan perintah <color=#922348>Swapper</color></color>",
"SwapperManipulatedEjection": "Thanks to the {0}",
"SwapperMax": "Jumlah Penukaran (di Awal)",
"SwapperTrialMax": "Kemampuan sudah mencapai batas penggunaan",
"Tar": "Tar",
"TarInfo": "Avoid Kills",
"TarInfoLong": "(Crewmates):\\nAs the Tar, you can pet to activate your ability. This will freeze and blind you, and set your skin color to black for a set time. If someone tries to kill you during this time, it gets blocked, the killer gets teleported away, and your ability ends instantly.",
"TaskManager": "Task Manager",
"TaskManagerInfo": "See the total tasks completed in real-time",
"TaskManagerInfoLong": "(Crewmates):\\nYou see the total number of tasks completed (by everyone all together) next to your role name, which updates in real-time.",
"Telecommunication": "Telecommunication",
"TelecommunicationInfo": "Lacak penggunaan perangkat",
"TelecommunicationInfoLong": "(Crewmates):\\nAs the Telecommunication, you are notified when anyone uses cameras, vitals, doorlogs, or admin. Depending on settings, you can also open doors by venting or petting (this ability doesn't work on Skeld, Dleks and Mira HQ).",
"Telekinetic": "Telekinetic",
"TelekineticInfo": "Execute Different Actions to Help the Crew",
"TelekineticInfoLong": "(Crewmates):\\nSees a timer at all times. Dies if it gets above 60s. They can vent to change modes. They can only have one mode activated at a time. To execute an action, pet. Frozen for 5s after using some powers, timer is 40s after a meeting. Each action increases the timer by a certain amount when used (indicated next to the action name in the following list in brackets)<size=80%>\\n\\n<u><b>Modes:</b></u>\\n<i>Teleport Target:</i> teleports the nearest player outside the map (+40s)\\n<i>Teleport Self:</i> teleports themself outside the map (+30s)\\n<i>Freeze:</i> freezes the nearest player (+35s)\\n<i>Kill:</i> instantly kills the nearest player (+60s)\\n<i>Shield:</i> gives them a shield lasting for some time (+45s)\\n<i>Speed:</i> gives them increased speed for some time (+30s)\\n<i>Doors:</i> opens all closed doors instantly (+35s)</size>",
"Telekinetic.FreezeDuration": "Durasi Pembekuan",
"Telekinetic.IncreasedSpeed": "Peningkatan Laju Jalan",
"Telekinetic.Mode.Doors": "Doors",
"Telekinetic.Mode.Freeze": "Freeze",
"Telekinetic.Mode.Kill": "Jagal",
"Telekinetic.Mode.Shield": "Lindungi",
"Telekinetic.Mode.Speed": "Speed",
"Telekinetic.Mode.TeleportSelf": "Teleport Self",
"Telekinetic.Mode.TeleportTarget": "Teleport Target",
"Telekinetic.ShieldDuration": "Durasi Proteksi",
"Telekinetic.SpeedDuration": "Speed Duration",
"Telekinetic.Suffix": "<#00ffa5>Mode:</color> <b>{0}</b>",
"Tether": "Tether",
"TetherInfo": "Teleportasi ke lokasi pemain yang kamu vote saat rapat",
"TetherInfoLong": "(Crewmate):\\nSelaku Tether, kamu dapat berteleportasi kapan saja ke lokasi pemain yang kamu vote saat rapat dengan memasuki ventilasi atau melalui tombol Pet.\\nTargetmu berganti setiap rapat.",
"TetherNoTarget": "Kamu belum punya target",
"TimeManager": "Time Manager",
"TimeManagerInfo": "Increase meeting time by doing tasks",
"TimeManagerInfoLong": "(Crewmates):\\nTime Manager increases meeting time. If it dies, the meeting time returns to normal. If it becomes Madmate, skill changes to reducing meeting time.",
"TimeManagerIncreaseMeetingTime": "Increase voting time by",
"TimeManagerLimitMeetingTime": "Maximum Length of Meetings",
"TimeMaster": "Time Master",
"TimeMasterInfo": "Rewind time to dodge attacks!",
"TimeMasterInfoLong": "(Crewmates):\\nAs the Time Master, use the vents/pet to rewind time to a few seconds before. Players will be teleported back to their positions from that time. Players who died within that time will be revived.",
"TimeMasterCanRevive": "Can Revive",
"TimeMasterCanUseVitals": "Can Use Vitals",
"TimeMasterKillerAlert": "<#ffff00><size=150%>A player you killed was revived during the rewind!</size></color>",
"TimeMasterMaxUses": "Batas jumlah penggunaan kemampuan (di awal)",
"TimeMasterRewindStart": "The {0} is rewinding time!",
"TimeMasterRewindTimeLength": "Rewind Time Length",
"TimeMasterVentButtonText": "Rewind Time",
"ToiletMaster": "Toilet Master",
"ToiletMasterInfo": "Place Toilets",
"ToiletMasterInfoLong": "(Crewmates):\\nAs the Toilet Master, you can place toilets around the map. When a player uses a toilet, they will get a random effect based on their poop.",
"TM.BluePoopDuration": "Blue Poop Duration",
"TM.BrownPoopButtonText": "Place Brown Poop",
"TM.BrownPoopDuration": "Brown Poop Duration",
"TM.BrownPoopSpeedBoost": "Brown Poop Speed Boost",
"TM.GetPoopNotify": "You've got {0} Poop",
"TM.GreenPoop": "There is no killer near you",
"TM.GreenPoopDuration": "Green Poop Duration",
"TM.GreenPoopKiller": "There is a killer near you",
"TM.GreenPoopRadius": "Green Poop Radius",
"TM.PurplePoopDuration": "Purple Poop Duration",
"TM.PurplePoopNotifyOnKillAttempt": "Purple Poop Notify On Kill Attempt",
"TM.RedPoopDuration": "Red Poop Duration",
"TM.RedPoopRadius": "Red Poop Radius",
"TM.RedPoopRoleBlockDuration": "Red Poop Role Block Duration",
"TM.ToiletDuration": "Toilets Disappear After",
"TM.ToiletMaxUses": "Max Toilet Uses",
"TM.ToiletUseRadius": "Toilet Use Radius",
"TM.ToiletUseTime": "Toilet Use Time",
"TM.ToiletVisibility": "Toilet Visibility Mode For Other Players After Placing",
"TM.TryKillNotify": "Someone tried to kill you",
"Tornado": "Tornado",
"TornadoInfo": "Munculkan Tornado",
"TornadoInfoLong": "(Crewmate):\\nSelaku Tornado, kamu dapat menciptakan puting beliung dengan menggunakan tombol Pet. Pemain lain yang berada di dekat puting beliung tersebut akan tersapu (berteleportasi) ke lokasi random di peta.",
"TornadoCooldown": "Durasi Rehat Aktivasi Tornado",
"TornadoDuration": "Durasi Tornado",
"TornadoRange": "Jangkauan Tornado",
"Tracefinder": "Tracefinder",
"TracefinderInfo": "Lacak mayat",
"TracefinderInfoLong": "(Crewmate):\\nSelaku Tracefinder, kamu dapat mengakses panel vital portabel layaknya Scientist. Selain itu, kamu juga akan melihat panah yang menuntunmu ke tempat mayat berada.",
"Tracker": "Tracker",
"TrackerEHR": "Tracker",
"TrackerEHRInfo": "Lacak pergerakan pemain",
"TrackerEHRInfoLong": "(Crewmates):\\nSelaku Tracker, kamu dapat melacak pergerakan dari pemain yang ditargetkan. Posisi pemain tersebut akan terlihat di peta pribadi.",
"TrackerCanGetArrowColor": "Dapat Melihat Panah Berwarna",
"TrackerCooldown": "Track Cooldown",
"TrackerDelay": "Track Delay",
"TrackerDuration": "Track Duration",
"TrackerHideVote": "Hide <color=#3CB371>Scout</color> Votes",
"TrackerLastRoomMessage": "The evaluation of your tracking showed that the last room in which your target was located was:<b>{0}</b>",
"AbilityButtonText.Tracker": "Lacak",
"Transmitter": "Transmitter",
"TransmitterInfo": "Teleportasi ke pemain terdekat melalui penyelesaian misi",
"TransmitterInfoLong": "(Crewmate):\\nSelaku Transmitter, setiap menyelesaikan satu misi, kamu akan berteleportasi ke pemain terdekat.",
"Transporter": "Transporter",
"TransporterInfo": "Do tasks to swap 2 players' locations",
"TransporterInfoLong": "(Crewmates):\\nAs the Transporter, after you finish tasks, you can use the shapeshift menu to select 2 targets to swap their locations.",
"TransporterTeleportMax": "Max number of teleports",
"Tree": "Tree",
"TreeInfo": "You are a Tree",
"TreeInfoLong": "(Crewmates):\\nAs a Tree, you can pet to act like one (become anonymous and invisible). After a few seconds, you will fall down, killing or stunning everyone nearby, and making you visible again.",
"Tree.FallDelay": "Fall Delay",
"Tree.FallKillChance": "Fall Kill Chance",
"Tree.FallRadius": "Falling Effect Radius",
"Tree.FallStunDuration": "Fall Stun Duration",
"Tree.TreeSpriteVisible": "Tree Sprite Visible",
"Tunneler": "Tunneler",
"TunnelerInfo": "Tandai lokasi sebagai tempat berteleportasi",
"TunnelerInfoLong": "(Crewmate):\\nSelaku Tunneler, kamu dapat menandai lokasi tertentu dengan tombol Pet dan kemudian berteleportasi kembali ke tempat tersebut dengan menggunakan tombol Pet lagi.",
"UndercoverInfo": "Impostors see you as their partner",
"UndercoverInfoLong": "(Crewmates):\\nThe Impostors knows who Undercover is and sees him as a teammate, but Undercover himself does not know who the Impostors are.",
"Unshifter": "Unshifter",
"UnshifterInfo": "Unshift Shapeshifted Players",
"UnshifterInfoLong": "(Crewmates):\\nAs the Unshifter, you may use your kill button on someone to unshift them if they are shapeshifted. Using the kill button in Non-Shifted players does nothing but a message. Depending on settings, the target may receive a notification.\\n<size=50%>Credit: Dechis</size>",
"UnshifterCooldown": "Unshift Cooldown",
"UnshifterUseLimit": "Maximum Unshift Attempts",
"UnshifterTargetKnows": "Target Knows they're being unshifted",
"UnshifterTargetNotShifted": "Target is not Shapeshifted.",
"UnshifterSuccess": "Target was Shapeshifted! Unshift successful!",
"UnshifterTargetNotify": "You've been unshifted by an <color=#00b4eb>Unshifter</color>!",
"Vacuum": "Vacuum",
"VacuumInfo": "Suck In Dead Bodies",
"VacuumInfoLong": "(Crewmates):\\nAs the Vacuum, while using your ability, all kills' bodies will teleport to you.",
"Ventguard": "Ventguard",
"VentguardInfo": "Block vents by entering them",
"VentguardInfoLong": "(Crewmates):\\nAs the Ventguard, you can enter vents to block them. No one can enter blocked vents, except Crewmates, if the setting is on. You will be notified if someone tries to use the vent you blocked. Blocked vents reset every meeting.",
"VentguardBlockDoesNotAffectCrew": "<color=#8cffff>Crewmates</color> can use blocked vents",
"VentguardBlocksResetOnMeeting": "Reset Blocked Vents Every Meeting",
"VentguardMaxGuards": "Max number of Vent Blocks",
"VentguardNotify": "Someone tried to use a blocked vent",
"VentguardNotifyOnBlockedVentUse": "Notify When Someone Tries to Use a Blocked Vent",
"VentguardVentButtonText": "Block",
"Veteran": "Veteran",
"VeteranInfo": "Aktifkan mode siaga untuk hindari serangan",
"VeteranInfoLong": "(Crewmate):\\nSelaku Veteran, kamu dapat mengaktifkan mode siaga dengan memasuki ventilasi atau menekan tombol Pet. Apabila ada pemain yang menyerangmu saat mode siaga tersebut aktif, si penyerang akan langsung tewas.",
"VeteranAlertActivatesOnNonKillingInteractions": "Kill Killer on Non-Killing Interactions (e.g., douse, shield, etc.)",
"VeteranMaxUsage": "Batas penggunaan kemampuan telah tercapai",
"VeteranOffGuard": "Masa aktif kemampuan telah berakhir, sisa {0} kali penggunaan",
"VeteranOnGuard": "Kemampuan sedang aktif",
"VeteranSkillCooldown": "Durasi rehat mode siaga",
"VeteranSkillDuration": "Durasi aktivasi mode siaga",
"VeteranSkillMaxOfUsage": "Batas aktivasi mode siaga (di awal)",
"VeteranVentButtonText": "Mode Siaga",
"Vigilante": "Vigilante",
"VigilanteInfo": "You can kill 1 player",
"VigilanteInfoLong": "(Crewmates):\\nVigilante can kill anyone, but only once. After killing, Vigilante can do tasks. Depending on settings, Vigilante can vent.",
"Whisperer": "Whisperer",
"WhispererInfo": "Question Souls to Get Info",
"WhispererInfoLong": "(Crewmates):\\nAs the Whisperer, you can ask the souls of dead players for information. You'll see the souls of the players who have died (after the next meeting) and can question them by petting on them. You have to stay near the soul for a few seconds. You then get random details on the soul or the killer shown below your name.",
"WhispererCooldown": "Questioning Cooldown",
"WhispererDuration": "Questioning Duration",
"WhispererInfo.AloneInRoomAtDeath": "I was alone with the killer when I died",
"WhispererInfo.Color": "A {0} color killed me\\n(<size=50%>{1}</color>)",
"WhispererInfo.ColorDark": "<#555555>darker</color>",
"WhispererInfo.ColorLight": "<#fdffbf>lighter</color>",
"WhispererInfo.DeathReason": "My death reason is {0}",
"WhispererInfo.KillerRole": "My killer was {0}",
"WhispererInfo.NoSabotageAtDeath": "No sabotage was ongoing when I died",
"WhispererInfo.PlayersInSameRoomAtDeath": "{0} were in the same room as me when I died",
"WhispererInfo.Role": "I was {0}",
"WhispererInfo.SabotageAtDeath": "I died during {0}",
"WhispererInfo.Time": "I died {0} seconds before the meeting started",
"WhispererQuestioning": "Questioning {0}... {1}%",
"Witness": "Witness",
"WitnessInfo": "Find out if someone killed recently",
"WitnessInfoLong": "(Crewmates):\\nWhen you use your kill button on someone, it tells you if the player killed recently or not. The yellow exclamation mark means they've killed, and the green chech mark means they've not.",
"WitnessButtonText": "Examine",
"WitnessTime": "Max Time after killing where killer appears red",
"Wizard": "Wizard",
"WizardInfo": "Change Players' Stats",
"WizardInfoLong": "(Crewmates):\\nAs the Wizard, you have 3 stats you can change for each player: Speed, Vision, and Kill Cooldown. Pet to cycle between these stats. Press Vanish to increase the value of the stat. To give the selected stat with its value to a player, use your kill button on them.\\n\\nThink twice before applying an effect, as it is <b><u>permanent</u></b>! You can override it by applying the same effect on them with a different value, but that removes another ability use!",
"Wizard.Buff.KCD": "Durasi Rehat Serangan",
"Wizard.Buff.Speed": "Speed",
"Wizard.Buff.Vision": "Vision",
"Wizard.BuffGivenNotify": "<#00ffa5>{0}'s <#ffffff>{1}</color> was set to <#ffffff>{2}</color></color>",
"Wizard.KCDStep": "Step in which Kill Cooldown is increased",
"Wizard.MaxKCDValue": "Maximum Kill Cooldown that can be given to players",
"Wizard.MaxSpeedValue": "Maximum Speed that can be given to players",
"Wizard.MaxVisionValue": "Maximum Vision that can be given to players",
"Wizard.MinKCDValue": "Minimum Kill Cooldown that can be given to players",
"Wizard.MinSpeedValue": "Minimum Speed that can be given to players",
"Wizard.MinVisionValue": "Minimum Vision that can be given to players",
"Wizard.SelectedBuff": "<#00ffa5>Selected Buff:</color> <b>{0}</b> {1}{2}",
"Wizard.SpeedStep": "Step in which Speed is increased",
"Wizard.Vision": "Vision",
"Wizard.VisionStep": "Step in which Vision is increased",
"Abyssbringer": "Abyssbringer",
"AbyssbringerInfo": "Pasang Lubang Hitam",
"AbyssbringerInfoLong": "(Impostor):\\nSelaku Abyssbringer, kamu dapat menempatkan lubang hitam yang menghisap pemain di sekelilingnya. Pemain yang bersentuhan dengan lubang hitam tersebut akan langsung tereliminasi.",
"Abyssbringer.Suffix": "<size=80%><#00ffa5>Jumlah pemain yang terhisap oleh</color> {0} <#00ffa5>lubang hitam aktif:</color></size><size=70%>\\n{1}",
"Abyssbringer.Suffix.BlackHole": "<#00ffa5>{0}:</color> {1}",
"Ambusher": "Ambusher",
"AmbusherInfo": "Ambush Players to Make Them Fragile",
"AmbusherInfoLong": "(Impostors):\\nAs the Ambusher, use your ability to become invisible. Follow someone for a few seconds to ambush them. If you succeed, the player gets Fragile effects. Otherwise, you become visible once your invisibility duration runs out and nothing happens.",
"Ambusher.FollowDuration": "Time Needed to Follow Someone For",
"Ambusher.FollowRadius": "Following Radius",
"Ambusher.FragileDuration": "Fragile Effect Duration",
"Ambusher.InProgress": "Ambushing {0}.... {1}s left",
"Ambusher.InvisDurAfterSuccessfulAmbush": "Extra Invisibility Duration After Successful Ambushes",
"Ambusher.InvisTimeLeft": "Invisibility expires in {0}s",
"Ambusher.Success": "<#00ff00>Ambush successful</color>",
"Anonymous": "Anonymous",
"AnonymousInfo": "Paksa pemain untuk melaporkan mayat",
"AnonymousInfoLong": "(Impostor):\\nSelaku Anonymous, kamu dapat menggunakan Shapeshift untuk mengambinghitamkan pemain lain. Pemain yang dikambinghitamkan akan otomatis melaporkan mayat yang kamu bunuh, atau melaporkan \"diri sendiri\" jika memang tidak ada. Kemampuan ini tetap berlaku untuk mayat yang seharusnya tidak dapat dilaporkan sekalipun. Akan tetapi, tidak akan berpengaruh pada Lazy Guy.",
"AnonymousShapeshiftText": "Tumbal",
"AntiAdminer": "Anti-Adminer",
"AntiAdminerInfo": "Lacak penggunaan perangkat",
"AntiAdminerInfoLong": "(Impostor):\\nSelaku Anti-Adminer, kamu dapat mendeteksi Crewmate atau Netral yang berada di dekat perangkat seperti CCTV, Meja Admin, Monitor Vital, atau Riwayat Akses Pintu. Namun, kamu tidak bisa mengetahui apakah pemain tersebut sedang menggunakan perangkat itu atau tidak; kamu hanya tahu bahwa ada orang di dekat situ.\\n\\nTergantung konfigurasi, kamu mungkin bisa menggunakan Shapeshift untuk mengaktifkan ultimatum yang mengharuskan semua pemain di dekat perangkat untuk segera meninggalkan tempat dalam hitungan detik, dengan konsekuensi kematian jika tidak diindahkan.",
"AntiAdminerAD": "<size=1.7><color=#ffff00>⚠ Meja Admin ⚠</color></size>",
"AntiAdminerCA": "<size=1.7><color=#ffff00>⚠ CCTV ⚠</color></size>",
"AntiAdminerDL": "<size=1.7><color=#ffff00>⚠ Riwayat Akses Pintu ⚠</color></size>",
"AntiAdminerVI": "<size=1.7><color=#ffff00>⚠ Monitor Vital ⚠</color></size>",
"Arrogance": "Arrogance",
"ArroganceInfo": "Your cooldown decreases with each kill you make",
"ArroganceInfoLong": "(Impostors):\\nThe Arrogance reduces their kill cooldown with each successful kill of theirs.",
"ArroganceMinKillCooldown": "Batas Minimum Durasi Rehat Serangan",
"ArroganceReduceKillCooldown": "Kurangi durasi rehat serangan sebanyak?",
"ArroganceShowProgressText": "Show kill cooldown reduction below the name",
"Assumer": "Assumer",
"AssumerInfo": "Asumsikan jumlah vote seorang pemain",
"AssumerInfoLong": "(Impostor):\\nSelaku Assumer, kamu dapat memprediksi jumlah vote yang akan diterima seorang pemain pada saat rapat dengan menggunakan perintah\\n<b>/assume [ID] [jumlah vote]</b>.\\n\\nMisalnya: <b>/assume 0 3</b> (yang berarti kamu berasumsi si Pemilik Lobi akan memperoleh 3 vote).\\n\\nJika prediksimu benar, <u>semua pemain</u> yang memilih target prediksimu akan mati.",
"Assumer.AssumedMessage": "Kamu mengasumsikan {0} akan mendapat <b>{1}</b> vote",
"Assumer.MinPlayersToAssume": "Minimum Pemain yang Hidup untuk Eksekusi Asumsi",
"Assumer.VoteReceiverDies": "Target Prediksi Turut Mati Jika Asumsi Benar",
"Augmenter": "Augmenter",
"AugmenterInfo": "Pilih siapa yang mau kamu bunuh",
"AugmenterInfoLong": "(Impostor):\\nSelaku Augmenter, kamu bisa menargetkan satu pemain dengan Shapeshift. Apabila kemudian kamu menyerang pemain lain, maka target Shapeshift-mu tersebut yang akan terbunuh.",
"AugmenterFail": "<#ffff44>Gagal menyasar target,\\nsehingga yang kamu seranglah yang mati.</color>",
"Bard": "Bard",
"BardInfo": "Poem's grace, murder's trace, a rhythmic dance in a dark embrace.",
"BardInfoLong": "(Impostors):\\nWhen a bard is alive, the exile confirmation will display a sentence composed by the bard. Whenever the bard completes a creation, the bard's kill cooldown is permanently halved.",
"BardChance": "<color=#ff1919>Bard</color> Chance",
"Blackmailer": "Blackmailer",
"BlackmailerInfo": "Paksa pemain mengikuti pilihan votingmu",
"BlackmailerInfoLong": "(Impostors):\\nSelaku Blackmailer, kamu dapat memaksa pemain lain untuk mengikuti pilihan votingmu dengan menggunakan tombol Kill.\\n\\nMisalnya, kamu memilih Biru dan targetmu memilih Kuning, maka pada hasil akhir rapat, pilihan voting targetmu akan otomatis berubah menjadi memilih Biru.",
"Blackmailer.AbilityExpires": "Kedaluwarsa Kemampuan",
"Blackmailer.MaxBlackmailedPlayersAtOnce": "Maksimum Target Sekaligus",
"Blackmailer.MaxBlackmailedPlayersPerMeeting": "Maksimum Target Per Rapat",
"Blackmailer.WhoSeesBlackmailedPlayers": "Siapa saja yang dapat melihat target <#990000>Blackmailer</color>?",
"Bomber": "Bomber",
"BomberInfo": "Shapeshift untuk ledakan",
"BomberInfoLong": "(Impostors):\\nThe Bomber can use the vanish/pet button to self-explode, killing players within a certain range. But as a price, the Bomber will also die. Note: All players will see a kill flash when the Bomber explodes.",
"BomberCooldownsResetEachOther": "Saling Reset Durasi Rehat Serangan & Ledakan Saat Digunakan",
"BomberDiesInExplosion": "<#ff1919>Bomber</color> dies in their explosion",
"BomberRadius": "Radius Ledakan (5x sekitar setengah Cafeteria)",
"BomberShapeshiftText": "Ledak",
"BountyHunter": "Bounty Hunter",
"BountyHunterInfo": "Eliminasi buronan",
"BountyHunterInfoLong": "(Impostor):\\nSelaku Bounty Hunter, kamu harus membunuh target yang ditentukan oleh sistem agar durasi rehat seranganmu bisa berkurang, dan begitupun sebaliknya.\\n\\nTarget akan berganti dalam kurun waktu tertentu.",
"BountyHunterChangeButtonText": "Ganti",
"BountyHunterSwapTimer": "<#00ffa5>New target in</color> <#ffffff>{0}</color>s",
"BountySuccessKillCooldown": "Durasi Rehat Serangan Setelah Membunuh Target",
"BountyFailureKillCooldown": "Durasi Rehat Serangan Jika Membunuh Pemain Lain",
"BountyShowTargetArrow": "Ada panah tertuju pada target",
"Butcher": "Butcher",
"ButcherInfo": "Enjoy my beautiful work",
"ButcherInfoLong": "(Impostors):\\nAs the Butcher, when you kill someone, they will drop 30 bodies, making it difficult to see who died in the round at the beginning of the meeting.\\nIf you kill an Avenger, the game instantly ends with 'Everyone died'.",
"ButcherButtonText": "Dismember",
"Camouflager": "Camouflager",
"CamouflagerInfo": "Mode kamuflase untuk memudahkan pembunuhan",
"CamouflagerInfoLong": "(Impostor):\\nSelaku Camouflager, kamu dapat menyamarkan identitas dan menyeragamkan wujud semua pemain dengan menggunakan tombol Shapeshift. Efek tersebut akan berakhir ketika kamu kembali ke wujud asli atau ada panggilan rapat.",
"CamouflagerShapeshiftText": "Identik",
"Cantankerous": "Cantankerous",
"CantankerousInfo": "Hanya bisa membunuh setelah ada pemain non-Impostor yang terbuang",
"CantankerousInfoLong": "(Impostor):\\nSelaku Cantankerous, kamu hanya bisa membunuh jika kamu memiliki poin. Poin tersebut akan kamu dapatkan setiap kali ada pemain non-Impostor yang terbuang.",
"CantankerousPointsGainedPerEjection": "Perolehan poin setiap pemain non-Impostor terbuang",
"CantankerousStartingPoints": "Poin Pembuka",
"Capitalist": "Capitalist",
"CapitalistInfo": "Beri misi tambahan kepada pemain lain",
"CapitalistInfoLong": "(Impostor):\\nSelaku Capitalist, kamu dapat menambahkan misi ringan kepada pemain lain dengan menggunakan tombol Kill. Catatan: kemampuan ini tidak berlaku pada pemain yang tidak memiliki misi atau yang telah merampungkan misinya.",
"CapitalistButtonText": "Tambah",
"CapitalistSkillCooldown": "Durasi rehat kemampuan",
"Catalyst": "Catalyst",
"CatalystInfo": "Give Helpful Add-ons to Your Team With Each Kill",
"CatalystInfoLong": "(Impostors):\\nAs the Catalyst, with each kill you make, every impostor-teamed players gains a new helpful add-on. Depending on the settings, they may lose these add-ons after you die.",
"Catalyst.AddonGivenNotify": "The <#ff1919>Catalyst</color> gave you a new add-on!",
"Catalyst.GiveAddonsToSelf": "<#ff1919>Catalyst</color> also receives helpful add-ons",
"Catalyst.GiveOnlyEnabledAddons": "Only give enabled add-ons",
"Catalyst.RemoveGivenAddonsAfterDeath": "Remove all given add-ons after the <#ff1919>Catalyst</color> dies",
"Centralizer": "Centralizer",
"CentralizerInfo": "Centralize Players' Locations",
"CentralizerInfoLong": "(Impostors):\\nAs the Centralizer, mark a position. Then use your ability again to teleport a certain number of players to that position. You may also be included.",
"Centralizer.NumPlayersTeleported": "Number of Players Teleported",
"Chainbinder": "Chainbinder",
"ChainbinderInfo": "Chain nearby players together",
"ChainbinderInfoLong": "(Impostors):\\nAs the Chainbinder, use your ability to chain two nearby players together for a short time. When they move too far apart, they are pulled back toward each other. With shapeshift basis, the selected player becomes part of the chain; with pets enabled, the two nearest valid players around you are chained instead. You can still kill normally.",
"Chainbinder.NotEnoughTargets": "Not enough valid players nearby to form a chain",
"Chainbinder.PairBound": "Chain formed: {0} and {1}",
"Chainbinder.PairEnded": "Your chain ended",
"Chainbinder.PairSuffix": "Chain: {0} <> {1}",
"ChainbinderButtonText": "Chain",
"ChainbinderCooldown": "Chain Cooldown",
"ChainbinderDuration": "Chain Duration",
"ChainbinderBindRange": "Chain Range",
"ChainbinderMaxDistance": "Max Distance Before Pull",
"ChainbinderCanBindImpostors": "Can Chain Fellow Impostors",
"Changeling": "Changeling",
"ChangelingInfo": "Ambil Peran Impostor yang Kamu Mau!",
"ChangelingInfoLong": "(Impostor):\\nSelaku Changeling, kamu dapat menggunakan Vent atau tombol Pet untuk melihat satu per satu daftar peran Impostor yang tersedia. Pilihan peran akan ditampilkan di bawah namamu. Setelah memutuskan peran yang ingin diambil, Shapeshift untuk mengunci pilihanmu. Peranmu kemudian akan berubah secara permanen sesuai dengan pilihan tersebut.",
"ChangelingCurrentRole": "Peran Terpilih: {0}",
"ChangelingChooseFail": "<#ff5555>X <#bb0000>Please enter a valid <color=#ff1919>Impostor</color> role.",
"ChangelingChosenRole": "<#00ff00>✓ <#00bb00>Your role will become {0} after the meeting.",
"Chronomancer": "Chronomancer",
"ChronomancerInfo": "Charge up your kill button and go ham!",
"ChronomancerInfoLong": "(Impostors):\\nAs the Chronomancer, when your kill cooldown is up, your kill button starts charging (you'll see the percentage of the charge under your name). When you make a kill, you use the charge. Depending on how much you've charged your kill button up, you'll have a 0 second kill cooldown until the charge runs out. When the charge runs out, your kill cooldown is reset.",
"ChronomancerPercent": "<color=#00ffa5>Charge:</color> <b>{0}</b>%",
"Cleaner": "Cleaner",
"CleanerInfo": "Report mayat agar tidak bisa dilaporkan",
"CleanerInfoLong": "(Impostor):\\nSelaku Cleaner, kamu dapat membersihkan mayat dengan menggunakan tombol Report. Dalam artian, mayat tersebut tidak akan bisa dilaporkan (termasuk Bait). Setelah pembersihan selesai, akan muncul animasi proteksi sebagai konfirmasi visual.\\n\\nCatatan: Kamu hanya bisa membersihkan mayat jika durasi rehat seranganmu sudah selesai.",
"CleanerCleanBody": "Mayat telah dibersihkan",
"CleanerKCDNotUp": "<#ff4444>Wait for your kill cooldown to be up to clean a body</color>",
"CleanerKCDNotUpTimer": "<#ff4444>Wait for {0}s to clean a body</color>",
"CleanerReportButtonText": "Bersihkan",
"ClockBlocker": "Clock Blocker",
"ClockBlockerInfo": "Increase Emergency Cooldown by Killing",
"ClockBlockerInfoLong": "(Impostors):\\nAs the Clock Blocker, each kill you perform increases the emergency meeting cooldown time after meetings.",
"ClockBlocker.CountAddedTimeAfterDeath": "Count Added Time After Death",
"ClockBlocker.EmergencyCooldownIncreasePerKill": "Increase the Emergency Cooldown by",
"ClockBlocker.MaxEmergencyCooldown": "Maximum Emergency Cooldown",
"Commander": "Commander",
"CommanderInfo": "Command your team",
"CommanderInfoLong": "(Impostors):\\nAs the Commander, you can switch between 6 modes by venting/petting. You can execute the selected action by shapeshifting.<size=70%>\\n\\n<b><u>Mark:</u></b> Marks your shapeshift target with a unique color visible to all impostors. Use this to command them to kill that player!\\n\\n<b><u>Whistle:</u></b> This tells all or 1 specific<sup>*</sup> impostor(s) to come to you and gives them (each) an arrow pointing towards you.\\n\\n<b><u>Kill Anyone:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to kill anyone.\\n\\n<b><u>Leave Player Alive:</u></b> Shapeshifting into a crewmate marks that player with a unique color and text telling other impostors to not kill that player. Shapeshifting into an impostor tells that impostor to not kill anyone.\\n\\n<b><u>Don't Sabotage:</u></b> Notifies all impostors to not call any sabotage.\\n\\n<b><u>Use Ability:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to use their ability.\\n\\n<sup>*</sup> If you shapeshift into an impostor, the action executes specifically and only on them.</size>",
"CommanderDontKill": "<size=1.7>Don't kill this player</size>",
"CommanderDontKillAnyoneNotify": "Commander wants you to not kill",
"CommanderDontKillMarkMode": "Mark a Player to Leave Alive",
"CommanderDontSabotageMode": "Command to Not Sabotage",
"CommanderDontSabotageNotify": "Commander wants you to not sabotage",
"CommanderKillAnyoneMode": "Command to Kill Anyone",
"CommanderKillAnyoneNotify": "Commander wants you to kill anyone",
"CommanderMarkMode": "Mark Target",
"CommanderNotify": "The Commander wants you to meet with them",
"CommanderTarget": "<size=1.7>Commander's target</size>",
"CommanderUseAbilityMode": "Command to Use Ability",
"CommanderUseAbilityNotify": "Commander wants you to use your ability",
"CommanderWhistleMode": "Whistle",
"CommanderWhistling": "Whistling",
"Consigliere": "Consigliere",
"ConsigliereInfo": "Ungkap peran pemain lain",
"ConsigliereInfoLong": "(Impostor):\\nSelaku Consigliere, kamu dapat menggunakan tombol Kill untuk mengungkap peran pemain lain. Setelah kesempatan mengungkap habis, tombol Kill akan kembali berfungsi normal sebagai mode membunuh.",
"Consort": "Consort",
"ConsortInfo": "Lumpuhkan peran dan bunuh pemain",
"ConsortInfoLong": "(Impostor):\\nSelaku Consort, kamu dapat melumpuhkan peran pemain lain selama durasi tertentu dengan menggunakan tombol Kill. Pemain yang bersangkutan tidak akan bisa membunuh pemain lain, mengakses ventilasi, melakukan sabotase, ataupun melaporkan penemuan mayat.",
"Convict": "Convict",
"ConvictInfo": "Targetmu mati. Kini kamu membantu Impostor",
"ConvictInfoLong": "(Madmate):\\nSelaku Convict, kamu kini berpihak pada Impostor.",
"Councillor": "Councillor",
"CouncillorInfo": "Kill crewmates during meetings",
"CouncillorInfoLong": "(Impostors):\\nAs the Councillor, you can kill players during a meeting like a Prosecutor.\\n\\nWhen killing in a meeting, those kills will appear as a trial from a Prosecutor.\\n\\nThe kill command is <b>/cmd tl [player id]</b>\\nYou can see the player's id before the player's name, or use the <b>/cmd id</b> command to view the id of all players.",
"CouncillorCanMurderImpostor": "Can Murder <color=#ff1919>Impostors</color>",
"CouncillorCanMurderMadmate": "Can Murder <color=#ff1919>Madmates</color>",
"CouncillorDead": " You can't murder from the dead.",
"CouncillorMakeEvilJudgeClear": "Show Trial as Councillor Murder",
"CouncillorMurderMax": "Sorry, you've reached the maximum amount of murders.",
"CouncillorMurderMaxMeeting": "You cannot murder more players in this meeting. You've reached the limit set by the host.",
"Crewpostor": "Crewpostor",
"CrewpostorInfo": "Bunuh melalui penyelesaian misi",
"CrewpostorInfoLong": "(Madmates):\\nYou kill the nearest player whenever you complete a task.",
"CrewpostorKillAfterTask": "Syarat jumlah misi untuk setiap pembunuhan",
"CrewpostorKnowsAllies": "Bisa Mengetahui <color=#ff1919>Impostor</color>",
"CrewpostorLungeKill": "Terjang saat Membunuh",
"CursedWolf": "Cursed Wolf",
"CursedWolfInfo": "Kamu akan selamat dari beberapa percobaan pembunuhan",
"CursedWolfInfoLong": "(Impostor):\\nSelaku Cursed Wolf, setiap kali ada pemain yang mencoba menyerangmu, kamu akan membalas dengan mengutuk penyerang tersebut hingga tewas.",
"Dazzler": "Dazzler",
"DazzlerInfo": "Reduce players' vision",
"DazzlerInfoLong": "(Impostor):\\nSelaku Dazzler, kamu dapat memperpendek jarak pandang pemain lain melalui Shapeshift. Jika kamu mati, jarak pandang korbanmu akan kembali normal.",
"DazzleButtonText": "Silau",
"DazzleCooldown": "Durasi Rehat Penyilauan Mata",
"DazzlerCauseVision": "Jarak Pandang (setelah diperpendek)",
"DazzlerDazzleLimit": "Maksimum Korban",
"DazzlerDazzled": "Dazzler membuatmu kehilangan fokus!",
"DazzlerResetDazzledVisionOnDeath": "Kembalikan jarak pandang korban setelah mati/terbuang",
"Deathpact": "Deathpact",
"DeathpactInfo": "Jerat pemain dalam pakta kematian",
"DeathpactInfoLong": "(Impostor):\\nSelaku Deathpact, kamu dapat menjerat pemain lain dalam pakta kematian melalui Shapeshift. Setelah jumlah pemain yang diperlukan terpenuhi, mereka wajib bertemu dalam kurun waktu yang telah ditetapkan. Jika terlambat, mereka akan mati.\\n\\nJika salah satu dari pemain yang terikat ada yang terbunuh, pakta akan ditarik kembali.",
"DeathpactActiveDeathpact": "Temui <b>{0}</b> dalam <b>{1}</b> detik.",
"DeathpactAverted": "Pakta Kematian telah dibatalkan.",
"DeathpactButtonText": "Ikat",
"DeathpactComplete": "Pakta Kematian telah disahkan.",
"DeathpactCouldNotAddTarget": "Target tidak bisa dijerat dalam Pakta Kematian.",
"DeathPactCooldown": "Durasi Rehat Pemberlakuan <color=#ff1919>Pakta Kematian</color>",
"DeathpactDuration": "Durasi <color=#ff1919>Pakta Kematian</color>",
"DeathpactExecuted": "Pakta Kematian telah dilaksanakan.",
"DeathpactKillPlayersInDeathpactOnMeeting": "Pemain yang terikat <color=#ff1919>Pakta Kematian</color> tewas saat ada panggilan rapat",
"DeathpactNumberOfPlayersInPact": "Jumlah pemain yang terikat <color=#ff1919>Pakta Kematian</color>",
"DeathpactReduceVisionWhileInPact": "Batasi jarak pandang pemain yang terikat <color=#ff1919>Pakta Kematian</color>",
"DeathpactShowArrowsToOtherPlayersInPact": "Ada panah tertuju pada pihak temu <color=#ff1919>Pakta Kematian</color>",
"DeathpactVisionWhileInPact": "Jarak pandang pemain yang terikat <color=#ff1919>Pakta Kematian</color>",
"Devourer": "Devourer",
"DevourerInfo": "Ubah wujud pemain lain melalui Shapeshift",
"DevourerInfoLong": "(Impostor):\\nSelaku Devourer, kamu dapat mengubah wujud pemain lain secara permanen melalui Shapeshift. Setiap kali kamu mengubah wujud seorang pemain, durasi rehat seranganmu akan berkurang beberapa detik.\\n\\nApabila kamu tereliminasi, semua pemain yang telah kamu ubah wujudnya akan kembali ke wujud aslinya.",
"DevourerButtonText": "Lahap",
"DevourerEatenSkin": "Wujud target telah dimakan",
"DevourerHideNameConsumed": "Sembunyikan Nama Korban",
"Disperser": "Disperser",
"DisperserInfo": "Teleportasi semua pemain ke ventilasi random",
"DisperserInfoLong": "(Impostors):\\nDisperser can use vanish/pet to teleport all players to random vents.\\n\\nNote: the Disperser itself will not be teleported with vanish/pet and players who are in the vent cannot be teleported.",
"DisperserVentButtonText": "Buyar",
"Duellist": "Duellist",
"DuellistInfo": "Duel with Players",
"DuellistInfoLong": "(Impostors):\\nAs the Duellist, you can shapeshift into someone to teleport them and you next to each other outside the map. You will both be there until one of you die.",
"Echo": "Echo",
"EchoInfo": "Make Players Die Where You Want",
"EchoInfoLong": "(Impostors):\\nAs the Echo, you can shapeshift into a player to swap locations and skins with them. During the shapeshift, your target cannot move. When you unshift, the swap reverts and the target dies exactly where you were.\\n\\nYou cannot kill normally.",
"Echo.DisableVentingWhileControlling": "Disable Venting While Controlling",
"EchoShapeshiftButtonText": "Control",
"Escapist": "Escapist",
"EscapistInfo": "Shift to mark places and warp back to them",
"EscapistInfoLong": "(Impostors):\\nEscapist can mark a location by vanishing/petting, and they will be teleported to the marked location when they vanish/pet again (not when unshifting).",
"Escapist.OneMarkPerRound": "One Mark Per Round",
"EscapistAbilityButtonText": "Kabur",
"EvilEraser": "Evil Eraser",
"EvilEraserInfo": "Erase the role of your vote target",
"EvilEraserInfoLong": "(Impostors):\\nDuring the meeting, Evil Eraser can vote for any crew member as a target. The selected crew member's roles will be erased after the meeting concludes. It is important to note that players whose roles have been erased will always be considered as vanilla roles, including the game result page.",
"EvilEraserHideVote": "Hide <color=#ff1919>Evil Eraser</color>'s Votes",
"EvilGuesser": "Evil Guesser",
"EvilGuesserInfo": "Guess roles in meetings to kill",
"EvilGuesserInfoLong": "(Impostors):\\nThe Evil Guesser can guess a player's role during the meeting using the command /bt [player id] [role]. If the guess is correct, the target dies; if wrong, the Evil Guesser dies. Use the /id command to view the ID of all players.",
"EvilTracker": "Evil Tracker",
"EvilTrackerInfo": "Lacak lokasi pemain",
"EvilTrackerInfoLong": "(Impostor):\\nSelaku Evil Tracker, kamu dapat melacak target dan mengubah fokus pelacakan dengan menggunakan Shapeshift. Tanda panah di bawah namamu akan menunjukkan arah ke lokasi target. Kamu juga bisa saja melihat kilatan cahaya setiap kali rekan Impostor yang lain membunuh pemain.",
"EvilTrackerCanSeeKillFlash": "Bisa Melihat Kilatan Cahaya Pembunuhan",
"EvilTrackerCanSeeLastRoomInMeeting": "Bisa Mengetahui Lokasi Terakhir Target saat Rapat",
"EvilTrackerChangeButtonText": "Lacak",
"EvilTrackerResetTargetAfterMeeting": "Bisa Reset Target Setelah Rapat",
"EvilTrackerTargetMode": "Aturan Pergantian Target",
"EvilTrackerTargetMode.Always": "Kapan Saja",
"EvilTrackerTargetMode.EveryMeeting": "Setiap Ronde",
"EvilTrackerTargetMode.Never": "Jangan Berganti",
"EvilTrackerTargetMode.OnceInGame": "Sekali Saja",
"Exclusionary": "Exclusionary",
"ExclusionaryInfo": "Exclude Players From The World",
"ExclusionaryInfoLong": "(Impostors):\\nAs the Exclusionary, single click with your kill button on someone to exclude them (after a short delay). This will hide all players from them in their POV. Double click to kill normally.",
"Exclusionary.CooldownAfterExclusion": "Cooldown After Exclusion",
"Exclusionary.ExclusionDelay": "Exclusion Delay",
"Exclusionary.ExclusionDuration": "Exclusion Duration",
"Exorcist": "Exorcist",
"ExorcistInfo": "Kill Mindless Chatters",
"ExorcistInfoLong": "(Impostors):\\nAs the Exorcist, you can use <b>/cmd exo</b> in a meeting to activate your ability (everyone is notified about it). Anyone who sends a chat message during your ability dies instantly.",
"Exorcist.AbilityUsedMsg": "<b><#ff5555>Anyone who sends a message in the next <#000000>{0}</color> seconds will die!",
"Exorcist.AbilityEnded": "<#00bb00>Messages can be sent again!",
"Fabricator": "Fabricator",
"FabricatorInfo": "Change Death Reasons",
"FabricatorInfoLong": "(Impostors):\\nAs the Fabricator, you can use <b>/fabricate {deathreason}</b> to set the death reason for your next kill. Replace '{deathreason}' with one of the available death reasons in the mod.",
"Fabricator.InvalidDeathReason": "<#ff5555>X <#bb0000>Invalid death reason '<#ffffff>{0}</color>'!",
"Fabricator.SetDeathReason": "<#00ff00>✓ <#00bb00>Your next kill will have the death reason: <#ffffff>{0}</color>",
"Fakeshifter": "Fakeshifter",
"FakeshifterInfo": "Make a Player Fake-Shapeshift",
"FakeshifterInfoLong": "(Impostors):\\nAs the Fakeshifter, you can use your shapeshift menu to mark a player. That player will appear for everyone, except themselves, as a random player. After some time, that same player will shapeshift back to their original appearance, and play the egg animation for everyone.",
"FakeshifterAbilityDuration": "Delay for the target to shapeshift back",
"Fireworker": "Fireworker",
"FireworkerInfo": "Go out with a BANG",
"FireworkerInfoLong": "(Impostors):\\nAs a Fireworker, you can plant up to three firework bombs using vanish/by petting. If you're the last impostor standing, you can use vanish/pet to detonate the bombs and cause area damage. But be careful, the bombs can also harm you. If the bombs eliminate all surviving players, it's a victory for the impostors.",
"FireworkerExplosionButtonText": "Detonate",
"FireworkerInstallAtionButtonText": "Install",
"FireworkerMaxCount": "Fireworks Count",
"FireworkerPutPhase": "{0} Fireworks Left",
"FireworkerRadius": "Firework Explosion Radius",
"FireworkerReadyFirePhase": "Fire!",
"FireworkerWaitPhase": "Wait for it...",
"Forger": "Forger",
"ForgerInfo": "Palsukan Peran Pemain",
"ForgerInfoLong": "(Impostor):\\nSelaku Forger, kamu dapat memalsukan tampilan peran pemain lain melalui perintah <b>/forge {id} {role}</b>. Efeknya baru terlihat setelah pemain yang ditargetkan mati (di pengumuman kematian).\\n<b>Catatan:</b> Pemalsuan ini hanya mengubah tampilan peran saja, bukan mengganti peran asli target di sistem.",
"Framer": "Framer",
"FramerInfo": "Jebak Pemain Lain",
"FramerInfoLong": "(Impostor):\\nSelaku Framer, gunakan tombol Kill pada seorang pemain untuk membuat sistem mengira bahwa pemain tersebut merupakan bagian dari tim Impostor.",
"Framer.TargetFramedNotify": "Sistem kini menganggap {0} sebagai <#ff1919>Impostor</color>.",
"Freezer": "Freezer",
"FreezerInfo": "Bekukan pemain lain",
"FreezerInfoLong": "(Impostor):\\nSelaku Freezer, kamu dapat membuat pemain lain tidak bisa bergerak selama durasi tertentu melalui Shapeshift.",
"Frightener": "Frightener",
"FrightenerInfo": "Prevent Players From Reporting",
"FrightenerInfoLong": "(Impostors):\\nAs the Frightener, you can shapeshift into a player to alarm them for some time. Alarmed players can't report bodies (or even call meetings), else they die.",
"Frightener.KillOnEmergencyMeetingCall": "Alarmed Players Die When Calling an Emergency Meeting",
"Gambler": "Gambler",
"GamblerInfo": "Each Kill gets you an Effect",
"GamblerInfoLong": "(Impostors):\\nAs the Gambler, a random event happens after each kill you get. These effects can be anywhere between a self-report and an extra sniper shot.",
"GamblerBSRDelay": "Self-Report Delay",
"GamblerFreezeDur": "Durasi Pembekuan",
"GamblerGet.BSR": "<color=#ffffff><color=#ffa500>Effect:</color> Self-Report (in <color=#ffa500>{0}s</color>)</color>",
"GamblerGet.DelayedKill": "<color=#ffffff><color=#00ffa5>Effect:</color> Delayed Kill (<color=#00ffa5>{0}s</color>)</color>",
"GamblerGet.Freeze": "<color=#ffffff><color=#ffa500>Effect:</color> Freeze (for <color=#ffa500>{0}s</color>)</color>",
"GamblerGet.HighKCD": "<color=#ffffff><color=#ffa500>Effect:</color> Higher Kill Cooldown (<color=#ffa500>{0}s</color>)</color>",
"GamblerGet.IgnoreDefense": "<color=#ffffff><color=#00ffa5>Effect:</color> Break Through Defense</color>",
"GamblerGet.LowKCD": "<color=#ffffff><color=#00ffa5>Effect:</color> Lower Kill Cooldown (<color=#00ffa5>{0}s</color>)</color>",
"GamblerGet.LowVision": "<color=#ffffff><color=#ffa500>Effect:</color> Lower Vision (<color=#ffa500>{1}x</color>, for <color=#ffa500>{0}s</color>)</color>",
"GamblerGet.NoLunge": "<color=#ffffff><color=#00ffa5>Effect:</color> No Lunge</color>",
"GamblerGet.Shield": "<color=#ffffff><color=#00ffa5>Effect:</color> Temporary Shield (<color=#00ffa5>{0}s</color>)</color>",
"GamblerGet.Speedup": "<color=#ffffff><color=#00ffa5>Effect:</color> Higher Speed (<color=#00ffa5>{1}x</color>, for <color=#00ffa5>{0}s</color>)</color>",
"GamblerGet.Swap": "<color=#ffffff><color=#00ffa5>Effect:</color> Swap Places with Someone</color>",
"GamblerHighKCD": "Higher Kill Cooldown",
"GamblerIgnoreCursedWolfAndJinx": "Bunuh <color=#ff1919>Cursed Wolf</color> dan <color=#ed2f91>Jinx</color>",
"GamblerIgnoreMedicShield": "Ignore <color=#00ff97>Medic</color> <color=#8cffff>Shield</color>",
"GamblerIgnorePestilence": "Kill <color=#343136>Pestilence</color>",
"GamblerIgnoreVeteranAlert": "Ignore <color=#a77738>Veteran</color> Alert",
"GamblerKillDelay": "Delayed Kills are delayed by",
"GamblerLowKCD": "Reduksi Durasi Rehat Serangan",
"GamblerLowVision": "Lower Vision",
"GamblerLowVisionDur": "Lower Vision Duration",
"GamblerPositiveEffectChance": "Positive Effect Chance",
"GamblerShieldDur": "Durasi Proteksi",
"GamblerSpeedup": "Peningkatan Laju Jalan",
"GamblerSpeedupDur": "Durasi Peningkatan Laju Jalan",
"GamblerTPDelay": "Swap Delay",
"GamblerWhatToIgnore": "What to Ignore when the Unstoppable effect is applied",
"Gangster": "Gangster",
"GangsterInfo": "Convert players to your side",
"GangsterInfoLong": "(Impostors):\\nThe Gangster can recruit a player to a Madmate by pressing the kill button. If successful, both will see the shield animation as a reminder. The host sets the maximum number of recruits. If recruitment fails, the target is killed normally. When out of recruits, the Gangster can only make normal kills.",
"GangsterButtonText": "Recruit",
"GangsterRecruitCooldown": "Recruit cooldown",
"GangsterRecruitLimit": "Recruit limit",
"GangsterRecruitmentFailure": "Target tidak dapat direkrut",
"GangsterSuccessfullyRecruited": "You successfully recruited a player",
"Gatekeeper": "Gatekeeper",
"GatekeeperInfo": "Keep Track Of People In Rooms",
"GatekeeperInfoLong": "(Impostors):\\nAs the Gatekeeper, you may vanish/pet/shapeshift to mark the room you're in. From now, you'll see how many living players are in that room, updated in real time. Dead bodies aren't counted. You can have multiple marked rooms at the same time depending on settings.",
"Gatekeeper.MaxRoomsMarkedAtOnce": "Max Rooms Marked At Once",
"Generator": "Generator",
"GeneratorInfo": "Isi daya untuk mengaktifkan kemampuan",
"GeneratorInfoLong": "(Impostor):\\nSelaku Generator, kamu akan mengumpulkan daya setiap detik. Daya ini diperlukan untuk mengaktifkan kemampuan membunuh, mengakses ventilasi, berubah wujud (Shapeshift), atau sabotase, tetapi hanya jika daya yang dibutuhkan mencukupi. Daya juga akan terus terkuras selama kamu dalam mode Shapeshift.",
"Generator.ChargesGainedEverySecond": "Perolehan daya tiap detik",
"Generator.ChargesLostWhileShiftedPerSecond": "Jumlah Pengurangan Daya (per detik) saat <color=#ff1919>Shapeshift</color>",
"Generator.Kill.Cost": "Daya yang dibutuhkan untuk membunuh",
"Generator.MaxChargesStored": "Maksimum Kapasitas Daya",
"Generator.Notify.NotEnoughCharges": "Daya tidak mencukupi ({0}) untuk melakukannya",
"Generator.Notify.RevertShapeshift": "Kamu kehabisan daya, sehingga tidak bisa mengaktifkan kemampuan Shapeshift",
"Generator.Sabotage.Cost": "Daya yang dibutuhkan untuk sabotase",
"Generator.Shapeshift.Cost": "Daya yang dibutuhkan untuk <color=#ff1919>Shapeshift</color>",
"Generator.StartingCharges": "Daya Awal",
"Generator.Vent.Cost": "Daya yang dibutuhkan untuk mengakses ventilasi",
"Godfather": "Godfather",
"GodfatherInfo": "Rekrut pemain melalui perantara voting",
"GodfatherInfoLong": "(Impostors):\\nAs a Godfather, you vote for someone to make them your target. In the next round if someone kills the target, the killer will turn into a Renegade",
"Greedy": "Greedy",
"GreedyInfo": "Durasi rehat seranganmu berubah bergiliran",
"GreedyInfoLong": "(Impostor):\\nSelaku Greedy, durasi rehat seranganmu berubah bergiliran menyesuaikan angka pemain yang sudah kamu bunuh. Sistem yang diterapkan menggunakan pola ganjil-genap. Pola ganjil berlaku untuk pembunuhan yang pertama, ketiga, dan seterusnya. Sedangkan pola genap berlaku untuk pembunuhan yang kedua, keempat, dan seterusnya. Durasi rehat serangan di pola genap jauh lebih singkat dibandingkan pada pola ganjil. Setiap selesai rapat, durasi rehat seranganmu berada di antara keduanya.",
"Hangman": "Hangman",
"HangmanInfo": "Bunuh dalam wujud target",
"HangmanInfoLong": "(Impostor):\\nSelaku Hangman, kamu mesti berubah wujud (Shapeshift) menjadi target yang ingin kamu bunuh. Setelah itu, saat kamu membunuh targetmu tersebut, ia akan mati tanpa meninggalkan jejak mayat.\\nKamu mampu menembus segala spesialisasi kemampuan.",
"HangmanKillButtonTextDuringSS": "Cekik",
"KillCooldownOnStrangle": "Durasi rehat serangan setelah mencekik",
"Hitman": "Hitman",
"HitmanInfo": "Buru target",
"HitmanInfoLong": "(Impostor):\\nSelaku Hitman, kamu bisa menggunakan Shapeshift untuk menetapkan satu pemain sebagai target. Jika target tersebut berhasil kamu bunuh, durasi rehat seranganmu akan berkurang.\\n\\nCatatan: Kamu baru bisa memilih target baru setelah target yang ada berhasil dibunuh.",
"HitmanLowKCD": "Reduksi Durasi Rehat Serangan",
"Hypnotist": "Hypnotist",
"HypnotistInfo": "Cegah laporan penemuan mayat",
"HypnotistInfoLong": "(Impostors):\\nAs the Hypnotist, you can prevent all players from reporting bodies by using your ability (vanish/pet).",
"Hypnotist.DoReportAfterHypnosisEnds": "Proses laporan yang terblokir setelah periode hipnotis berakhir",
"HypnosisNoMeeting": "Everyone is in hypnosis, no meeting calls are allowed currently",
"Hypocrite": "Hypocrite",
"HypocriteInfo": "Impostor menang setelah misimu rampung",
"HypocriteInfoLong": "(Madmate):\\nSelaku Hypocrite, apabila misimu rampung saat masih hidup, permainan akan langsung berakhir, dan tim Impostor dinyatakan menang.",
"Hypocrite.AlliesKnowHypocrite": "Sekutu mengetahui identitas <#ff1919>Hypocrite</color>",
"Hypocrite.KnowsAllies": "Mengetahui identitas sekutu",
"Hypocrite.NonImpGetsNotifyWhenLowTasks": "Para pemain Non-Impostor akan menerima notifikasi apabila misi dari <#ff1919>Hypocrite</color> hampir rampung",
"Hypocrite.NotifyAtXTasksLeft": "Sisa Misi Saat Notifikasi",
"HypocriteHasXTasksLeft": "<size=80%><#ffff44>{0} adalah <#ff1919>Hypocrite</color> dengan sisa misi <#ff1919>{1}</color>!</color></size>",
"Impostor": "Impostor",
"ImpostorEHR": "Impostor",
"ImpostorEHRInfo": "Bunuh dan sabotase",
"ImpostorEHRInfoLong": "(Impostors):\\nSelaku Impostor, tugasmu hanyalah memburu dan membunuh para Crewmate. Kamu juga bisa melakukan sabotase dan memanfaatkan ventilasi.",
"AbilityButtonText.Impostor": "Haunt",
"Inhibitor": "Inhibitor",
"InhibitorInfo": "Kamu tidak dapat membunuh saat ada sabotase krisis",
"InhibitorInfoLong": "(Impostors):\\nAs the Inhibitor, you can only kill when there is not a critical sabotage active (e.g., Lights or Reactor).",
"Kamikaze": "Kamikaze",
"KamikazeInfo": "Tarik target untuk mati bersamamu",
"KamikazeInfoLong": "(Impostor):\\nSelaku Kamikaze, kamu dapat menggunakan tombol Kill untuk menandai target. Jika kamu terbunuh, semua target yang telah kamu tandai akan ikut mati bersamamu.",
"KamikazeMarkCD": "Durasi Rehat Serangan Setelah Menandai",
"Kidnapper": "Kidnapper",
"KidnapperInfo": "Shapeshift untuk menculik target",
"KidnapperInfoLong": "(Impostors):\\nSelaku Kidnapper, ketika kamu Shapeshift menjadi pemain lain, pemain tersebut akan langsung berpindah ke lokasimu berada.",
"KillingMachine": "Killing Machine",
"KillingMachineInfo": "You can ONLY kill, but low cooldown and bypass shields",
"KillingMachineInfoLong": "(Impostors):\\nThe Killing Machine has a very short kill cooldown, but cannot vent, doesn't have impostor vision, cannot sabotage, cannot report, and cannot call emergency meetings.",
"Librarian": "Librarian",
"LibrarianInfo": "Silence the Reporters Nearby",
"LibrarianInfoLong": "(Impostors):\\nAs the Librarian, when you're in silencing mode, if someone reports a body next to you, you'll kill them instead. After you kill someone like this, everyone will see 'SSSH!' in red under your name.",
"LibrarianModeText": "<color=#00ffa5>Mode:</color> <b>{0}</b>",
"LibrarianNameNotifyDuration": "SSSH! Name Text Duration",
"LibrarianNameText": "SSSH!",
"LibrarianNormalMode": "Normal",
"LibrarianRadius": "Silence Radius",
"LibrarianShowSSAnimation": "Shapeshift Transformation Animation is Visible",
"LibrarianSilenceDuration": "Silence Duration",
"LibrarianSilenceMode": "<color=#ff1919>Silence</color>",
"Lightning": "Lightning",
"LightningInfo": "Convert players to Quantum Ghosts",
"LightningInfoLong": "(Impostors):\\nThe Lightning role cannot make regular kills. When the Lightning uses its kill button, the target will vaporize into a quantum ghost. If a player who is not a quantum ghost touches the quantum ghost, the quantum ghost will die. If the quantum ghost survives until a meeting, they will die after the meeting ends. Interacting with the quantum ghost has no effect. Killing the Lightning may cause the killer to vaporize into a quantum ghost, depending on the host's settings.",
"LightningButtonText": "Evaporate",
"LightningConvertTime": "Duration of the transformation to Quantum Ghost",
"LightningKillCooldown": "Lightning Cooldown",
"LightningKillerConvertGhost": "Killer can transform into Quantum Ghost",
"Loner": "Loner",
"LonerInfo": "Select Your Partner",
"LonerInfoLong": "(Impostors):\\nAs the Loner, you can freely select your impostor partner using your shapeshift menu in a meeting or the <b>/select {id} {role}</b> command (replace {id} with the player's ID, and {role} with the name of the role you want them to get). If you use the shapeshift menu, it will assign them a random enabled impostor role. The role change takes effect after the meeting.",
"Loner.Picked": "<#00ff00>✓ <#00ffa5>You've picked {0} to be your partner! Their role will be {1}.",
"LovingImpostor": "Loving Impostor",
"LovingImpostorInfo": "Stay alive and win together!",
"LovingImpostorInfoLong": "(Impostors):\\nAs the Loving Impostor, your goal is to stay alive until the end of the game and help your lover win. If your lover dies, you will die as well. However, you're also an impostor! You can win either way, but you must keep your lover alive.",
"LovingImpostorSpawnChance": "<color=#ff9ace>Loving</color> <#ff1919>Impostor</color> Spawn Chance",
"Lurker": "Lurker",
"LurkerInfo": "Masuk ventilasi untuk mendapat pengurangan durasi rehat serangan",
"LurkerInfoLong": "(Impostor):\\nSelaku Lurker, kamu bisa mendapat pengurangan durasi rehat serangan dengan memasuki ventilasi. Setelah membunuh pemain, durasi rehat serangan akan kembali ke angka semula.",
"Mafioso": "Mafioso",
"MafiosoInfo": "With Each Tier, you're more Powerful",
"MafiosoInfoLong": "(Impostors):\\nAs the Mafioso, you gain XP by killing, sabotaging, entering a vent you haven't entered that round yet, or by seeing a player not on your team get ejected. When you have 100 XP, your tier levels up. With each tier, you get progressively more powerful:\\n\\nTier 0: Regular impostor, higher kill cooldown, short kill range\\nTier 1: Long kill range, normal kill cooldown\\nTier 2: Lower kill cooldown\\nTier 3: Dual pistols: you have 2 separate higher kill cooldowns, if at least one of them is up, you can kill!\\nTier 4: Normal kill cooldown on both pistols\\nTier 5: Delayed kills",
"MafiosoDelay": "Kill Delay on Tier 5",
"MafiosoHUDText": "<color=#00ffa5>Tier:</color> {0}\\n<color=#00ffa5>XP:</color> {1}",
"MafiosoHUDTextWithDualPistols": "<color=#00ffa5>Tier:</color> {0}, <color=#00ffa5>XP:</color> {1}\\n",
"MafiosoLevelUp": "You've gone up a tier!",
"MafiosoProgressText": "<color=#00ffa5>Tier:</color> <color=#ffffff>{0}</color>, <color=#00ffa5>XP:</color> <color=#ffffff>{1}</color>",
"MafiosoRewardForKilling": "XP Gained for Getting a Kill",
"MafiosoRewardForOtherPlayerEjected": "XP Gained When a Non-Impostor Player Gets Ejected",
"MafiosoRewardForSabotaging": "XP Gained for Calling a Sabotage",
"MafiosoRewardForVenting": "XP Gained for Entering a Unique Vent",
"Mastermind": "Mastermind",
"MastermindInfo": "Make others kill for you",
"MastermindInfoLong": "(Impostors):\\nAs the Mastermind, you can use your kill button on a player once to manipulate them. They'll be told after a delay that they were manipulated and they must kill someone within a limited time to survive. If the time limit expires or a meeting gets called before killing someone, they die.\\nDouble click on someone to kill them normally.",
"MastermindCD": "Manipulate Cooldown",
"MastermindDelay": "Manipulation Notify Delay",
"MastermindTargetSurvived": "<color=#00ff00>You survive</color>",
"MastermindTimeLimit": "Time Limit to Kill Someone",
"Mercenary": "Mercenary",
"MercenaryInfo": "Teruslah membunuh sebelum durasi rehat Shapeshift habis",
"MercenaryInfoLong": "(Impostors):\\nAs the Mercenary, you have a lower kill cooldown than other impostors, but you also have a timer. You must kill someone to reset it. If it gets to 0, you suicide. You can see the timer above your name if it gets below 20 seconds.",
"MercenaryLimit": "Tenggat Waktu Pembunuhan",
"MercenarySuicideButtonText": "Timer Bunuh Diri",
"Miner": "Miner",
"MinerInfo": "Shapeshift untuk berpindah ke ventilasi yang terakhir kali dimasuki",
"MinerInfoLong": "(Impostors):\\nMiner can vanish/pet to teleport back to the last vent they were in.",
"MinerTeleButtonText": "Kembali",
"Morphling": "Morphling",
"MorphlingInfo": "Hanya bisa membunuh dalam mode Shapeshift",
"MorphlingInfoLong": "(Impostor):\\nSelaku Morphling, kamu hanya bisa membunuh disaat dalam mode Shapeshift.",
"Nemesis": "Nemesis",
"NemesisInfo": "Revenge After Death",
"NemesisInfoLong": "(Impostor):\\nSelaku Nemesis, kamu tidak bisa membunuh siapa pun selama masih ada rekan Impostor yang hidup. Namun, setelah kamu mati, kamu bisa menggunakan perintah /rv [ID pemain] untuk membunuh.",
"NemesisAliveKill": "Pelampiasan bagi Nemesis hanya bisa dilakukan setelah mati.",
"NemesisCanKillNum": "Maksimum Pelampiasan",
"NemesisDeadMsg": "The death of the Nemesis means the beginning of the revenge. \\nPlease use /rv + [player ID] to kill the specified player \\nYou can see player IDs in front of their names. \\nOr type /rv to get a list of player IDs",
"NemesisKillDead": "Pilih pemain yang masih hidup untuk melampiaskan dendam",
"NemesisKillDisable": "Mohon maaf, berdasarkan pada konfigurasi yang ditetapkan oleh Pemilik Lobi, aksi pelampiasan Nemesis tidak diperkenankan dalam permainan",
"NemesisKillMax": "Kamu telah mencapai batas maksimum pelampiasan, kamu tidak dapat lagi melampiaskan dendam.",
"NemesisKillSucceed": "<b>{0}</b> terbunuh oleh Nemesis!",
"Ninja": "Ninja",
"NinjaInfo": "Mark a target, then shift to kill them",
"NinjaInfoLong": "(Impostors):\\nNinja can use the kill button to mark a target, and if the mark is successful, a shield animation will show as a reminder. The Ninja can then use the vanish/pet to teleport to the marked person and kill the marked person. Ninja cannot kill regularly, but may be able to kill regularly after assassination according to the host's settings.",
"NinjaAssassinateCooldown": "Assassinate Cooldown",
"NinjaCanKillAfterAssassinate": "Can kill after Assassinating",
"NinjaInvisibilityTimeAfterAssassinate": "Invisibility Time After Assassination",
"NinjaMarkButtonText": "Tandai",
"NinjaMarkCooldown": "Durasi Rehat Penandaan",
"NinjaShapeshiftText": "Jagal",
"Nuker": "Nuker",
"NukerInfo": "Shapeshift untuk meratakan pemain",
"NukerInfoLong": "(Impostors):\\nAs the Nuker, you're a stronger Bomber. vanish/pet to nuke everyone. You can't kill, and you die in your explosion.",
"NukerChance": "Peluang <color=#ff1919>Nuker</color>",
"Nullifier": "Nullifier",
"NullifierInfo": "Hapus 1 Kesempatan Penggunaan Kemampuan",
"NullifierInfoLong": "(Impostor):\\nSelaku Nullifier, kamu bisa menggunakan tombol Kill untuk menghilangkan satu kesempatan penggunaan kemampuan dari target (jika ada).\\n\\nCatatan: Target mungkin akan sadar kalau kemampuannya berkurang, jadi gunakan dengan hati-hati.",
"NullifierDelay": "Jeda Penghapusan",
"NullifierUseRemoved": "Kuota kemampuan telah dikurangi",
"Obstructer": "Obstructer",
"ObstructerInfo": "Slow Players Down During Sabotages",
"ObstructerInfoLong": "(Impostors):\\nAs the Obstructer, whenever you cause a sabotage, everyone starts to slow down every second, and you have a reduced kill cooldown during the sabotage.",
"Obstructer.SpeedReductionPerSecond": "Speed Reduction Per Second",
"Occultist": "Occultist",
"OccultistInfo": "Bangkitkan pemain menjadi berpihak Impostor",
"OccultistInfoLong": "(Impostor):\\nSelaku Occultist, tombol Report yang kamu miliki tidak hanya berfungsi untuk melaporkan penemuan mayat, tetapi juga bisa digunakan untuk menghidupkan kembali pemain yang sudah mati.\\n\\nJika tombol Report kamu gunakan dalam mode menghidupkan, pemain yang dihidupkan akan beralih peran menjadi Renegade atau mendapat add-on Madmate (sekiranya bukan Impostor).",
"Occultist.ArrowsToBodies": "Ada panah tertuju pada mayat",
"Occultist.CanReviveImpostorsAndMadmates": "Bisa menghidupkan <#ff1919>Impostor</color> dan <#ff1919>Madmate</color>",
"Occultist.RPM.Madmate": "Mendapat Add-on <#ff1919>Madmate</color>",
"Occultist.RPM.Renegade": "Beralih peran menjadi <#ff1919>Renegade</color>",
"Occultist.ReviveTime": "Delay antara pencet Report dan pemain kembali hidup",
"Occultist.RevivedPlayers": "Pemain yang dihidupkan",
"Occultist.RevivedPlayersBodiesCanBeReported": "Mayat pemain yang dihidupkan bisa dilaporkan",
"OccultistActionSwitchMode.Pet": "Pet",
"OccultistActionSwitchMode.Vanish": "Vanish",
"OccultistActionSwitchMode.Vent": "Vent",
"OccultistMode.Report": "Lapor",
"OccultistMode.Revive": "Hidupkan",
"OccultistRevived": "{0} telah dihidupkan kembali!",
"OccultistReviving": "Menghidupkan {0}....",
"OccultistSuffix": "<size=80%><#00ffa5>Mode:</color> <b>{0}</b> (<#00a5ff>{1}</color> untuk mengganti mode)</size>",
"Overheat": "Overheat",
"OverheatInfo": "Hot = Low Kill Cooldown",
"OverheatInfoLong": "(Impostors):\\nAs the Overheat, your kill cooldown is based on your temperature. The more you wait, the hotter you get, and the lower your kill cooldown becomes, but your chance of overheating is also increasing. You can shapeshift or pet to cool down to reset your temperature. This freezes you in place for a few seconds.",
"Overheat.ChanceIncrease": "Temperature Increase Rate",
"Overheat.ChanceIncreaseFrequency": "Temperature Increase Frequency",
"Overheat.KCDDecreasePerIncreasedTemperature": "Kill Cooldown Decrease per Increased Temperature",
"Overheat.RollChanceFrequency": "Frequency of Rolling for Overheat",
"Overheat.Suffix": "<size=80%>Temperature: {0}</size>",
"Parasite": "Parasite",
"ParasiteInfo": "Help the Impostors kill the crew",
"ParasiteInfoLong": "(Madmates):\\nAs the Parasite, you may kill, vent, sabotage, whatever. Just know that you are an Impostor.",
"Penguin": "Penguin",
"PenguinInfo": "Seret targetmu",
"PenguinInfoLong": "(Impostor):\\nSelaku Penguin, kamu dapat menangkap pemain lain dengan menggunakan tombol Kill, kemudian menyeret pemain tersebut berkeliling selama durasi tertentu.\\n\\nTekan tombol Kill sekali lagi untuk langsung membunuh pemain yang kamu tangkap.",
"PenguinAbductTimerLimit": "Durasi Penyeretan",
"PenguinKillButtonText": "Seret",
"PenguinMeetingKill": "Korban mati jika ada panggilan rapat saat sedang diseret",
"PenguinSpeedDuringDrag": "Laju Jalan Saat Penyeretan",
"PenguinTimerText": "Timer Seret",
"PenguinVictimCanUseAbilities": "Korban dapat menggunakan kemampuan dalam kondisi terseret",
"PenguinVictimKill": "Sebagai korban Penguin/Goose, kamu tidak dapat berinteraksi",
"Perplexer": "Perplexer",
"PerplexerInfo": "Invert a player's movement controls",
"PerplexerInfoLong": "(Impostors):\\nAs the Perplexer, use your shapeshift menu to select a player. That player will get their movement controls inverted for a certain amout of time.",
"Phantom": "Phantom",
"PhantomEHR": "Phantom",
"PhantomEHRInfo": "Kamu tembus pandang",
"PhantomEHRInfoLong": "(Impostors):\\nSelaku Phantom, kamu dapat menjadi tak kasat mata untuk sementara waktu. Namun, ada efek visual berupa asap sewarna kulitmu, yang muncul sebelum dan sesudah proses tersebut.",
"PhantomCooldown": "Invisibility Cooldown",
"PhantomDuration": "Invisibility Duration",
"AbilityButtonText.Phantom": "Vanish",
"Postponer": "Postponer",
"PostponerInfo": "Postpone Dead Body Spawning",
"PostponerInfoLong": "(Impostors):\\nAs the Postponer, when you kill, no dead body spawns instantly. Instead, it will spawn after a delay (in the same place as the murder).",
"Postponer.BodyDelay": "Body Spawn Delay",
"Psychopath": "Psychopath",
"PsychopathInfo": "You're Forced to Kill Off Cooldown",
"PsychopathInfoLong": "(Impostors):\\nAs the Psychopath, as soon as your kill cooldown is up, you'll kill instantly if someone is inside your kill-range.",
"Puppeteer": "Puppeteer",
"PuppeteerInfo": "Make players kill for you",
"PuppeteerInfoLong": "(Impostors):\\nPuppeteers control a player that can kill the next non-impostor who gets too close. If the non-impostor dies on contact, the Puppeteer also dies. Lazy Guy is useless.",
"PuppeteerCD": "Puppet Cooldown",
"PuppeteerCanKillNormally": "Bisa Membunuh Secara Normal",
"PuppeteerDiesAfterMaxPuppets": "<color=#ff1919>Puppeteer</color> Dies After Running Out Of Puppets",
"PuppeteerKCD": "Puppeteer Kill Cooldown",
"PuppeteerManipulationBypassesLazy": "Bypass <color=#a4dffe>Lazy</color>",
"PuppeteerManipulationBypassesLazyGuy": "Bypass <color=#a4dffe>Lazy Guy</color>",
"PuppeteerManipulationEndsAfterFixedTime": "Manipulation Ends After a Specific Time",
"PuppeteerManipulationEndsAfterTime": "Time After The Manipulation Ends",
"PuppeteerMaxDelay": "Maximum Delay Before The Puppeted Player Can Kill",
"PuppeteerMaxPuppets": "Maximum Number of Puppets",
"PuppeteerMinDelay": "Minimum Delay Before The Puppeted Player Can Kill",
"PuppeteerOperateButtonText": "Manipulate",
"PuppeteerPuppetCanKillImpostors": "Puppet Can Kill Other <color=#ff1919>Impostors</color>",
"PuppeteerPuppetCanKillPuppeteer": "Puppet Can Kill The <color=#ff1919>Puppeteer</color>",
"PuppeteerUsesRemaining": "You have {0} puppets remaining",
"QuickShooter": "Quick Shooter",
"QuickShooterInfo": "Store ammo to offset kill cooldown",
"QuickShooterInfoLong": "(Impostors):\\nWhen the kill cooldown is over, the Quick Shooter can reset the cooldown by either shapeshifting or petting. Additionally, they can store a bullet, and upon successful storage, a shield animation will appear on their body as a reminder. After a Quick Shooter completes a kill, they can offset the kill cooldown with bullets until they run out. At the beginning of each meeting, the Quick Shooter can only keep a certain number of bullets, which the host sets.",
"QuickShooterShapeshiftCooldown": "Durasi Rehat Shapeshift",
"QuickShooterShapeshiftText": "Keep",
"QuickShooterStoraging": "Bullets stored successfully",
"MeetingReserved": "Max Bullets reserved for a meeting",
"Renegade": "Renegade",
"RenegadeInfo": "Help the Impostors kill off the crew",
"RenegadeInfoLong": "(Madmates):\\nAs the Renegade, help the Impostors win.",
"RenegadeKillCD": "Durasi rehat serangan <color=#ff1919>Renegade</color>",
"RenegadeKillImpostor": "Renegades cannot kill Impostors",
"RiftMaker": "Rift Maker",
"RiftMakerInfo": "Buat portal untuk berpindah di antara dua titik",
"RiftMakerInfoLong": "(Impostor):\\nSelaku Rift Maker, gunakan Shapeshift atau tombol Pet sebanyak dua kali untuk menandai dua titik di peta sebagai portal. Setelah portal dibuat, kamu dapat berpindah antar portal tersebut dengan mendekati salah satu titik yang telah kamu tandai.\\n\\nKamu tidak dapat mengakses ventilasi secara normal.\\nApabila kamu masuk ke ventilasi, kedua titik yang berfungsi sebagai portal akan terhapus.",
"Saboteur": "Saboteur",
"SaboteurInfo": "Kill to call and stack sabotages. You can only kill during a sabotage",
"SaboteurInfoLong": "(Impostors):\\nAs the Saboteur, you can only kill when there is a critical sabotage active (e.g., Comms or O2). Whenever you kill, another random critical sabotage will be activated on top of the ongoing one.",
"Sapper": "Sapper",
"SapperInfo": "Blow up Everyone with Timed Bombs!",
"SapperInfoLong": "(Impostors):\\nAs the Sapper, you can not kill with your kill button. Instead, you can pet/vanish to plant time bombs which explode after a specified delay (set by host), killing everyone nearby.\\n\\nNote: If you're in the radius of the explosion, you will die too!",
"SapperCD": "Bomb Place Cooldown",
"SapperDelay": "Bomb Explode Delay",
"SapperRadius": "Bomb Explosion Radius",
"Scavenger": "Scavenger",
"ScavengerInfo": "Pembunuhanmu tidak meninggalkan jejak mayat",
"ScavengerInfoLong": "(Impostors):\\nScavenger kills do not leave dead bodies behind. To kill someone, you must click your kill button on them, then stay near that person for a few seconds, similar to an Arsonist douse.",
"ScavengerKillDuration": "Masa Tunggu Eksekusi",
"Shapeshifter": "Shapeshifter",
"ShapeshifterEHR": "Shapeshifter",
"ShapeshifterEHRInfo": "Berubah wujud dalam rangka mengelabui pemain",
"ShapeshifterEHRInfoLong": "(Impostors):\\nSelaku Shapeshifter, kamu dapat berubah wujud menjadi pemain lain untuk mengelabui Crewmate. Berhati-hati saja, karena proses perubahan wujud tersebut disertai dengan efek visual berupa penetasan telur, dan durasi penyamaranmu juga terbatas oleh waktu.",
"AbilityButtonText.Shapeshifter": "Shift",
"Silencer": "Silencer",
"SilencerInfo": "Shapeshift menjadi pemain yang ingin kamu bungkam",
"SilencerInfoLong": "(Impostor):\\nSelaku Silencer, kamu dapat membungkam pemain lain melalui Shapeshift atau tombol Kill (tergantung pengaturan). Pemain yang terbungkam tidak akan dapat berpartisipasi dalam diskusi pada saat rapat berlangsung.",
"SilencerDead": "<b>{0}</b> telah dibungkam oleh <color=#ff1919>Silencer</color>!",
"MaxPlayersAliveForSilencedToVote": "Max Players Alive for Silenced Players to be able to Vote",
"SilenceMode": "Metode Pembungkaman",
"Sniper": "Sniper",
"SniperInfo": "Snipe players from a distance by shifting",
"SniperInfoLong": "(Impostors):\\nIf you want to shoot players from a distance, you'll need to follow these steps. First, you must shapeshift or pet twice to make a successful snipe. Once you've done that, imagine an arrow pointing from your first shapeshift or petting location to your unshift or second petting location. That arrow will show you the direction in which the snipe will be made. Remember that the snipe only kills the first person in its path. Also, you won't be able to kill anyone normally until you use up all of your ammo.",
"SniperAimAssist": "Aim Assist",
"SniperAimAssistOneshot": "One shot Assist",
"SniperBulletCount": "Ammo",
"SniperCanKill": "<color=#ff1919>Sniper</color> can kill with bullets remaining",
"SniperPrecisionShooting": "Precise Shooting",
"SniperSnipeButtonText": "Snipe",
"SoulCatcher": "Soul Catcher",
"SoulCatcherInfo": "Bertukar tempat dengan target Shapeshift",
"SoulCatcherInfoLong": "(Impostor):\\nSelaku Soul Catcher, kamu dapat bertukar tempat dengan target Shapeshift. Namun, pengecualian jika target dalam kondisi tertentu seperti sudah mati, ditelan Pelican, sedang berada di ventilasi, dan lain-lain.",
"SoulCatcherButtonText": "Berpindah",
"Stasis": "Stasis",
"StasisInfo": "Membekukan waktu",
"StasisInfoLong": "(Impostors):\\nAs the Stasis, you can vanish/pet/vanish to 'freeze time'. That means, all players will be frozen and blind, and no one will be able to do anything. Depending on the settings, the blinding and freezing may exclude other impostor-teamed players.",
"Stasis.AffectsOtherImpostors": "Rekan <#ff1919>Impostor</color> turut terdampak pembekuan waktu",
"Stasis.TimeFreezeEndNotify": "Waktu Kembali Berjalan",
"Stasis.TimeFrozenNotify": "Waktu Berhenti",
"Stealth": "Stealth",
"StealthInfo": "Serang pemain dari balik bayang",
"StealthInfoLong": "(Impostors):\\nSelaku Stealth, setiap kali kamu membunuh pemain, semua pemain yang berada di area TKP akan mengalami distorsi penglihatan sesaat.",
"Stealth.OptionBlindingRadius": "Blinding Radius (If Not Legacy Version)",
"Stealth.OptionDarkenDuration": "Durasi Distorsi Penglihatan",
"Stealth.OptionExcludeImpostors": "Rekan Impostor turut terkena distorsi penglihatan",
"StealthDarkened": "Tergelapkan: {0}",
"Swapster": "Swapster",
"SwapsterInfo": "Swap Players",
"SwapsterInfoLong": "(Impostors):\\nAs the Swapster, you can select 2 players using your shapeshift menu to swap them.",
"Swiftclaw": "Swiftclaw",
"SwiftclawInfo": "Berjalan kilat dengan tombol Pet",
"SwiftclawInfoLong": "(Impostor):\\nSelaku Swiftclaw, kamu dapat meningkatkan laju jalan selama durasi tertentu dengan menggunakan tombol Pet.",
"SwiftclawAbilityButtonText": "Meluncur",
"SwiftclawDashCD": "Durasi Rehat Peningkatan Laju Jalan",
"SwiftclawDashDur": "Durasi Peningkatan Laju Jalan",
"SwiftclawDashSpeed": "Peningkatan Laju Jalan",
"Swooper": "Swooper",
"SwooperInfo": "Manfaatkan ventilasi untuk mode tak kasat mata",
"SwooperInfoLong": "(Impostors):\\nThe Swooper can Vent/Vanish to temporarily turn invisible. You can kill while being invisible, unlike vanilla Phantom.",
"SwooperCanVent": "Masuk ventilasi untuk mode tak kasat mata",
"SwooperCooldown": "Durasi Rehat Mode Tak Kasat Mata",
"SwooperDuration": "Durasi Mode Tak Kasat Mata",
"SwooperInvisCooldownRemain": "<color=#00ffa5>CD:</color> <b>{0}</b> detik",
"SwooperInvisInCooldown": "Mode tak kasat mata belum siap digunakan, aktivasi gagal",
"SwooperInvisState": "Kamu dalam mode tak kasat mata",
"SwooperInvisStateCountdown": "<color=#00ffa5>Mode tak kasat mata akan berakhir dalam</color> <b>{0}</b> detik",
"SwooperInvisStateOut": "Kamu melepas mode tak kasat mata",
"SwooperRevertVentButtonText": "Lepas",
"SwooperVentButtonText": "Aktifkan",
"SwooperVentNormallyOnCooldown": "Bisa akses ventilasi secara normal saat mode tak kasat mata dalam durasi rehat",
"TimeThief": "Time Thief",
"TimeThiefInfo": "Lower meeting time by killing",
"TimeThiefInfoLong": "(Impostors):\\nEvery time the Time Thief kills a player, the meeting time will be reduced by a certain amount of time. If the Time Thief dies, the meeting time will return to normal.",
"TimeThiefDecreaseMeetingTime": "Lower Meeting Time by",
"TimeThiefLowerLimitVotingTime": "Minimum Voting Time",
"TimeThiefReturnStolenTimeUponDeath": "Return Stolen Time Upon Death",
"Transposer": "Transposer",
"TransposerInfo": "Swap Players' Appearance",
"TransposerInfoLong": "(Impostors):\\nAs the Transposer, you can select 2 players using your shapeshift menu to forcefully shapeshift them into each other for some time.",
"Trapster": "Trapster",
"TrapsterInfo": "Pasang perangkap kematian berantai",
"TrapsterInfoLong": "(Impostors):\\nAs the Trapster, you can use your Vanish button to create a fake dead body. Anyone who reports this body will die, and depending on settings the body will be reported.\\n\\n(Legacy Version):\\nIn the game, the Trapster kills a player and then puts a trap on their body. If another player reports the dead body and it has the Trapster's trap on it, the player who reports will die instantly without the body getting reported. The player killed by the Trapster's trap will also become a Trapster. This chain reaction continues until no more players are left to become Trapsters. However, the Trapster will die immediately after making a kill. It's worth noting that the Trapster's own dead body cannot trigger their trap.",
"Trickster": "Trickster",
"TricksterInfo": "Habisi Crewmate dengan berpura-pura menjadi bagian dari tim",
"TricksterInfoLong": "(Impostor):\\nSelaku Trickster, kamu berperan sebagai Impostor biasa tanpa spesialisasi apa pun. Yang membedakan, kamu dapat berpura-pura menjadi bagian dari tim Crewmate. Sheriff tidak dapat membunuhmu, dan peran investigasi seperti Psychic dan Snitch tidak akan mengungkap identitasmu.",
"Twister": "Twister",
"TwisterInfo": "Acak posisi semua pemain",
"TwisterInfoLong": "(Impostors):\\nAs the Twister, you can use vanishing/petting to swap the position of all players randomly.\\n\\nThe Twister itself will not swap places with anyone, and players who are in vents cannot be teleported.",
"TwisterButtonText": "Acak",
"TwisterCooldown": "Durasi Rehat Pengacakan",
"Tyrant": "Tyrant",
"TyrantInfo": "Degrade players",
"TyrantInfoLong": "(Impostors):\\nAs the Tyrant, you can mark a player with your Kill button, and when a meeting is called, the player will get the Degraded addon, which subtracts 1 from their total amount of votes. The Tyrant sees all Degraded players in black names. When the Tyrant dies, all players lose the Degraded addon. Double-click to kill normally.",
"TyrantButtonText": "Degrade",
"Undertaker": "Undertaker",
"UndertakerInfo": "Pindahkan jasad sesuka hatimu",
"UndertakerInfoLong": "(Impostors):\\nAs the Undertaker, you can mark your target using your kill button, then vanish/pet to kill them. However, the person you assassinate will teleport to your location when you shapeshift, so their body will be wherever you are! Use this well to hide bodies!",
"UndertakerAssassinateCooldown": "Assassinate Cooldown",
"UndertakerCanKillAfterAssassinate": "Can kill after Assassinating",
"UndertakerMarkButtonText": "Tandai",
"UndertakerMarkCooldown": "Durasi rehat penandaan",
"UndertakerShapeshiftText": "Gorok",
"Vampire": "Vampire",
"VampireInfo": "Gigitanmu membunuh target secara perlahan",
"VampireInfoLong": "(Impostor):\\nSelaku Vampire, pemain yang kamu gigit baru akan mati beberapa detik kemudian.",
"VampireBiteButtonText": "Gigit",
"VampireKillCooldown": "Durasi Rehat Gigitan",
"VampireKillDelay": "Jeda Kematian (setelah Gigitan)",
"VampireTargetDead": "Target tewas",
"Venerer": "Venerer",
"VenererInfo": "Stack Abilites By Killing",
"VenererInfoLong": "(Impostors):\\nAs the Venerer, each kill you make gives you a new ability on top of all existing ones (up to 3) that you can use by shapeshifting/vanishing/petting. All abilites will activate at the same time and for the same duration. Abilities gained:\\n1st Kill: Camouflage (turn grey)\\n2nd Kill: Dash (become faster)\\n3rd Kill: Freeze (slow down everyone near you)",
"Venerer.FreezeRadius": "Freeze Ability Radius",
"Venom": "Venom",
"VenomInfo": "Kill to Dissolve Bodies",
"VenomInfoLong": "(Impostors):\\nGrants Viper ability for impostor roles.",
"Ventriloquist": "Ventriloquist",
"VentriloquistInfo": "Manipulasikan chat pemain lain",
"VentriloquistInfoLong": "(Impostor):\\nSelaku Ventriloquist, kamu dapat memalsukan ucapan pemain lain. Pertama-tama, tentukan pemain yang identitasnya ingin kamu gunakan dengan perintah <b>/target {ID}</b>. Setelah itu, kirim pesan yang kamu inginkan dengan menggunakan identitas pemain tersebut melalui perintah <b>/chat {pesan}</b>.",
"Vindicator": "Vindicator",
"VindicatorInfo": "Manfaatkan keunggulan suaramu untuk menyingkirkan pemain lain",
"VindicatorInfoLong": "(Impostor):\\nSelaku Vindicator, vote darimu terhitung lebih dari satu.",
"Viper": "Viper",
"ViperEHR": "Viper",
"ViperEHRInfo": "Kill to Dissolve Bodies",
"ViperEHRInfoLong": "(Impostors):\\nAs the Viper, the bodies you leave behind slowly dissolve due to your acid, causing them to disappear and become unreportable.\n\n<color=#ff0000><size=75%>Currently, roles such as Sheriff may still be able to see dissolved bodies from their POV due to desync.</size></color>",
"ViperDissolveTime": "Body Dissolve Time",
"AbilityButtonText.Viper": "Acid",
"Visionary": "Visionary",
"VisionaryInfo": "Kamu bisa melihat basis tim pemain yang masih hidup",
"VisionaryInfoLong": "(Impostor):\\nSelaku Visionary, Shapeshift menjadi target untuk mengungkap basis timnya. Setelah terungkap, warna nama target akan berubah secara permanen sesuai dengan kubu (<#8cffff>Crewmate</color>/<#ff1919>Impostor</color>/<#ffab1b>Netral</color>/<#7b3fbb>Coven</color>).",
"Warlock": "Warlock",
"WarlockInfo": "Curse crewmates & shift to make them kill",
"WarlockInfoLong": "(Impostors):\\nWarlock can curse a player while not Shapeshifted. If they vanish/pet after cursing, the closest player to the cursed one is killed, regardless of distance. Only one player can be cursed at a time.\\n\\nKilling, vanishing/petting, and cursing all have separate cooldowns. The Warlock may freeze in place for a few seconds after killing via cursed player.",
"WarlockControlKill": "Target tewas",
"WarlockCurseButtonText": "Curse",
"WarlockNoTarget": "Manipulation failed due to no target",
"WarlockShapeshiftButtonText": "Salib",
"Wasp": "Wasp",
"WaspInfo": "Sengat pemain lain",
"WaspInfoLong": "(Impostors):\\nAs the Wasp, you can sting players by using your kill button on them. If the player has a kill button they will die after a few seconds. Otherwise, they will have a ◀ next to their name in the next meeting. They will die after the meeting if the wasp isn't ejected.\\n\\nWhen someone tries to kill you, you may evade the kill based on the host's settings. If so, 2 things can happen:\\n1. You become aggressive and go into swarm mode with no kill cooldown for some time.\\n2. You get pest controlled. This will daze you, Stunting your vision, speed and ability to sting for some time.\\nNote: If you evade a kill, you cannot evade kills, sabotage or vent for the rest of that round.",
"Wasp.EvadeKills": "Evade Kills",
"Wasp.KillDelay": "Sting Kill Delay",
"Wasp.PestControlDuration": "Pest Control Duration",
"Wasp.PestControlSpeed": "Speed During Pest Control",
"Wasp.PestControlVision": "Vision During Pest Control",
"Wasp.StingCooldown": "Durasi Rehat Sengatan",
"Wasp.SwarmModeDuration": "Swarm Mode Duration",
"Wasp.SwarmModeSuffix": "<#ffff00>You've been attacked and entered swarm mode for {0} seconds!</color>",
"Wasp.WaspDiesAfterSwarmEnd": "Suicide After Swarm Mode Ends",
"WaspStungPlayersMessage": "<b>{0}</b> has/have been stung!\\nThey will die after the meeting if the {1} isn't dead or ejected by then!",
"Wildling": "Wildling",
"WildlingInfo": "Bunuh pemain, dan kamu akan kebal sementara",
"WildlingInfoLong": "(Impostor):\\nSelaku Wildling, kamu akan tahan dari serangan selama sementara setiap kali kamu membunuh pemain lain.",
"Wiper": "Wiper",
"WiperInfo": "Wipe Out Rooms",
"WiperInfoLong": "(Impostors):\\nAs the Wiper, you can wipe out a room by using pet/vanish. This will kill everyone in that room. (Even other impostors, depending on the settings.)\\nYou cannot kill normally.\\nYou cannot use your ability during sabotages.",
"Wiper.CannotUseAbilityDuringSabotage": "You cannot use your ability during sabotages",
"Wiper.CurrentRoom": "<#00ffa5>Current Room:</color> <b>{0}</b>",
"Wiper.KillOtherImpostors": "Wiping Out a Room Kills Other <#ff1919>Impostors</color>",
"Wiper.MustBeInRoomToUseAbility": "You must be in a generic room to use your ability",
"Witch": "Witch",
"WitchInfo": "Spell crewmates to kill them in meetings",
"WitchInfoLong": "(Impostors):\\nThe Witch can kill players directly or cast spells by tapping the kill button once or twice, respectively. Spelled players will have a 「†」 mark next to their name in the next meeting. If the Witch survives until the meeting's end, all spelled players die.",
"WitchCurrentMode": "Mode Saat Ini",
"WitchCursedPlayersMessage": "<b>{0}</b> has/have been cursed!\\nThey will die after the meeting if the {1} isn't dead or ejected by then!",
"WitchMaxSpellsPerRound": "Max Spells Per Round",
"WitchModeDouble": "Double Click = Kill, Single Click = Spell",
"WitchModeKill": "Bunuh",
"WitchModeSpell": "Salib",
"WitchModeSwitchAction": "Switch Action via",
"WitchModeVanish": "Vanish next to someone to Spell them",
"WitchSpellButtonText": "Salib",
"WitchSpellCooldown": "Spell Cooldown",
"YinYanger": "Yin Yanger",
"YinYangerInfo": "Beri efek yin-yang kepada 2 pemain agar saling membunuh!",
"YinYangerInfoLong": "(Impostor):\\nSelaku Yin Yanger, di setiap ronde, kamu dapat memberikan efek yin-yang kepada dua pemain dengan menggunakan tombol Kill. Setelah efek tersebut diberikan, tombol Kill akan kembali ke mode membunuh biasa. Kedua pemain yang terkena efek yin-yang akan saling membunuh jika berpapasan.",
"YinYangCD": "Durasi Rehat Yin Yang",
"YinYangMode": "Yin Yang",
"YinYangModeNormal": "Bunuh",
"Zombie": "Zombie",
"ZombieInfo": "You're very slow, but can't be ejected",
"ZombieInfoLong": "(Impostors):\\nZombie has a short kill cooldown but moves very slowly and has very little vision. Zombie will not be voted out by anyone other than the Dictator, and the movement speed of Zombie will gradually slow down as they make kills or time passes.",
"ZombieInitialSpeed": "Initial Speed",
"ZombieMinimumSpeed": "Minimum Speed",
"ZombieSpeedReduce": "After a certain time, decrease the speed of <color=#ff1919>Zombie</color> by",
"ZombieSpeedReduceInterval": "Speed Reduction Interval",
"Accumulator": "Accumulator",
"AccumulatorInfo": "Do Tasks For Low Kill Cooldown",
"AccumulatorInfoLong": "(Neutrals):\\nAs the Accumulator, you start with a crewmate basis, and you can do tasks. Each task you complete lowers your kill cooldown (that you'll eventually have). You can pet or finish all tasks to turn into a killing neutral with the kill cooldown you accumulated.\\nKill everyone to win!",
"Accumulator.CanVentAfterKilling": "Can Vent After Killing",
"Accumulator.CanVentBeforeKilling": "Can Vent Before Killing",
"Accumulator.ImpostorVisionAfterKilling": "Has Impostor Vision After Killing",
"Accumulator.ImpostorVisionBeforeKilling": "Has Impostor Vision Before Killing",
"Accumulator.KillCooldownDecrementWithEachTask": "Kill Cooldown Decrement With Each Task",
"Agitator": "Agitator",
"AgitatorInfo": "Pass a Bomb onto others",
"AgitatorInfoLong": "(Neutrals):\\nAs the Agitator, your premise is essentially Hot Potato.\\n\\nUse your kill button on a player to pass the bomb.\\nThis can only be done once per round.\\n\\nThe player who receives the bomb will be notified when receiving said bomb, in which they need to pass it to another player by getting near a player.\\n\\nWhen a meeting is called, the player with the bomb dies.\\n\\nIf trying to pass to Pestilence or a Veteran on alert, the bombed player dies instead.\\nOptionally, the Agitator cannot receive the bomb.",
"AgitatorAutoReportBait": "<color=#F4A460>Agitator</color> Auto Report Bait",
"AgitatorBombCooldown": "<color=#F4A460>Agitator</color> bomb cooldown",
"AgitatorCanGetBombed": "<color=#F4A460>Agitator</color> can get the bomb",
"AgitatorPassCooldown": "Bomb pass cooldown",
"AgitatorPassNotify": "Bomb successfully passed",
"AgitatorTargetNotify": "<size=110%><#ffff00>YOU HAVE THE BOMB!!</color>\\n<#ffa500>Pass it to someone else or die!</color></size>",
"Amnesiac": "Amnesiac",
"AmnesiacInfo": "Salin peran pemain lain",
"AmnesiacInfoLong": "(Neutrals):\\nAs the Amnesiac, use your kill or report button (depends on the Host's settings) on a player/body to copy their role.\\nSettings may alter the role you get in a few specific scenarios.",
"AmnesiacInvalidTarget": "Gagal mengingat",
"AmnesiacRM.ByKillButton": "Dengan tombol Kill",
"AmnesiacRM.ByReportingBody": "Dengan Report",
"AmnesiacRemembered": "Amnesiac mengingat peranmu!",
"AmnesiacRoleBasis": "Basis Peran",
"CanRememberCrewPower": "Bisa mengingat peran <#8cffff>Crewmate</color> <#fbff00>Berpengaruh</color>",
"RememberAddons": "Also Remember Add-ons",
"RememberButtonText": "Ingat",
"RememberCooldown": "Durasi Rehat Mengingat",
"RememberMode": "Mode Mengingat Peran",
"RememberedAmnesiac": "Kamu gagal mengingat peranmu.",
"RememberedCoven": "Kamu baru ingat kamu adalah anggota Coven!",
"RememberedCrewmate": "Kamu baru ingat kamu adalah Crewmate!",
"RememberedFollower": "Kamu baru ingat kamu adalah Follower!",
"RememberedImpostor": "Kamu baru ingat kamu adalah Impostor!",
"RememberedLover": "Kamu baru ingat kamu adalah Lover!",
"RememberedMaverick": "Kamu baru ingat kamu adalah Maverick!",
"RememberedNeutralKiller": "Kamu baru ingat kamu adalah Netral Pembunuh!",
"RememberedPursuer": "Kamu baru ingat kamu adalah Pursuer!",
"HasArrowsToDeadBodies": "Sees Arrows to Dead Bodies (If Remembering by Reporting)",
"ReportBodyAfterRemember": "After remembering a role by reporting, report the body",
"Amogus": "Amogus",
"AmogusInfo": "You're the sussy baka",
"AmogusInfoLong": "(Neutrals):\\nAs the Amogus, you can thank Rabek for the role idea. Lol.\\nAnyway, Amogus is a neutral killer that can use shift/vanish/pet button to switch between regular and amogus form. You can vent and you have impostor vision. You can only kill in amogus form. You can stay in amogus form for a limited amount of time. After killing someone, your amogus form upgrades. These are the levels:\\n<b>Amogus -> Sugoma -> Sumogus -> Suspicious Sus -> Ultimate Sus</b>\\nWhen you're in amogus form, you're anonymous and look different depending on your level. Levels also give extra abilities that work only in amogus form.<size=70%>\\n\\nAmogus: Starting level, regular white amogus without extra special abilities.\\nSugoma: Upside down amogus. Is faster, but your controls are inverted.\\nSumogus: Wide amogus with two visors. No one can interact with you and you have sugoma ability, but your controls aren't inverted anymore.\\nSuspicious Sus: Amogus that is robot. You have all abilities of Sumogus and in addition you can see an arrow to every player.\\nUltimate Sus: Red amogus. Has all abilities of lower levels. Your kill cooldown is reduced by 50%. If you kill someone, you get additional vote(s).</size>",
"Amogus.Levels.Amogus": "Amogus",
"Amogus.Levels.Sugoma": "Sugoma",
"Amogus.Levels.Sumogus": "Sumogus",
"Amogus.Levels.SuspiciousSus": "Suspicious Sus",
"Amogus.Levels.UltimateSus": "Ultimate Sus",
"Amogus.StartingLevel": "Starting Level",
"Amogus.Suffix": "<#00ffa5>Current level:</color> <b>{0}</b>",
"Amogus.SugomaSpeed": "Speed at Sugoma level",
"Amogus.SuspiciousSusArrowsToBodies": "At Suspicious Sus level, when someone dies, the arrow points at the dead body instead of disappearing",
"Amogus.UltimateSusVotesPerKill": "Number of Extra Votes gained for every kill, when the level is Ultimate Sus",
"Arsonist": "Arsonist",
"ArsonistInfo": "Siram semua pemain dan bakar",
"ArsonistInfoLong": "(Netral):\\nSelaku Arsonist, kamu bisa menyiram pemain lain dengan mengklik tombol Kill. Kemudian, ikuti pemain tersebut selama beberapa detik sampai muncul animasi proteksi di pemain tersebut, yang menandakan penyiraman telah berhasil (animasi tersebut hanya terlihat olehmu).\\n\\nNama pemain yang sedang disiram akan menampilkan simbol 「△」, dan kalau sudah selesai tersiram, simbolnya berubah menjadi 「▲」.\\n\\nSetelah berhasil menyiram semua pemain yang masih hidup, silakan masuk ventilasi untuk mulai pembakaran. Kamu akan kalah jika tidak berhasil menewaskan seluruh pemain.",
"ArsonistCanIgniteAnytime": "Bisa Bakar Kapan Saja",
"ArsonistDouseButtonText": "Siram",
"ArsonistDouseTime": "Durasi Penyiraman",
"ArsonistKeepsGameGoing": "Jaga keberlanjutan permainan",
"ArsonistMaxPlayersToIgnite": "Jumlah maksimum pemain yang bisa disiram",
"ArsonistMinPlayersToIgnite": "Syarat minimum pemain yang harus disiram",
"ArsonistVentButtonText": "Bakar",
"Auditor": "Auditor",
"AuditorInfo": "Check Players",
"AuditorInfoLong": "(Neutrals):\\nAs the Auditor, you can check players by using your kill button on them. You will see their role and:\\n- Steal 1 or all ability uses from them (depending on the settings) if you're in auditing mode\\n- Lower their vision temporarily if you're in smokebombing mode\\n\\nYou win if crewmates lose.",
"Auditor.AuditCooldown": "Audit Cooldown",
"Auditor.LoweredVision": "Penurunan Jarak Pandang",
"Auditor.LoweredVisionDuration": "Durasi Penurunan Jarak Pandang",
"Auditor.SmokebombCooldown": "Smokebomb Cooldown",
"Auditor.StealAllChargesInsteadOfOne": "Steal All Charges Instead Of 1",
"Auditor.Suffix.Auditing": "<size=80%><#00ffa5>Mode:</color> <b>Auditing</b> (<#00a5ff>{0}</color> to switch mode)</size>",
"Auditor.Suffix.Smokebombing": "<size=80%><#00ffa5>Mode:</color> <b>Smokebombing</b> (<#00a5ff>{0}</color> to switch mode)</size>",
"Backstabber": "Backstabber",
"BackstabberInfo": "Tikam pemain dari belakang!",
"BackstabberInfoLong": "(Netral):\\nSelaku Backstabber, kamu memiliki opsi untuk membunuh satu pemain. Kemenanganmu bergantung pada siapa yang kamu bunuh:\\n- Jika kamu <i>tidak</i> membunuh siapa pun, kamu akan menang bersama tim <color=#8cffff>Crewmate</color>.\\n- Jika kamu membunuh <#ff1919>Impostor</color> atau <#ff1919>Madmate</color>, kamu akan menang bersama <#ffab1b>Neutral Killer</color> yang menang.\\n- Jika kamu membunuh pemain lain (selain <#ff1919>Impostor</color> dan <#ff1919>Madmate</color>), kamu akan menang bersama tim <#ff1919>Impostor</color>.",
"Backstabber.MurderNotify": "Target yang kamu bunuh adalah {0}\\nArtinya, kamu akan menang bersama {1}",
"Backstabber.RevealAfterKilling": "Buka identitas setelah membunuh",
"BackstabberTeam.Imp": "<#ff1919>Impostor</color>",
"BackstabberTeam.NK": "<#ffab1b>Netral Pembunuh</color>",
"Bandit": "Bandit",
"BanditInfo": "Curi Add-on Pemain Lain",
"BanditInfoLong": "(Netral):\\nSelaku Bandit, kamu dapat mencuri Add-on dari pemain lain dengan menggunakan tombol Kill. Setelah mencapai batas maksimum pencurian, tombol Kill akan berfungsi normal sebagai mode membunuh. Apabila Add-on target tidak dapat dicuri, target akan langsung tewas terbunuh.",
"BanditCanStealBetrayalAddon": "Bisa Mencuri Add-on Pengkhianat",
"BanditCanStealImpOnlyAddon": "Bisa Mencuri Add-on Khusus <color=#ff1919>Impostor</color>",
"BanditMaxSteals": "Maksimum Pencurian",
"BanditStealMode": "Pencurian Berlaku",
"BanditStealMode.Instantly": "Langsung",
"BanditStealMode.OnMeeting": "Saat Rapat",
"Bargainer": "Bargainer",
"BargainerInfo": "Gain Money & Buy Power-Ups",
"BargainerInfoLong": "(Neutrals):\\nAs the Bargainer, you can gain money by killing, sabotaging and surviving meetings. You can use this money to buy some items from the shop. All devices on this map represent a shop you can use by going near it. You can buy the following items:<size=80%>\\n- Energy Drink (lowers your kill cooldown for that round)\\n- Lens Of Truth (reveals a random player's role for some time)\\n- Band Aid (gives you a shield for some time)</size>\\nWhen you step away from a shop, the selected item will be purchased if you have enough money for it. You can choose to not buy anything. While in the shop, sabotage to cycle between the available items.",
"Bargainer.BandAid": "Band Aid",
"Bargainer.BandAid.Cost": "Band Aid Cost",
"Bargainer.BandAid.Duration": "Band Aid Duration",
"Bargainer.BandAid.DurationSwitch": "Band Aid Lasts",
"Bargainer.BandAid.Enabled": "Band Aid Enabled",
"Bargainer.EnergyDrink": "Minuman Energi",
"Bargainer.EnergyDrink.Cost": "Energy Drink Cost",
"Bargainer.EnergyDrink.Enabled": "Energy Drink Enabled",
"Bargainer.EnergyDrink.ReducedKCD": "Energy Drink Reduced Kill Cooldown",
"Bargainer.Kill.Amount": "Money Gained for Killing",
"Bargainer.Kill.Enabled": "Gain Money for Killing",
"Bargainer.LensOfTruth": "Lens Of Truth",
"Bargainer.LensOfTruth.Cost": "Lens Of Truth Cost",
"Bargainer.LensOfTruth.Duration": "Lens Of Truth Duration",
"Bargainer.LensOfTruth.DurationSwitch": "Lens Of Truth Lasts",
"Bargainer.LensOfTruth.Enabled": "Lens Of Truth Enabled",
"Bargainer.None": "No Item",
"Bargainer.Notify.PurchasedItem": "You have purchased a(n) {0}",
"Bargainer.Sabotage.Amount": "Money Gained for Sabotaging",
"Bargainer.Sabotage.Enabled": "Gain Money for Sabotaging",
"Bargainer.StartingMoney": "Starting Money",
"Bargainer.Suffix.InShop": "<size=80%>[<#00ffa5>Shop</color>] Selected: {0} ({1})</size>",
"Bargainer.SurviveMeeting.Amount": "Money Gained for Surviving Meetings",
"Bargainer.SurviveMeeting.Enabled": "Gain Money for Surviving Meetings",
"Beehive": "Beehive",
"BeehiveInfo": "Sengat pemain lain",
"BeehiveInfoLong": "(Netral):\\nSelaku Beehive, kamu dapat menyengat pemain lain dengan menggunakan tombol Kill. Pemain yang terkena sengatan harus segera menjauh dari sarang lebahmu dalam jarak tertentu dan waktu yang terbatas. Jika gagal, akan tewas.",
"Beehive.Distance": "Bentang Jarak",
"Beehive.Notify": "<#ffff00>Kamu terkena sengatan Beehive!\\nBerjalanlah {0} unit menjauhi sarang lebah dalam {1} detik, atau kamu akan mati!</color>",
"Beehive.StingCooldown": "Durasi Rehat Sengatan",
"Beehive.StungPlayersDieOnMeeting": "Pemain yang Tersengat Mati saat Ada Panggilan Rapat",
"Beehive.Time": "Batas Waktu Menjauh",
"Berserker": "Berserker",
"BerserkerInfo": "Go Berserk If Others Kill More Than You",
"BerserkerInfoLong": "(Neutrals):\\nAs the Berserker, you get stronger each time someone other than you kills:\\n<size=80%>1: Long kill range\\n2: Lower kill cooldown\\n3: Impostor vision\\n4: Immunity\\n5: Suicide</size>\\nIf you kill, your strength goes down a level. Kill everyone to win!",
"Berserker.LowerKillCooldown": "Reduksi Durasi Rehat Serangan",
"Blockade": "Blockade",
"BlockadeInfo": "Place Blockades",
"BlockadeInfoLong": "(Neutrals):\\nAs the Blockade, you can vanish/pet/shapeshift to place blockades. No one other than you can go through them. All blockades disappear when a meeting starts.\\nKill everyone to win!",
"Blockade.BlockadeRadius": "Blockade Radius",
"BloodKnight": "Blood Knight",
"BloodKnightInfo": "Bunuh pemain, dan kamu akan kebal sementara",
"BloodKnightInfoLong": "(Netral):\\nSelaku Blood Knight, kamu akan tahan dari serangan selama beberapa detik setiap kali kamu membunuh pemain lain.",
"Bubble": "Bubble",
"BubbleInfo": "Kurung target dalam bom gelembung",
"BubbleInfoLong": "(Netral):\\nSelaku Bubble, kamu dapat mengurung target ke dalam gelembung dengan menggunakan tombol Kill. Gelembung ini akan meletus setelah beberapa detik, dan membunuh target beserta pemain-pemain lain yang masuk dalam radius ledakan. Tergantung pengaturan, nama pemain (si target) yang terkurung mungkin akan berwarna pink menjelang letusan.",
"BubbleCD": "Durasi Rehat Pengurungan",
"BubbleDiesIfInRange": "Bubble ikut tewas jika masuk dalam radius",
"BubbleExplosionDelay": "Jeda Letusan",
"BubbleExplosionRadius": "Radius Letusan",
"BubbleTargetNotifyDelay": "Jeda Peringatan",
"Chemist": "Chemist",
"ChemistInfo": "Mix Chemicals",
"ChemistInfoLong": "(Neutrals):\\nAs the Chemist, mix all sorts of chemicals to make overpowered gasses and items. Each room on the ship functions as a type of factory. In each factory, you can do some processes that take ingredients and get the results. (Some factories have multiple processes available, sabotage to cycle between them.) (You can vent to get some basic ingredients.) (Pet to complete a process if you have the required ingredients.)\\n\\nWork your way to get these end products, which do the following:\\n- Sulfuric Acid: Mark someone with the kill button, and that player will spread the acid to all players they go nearby. After some time, all the acid players die.\\n- Methylamine Gas: Vent to blind everyone except you.\\n- Explosive: Gets put onto the next dead body you make. Everyone who tries to report it dies.\\n- Grenade: Put this onto someone via the kill button. They now carry the grenade. It blows up in seconds, killing that player and everyone nearby.\\n\\nIf you have an end product ready to use through the kill button, single click to use it, double click to kill normally.\\n\\n<size=80%>By far, this is the most complex role in the history of Among Us. Good luck! (- The Dev)</size>",
"Chemist.AcidPlayersDie": "Acid Players Die",
"Chemist.AcidPlayersDieAfterTime": "Time",
"Chemist.AirGainedPerSecond": "Amount of Air Gained Every Second",
"Chemist.BlindDuration": "Durasi Distorsi Penglihatan",
"Chemist.CoalGainedPerVent": "Amount of Coal Gained With Venting",
"Chemist.GrenadeExplodeDelay": "Grenade Explosion Delay",
"Chemist.GrenadeExplodeRadius": "Grenade Explosion Radius",
"Chemist.IronOreGainedPerVent": "Amount of Iron Ore Gained With Venting",
"Chemist.Item.Air": "Air",
"Chemist.Item.BaseMineralOil": "Base Mineral Oil",
"Chemist.Item.Coal": "Coal",
"Chemist.Item.Explosive": "Explosive",
"Chemist.Item.Explosive.Usage": "Amount of Explosives Lost When Using",
"Chemist.Item.Grenade": "Granat",
"Chemist.Item.Grenade.Usage": "Amount of Grenades Lost When Using",
"Chemist.Item.IronIngot": "Iron Ingot",
"Chemist.Item.IronOre": "Iron Ore",
"Chemist.Item.IronPlate": "Iron Plate",
"Chemist.Item.MethylamineGas.Usage": "Amount of Methylamine Gas Lost When Using",
"Chemist.Item.MoltenIron": "Molten Iron",
"Chemist.Item.Naphtha": "Naphtha",
"Chemist.Item.Steam": "Steam",
"Chemist.Item.SulfuricAcid.Usage": "Amount of Sulfuric Acid Lost When Using",
"Chemist.Item.ThermalWater": "Thermal Water",
"Chemist.Item.Water": "Water",
"Chemist.WaterGainedPerSecond": "Amount of Water Gained Every Second",
"Cherokious": "Cherokious",
"CherokiousInfo": "Kerjakan misi agar memperoleh amunisi yang dapat digunakan untuk membunuh",
"CherokiousInfoLong": "(Netral):\\nSelaku Cherokious, kamu akan memperoleh amunisi dengan mengerjakan misi. Setelah mendapatkan amunisi tersebut, kamu dapat membunuh pemain yang berada di dekatmu melalui tombol Pet.",
"Clerk": "Clerk",
"ClerkInfo": "Check Players' Taxes",
"ClerkInfoLong": "(Neutrals):\\nAs the Clerk, you may vote for someone in a meeting to check their taxes. If they've completed a task in the last round (or finished them all, or they have none), they get a tax refund (speed & vision boost for the next round). Otherwise, they die.\\n\\nYou win if crewmates lose. Or if the game ends due to a task win (everyone did their taxes)!",
"Clerk.CanUseAbilityOnFirstMeeting": "Can Use Ability on First Meeting",
"Clerk.DidTax": "{0} did their taxes. They got a refund!",
"Clerk.Killed": "{0} was caught not doing their taxes (tasks). They were killed!",
"Collector": "Collector",
"CollectorInfo": "Kumpulkan suara pemain",
"CollectorInfoLong": "(Netral):\\nSelaku Collector, kamu bisa mengumpulkan seluruh vote yang diarahkan kepada target tertentu dalam rapat. Setelah mengumpulkan jumlah vote yang dipersyaratkan, kamu akan menang—sekalipun target terbuang.",
"CollectorCollectAmount": "Syarat jumlah vote",
"Cultist": "Cultist",
"CultistInfo": "Charm everyone",
"CultistInfoLong": "(Neutrals):\\nIf there are more Cultists than Crewmates and only these two teams remain, the Cultist team wins. The Cultist can charm a non-neutral player by pressing the kill button, making them a part of the Cultist team with new victory conditions.",
"CultistCanCharmNeutral": "Neutral Roles can be <color=#cf6acd>Charmed</color>",
"CultistCharmCooldown": "Charm Cooldown",
"CultistCharmCooldownIncrease": "Increases Charm Cooldown For Each Charm",
"CultistCharmMax": "Maximum Number Of Charm",
"CultistCharmedPlayer": "You successfully charmed a player",
"CultistInvalidTarget": "Target cannot be charmed",
"CultistKillButtonText": "Charm",
"CultistKnowTargetRole": "Know <color=#cf6acd>Charmed</color> Player's Role",
"CultistTargetKnowOtherTarget": "<color=#cf6acd>Charmed</color> players know each other",
"Curser": "Curser",
"CurserInfo": "Beri pemain lain efek terkutuk",
"CurserInfoLong": "(Netral):\\nSelaku Curser, tombol Kill-mu berfungsi sebagai berikut:\\n- <b>Sekali klik</b> untuk mengungkap basis tim pemain.\\n- <b>Dua kali klik</b> untuk memberi kutukan pada pemain dengan salah satu efek yang diantaranya yaitu kehilangan 1 kali pemakaian kemampuan, memperoleh 1 add-on berbahaya, jarak pandang rendah (permanen), atau laju jalan lambat (permanen).\\n\\nKamu akan menang jika tim <color=#8cffff>Crewmate</color> kalah.",
"Curser.LowerSpeed": "Laju Jalan Lambat Permanen",
"Curser.LowerVision": "Jarak Pandang Rendah Permanen",
"Curser.Notify.0": "Kamu telah menghapus 1 kali pemakaian kemampuan dari targetmu",
"Curser.Notify.1": "Kamu memberikan targetmu Add-on merugikan",
"Curser.Notify.2": "Kamu memberikan targetmu jarak pandang rendah permanen",
"Curser.Notify.3": "Kamu memberikan targetmu laju jalan lambat permanen",
"Dealer": "Dealer",
"DealerInfo": "Beri Add-on Kepada Pemain Lain",
"DealerInfoLong": "(Netral):\\nSelaku Dealer, gunakan tombol Kill untuk memberikan add-on random kepada pemain lain. Setelah berhasil memberikan add-on dalam jumlah yang ditentukan, maka syarat kemenanganmu terpenuhi, dan kamu akan menang bersama tim pemenang.",
"Dealer.AAO.After5s": "Setelah 5 detik",
"Dealer.AAO.Instantly": "Langsung",
"Dealer.AAO.OnMeeting": "Pada rapat mendatang",
"Dealer.AddonAppears": "Add-on terlihat oleh target",
"Dealer.AssignNeedToWin": "Syarat Add-on untuk Menang",
"Deathknight": "Deathknight",
"DeathknightInfo": "Bantu Necromancer dalam merekrut pemain",
"DeathknightInfoLong": "(Netral):\\nSelaku Deathknight, kamu adalah tangan kanan Necromancer. Tugasmu yaitu membantu Necromancer dalam merekrut pemain lain menjadi Undead. Caranya, gunakan tombol Pet saat berada di dekat pemain yang telah ditargetkan oleh Necromancer. Jika Necromancer mati, kamu akan beralih peran dan menjadi Necromancer yang baru.",
"DeathknightRecruitedPlayer": "Berhasil merekrut pemain menjadi Undead!",
"DKCD": "Durasi Rehat <#361d12>Deathknight</color> Merekrut",
"Demon": "Demon",
"DemonInfo": "Consume blood volumes",
"DemonInfoLong": "(Neutrals):\\nDemon has a unique health-based killing system, and killing takes effect when one's health is exhausted. If a Demon's health is consumed but they are not killed, the murderer will see a shield animation as a reminder.",
"DemonButtonText": "Attack",
"DemonDamage": "Damage ",
"DemonHealthMax": "Player max health",
"DemonKillCooldown": "Durasi rehat serangan",
"DemonSelfDamage": "Demon damage received",
"DemonSelfHealthMax": "Demon max health",
"Doomsayer": "Doomsayer",
"DoomsayerInfo": "Tebak peran pemain dengan benar supaya menang",
"DoomsayerInfoLong": "(Netral):\\nSelaku Doomsayer, kamu dipersilakan untuk menebak peran dari pemain lain. Kamu akan menang jika sudah berhasil menebak sejumlah peran dengan benar.",
"DoomsayerAdvancedSettings": "Pengaturan Lanjutan",
"DoomsayerAmountOfGuessesToWin": "Syarat Jumlah Tebakan",
"DoomsayerCantGuess": "Maaf, silakan coba tebak peran lagi di rapat berikutnya.",
"DoomsayerCorrectlyGuessRole": "Berhasil tebak peran dengan benar!\\nTapi pemain yang bersangkutan tidak mati karena pengaturan yang ditetapkan oleh Pemilik Lobi",
"DoomsayerDoesNotSuicideWhenMisguessing": "<color=#14f786>Doomsayer</color> tidak bunuh diri ketika tebakan salah",
"DoomsayerGuessCountMsg": "Kamu berhasil menebak peran {0} dengan benar",
"DoomsayerGuessSameRoleAgainMsg": "Kamu mencoba menebak kembali peran atau Add-on yang sudah dicoba sebelumnya",
"DoomsayerKillCorrectlyGuessedPlayers": "Bunuh pemain yang berhasil tertebak",
"DoomsayerMaxNumberOfGuessesPerMeeting": "Maksimum Tebakan per Rapat",
"DoomsayerMisguessRolePrevGuessRoleUntilNextMeeting": "Ketika tebakan salah, lanjut menebak di rapat berikutnya",
"DoomsayerNotCorrectlyGuessRole": "Gagal tebak peran dengan benar!\\nTapi kamu tidak mati karena pengaturan yang ditetapkan oleh Pemilik Lobi",
"Doppelganger": "Doppelganger",
"DoppelgangerInfo": "Curi identitas target",
"DoppelgangerInfoLong": "(Netral):\\nSelaku Doppelganger, kamu dapat mencuri identitas pemain yang kamu bunuh (mencakup nama dan wujudnya).\\n\\nCatatan: Kemampuanmu tidak dapat berfungsi ketika mode kamuflase sedang aktif.",
"DoppelgangerWarning": "<#ffff00>Doppelganger bertukar wujud denganmu!</color>",
"DoppelMaxSteals": "Maksimum Pencurian",
"Duality": "Duality",
"DualityInfo": "Kill, Task, Repeat",
"DualityInfoLong": "(Neutrals):\\nAs the Duality, you always see a timer. You must kill within the time limit. If you fail, you suicide. If you succeed, the timer resets and you then need to complete a task in time. Failing kills you, succeeding resets the timer and you go back to the killing phase. The cycle repeats until the game ends. Kill everyone to win!",
"Duality.MustDoTask": "<#ffff00>Must complete a task within </color>{0}s",
"Duality.MustKill": "<#ffff00>Must kill within </color>{0}s",
"Duality.Time": "Time to do a task or kill",
"Eclipse": "Eclipse",
"EclipseInfo": "Jarak pandangmu meningkat seiring dengan membunuh pemain",
"EclipseInfoLong": "(Netral):\\nSelaku Eclipse, jarak pandangmu terbatas di awal permainan, tetapi akan semakin meluas setiap kali kamu membunuh pemain lain.",
"EclipseMaxVision": "Maksimum Jarak Pandang",
"EclipseStartVision": "Jarak Pandang Awal",
"EclipseVisionIncrease": "Perluasan Jarak Pandang",
"Enderman": "Enderman",
"EndermanInfo": "Berpindah bolak-balik",
"EndermanInfoLong": "(Netral):\\nSelaku Enderman, kamu dapat menandai titik teleportasi dengan sabotase atau tombol Pet. Berselang waktu kemudian, kamu akan otomatis berpindah kembali ke titik tersebut.",
"EndermanSecondsBeforeTP": "Jeda Teleportasi",
"Evolver": "Evolver",
"EvolverInfo": "Select an Upgrade After Each Meeting",
"EvolverInfoLong": "(Neutrals):\\nAs the Evolver, you can choose an upgrade after each meeting. Pet to cycle between the available upgrades. The same upgrade can appear multiple times. Once the timer to pick ends, your upgrade will be applied.\\n\\n<size=70%><b><u>Upgrades:</u></b>\\n- Decrease Kill Cooldown (by 5s)\\n- Gain Impostor Vision (unaffected by lights sabotage)\\n- Increase Vision (by 0.6x)\\n- Increase Speed (by 0.5x)\\n- Increase Kill Distance (Short → Medium → Long)\\n- Gain Venting Ability (and 3 uses)\\n- Increase Venting Use Limit (by 10)\\n- Gain Sabotage Ability (and 2 uses)\\n- Increase Sabotage Use Limit (by 5)\\n- Gain Shield (cannot be killed in the current round)</size>\\n\\n<u><b>Remarks:</b></u>\\nIf you can vent, the number of vent uses you have is displayed next to your role name like this: <b>(V: 1)</b> - Same with the sabotage use limit: <b>(S: 2)</b>",
"EvolverProgress.Sabotage": " (S: {0})",
"EvolverProgress.Vent": " (V: {0})",
"EvolverSuffix": "<size=85%>Selected upgrade will be applied in <#00ffa5>{0}s</color>\\nSelected upgrade: <#00ffa5>{1}</color> (Pet to cycle)\\n<size=70%>Available upgrades: <#00ffa5>{2}</color></size></size>",
"EvolverUpgrade.DecreaseKillCooldown": "Reduksi Durasi Rehat Serangan",
"EvolverUpgrade.GainImpostorVision": "Impostor Vision",
"EvolverUpgrade.GainSabotage": "Ability to Sabotage",
"EvolverUpgrade.GainShield": "Shield for Current Round",
"EvolverUpgrade.GainVent": "Ability to Vent",
"EvolverUpgrade.IncreaseKillDistance": "Higher Kill Distance",
"EvolverUpgrade.IncreaseSabotageUseLimit": "More Sabotage Uses",
"EvolverUpgrade.IncreaseSpeed": "Higher Speed",
"EvolverUpgrade.IncreaseVentUseLimit": "More Vent Uses",
"EvolverUpgrade.IncreaseVision": "Higher Vision",
"Executioner": "Executioner",
"ExecutionerInfo": "Buang targetmu",
"ExecutionerInfoLong": "(Netral):\\nSelaku Executioner, kamu memiliki target eksekusi yang ditandai dengan simbol 「♦」 di samping namanya. Jika target tersebut terbuang saat rapat, kamu akan menang.",
"ExecutionerCanTargetImpostor": "<color=#ff1919>Impostor</color> bisa menjadi target",
"ExecutionerCanTargetNeutralKiller": "<color=#ffab1b>Netral</color> <color=#ff1919>Pembunuh</color> bisa menjadi target",
"ExecutionerChangeRolesAfterTargetKilled": "Ketika target mati, <color=#c0c0c0>Executioner</color> beralih peran menjadi?",
"ExecutionerRoleChanged": "Targetmu mati",
"Explosivist": "Explosivist",
"ExplosivistInfo": "Explode Time Bombs",
"ExplosivistInfoLong": "(Neutrals):\\nAs the Explosivist, you cannot kill normally. Instead, you can pet/vanish to develop a bomb and start carrying it. Others will only see the bomb itself, and you standing in place where you've started to use your ability. After a few seconds, the bomb explodes, killing everyone nearby, and you teleport back to where you started carrying the bomb.\\nKill everyone to win!",
"Explosivist.ExplosionDelay": "Jeda Letusan",
"Explosivist.ExplosionRadius": "Radius Letusan",
"ExplosivistSuffix": "<size=80%>Carrying the bomb</size>\\n<#ffff00>Explodes in </color>{0}s",
"Follower": "Follower",
"FollowerInfo": "Ikuti pemain dan bantu dia",
"FollowerInfoLong": "(Netral):\\nSelaku Follower, kamu bisa mulai mengikuti pemain lain dengan menggunakan tombol bunuh. Kamu bisa mengganti target yang kamu ikuti dengan menggunakan tombol tersebut lagi. Kalau pemain yang kamu ikuti menang, kamu juga ikut menang, sekalipun kamu sendiri sudah mati.",
"FollowerBetCooldown": "Durasi Rehat Mengikuti",
"FollowerBetCooldownIncrese": "Penambahan durasi rehat per sekali mengikuti",
"FollowerBetOnYou": "Kamu kini diikuti oleh Follower",
"FollowerBetPlayer": "Kamu kini mengikuti target",
"FollowerBetTargetKnowFollower": "Identitas Follower diketahui oleh target",
"FollowerKillButtonText": "Ikuti",
"FollowerKnowTargetRole": "Follower mengetahui peran target",
"FollowerMaxBetCooldown": "Maksimum Durasi Rehat Mengikuti",
"FollowerMaxBetTimes": "Maksimum Jumlah Mengikuti",
"Gaslighter": "Gaslighter",
"GaslighterInfo": "Setiap ronde, kejutan berbeda",
"GaslighterInfoLong": "(Neutrals):\\nAs the Gaslighter, you do different actions through your kill button every round.\\n\\nRound 1: Normal kills\\nRound 2: Knight players\\nRound 3: Curse players (like Witch)\\nRound 4: Shield players\\n\\nThen the cycle repeats, or you stay on normally killing until the end of the game depending on the settings.\\nSettings determine your win condition.",
"Gaslighter.Curse": "Di ronde ini, kamu <#ff00ff>mengutuk pemain</color>",
"Gaslighter.CycleRepeats": "Siklus berulang mode tombol Kill",
"Gaslighter.Kill": "Di ronde ini, kamu membunuh <#ff1919>secara normal</color>",
"Gaslighter.Knight": "Di ronde ini, kamu <#ffa500>merekrut pemain</color>",
"Gaslighter.Shield": "Di ronde ini, kamu <#00ff97>memberikan proteksi</color> pada pemain lain",
"Gaslighter.WinCondition": "Syarat kemenangan",
"GaslighterWinCondition.CrewLoses": "<#8cffff>Crewmate</color> <#ff0000>kalah</color>",
"GaslighterWinCondition.IfAlive": "<#00ff00>Bertahan</color> hingga akhir",
"GaslighterWinCondition.LastStanding": "<#ffab1b>Yang tersisa di akhir</color>",
"Glitch": "The Glitch",
"GlitchInfo": "Hack and kill everyone",
"GlitchInfoLong": "(Neutrals):\\nAs the Glitch, your goal is to kill everyone on the ship. You can hack players to prevent them from killing, venting, sabotaging, and reporting dead bodies for a limited time by single clicking on them with your kill button. Double click with it to kill them normally. You can also disguise by shapeshifting for a limited time. Additionally, your cooldowns go down while in vents.",
"GlitchCanVote": "Bisa voting",
"God": "God",
"GodInfo": "Segalanya berada dalam kuasa-Mu",
"GodInfoLong": "(Netral):\\nSelaku God, kamu sudah mengetahui peran setiap pemain sejak awal permainan. Kalau kamu mampu bertahan hingga akhir permainan, kemenangan akan menjadi milikmu sendiri.",
"God.KnowInfo": "Yang diketahui God dari pemain",
"GodMode": "Mode God",
"GodNoticeAlive": "Saat rapat berlangsung, setiap pemain menerima ilham dari langit, dan ternyata God masih hidup!",
"Hater": "Hater",
"HaterInfo": "Bunuh <color=#ff9ace>Lovers</color> dan pemain <color=#ffab1b>Berbelot</color>",
"HaterInfoLong": "(Netral):\\nSelaku Hater, kamu dapat membunuh secara bebas tanpa jeda waktu dan dengan jarak pandang yang sama seperti Impostor. Namun, yang bisa kamu bunuh hanyalah Lovers, pemain hasil rekrutan, atau peran perekrut. Jika kamu menyasar pemain di luar ketiga kategori tersebut, kamu akan gugur. Adapun persyaratan kemenangan, kamu harus membunuh setidaknya satu pemain selama permainan berlangsung.",
"HaterButtonText": "Sasar",
"HaterCanKillCharmed": "Can Kill <color=#cf6acd>Charmed</color> Players",
"HaterCanKillContagious": "Bisa Bunuh Pemain <color=#2E8B57>Terinfeksi</color>",
"HaterCanKillEgoist": "Bisa Bunuh <color=#5600ff>Egoist</color>",
"HaterCanKillLovers": "Bisa Bunuh <color=#ff9ace>Lovers</color>",
"HaterCanKillMadmate": "Bisa Bunuh <color=#ff1919>Madmate</color>",
"HaterCanKillSidekick": "Bisa Bunuh <color=#00b4eb>Sidekick</color>",
"HaterCanKillUndead": "Bisa Membunuh <color=#ed9abd>Undead</color>",
"HaterChooseConverted": "Bisa Bunuh Pemain Berbelot",
"HaterMisFireKillTarget": "Bunuh target salah sasaran",
"HeadHunter": "Head Hunter",
"HeadHunterInfo": "Kill your target for low cooldown",
"HeadHunterInfoLong": "(Neutral):\\nAs the Head Hunter, you have 3 targets that reset every meeting. If you kill one of your targets, your kill cooldown decreases by the set amount permanently. If you kill someone else other than any of your targets, your kill cooldown permanently increases by the set amount. You see your targets with a black name.",
"HHFailureKCDIncrease": "Kill Cooldown Increase on killing others",
"HHMinKCD": "Batas Minimum Durasi Rehat Serangan",
"HHMaxKCD": "Maximum Kill Cooldown",
"HHSuccessKCDDecrease": "Kill Cooldown Decrease on killing target",
"HexMaster": "Hex Master",
"HexMasterInfo": "Hex players to kill them in meetings",
"HexMasterInfoLong": "(Neutrals):\\nAs the Hex Master, you can hex players or kill them. Hexing a player works the same as spelling as a Witch.",
"HexButtonText": "Hex",
"HexMasterModeDouble": "Double Click = Kill, Single Click = Hex",
"HexMasterModeHex": "Hex",
"HexMasterModeKill": "Jagal",
"Hookshot": "Hookshot",
"HookshotInfo": "Tarik atau teleportasi ke target",
"HookshotInfoLong": "(Netral):\\nSelaku Hookshot, kamu dapat menandai target dengan menggunakan tombol Kill. Setelah itu, masuklah ke ventilasi untuk memilih dua mode teleportasi, yaitu antara kamu ingin menarik target ke tempatmu berada atau justru berpindah ke lokasi target. Aktifkan mode yang dipilih dengan sabotase atau tombol Pet.",
"HookshotPullTarget": "Tarik Target",
"HookshotTpToTarget": "Teleportasi ke Target",
"Infection": "Infection",
"InfectionInfo": "Sebar infeksi!",
"InfectionInfoLong": "(Netral):\\nSelaku Infection, tujuan utamamu adalah menyebarkan infeksi kepada setiap pemain yang masih hidup. Kamu awali dengan menginfeksi satu pemain. Setiap pemain yang berada di dekat pemain yang sudah terinfeksi selama durasi tertentu akan turut terinfeksi. Progres infeksi diakumulasi dan tidak akan terulang oleh sebab jarak ataupun rapat.",
"InfectionCanInfectSelf": "Bisa menginfeksi diri sendiri",
"InfectionCanInfectVent": "Bisa menginfeksi saat berada di ventilasi",
"InfectionInfectDistance": "Jarak Infeksi",
"InfectionInfectInactiveTime": "Jeda Paparan Infeksi Setelah Rapat",
"InfectionInfectLimit": "Batas Infeksi",
"InfectionInfectTime": "Waktu Infeksi",
"InfectionInfectWhenKilled": "Infeksi Pembunuh Ketika Terbunuh",
"InfectionSpreads": "Infection Spreads",
"Impartial": "Impartial",
"ImpartialInfo": "Bunuh sejumlah pemain dari masing-masing tim",
"ImpartialInfoLong": "Netral:\\nSelaku Impartial, kamu harus membunuh sejumlah pemain tertentu dari setiap tim untuk bisa menang. Jumlah pembunuhan yang diperlukan untuk masing-masing tim akan ditampilkan di sebelah nama peranmu.",
"ImpartialCanWinWhenKillingMore": "Bisa tetap menang kalaupun melebihi jumlah syarat maksimum",
"ImpartialCovenmax": "Maksimum Jumlah Pembunuhan <#7b3fbb>Coven</color>",
"ImpartialCovenmin": "Minimum Jumlah Pembunuhan <#7b3fbb>Coven</color>",
"ImpartialCrewmax": "Maksimum Jumlah Pembunuhan <#8cffff>Crewmate</color>",
"ImpartialCrewmin": "Minimum Jumlah Pembunuhan <#8cffff>Crewmate</color>",
"ImpartialImpmax": "Maksimum Jumlah Pembunuhan <#ff1919>Impostor</color>",
"ImpartialImpmin": "Minimum Jumlah Pembunuhan <#ff1919>Impostor</color>",
"ImpartialNeutralmax": "Maksimum Jumlah Pembunuhan <#ffab1b>Netral</color>",
"ImpartialNeutralmin": "Minimum Jumlah Pembunuhan <#ffab1b>Netral</color>",
"Innocent": "Innocent",
"InnocentInfo": "Menangkan permainan dengan menjebak pemain lain",
"InnocentInfoLong": "(Netral):\\nSelaku Innocent, kamu dapat menggunakan tombol bunuh untuk menjebak pemain lain, dengan mengorbankan dirimu sendiri. Jika pemain yang dijebak tersebut terbuang saat rapat, kamu akan menang.",
"InnocentButtonText": "Jebak",
"InnocentCanWinByImp": "Menang bersama jika target adalah <color=#ff1919>Impostor</color>",
"Investor": "Investor",
"InvestorInfo": "Invest in Players",
"InvestorInfoLong": "(Netral):\\nSebagai Investor, kamu dapat menandai pemain lain menggunakan tombol Kill untuk dianggap sebagai bentuk investasi. Kamu akan ikut menang bersama tim pemenang jika setidaknya persentase minimum dari pemain yang kamu tandai juga berhasil menang.",
"Investor.PercentNeed": "Minimum Percentage of Winning Marked Players Needed to Win",
"Jackal": "Jackal",
"JackalInfo": "Bunuh semua pemain",
"JackalInfoLong": "(Netral):\\nSelaku Jackal, kamu dapat merekrut pemain lain menjadi bagian dari timmu dengan menggunakan tombol Kill. Apabila kamu tereliminasi, pemain yang telah kamu rekrut akan menjadi Jackal yang baru. Kemenangan akan kamu raih jika unggul jumlah dan tidak ada lagi tim jahat lain yang masih hidup.",
"JackalCanKillSidekick": "<color=#00b4eb>Jackal</color> bisa bunuh <color=#00b4eb>Sidekick</color>",
"JackalCanRecruitImpostors": "Bisa rekrut <color=#ff1919>Impostor</color>",
"JackalCanRecruitMadmates": "Bisa rekrut <color=#ff1919>Madmate</color>",
"JackalCanRecruitSidekick": "Bisa rekrut <color=#00b4eb>Sidekick</color>",
"JackalSidekick": "Interaksi Jackal/Sidekick/Recruit ini tidak diperkenankan",
"Jackpot": "Jackpot",
"JackpotInfo": "Open a gambling domain and spin for a jackpot",
"JackpotInfoLong": "(Neutrals):\\nAs Jackpot, use the Jackpot button to open a domain where spins happen automatically every few seconds. A miss costs money and raises your next jackpot chance. A near miss gives you a short buff and raises the next jackpot chance even more. Hitting the jackpot gives you a short burst of overwhelming power: near-instant kills, boosted speed, boosted vision, and temporary kill immunity. If you run out of money before you hit, you die.",
"JackpotButtonText": "Jackpot",
"Jackpot.StartingMoney": "Starting Money",
"Jackpot.MoneyPerKill": "Money Gained Per Kill",
"Jackpot.MissCost": "Money Lost On Miss",
"Jackpot.SpinInterval": "Spin Interval",
"Jackpot.BaseChance": "Base Jackpot Chance",
"Jackpot.MissChanceIncrease": "Jackpot Chance Increase Per Miss",
"Jackpot.NearChance": "Near Miss Chance",
"Jackpot.NearChanceIncrease": "Jackpot Chance Increase On Near Miss",
"Jackpot.NearDuration": "Near Miss Buff Duration",
"Jackpot.NearSpeed": "Near Miss Speed",
"Jackpot.NearVision": "Near Miss Vision",
"Jackpot.Duration": "Jackpot Duration",
"Jackpot.Speed": "Jackpot Speed",
"Jackpot.Vision": "Jackpot Vision",
"Jackpot.GameRulesTransmitted": "GAME RULES HAVE BEEN TRANSMITTED",
"Jackpot.DomainStarted": "The domain is live. Spins will roll every {0}s.",
"Jackpot.DomainAlreadyActive": "Your jackpot sequence is already active",
"Jackpot.KillReward": "+${0} from that kill. Money: ${1}",
"Jackpot.Spin.Miss": "<size=120%>MISS</size>\\nLost ${0}. Money: ${1}. Next jackpot chance: {2}%",
"Jackpot.Spin.Near": "<size=120%>NEAR MISS</size>\\nBuffed for {0}s. Money: ${1}. Next jackpot chance: {2}%",
"Jackpot.Spin.Jackpot": "JACKPOT!",
"Jackpot.JackpotState": "Unlimited pressure for {0}s.",
"Jackpot.OutOfMoney": "You ran out of money and busted.",
"Jackpot.JackpotEnded": "The jackpot ended. You can start spinning again.",
"Jackpot.Progress.Ready": "${0} | {1}% | READY",
"Jackpot.Progress.Spin": "${0} | {1}% | SPIN",
"Jackpot.Progress.Near": "${0} | {1}% | NEAR",
"Jackpot.Progress.Jackpot": "${0} | JACKPOT {1}s",
"Jester": "Jester",
"JesterInfo": "Cari cara agar terbuang saat rapat",
"JesterInfoLong": "(Netral):\\nSelaku Jester, kamu baru bisa menang hanya jika terbuang saat rapat.",
"JesterCanUseButton": "Bisa mengadakan rapat",
"JesterCannotCallEmergencyMeeting": "Sebagai <#ec62a5>Jester</color>, sesuai pengaturan yang diterapkan, kamu tidak dapat mengadakan rapat",
"JesterVision": "Jarak Pandang <color=#ec62a5>Jester</color>",
"Jinx": "Jinx",
"JinxInfo": "Balikkan serangan dengan kesialan",
"JinxInfoLong": "(Netral):\\nSelaku Jinx, manakala kamu menjadi target serangan, si penyerang akan tewas tertimpa nasib sial.",
"JinxSpellTimes": "Batas Mantra Jinx",
"Juggernaut": "Juggernaut",
"JuggernautInfo": "Durasi rehat seranganmu berkurang di setiap membunuh",
"JuggernautInfoLong": "(Netral):\\nSelaku Juggernaut, setiap kali kamu membunuh pemain, durasi rehat seranganmu akan berkurang.",
"Lawyer": "Lawyer",
"LawyerInfo": "Bantu targetmu meraih kemenangan!",
"LawyerInfoLong": "(Netral):\\nSelaku Lawyer, kamu punya klien yang harus kamu bela, ditandai dengan simbol 「♦」 di samping namanya. Kemenangan atau kekalahanmu sepenuhnya bergantung pada hasil yang diraih oleh klienmu.",
"LawyerCanTargetCoven": "Bisa Mendapat Klien <color=#7b3fbb>Coven</color>",
"LawyerCanTargetCrewmate": "Bisa Mendapat Klien <color=#8cffff>Crewmate</color>",
"LawyerCanTargetImpostor": "Bisa Mendapat Klien <color=#ff1919>Impostor</color>",
"LawyerCanTargetJester": "Bisa Mendapat Klien <color=#ec62a5>Jester</color>",
"LawyerCanTargetNeutralKiller": "Bisa Mendapat Klien <color=#ffab1b>Netral Pembunuh</color>",
"LawyerChangeRole": "Klienmu mati",
"LawyerChangeRolesAfterTargetKilled": "Jika klien mati, <color=#008080>Lawyer</color> menjadi?",
"LawyerVision": "Jarak Pandang <color=#008080>Lawyer</color>",
"Magician": "Magician",
"MagicianInfo": "Mainkan kartu",
"MagicianInfoLong": "(Netral):\\nSelaku Magician, setiap kali kamu membunuh pemain, kamu akan memperoleh sebuah kartu. Setiap kartu menyimpan deskripsi dan efek unik yang terungkap melalui pesan saat kamu memperolehnya. Mainkan kartu tersebut dengan sabotase (selain pintu) atau menggunakan tombol Pet.",
"Magician-GetIdToDesc-1": "Memperlambat laju jalan pemain sekitar selama beberapa saat.",
"Magician-GetIdToDesc-2": "Meniadakan durasi rehat seranganmu.",
"Magician-GetIdToDesc-3": "Memindahkanmu ke ventilasi tertentu.",
"Magician-GetIdToDesc-4": "Gunakan dua kali untuk menandai 2 titik. Mendekati salah satu titik yang ditandai akan memindahkanmu ke titik yang satunya.",
"Magician-GetIdToDesc-5": "Tembakan runduk.",
"Magician-GetIdToDesc-6": "Butakan pemain sekitar selama beberapa saat.",
"Magician-GetIdToDesc-7": "Pasang bom waktu. Kalau meledak, akan membunuh pemain di sekitar.",
"Magician-GetIdToDesc-8": "Meningkatkan laju jalanmu selama beberapa saat.",
"Magician-GetIdToDesc-9": "Membuka rapat.",
"Magician-GetIdToDesc-10": "Cek jumlah pemain di masing-masing ruangan.",
"Magician-GetIdToName-1": "Ramuan Lambat",
"Magician-GetIdToName-2": "Perangkat Overclock",
"Magician-GetIdToName-3": "Mesin Teleportasi",
"Magician-GetIdToName-4": "Senjata Portal",
"Magician-GetIdToName-5": "Senapan Runduk",
"Magician-GetIdToName-6": "Bom Kilat",
"Magician-GetIdToName-7": "Granat",
"Magician-GetIdToName-8": "Minuman Energi",
"Magician-GetIdToName-9": "Tombol Barry",
"Magician-GetIdToName-10": "Perangkat Admin",
"MagicianBlindDur": "Durasi Kartu Silau",
"MagicianBlindRadius": "Radius Kartu Silau",
"MagicianBombDelay": "Jeda Bom",
"MagicianBombExlodesIn": "Bom meledak dalam {0} detik",
"MagicianBombExploded": "Time bomb exploded",
"MagicianBombRadius": "Radius Bom",
"MagicianCardUsed": "Kartu digunakan",
"MagicianClearPortalAfterMeeting": "Hapus Portal Setelah Rapat",
"MagicianLowKCD": "Durasi Rehat Serangan saat menggunakan Perangkat Overclock",
"MagicianSlownessDur": "Durasi Kartu Lambat",
"MagicianSlownessRadius": "Radius Kartu Lambat",
"MagicianSlownessValue": "Laju Jalan efek Kartu Lambat",
"MagicianSpeedup": "Peningkatan Laju Jalan",
"MagicianSpeedupDur": "Durasi Peningkatan Laju Jalan",
"Magistrate": "Magistrate",
"MagistrateInfo": "Call Court to Coordinate With Evils",
"MagistrateInfoLong": "(Neutrals):\\nAs the Magistrate, you can call court once in the game. The next meeting will look like this:\\n-Everyone will be gray\\n-You will have the name COURT, others will have the name JURY\\n-You will have extra votes\\n\\nYou win if crewmates lose.",
"Magistrate.CourtName": "COURT",
"Magistrate.ExtraVotes": "Extra Votes",
"Magistrate.JuryName": "JURY",
"Maverick": "Maverick",
"MaverickInfo": "Bertahan hingga akhir supaya menang",
"MaverickInfoLong": "(Netral):\\nSelaku Maverick, kamu bebas membunuh sesuka hati. Kamu akan menang bersama tim yang menang, asalkan kamu sudah memenuhi jumlah minimal pembunuhan yang disyaratkan. Dan yap, kalau kamu sampai mati, kamu kalah.",
"Medusa": "Medusa",
"MedusaInfo": "Stone bodies by reporting them",
"MedusaInfoLong": "(Neutrals):\\nAs the Medusa, you can stone bodies much like cleaning a body when your kill cooldown is up. Stoned bodies cannot be reported.\\n\\nKill everyone to win.",
"MedusaReportButtonText": "Stone",
"MedusaStoneBody": "Body stoned",
"Mycologist": "Mycologist",
"MycologistInfo": "Sebarkan spora dan bunuh pemain yang terinfeksi",
"MycologistInfoLong": "(Netral):\\nSelaku Mycologist, kamu dapat menginfeksi pemain lain yang berada di dekatmu dengan memasuki ventilasi, melakukan sabotase, Shapeshift, atau menggunakan tombol Pet/Vanish (tergantung ketetapan pengaturan). Kamu hanya bisa membunuh pemain yang terinfeksi.",
"MycologistAction": "Metode Infeksi",
"MycologistNotify": "Penyebaran Spora berhasil",
"NecroGuesser": "Necro-Guesser",
"NecroGuesserInfo": "Tebak Peran Pemain yang Telah Mati",
"NecroGuesserInfoLong": "(Netral):\\nSebagai Necro-Guesser, tugas utamamu adalah menebak peran dari pemain yang telah mati. Gunakan perintah <b>/bt {id} {peran}</b> untuk mengeksekusi tebakanmu. <b>{id}</b> adalah ID pemain (dapat dilihat melalui perintah /id), dan <b>{peran}</b> adalah peran yang kamu yakini dimiliki oleh pemain tersebut. Adapun persyaratan menang, kamu harus menebak dengan benar sejumlah peran dari pemain yang telah mati sesuai dengan ketentuan. Jika berhasil, kamu akan menang bersama tim pemenang.",
"NecroGuesser.GuessCorrect": "Tebakanmu <#00ff00>benar</color>!",
"NecroGuesser.GuessIncorrect": "Tebakanmu <#ff0000>meleset</color>!",
"NecroGuesser.NumGuessesToWin": "Syarat tebakan benar untuk menang",
"Necromancer": "Necromancer",
"NecromancerInfo": "Rekrut pemain menjadi Undead",
"NecromancerInfoLong": "(Netral):\\nSelaku Necromancer, kamu adalah pemimpin faksi Undead. Pemain pertama yang kamu \"kill\" akan menjadi Deathknight. Kamu akan bekerja sama dengan Deathknight dalam merekrut pemain lain menjadi Undead. Jika kamu mati, maka Deathknight akan menggantikanmu menjadi Necromancer yang baru.",
"NecromancerCD": "Durasi Rehat Penargetan",
"NecromancerKnowTargetRole": "Bisa tahu peran pemain yang direkrut",
"NecromancerRecruitedPlayer": "Berhasil menandai target rekrut",
"Nonplus": "Nonplus",
"NonplusInfo": "Blind Others",
"NonplusInfoLong": "(Neutrals):\\nAs the Nonplus, you can blind others by venting or petting. Blinded players can't see anything for a set amount of time.\\nKill everyone to win.",
"Nonplus.BlindCooldown": "Blind Cooldown",
"Nonplus.BlindDuration": "Blind Duration",
"NoteKiller": "Note Killer",
"NoteKillerInfo": "Find Players' Real Names to Kill Them in Meetings",
"NoteKillerInfoLong": "(Neutrals):\\nAs the Note Killer, you can pet/vanish to see a part of everyone's real names for a few seconds. This has a cooldown. If you find someone's full real name, you can use <b>/dn {realname}</b>, replacing {realname} with the name you've found. If that name is correct, the game will instantly kill the player whose real name you've entered.\\n\\nEveryone knows you're in the game and everyone sees their own real name.",
"NoteKiller.ClueShowDuration": "Clue Show Duration",
"NoteKiller.MaxLettersRevealed": "Maximum Number of Letters Revealed From Each Name",
"NoteKiller.MinLettersRevealed": "Minimum Number of Letters Revealed From Each Name",
"NoteKiller.NumPlayersToKill": "Number of Players to Kill (X =)",
"NoteKiller.OthersSelfSuffix": "<size=70%>There's a {0} in the game. Your real name is <#00ffa5>{1}</color></size>",
"NoteKiller.OthersSelfSuffixShort": "<size=70%>Real Name: <#00ffa5>{0}</color></size>",
"NoteKiller.WinCondition": "Syarat kemenangan",
"DeathCommand": "<#ffffff>Kamu terbunuh oleh </color>{0}<#ffffff>\\nPerannya adalah </color>{1}",
"DeathCommandFail": "<#ff0000>The game could not determine your real killer.</color>\\nYour death reason is <#00ffa5>{0}</color>.",
"DeathNoteCommand.CanNotGuess": "You've already tried to guess someone's real name and failed, so you can't guess again until the next meeting.",
"DeathNoteCommand.PlayerNotFoundOrDead": "The player with this name was not found or is already dead.",
"DeathNoteCommand.Success": "Success! {0} was killed.",
"DeathNoteCommand.SuccessForOthers": "{0} was killed by the Note Killer.",
"DeathNoteCommand.WrongName": "You've entered the wrong name.",
"Opportunist": "Opportunist",
"OpportunistInfo": "Bertahan hingga akhir supaya menang",
"OpportunistInfoLong": "(Netral):\\nSelaku Opportunist, jika kamu berhasil bertahan hidup hingga akhir permainan, kamu akan ikut menang bersama tim yang menang.",
"ImmuneToAttacksWhenTasksDone": "Kebal dari serangan setelah misi rampung",
"Patroller": "Patroller",
"PatrollerInfo": "Have Different Boosts in Each Room",
"PatrollerInfoLong": "(Neutrals):\\nAs the Patroller, you have different boosts in each room. At the start of the game, it gets randomly rolled which boosts you get in which room. Additionally, you can vent freely from any room once per round.\\n\\nKill everyone to win!\\nYou can see your boosts by petting if the setting to use them is on.",
"PatrollerBoost.Cooldown": "you have <color=#00ffa5>lower kill cooldown</color>",
"PatrollerBoost.Range": "you have <color=#00ffa5>higher kill range</color>",
"PatrollerBoost.Sabotage": "<color=#00ffa5>you can sabotage</color>",
"PatrollerBoost.Speed": "you have <color=#00ffa5>higher speed</color>",
"PatrollerBoost.Vent": "<color=#00ffa5>you can vent</color>",
"PatrollerBoost.Vision": "you have <color=#00ffa5>higher vision</color>",
"PatrollerNotify": "You are now in <color=#00ffa5>{0}</color>\\nIn this room, {1}",
"PatrollerNotifyNoBoost": "You are now in <color=#00ffa5>{0}</color>\\nIn this room, you have <#ff0000>no boosts</color>",
"Pawn": "Pawn",
"PawnInfo": "Complete Tasks Then Pick Your Role",
"PawnInfoLong": "(Neutrals):\\nAs the Pawn, you must complete all of your tasks, then use <b>/cmd choose {role}</b> to pick your role. (Alternatively, you can use the command earlier, and the system will change your role when you finish tasks.)\\n\\n(Replace {role} with the name of the role that you want to become.) (You can only choose roles that are enabled.)\\nYou lose if you have this role when the game ends.",
"Pawn.KeepsGameGoing": "Keeps The Game Going",
"PawnChooseFail": "<#ff5555>X <#bb0000>Please enter a valid role that is enabled.",
"PawnChosenRole": "<#00ff00>✓ <#00bb00>Your role will become {0} after the meeting if your tasks are done.",
"Pelican": "Pelican",
"PelicanInfo": "Lahap semua pemain",
"PelicanInfoLong": "(Netral):\\nSelaku Pelican, kamu dapat menggunakan tombol Kill untuk 'menelan' pemain, dalam artian memindahkan pemain tersebut ke tepi arena permainan. Mekanisme kemampuan Pelican bukanlah pembunuhan biasa, sehingga sebagian besar peran spesialis defense menjadi tidak berguna.\\n\\nSaat ada panggilan rapat atau laporan mayat, semua pemain yang ditelan akan langsung mati. Jika kamu mati atau terputus koneksi, semua pemain yang ditelan akan dikembalikan ke lokasi terakhirmu.",
"PelicanButtonText": "Telan",
"PelicanKillCooldown": "Durasi rehat melahap",
"Pestilence": "Pestilence",
"PestilenceInfo": "Kamu adalah mesin tak terhentikan",
"PestilenceInfoLong": "(Neutrals):\\nAs Pestilence, you're an unstoppable machine. Any attack against you will be reflected back at the attacker. Indirect kills cannot kill you, and suicide triggers do not affect you.\n\nWhen you transform into Pestilence, all addons that would normally kill you are removed.\n\nThe only way to kill Pestilence is by vote or by misguessing.\n\nPestilence may optionally be announced in the next meeting after transforming.",
"PestilenceCD": "Durasi Rehat Serangan <color=#343136>Pestilence</color>",
"PestilenceCanVent": "<color=#343136>Pestilence</color> Bisa Akses Ventilasi",
"PestilenceHasImpostorVision": "Jarak Pandang <color=#343136>Pestilence</color> Sama Seperti <color=#ff1919>Impostor</color>",
"PestilenceImmune": "Kamu tidak dapat membunuh Pestilence.",
"Pickpocket": "Pickpocket",
"PickpocketInfo": "Steal votes from your kills",
"PickpocketInfoLong": "(Neutrals):\\nAs the Pickpocket, you steal votes from your kills.\\n\\nKill everyone to win.",
"PickpocketGetVote": "You've got +{0} votes",
"PlagueBearer": "Plaguebearer",
"PlagueBearerInfo": "Sebarkan wabah kepada semua pemain dan menjadi <color=#343136>Pestilence</color>",
"PlagueBearerInfoLong": "(Netral):\\nSelaku Plaguebearer, kamu dapat menyebarkan wabah ke seluruh pemain dengan menggunakan tombol Kill. Setelah wabah menyebar sepenuhnya, kamu akan beralih peran menjadi Pestilence.\\n\\nKemenangan hanya akan bisa kamu raih setelah menjadi Pestilence.",
"PlagueBearerAlreadyPlagued": "Pemain telah terjangkit wabah",
"PlagueBearerCD": "Durasi Rehat Penyebaran Wabah",
"PlagueBearerToPestilence": "Kamu beralih peran menjadi Pestilence!!",
"Poisoner": "Poisoner",
"PoisonerInfo": "Gigitanmu membunuh target secara perlahan",
"PoisonerInfoLong": "(Neutrals):\\nAs the Poisoner, your kills are delayed. Kill everyone to win.",
"PoisonerKillButtonText": "Poison",
"PoisonerKillDelay": "Jeda Waktu Kematian",
"PoisonerPoisonButtonText": "Poison",
"PoisonerTargetDead": "Target tewas",
"Postman": "Postman",
"PostmanInfo": "Hantarkan surat kepada semua pemain!",
"PostmanInfoLong": "(Netral):\\nSelaku Postman, tugasmu yaitu mengantarkan surat ke setiap pemain. Kamu akan selalu memiliki target penerima, dan kamu bisa menggunakan tombol Kill untuk menyampaikan surat tersebut kepada mereka. Syarat kemenanganmu akan terpenuhi jika kamu berhasil mengirim surat ke semua pemain. Kamu akan menang bersama tim yang menang, apapun hasil akhirnya.",
"PostmanCorrectDeliver": "<color=#00ff00>Pengiriman Berhasil.</color>",
"PostmanDiesWhenTargetDies": "<color=#00b893>Postman</color> mati jika penerima terkini mati",
"PostmanDone": "<color=#00ff00>You're done delivering messages!\\nYou'll win with the winning team at the end.</color>",
"PostmanGetNewTarget": "Surat harus diantarkan kepada {0}.",
"PostmanHasArrowsToTargets": "<color=#00b893>Postman</color> has an arrow pointing towards their current target",
"PostmanKillButtonText": "Kirim",
"PostmanTarget": "<color=#00ffa5>Target:</color> <b>{0}</b>",
"PostmanTargetDied": "<color=#ffff00>Si target penerima mati.</color>",
"Predator": "Predator",
"PredatorInfo": "Eliminasi pemain dengan peran tertentu",
"PredatorInfoLong": "Netral:\\nSelaku Predator, tugasmu adalah membunuh pemain yang memiliki salah satu peran yang tercantum di bawah namamu. Jika berhasil, kamu akan menang bersama tim yang menang. Namun, jika kamu salah sasaran dan membunuh pemain yang perannya tidak tercantum dalam daftar, kamu akan gugur.",
"PredatorCorrectKill": "Misi berhasil! Peran dia adalah {0}.",
"PredatorDone": "Tugasmu sudah beres.\\nKamu akan menang bersama tim yang menang.",
"Provocateur": "Provocateur",
"ProvocateurInfo": "Kamu akan menang jika targetmu kalah",
"ProvocateurInfoLong": "(Netral):\\nSelaku Provocateur, kamu bisa membunuh target apa pun menggunakan tombol Kill. Jika di akhir permainan targetmu kalah, kamu akan menang bersama tim yang menang.",
"ProvocateurButtonText": "Sapa",
"Pulse": "Pulse",
"PulseInfo": "Durasi rehat seranganmu berubah bergiliran",
"PulseInfoLong": "(Neutral):\\nAs the Pulse, your kill cooldown is different after every even numbered kill and every odd numbered kill of yours. You have a separate cooldown after meetings. Your first kill after every meeting will set your cooldown to the Even-Numbered Kill Cooldown, your second kill will set it to the Odd-Numbered Kill Cooldown, and the process repeats until a meeting is called again.",
"Pursuer": "Pursuer",
"PursuerInfo": "Jaga diri dan bertahanlah hingga akhir!",
"PursuerInfoLong": "(Netral):\\nSelaku Pursuer, kamu dapat menggunakan kemampuanmu pada pemain lain untuk mereset durasi rehat serangannya jika nanti ia melancarkan serangan.",
"PursuerButtonText": "Akali",
"PursuerSkillCooldown": "Durasi rehat kemampuan",
"PursuerSkillLimitTimes": "Batas penggunaan kemampuan",
"Pyromaniac": "Pyromaniac",
"PyromaniacInfo": "Siram dan bunuh semua pemain",
"PyromaniacInfoLong": "(Netral):\\nSelaku Pyromaniac, kamu dapat menyiram pemain dengan menggunakan tombol Kill. Apabila kemudian kamu membunuh pemain yang telah tersiram, durasi rehat seranganmu akan berkurang drastis.",
"PyroBurnCooldown": "Durasi Rehat Serangan setelah membunuh pemain yang tersiram",
"PyroDouseCooldown": "Durasi Rehat Penyiraman",
"Quarry": "Quarry",
"QuarryInfo": "Hide From Players",
"QuarryInfoLong": "(Neutrals):\\nAs the Quarry, you may shapeshift to select your target and swap places with them, they then have to kill you in a specified time or they die. If they find and kill you, they live. You can also kill normally using the kill button.\\nKill everyone to win!",
"Quarry.CanVentDuringSeekTime": "Can Vent During Seek Time",
"Quarry.SeekTime": "Seek Time",
"Quarry.TargetDiesOnMeetingCall": "Target Dies on Meeting Call",
"Quarry.TargetHasArrowToQuarry": "Target has an arrow to the <#c1fb2b>Quarry</color>",
"Quarry.TargetSeekBeginNotify": "<#ff0000>You were swapped with the {0}! They have a black name!",
"Quarry.TimeLeftSuffix": "<#ffff00>You have <#ffffff>{0}s</color> to kill the {1} <#ffa500>or you die!",
"QuarryTarget": "As the <#c1fb2b>Quarry</color>'s target, you cannot start meetings",
"QuizMaster": "Quiz Master",
"QuizMasterInfo": "Tantang target dengan pertanyaan",
"QuizMasterInfoLong": "(Netral):\\nSelaku Quiz Master, kamu dapat menantang pemain lain dengan pertanyaan. Gunakan tombol Kill untuk menetapkan seorang pemain sebagai targetmu. Di rapat nanti, target yang kamu pilih akan diberikan pertanyaan. Jika target menjawab pertanyaan dengan salah, ia akan mati.\\n\\nCatatan: Kamu akan menerima salinan pertanyaan yang dikirimkan kepada target.",
"QuizMaster.Question.1": "Apa warna mayat yang terakhir dilaporkan?",
"QuizMaster.Question.2": "Siapa pemain yang terakhir menekan tombol?",
"QuizMaster.Question.3": "Sabotase apa yang terakhir diaktifkan?",
"QuizMaster.Question.4": "Apa nama peran dari pemain yang baru saja terbuang?",
"QuizMaster.Question.5": "Siapa yang melaporkan penemuan mayat pada rapat sebelumnya?",
"QuizMaster.Question.6": "Berapa jumlah pemain yang memberikan vote pada rapat sebelumnya (tidak termasuk suara tersembunyi/tambahan)?",
"QuizMaster.Question.7": "Berapa banyak rapat yang telah diadakan sejauh ini?",
"QuizMaster.Question.8": "Mayat siapa yang pertama kali dilaporkan?",
"QuizMaster.Question.9": "Berapa banyak pemain yang mengadakan rapat melalui tombol <size=80%>(termasuk yang sekarang, jika melalui tombol)</size>?",
"QuizMaster.Question.10": "Berapa banyak pemain yang mati di ronde ini?",
"QuizMaster.Question.11": "Berapa banyak pemain yang mati di ronde pertama?",
"QuizMaster.Question.12": "Sudah berapa banyak jumlah sabotase yang diaktifkan sejauh ini?",
"QuizMaster.Question.13": "Sudah berapa banyak misi yang rampung saat ini?",
"QuizMaster.Question.14": "Apa basis yang dimiliki {0}?",
"QuizMaster.Question.ABC.1": "Dari faksi apa pelaku pembunuhan korban yang baru-baru ini dilaporkan?",
"QuizMaster.Question.ABC.2": "Bagaimana penyebab kematian korban yang baru-baru ini dilaporkan?",
"QuizMaster.Question.ABC.3": "Mod Among Us mana yang memiliki jumlah peran terbanyak?",
"QuizMaster.Question.ABC.4": "Siapa pengembang utama EHR?",
"QuizMaster.Question.ABC.5": "{0} berada di pihak/tim mana?",
"QuizMaster.Question.ABC.6": "Apa itu {0}?",
"QuizMaster.AnswerCorrect": "Benar! Kamu boleh lanjut.",
"QuizMaster.AnswerCorrect.Self": "Targetmu menjawab pertanyaan dengan benar. ({0})",
"QuizMaster.AnswerIncorrect": "Salah! Kamu mati.\\nJawaban yang benar adalah <b>{0}</b>.",
"QuizMaster.AnswerIncorrect.Self": "Jawaban targetmu salah. Dia memilih {0}, sedangkan opsi yang benar adalah {1}.",
"QuizMaster.CustomQuestionChance": "Peluang Pertanyaan Kustom",
"QuizMaster.EnableCustomQuestions": "Aktifkan Pertanyaan Kustom",
"QuizMaster.MarkCooldown": "Durasi Rehat Penetapan Pemain",
"QuizMaster.QuestionSample": "{0}\\n{1}\\n\\n<size=80%>Untuk menjawab, ketik /qa (A/B/C) (contoh: '/qa C')\\nUntuk melihat kembali pertanyaan, ketik /qs\\nJika tidak menjawab atau jawabanmu salah, kamu akan mati",
"QuizMaster.QuestionSample.Title": "Quiz Master Mengajukan Pertanyaan",
"QuizMaster.QuestionSample.Title.Self": "Kirim Pertanyaan:",
"QuizMaster.Title": "Pertanyaan Quiz Master",
"Reckless": "Reckless",
"RecklessInfo": "Hindari rapat bagaimanapun caranya",
"RecklessInfoLong": "(Netral):\\nSelaku Reckless, setiap kali kamu membunuh pemain, durasi rehat seranganmu akan berkurang. Namun, pengurangannya itu sendiri tidaklah permanen. Seusai tiap rapat, durasi rehat seranganmu akan terulang kembali ke nilai semula.",
"Revolutionist": "Revolutionist",
"RevolutionistInfo": "Rekrut pemain untuk menang bersamamu",
"RevolutionistInfoLong": "(Netral):\\nSelaku Revolutionist, kamu dapat merekrut pemain dengan menggunakan tombol Kill padanya dan mengikutinya selama beberapa detik. Jika perekrutan berhasil, akan muncul animasi proteksi sebagai konfirmasi visual. Namun, ada kemungkinan target justru terbunuh saat direkrut, dengan probabilitas yang ditentukan oleh pengaturan konfigurasi.\\n\\nKamu dan para rekrutanmu akan menang jika sejumlah pemain (yang disyaratkan harus terekrut) memasuki ventilasi dalam waktu yang ditentukan. Jika ada pemain yang direkrut tidak melakukannya, pemain tersebut akan tewas. Kamu sendiri akan gugur jika terbunuh selama proses pengumpulan rekrutan atau terbuang saat rapat. Rekrutan yang telah mati tetap bisa menang bersamamu jika revolusi berhasil terlaksana.",
"RevolutionistCooldown": "Waktu jeda rekrut",
"RevolutionistDrawButtonText": "Rekrut",
"RevolutionistDrawCount": "Syarat jumlah rekrutan",
"RevolutionistDrawTime": "Durasi rekrut",
"RevolutionistKillProbability": "Probabilitas pemain yang direkrut terbunuh",
"RevolutionistVentButtonText": "Revolusi",
"RevolutionistVentCountDown": "Waktu untuk memasuki ventilasi",
"Ritualist": "Ritualist",
"RitualistInfo": "Bunuh dan ungkap peran pemain lain",
"RitualistInfoLong": "(Netral):\\nSelaku Ritualist, kamu dapat mengungkap peran pemain lain dengan menggunakan tombol Kill. Setelah kesempatan mengungkap habis, tombol Kill akan kembali berfungsi normal sebagai mode membunuh.",
"Rogue": "Rogue",
"RogueInfo": "Complete Objectives, Get Rewards",
"RogueInfoLong": "(Neutral):\\nAs the Rogue, you get an objective with a reward each round. You can optionally complete the objective to get the reward.",
"Rogue.AllTasksCompleted": "<#00ff00>All Objectives Completed</color>",
"Rogue.Objective.CallEmergencyMeeting": "Call an emergency meeting",
"Rogue.Objective.DontStopWalking": "Don't stop walking",
"Rogue.Objective.FixSabotage": "Fix a sabotage",
"Rogue.Objective.KillInSpecificRoom": "Kill someone in {0}",
"Rogue.Objective.KillSpecificPlayer": "Kill {0}",
"Rogue.Objective.KillXTimes": "Kill {0} times",
"Rogue.Objective.VentXTimes": "Vent {0} times",
"Rogue.Reward.DecreasedKillCooldown": "Kill cooldown cut in half",
"Rogue.Reward.DisableDevices": "Disable all devices for the rest of the game",
"Rogue.Reward.HelpfulAddon": "Get a random helpful add-on",
"Rogue.Reward.ImpostorVision": "Impostor vision for the rest of the game",
"Rogue.Reward.IncreasedSpeed": "Peningkatan laju jalan 0.5x sampai akhir permainan",
"Rogue.Reward.LongReach": "Longest kill range for the rest of the game",
"Rogue.Reward.Morph": "Ability to turn into a random crewmate (by sab/pet) for 15s",
"Rogue.Reward.Sabotage": "Ability to sabotage for the rest of the game",
"Rogue.Reward.Shield": "Invincibility for the rest of the game",
"Rogue.RewardEnabled.DecreasedKillCooldown": "Enable Decreased Kill Cooldown Reward",
"Rogue.RewardEnabled.DisableDevices": "Enable Disable Devices Reward",
"Rogue.RewardEnabled.HelpfulAddon": "Enable Helpful Add-on Reward",
"Rogue.RewardEnabled.ImpostorVision": "Enable Impostor Vision Reward",
"Rogue.RewardEnabled.IncreasedSpeed": "Aktifkan Imbalan Peningkatan Laju Jalan",
"Rogue.RewardEnabled.LongReach": "Enable Long Reach Reward",
"Rogue.RewardEnabled.Morph": "Enable Morph Reward",
"Rogue.RewardEnabled.Sabotage": "Enable Sabotage Reward",
"Rogue.RewardEnabled.Shield": "Enable Shield Reward",
"Rogue.Task": "Objective: <#ffff00>{0}</color>\nReward: <#00ffa5>{1}</color>",
"Rogue.TaskCompleted": "<#00ff00>Objective Completed</color>",
"RogueKnowEachOther": "<color=#696969>Rogues</color> know each other",
"RogueKnowEachOtherRoles": "<color=#696969>Rogues</color> know the roles of each other",
"Romantic": "Romantic",
"RomanticInfo": "Select your partner and win with them",
"RomanticInfoLong": "(Neutral):\\nAs the Romantic, you can first use your kill button on someone to select them as your partner.\\nAfter that, as long as both you and your partner are alive, you can use your kill button on anyone to give your partner a temporarily shield. If your partner wins, you win too.\\n\\nIf your partner dies, your role will change according to the following conditions:\\nIf your partner had a kill button of any type, you will get the same role as they were.\\nIf your partner was a Non-Killing Neutral or your partner died by themselves (suicided or has no real killer), you will turn into the Ruthless Romantic, which is a basic neutral killer: Be the last one standing to win. If you win, your partner wins too.\\nIf your target was an Impostor, you become a Renegade. Your job is now to help the impostors (and thus your partner) win.\\nIn every other case, you become the Vengeful Romantic. Your goal is to kill the killer of your partner. If you do so, you and your partner win with the winning team. If you try to kill anyone else, you will die.",
"Romantic.PickPartnerText": "PICK PARTNER",
"RomanticArrows": "<color=#ff1493>Romantic</color> has arrows pointing to their Partner",
"RomanticBetCooldown": "Pick Partner Cooldown",
"RomanticBetOnYou": "The Romantic chose you as their Partner!",
"RomanticBetPlayer": "You picked your partner",
"RomanticBetTargetKnowRomantic": "Target knows who the <color=#ff1493>Romantic</color> is",
"RomanticGetsPartnerConvertedAddons": "<color=#ff1493>Romantic</color> gets the converted add-ons of their partner",
"RomanticIsProtectingYou": "The <color=#FF1493>Romantic</color> is protecting you",
"RomanticKillButtonText": "Romance",
"RomanticKnowTargetRole": "<color=#ff1493>Romantic</color> knows their target's role",
"RomanticPartnerHasArrows": "Partner has arrows pointing to the <color=#FF1493>Romantic</color>",
"RomanticProtectCooldown": "Protect Cooldown",
"RomanticProtectDuration": "Protect Duration",
"RomanticProtectPartner": "Your partner is under protection",
"RoomRusher": "Room Rusher",
"RoomRusherInfo": "You're Playing Room Rush",
"RoomRusherInfoLong": "(Neutrals):\\nYou're playing Room Rush. You have to get to the specified room as fast as possible, but always within the time limit, otherwise you die. You may be able to vent limited times depending on the host's settings. After you get to the specified room a certain amount of times successfully without dying, your win condition satisfies and you'll win with the winning team at the end.",
"RoomRusher.MaxVents": "Max Numer of Vent Uses",
"RoomRusher.RoomsToWin": "Number of rooms to get to for the win condition to satisfy",
"RouleteGrandeur": "Roulette Grandeur",
"RouleteGrandeurInfo": "Play Russian Roulette",
"RouleteGrandeurInfoLong": "(Neutrals):\\nAs the Roulette Grandeur, you can play Russian Roulette to reduce your kill cooldown after the next kill you make. Vent to cycle between the amount of risk (bullets) you put in. There are 5 slots. If you land on a bullet, you die. If you survive, your kill cooldown is permanately reduced by a set amount <i>multiplied by the risk (bullets) you put in</i>! Sabotage or pet to play a round with the chosen risk factor.",
"KCDReduction": "Kill Cooldown Reduction (multiplied by the amount of bullets put in)",
"RG.Hit": "<#ffff00>The hit landed on one of your bullets!\\nBetter luck next time!</color>",
"RG.NoHit": "<#00ffa5>You survived, despite putting in <#8cffff>{0}</color> bullets.\\nYour kill cooldown was reduced by <#8cffff>{1}s</color>!</color>",
"RG.Suffix": "<#00ffa5>Bullets:</color> <b>{0}</b>",
"RuthlessRomantic": "Ruthless Romantic",
"RuthlessRomanticInfo": "Kill everyone to win",
"RuthlessRomanticInfoLong": "(Neutral):\\nYou become Ruthless Romantic if your Romantic Partner (a Neutral Killer) was killed. Now you go on a killing spree and kill eveyrone. You win with your Romantic Partner if you are the only one left.",
"RuthlessCanVent": "<color=#D2691E>Ruthless Romantic</color> Can Vent",
"RuthlessKCD": "<color=#D2691E>Ruthless Romantic</color> Kill Cooldown",
"RuthlessHasImpVision": "<color=#D2691E>Ruthless Romantic</color> Has <#ff1919>Impostor</color> Vision",
"Samurai": "Samurai",
"SamuraiInfo": "Bunuh pemain dengan cara unik",
"SamuraiInfoLong": "(Netral):\\nSelaku Samurai, kamu memiliki dua opsi pembunuhan, yaitu membunuh dengan jeda (seperti Vampire) atau membunuh secara instan. Klik tombol Kill pada target dan tetaplah berada di dekatnya selama beberapa detik. Jika berhasil, target akan mati beberapa detik kemudian, dan durasi rehat seranganmu akan berkurang. Namun, jika gagal, target akan langsung terbunuh disertai dengan gerakan menerjang ke arahnya.",
"Samurai.KillDelay": "Jeda Pembunuhan",
"Samurai.NearbyDuration": "Durasi berada di dekat target",
"Samurai.SuccessKCD": "Durasi Rehat Serangan untuk Eksekusi Tertunda",
"SchrodingersCat": "Schrödinger's Cat",
"SchrodingersCatInfo": "Kamu akan mengambil peran si penyerang jika diserang",
"SchrodingersCatInfoLong": "(Netral):\\nSebagai Schrödinger's Cat, jika kamu diserang, peranmu akan otomatis berubah menjadi sama seperti penyerangmu. Namun, jika kamu tidak diserang, kamu bisa kalah (atau menang bersama tim Crewmate), tergantung pengaturan yang diterapkan.",
"SchrodingersCat.Notify.KillerRecruited": "Kamu telah merekrut {1}! {0} sekarang perannya menjadi sama sepertimu.",
"SchrodingersCat.Notify.RecruitedByKiller": "Kamu telah direkrut oleh {1}! Kini peranmu menjadi sama seperti {0}.",
"SchrodingersCat.StealsExactImpostorRole": "Steals the exact impostor role instead of <#ff1919>Renegade</color>",
"SchrodingersCat.WinsWithCrewIfNotAttacked": "Menang bersama Crewmate jika tidak diserang",
"Seamstress": "Seamstress",
"SeamstressInfo": "Sew Players Together",
"SeamstressInfoLong": "(Neutrals):\\nAs the Seamstress, you can sew 2 players together using your shapeshift menu. If an interaction happens on one of the players, it will happen to both of them. If one of them die or disconnect, or a meeting is called, the sew will break. Sewed players know they are sewed together with someone, but not who.\\n\\nYou win if crewmates lose.",
"SerialKiller": "Pembunuh Berantai",
"SerialKillerInfo": "Bunuh semua pemain untuk menang!",
"SerialKillerInfoLong": "(Netral):\\nSelaku Serial Killer, tugasmu yaitu sesederhana membunuh semua pemain untuk meraih kemenangan.",
"SerialKillerTimeLeft": "<#ffff00>Must kill within <#ffa500>{0}</color>s</color>",
"Sharpshooter": "Sharpshooter",
"SharpshooterInfo": "Kill Blindly and Accurately",
"SharpshooterInfoLong": "(Neutrals):\\nAs the Sharpshooter, you may use your ability to go blind and super fast, while also freezing in place for other players. The first player you go near dies, and you teleport back to where you used your ability. If you don't kill anyone within a few seconds, you misfire (suicide).\\nKill everyone to win!",
"Sharpshooter.SpeedIncreasement": "Speed Increasement",
"Shifter": "Shifter",
"ShifterInfo": "Curi peran pemain lain",
"ShifterInfoLong": "(Netral):\\nSelaku Shifter, kamu harus mencuri peran pemain lain dengan menggunakan tombol Kill padanya. Tergantung pada pengaturan yang diterapkan, kamu mungkin juga bisa mencuri progres peran dan isi kemampuannya.\\nJika kamu masih memegang peran Shifter hingga akhir permainan, kamu akan kalah!",
"Shifter.CanBeKilled": "<#777777>Shifter</color> bisa terbunuh",
"Shifter.CanBeVoted": "<#777777>Shifter</color> bisa terbuang",
"ShifterKillButtonText": "Curi",
"Sidekick": "Sidekick",
"SidekickInfo": "Bantu Jackal menang",
"SidekickInfoLong": "(Netral):\\nSelaku Sidekick, tugasmu adalah membantu Jackal dalam mengeliminasi pemain. Jika Jackal mati, kamu akan menjadi Jackal yang baru dan bisa merekrut pemain lain dengan tombol Kill. Kemenangan akan diraih setelah unggul jumlah dan tidak ada lagi tim jahat lain yang masih hidup.",
"SKCanKill": "<color=#00b4eb>Sidekick</color> bisa membunuh",
"SidekickCanKillJackal": "<color=#00b4eb>Sidekick</color> bisa bunuh <color=#00b4eb>Jackal</color>",
"SidekickCanKillSidekick": "Sesama <color=#00b4eb>Sidekick</color> bisa saling membunuh",
"SidekickCountMode": "<color=#00b4eb>Sidekick</color> terhitung sebagai",
"SidekickCountMode.Jackal": "<color=#00b4eb>Jackal</color>",
"SidekickCountMode.None": "Tidak Ada",
"SidekickCountMode.Original": "Tim Asal",
"SidekickKnowOtherSidekick": "<color=#00b4eb>Sidekick</color> saling mengenal",
"SidekickSettings": "Tampilkan Pengaturan Sidekick",
"SidekickSheriffCanGoBerserk": "<color=#f8cd46>Sheriff</color> <color=#00b4eb>Rekrutan</color> Bisa Menggila",
"Simon": "Simon",
"SimonInfo": "Beri instruksi pada pemain",
"SimonInfoLong": "(Netral):\\nSelaku Simon, kamu dapat memberi perintah kepada pemain lain. Gunakan tombol Kill untuk menandai pemain yang akan diperintah. Masuklah ke ventilasi untuk menyampaikan instruksi kepada pemain yang telah ditandai. Pemain yang memiliki tombol kill akan diperintahkan untuk membunuh, sementara pemain yang merupakan Crewmate akan diperintahkan untuk menyelesaikan misi. Pemain yang ditandai akan mati jika tidak menjalankan instruksi tersebut. Gunakan Sabotase atau tombol Pet untuk membalikkan instruksi.",
"SimonDoMode": "<#00ffa5>Mode:</color> Ikuti instruksi",
"SimonDoShort": "<#ff0000>Wajib mengikuti instruksi</color>",
"SimonDontKill": "Simon bersabda: <#ffff00>Jangan menggunakan tombol Kill sampai rapat mendatang</color>",
"SimonDontMode": "<#00ffa5>Mode:</color> JANGAN ikuti instruksi",
"SimonDontShort": "<#ffa500>Jangan mengikuti instruksi</color>",
"SimonDontTask": "Simon bersabda: <#ffff00>Jangan menyelesaikan misi sampai rapat mendatang</color>",
"SimonKill": "Simon bersabda: <#ffff00>Kamu harus menggunakan tombol Kill sebelum rapat mendatang</color>",
"SimonTask": "Simon bersabda: <#ffff00>Kamu harus menyelesaikan misi sebelum rapat mendatang</color>",
"Slenderman": "Slenderman",
"SlendermanInfo": "Everyone Gets Blinded Near You",
"SlendermanInfoLong": "(Neutrals):\\nAs the Slenderman, whenever someone gets close to you, they will be blinded until they move away from you.\\n\\nKill everyone to win!",
"Slenderman.AfterMeetingBlindCooldown": "Blinding Cooldown After Meetings",
"Slenderman.BlindRange": "Blinding Range",
"Slenderman.AffectsPlayersInVents": "Blinding Affects Players Inside Vents",
"SoulCollector": "Soul Collector",
"SoulCollectorInfo": "You Kill Without Any Notice",
"SoulCollectorInfoLong": "(Neutrals):\\nAs the Soul Collector, when you kill someone, everyone other than you and your target will see the target as a living player. Your targets fully die when a meeting gets called.\\nKill everyone to win!",
"SoulHunter": "Soul Hunter",
"SoulHunterInfo": "Buru jiwa untuk menang",
"SoulHunterInfoLong": "(Netral):\\nSelaku Soul Hunter, kamu bisa menandai target menggunakan tombol bunuhmu. Saat rapat, kamu akan dibekukan untuk sementara waktu, dan targetmu akan diberi tahu bahwa mereka menjadi targetmu. Selama periode ini, targetmu tidak bisa menggunakan vent, memulai rapat, atau membunuhmu. Kamu harus membunuh targetmu dalam batas waktu yang ditentukan. Jika gagal, kamu akan kehilangan satu jiwa. Jika berhasil, kamu mendapatkan satu jiwa. Kumpulkan sejumlah jiwa tertentu untuk memenuhi syarat kemenanganmu. Jika pada akhir permainan kamu sudah mengumpulkan jumlah jiwa yang dibutuhkan, kamu akan menang bersama tim yang menang.",
"SoulHunterFreezeTimeAfterMeeting": "Masa Tenang Setelah Rapat",
"SoulHunterGetSoulForSuicide": "Raih jiwa ketika target mati dengan cara lain",
"SoulHunterNotify": "Kamu punya <color=#00ffa5>{0} detik</color> untuk memburu <color=#3f2c61>{1}</color>",
"SoulHunterNotifyFreeze": "Perburuan <color=#3f2c61>{0}</color> bisa dimulai dalam <color=#00ffa5>{1} detik</color>",
"SoulHunterNotifySuccess": "<color=#00ff00>Berhasil!</color>",
"SoulHunterNumOfSoulsToWin": "Syarat jumlah jiwa untuk menang",
"SoulHunterTargetNotify": "Sang <color=#3f2c61>Soul Hunter</color>, <color=#00ffa5>{0}</color> sedang memburumu. Sembunyi!",
"SoulHunterTargetNotifyNoKill": "<color=#ffff00>Kamu tidak bisa membunuh <color=#3f2c61>Soul Hunter</color> saat sedang diburu</color>",
"SoulHunterTargetNotifyNoMeeting": "<color=#ffff00>Kamu tidak bisa mengadakan rapat saat sedang diburu</color>",
"SoulHunterTargetNotifyNoVent": "<color=#ffff00>Kamu tidak bisa mengakses ventilasi saat sedang diburu</color>",
"SoulHunterTargetNotifySurvived": "<color=#00ff00>Kamu selamat!</color>",
"SoulHunterTimeToKillTarget": "Timer untuk membunuh target",
"Specter": "Phantasm",
"SpecterInfo": "Kerjakan seluruh misi setelah terbunuh",
"SpecterInfoLong": "(Neutrals):\\nAs the Specter, your job is to get killed and finish your tasks. You can do your tasks while alive. You cannot win if you're alive. If you complete all tasks while you're alive, then get killed, you win with the winning team at the end.",
"Spider": "Spider",
"SpiderInfo": "Trap players in your webs then eat them",
"SpiderInfoLong": "(Neutrals):\\nAs the Spider, vanish/pet/shapeshift to place a web. If someone walks into it, they'll be frozen and have lower vision, and you'll get a notification about someone being trapped in your web. If someone is in your web for too long, the web breaks and they get freed. You can only kill the players that are trapped in a web!\\nKill everyone to win!",
"Spider.LowerVisionBy": "Lower Vision By",
"Spider.TrappedDuration": "Trapped Duration (after which the web breaks)",
"Spider.WebTrapRange": "Web Trap Range",
"Spirit": "Spirit",
"SpiritInfo": "Place Candles to Swap Interactions",
"SpiritInfoLong": "(Neutrals):\\nAs the Spirit, you can place candles on players to swap interactions between them using your shapeshift menu. If an interaction were to happen on one of the players, it will instead happen to the other. This includes normal kills. If one of them die or disconnect, the swap will break and you gain back a candle, which you can reuse. Swapped players know they are swapped with someone, but not who.\\n\\nYou win if crewmates lose.",
"SpiritTarget": "<#ffff44>You were swapped with someone by the {0}!</color>",
"SpiritTargetBoth": "<#00ff00>2/2 targets set</color>\\n<size=80%>Interactions between {0} and {1} are swapped</size>",
"SpiritTargetNone": "0/2 targets set\\n<size=80%>Use your shapeshift menu to set targets</size>",
"SpiritTargetOne": "<#ffff44>1/2</color> targets set ({0})\\n<size=80%>Use your shapeshift menu to set the second target</size>",
"Spiritcaller": "Spiritcaller",
"SpiritcallerInfo": "Turn Players into Evil Spirits",
"SpiritcallerInfoLong": "(Neutrals):\\nAs the Spiritcaller, your victims become Evil Spirits after they die. These spirits can help you win by freezing other players for a short time and/or blocking their vision. Alternatively, the spirits can give you a shield that protects you briefly from an attempted kill.",
"SpiritcallerCauseVision": "<color=#003366>Evil Spirit</color> ability caused vision",
"SpiritcallerCauseVisionTime": "<color=#003366>Evil Spirit</color> ability caused vision time",
"SpiritcallerFreezeTime": "<color=#003366>Evil Spirit</color> ability freeze time",
"SpiritcallerNoticeMessage": "The Spiritcaller has killed you and turned you into an Evil Spirit. Your task now is to help the Spiritcaller to victory by using your spook button to hinder other players or to protect the Spiritcaller. Use /m for more information.",
"SpiritcallerProtectTime": "<color=#003366>Evil Spirit</color> ability protect time",
"SpiritcallerSpiritAbilityCooldown": "<color=#003366>Evil Spirit</color> ability cooldown",
"SpiritcallerSpiritMax": "Maximum number of <color=#003366>Evil Spirits</color>",
"Sprayer": "Sprayer",
"SprayerInfo": "Pasang Perangkap",
"SprayerInfoLong": "(Netral):\\nSelaku Sprayer, kamu dapat memasang perangkap melalui Sabotase atau menggunakan tombol Pet. Jika ada pemain yang menginjakkan kaki di area perangkap yang terpasang, laju jalan dan jarak pandangnya akan berkurang sementara. Apabila pemain tersebut berulang kali menginjaknya hingga jumlah tertentu, ia akan langsung mati.",
"SprayerMaxTrappedTimes": "Batas Menginjakkan Kaki di Area Perangkap",
"SprayerNotify": "Perangkap terpasang",
"Stalker": "Stalker",
"StalkerInfo": "Sabotase listrik akan aktif saat kamu membunuh",
"StalkerInfoLong": "(Netral):\\nSelaku Stalker, setiap kali kamu membunuh pemain, sabotase listrik akan aktif. Kamu tidak dapat mengakses ventilasi. Jika tim Impostor atau Crewmate menang tapi kamu masih hidup, kamu akan merebut kemenangan tersebut.",
"Starspawn": "Starspawn",
"StarspawnInfo": "Isolate Players & Call Daybreak",
"StarspawnInfoLong": "(Neutrals):\\nAs the Starspawn, you can isolate players by using your kill button on them. Only evil players can interact with isolated players.\\nOnce in a game, you can call daybreak in a meeting by typing <b>/cmd daybreak</b> in the chat. This will prevent ALL meeting abilities from being used in that meeting. This includes guessing, prosecuting, and all other meeting abilities that are role-specific.\\n\\nYou win if crewmates lose.",
"StarspawnUsedDayBreak": "<#ff0000>⚠</color> <#ffff00>Daybreak has been called by the {0}!</color> <#ff0000>⚠</color>\\nThis means that NO meeting abilities can be used in this meeting anymore.",
"Sunnyboy": "Sunnyboy",
"SunnyboyInfo": "Bersinarlah mentari!",
"SunnyboyInfoLong": "(Netral):\\nSelaku Sunnyboy, kamu dapat memeriksa status hidup/mati pemain lain melalui panel kehidupan. Selama kamu masih hidup, permainan tidak akan berakhir karena keunggulan jumlah. Jika kamu mati di akhir permainan, kamu akan menang bersama tim pemenang.",
"SunnyboyChance": "Peluang <color=#ff9902>Sunnyboy</color>",
"Tank": "Tank",
"TankInfo": "Masuki semua vent agar menang",
"TankInfoLong": "(Netral):\\nSelaku Tank, tugasmu adalah memasuki semua vent yang ada di peta sebelum permainan berakhir. Jika berhasil, kamu akan menang bersama tim yang menang.",
"Tank.CanBeGuessed": "Bisa tertebak",
"Tank.CanBeKilled": "Bisa terbunuh",
"Tank.Speed": "Laju Pergerakan",
"Tank.Suffix": "<size=80%><#00ffa5>Jumlah vent yang belum kamu masuki:</color> {0}</size>",
"Technician": "Technician",
"TechnicianInfo": "Perbaiki sabotase untuk menang",
"TechnicianInfoLong": "(Netral):\\nSelaku Technician, tugasmu adalah memperbaiki sejumlah sabotase dan mengumpulkan poin yang dipersyaratkan untuk memenangkan permainan.",
"Technician.PointGain.Comms": "Poin yang diperoleh setelah memperbaiki saluran komunikasi",
"Technician.PointGain.Electrical": "Poin yang diperoleh setelah memperbaiki listrik",
"Technician.PointGain.LifeSupp": "Poin yang diperoleh setelah memperbaiki O2",
"Technician.PointGain.Reactor": "Poin yang diperoleh setelah memperbaiki reaktor",
"Technician.RequiredPoints": "Persyaratan poin mencapai kemenangan",
"Technician.WinsAlone": "Menang Solo",
"Terrorist": "Terrorist",
"TerroristInfo": "Tuntaskan misi, KEMUDIAN mati",
"TerroristInfoLong": "(Netral):\\nSelaku Terrorist, kamu akan menang sendirian jika tereliminasi setelah misi rampung",
"Thanos": "Thanos",
"ThanosInfo": "Collect Infinity Stones",
"ThanosInfoLong": "(Neutrals):\\nAs Thanos, your job is to collect all infinity stones and/or kill everyone to win. Random players (you don't know who) in the game have infinity stones, kill them to take it. Shift/Vanish/Pet to use the selected infinity stone. Each one has a different effect.\\n\\n<size=70%>Space Stone: Your next kill will not leave a body behind and ignore all shields\\nMind Stone: Makes you permanently immune to controlling abilities\\nReality Stone: Gives you a shield.\\nPower Stone: Your kill cooldown will be significantly lower after your next kill\\nTime Stone: Slows down everyone except you\\nSoul Stone: Gives you an arrow to someone holding an infinity stone</size>",
"Thanos.ActiveStone": "<size=80%><#00ffa5>Active Stone:</color> <b>{0}</b></size>",
"Thanos.CanWinAfterCollectingAllStones": "Can Win After Collecting All Infinity Stones",
"Thanos.FirstKillAlwaysSoulStone": "The First Infinity Stone is Always The Soul Stone",
"Thanos.MindStoneUsed": "<size=80%><#00ff00>Mind Stone Active</color>",
"Thanos.PowerStoneKillsIgnoreShields": "Kills With The Power Stone Ignore Shields",
"Thanos.PowerStoneReducesKillCooldownBy": "Power Stone Kill Cooldown Reduction",
"Thanos.Stone.Mind": "Mind",
"Thanos.Stone.Power": "Power",
"Thanos.Stone.Reality": "Reality",
"Thanos.Stone.Soul": "Soul",
"Thanos.Stone.Space": "Space",
"Thanos.Stone.Time": "Time",
"Thanos.StoneWaitingForUse": "<#00a5ff>{0}</color> to activate/switch to the <#00ffff>{1} Stone</color>",
"Thanos.TimeStoneReducesSpeedBy": "Time Stone Reduces Speed By",
"Thief": "Thief",
"ThiefInfo": "Steal a Killing Role",
"ThiefInfoLong": "(Neutrals):\\nAs the Thief, you must kill someone to become their role:\\n<size=80%>- Impostor / Neutral Killing roles => become the same role as them\\n- Trickster => become Double Agent\\n- Maverick => become Serial Killer\\n- Madmate roles => become Renegade\\n- Coven roles (if enabled) => become Coven Member</size>\\nIf you kill any other role, you suicide.",
"Thief.CanKillRound1": "Can Kill on the First Round",
"Thief.CanStealCovenRoles": "Can Steal <#7b3fbb>Coven</color> Roles",
"Tiger": "Tiger",
"TigerInfo": "Mode Murka untuk memperluas korban pembunuhan",
"TigerInfoLong": "(Netral):\\nSelaku Tiger, kamu dapat mengaktifkan mode murka melalui Sabotase atau menggunakan tombol Pet. Apabila kamu membunuh saat dalam mode murka, pemain lain yang berada dalam radius tertenru di sekitarmu juga akan ikut tewas.",
"EnrageCooldown": "Durasi Rehat Mode Murka",
"EnrageDuration": "Durasi Mode Murka",
"TigerRadius": "Radius Mode Murka",
"Traitor": "Traitor",
"TraitorInfo": "Eliminasi <color=#ff1919>Impostor</color>, kemudian menang",
"TraitorInfoLong": "(Netral):\\nSelaku Traitor, kamu adalah mantan Impostor yang berbalik melawan timmu. Kamu mengetahui identitas semua Impostor, tetapi mereka tidak mengenalimu. Mereka dapat membunuhmu, sedangkan kamu tidak dapat sebaliknya.\\n\\nEliminasi para Impostor dengan pendekatan lain, lalu habisi semua pemain lain yang tersisa untuk meraih kemenangan!",
"TraitorKillImpostor": "Sebagai Traitor, kamu tidak dapat membunuh Impostor",
"Tremor": "Tremor",
"TremorInfo": "Bila malapetaka telah tiba, semua pemain di sekitar akan terbunuh",
"TremorInfoLong": "(Netral):\\nSelaku Tremor, kamu memiliki Timer Malapetaka yang tertera di bawah nama. Setiap kali kamu membunuh pemain, hitungan timer tersebut akan berkurang. Setelah mencapai angka nol, semua pemain di sekitarmu akan otomatis terbunuh. Setelah itu, kamu akan diberikan batas waktu untuk menghabisi semua pemain lain yang tersisa. Jika gagal, kamu akan langsung tewas.",
"Tremor.DoomNotify": "Petaka dimulai! Tremor kini membunuh semua pemain di sekitar!",
"Tremor.DoomTime": "Waktu Malapetaka (= Saatnya Tragedi)",
"Tremor.TimerDecrease": "Pengurangan Waktu Timer Saat Membunuh",
"Tremor.TimerStart": "Waktu Timer Malapetaka",
"Tremor.SpeedDuringDoom": "<#e942f5>Tremor</color>'s Speed During Doom",
"Tremor.VisionDuringDoom": "<#e942f5>Tremor</color>'s Vision During Doom",
"Vector": "Vector",
"VectorInfo": "Jump in, jump out, win!",
"VectorInfoLong": "(Netral):\\nSelaku Vector, kamu akan menang sendirian jika berhasil memasuki ventilasi sebanyak jumlah yang dipersyaratkan.",
"Vector.NumVentsToWinOn.Airship": "Number of Vents to Win on <#ed0007>Airship</color>",
"Vector.NumVentsToWinOn.Dleks": "Number of Vents to Win on <#66a186>dlekS ehT</color>",
"Vector.NumVentsToWinOn.Fungle": "Number of Vents to Win on <#ffa646>The Fungle</color>",
"Vector.NumVentsToWinOn.MiraHQ": "Number of Vents to Win on <#e84b56>MIRA HQ</color>",
"Vector.NumVentsToWinOn.Polus": "Number of Vents to Win on <#a167c0>Polus</color>",
"Vector.NumVentsToWinOn.Skeld": "Number of Vents to Win on <#66a186>The Skeld</color>",
"VectorVentButtonText": "Hop",
"Vengeance": "Vengeance",
"VengeanceInfo": "Bunuh yang menyerangmu agar selamat",
"VengeanceInfoLong": "(Netral):\\nSelaku Vengeance, setiap serangan yang ditujukan kepadamu akan otomatis terblokir, dan kamu akan diteleportasi ke ventilasi tertentu. Setelah berpindah, kamu diberi batas waktu untuk membunuh penyerangmu. Jika kamu gagal membunuhnya dalam waktu yang ditentukan, atau jika kamu malah membunuh pemain lain, kamu akan langsung tewas.",
"VengeanceRevenge": "Kamu punya {0} detik untuk membunuh si penyerang",
"VengeanceRevengeTime": "Durasi Pembalasan",
"VengeanceSuccess": "<color=#00ff00>Pembalasan berhasil! Kamu selamat!</color>",
"VengefulRomantic": "Vengeful Romantic",
"VengefulRomanticInfo": "Kill the killer of your Partner",
"VengefulRomanticInfoLong": "(Neutral):\\nAs Vengeful Romantic you need to kill the killer of your partner. You only get one shot. If you kill wrong player, you misfire. Upon killing the right target you win with the winning team along with your Romantic Partner",
"VengefulRomanticKillButtonText": "Avenge",
"Virus": "Virus",
"VirusInfo": "Bunuh dan infeksi semua pemain",
"VirusInfoLong": "(Netral):\\nSelaku Virus, kamu dapat menginfeksi mayat Crewmate yang kamu bunuh. Jika ada Crewmate lain yang melaporkan mayat yang terinfeksi tersebut, pemain itu akan bergabung dengan tim Virus, atau justru mati jika kamu tidak terbuang pada saat rapat. Tim Virus akan menang jika unggul jumlah dari tim Crewmate.",
"VirusCanVent": "Bisa Akses Ventilasi",
"VirusInfectMax": "Maksimum Angka <color=#2E8B57>Penyebaran</color>",
"VirusKillCooldown": "Durasi Rehat Serangan",
"VirusKillInfectedPlayerAfterMeeting": "<color=#2E8B57>Contagious</color> mati setelah rapat",
"VirusKnowTargetRole": "Bisa tahu peran pemain yang menjadi <color=#2E8B57>Contagious</color>",
"VirusNoticeMessage": "Mayat yang kamu laporkan terinfeksi oleh Virus! Kamu kini merupakan bagian dari Tim Virus. Bantu Virus meraih kemenangan.",
"VirusNoticeMessage2": "Mayat yang kamu laporkan terinfeksi oleh Virus! Buang Virus pada rapat ini atau kamu akan mati.",
"VirusTargetKnowOtherTarget": "Sesama <color=#2E8B57>Contagious</color> saling mengenal",
"Vortex": "Vortex",
"VortexInfo": "Mayat korbanmu akan diteleportasi ke ventilasi",
"VortexInfoLong": "(Netral):\\nSelaku Vortex, setiap kali kamu membunuh pemain, mayat pemain bersangkutan akan diteleportasikan ke ventilasi tertentu. Mayatnya akan dilaporkan di ventilasi tersebut.",
"Vortex.IfTargetCannotBeTeleported": "Jika target tidak dapat diteleportasikan ke ventilasi",
"Vortex.NoTPMode.Block": "Batalkan Pembunuhan",
"Vortex.NoTPMode.DoWithoutTP": "Bunuh Tanpa Teleportasi",
"Vulture": "Vulture",
"VultureInfo": "Report dan makanlah mayat untuk menang",
"VultureInfoLong": "(Netral):\\nSelaku Vulture, kamu dapat Report mayat saat kemampuan <b>Makan</b> siap digunakan (yang membuat mayat tersebut takkan bisa di-Report oleh pemain lain). Jika kemampuan <b>Makan</b> sedang dalam durasi rehat atau kamu sudah mencapai batas maksimal mayat yang bisa dimakan per ronde, kamu akan Report mayat secara normal. Adapun persyaratan menang, kamu harus berhasil memakan sejumlah mayat sesuai dengan ketentuan sebelum permainan berakhir.",
"VultureArrowsPointingToDeadBody": "Ada panah tertuju pada mayat",
"VultureBodyReported": "Mayat telah dimakan!",
"VultureChangeRole": "Beralih peran menjadi?",
"VultureChangeRoleWhenCantWin": "Beralih peran saat mustahil menang",
"VultureEatButtonText": "Makan",
"VultureMaxEatenInOneRound": "Jumlah maksimal mayat yang dapat dimakan per ronde",
"VultureNumberOfReportsToWin": "Syarat jumlah mayat yang dimakan untuk menang",
"VultureReportCooldown": "Durasi rehat memakan",
"WeaponMaster": "Weapon Master",
"WeaponMasterInfo": "Use your weapons to kill everyone",
"WeaponMasterInfoLong": "(Neutral):\\nAs the Weapon Master, you can cycle between your weapons by petting/calling a sabotage.\\n\\nThe Sword weapon is a normal kill method.\\n\\nThe Axe weapon kills everyone in a certain radius when you make a kill. You have a higher kill cooldown while using this weapon.\\n\\nThe Lance weapon sets your kill range to the maximum, and you don't lunge toward your kills. You can't vent while using this weapon.\\n\\nWhile using your Shield, you can survive an attack once. You can't kill while using your shield.",
"Weatherman": "Weatherman",
"WeathermanInfo": "Spawn Natural Disasters",
"WeathermanInfoLong": "(Neutrals):\\nAs the Weatherman, you can spawn a random natural disaster by using your pet/vanish button. The disasters are the same as in the Natural Disasters game mode.\\n\\nUse these disasters to kill everyone to win!",
"Werewolf": "Werewolf",
"WerewolfInfo": "Aktifkan mode mengamuk melalui ventilasi",
"WerewolfInfoLong": "(Netral):\\nSelaku Werewolf, kamu dapat mengaktifkan mode mengamuk dengan memasuki ventilasi. Dalam mode mengamuk, durasi rehat seranganmu menjadi sangat singkat. Kamu tidak dapat membunuh di luar mode mengamuk.",
"WWCD": "<color=#00ffa5>CD:</color> <b>{0}</b> detik",
"WWCO.IfFinishedTasks": "Jika Rampung Misi",
"WWCanRampage": "Masuk ventilasi untuk mulai mode mengamuk",
"WWCanRampageVanish": "Press Vanish to begin Rampaging",
"WWRampageCD": "Durasi Rehat Mode Mengamuk",
"WWRampageCDAfterNoKillRampage": "Rampage Cooldown After Rampaging Without Killing",
"WWRampageCountdown": "<color=#00ffa5>Mode mengamuk berakhir dalam</color> <b>{0}</b> detik",
"WWRampageDur": "Durasi Mode Mengamuk",
"WWRampageOut": "Kamu sudah tidak dalam mode mengamuk",
"WWRampaging": "Mengamuk",
"Workaholic": "Workaholic",
"WorkaholicInfo": "Finish all tasks to solo win!",
"WorkaholicInfoLong": "(Neutrals):\\nWorkaholics win by completing more tasks, maybe even after their death.",
"WorkaholicAdviceAlive": "It's not recommended to kill or vote <b>{0}</b> out. Doing so will help them finish their tasks quicker.",
"WorkaholicAliveTitle": "★[ Message about Workaholic ]★",
"WorkaholicCannotWinAtDeath": "Can't win after they died",
"WorkaholicGiveAdviceAlive": "Advice at first meeting if alive, can win after death, ghost tasks ON",
"WorkaholicSpeed": "<color=#008b8b>Workaholic</color> Speed",
"WorkaholicVisibleToEveryone": "Everyone knows who the <color=#008b8b>Workaholic</color> is",
"Wraith": "Wraith",
"WraithInfo": "Menjadi tak kasat mata melalui ventilasi",
"WraithInfoLong": "(Neutrals):\\nAs the Wraith, you can Vent/Vanish to go invisible temporarily. You can kill while being invisible.\\n\\nKill; everyone to win.",
"WraithCanVent": "Masuk ventilasi untuk mode tak kasat mata",
"WraithCooldown": "Durasi Rehat Menghilang",
"WraithDuration": "Durasi Menghilang",
"WraithInvisCooldownRemain": "<color=#00ffa5>CD:</color> <b>{0}</b> detik",
"WraithInvisInCooldown": "Kemampuan belum siap digunakan, gagal menghilang",
"WraithInvisState": "Kamu dalam mode tak kasat mata",
"WraithInvisStateCountdown": "<color=#00ffa5>Mode tak kasat mata berakhir dalam</color> <b>{0}</b> detik",
"WraithInvisStateOut": "Kamu melepas mode tak kasat mata",
"WraithRevertVentButtonText": "Ekspos",
"WraithVentButtonText": "Hilang",
"WraithVentNormallyOnCooldown": "Bisa mengakses ventilasi secara normal",
"Augur": "Augur",
"AugurInfo": "Tebak peran pemain",
"AugurInfoLong": "(Coven):\\nYou can guess players' roles during meetings. If you misguess, you don't die, but you can't guess again until the next meeting. You cannot gain the Necronomicon, similar to a Reaper.",
"Augur.IncorrectGuess": "<#ff0000>Incorrect!</color> You can't guess in this meeting anymore.",
"Augur.MaxGuessesPerGame": "Maksimum Tebakan per Permainan",
"Augur.MaxGuessesPerMeeting": "Maksimum Tebakan per Rapat",
"Banshee": "Banshee",
"BansheeInfo": "Tulikan atau bunuh pemain dengan jeritanmu",
"BansheeInfoLong": "(Coven):\\nSelaku Banshee, kamu dapat menggunakan tombol Vanish untuk mengeluarkan jeritan yang memekakkan telinga pemain di sekitarmu. Pemain yang terkena efek jeritan tersebut akan mengalami gangguan pendengaran dan tidak dapat mengetahui isi diskusi selama rapat mendatang. Dengan Necronomicon, jeritanmu menjadi mematikan.",
"Banshee.Radius": "Radius Jeritan",
"CovenLeader": "Kepala Coven",
"CovenLeaderInfo": "Pimpin Coven dan eliminasi musuh",
"CovenLeaderInfoLong": "(Coven):\\nSelaku Kepala Coven, kamu akan senantiasa muncul apabila Coven diaktifkan. Hanya kamu saja anggota Coven yang bisa langsung membunuh. Kamu lebih dulu diperkuat dengan Necronomicon. Setelah diperkuat dengan Necronomicon, durasi rehat seranganmu akan berkurang setengah, dan jangkauan seranganmu menjadi luas.",
"CovenLeaderKillCooldown": "Durasi Rehat Serangan <color=#7b3fbb>Kepala Coven</color>",
"CovenMember": "Anggota Coven",
"CovenMemberInfo": "Menang bersama tim Coven",
"CovenMemberInfoLong": "(Coven):\\nSebagai Anggota Coven, kamu telah kehilangan peran Coven yang sebelumnya dan kini hanya berstatus sebagai anggota Coven biasa. Kamu tetap bisa meraih kemenangan bersama tim Coven. Hanya saja, kamu tidak bisa membunuh, menggunakan kemampuan spesialisasi, ataupun diperkuat Necronomicon.\\nApabila Kepala Coven mati, kamu akan beralih peran menjadi Kepala Coven yang baru.",
"Death": "Death",
"DeathInfo": "Durasi rehat seranganmu tipis",
"DeathInfoLong": "(Coven):\\nYou cannot be killed normally and you have a low kill cooldown, similar to Pestilence. You cannot have the Necronomicon enhance your powers.",
"Dreamweaver": "Dreamweaver",
"DreamweaverInfo": "Drive players insane with weaving",
"DreamweaverInfoLong": "(Coven):\\nWeave a player; woven players will become insane after the next meeting. Once insane, when they go near someone, they will immediately use their ability if their cooldown is up. Upon your death, all insane players will be freed. When enhanced by the Necronomicon, insane players will suicide after making contact with another player.",
"Empress": "Empress",
"EmpressInfo": "Empower the Necronomicon & Cast Spells",
"EmpressInfoLong": "(Coven):\\nAs the Empress, you can vote yourself in a meeting to empower the Necronomicon. In the next round, Necronomicon holders can kill twice before their kill cooldown is reset, but their cooldown is doubled. The Necronomicon cannot be empowered in 2 consecutive rounds.\\n\\nThrough you kill button, you can also cast spells on players (they'll apply after a short delay):\\n- Frost gaze: Freezes its target in place, if they aren't interacted with in time they die instantly\\n- Encourage: Makes the target, if it's a coven member, 1.25x as fast and have their ability cooldown lowered by 25% for the round.\\nAfter you gain the Necronomicon, you can kill normally by double clicking your kill button on someone, and single clicking on them to cast the selected spell.\\nYou can change the selected spell by vanishing.\\n\\nBy petting, you can also turn yourself and neaby coven members invisible temporarily (has a delay).",
"Empress.CoverageDelay": "Coverage Delay",
"Empress.CoverageDuration": "Coverage Duration",
"Empress.CoverageRange": "Coverage Range",
"Empress.EmpowerFailWeakenedMessage": "<#ff5555>X <#bb0000>The <#7b3fbb>Necronomicon</color> cannot be empowered in 2 consecutive rounds!</color>",
"Empress.EmpowerSuccessMessage": "<#00ff00>✓ <#00ffa5>Successfully empowered the <#7b3fbb>Necronomicon</color>!</color>",
"Empress.FrostGazeDelay": "Frost Gaze Delay",
"Empress.FrostGazeDuration": "Frost Gaze Duration",
"Enchanter": "Enchanter",
"EnchanterInfo": "Manipulasi identitas pemain dengan sihir",
"EnchanterInfoLong": "(Coven):\\nSelaku Enchanter, kamu dapat menyihir pemain lain melalui tombol Kill. Efeknya, identitas pemain tersebut akan tampak seolah-olah merupakan anggota tim Coven saat diperiksa oleh Crewmate Penyelidik. Apabila pemain yang tersihir olehmu nantinya terbunuh, penyebab kematiannya akan dibuat ngawur oleh sistem. Setelah diperkuat dengan Necronomicon, kamu bisa langsung membunuh dengan mengeklik dua kali tombol bunuh pada target.",
"Goddess": "Goddess",
"Goddess.Suffix": "<{1}>Stone Gazing</color> <#888888>-</color> <b>{0}</b>",
"GoddessInfo": "Stone gaze kills and stuns",
"GoddessInfoLong": "(Coven):\\nUse a stone gaze (vanish button), causing anyone who interacts with you to die, much like a Veteran. Unlike a Veteran, all bodies will be stoned and cannot be reported. Upon gaining the Necronomicon, you can kill players directly, and they will still be stoned.",
"Illusionist": "Illusionist",
"IllusionistInfo": "Berubah wujud jadi pemain lain dan bunuh target yang sudah kamu tandai",
"IllusionistInfoLong": "(Coven):\\nSelaku Illusionist, kamu bisa menandai pemain (X) menggunakan tombol Kill, lalu menggunakan Shapeshift pada pemain lain (Y) untuk mengubah wujudnya menyerupai pemain (X). Setelah diperkuat dengan Necronomicon, kamu bisa langsung membunuh target dengan mengeklik dua kali tombol bunuh.",
"Illusionist.ShapeshiftAnimation": "Tampilkan Animasi Shapeshift",
"Illusionist.UnmorphPrevious": "Hapus perubahan wujud yang ada kalau pilih target baru",
"MoonDancer": "Moon Dancer",
"MoonDancerInfo": "Give and Steal Add-ons",
"MoonDancerInfoLong": "(Coven):\\nAs the Moon Dancer, you can vanish to assign yourself a random add-on. You can also use your kill button on someone,\\n- once to give them an add-on, that is: helpful if they're a coven member, otherwise harmful (assigned after the next meeting)\\n- twice to steal all add-ons from them<sup>*</sup>\\n\\nWith the Necronomicon, double clicks kill the target, while also stealing all add-ons from them<sup>*</sup>.\\n\\n<sup>*</sup>If settings allow",
"MoonDancer.CanStealAddonsWithoutNecronomicon": "Can Steal Add-ons Without Necronomicon",
"MoonDancer.OthersAssignAddonCooldown": "Cooldown for Assigning Add-ons to Others",
"MoonDancer.SelfAssignAddonCooldown": "Self-Assign Add-on Cooldown",
"MoonDancer.StealAddonCooldown": "Add-on Stealing Cooldown",
"MoonDancer.StealAllAddonsOnKill": "Steal All Add-ons On Kill",
"Poache": "Poacher",
"PoacheInfo": "Racun pemain agar tidak bisa ikut serta dalam voting",
"PoacheInfoLong": "(Coven):\\nSelaku Poacher, kamu dapat meracuni pemain lain, sehingga pemain tersebut tidak dapat ikut serta dalam voting pada rapat mendatang. Pemain yang diracuni tidak akan menyadari bahwa dirinya telah diracuni. Setelah diperkuat dengan Necronomicon, pemain yang diracuni akan mati beberapa detik setelah terkena racun.",
"Poache.KillDelay": "Jeda Waktu Kematian",
"PotionMaster": "Potion Master",
"PotionMasterInfo": "Use potions to support the Coven",
"PotionMasterInfoLong": "(Coven):\\nUse potions on players to support the Coven. Using a potion on a Coven member gives them a medic shield. Using a potion on a non-Coven member reveals their role to all Coven members. Upon gaining the Necronomicon, instead of revealing roles, you kill non-Coven members.",
"PotionMaster.ShieldDuration": "Durasi Proteksi",
"PotionMaster.Suffix": "<{1}>Shielded</color> <#888888>-</color> <b>{0}</b>",
"Reaper": "Reaper",
"ReaperInfo": "Kutuk pemain, koleksi jiwa, beralih peran menjadi Death",
"ReaperInfoLong": "(Coven):\\nCurse a player; when a cursed player dies, you gain a soul. Upon reaching a specific number of souls (set by the host) (or if you're the last killer alive), you become Death. You cannot have the Necronomicon enhance your powers.",
"Reaper.SoulsRequired": "Syarat jumlah sukma untuk menjadi Death",
"Shadow": "Shadow",
"ShadowInfo": "Eliminate players from the shadows",
"ShadowInfoLong": "(Coven):\\nVanish to camouflage yourself. You may be able to camouflage your team using your kill button on them. With the Necronomicon, you can kill, and become invisible after doing so. Your camouflaging abilities may be switched to invisibility as well. (With the ability to camouflage your teammates, single click with your kill button to use it, and double click with it to kill normally.)",
"Shadow.SelfCamoCooldown": "Self Camouflage Cooldown",
"Shadow.SelfCamoDuration": "Self Camouflage Duration",
"Shadow.CanCamoOthersWithKillButton": "Can Camouflage Other <#7b3fbb>Coven Members</color> Via Kill Button",
"Shadow.OthersCooldown": "Cooldown For Camouflaging Others",
"Shadow.OthersCamoDuration": "Duration Of Others' Camouflage",
"Shadow.InvisDuration": "Invisibility Duration",
"Shadow.SwitchCamoAbilityToInvisWithNecronomicon": "Switch Camouflaging Ability To Invisibility Upon Gaining The Necronomicon",
"Siren": "Siren",
"SirenInfo": "Sing to convert with stages",
"SirenInfoLong": "(Coven):\\nThe Siren has an entrancing voice. Use the Sing ability (via the Vanish button) to affect nearby players.\\n- On the first hearing, non-Coven players are blinded and slowed for a short time.\\n- On the second, they are again blinded and slowed, and cannot report bodies temporarily.\\n- On the third, they become Entranced, converting to the Coven.\\n\\nWith the Necronomicon, the Siren gains the ability to kill normally, and her Sing is boosted by two stages:\\n- Players who've heard no songs are treated as if they've heard two.\\n- Players who've heard one song are treated as if they've heard three and become Entranced.\\nThe Siren sees a tracker near each player's name showing their current stage (0/3, 1/3, 2/3, Entranced).",
"Siren.CovenCanKillEntranced": "<#7b3fbb>Coven</color> Members can kill <#7b3fbb>Entranced</color> players",
"Siren.CovenKnowEntranced": "Who sees <#7b3fbb>Entranced</color> players",
"Siren.EntrancedCanKillCoven": "<#7b3fbb>Entranced</color> players can kill <#7b3fbb>Coven</color> Members",
"Siren.EntrancedCountMode": "<#7b3fbb>Entranced</color> players count as",
"Siren.EntrancedKnowCoven": "<#7b3fbb>Entranced</color> players see",
"Siren.EntrancedKnowEntranced": "<#7b3fbb>Entranced</color> players know each other",
"Siren.ReducedSpeed": "Reduced Speed",
"Siren.ReducedVision": "Reduced Vision",
"Siren.SingRange": "Sing Affect Range",
"Siren.Stage1EffectsLength": "Length of Stage 1 Effects",
"Siren.Stage2EffectsLength": "Length of Stage 2 Effects",
"SpellCaster": "Spellcaster",
"SpellCasterInfo": "Hex all players to win",
"SpellCasterInfoLong": "(Coven):\\nConjure hexes on players; when all players are hexed, the Coven wins after the next meeting if any Spellcasters are still alive (other players will know about this; you appear as hexed if more than half of the alive players are hexed). Upon gaining the Necronomicon, you will spell (like the Witch) all targets that are or become hexed.",
"SpellCaster.WinConditionMet": "The Coven will win after this meeting if the {0} is still alive.",
"Summoner": "Summoner",
"SummonerInfo": "Summon Players to Kill For You",
"SummonerInfoLong": "(Coven):\\nUse <b>/cmd summon {player ID}</b> (or the kick menu) to select a dead player to revive (summon) after the meeting. They will have a certain time to kill for you. If they succeed, they can also win alongside you, as well as their original team. Otherwise they die again at the end of the time limit, if they aren't already. With the Necronomicon, you gain a kill button and the ability to kill normally.\\n\\n<size=80%>Type <b>/cmd id</b> to get a list of player IDs, or view them next to the player names on the meeting screen. Example use: <b>/cmd summon 5</b></size>",
"Summoner.SummonedTimeToKill": "Time To Kill For Summoned Players",
"Summoner.SummonDelayAfterMeeting": "Summon Delay After Meetings",
"Summoner.SummonedKillCooldown": "Summoned Player's Kill Cooldown",
"Summoner.SummonedKnowsCoven": "Summoned Players Know Coven Members",
"Summoner.PlayersSeeSummonedPlayerWarning": "Players See Who The Summoned Player Is",
"Summoner.AllowSummoningTheSamePlayerTwice": "Allow Summoning The Same Player Twice",
"Summoner.ReSummonTakesAbilityUse": "Re-Summoning Takes Ability Use",
"Summoner.SummonedKillsCountForSummoner": "Players who were killed by Summoned Players have the <#7b3fbb>Summoner</color> as their Real Killer",
"Summoner.BlockMeetingsWhileSummonedPlayerAlive": "Block Meetings While a Summoned Player Is Alive",
"Summoner.SomeoneWillBeRevivedMessage": "Someone from the dead has been chosen to kill for the Coven.",
"Summoner.SelfSuffix": "<size=80%>{0} has {1}s to kill</size>",
"Summoner.SummonedPlayerSuffix": "<size=120%><#ffff00>{0}, the {1} summoned you to kill for them!\\nYou have</color> {2}s</size>",
"Summoner.SummonedWarningSuffix": "Summoned to kill for the Coven",
"Summoner.SummonSuccessMessage": "<#00ff00>✓ <#00bb00>{0} will be summoned after the meeting to kill for you",
"Summoner.CantSummonSamePlayerTwice": "<#ff5555>X <#bb0000>The same player cannot be summoned twice",
"SummonerCantKillCoven": "As a summoned player, you kill for the Coven, meaning you can't kill Coven members",
"SummonedPlayerAlive": "Meetings can't be started while a summoned player is alive",
"Timelord": "Timelord",
"TimelordInfo": "Refresh or reset cooldowns; kill",
"TimelordInfoLong": "(Coven):\\nUse your ability on a Coven member to refresh their cooldown (set it to 0). Use your ability on a non-Coven member to reset their cooldown. When enhanced by the Necronomicon, you can kill and also reduce meeting time upon making a kill.",
"Timelord.TimeStolenWithEachKill": "Time stolen with each kill",
"VoodooMaster": "Voodoo Master",
"VoodooMasterInfo": "Redirect abilities, kill with Necronomicon",
"VoodooMasterInfoLong": "(Coven):\\nForce someone to use their ability on themselves or generally (like Tornado or Camouflager). Upon gaining the Necronomicon, you will also kill the target.",
"Wyrd": "Wyrd",
"WyrdInfo": "Mark players; doom triggers on action.",
"WyrdInfoLong": "(Coven):\\nThe Wyrd manipulates destiny by marking players with Fate's Countdown. Marked players share a hidden countdown that begins when the first player is marked. Once the countdown expires, any marked player who tries to complete a task, report a body, or press the meeting button will instantly die.\\n\\nThe Wyrd can only mark a certain number of players at a time. To mark someone, shapeshift into them.\\nWhen 2 or more players are marked, they can see the countdown.\\n\\nWith the Necronomicon, the Wyrd can kill directly using the kill button.\\n\\nNotes:\\nAll marked players share the same countdown.\\nA small bonus to the countdown is added for each additional marked player.\\nThe countdown pauses during meetings.",
"Wyrd.BlockMeetingOnDeath": "Block Meeting If The Marked Player Died due to the above settings",
"Wyrd.CountdownTime": "Countdown Time",
"Wyrd.MarkedDiesOnButton": "Button Pressing Causes Death",
"Wyrd.MarkedDiesOnReport": "Body Reporting Causes Death",
"Wyrd.MarkedDiesOnTask": "Task Completion Causes Death",
"Wyrd.MaxMarkedPlayersAtOnce": "Max Marked Players At Once",
"Wyrd.Suffix.FateCountdown": "Fate Countdown: {0}s",
"Wyrd.Suffix.SuicideWarningOnAction.Button": "Calling an emergency meeting",
"Wyrd.Suffix.SuicideWarningOnAction.Report": "Reporting a dead body",
"Wyrd.Suffix.SuicideWarningOnAction.Task": "Completing a task",
"Wyrd.Suffix.SuicideWarnings": "<#ffff00><size=80%>⚠ The following actions will cause you to suicide: ⚠\\n{0}</size></color>",
"Wyrd.TimeAdditionOnMoreMark": "Time Addition On More Marks",
"Absorber": "Absorber",
"AbsorberInfo": "Report bodies to absorb Ability Uses",
"AbsorberInfoLong": "(Add-ons):\\nAs the Absorber, you can take at most 1 ability use from dead players by reporting their body.",
"Aide": "Aide",
"AideInfo": "You Can't Sabotage",
"AideInfoLong": "(Add-ons):\\nYou cannot sabotage.",
"Allergic": "Allergic",
"AllergicInfo": "You're Allergic to Someone",
"AllergicInfoLong": "(Add-ons):\\nAs the Allergic, you are allergic to a random player in the game. When you go near that player, your allergy level starts increasing. If it reaches 100%, you die. You must stay away from the player you're allergic to at all times.",
"Allergic.Range": "Maximum distance from the target that is considered nearby",
"Allergic.Suffix": "<#ffff44><size=80%>Allergy Level:</color> {0}%</size>",
"Allergic.Time": "Time in which the allergy level goes from 0% to 100%",
"Anchor": "Anchor",
"AnchorInfo": "You Can't Get Ghost Roles",
"AnchorInfoLong": "(Add-ons):\\nYou cannot be assigned any ghost roles.",
"AntiTP": "Anti-TP",
"AntiTPInfo": "You can't be teleported",
"AntiTPInfoLong": "(Add-ons):\\nYou cannot be teleported.",
"Antidote": "Antidote",
"AntidoteInfo": "Decrease your killer's cooldown",
"AntidoteInfoLong": "(Add-ons):\\nWhen someone tries to use the kill button on you, their cooldown will be decreased by a configurable amount of time",
"AntidoteCDOpt": "Decrease the cooldown by",
"AntidoteCDReset": "Cooldown returns to normal after a meeting",
"Asthmatic": "Asthmatic",
"AsthmaticInfo": "You're Playing Stop And Go",
"AsthmaticInfoLong": "(Add-ons):\\nYou're playing Stop And Go. You always have a symbol below your name with a timer that is red or green. You cannot move when the symbol/timer is red. The timer indicates when the color will change.",
"AsthmaticMaxGreenTime": "Maximum Green Time",
"AsthmaticMaxRedTime": "Maximum Red Time",
"AsthmaticMinGreenTime": "Minimum Green Time",
"AsthmaticMinRedTime": "Minimum Red Time",
"Autopsy": "Autopsy",
"AutopsyInfo": "You see how others died",
"AutopsyInfoLong": "(Add-on):\\nKamu bisa mengetahui penyebab kematian setiap pemain.",
"Avenger": "Avenger",
"AvengerInfo": "You take someone with you upon death",
"AvengerInfoLong": "(Add-ons):\\nHost can allow Impostor to become Avenger. If Avenger dies, they'll revenge a random player.",
"Bait": "Bait",
"BaitInfo": "Yang membunuhmu akan otomatis self-report",
"BaitInfoLong": "(Add-on):\\nJika kamu terbunuh, pelakunya akan otomatis self-report. Maka dari itu, beberapa impostor dan netral sebisa mungkin tidak akan membunuh pemain yang mendapat add-on Bait. Namun, ada pengecualian terhadap beberapa peran tertentu.",
"BaitAdviceAlive": "<b>{0}</b> adalah Bait. Barangsiapa yang membunuh Bait, niscaya akan self-report.",
"BaitDelayMax": "Maximum Report Delay",
"BaitDelayMin": "Minimum Report Delay",
"BaitDelayNotify": "<color=#ffff00>Warn the killer about the upcoming self-report</color>",
"BaitNotification": "Reveal <color=#00f7ff>Bait</color> at the first meeting",
"BananaMan": "Banana Man",
"BananaManInfo": "You're the Banana Man",
"BananaManInfoLong": "(Add-ons):\\nAs the Banana Man, you are a banana.",
"Beartrap": "Beartrap",
"BeartrapInfo": "Freeze your killer for a few seconds",
"BeartrapInfoLong": "(Add-ons):\\nWhen Beartrap is killed, Beartrap immobilizes killer for a configurable amount of time.",
"BeartrapBlockMoveTime": "Freeze time",
"Bewilder": "Bewilder",
"BewilderInfo": "Your killer gets your vision",
"BewilderInfoLong": "(Add-ons):\\nBewilder's vision changes killer's vision on death.",
"BewilderVision": "<color=#c894f5>Bewilder</color> Vision",
"Blessed": "Blessed",
"BlessedInfo": "Shielded Temporarily After Meetings",
"BlessedInfoLong": "(Add-ons):\\nAs the Blessed, you get a shield after every meeting (and at the start of the game) for a defined number of seconds.",
"Blessed.MinLivingPlayersToActivateShield": "Minimum Living Players for the Shield to Activate",
"Blind": "Blind",
"BlindInfo": "You Can't See Arrows",
"BlindInfoLong": "(Add-ons):\\nYou cannot see any arrows towards dead bodies and players.",
"BlindTime": "Blind Time",
"Blocked": "Blocked",
"BlockedInfo": "You Can't Move Between Vents",
"BlockedInfoLong": "(Add-ons):\\nYou cannot move between vents. You can still enter and exit the same vent.",
"Bloodlust": "Bloodlust",
"BloodlustInfo": "You can kill",
"BloodlustInfoLong": "(Add-ons):\\nYou can kill. You are a neutral killer while keeping your role's ability (as much as host-only limitations allow).\\nIf your role has an ability to be used through the kill button, you can single-click to use your ability and double-click the kill button to kill.",
"Bluetooth": "Bluetooth",
"BluetoothInfo": "You know when your teammate dies",
"BluetoothInfoLong": "(Add-ons):\\nWhen your teammate dies, you will see a red flash paired with a Reactor Sabotage alarm sound.",
"Busy": "Busy",
"BusyInfo": "You have more tasks",
"BusyInfoLong": "(Add-ons):\\nYou have more tasks.",
"BusyLongTasks": "Amount of Extra Long Tasks",
"BusyShortTasks": "Amount of Extra Short Tasks",
"Charmed": "Charmed",
"CharmedInfo": "You've been Charmed by the Cultist",
"CharmedInfoLong": "(Betrayal Add-ons):\\nThe Charmed add-on is obtained by being charmed by the Cultist. Once charmed, you are now on the Cultist's team and no longer on your original team.",
"Charmed-": "Charmed ",
"CharmedByCultist": "You have been charmed by the Cultist",
"CharmedCountMode": "<color=#cf6acd>Charmed</color> players count as",
"CharmedCountMode.Cultist": "<color=#cf6acd>Cultist</color>",
"CharmedCountMode.None": "Tidak Ada",
"CharmedCountMode.Original": "Tim Asal",
"CharmedDiesOnCultistDeath": "<color=#cf6acd>Charmed</color> Players Die When <#cf6acd>Cultist</color> Dies",
"Circumvent": "Circumvent",
"CircumventInfo": "You can't vent",
"CircumventInfoLong": "(Add-ons):\\nCircumvent is an add-on that only impostors can get. The holder of this add-on will not be able to use vents (or only limited times per game or round).",
"Cleansed": "Cleansed",
"Cleansed-": "Cleansed ",
"CleansedInfo": "Your add-ons were cleansed",
"CleansedInfoLong": "(Add-ons):\\nCleansed Add-on can only be obtained if cleanser erases all your Add-ons. Depending on the cleanser settings, you may not be able to obtain any more Add-ons in the future.",
"CleansedCanGetAddon": "Cleansed player can get Add-on",
"Clumsy": "Clumsy",
"ClumsyInfo": "You trip while walking",
"ClumsyInfoLong": "(Add-ons):\\nWhile walking, you have a small chance of tripping, meaning you freeze for a few seconds.",
"Committed": "Committed",
"CommittedInfo": "Vote Equivalently for Low Cooldown",
"CommittedInfoLong": "(Add-ons):\\nAs the Committed, you get a random target at the start of every meeting. They will have a ⌆ symbol next to their name. If you vote for the same player as your target, your kill cooldown will be reduced. Skips may be ignored.",
"Committed.IgnoreSkips": "Ignore Skips",
"Committed.PermanentReduction": "Cooldown Reduction is Permanent",
"Committed.Reduction": "Cooldown is Reduced by",
"Compelled": "Compelled",
"CompelledInfo": "Must Vote Or Suicide",
"CompelledInfoLong": "(Add-Ons):\\nYou must vote in every meeting, or you suicide.",
"Composter": "Composter",
"ComposterInfo": "You Gain More Ability Uses",
"ComposterInfoLong": "(Add-ons):\\nAs a Composter, you gain more ability uses by a set multiplier per task, kill, or after finishing tasks.",
"Composter.AbilityUseGainMultiplier": "Ability Use Gain Multiplier",
"Concealer": "Concealer",
"ConcealerInfo": "Your Kills are Anonymous",
"ConcealerInfoLong": "(Add-ons):\\nAs the Concealer, each body of yours will be camouflaged.",
"Constricted": "Constricted",
"ConstrictedInfo": "You have a shorter kill range",
"ConstrictedInfoLong": "(Add-ons):\\nOnly roles with a kill button can get this add-on. You have the shortest kill range possible in the game, unlike everyone else.",
"Contagious": "Contagious",
"ContagiousInfo": " You've been Infected by the Virus",
"ContagiousInfoLong": "(Add-on Pengkhianat):\\nSetelah Virus menginfeksi dirimu, kamu menjadi Contagious. Pemain yang menjadi Contagious akan tergabung di tim Virus.\\n\\nMati atau tidaknya kamu seusai rapat, tergantung konfigurasi untuk Virus.",
"Contagious-": "Contagious ",
"ContagiousCountMode": "<color=#2E8B57>Contagious</color> terhitung sebagai",
"ContagiousCountMode.None": "Tidak Ada",
"ContagiousCountMode.Original": "Tim Asal",
"ContagiousCountMode.Virus": "<color=#2E8B57>Virus</color>",
"ContagiousPlayers": "Pemain Contagious tidak dapat saling membunuh",
"ContagiousPlayersCanKillEachOther": "Pemain <color=#2E8B57>Contagious</color> bisa saling membunuh",
"Damocles": "Damocles",
"DamoclesInfo": "Everything changes your lifespan",
"DamoclesInfoLong": "(Add-ons):\\nDamocles is an add-on that only impostors can get. The holder of this add-on will constantly have a timer displayed next to their role name. If the timer expires, the holder dies. The timer stops during meetings. Below is a list of what increases your time and what lowers your suicide timer:\\n\\n<size=80%>[<color=#00ff00><b>+</b></color>] You, or another impostor or madmate kills\\n[<color=#00ff00><b>+</b></color>] Entering a vent you didn't enter this round yet\\n[<color=#00ff00><b>+</b></color>] Surviving a meeting\\n[<color=#00ff00><b>+</b></color>] A player not on your team gets ejected\\n[<color=#ff0000><b>-</b></color>] Fixing a sabotage\\n[<color=#ff0000><b>-</b></color>] An impostor or a madmate dies\\n[<color=#ff0000><b>-</b></color>] Reporting a dead body or calling a meeting\\n[<color=#ff0000><b>-</b></color>] A player on your team gets ejected</size>",
"DamoclesExtraTimeAfterKill": "Time Gained For Killing",
"DamoclesExtraTimeAfterMeeting": "Time Gained After Each Meeting",
"DamoclesStartingTime": "Starting Time",
"DamoclesTimeLeft": "<color=#00ffa5>Time:</color> <color=#ffffff><b>{0}</b>s</color>",
"Deadlined": "Deadlined",
"DeadlinedInfo": "Must do a task or use kill button each round",
"DeadlinedInfoLong": "(Add-ons):\\nAs the Deadlined, you must complete a task or use your kill button (not necessarily for directly killing) on someone each round. If you fail to do so, you will die. If a meeting gets called too soon after the previous one ends (time set by the host), you won't die. This doesn't apply on the first round.",
"Deadlined.InactiveTime": "Safe Time After Meetings",
"Deadlined.MustDoTask": "<size=80%><#ffa500>You must complete a task or kill before the next meeting</color></size>",
"Deadlined.SafeTime": "<size=80%><#00ffa5>Safe time:</color> <b>{0}</b>s</size>",
"DeadlyQuota": "Deadly Quota",
"DeadlyQuotaInfo": "You don't win if you didn't kill enough",
"DeadlyQuotaInfoLong": "(Add-ons):\\nDeadly Quota is an add-on that only impostors can get. The holder of this add-on will need to get a specified amount of kills (or more) to be able to win. If their win condition triggers before getting a required amount of kills, the player loses even if they were supposed to win.",
"Degraded": "Degraded",
"DegradedInfo": "You lost one of your votes",
"DegradedInfoLong": "(Add-ons):\\nDegraded players were degraded by the Tyrant. When you vote, your vote count will be subtracted by 1. If the Tyrant who degraded you dies, you lose this add-on.",
"Disco": "Disco",
"DiscoInfo": "You continuously change colors",
"DiscoInfoLong": "(Add-ons):\\nYou change your skin color every few seconds.",
"DiscoChangeInterval": "Disco Change Color Interval",
"Diseased": "Diseased",
"DiseasedInfo": "Increase your killer's cooldown",
"DiseasedInfoLong": "(Add-ons):\\nWhen someone tries to use the kill button on you, their cooldown will be increased by a configurable amount of time",
"DiseasedCDOpt": "Increase the cooldown by",
"DiseasedCDReset": "Cooldown returns to normal after a meeting",
"Disregarded": "Disregarded",
"DisregardedInfo": "Your body can't be reported",
"DisregardedInfoLong": "(Add-ons):\\nWith the Disregarded add-on, your corpse cannot be reported.",
"Dizzy": "Dizzy",
"DizzyInfo": "You may hit someone else in the crowd....",
"DizzyInfoLong": "(Add-ons):\\nAs a Dizzy player, if there are multiple players in your kill range, the target of your kill button is randomized between the players inside the range.",
"DoubleShot": "Double Shot",
"DoubleShotInfo": "You have an extra life when guessing",
"DoubleShotInfoLong": "(Add-ons):\\nWhen a player with Double Shot guesses a role incorrectly, they will get a second chance to guess, but the next wrong guess will result in suicide.",
"DoubleShot.MaxTries": "Maximum Number of Incorrect Guesses",
"Dynamo": "Dynamo",
"DynamoInfo": "You get faster by walking",
"DynamoInfoLong": "(Add-ons):\\nAs the Dynamo, you get faster by walking. The longer you walk, the faster you get. Stopping will reset your speed.",
"DynamoSuffix": "Dynamo: {0}% Charge",
"Egoist": "Egoist",
"EgoistInfo": "Win on your own",
"EgoistInfoLong": "(Add-ons):\\nOnly impostors can get Egoist. If the impostor team wins while there's at least one Impostor alive who isn't an Egoist, the Egoist loses.\\nIn order for the Egoist to win, <b>they must eject all other impostors</b> and stay alive.",
"EgoistCountMode.Neutral": "Netral",
"EgoistCountMode.Original": "Original",
"Energetic": "Energetic",
"EnergeticInfo": "Your Ability Cooldown is Lower",
"EnergeticInfoLong": "(Add-ons):\\nAs the Energetic, the cooldown of your ability is reduced by 25%.",
"Entombed": "Entombed",
"EntombedInfo": "Can't Enter a Specific Room",
"EntombedInfoLong": "(Add-ons):\\nAs the Entombed, you can't enter a specific room. Randomized every round. If you enter it regardless, you suicide.",
"Entombed.SuffixGracePeriod": "This round, you can't enter <#bb0000><b>{0}</b></color>\\nTakes effect in <#ffff44><b>{1}</b>s</color>",
"Entombed.SuffixActive": "<size=80%><#ff5555>X</color> <#bb0000>{0}</color></size>",
"Entranced": "Entranced",
"EntrancedInfo": "You're on the Coven team",
"EntrancedInfoLong": "(Add-ons):\\nYou are a non-Coven player who has been entranced by the Siren. You are now on the Coven team and win with them at the end.",
"Entranced-": "Entranced ",
"EntrancedKillCoven": "As an Entranced player, you cannot kill Coven members",
"EvilSpirit": "Evil Spirit",
"EvilSpiritInfo": "You are an evil Spirit",
"EvilSpiritInfoLong": "(Add-ons):\\nAs Evil Spirit, it's your job to help the Spiritcaller to victory. You can use your Haunt button to freeze players and reduce their vision. Alternatively, you can use your Haunt button to give the Spiritcaller a shield against a kill attempt temporarily.",
"Finder": "Finder",
"FinderInfo": "Grants Access to Tracking Players",
"FinderInfoLong": "(Add-ons):\\nGrants access to tracking players for crewmate roles.",
"Flash": "Flash",
"FlashInfo": "You're faster",
"FlashInfoLong": "(Add-ons):\\nThe Flash is faster by default.",
"FlashSpeed": "<color=#ff8400>Flash</color> Speed",
"Focused": "Focused",
"FocusedInfo": "You Bypass On-Death Effects",
"FocusedInfoLong": "(Add-ons):\\nAs a Focused player, you aren't affected by on-death effects, such as Bane, Bewilder, Beartrap, etc.",
"Fool": "Fool",
"FoolInfo": "You can't fix lights & comms",
"FoolInfoLong": "(Add-ons):\\nYou can't fix Lights and Comms sabotages.",
"Fragile": "Fragile",
"FragileInfo": "Everything Kills You",
"FragileInfoLong": "(Add-ons):\\nAs the Fragile, even if someone uses their kill button on you with a non-killing intent, they'll kill you anyway.",
"Giant": "Giant",
"GiantInfo": "You're slower",
"GiantInfoLong": "(Add-ons):\\nThe Giant is slower by default.",
"GiantSpeed": "<color=#32a852>Giant</color> Speed",
"Glow": "Glow",
"GlowInfo": "You glow in the dark",
"GlowInfoLong": "(Add-ons):\\nAs the Glow, your name is colored during a lights sabotage.",
"GlowVision": "<color=#E2F147>Glow</color> Vision",
"Gravestone": "Gravestone",
"GravestoneInfo": "Your role is revealed when you die",
"GravestoneInfoLong": "(Add-ons):\\nAs the Gravestone, your role is revealed to everyone when you die.",
"Guesser": "Guesser",
"GuesserInfo": "Guess roles of players in meetings to kill",
"GuesserInfoLong": "(Add-ons):\\nAs a guesser, guess the roles of players in meetings to kill them. Guessing wrong kills you instead.\\n\\nThe guessing command is: /bt [player id] [role]\\nYou can see the player's id before the player's name, or use the /id command to view the id of all players.",
"GuesserCanGuessTimes": "Batas Maksimum Tebakan",
"GuesserSuicides": "Guessers Suicide When Trying to Guess Players With <#BAAAE9>Onbound</color>",
"Haste": "Haste",
"HasteInfo": "Your kill cooldown progresses while in vents",
"HasteInfoLong": "(Add-ons):\\nWith the Haste add-on, your kill cooldown continues to go down at all times.",
"Hidden": "Hidden",
"HiddenInfo": "Your Body Is Anonymous",
"HiddenInfoLong": "(Add-ons):\\nYour body is anonymous.",
"Insane": "Insane",
"InsaneInfo": "You're insane",
"InsaneInfoLong": "(Add-ons):\\nInsane players were woven by the Dreamweaver. You are forced to use your ability on any player you touch as soon as your cooldown is up. If the Dreamweaver dies, you lose this add-on.",
"Introvert": "Introvert",
"IntrovertInfo": "You Don't Like Being Near Players",
"IntrovertInfoLong": "(Add-ons):\\nAs the Introvert, if you stay near other players for too long, you teleport away to a random vent.",
"Introvert.Radius": "Radius in which players are considered nearby",
"Introvert.Suffix": "<size=70%><#888888>Teleporting away in </color>{0}s</size>",
"Introvert.Time": "Time to be near players before teleporting",
"Knighted": "Knighted",
"KnightedInfo": "You have an extra vote (from the Monarch)",
"KnightedInfoLong": "(Add-ons):\\nWhen a Monarch knights someone, they get an extra vote.",
"KnightedByMonarch": "You have been knighted by a Monarch!",
"LastImpostor": "Last Impostor",
"LastImpostorInfo": "Lower kill cooldown",
"LastImpostorInfoLong": "(Add-ons):\\nLast Impostor gets reduced kill cooldown.",
"Lazy": "Lazy",
"LazyInfo": "Kamu sungguh pemalas",
"LazyInfoLong": "(Add-ons):\\nAs the Lazy, you are too lazy to walk to the meeting table when meetings are called, so you start the next round exactly where you ended the previous one, and you're also immune to Warlocks, Puppeteers, and Gangsters.",
"Listener": "Listener",
"ListenerInfo": "Listen to Whispers",
"ListenerInfoLong": "(Add-ons):\\nAs the Listener, you have a chance to hear others' whispers. You may hear the full message, or only get to know who whispered to who.",
"Listener.FromTo": "{0}\\n{1} whispers to {2}",
"Listener.FullMessage": "{0}\\n{1} whispers to {2}:\\n{3}",
"Listener.FullMessageHearChance": "Full Message Hear Chance",
"Listener.WhisperHearChance": "Whisper Hear Chance",
"Looter": "Looter",
"LooterInfo": "Loot Players' Add-ons",
"LooterInfoLong": "(Add-ons):\\nAs a Looter, when you report a body, you take all of the target's add-ons.",
"Lovers": "Lovers",
"LoversInfo": "Stay alive and win together",
"LoversInfoLong": "(Add-ons):\\nLovers win together and may die together if one is exiled or killed. They can see the ♥ mark next to each other's name. If one of the lovers wins at the end, the other wins too.",
"LoverDieConsequence": "Consequence for Second <color=#ff9ace>Lover</color>, When First One Dies",
"LoverKnowRoles": "<color=#ff9ace>Lovers</color> know the roles of each other",
"LoverSpawnChances": "Spawn Chance of <color=#ff9ace>Lovers</color>",
"LoverSuicideTime": "Suicide When",
"LoversChatCannotTalkMsg": "This is a chat for <color=#ff9ace>Lovers</color> only!",
"LoversChatCannotTalkTitle": "<#ffff00>⚠ ➡</color> <#ff0000>YOU CANNOT TALK HERE</color> <#ffff00>⬅ ⚠</color>",
"Loyal": "Loyal",
"LoyalInfo": "You cannot be recruited",
"LoyalInfoLong": "(Add-ons):\\nAs the Loyal, you cannot be recruited by roles such as Jackal or Cultist.\\n\\nCannot be assigned to neutrals.",
"Lucky": "Lucky",
"LuckyInfo": "Dodge attackers",
"LuckyInfoLong": "(Add-ons):\\nWith the Lucky add-on, there is a probability for you to evade the kill; the specific probability is set by the host. When the evasion takes effect, the killer will see the shield animation, but you will not know anything.",
"LuckyProbability": "Probabilitas Selamat dari Serangan",
"Magnet": "Magnet",
"MagnetInfo": "Pull your victims to you",
"MagnetInfoLong": "(Add-ons):\\nWhen you kill, your victims lunge to you, instead of you lunging to them",
"Mare": "Mare",
"MareInfo": "Kill in the dark",
"MareInfoLong": "(Add-ons):\\nAs the Mare, you have a low kill cooldown but can only kill during lights. Additionally, your name will appear in red during lights. Only assigned to Impostors and cannot be guessed.",
"MareAddSpeedInLightsOut": "Additional Speed During Lights Out",
"MareHasIncreasedSpeed": "Peningkatan Laju Jalan saat Sabotase Listrik",
"MareKillCooldownInLightsOut": "Kill Cooldown During Lights Out",
"MareSpeedDuringLightsOut": "Speed During Lights Sabotage",
"Messenger": "Messenger",
"MessengerInfo": "Send a Message to Players After Death",
"MessengerInfoLong": "(Add-ons):\\nAs the Messenger, after you die, you can send a message in a meeting to the alive players by typing <b>/hm {number}</b>, replacing {number} with the corresponding index of the messages listed below:\\n\\n<size=70%><b>1.</b> The player that killed me was last in <room>\\n Example: The player that killed me was last in Cafeteria\\n\\n<b>2.</b> The killer's role is <role>\\n Example: The killer's role is Ninja\\n\\n<b>3.</b> I was a(n) <Crewmate/Impostor/Neutral>\\n Example: I was a Crewmate</size>\\n\\nExample use: <b>/hm 1</b> - This will send the first message to the alive players.",
"MessengerMessage.1": "The player that killed me was last in {0}",
"MessengerMessage.2": "The killer's role is {0}",
"MessengerMessage.3": "I was a(n) {0}",
"Mimic": "Mimic",
"MimicInfo": "You see dead players' roles",
"MimicInfoLong": "(Add-ons):\\nMimic is an Impostor role. When a Mimic dies, other Impostors receive a message during meetings that reveals the roles killed by the Mimic.",
"MimicCD": "<color=#ffff00>Mimic CD:</color> <color=#ffffff><b>{0}</b>s</color>",
"MimicCanSeeDeadRoles": "<color=#ff1919>Mimic</color> can see the roles of dead players",
"MimicCooldown": "Mimic Cooldown",
"MimicDeadMsg": "Mimic's hint: ",
"MimicDur": "<color=#ffff00>Mimic Duration:</color> <color=#ffffff><b>{0}</b>s</color>",
"MimicDuration": "Mimic Duration",
"Mischievous": "Mischievous",
"MischievousInfo": "You can sabotage",
"MischievousInfoLong": "(Add-ons):\\nYou can sabotage.",
"Necroview": "Necroview",
"NecroviewInfo": "See the team of the dead",
"NecroviewInfoLong": "(Add-ons):\\nThe Necroview can see the teams of dead players. The following info will be displayed on the dead player's name while in a meeting:\\n- The Red name indicates the Impostors.\\n- The Cyan name indicates the Crewmates.\\n- The Orange name indicates the Neutrals.",
"Nimble": "Nimble",
"NimbleInfo": "Grants Vent Access",
"NimbleInfoLong": "(Add-ons):\\nGrants Vent Access for Crewmate Roles.",
"Noisy": "Noisy",
"NoisyInfo": "Grants Noisemaker Ability",
"NoisyInfoLong": "(Add-ons):\\nGrants noisemaker ability for crewmate roles.",
"Oblivious": "Oblivious",
"ObliviousInfo": "You can't report bodies",
"ObliviousInfoLong": "(Add-ons):\\nForensic and Cleaners won't be Oblivious. Oblivious cannot report dead bodies. Note: Bait killed by Oblivious will still be reported automatically, and Oblivious can still be used as a scapegoat for Anonymous.",
"ObliviousBaitImmune": "Immune to <color=#00f7ff>Bait</color>",
"Onbound": "Onbound",
"OnboundInfo": "You can't be guessed",
"OnboundInfoLong": "(Add-ons):\\nWith the Onbound add-on, you cannot be guessed in meetings.",
"Physicist": "Physicist",
"PhysicistInfo": "Grants Portable Vitals Access",
"PhysicistInfoLong": "(Add-ons):\\nGrants portable vitals access for crewmate Roles.",
"Priority": "Priority",
"PriorityInfo": "Gets Necronomicon First",
"PriorityInfoLong": "(Add-ons):\\nCan only be assigned to Coven roles who can receive Necronomicon. As the Priority, you will always receive the Necronomicon first, even if there is a Coven Leader. If multiple Priorities are present, one will be picked at random to get the Necronomicon first.",
"Rascal": "Rascal",
"RascalInfo": "You appear evil in some cases",
"RascalInfoLong": "(Add-ons):\\nAs the Rascal, you can die to the Sheriff, and Snitch can find you if Snitch can find madmates.\\n\\nOnly assigned to Crewmates, cannot be assigned by the Merchant.",
"RascalAppearAsMadmate": "Appear As <color=#ff1919>Madmate</color> On Ejection",
"Reach": "Reach",
"ReachInfo": "You have a longer kill range",
"ReachInfoLong": "(Add-on)\\nOnly roles with a kill button can get this add-on. You have the longest kill range possible in the game, unlike everyone else.",
"Reroll": "Reroll",
"RerollInfo": "You can reroll your role via /cmd reroll",
"RerollInfoLong": "(Add-ons):\\nIf you use /cmd reroll during a meeting, you reroll your role after the meeting ends. If you survive the meeting, you become a new role from the configured pool. If you are exiled, no reroll happens.",
"Reroll.SameFactionOnly": "Can only become a role from the same faction",
"Reroll.AnnounceReroll": "Notify everyone when a reroll happens",
"Reroll.OnlyHostEnabledRoles": "Only reroll into host-enabled roles",
"Reroll.IgnoreVanillaRoles": "Ignore vanilla roles when rerolling",
"Reroll.ConsumeOnSuccess": "Consume Reroll after a successful change",
"Reroll.Pending": "You will reroll roles after the meeting.",
"Reroll.AlreadyQueued": "Reroll is already queued for this meeting.",
"Reroll.CommandUnavailable": "You can't use /reroll right now.",
"Reroll.Announce": "<b>{0}</b> has rerolled their role.",
"Reroll.SuccessAlive": "You rerolled into a new role.",
"Reroll.Failed": "No eligible reroll role was available.",
"Rookie": "Rookie",
"RookieInfo": "You Can't Kill on the First Round",
"RookieInfoLong": "(Add-ons):\\nYou can't kill on the first round.",
"RookieKillRoundOne": "As a Rookie, you cannot kill in the first round",
"Schizophrenic": "Schizophrenic",
"SchizophrenicInfo": "You count as two players",
"SchizophrenicInfoLong": "(Add-ons):\\nNeutrals and Madmates can't become Schizophrenic. The Schizophrenic will be considered as two players in the game. Having at least one player as Schizophrenic won't end the game if there are only them and the Impostor left.",
"Seer": "Seer",
"SeerInfo": "You see when players die",
"SeerInfoLong": "(Add-ons):\\nWhen a player is killed, you will see a red flash paired with a Reactor Sabotage alarm sound.",
"Shy": "Shy",
"ShyInfo": "You don't hear whispers",
"ShyInfoLong": "(Add-ons):\\nAs the Shy, you can't hear whispers. You can still send them, but you won't be able to hear them.",
"Sleep": "Sleep",
"SleepInfo": "You Sleep During Lights Out",
"SleepInfoLong": "(Add-ons):\\nYou sleep during lights out. You can't see anything, and you cannot move. You can only wake up when the lights are back on. If someone with the Glow add-on comes near you, you fully wake up and lose this add-on.",
"Sleuth": "Sleuth",
"SleuthInfo": "Know the roles of the bodies you report",
"SleuthInfoLong": "(Add-ons):\\nYou know the roles of the bodies you report.",
"SleuthMsg": "{0}'s role is: {1}",
"Sonar": "Sonar",
"SonarInfo": "You have an arrow pointing to the nearest player",
"SonarInfoLong": "(Add-ons):\\nYou see an arrow pointing to the nearest player.",
"Spurt": "Spurt",
"SpurtInfo": "Boosts Movement",
"SpurtInfoLong": "(Add-ons):\\nWhen you start walking, you gain an enormous speed boost, which swiftly deteriorates, until you have to rest still for a while to rejuvenate your speed.",
"SpurtMaxSpeed": "Max Speed",
"SpurtMinSpeed": "Min Speed",
"SpurtModule": "Speed Modulator",
"SpurtSuffix": "\\n« <color=#c9e8f5>Spurt</color>: {0}% »",
"Stained": "Stained",
"StainedInfo": "Your killer gets a violet name for 3s",
"StainedInfoLong": "(Add-ons):\\nYour killer gets a violet name for 3 seconds.",
"Stealer": "Stealer",
"StealerInfo": "Gain votes with kills",
"StealerInfoLong": "(Add-ons):\\nStealers gets additional votes every time they kill someone.",
"StealerGetVote": "You've got +{0} votes",
"Stressed": "Stressed",
"StressedInfo": "Everything changes your lifespan",
"StressedInfoLong": "(Add-ons):\\nStressed is an add-on that only crewmates with tasks can get. The holder of this add-on will constantly have a timer displayed next to their role name. If the timer expires, the holder dies. The timer stops during meetings. Below is a list of what increases your time and what lowers your suicide timer:\\n\\n<size=80%>[<color=#00ff00><b>+</b></color>] Completing a task\\n[<color=#00ff00><b>+</b></color>] A non-crewmate player dies\\n[<color=#00ff00><b>+</b></color>] Surviving a meeting\\n[<color=#00ff00><b>+</b></color>] A non-crewmate player gets ejected\\n[<color=#00ff00><b>+</b></color>] Fixing a sabotage\\n[<color=#00ff00><b>+</b></color>] Reporting a dead body or calling a meeting\\n[<color=#ff0000><b>-</b></color>] A crewmate gets ejected</size>",
"StressedExtraTimeAfterFixingSabotage": "Time Gained For Fixing a Sabotage",
"StressedExtraTimeAfterImpostorDeath": "Time Gained When a Non-Crewmate Player Dies",
"StressedExtraTimeAfterImpostorEjected": "Time Gained When a Non-Crewmate Players Gets Ejected",
"StressedExtraTimeAfterReporting": "Time Gained For Reporting a Dead Body",
"StressedExtraTimeAfterTask": "Time Gained After Completing a Task",
"StressedTimePenaltyAfterCrewmateEjected": "Time Penalty When a Crewmate Gets Ejected",
"Sunglasses": "Sunglasses",
"SunglassesInfo": "You have reduced vision",
"SunglassesInfoLong": "(Add-ons):\\nAs the Sunglasses, your vision is reduced.",
"SunglassesVision": "<color=#E7C12B>Sunglasses</color> Vision",
"Swift": "Swift",
"SwiftInfo": "Your kills don't cause a lunge",
"SwiftInfoLong": "(Add-ons):\\nAs the Swift, your kills will not cause you to lunge.",
"Talkative": "Talkative",
"TalkativeInfo": "Talkative",
"TalkativeInfoLong": "(Add-ons):\\nAs the Talkative, if you send more messages in a meeting than the specified limit in the settings, you suicide.",
"Talkative.MaxMessagesPerMeeting": "Max Messages Per Meeting",
"Talkative.Died": "{0} talked too much and died.",
"Urgent": "Urgent",
"UrgentInfo": "You Have +1 Emergency Meeting",
"UrgentInfoLong": "(Add-ons):\\nAs the Urgent, you have an extra emergency meeting.",
"TaskMaster": "Task Master",
"TaskMasterInfo": "Auto-Completes 1 Task After Every Meeting",
"TaskMasterInfoLong": "(Add-ons):\\nAs the Task Master, you automatically complete 1 task after every meeting.",
"Taskcounter": "Taskcounter",
"TaskcounterInfo": "You see the total tasks completed in real-time",
"TaskcounterInfoLong": "(Add-ons):\\nTask Counter can see the total number of tasks completed (by everyone all together) next to their role name, which updates in real-time.",
"Tiebreaker": "Tiebreaker",
"TiebreakerInfo": "Break tied votes",
"TiebreakerInfoLong": "(Add-ons):\\nIn case of a tie, the target voted by the Tiebreaker has priority. However, if multiple Tiebreakers choose different targets simultaneously, their skills will not take effect.",
"Tired": "Tired",
"TiredInfo": "Too Tired to Kill",
"TiredInfoLong": "(Add-ons):\\nAs a Tired Impostor, you can only kill a certain number of players each round.",
"TiredMaxKillsPerRound": "Max Kills Per Round",
"TiredReachedMaxKillsPerRound": "You're too tired to kill more this round",
"Torch": "Torch",
"TorchInfo": "You have a higher vision!",
"TorchInfoLong": "(Add-ons):\\nOnly Crewmates will get Torch, who have increased vision and may not be affected by Lights Sabotage.",
"TorchAffectedByLights": "<color=#eee5be>Torch</color>'s vision is affected by Lights Sabotage",
"TorchVision": "<color=#eee5be>Torch</color> Vision",
"Transfer": "Transfer",
"TransferInfo": "Transfer Between Vents",
"TransferInfoLong": "(Add-ons):\\nAs the Transfer, whenever you step on a vent, you teleport to a random vent.",
"Trainee": "Trainee",
"TraineeInfo": "You Can't Vent/Sabotage/SS/Pet/Vanish Round 1",
"TraineeInfoLong": "(Add-ons):\\nYou can't vent, sabotage, shapeshift, or pet on the first round.",
"TraineeNotify": "<#ffff00>As the <#4287f5>Trainee</color>, you can't vent, sabotage, shapeshift, or pet on the first round!</color>",
"Truant": "Truant",
"TruantInfo": "Kamu diam di tempat setelah rapat untuk beberapa saat",
"TruantInfoLong": "(Add-ons):\\nAfter each meeting, you freeze in place for a set amount of seconds.",
"TruantWaitingTime": "Waiting Time After Meetings",
"Unbound": "Unbound",
"UnboundInfo": "You're Always Correctly Guessed",
"UnboundInfoLong": "(Add-ons):\\nAs the Unbound, when someone tries to guess you, even if they guessed you as an incorrect role or add-on, it will be successful anyway.",
"Undead": "Undead",
"UndeadInfo": "Kamu bagian dari faksi Undead",
"UndeadInfoLong": "(Add-on):\\nAdd-on ini disematkan kepada pemain yang direkrut oleh Necromancer dan Deathknight untuk menjadi bagian dari faksi Undead.",
"Undead-": "Undead ",
"UndeadCountMode": "<#ed9abd>Undead</color> terhitung sebagai",
"UndeadCountMode.Necromancer": "<#f7adcf>Necromancer</color>",
"UndeadCountMode.None": "Tidak Ada",
"UndeadCountMode.Original": "Tim Asal",
"Underdog": "Underdog",
"UnderdogInfo": "Start killing on a low player count",
"UnderdogInfoLong": "(Impostors):\\nAs the Underdog, your kill cooldown is longer until there's a certain amount of players alive. After that, your cooldown is shorter.",
"UnderdogKillCooldownWithMorePlayersAlive": "Kill Cooldown when more players are alive",
"UnderdogMaximumPlayersNeededToKill": "Maximum players needed for low cooldown",
"Unlucky": "Unlucky",
"UnluckyInfo": "Everything has a chance to kill you",
"UnluckyInfoLong": "(Add-ons):\\nAs the Unlucky, doing tasks, killing, or venting as a chance to kill you.",
"UnluckyKillSuicideChance": "Chance to suicide from killing",
"UnluckyReportSuicideChance": "Chance to suicide from reporting bodies",
"UnluckySabotageSuicideChance": "Chance to suicide from opening a door",
"UnluckyShapeshiftSuicideChance": "Chance to suicide from shapeshifting",
"UnluckyTaskSuicideChance": "Chance to suicide from doing tasks",
"UnluckyVentSuicideChance": "Chance to suicide from venting",
"Watcher": "Watcher",
"WatcherInfo": "You see vote colors",
"WatcherInfoLong": "(Add-ons):\\nDuring the meeting, Watcher can see everyone's votes.",
"Workhorse": "Workhorse",
"WorkhorseInfo": "Be the first to complete all tasks and get more",
"WorkhorseInfoLong": "(Add-ons):\\nComplete all tasks to become Workhorse and get extra tasks set by the host.",
"WorkhorseNumLongTasks": "Additional Long Tasks",
"WorkhorseNumShortTasks": "Additional Short Tasks",
"WorkhorseSpawnChance": "<color=#00ffff>Workhorse</color> Spawn Chance",
"Youtuber": "YouTuber",
"YoutuberInfo": "Get killed first to win",
"YoutuberInfoLong": "(Add-ons):\\nIf the YouTuber is the first player killed, they win. If not, they follow the Crewmate to win. Note: Indirect killing methods don't trigger the YouTuber's skills.",
"Bloodmoon": "Bloodmoon",
"BloodmoonInfo": "Help the Impostors Kill!",
"BloodmoonInfoLong": "(Impostor Ghost):\\nAs the Bloodmoon, you can use your protect button on someone to make them die after a set amount of seconds. They know about this.",
"Bloodmoon.CDCIncreasePerUse": "Cooldown Increase Per Use",
"Bloodmoon.DieOnMeetingCall": "Targets Die on Meeting Call",
"Bloodmoon.Duration": "Time After Target Dies",
"Bloodmoon.Speed": "<#ff1919>Bloodmoon</color> Speed",
"Bloodmoon.Suffix": "<{1}>You will die in <{2}>{0}s</color></color>",
"BloodmoonNearYou": "<size=70%>The {0} is near you! Stay away to avoid death!</size>",
"Facilitator": "Facilitator",
"FacilitatorInfo": "Give Necronomicon",
"FacilitatorInfoLong": "(Coven Ghost):\\nAs the Facilitator, you can protect a Coven member to give them the Necronomicon. (Protecting a non-Coven member or one who already has the Necronomicon does nothing.)",
"GA": "Guardian Angel",
"GAInfo": "Protect Crewmates",
"GAInfoLong": "(Crewmate Ghost):\\nAs the Guardian Angel, you can protect someone to save them from being killed. This is the vanilla Guardian Angel role, but as an add-on.",
"GAGuarded": "This player is shielded by the Guardian Angel",
"Haunter": "Haunter",
"HaunterInfo": "You're the Impostors' Worst Nightmare",
"HaunterInfoLong": "(Neutral Ghost):\\nAs the Haunter, when you complete all of your tasks, a random living impostor's name will show in red to everyone in meetings. When you have 1 task left, all impostors will get an arrow pointing towards you, and if any of them come close to you, you lose this role.",
"Haunter.CanWinWithCrewmates": "Can Win With <#8cffff>Crewmates</color>",
"Haunter.NumberOfReveals": "Number of Players Revealed on Task Completion",
"Haunter.RevealCovenMembers": "Can Reveal <#7b3fbb>Coven</color>",
"Haunter.RevealMadmates": "Can Reveal <#ff1919>Madmates</color>",
"Haunter.RevealNeutralKillers": "Can Reveal <#ffab1b>Neutral Killers</color>",
"Haunter.TasksBeforeBeingKnown": "Reveal Haunter When They've Completed This Many Tasks",
"Haunter1TaskLeft": "<#ffff00>The Haunter has almost finished their tasks!\\nGo near them or you might be revealed!</color>",
"HaunterFinishedTasks": "The Haunter completed all tasks, an impostor was revealed! (But it wasn't you)",
"HaunterRevealedYou": "You have been revealed by the Haunter!",
"HaunterStopped": "<#00ff00>The Haunter was successfully stopped!</color>",
"HaunterStoppedSelf": "<#ff1313>An impostor came too close to you, your role was removed.</color>",
"MeetingAngel": "Meeting Angel",
"MeetingAngelInfo": "Remove Votes",
"MeetingAngelInfoLong": "(Crewmate Ghost):\\nAs the Meeting Angel, you can use your protect button on someone every X meetings (specified by settings) to remove a certain number of votes targeting them.",
"MeetingAngel.NumVotesNegated": "Number of Votes Removed",
"MeetingAngel.NumMeetingsCooldown": "Per how many meetings can someone be protected",
"MeetingAngel.CanProtectOptions.Crewmate": "Can Protect <#8cffff>Crewmates</color>",
"MeetingAngel.CanProtectOptions.Impostor": "Can Protect <#ff1919>Impostor</color>",
"MeetingAngel.CanProtectOptions.NeutralKilling": "Can Protect <#ffab1b>Neutral</color> <#ff1919>Killers</color>",
"MeetingAngel.CanProtectOptions.NeutralEvil": "Can Protect <#ffab1b>Neutral</color> <#ff5555>Evils</color>",
"MeetingAngel.CanProtectOptions.NeutralPariah": "Can Protect <#ffab1b>Neutral</color> <#ffff44>Pariahs</color>",
"MeetingAngel.CanProtectOptions.NeutralBenign": "Can Protect <#ffab1b>Neutral</color> <#00ffa5>Benigns</color>",
"MeetingAngel.CanProtectOptions.Coven": "Can Protect <#7b3fbb>Covens</color>",
"MeetingAngel.NegatedMsg": "Removed <b>{0}</b> votes targeting {1}",
"Minion": "Minion",
"MinionInfo": "Help the Impostors",
"MinionInfoLong": "(Impostor Ghost):\\nAs the Minion, you can protect someone (optimally a crewmate) to blind them for a few seconds.",
"MinionBlindDuration": "Blind Duration",
"Phantasm": "Specter",
"PhantasmInfo": "Cari cara agar terbunuh dan tuntaskan misi setelahnya untuk menang!",
"PhantasmInfoLong": "(Netral):\\nSelaku Specter, kamu harus bisa terbunuh setelah misimu rampung sebagai persyaratan menang bersama tim yang menang.",
"Shade": "Shade",
"ShadeInfo": "Protect Everyone to Win",
"ShadeInfoLong": "(Neutral Ghost):\\nAs the Shade, you must mark everyone to win! You can mark someone by using your protect button on them. If you succeed to mark everyone before the end of the game, you win with the winning team at the end. This is only an additional win condition, it does not override your original win condition.",
"Warden": "Warden",
"WardenInfo": "Boost the Crewmates",
"WardenInfoLong": "(Crewmate Ghost):\\nAs the Warden, you can protect someone (optimally a crewmate) to notify them about being in danger and to give them a temporary speed boost.",
"WardenAdditionalSpeed": "Penambahan Laju Jalan",
"WardenNotify": "The Warden warns you that you're in danger!",
"WardenNotifyTarget": "Notify Target About Danger",
"BedWarsPlayer": "BED WARS",
"BedWarsPlayerInfo": "DESTROY ALL BEDS TO WIN",
"BedWarsPlayerInfoLong": "DESTROY ALL BEDS TO WIN",
"Challenger": "Penantang",
"ChallengerInfo": "Serang semua!",
"CTFPlayer": "Rebut Bendera",
"CTFPlayerInfo": "REBUT BENDERA LAWAN UNTUK MENANG",
"CTFPlayerInfoLong": "REBUT BENDERA LAWAN UNTUK MENANG",
"KOTZPlayer": "KING OF THE ZONES",
"KOTZPlayerInfo": "CONTROL ZONES TO WIN",
"KOTZPlayerInfoLong": "CONTROL ZONES TO WIN",
"Killer": "FREE FOR ALL",
"KillerInfo": "KILL EVERYONE TO WIN",
"KillerInfoLong": "KILL EVERYONE TO WIN",
"KillerEscapedFromSentinel": "<#00ff00>Successfully went out of patrolling radius</color>",
"KillerNotifyPatrol": "<#ffff00>You are in the patrolling radius!\\nYou have <#ffa500>{0}s</color> to move out or you'll die!</color>",
"MinglePlayer": "MINGLE",
"MinglePlayerInfo": "SURVIVE BY BEING IN THE RIGHT ROOMS",
"MinglePlayerInfoLong": "SURVIVE BY BEING IN THE RIGHT ROOMS",
"NDPlayer": "Natural Disasters",
"NDPlayerInfo": "SURVIVE ALL NATURAL DISASTERS TO WIN",
"NDPlayerInfoLong": "SURVIVE ALL NATURAL DISASTERS TO WIN",
"Potato": "Player",
"PotatoInfo": "AVOID HAVING THE HOT POTATO",
"PotatoInfoLong": "AVOID HAVING THE HOT POTATO",
"QuizPlayer": "QUIZ",
"QuizPlayerInfo": "ANSWER QUESTIONS TO WIN",
"QuizPlayerInfoLong": "ANSWER QUESTIONS TO WIN",
"RRPlayer": "Room Rush",
"RRPlayerInfo": "GET TO THE ROOM ASAP",
"RRPlayerInfoLong": "GET TO THE ROOM ASAP",
"Racer": "DEATHRACE",
"RacerInfo": "COMPLETE ALL LAPS FIRST TO WIN",
"RacerInfoLong": "COMPLETE ALL LAPS FIRST TO WIN",
"Runner": "Speedrunner",
"RunnerInfo": "COMPLETE TASKS AND KILL EVERYONE FIRST TO WIN",
"RunnerInfoLong": "COMPLETE TASKS AND KILL EVERYONE FIRST TO WIN",
"SnowdownPlayer": "SNOWDOWN",
"SnowdownPlayerInfo": "THROW SNOWBALLS AT PLAYERS",
"SnowdownPlayerInfoLong": "THROW SNOWBALLS AT PLAYERS",
"Tagger": "TAGGER",
"TaggerInfo": "KILL YOUR ASSIGNED TARGET AND SURVIVE",
"TaggerInfoLong": "KILL YOUR ASSIGNED TARGET AND SURVIVE",
"TMGPlayer": "THE MIND GAME",
"TMGPlayerInfo": "THINK WITH OTHERS' BRAINS TO WIN",
"TMGPlayerInfoLong": "THINK WITH OTHERS' BRAINS TO WIN",
"Tasker": "Tasker",
"TaskerInfo": "FINISH TASKS FIRST TO WIN",
"TaskerInfoLong": "FINISH TASKS FIRST TO WIN",
"KillButtonText": "Jagal",
"AbilityChargesWhenFinishedTasks": "<color=#7FFFD2>Tambahan penggunaan</color> <color=#00ffff>kemampuan <color=#ffa500>per 5 detik</color> setelah misi tuntas</color>",
"AbilityCooldown": "Durasi rehat kemampuan",
"AbilityDuration": "Durasi Kemampuan",
"AbilityOnCooldown": "<color=#ffff00>Ability on cooldown!</color>",
"AbilityUseGainWithEachTaskCompleted": "<color=#7FFFD2>Tambahan penggunaan</color> <color=#00ffff>kemampuan seiring penyelesaian misi</color>",
"AbilityUseLimit": "Initial Ability Uses",
"OutOfAbilityUsesDoMoreTasks": "<color=#ffff00>Out of ability uses! Do tasks to get more!</color>",
"AdditionalWinnerRoleText.AliveNeutrals": "Living Neutrals win along",
"AdditionalWinnerRoleText.Default": "{0} wins along",
"AdditionalWinnerRoleText.Executioner": "Executioner menang bersama",
"AdditionalWinnerRoleText.Follower": "Follower menang bersama",
"AdditionalWinnerRoleText.Hater": "The Hater killed a recruit",
"AdditionalWinnerRoleText.Jester": "Jester menang bersama",
"AdditionalWinnerRoleText.Lawyer": "Lawyer menang bersama",
"AdditionalWinnerRoleText.Lovers": "Lovers win along",
"AdditionalWinnerRoleText.Maverick": "Maverick mampu bertahan",
"AdditionalWinnerRoleText.Opportunist": "Opportunist mampu bertahan",
"AdditionalWinnerRoleText.Phantasm": "Phantasm wins along",
"AdditionalWinnerRoleText.Postman": "Berhasil mengantarkan semua surat",
"AdditionalWinnerRoleText.Provocateur": "Provocateur menang bersama",
"AdditionalWinnerRoleText.Pursuer": "Pursuer mampu bertahan",
"AdditionalWinnerRoleText.Romantic": "The Romantic wins along",
"AdditionalWinnerRoleText.Shade": "Shade wins along",
"AdditionalWinnerRoleText.Sidekick": "bersama Sidekick",
"AdditionalWinnerRoleText.SoulHunter": "Soul Hunter menang bersama",
"AdditionalWinnerRoleText.Specter": "Phantasm wins along",
"AdditionalWinnerRoleText.Sunnyboy": "Dan yap, ada mentari yang terus bersinar!",
"AdditionalWinnerRoleText.VengefulRomantic": "The Vengeful Romantic avenged their lover",
"CustomWinnerText": "{0} Menang!",
"WinnerRoleText.Agitator": "Agitator Wins!",
"WinnerRoleText.Arsonist": "Arsonist Menang!",
"WinnerRoleText.Beehive": "Beehive Menang!",
"WinnerRoleText.BloodKnight": "Blood Knight Menang!",
"WinnerRoleText.Bubble": "Bubble Menang!",
"WinnerRoleText.Collector": "Collector Menang!",
"WinnerRoleText.Coven": "Coven Menang!",
"WinnerRoleText.CovenLeader": "Coven Menang!",
"WinnerRoleText.Crewmate": "Crewmates Win!",
"WinnerRoleText.Cultist": "Cultist Wins!",
"WinnerRoleText.Default": "{0} Menang!",
"WinnerRoleText.Demon": "Demon Wins!",
"WinnerRoleText.Doomsayer": "Doomsayer Menang!",
"WinnerRoleText.Eclipse": "Eclipse Menang!",
"WinnerRoleText.Egoist": "Egoist Wins!",
"WinnerRoleText.Enderman": "Enderman Menang!",
"WinnerRoleText.Executioner": "Executioner Menang!",
"WinnerRoleText.Glitch": "The Glitch Wins!",
"WinnerRoleText.God": "God Menang!",
"WinnerRoleText.HeadHunter": "Head Hunter Wins!",
"WinnerRoleText.HexMaster": "Hex Master Wins!",
"WinnerRoleText.Hider": "Hiders Win!",
"WinnerRoleText.Hookshot": "Hookshot Menang!",
"WinnerRoleText.Impostor": "Impostors Win!",
"WinnerRoleText.Infection": "Infection Wins!",
"WinnerRoleText.Infectious": "Infectious Menang!",
"WinnerRoleText.Innocent": "Innocent Menang!",
"WinnerRoleText.Jackal": "Tim Jackal Menang!",
"WinnerRoleText.Jester": "Jester Menang!",
"WinnerRoleText.Jinx": "Jinx Wins!",
"WinnerRoleText.Juggernaut": "Juggernaut Menang!",
"WinnerRoleText.Lovers": "Lovers Win!",
"WinnerRoleText.Magician": "Magician Menang!",
"WinnerRoleText.Medusa": "Medusa Wins!",
"WinnerRoleText.Mycologist": "Mycologist Menang!",
"WinnerRoleText.Necromancer": "Faksi Undead Menang!",
"WinnerRoleText.Pelican": "Pelican Menang!",
"WinnerRoleText.Pestilence": "Pestilence Menang!",
"WinnerRoleText.Phantasm": "Phantasm Wins!",
"WinnerRoleText.Pickpocket": "Pickpocket Wins!",
"WinnerRoleText.PlagueBearer": "Plaguebearer Menang!",
"WinnerRoleText.Poisoner": "Poisoner Wins!",
"WinnerRoleText.Pulse": "Pulse Wins!",
"WinnerRoleText.Pyromaniac": "Pyromaniac Menang!",
"WinnerRoleText.Reckless": "Reckless Menang!",
"WinnerRoleText.Revolutionist": "Revolutionist Menang!",
"WinnerRoleText.Ritualist": "Ritualist Menang!",
"WinnerRoleText.RuthlessRomantic": "Ruthless Romantic Wins!",
"WinnerRoleText.Seeker": "Seekers Win!",
"WinnerRoleText.SerialKiller": "Serial Killer Menang!",
"WinnerRoleText.SoulHunter": "Soul Hunter Menang!",
"WinnerRoleText.Specter": "Phantasm Wins!",
"WinnerRoleText.Spiritcaller": "Spiritcaller Wins!",
"WinnerRoleText.Sprayer": "Sprayer Menang!",
"WinnerRoleText.Stalker": "Stalker Menang!",
"WinnerRoleText.Taskinator": "Taskinator Wins!",
"WinnerRoleText.Terrorist": "Terrorist Menang!",
"WinnerRoleText.Tiger": "Tiger Menang!",
"WinnerRoleText.Traitor": "Traitor Menang!",
"WinnerRoleText.Troll": "Troll Wins!",
"WinnerRoleText.Vector": "Vector Menang!",
"WinnerRoleText.Vengeance": "Vengeance Menang!",
"WinnerRoleText.Virus": "Virus Menang!",
"WinnerRoleText.Vulture": "Vulture Menang!",
"WinnerRoleText.WeaponMaster": "Weapon Master Wins!",
"WinnerRoleText.Werewolf": "Werewolf Menang!",
"WinnerRoleText.Workaholic": "Workaholic Wins!",
"WinnerRoleText.Wraith": "Wraith Menang!",
"WinnerRoleText.Youtuber": "YouTuber Wins!",
"Mode": "Mode",
"GameModeListTitle": "Game Modes",
"DoingTasksIsPointlessInThisGameMode": "Look, I see that you're a very diligent crewmate, but....\\nDoing tasks is completely pointless in this game mode",
"NToCheckGameModeSettings": "Type <b>/n</b> to view the settings for this game mode",
"Standard": "Standard",
"ModeStandard": "Gamemode: Standard",
"BedWars": "BED WARS",
"ModeBedWars": "Gamemode: Bed Wars",
"ModeDescribe.BedWars": "In the Bed Wars gamemode, players are split into teams. Each team has a bed. If a team's bed is destroyed, all players in that team can no longer respawn. The goal is to destroy all other teams' beds (via Pet button) and be the last team alive.\\n\\nYou can buy items (blocks, weapons, tool, etc.) and team upgrades (heal pool, haste, trap, etc.) in shops from the resources (iron, gold, diamond, emerald) you can collect from the generators on the map. These are useful for protecting the bed with various layers to make it harder to break it, increase your attack damage, increase your defense, or give you or your team various abilities.\\n\\nIn the beginning, there's a grace period, where no attacks are allowed, and players can't leave their own base.\\n\\nEach player has an inventory with all of their items. Cycle through the slots using the Vanish button or by typing the number of the slot in the chat (ex. '5'). Use weapons through the kill button, other items via Pet. To start breaking someone's bed, Pet. Make sure to always have the correct item selected in your inventory (blocks when you protect the bed, tools when you break beds, etc.).\\nYou can break beds with anything, but using the correct tool for each layer will make the process significantly faster.\\n\\nIf you die, you will respawn after a few seconds, unless your bed is broken. If your bed is broken, you will not respawn anymore.",
"Bedwars.BlueTeam": "Blue Team",
"Bedwars.GreenTeam": "Green Team",
"Bedwars.RedTeam": "Red Team",
"Bedwars.YellowTeam": "Yellow Team",
"BedWars.AllBedsBrokenAfterTimeOption": "All Beds Break After",
"BedWars.BedBreakAndProtectRangeOption": "Beds' Break and Protect Range",
"Bedwars.BedStatus.BreakTime": "Break time",
"Bedwars.BedStatus.Breaking": "Breaking {0} layer\\n{1}",
"Bedwars.BedStatus.Broken": "<u><#ff0000>BED DESTROYED!</color></u>\\n<size=80%>You will no longer respawn!</size>",
"Bedwars.BedStatus.EnemyBroken": "{0}'s bed has been destroyed!",
"Bedwars.BedStatus.Exposed": "EXPOSED",
"Bedwars.BedStatus.ProtectReq": "of block needed for next protection layer",
"Bedwars.CannotKillWhileBreakingBed": "<#ff0000>You cannot use your kill button while breaking a bed!</color>",
"BedWars.DiamondArmorDamageDivisionOption": "Diamond Armor Damage Division",
"BedWars.DiamondGenerationIntervalOption": "Diamond Generation Interval",
"BedWars.DiamondSwordDamageMultiplierOption": "Diamond Sword Damage Multiplier",
"BedWars.EmeraldGenerationIntervalOption": "Emerald Generation Interval",
"BedWars.GoldGenerationIntervalOption": "Gold Generation Interval",
"Bedwars.GracePeriod": "<size=80%><#ffff44>GRACE PERIOD</color>\\n<size=70%>During this time, you cannot leave your room</size></size>",
"BedWars.GracePeriodOption": "Grace Period Duration",
"BedWars.HealPoolRangeOption": "Heal Pool Range",
"BedWars.HealWaitAfterDamageOption": "Heal Cooldown After Damage",
"Bedwars.HudText.GracePeriodLeft": "Grace period ends\\nin <#ffff44>{0}</color> seconds",
"BedWars.InventorySlotsOption": "Number of Inventory Slots",
"BedWars.InvisPotionDurationOption": "Durasi Ramuan Menghilang",
"BedWars.IronArmorDamageDivisionOption": "Iron Armor Damage Division",
"BedWars.IronGenerationIntervalOption": "Iron Generation Interval",
"BedWars.IronSwordDamageMultiplierOption": "Iron Sword Damage Multiplier",
"BedWars.Item.Axe": "Axe",
"BedWars.Item.Diamond": "Diamond",
"BedWars.Item.DiamondArmor": "Diamond Armor",
"BedWars.Item.DiamondSword": "Diamond Sword",
"BedWars.Item.Emerald": "Emerald",
"BedWars.Item.EndStone": "End Stone",
"BedWars.Item.EnderPearl": "Ender Pearl",
"BedWars.Item.Glass": "Glass",
"BedWars.Item.Gold": "Gold",
"BedWars.Item.GoldenApple": "Golden Apple",
"BedWars.Item.InvisibilityPotion": "Ramuan Menghilang",
"BedWars.Item.Iron": "Iron",
"BedWars.Item.IronArmor": "Iron Armor",
"BedWars.Item.IronSword": "Iron Sword",
"BedWars.Item.Obsidian": "Obsidian",
"BedWars.Item.Pickaxe": "Pickaxe",
"BedWars.Item.Shears": "Shears",
"BedWars.Item.SpeedPotion": "Ramuan Laju",
"BedWars.Item.TNT": "TNT",
"BedWars.Item.Wood": "Wood",
"BedWars.Item.WoodenSword": "Wooden Sword",
"BedWars.Item.Wool": "Wool",
"BedWars.ItemCategory.Armor": "ARMOR",
"BedWars.ItemCategory.Block": "BLOCKS",
"BedWars.ItemCategory.Resource": "RESOURCES",
"BedWars.ItemCategory.Tool": "TOOLS",
"BedWars.ItemCategory.Utility": "UTILITIES",
"BedWars.ItemCategory.Weapon": "WEAPONS",
"BedWars.ItemDescription.Axe": "Used to break Wood significantly faster.",
"BedWars.ItemDescription.Diamond": "Diamond",
"BedWars.ItemDescription.DiamondArmor": "Significantly lessens the damage you take from attacks.",
"BedWars.ItemDescription.DiamondSword": "Boosts your attack damage significantly.",
"BedWars.ItemDescription.Emerald": "Emerald",
"BedWars.ItemDescription.EndStone": "Hard to break, unless you have a pickaxe.",
"BedWars.ItemDescription.EnderPearl": "Lets you vent once.",
"BedWars.ItemDescription.Glass": "Very easy to break, but TNTs cannot destroy it.",
"BedWars.ItemDescription.Gold": "Gold",
"BedWars.ItemDescription.GoldenApple": "Sets your health to full instantly after using it.",
"BedWars.ItemDescription.InvisibilityPotion": "Makes you temporarily invisible to all other players.",
"BedWars.ItemDescription.Iron": "Iron",
"BedWars.ItemDescription.IronArmor": "Lessens the damage you take from attacks.",
"BedWars.ItemDescription.IronSword": "Boosts your attack damage moderately.",
"BedWars.ItemDescription.Obsidian": "Nearly impossible to break without a pickaxe.",
"BedWars.ItemDescription.Pickaxe": "Used to break End Stone and Obsidian significantly faster.",
"BedWars.ItemDescription.Shears": "Used to break Wool faster.",
"BedWars.ItemDescription.SpeedPotion": "Makes you temporarily faster.",
"BedWars.ItemDescription.TNT": "Time bomb that damages all players and blocks in a radius.",
"BedWars.ItemDescription.Wood": "Semi-hard to break, unless you have an axe.",
"BedWars.ItemDescription.WoodenSword": "Boosts your attack damage slightly.",
"BedWars.ItemDescription.Wool": "Easily breakable block, especially with shears.",
"BedWars.MaxHealthOption": "Maximum Health",
"Bedwars.ReviveCountdown": "<u><#ff0000>YOU DIED!</color></u>\\n<size=80%>You will respawn in <#ffff44>{0}</color> seconds.</size>",
"BedWars.ReviveTimeOption": "Waktu Kebangkitan",
"Bedwars.Rooms": "Teams are located in the following rooms:",
"Bedwars.Shop.ItemShop": "ITEM SHOP",
"Bedwars.Shop.ItemShopSuffix.CategorySelection": "<#00ffa5><u>{0}</u></color>\\n<size=80%>{1}</size>\\n\\n<size=80%>Select the category that has the item you want to buy.</size>\\n<size=70%>Use the Vanish button to cycle through the categories.\\nPet to enter the category.</size>",
"Bedwars.Shop.ItemShopSuffix.ItemSelection": "<u>{0}</u> {1}\\n<size=80%>{2}</size>\\n<u>Cost:</u> {3}\\n\\n<size=80%>Select the item you want to buy.</size>\\n<size=70%>Use the Vanish button to cycle through the items.\\nPet to buy the selected item.</size>",
"Bedwars.Shop.UpgradeShop": "UPGRADE SHOP",
"Bedwars.Shop.UpgradeShopSuffix": "<u><#00a5ff>{0}</color></u>\\n<size=80%>{1}</size>{2}\\n<u>Cost:</u> {3}\\n\\n<size=80%>Select the upgrade you want to buy for your team.</size>\\n<size=70%>Use the Vanish button to cycle through the upgrades.\\nPet to buy the selected upgrade.</size>",
"BedWars.ShopAndItemGeneratorRangeOption": "Shop and Item Generators' Pickup Range",
"BedWars.SpeedPotionDurationOption": "Durasi Ramuan Laju",
"BedWars.SpeedPotionSpeedIncreaseOption": "Speed Potion Speed Increase",
"BedWars.SuddenDeathOption": "Sudden Death",
"BedWars.Suffix.Armor": "Armor:",
"BedWars.Suffix.Sword": "Sword:",
"BedWars.TNTBedDamageOption": "TNT Bed Damage",
"BedWars.TNTDamageOption": "TNT Damage",
"BedWars.TNTRangeOption": "TNT Range",
"BedWars.TrapEffectDurationOption": "Trap Effect Duration",
"BedWars.TrapTriggerRangeOption": "Trap Trigger Range",
"Bedwars.TrapTriggered": "<u><#ff0000>TRAP TRIGGERED!</color></u>\\n<size=80%>{0} entered your base!</size>",
"BedWars.TrappedSpeedDecreaseOption": "Decrease Trapped Players' Speed By",
"BedWars.TrappedVisionOption": "Trapped Players' Vision",
"BedWars.Upgrade.AlreadyBought": "<#00ff00>Your team already has this upgrade!</color>",
"BedWars.Upgrade.Forge": "FORGE",
"BedWars.Upgrade.Haste": "HASTE",
"BedWars.Upgrade.HealPool": "HEAL POOL",
"BedWars.Upgrade.ReinforcedArmor": "REINFORCED ARMOR",
"BedWars.Upgrade.Sharpness": "SHARPNESS",
"BedWars.Upgrade.Trap": "TRAP",
"BedWars.UpgradeDescription.Forge": "The team's iron and gold generator doubles resource production.",
"BedWars.UpgradeDescription.Haste": "Team members break blocks faster.",
"BedWars.UpgradeDescription.HealPool": "The team regenerates more health in the base.",
"BedWars.UpgradeDescription.ReinforcedArmor": "Team members with armor take even less damage from attacks.",
"BedWars.UpgradeDescription.Sharpness": "Team members with swords deal more damage with their attacks.",
"BedWars.UpgradeDescription.Trap": "Alerts the team when an enemy enters the base and slows/blinds the enemy.",
"BedWars.WoodenSwordDamageMultiplierOption": "Wooden Sword Damage Multiplier",
"Bedwars.YouCannotLeaveRoomInGracePeriod": "<#ff0000>You cannot leave your room during the grace period!</color>",
"CaptureTheFlag": "Rebut Bendera",
"ModeCaptureTheFlag": "Gamemode: Capture The Flag",
"ModeDescribe.CaptureTheFlag": "Dalam mode Capture the Flag, tujuan utama setiap tim adalah untuk mengambil bendera tim lawan dan membawanya kembali ke benteng sendiri. Pemain akan dibagi menjadi dua tim, yaitu tim kuning dan tim biru. Setiap tim memiliki bendera yang ditempatkan di suatu area tertentu dari map. Pemain harus masuk ke wilayah tim lawan untuk mengambil bendera tersebut. Tim yang berhasil merebut bendera tim lawan dan membawanya ke benteng sendiri akan dinobatkan sebagai pemenang.\\n\\n- Tombol Shapeshift: Mengambil bendera\\n- Tombol Kill: Mengusir pemain",
"GameModeTutorial.CaptureTheFlag": "<size=90%>The current game mode is <#1313c2>Capture The Flag</color>.</size>\\n<size=80%>Get to the base of the enemy team and press Vanish to pick up their flag.\\nBring it back to your own base for your team to win.\\nPress Kill on someone to tag them, this will get rid of that player temporarily or permanently.</size>",
"CTF_AlertTeamMembersOfEnemyFlagTaken": "Beritahu anggota tim saat bendera musuh berhasil direbut",
"CTF_AlertTeamMembersOfFlagTaken": "Beritahu anggota tim saat bendera tim jatuh ke tangan musuh",
"CTF_ArrowToEnemyFlagCarrier": "Panah tertuju pada musuh yang membawa bendera",
"CTF_ArrowToOwnFlagCarrier": "Panah tertuju pada anggota tim yang membawa bendera",
"CTF_BackIn": "Back in {0}s",
"CTF_BackTime": "Time Before Being Sent Back",
"CTF_BlueTeamWins": "Tim Biru menang!",
"CTF_BlueTeamWonThisRound": "The <#0000ff>Blue</color> team won this round!",
"CTF_ButtonText": "AMBIL",
"CTF_EnemyFlagTaken": "Bendera musuh berhasil direbut!",
"CTF_FlagPickupRange": "Flag Pickup Range",
"CTF_FlagTaken": "Musuh merebut bendera kita!",
"CTF_GameEndCriteria": "Game End Criteria",
"CTF_GameEndCriteria.FirstToXPoints": "First to X Points",
"CTF_GameEndCriteria.PlayXRounds": "Play X Rounds",
"CTF_GameEndCriteria.TimeLimit": "Time Limit",
"CTF_Notify_EnemyTeamRoom": "Tim lawan berada di <#00ffa5>{0}</color>",
"CTF_PlayerStats_CarriedFor": "<#00a5ff>Carried For: <#ffffff>{0}s</color></color>",
"CTF_PlayerStats_Tags": "<#00a5ff>Tags: <#ffffff>{0}</color></color>",
"CTF_PointsToWin": "Points to Win",
"CTF_RoundsToPlay": "Rounds to Play",
"CTF_SpawnProtectionTime": "Spawn Protection Time",
"CTF_SpeedReductionForFlagCarrier": "Pengurangan laju jalan bagi pembawa bendera",
"CTF_Suffix.SpawnProtectionTime": "<#00ffa5>Under Spawn Protection</color> <#888888>-</color> <#ffff44>{0}</color>",
"CTF_TagCooldown": "Durasi rehat penangkapan",
"CTF_TaggedPlayersGet": "Pemain yang tertangkap akan:",
"CTF_TaggedPlayersGet.Killed": "Gugur",
"CTF_TaggedPlayersGet.SentBackToBase": "Dipulangkan",
"CTF_TaggedPlayersGet.TemporarilyOut": "Temporarily TP-ed Out",
"CTF_TeamMemberFallen": "{0} has fallen!",
"CTF_TimeIsUp": "Time's up, waiting for the tie to break....",
"CTF_TimeLimit": "Time Limit",
"CTF_WhenFlagCarrierGetsTagged": "Apabila pembawa bendera tertangkap, bendera tersebut akan:",
"CTF_WhenFlagCarrierGetsTagged.FlagIsDropped": "Terjatuh",
"CTF_WhenFlagCarrierGetsTagged.FlagIsReturned": "Kembali",
"CTF_YellowTeamWins": "Tim Kuning menang!",
"CTF_YellowTeamWonThisRound": "The <#ffff00>Yellow</color> team won this round!",
"Deathrace": "DEATHRACE",
"ModeDeathrace": "Gamemode: Deathrace",
"ModeDescribe.Deathrace": "In the Deathrace gamemode, there is a specific track you need to follow on the map, repeatedly. If you enter a room that isn't the next one on the track, you die! You must complete all laps first to win.\\n\\nSome power-ups are available next to the track, go near them to pick them up. It will tell you what they do and how to use them when you pick them up. You can store multiple power-ups and use them one at a time.",
"Deathrace.Tutorial.Basics": "The current game mode is <#AFAFAF>Deathrace</color>.\\n<size=90%>There's a specific track you need to follow on this map, repeatedly.\\nIf you enter a room that isn't the next one on the track, you die!\\nYou must complete all laps first to win.",
"Deathrace.Tutorial.PowerUps": "Some power-ups are available next to the track,\\ngo near them to pick them up.\\nIt will tell you what they do\\nand how to use them when you pick them up.",
"Deathrace.Tutorial.Track": "Track:\\n{0}",
"Deathrace.ClockwiseOption": "Toggle this to reverse the track direction",
"Deathrace.CoordinateCheck": "[Position Check]",
"Deathrace.CoordinateCheckInfo.100": "Exit this room on the left side",
"Deathrace.CoordinateCheckInfo.101": "Target the bottom entrance of Cafeteria",
"Deathrace.CoordinateCheckInfo.102": "Choose the right-side hallway",
"Deathrace.EliminateLastToFinishEachLapOption": "Eliminate the Last Player to Finish Each Lap",
"Deathrace.EnergyDrinkSpeedIncreasementOption": "Energy Drink Speed Increase",
"Deathrace.Lap": "Lap {0}/{1}",
"Deathrace.LapsToWinOption": "Number of Laps to Win",
"Deathrace.PowerUpDisplay.EnergyDrink": "Energy\\nDrink",
"Deathrace.PowerUpDisplay.Grenade": "Granat",
"Deathrace.PowerUpDisplay.Ice": "Ice",
"Deathrace.PowerUpDisplay.Smoke": "Smoke",
"Deathrace.PowerUpDisplay.Taser": "Taser",
"Deathrace.PowerUpEffectDurationOption": "Power-Up Effect Duration",
"Deathrace.PowerUpEffectRangeOption": "Power-Up Effect Range",
"Deathrace.PowerUpInfo.EnergyDrink": "<#ffffff>[<#00ffff>VANISH</color>]</color> {0} Energy Drink: Speeds you up",
"Deathrace.PowerUpInfo.Grenade": "<#ffffff>[<#00ffff>VANISH</color>]</color> {0} Grenade: Blinds everyone nearby (except you)",
"Deathrace.PowerUpInfo.Ice": "<#ffffff>[<#00ffff>VANISH</color>]</color> {0} Ice: Inverts controls for everyone nearby (except you)",
"Deathrace.PowerUpInfo.More": "+{0} More Power-Ups Stored",
"Deathrace.PowerUpInfo.Smoke": "<#ffffff>[<#00ffff>VANISH</color>]</color> {0} Smoke: Slows down everyone nearby (except you)",
"Deathrace.PowerUpInfo.Taser": "<#ffffff>[<#00ffa5>KILL</color>]</color> {0} Taser: Stuns the selected player",
"Deathrace.PowerUpPickupRangeOption": "Power-Up Pickup Range",
"Deathrace.PowerUpSpawnFrequencyOption": "Power-Up Spawn Frequency",
"Deathrace.SmokeSpeedReductionOption": "Smoke Speed Reduction",
"Deathrace.SpawnPowerUpsOption": "Spawn Power-Ups",
"Deathrace.VentUse": "Vent to the next room!",
"FFA": "FREE FOR ALL",
"ModeFFA": "Gamemode: FFA",
"ModeDescribe.FFA": "In the FFA (Free For All) gamemode, everyone is a killer and everyone can kill anyone. The last player alive wins!\\n\\nSome random events make this even more fun in the mean time!",
"GameModeTutorial.FFA": "<size=90%>The current game mode is <#00ffff>Free For All (FFA)</color>.</size>\\n<size=80%>Everyone can kill. Be the last one alive to win!\\nWhen you kill someone, you get a random buff or debuff.</size>",
"FFAChatMessageNotify": "[Chat] {0}: <#ffffff>{1}",
"FFA-Event-GetDecreasedSpeed": "Laju jalanmu berkurang sementara",
"FFA-Event-GetHighKCD": "You got a higher kill cooldown",
"FFA-Event-GetIncreasedSpeed": "Laju jalanmu dipercepat sementara!",
"FFA-Event-GetLowKCD": "You got a lower kill cooldown!",
"FFA-Event-GetLowVision": "You have lower vision temporarily",
"FFA-Event-GetShield": "You have a temporary shield!",
"FFA-Event-GetTP": "You got teleported to a random vent!",
"FFA-Event-RandomTP": "Tiap-tiap pemain saling bertukar",
"FFA-NoVentingBecauseKCDIsUP": "Your kill cooldown is up, don't hide in vents!",
"FFA-NoVentingBecauseTwoPlayers": "There are only 2 players alive, stop hiding in vents!",
"FFA_ChatDuringGame": "Chat During Game",
"FFA_DecreasedSpeed": "Pengurangan Laju Jalan",
"FFA_DisableVentingWhenKCDIsUp": "Prevent players whose kill cooldown is up from venting",
"FFA_DisableVentingWhenTwoPlayersAlive": "Prevent venting when only 2 players are alive",
"FFA_EnableRandomAbilities": "Enable Random Events",
"FFA_EnableRandomTwists": "Aktifkan Pertukaran Random Secara Berkala",
"FFA_GameTime": "Maximum Game Length",
"FFA_IncreasedSpeed": "Peningkatan Laju Jalan",
"FFA_KCD": "Durasi Rehat Serangan",
"FFA_LowerVision": "Penurunan Jarak Pandang",
"FFA_ModifiedSpeedDuration": "Modified Speed Duration",
"FFA_ModifiedVisionDuration": "Durasi Penurunan Jarak Pandang",
"FFA_ShieldBroken": "<color=#ffff00>Someone tried to kill you, your shield is now broken!</color>",
"FFA_ShieldDuration": "Durasi Proteksi",
"FFA_ShieldIsOneTimeUse": "Shields break after 1 kill attempt",
"FFA_TargetIsShielded": "<color=#ffff00>The player you tried to kill is shielded!</color>",
"FFA_TeamMode": "Enable Team Mode",
"FFA_TeamNumber": "Number of Teams",
"HideAndSeek": "HIDE AND SEEK",
"ModeHideAndSeek": "Gamemode: Hide And Seek",
"ModeShiftAndSeek": "Gamemode: Shift And Seek",
"ModeDescribe.HideAndSeek": "In the Hide And Seek gamemode, seekers have to kill all hiders, while hiders have to complete all tasks without being killed in order to win.\\nIf the time limit reaches 0, hiders win.\\nIf everyone apart from the Seekers die, the Seekers win.\\n\\nRoles: Hider, Seeker, Fox, Troll, Jumper, Detector, Jet, Dasher, Locator, Venter, Agent, Taskinator",
"GameModeTutorial.HideAndSeek": "<size=90%>The current game mode is <#345eeb>Hide And Seek (Modded)</color>.</size>\\n<size=80%>Seekers must kill all hiders to win,\\nhiders must complete tasks to lower the timer.\\nIf the time limit ends, hiders win.</size>",
"HNS.DangerMeter": "Show (Custom) Danger Meter",
"HNS.MaxNeutrals": "<#0000ff>Maximum</color> Number of <#ffab1b>Neutrals</color>",
"HNS.MinNeutrals": "<#00ffff>Minimum</color> Number of <#ffab1b>Neutrals</color>",
"HNS.PlayersSeeRoles": "Players See Each Others' Roles",
"HNS.ShiftAndSeek": "SHIFT AND SEEK",
"HNS.TaskCount": "Tasks:",
"HideAndSeek_MaxGameTime": "Maximum Game Length",
"TimeDecreaseOnCommonTaskComplete": "When Completing a Common Task, Reduce the Game Time by",
"TimeDecreaseOnLongTaskComplete": "When Completing a Long Task, Reduce the Game Time by",
"TimeDecreaseOnOtherTaskComplete": "When Completing a Task That Doesn't Fit Any Category, Reduce the Game Time by",
"TimeDecreaseOnShortTaskComplete": "When Completing a Short Task, Reduce the Game Time by",
"TimeDecreaseOnSituationalTaskComplete": "When Completing a Situational Task, Reduce the Game Time by",
"HNSSeekers": "The <#ff1919>Seekers</color> are: {0}",
"SeekerCanVent": "Seeker Can Vent",
"SeekerSpeed": "Seeker Speed",
"SeekerVision": "Seeker Vision",
"HiderSpeed": "Hider Speed",
"HiderVision": "Hider Vision",
"MinutesLeft": "{0} <color=#00ffa5>Minutes Left</color>",
"Agent": "Agent",
"AgentInfo": "You're an Impostor among Hiders",
"AgentInfoLong": "You're an Impostor among Hiders",
"AgentSpeed": "Agent Speed",
"AgentVision": "Agent Vision",
"Dasher": "Dasher",
"DasherInfo": "Pet to become fast and catch Hiders",
"DasherInfoLong": "Pet to become fast and catch Hiders",
"DasherCooldown": "Dasher Cooldown",
"DasherDuration": "Dasher Duration",
"DasherSpeed": "Dasher Speed",
"DasherSpeedIncreased": "Peningkatan Laju Jalan Dasher",
"DasherVision": "Dasher Vision",
"Detector": "Detector",
"DetectorInfo": "You know where the Seekers are",
"DetectorInfoLong": "You know where the Seekers are",
"DetectorFrequency": "Info about Seekers appears every",
"DetectorNotify": "A Seeker is in <#00ffa5>{0}</color>",
"DetectorSpeed": "Detector Speed",
"DetectorVision": "Detector Vision",
"Fox": "Fox",
"FoxInfo": "Bertahan hingga akhir supaya menang",
"FoxInfoLong": "Bertahan hingga akhir supaya menang",
"FoxSpeed": "Fox Speed",
"FoxVision": "Fox Vision",
"FoxHasVitals": "Fox has Vitals",
"Hider": "Hider",
"HiderInfo": "Complete tasks and survive until the end",
"HiderInfoLong": "Complete tasks and survive until the end",
"Jet": "Jet",
"JetInfo": "Pet to become fast and escape from Seekers",
"JetInfoLong": "Pet to become fast and escape from Seekers",
"JetCooldown": "Jet Cooldown",
"JetDuration": "Jet Duration",
"JetSpeed": "Jet Speed",
"JetSpeedIncreased": "Peningkatan Laju Jalan Jet",
"JetVision": "Jet Vision",
"Jumper": "Jumper",
"JumperInfo": "Use vents to hide from Seekers",
"JumperInfoLong": "Use vents to hide from Seekers",
"JumperSpeed": "Jumper Speed",
"JumperVision": "Jumper Vision",
"Locator": "Locator",
"LocatorInfo": "You get clues to find Hiders",
"LocatorInfoLong": "You get clues to find Hiders",
"LocatorDuration": "Locator Arrow Duration",
"LocatorFrequency": "Locator Arrow Frequency",
"LocatorNotify": "A Locator is currently tracking you",
"LocatorSpeed": "Locator Speed",
"LocatorTargetKnows": "Hiders know when they are located",
"LocatorVision": "Locator Vision",
"Seeker": "Seeker",
"SeekerInfo": "Kill all Hiders to win",
"SeekerInfoLong": "Kill all Hiders to win",
"Taskinator": "Taskinator",
"TaskinatorInfo": "Complete tasks to win",
"TaskinatorInfoLong": "Complete tasks to win",
"TaskinatorCanWinAfterDeath": "Taskinator Can Win After Death",
"TaskinatorSpeed": "Taskinator Speed",
"TaskinatorVision": "Taskinator Vision",
"Troll": "Troll",
"TrollInfo": "Get killed to win",
"TrollInfoLong": "Get killed to win",
"TrollSpeed": "Troll Speed",
"TrollVision": "Troll Vision",
"Venter": "Venter",
"VenterInfo": "Use vents to catch Hiders",
"VenterInfoLong": "Use vents to catch Hiders",
"VenterSpeed": "Venter Speed",
"VenterVision": "Venter Vision",
"Disguiser": "Disguiser",
"DisguiserInfo": "Shapeshift!",
"DisguiserInfoLong": "Shapeshift!",
"DisguiserSpeed": "Disguiser Speed",
"DisguiserVision": "Disguiser Vision",
"DisguiserCanOnlyKillShapeshiftTarget": "Can Only Kill The Current Shapeshift Target",
"DisguiserPenaltyForWrongKillAttempt": "Penalty For Wrong Kill Attempts",
"DisguiserPFWKA.BlockKill": "Block Kill",
"DisguiserPFWKA.Suicide": "Suicide",
"DisguiserPFWKA.ResetKillCooldown": "Reset Kill Cooldown",
"DisguiserToleranceBeforeSuicide": "Tolerance (= number of wrong kill attempts allowed before suiciding)",
"DisguiserResetKillCooldownTo": "Reset Kill Cooldown To",
"DisguiserShapeshiftCooldown": "Disguiser Shapeshift Cooldown",
"DisguiserShapeshiftDuration": "Disguiser Shapeshift Duration",
"HotPotato": "Player",
"ModeHotPotato": "Gamemode: Hot Potato",
"ModeDescribe.HotPotato": "In the Hot Potato gamemode, one player always has the hot potato, and they can pass it to anyone by going near someone. Each X seconds (X is set by the host), the player who holds the hot potato dies. The last player alive wins!\\n\\nNote: You cannot pass the hot potato to the player that just gave it to you (their name is colored in cyan, it means they cannot get the hot potato) unless there are only 2 players left.",
"GameModeTutorial.HotPotato": "<size=90%>The current game mode is <#e8cd46>Hot Potato</color>.</size>\\n<size=80%>Black name = potato holder.\\nCyan name = previous holder. Can't pass it to them unless it's 1v1.\\nTimer expires = current holder dies, potato given to random player.\\nLast one alive wins!",
"HotPotato_ExtraTimeOnAirship": "Extra Time on <color=#ed0007>Airship</color>",
"HotPotato_ExtraTimeOnFungle": "Extra Time on <color=#ffa646>Fungle</color>",
"HotPotato_HolderCanPassViaKillButton": "Holders Pass The Potato Via Kill Button Instead Of Proximity",
"HotPotato_HolderHasArrowToNearestPlayerIfPlayersLessThan": "Holder Has an Arrow to the Nearest Player If the Remaining Players Is Less Than",
"HotPotato_HolderSpeed": "Speed of the Player Holding the Hot Potato",
"HotPotato_HoldingNotify": "<#ffff00><size=2>You hold the Hot Potato! Pass it or die!</size></color>",
"HotPotato_Range": "Pass Range",
"HotPotato_Time": "The Holder of the Hot Potato is Killed Every",
"HotPotato_TimeLeftSuffix": "Kill in ",
"KingOfTheZones": "KING OF THE ZONES",
"ModeKingOfTheZones": "Gamemode: King Of The Zones",
"ModeDescribe.KingOfTheZones": "In the King Of The Zones gamemode, players are split into teams. Some rooms on the map represent a zone. If a team has more players in a room than all other teams, they control the zone. Every second, each team gets 1 point for each zone controlled. Gain as many points as possible, since the team with the highest score wins!\\n\\nPlayers can tag others using the kill button. Tagged players are teleported outside of the map for a few seconds, then teleport back.\\n\\nDepending on the settings, zones may move during the game. If so, this will be indicated by a timer. When a zone moves, it may have a downtime. This is the case if the timer is gray.",
"KOTZ.EndScreen.Statistics": "Points: <#ffff44>{0}</color>",
"KOTZ.EndScreen.Winner.Blue": "Tim Biru menang!",
"KOTZ.EndScreen.Winner.Green": "The Green Team wins!",
"KOTZ.EndScreen.Winner.Orange": "The Orange Team wins!",
"KOTZ.EndScreen.Winner.Red": "The Red Team wins!",
"KOTZ.EndScreen.Winner.Rose": "The Rose Team wins!",
"KOTZ.EndScreen.Winner.Tan": "The Tan Team wins!",
"KOTZ.EndScreen.Winner.Yellow": "Tim Kuning menang!",
"KOTZ.Notify.AssignedToTeam.Blue": "<#ffffff>You are in the </color>Blue Team",
"KOTZ.Notify.AssignedToTeam.Green": "<#ffffff>You are in the </color>Green Team",
"KOTZ.Notify.AssignedToTeam.Orange": "<#ffffff>You are in the </color>Orange Team",
"KOTZ.Notify.AssignedToTeam.Red": "<#ffffff>You are in the </color>Red Team",
"KOTZ.Notify.AssignedToTeam.Rose": "<#ffffff>You are in the </color>Rose Team",
"KOTZ.Notify.AssignedToTeam.Tan": "<#ffffff>You are in the </color>Tan Team",
"KOTZ.Notify.AssignedToTeam.Yellow": "<#ffffff>You are in the </color>Yellow Team",
"KOTZ.Notify.ShortIntro": "Welcome to another game of <#ff0000>King Of The Zones</color>!\\n<size=90%><#ffff44>{0}</color> teams, <#ffff44>{1}</color> zones.\\nTag cooldown: <#ffff44>{2}</color>s, Respawn time: <#ffff44>{3}</color>s.</size>\\nGood luck and have fun!",
"KOTZ.Notify.Tutorial.Basics": "We're playing <#ff0000>King Of The Zones</color>.\\n<size=90%>Players are split into <#ffff44>{0}</color> teams.\\n<#ffff44>{1}</color> rooms on the map represent a zone.\\nTeams must have majority (by player count) in a zone to control it,\\nwhich is awarded by 1 point for each zone every second.</size>",
"KOTZ.Notify.Tutorial.GameEnd.PointsOnly": "<size=90%>When a team reaches <#ffff44>{0}</color> points, the game ends and they win.\\n<size=70%>Upon a tie, the game ends when the tie breaks.</size></size>",
"KOTZ.Notify.Tutorial.GameEnd.PointsOrTime": "<size=90%>The game ends if a team reaches <#ffff44>{0}</color> points or after <#ffff44>{1}m {2}s</color>.\\nWhen there's no tie, the team with the most points wins.</size>",
"KOTZ.Notify.Tutorial.GameEnd.TimeOnly": "<size=90%>After <#ffff44>{0} minutes and {1} seconds</color>, the team with the most points wins.\\n<size=70%>Upon a tie, the game ends when the tie breaks.</size></size>",
"KOTZ.Notify.Tutorial.Tagging": "<size=90%>Players can tag others using the kill button (cooldown: <#ffff44>{0}</color>s),\\nwhich teleports them outside the map for <#ffff44>{1}</color>s.</size>",
"KOTZ.Notify.Tutorial.ZonesMoving.AllAtOnce": "<size=90%>Every <#ffff44>{0}</color>s, all zones move to a different room.\\n(Indicated by timers next to the room names.)</size>",
"KOTZ.Notify.Tutorial.ZonesMoving.Downtime": "<size=90%>After a zone has moved, it stays neutral for <#ffff44>{0}</color>s,\\nmeaning no teams can have majority in it.\\n(Indicated by a gray timer.)</size>",
"KOTZ.Notify.Tutorial.ZonesMoving.Separately": "<size=90%>Every <#ffff44>{0}</color>s, a zone moves to a different room.\\n(Indicated by timers next to the room names.)</size>",
"KOTZ.PNTO.Less": "Less Teams",
"KOTZ.PNTO.More": "More Teams",
"KOTZ.Suffix.PointsToWin": "First to <#ffff44>{0}</color> points wins",
"KOTZ.Suffix.RespawnTime": "<#ff0000>DEAD</color> <#888888>-</color> RESPAWNING IN <#ffff44>{0}</color>",
"KOTZ.Suffix.SpawnProtectionTime": "<#00ffa5>Under Spawn Protection</color> <#888888>-</color> <#ffff44>{0}</color>",
"KOTZ.Suffix.Tie": "Tie: {0}\\nWaiting for the tie to break....",
"KOTZ.SuffixHelp.GameEndTimer": "<size=80%>Game End Timer: </size>",
"KOTZ.SuffixHelp.Points": "<size=80%>Points: </size>",
"KOTZ.SuffixHelp.Zones.Plural": "<size=80%>Zones: </size>",
"KOTZ.SuffixHelp.Zones.Single": "<size=80%>Zone: </size>",
"KingOfTheZones.AllZonesMoveAtOnce": "All Zones Move At Once (if disabled, there will be an equal gap between zone movements)",
"KingOfTheZones.AutoSetNumTeams": "Set the Number of Teams Automatically based on the Player Count (If the below setting doesn't produce even teams)",
"KingOfTheZones.DowntimeAfterZoneMove": "Downtime After Zone Move (during downtime, the zone stays neutral)",
"KingOfTheZones.GameEndsByPoints": "Game Ends If a Team Gets to a Certain Amount of Points",
"KingOfTheZones.GameEndsByTimeLimit": "Game Ends After a Certain Time",
"KingOfTheZones.MaxGameLength": "Maximum Game Length",
"KingOfTheZones.NumTeams": "Number of Teams",
"KingOfTheZones.NumZones": "Number of Zones",
"KingOfTheZones.PointsToWin": "Points to Win",
"KingOfTheZones.PreferNumTeams": "Prefer",
"KingOfTheZones.RespawnTime": "Respawn Time",
"KingOfTheZones.SpawnProtectionTime": "Spawn Protection Time",
"KingOfTheZones.TagCooldown": "Waktu jeda rekrut",
"KingOfTheZones.ZoneMoveTime": "Zones Move Every",
"KingOfTheZones.ZonesMove": "Zones Move",
"Mingle": "MINGLE",
"ModeMingle": "Gamemode: Mingle",
"ModeDescribe.Mingle": "In the Mingle gamemode, the game assigns a certain number of players to certain rooms on the map. At the end of the time limit, exactly that number of players need to be in the rooms. If there are too many or too few players in a room, all players in that room die. If you are not in any of the assigned rooms, you die. Oh, and if no one dies in a round, the time limit permanently decreases. The last player alive wins!",
"Mingle.Tutorial": "The current game mode is <#FE9900>Mingle</color>.\\n<size=90%>The game assigns a certain number of players to certain rooms on the map.\\nAt the end of the time limit, exactly those numbers of players need to be in the rooms.\\nIf there are too many or too few players in a room, all players in that room die.\\nIf you are not in any of the assigned rooms, you die.\\nOh, and if no one dies in a round, the time limit permanently decreases.\\nThe last player alive wins!</size>",
"Mingle.DisplayCurrentPlayerCountInEachRoomOption": "Display Current Player Count in Each Room",
"Mingle.ExtraTimeOnAirshipOption": "Extra Time on Airship",
"Mingle.ExtraTimeOnFungleOption": "Extra Time on Fungle",
"Mingle.MaxRequiredPlayersPerRoomOption": "Maximum Required Players Per Room",
"Mingle.MaxWinningPlayersOption": "Maximum Winning Players",
"Mingle.MinTimeOption": "Minimum Time Limit",
"Mingle.NotInRequiredRoom": "Not in any assigned room",
"Mingle.TimeDecreaseOnNoDeathOption": "Time Decrease on No Death",
"Mingle.TimeLimitOption": "Starting Time Limit",
"NaturalDisasters": "Natural Disasters",
"ModeNaturalDisasters": "Gamemode: Natural Disasters",
"ModeDescribe.NaturalDisasters": "In the Natural Disasters gamemode, the map is filled with natural disasters. You have to survive them all and be the last player alive to win!\\n\\n<size=80%>List of all Natural Disasters and their effects:</size><size=70%>\\n- Earthquake: The ground shakes, making it hard to move.\\n- Meteor: A meteor falls from the sky, killing players in a certain range.\\n- Volcano Eruption: Lava flows from one spot, killing players.\\n- Tornado: Players are sucked into the tornado and die.\\n- Thunderstorm: Lightning strikes outside of rooms, killing players that it hits.\\n- Sandstorm: Sand blows, making it hard to see.\\n- Tsunami: A giant wave comes moving in a specific direction, drowning players that are on the way.\\n- Sinkhole: The ground collapses, killing players in range and any players that enter this range in the future.\\n- Building Collapse: A building on the ship collapses, killing everyone inside it. Collapsed rooms cannot be entered in the future.</size>",
"GameModeTutorial.NaturalDisasters": "<size=90%>The current game mode is <#03fc4a>Natural Disasters</color>.</size>\\n<size=80%>Various disasters will constantly spawn on the map.\\nSome kill you instantly, some just debuff you temporarily.\\nBe the last player alive to win!</size>",
"CollapsedBuildings": "<#03fc4a>Collapsed Buildings:</color> {0}",
"AvailableBuildings": "<#03FCFC>Available Buildings:</color> {0}",
"ND_BuildingCollapse": "Building Collapse",
"ND_DRLaughMessage-0.Collapsed": "It was like in the movies, right? You know, when the building collapses and everyone dies!",
"ND_DRLaughMessage-0.Drowned": "You said you were thirsty, right? Here's some water!",
"ND_DRLaughMessage-0.Lava": "Lava is not the best place to swim, huh?",
"ND_DRLaughMessage-0.Lightning": "You've been.... THUNDERSTRUCK!",
"ND_DRLaughMessage-0.Meteor": "Meteor.... I hardly knew her!",
"ND_DRLaughMessage-0.Sunken": "Did you know that the Titanic was sunk by a sinkhole? Well, now you do!",
"ND_DRLaughMessage-0.Tornado": "Out for a spin? I hope this tornado didn't make you dizzy!",
"ND_DRLaughMessage-1.Collapsed": "Wow! You really brought the house down with you!",
"ND_DRLaughMessage-1.Drowned": "Guess you finally learnt how to sink or swim.... mostly sink!",
"ND_DRLaughMessage-1.Lava": "Careful! That's not a hot tub!",
"ND_DRLaughMessage-1.Lightning": "That really brightened your day, huh?",
"ND_DRLaughMessage-1.Meteor": "Look on the bright side: you made history!",
"ND_DRLaughMessage-1.Sunken": "Down you go! Hope you enjoyed the trip!",
"ND_DRLaughMessage-1.Tornado": "Wheeeee! Hope you enjoyed the ride!",
"ND_DRLaughMessage-2.Collapsed": "Next time, maybe don't stand under the collapsing part!",
"ND_DRLaughMessage-2.Drowned": "Breathing is optional, right?",
"ND_DRLaughMessage-2.Lava": "Ooooh, toasty! Just how you like it?",
"ND_DRLaughMessage-2.Lightning": "I'd say that was electrifying!",
"ND_DRLaughMessage-2.Meteor": "You really took \"out of this world\" to heart!",
"ND_DRLaughMessage-2.Sunken": "Don't worry, it's cozy down there.... probably!",
"ND_DRLaughMessage-2.Tornado": "That must've been a dizzying experience!",
"ND_DRLaughMessage-3.Collapsed": "Don't worry, I'm sure that building needed a hug!",
"ND_DRLaughMessage-3.Drowned": "You really went all in on that swimming lesson!",
"ND_DRLaughMessage-3.Lava": "You didn't think it was THAT hot, did you?",
"ND_DRLaughMessage-3.Lightning": "You should try standing somewhere LESS shiny next time!",
"ND_DRLaughMessage-3.Meteor": "Oops! Right place, wrong time!",
"ND_DRLaughMessage-3.Sunken": "You fell right into that one!",
"ND_DRLaughMessage-3.Tornado": "Up, up, and away you go!",
"ND_DRLaughMessageOthers-0.Collapsed": "{0} thought the building had plot armor. It didn't.",
"ND_DRLaughMessageOthers-0.Drowned": "{0} forgot to equip their floaties.",
"ND_DRLaughMessageOthers-0.Lava": "{0} tried to swim in lava.",
"ND_DRLaughMessageOthers-0.Lightning": "{0} got promoted to lightning rod.",
"ND_DRLaughMessageOthers-0.Meteor": "{0} got personally selected by the universe.",
"ND_DRLaughMessageOthers-0.Sunken": "{0} has entered the underground DLC.",
"ND_DRLaughMessageOthers-0.Tornado": "{0} went for a spin and never came back.",
"ND_DRLaughMessageOthers-1.Collapsed": "{0} just tested gravity.... and lost.",
"ND_DRLaughMessageOthers-1.Drowned": "{0} tried breathing water....",
"ND_DRLaughMessageOthers-1.Lava": "{0} discovered lava is, in fact, hot.",
"ND_DRLaughMessageOthers-1.Lightning": "{0} just unlocked the shocking ending.",
"ND_DRLaughMessageOthers-1.Meteor": "{0} couldn't dodge that one. Skill issue.",
"ND_DRLaughMessageOthers-1.Sunken": "{0} fell for it. Literally.",
"ND_DRLaughMessageOthers-1.Tornado": "{0} has been relocated to somewhere unknown.",
"ND_DRLaughMessageOthers-2.Collapsed": "Breaking news: {0} is no longer under the weather, just under a building.",
"ND_DRLaughMessageOthers-2.Drowned": "{0} has officially become one with the ocean.",
"ND_DRLaughMessageOthers-2.Lava": "{0} has been upgraded to extra crispy.",
"ND_DRLaughMessageOthers-2.Lightning": "{0} forgot to turn off \"attract lightning\" mode.",
"ND_DRLaughMessageOthers-2.Meteor": "{0} just got patched out by a meteor.",
"ND_DRLaughMessageOthers-2.Sunken": "{0} discovered a shortcut to the center of the Earth.",
"ND_DRLaughMessageOthers-2.Tornado": "{0} is now part of the tornado's inventory.",
"ND_DRLaughMessageOthers-3.Collapsed": "{0} really took \"indoor activities\" too seriously.",
"ND_DRLaughMessageOthers-3.Drowned": "{0} went for a swim.... permanently.",
"ND_DRLaughMessageOthers-3.Lava": "{0} thought it was just spicy water.",
"ND_DRLaughMessageOthers-3.Lightning": "{0} got absolutely zapped into next week.",
"ND_DRLaughMessageOthers-3.Meteor": "{0} looked up.... wrong decision.",
"ND_DRLaughMessageOthers-3.Sunken": "{0} just disappeared.... no refunds.",
"ND_DRLaughMessageOthers-3.Tornado": "{0} experienced extreme fast travel.",
"ND_RemainingPlayers": "{0} players remain.",
"ND_Disaster.SpawnChance": "{disaster} Spawn Chance",
"ND_DisasterFrequency": "Disaster Frequency",
"ND_DisasterWarningTime": "Disaster Warning Time",
"ND_Earthquake": "Earthquake",
"ND_Earthquake.DurationOpt": "Earthquake Duration",
"ND_Earthquake.Speed": "Speed of Players Near Earthquakes",
"ND_LimitMaximumDisastersAtOnce": "Limit Maximum Active Disasters at Once",
"ND_MaximumDisastersAtOnce": "Maximum Active Disasters at Once",
"ND_WhenLimitIsReached": "When the Limit is Reached",
"ND_LimitReachedOptions.RemoveOldest": "Remove Oldest Disaster",
"ND_LimitReachedOptions.RemoveRandom": "Remove Random Disaster",
"ND_DisasterSpawnMode": "Disaster Spawn Mode",
"ND_DisasterSpawnModes.AllOnPlayers": "All On Players",
"ND_DisasterSpawnModes.AllOnRandomPlaces": "All On Random Places",
"ND_DisasterSpawnModes.OnPlayersAndRandomPlaces": "On Players & Random Places",
"ND_Meteor": "Meteor",
"ND_PreferRemovingThunderstorm": "Prefer Removing Thunderstorms",
"ND_SandStorm": "Sandstorm",
"ND_SandStorm.DurationOpt": "Sandstorm Duration",
"ND_SandStorm.Vision": "Vision of Players Inside Sandstorms",
"ND_Sinkhole": "Sinkhole",
"ND_Thunderstorm": "Thunderstorm",
"ND_Thunderstorm.DurationOpt": "Thunderstorm Duration",
"ND_Thunderstorm.HitFrequency": "Lightning Strike Frequency",
"ND_Tornado": "Tornado",
"ND_Tornado.AngleChangeFrequency": "Tornado Angle Change Frequency",
"ND_Tornado.DurationOpt": "Durasi Tornado",
"ND_Tornado.GoesThroughWalls": "Tornado Goes Through Walls",
"ND_Tornado.MovingSpeed": "Tornado Moving Speed",
"ND_Tsunami": "Tsunami",
"ND_Tsunami.MovingSpeed": "Tsunami Moving Speed",
"ND_VolcanoEruption": "Volcano Eruption",
"ND_VolcanoEruption.DurationAfterFlowComplete": "Time Before Despawning After Lava Flow is Complete",
"ND_VolcanoEruption.FlowStepDelay": "Delay Between Lava Flowing Steps",
"OngoingThunderstorm": "<#ffff44>⚠ Ongoing Thunderstorm ⚠</color>",
"Quiz": "QUIZ",
"ModeQuiz": "Gamemode: Quiz",
"ModeDescribe.Quiz": "In the Quiz game mode, you must answer questions correctly to survive. There are various difficulties with varying time limits. Each question has 5 answer choices: A, B, C, D, E. Each choice has a room name next to the answer. To pick an answer, you must enter the room corresponding to the answer. If you answer correctly, you survive. If you don't answer enough questions correctly, you eventually die or compete in a Free For All (FFA) match with the other players who got the questions wrong.",
"Quiz.Tutorial.Basics": "The current game mode is <#CF2472>Quiz</color>.\\n<size=90%>You'll get questions, each with 5 choices: A, B, C, D, E.\\nYou must answer the questions correctly within the time limit\\nby entering the room corresponding to the correct answer.\\nThe rooms on this map are:\\n{0}</size>",
"Quiz.Tutorial.OnCorrectAnswer": "<size=90%>If you answer <#00ff00>correctly</color>, you get to survive.</size>",
"Quiz.Tutorial.OnWrongAnswer": "<size=90%>If you answer <#ff0000>incorrectly</color>, you will most likely die.</size>",
"Quiz.Tutorial.TestRound": "<size=90%>We'll play a test round to show you how it works.</size>",
"Quiz.Questions.Test.0": "Which map are we on?",
"Quiz.Questions.Test.0.Answer.A": "The Skeld/dlekS ehT",
"Quiz.Questions.Test.0.Answer.B": "Mira HQ",
"Quiz.Questions.Test.0.Answer.C": "Polus",
"Quiz.Questions.Test.0.Answer.D": "AirShip",
"Quiz.Questions.Test.0.Answer.E": "The Fungle",
"Quiz.Questions.Easy.1": "Which country is the largest by land area?",
"Quiz.Questions.Easy.1.Answer.A": "China",
"Quiz.Questions.Easy.1.Answer.B": "USA",
"Quiz.Questions.Easy.1.Answer.C": "Brazil",
"Quiz.Questions.Easy.1.Answer.D": "Russia",
"Quiz.Questions.Easy.1.Answer.E": "Canada",
"Quiz.Questions.Easy.1.CorrectAnswer": "D",
"Quiz.Questions.Easy.2": "How many months have 28 days?",
"Quiz.Questions.Easy.2.Answer.A": "1",
"Quiz.Questions.Easy.2.Answer.B": "2",
"Quiz.Questions.Easy.2.Answer.C": "6",
"Quiz.Questions.Easy.2.Answer.D": "12",
"Quiz.Questions.Easy.2.Answer.E": "Tidak Ada",
"Quiz.Questions.Easy.2.CorrectAnswer": "D",
"Quiz.Questions.Easy.3": "There is a bowl with six apples and you take four, how many apples do you have?",
"Quiz.Questions.Easy.3.Answer.A": "2",
"Quiz.Questions.Easy.3.Answer.B": "4",
"Quiz.Questions.Easy.3.Answer.C": "6",
"Quiz.Questions.Easy.3.Answer.D": "102",
"Quiz.Questions.Easy.3.Answer.E": "10",
"Quiz.Questions.Easy.3.CorrectAnswer": "B",
"Quiz.Questions.Easy.4": "What is the color of an emerald?",
"Quiz.Questions.Easy.4.Answer.A": "Blue",
"Quiz.Questions.Easy.4.Answer.B": "Red",
"Quiz.Questions.Easy.4.Answer.C": "Green",
"Quiz.Questions.Easy.4.Answer.D": "Yellow",
"Quiz.Questions.Easy.4.Answer.E": "Purple",
"Quiz.Questions.Easy.4.CorrectAnswer": "C",
"Quiz.Questions.Easy.5": "How many sides does a standard triangle have?",
"Quiz.Questions.Easy.5.Answer.A": "2",
"Quiz.Questions.Easy.5.Answer.B": "3",
"Quiz.Questions.Easy.5.Answer.C": "4",
"Quiz.Questions.Easy.5.Answer.D": "5",
"Quiz.Questions.Easy.5.Answer.E": "6",
"Quiz.Questions.Easy.5.CorrectAnswer": "B",
"Quiz.Questions.Easy.6": "What is the capital city of France?",
"Quiz.Questions.Easy.6.Answer.A": "Rome",
"Quiz.Questions.Easy.6.Answer.B": "Madrid",
"Quiz.Questions.Easy.6.Answer.C": "Berlin",
"Quiz.Questions.Easy.6.Answer.D": "Paris",
"Quiz.Questions.Easy.6.Answer.E": "Lisbon",
"Quiz.Questions.Easy.6.CorrectAnswer": "D",
"Quiz.Questions.Easy.7": "If you are facing north and turn 90 degrees to your right, which direction are you facing?",
"Quiz.Questions.Easy.7.Answer.A": "East",
"Quiz.Questions.Easy.7.Answer.B": "West",
"Quiz.Questions.Easy.7.Answer.C": "South",
"Quiz.Questions.Easy.7.Answer.D": "North",
"Quiz.Questions.Easy.7.Answer.E": "Northeast",
"Quiz.Questions.Easy.7.CorrectAnswer": "A",
"Quiz.Questions.Easy.8": "What is the boiling point of water at sea level in degrees Celsius?",
"Quiz.Questions.Easy.8.Answer.A": "50°C",
"Quiz.Questions.Easy.8.Answer.B": "75°C",
"Quiz.Questions.Easy.8.Answer.C": "100°C",
"Quiz.Questions.Easy.8.Answer.D": "125°C",
"Quiz.Questions.Easy.8.Answer.E": "150°C",
"Quiz.Questions.Easy.8.CorrectAnswer": "C",
"Quiz.Questions.Easy.9": "What is the largest planet in our solar system?",
"Quiz.Questions.Easy.9.Answer.A": "Earth",
"Quiz.Questions.Easy.9.Answer.B": "Mars",
"Quiz.Questions.Easy.9.Answer.C": "Jupiter",
"Quiz.Questions.Easy.9.Answer.D": "Saturn",
"Quiz.Questions.Easy.9.Answer.E": "Neptune",
"Quiz.Questions.Easy.9.CorrectAnswer": "C",
"Quiz.Questions.Easy.10": "How many legs does a spider have?",
"Quiz.Questions.Easy.10.Answer.A": "4",
"Quiz.Questions.Easy.10.Answer.B": "6",
"Quiz.Questions.Easy.10.Answer.C": "8",
"Quiz.Questions.Easy.10.Answer.D": "10",
"Quiz.Questions.Easy.10.Answer.E": "12",
"Quiz.Questions.Easy.10.CorrectAnswer": "C",
"Quiz.Questions.Easy.11": "What is the chemical symbol for gold?",
"Quiz.Questions.Easy.11.Answer.A": "Au",
"Quiz.Questions.Easy.11.Answer.B": "Ag",
"Quiz.Questions.Easy.11.Answer.C": "Fe",
"Quiz.Questions.Easy.11.Answer.D": "Hg",
"Quiz.Questions.Easy.11.Answer.E": "Pb",
"Quiz.Questions.Easy.11.CorrectAnswer": "A",
"Quiz.Questions.Easy.12": "Which gas do plants primarily use for photosynthesis?",
"Quiz.Questions.Easy.12.Answer.A": "Oxygen",
"Quiz.Questions.Easy.12.Answer.B": "Carbon Dioxide",
"Quiz.Questions.Easy.12.Answer.C": "Nitrogen",
"Quiz.Questions.Easy.12.Answer.D": "Hydrogen",
"Quiz.Questions.Easy.12.Answer.E": "Methane",
"Quiz.Questions.Easy.12.CorrectAnswer": "B",
"Quiz.Questions.Easy.13": "What is the main language spoken in Brazil?",
"Quiz.Questions.Easy.13.Answer.A": "Spanish",
"Quiz.Questions.Easy.13.Answer.B": "Portuguese",
"Quiz.Questions.Easy.13.Answer.C": "French",
"Quiz.Questions.Easy.13.Answer.D": "English",
"Quiz.Questions.Easy.13.Answer.E": "Italian",
"Quiz.Questions.Easy.13.CorrectAnswer": "B",
"Quiz.Questions.Easy.14": "How many hours are there in three days?",
"Quiz.Questions.Easy.14.Answer.A": "24",
"Quiz.Questions.Easy.14.Answer.B": "48",
"Quiz.Questions.Easy.14.Answer.C": "72",
"Quiz.Questions.Easy.14.Answer.D": "96",
"Quiz.Questions.Easy.14.Answer.E": "120",
"Quiz.Questions.Easy.14.CorrectAnswer": "C",
"Quiz.Questions.Easy.15": "What is the smallest prime number?",
"Quiz.Questions.Easy.15.Answer.A": "102",
"Quiz.Questions.Easy.15.Answer.B": "1",
"Quiz.Questions.Easy.15.Answer.C": "2",
"Quiz.Questions.Easy.15.Answer.D": "3",
"Quiz.Questions.Easy.15.Answer.E": "5",
"Quiz.Questions.Easy.15.CorrectAnswer": "C",
"Quiz.Questions.Easy.16": "Which ocean is the largest by surface area?",
"Quiz.Questions.Easy.16.Answer.A": "Atlantic Ocean",
"Quiz.Questions.Easy.16.Answer.B": "Indian Ocean",
"Quiz.Questions.Easy.16.Answer.C": "Arctic Ocean",
"Quiz.Questions.Easy.16.Answer.D": "Pacific Ocean",
"Quiz.Questions.Easy.16.Answer.E": "Southern Ocean",
"Quiz.Questions.Easy.16.CorrectAnswer": "D",
"Quiz.Questions.Easy.17": "How much do you need to subtract from 19 to get 47?",
"Quiz.Questions.Easy.17.Answer.A": "-32",
"Quiz.Questions.Easy.17.Answer.B": "32",
"Quiz.Questions.Easy.17.Answer.C": "-28",
"Quiz.Questions.Easy.17.Answer.D": "You can't get to 47 from 19 by using subtraction",
"Quiz.Questions.Easy.17.Answer.E": "28",
"Quiz.Questions.Easy.17.CorrectAnswer": "C",
"Quiz.Questions.Easy.18": "In which country is the Great Pyramid of Giza located?",
"Quiz.Questions.Easy.18.Answer.A": "Greece",
"Quiz.Questions.Easy.18.Answer.B": "Mexico",
"Quiz.Questions.Easy.18.Answer.C": "Egypt",
"Quiz.Questions.Easy.18.Answer.D": "India",
"Quiz.Questions.Easy.18.Answer.E": "China",
"Quiz.Questions.Easy.18.CorrectAnswer": "C",
"Quiz.Questions.Easy.19": "How many zeros are there in one thousand?",
"Quiz.Questions.Easy.19.Answer.A": "1",
"Quiz.Questions.Easy.19.Answer.B": "2",
"Quiz.Questions.Easy.19.Answer.C": "3",
"Quiz.Questions.Easy.19.Answer.D": "4",
"Quiz.Questions.Easy.19.Answer.E": "5",
"Quiz.Questions.Easy.19.CorrectAnswer": "C",
"Quiz.Questions.Easy.20": "What is the primary ingredient in traditional Japanese miso soup?",
"Quiz.Questions.Easy.20.Answer.A": "Tofu",
"Quiz.Questions.Easy.20.Answer.B": "Seaweed",
"Quiz.Questions.Easy.20.Answer.C": "Miso paste",
"Quiz.Questions.Easy.20.Answer.D": "Rice",
"Quiz.Questions.Easy.20.Answer.E": "Fish",
"Quiz.Questions.Easy.20.CorrectAnswer": "C",
"Quiz.Questions.Easy.21": "Which one is heavier in vacuum: 1 kilogram of iron or 1 kilogram of feathers?",
"Quiz.Questions.Easy.21.Answer.A": "Iron",
"Quiz.Questions.Easy.21.Answer.B": "Feathers",
"Quiz.Questions.Easy.21.Answer.C": "They're the same",
"Quiz.Questions.Easy.21.Answer.D": "Depends on volume",
"Quiz.Questions.Easy.21.Answer.E": "Can't be determined",
"Quiz.Questions.Easy.21.CorrectAnswer": "C",
"Quiz.Questions.Easy.22": "Which of the following countries is in both Europe and Asia?",
"Quiz.Questions.Easy.22.Answer.A": "Egypt",
"Quiz.Questions.Easy.22.Answer.B": "Turkey",
"Quiz.Questions.Easy.22.Answer.C": "Greece",
"Quiz.Questions.Easy.22.Answer.D": "Morocco",
"Quiz.Questions.Easy.22.Answer.E": "Kazakhstan",
"Quiz.Questions.Easy.22.CorrectAnswer": "B",
"Quiz.Questions.Easy.23": "What is H<sub>2</sub>O commonly known as?",
"Quiz.Questions.Easy.23.Answer.A": "Salt",
"Quiz.Questions.Easy.23.Answer.B": "Water",
"Quiz.Questions.Easy.23.Answer.C": "Hydrogen",
"Quiz.Questions.Easy.23.Answer.D": "Oxygen",
"Quiz.Questions.Easy.23.Answer.E": "Acid",
"Quiz.Questions.Easy.23.CorrectAnswer": "B",
"Quiz.Questions.Easy.24": "If it's noon in London, what time is it in New York (EST) during winter?",
"Quiz.Questions.Easy.24.Answer.A": "7 AM",
"Quiz.Questions.Easy.24.Answer.B": "5 AM",
"Quiz.Questions.Easy.24.Answer.C": "6 AM",
"Quiz.Questions.Easy.24.Answer.D": "8 AM",
"Quiz.Questions.Easy.24.Answer.E": "4 AM",
"Quiz.Questions.Easy.24.CorrectAnswer": "A",
"Quiz.Questions.Easy.25": "Which shape has all sides equal and all angles equal?",
"Quiz.Questions.Easy.25.Answer.A": "Rectangle",
"Quiz.Questions.Easy.25.Answer.B": "Rhombus",
"Quiz.Questions.Easy.25.Answer.C": "Square",
"Quiz.Questions.Easy.25.Answer.D": "Parallelogram",
"Quiz.Questions.Easy.25.Answer.E": "Trapezoid",
"Quiz.Questions.Easy.25.CorrectAnswer": "C",
"Quiz.Questions.Easy.26": "What grows faster: human hair or toenails?",
"Quiz.Questions.Easy.26.Answer.A": "Toenails",
"Quiz.Questions.Easy.26.Answer.B": "They're equal",
"Quiz.Questions.Easy.26.Answer.C": "Human hair",
"Quiz.Questions.Easy.26.Answer.D": "Depends on person",
"Quiz.Questions.Easy.26.Answer.E": "They don't grow",
"Quiz.Questions.Easy.26.CorrectAnswer": "C",
"Quiz.Questions.Easy.27": "What is the only even prime number?",
"Quiz.Questions.Easy.27.Answer.A": "102",
"Quiz.Questions.Easy.27.Answer.B": "1",
"Quiz.Questions.Easy.27.Answer.C": "2",
"Quiz.Questions.Easy.27.Answer.D": "4",
"Quiz.Questions.Easy.27.Answer.E": "6",
"Quiz.Questions.Easy.27.CorrectAnswer": "C",
"Quiz.Questions.Easy.28": "Which of the following animals can't jump?",
"Quiz.Questions.Easy.28.Answer.A": "Cat",
"Quiz.Questions.Easy.28.Answer.B": "Elephant",
"Quiz.Questions.Easy.28.Answer.C": "Kangaroo",
"Quiz.Questions.Easy.28.Answer.D": "Goat",
"Quiz.Questions.Easy.28.Answer.E": "Dog",
"Quiz.Questions.Easy.28.CorrectAnswer": "B",
"Quiz.Questions.Easy.29": "If you freeze water, what does it become?",
"Quiz.Questions.Easy.29.Answer.A": "Gas",
"Quiz.Questions.Easy.29.Answer.B": "Snow",
"Quiz.Questions.Easy.29.Answer.C": "Ice",
"Quiz.Questions.Easy.29.Answer.D": "Steam",
"Quiz.Questions.Easy.29.Answer.E": "Liquid nitrogen",
"Quiz.Questions.Easy.29.CorrectAnswer": "C",
"Quiz.Questions.Easy.30": "Which is the largest land animal on Earth?",
"Quiz.Questions.Easy.30.Answer.A": "White rhino",
"Quiz.Questions.Easy.30.Answer.B": "Giraffe",
"Quiz.Questions.Easy.30.Answer.C": "African elephant",
"Quiz.Questions.Easy.30.Answer.D": "Grizzly bear",
"Quiz.Questions.Easy.30.Answer.E": "Hippopotamus",
"Quiz.Questions.Easy.30.CorrectAnswer": "C",
"Quiz.Questions.Easy.31": "What is the main gas found in the air we breathe?",
"Quiz.Questions.Easy.31.Answer.A": "Oxygen",
"Quiz.Questions.Easy.31.Answer.B": "Hydrogen",
"Quiz.Questions.Easy.31.Answer.C": "Nitrogen",
"Quiz.Questions.Easy.31.Answer.D": "Carbon dioxide",
"Quiz.Questions.Easy.31.Answer.E": "Helium",
"Quiz.Questions.Easy.31.CorrectAnswer": "C",
"Quiz.Questions.Easy.32": "Which of the following is a mammal?",
"Quiz.Questions.Easy.32.Answer.A": "Frog",
"Quiz.Questions.Easy.32.Answer.B": "Shark",
"Quiz.Questions.Easy.32.Answer.C": "Penguin",
"Quiz.Questions.Easy.32.Answer.D": "Dolphin",
"Quiz.Questions.Easy.32.Answer.E": "Lizard",
"Quiz.Questions.Easy.32.CorrectAnswer": "D",
"Quiz.Questions.Easy.33": "How many hours are in a half day?",
"Quiz.Questions.Easy.33.Answer.A": "6",
"Quiz.Questions.Easy.33.Answer.B": "8",
"Quiz.Questions.Easy.33.Answer.C": "10",
"Quiz.Questions.Easy.33.Answer.D": "12",
"Quiz.Questions.Easy.33.Answer.E": "24",
"Quiz.Questions.Easy.33.CorrectAnswer": "D",
"Quiz.Questions.Easy.34": "What color do you get if you mix red and yellow?",
"Quiz.Questions.Easy.34.Answer.A": "Green",
"Quiz.Questions.Easy.34.Answer.B": "Orange",
"Quiz.Questions.Easy.34.Answer.C": "Purple",
"Quiz.Questions.Easy.34.Answer.D": "Brown",
"Quiz.Questions.Easy.34.Answer.E": "Pink",
"Quiz.Questions.Easy.34.CorrectAnswer": "B",
"Quiz.Questions.Easy.35": "Which of the following planets have humans set foot on (as of 2025)?",
"Quiz.Questions.Easy.35.Answer.A": "Mars",
"Quiz.Questions.Easy.35.Answer.B": "Venus",
"Quiz.Questions.Easy.35.Answer.C": "Jupiter",
"Quiz.Questions.Easy.35.Answer.D": "Mercury",
"Quiz.Questions.Easy.35.Answer.E": "None of them",
"Quiz.Questions.Easy.35.CorrectAnswer": "E",
"Quiz.Questions.Easy.36": "What is the capital of Canada?",
"Quiz.Questions.Easy.36.Answer.A": "Toronto",
"Quiz.Questions.Easy.36.Answer.B": "Vancouver",
"Quiz.Questions.Easy.36.Answer.C": "Montreal",
"Quiz.Questions.Easy.36.Answer.D": "Ottawa",
"Quiz.Questions.Easy.36.Answer.E": "Quebec",
"Quiz.Questions.Easy.36.CorrectAnswer": "D",
"Quiz.Questions.Easy.37": "What type of animal is a Komodo dragon?",
"Quiz.Questions.Easy.37.Answer.A": "Snake",
"Quiz.Questions.Easy.37.Answer.B": "Lizard",
"Quiz.Questions.Easy.37.Answer.C": "Crocodile",
"Quiz.Questions.Easy.37.Answer.D": "Dinosaur",
"Quiz.Questions.Easy.37.Answer.E": "Toad",
"Quiz.Questions.Easy.37.CorrectAnswer": "B",
"Quiz.Questions.Easy.38": "If a plane crashes on the border between Canada and the USA, where do they bury the survivors?",
"Quiz.Questions.Easy.38.Answer.A": "Canada",
"Quiz.Questions.Easy.38.Answer.B": "USA",
"Quiz.Questions.Easy.38.Answer.C": "Both",
"Quiz.Questions.Easy.38.Answer.D": "Nowhere",
"Quiz.Questions.Easy.38.Answer.E": "Border zone",
"Quiz.Questions.Easy.38.CorrectAnswer": "D",
"Quiz.Questions.Easy.39": "If you throw a red stone into the blue sea, what will it become?",
"Quiz.Questions.Easy.39.Answer.A": "A blue stone",
"Quiz.Questions.Easy.39.Answer.B": "A wet stone",
"Quiz.Questions.Easy.39.Answer.C": "A red fish",
"Quiz.Questions.Easy.39.Answer.D": "Tidak Ada",
"Quiz.Questions.Easy.39.Answer.E": "A lost stone",
"Quiz.Questions.Easy.39.CorrectAnswer": "B",
"Quiz.Questions.Easy.40": "What country has the largest population (as of 2025)?",
"Quiz.Questions.Easy.40.Answer.A": "USA",
"Quiz.Questions.Easy.40.Answer.B": "India",
"Quiz.Questions.Easy.40.Answer.C": "China",
"Quiz.Questions.Easy.40.Answer.D": "Russia",
"Quiz.Questions.Easy.40.Answer.E": "Brazil",
"Quiz.Questions.Easy.40.CorrectAnswer": "B",
"Quiz.Questions.Easy.41": "Which animal is known to spend 90% of its day sleeping?",
"Quiz.Questions.Easy.41.Answer.A": "Cat",
"Quiz.Questions.Easy.41.Answer.B": "Sloth",
"Quiz.Questions.Easy.41.Answer.C": "Koala",
"Quiz.Questions.Easy.41.Answer.D": "Dog",
"Quiz.Questions.Easy.41.Answer.E": "Panda",
"Quiz.Questions.Easy.41.CorrectAnswer": "C",
"Quiz.Questions.Easy.42": "How many letters are in the English alphabet?",
"Quiz.Questions.Easy.42.Answer.A": "24",
"Quiz.Questions.Easy.42.Answer.B": "25",
"Quiz.Questions.Easy.42.Answer.C": "26",
"Quiz.Questions.Easy.42.Answer.D": "27",
"Quiz.Questions.Easy.42.Answer.E": "28",
"Quiz.Questions.Easy.42.CorrectAnswer": "C",
"Quiz.Questions.Easy.43": "What does a thermometer measure?",
"Quiz.Questions.Easy.43.Answer.A": "Air pressure",
"Quiz.Questions.Easy.43.Answer.B": "Sound",
"Quiz.Questions.Easy.43.Answer.C": "Humidity",
"Quiz.Questions.Easy.43.Answer.D": "Temperature",
"Quiz.Questions.Easy.43.Answer.E": "Wind",
"Quiz.Questions.Easy.43.CorrectAnswer": "D",
"Quiz.Questions.Easy.44": "Which planet is closest to the sun?",
"Quiz.Questions.Easy.44.Answer.A": "Earth",
"Quiz.Questions.Easy.44.Answer.B": "Mars",
"Quiz.Questions.Easy.44.Answer.C": "Venus",
"Quiz.Questions.Easy.44.Answer.D": "Mercury",
"Quiz.Questions.Easy.44.Answer.E": "Jupiter",
"Quiz.Questions.Easy.44.CorrectAnswer": "D",
"Quiz.Questions.Easy.45": "Which of the following animals lays eggs?",
"Quiz.Questions.Easy.45.Answer.A": "Kangaroo",
"Quiz.Questions.Easy.45.Answer.B": "Whale",
"Quiz.Questions.Easy.45.Answer.C": "Snake",
"Quiz.Questions.Easy.45.Answer.D": "Bat",
"Quiz.Questions.Easy.45.Answer.E": "Cat",
"Quiz.Questions.Easy.45.CorrectAnswer": "C",
"Quiz.Questions.Easy.46": "Which shape has no corners?",
"Quiz.Questions.Easy.46.Answer.A": "Triangle",
"Quiz.Questions.Easy.46.Answer.B": "Square",
"Quiz.Questions.Easy.46.Answer.C": "Rectangle",
"Quiz.Questions.Easy.46.Answer.D": "Circle",
"Quiz.Questions.Easy.46.Answer.E": "Pentagon",
"Quiz.Questions.Easy.46.CorrectAnswer": "D",
"Quiz.Questions.Easy.47": "What do bees collect from flowers to make honey?",
"Quiz.Questions.Easy.47.Answer.A": "Water",
"Quiz.Questions.Easy.47.Answer.B": "Nectar",
"Quiz.Questions.Easy.47.Answer.C": "Pollen",
"Quiz.Questions.Easy.47.Answer.D": "Sap",
"Quiz.Questions.Easy.47.Answer.E": "Seeds",
"Quiz.Questions.Easy.47.CorrectAnswer": "B",
"Quiz.Questions.Easy.48": "If you cut a cake into 3 pieces, what is the minimum amount of cuts needed?",
"Quiz.Questions.Easy.48.Answer.A": "1",
"Quiz.Questions.Easy.48.Answer.B": "2",
"Quiz.Questions.Easy.48.Answer.C": "3",
"Quiz.Questions.Easy.48.Answer.D": "4",
"Quiz.Questions.Easy.48.Answer.E": "5",
"Quiz.Questions.Easy.48.CorrectAnswer": "B",
"Quiz.Questions.Easy.49": "What does the \"www\" in a website URL stand for?",
"Quiz.Questions.Easy.49.Answer.A": "Web Wide Web",
"Quiz.Questions.Easy.49.Answer.B": "World Website Window",
"Quiz.Questions.Easy.49.Answer.C": "World Wide Web",
"Quiz.Questions.Easy.49.Answer.D": "Wired Web Works",
"Quiz.Questions.Easy.49.Answer.E": "Wild Web World",
"Quiz.Questions.Easy.49.CorrectAnswer": "C",
"Quiz.Questions.Easy.50": "What color are Smurfs?",
"Quiz.Questions.Easy.50.Answer.A": "Green",
"Quiz.Questions.Easy.50.Answer.B": "Red",
"Quiz.Questions.Easy.50.Answer.C": "Blue",
"Quiz.Questions.Easy.50.Answer.D": "Yellow",
"Quiz.Questions.Easy.50.Answer.E": "Pink",
"Quiz.Questions.Easy.50.CorrectAnswer": "C",
"Quiz.Questions.Easy.51": "What's the capital of Italy?",
"Quiz.Questions.Easy.51.Answer.A": "Florence",
"Quiz.Questions.Easy.51.Answer.B": "Venice",
"Quiz.Questions.Easy.51.Answer.C": "Milan",
"Quiz.Questions.Easy.51.Answer.D": "Rome",
"Quiz.Questions.Easy.51.Answer.E": "Naples",
"Quiz.Questions.Easy.51.CorrectAnswer": "D",
"Quiz.Questions.Easy.52": "How many wheels does a standard tricycle have?",
"Quiz.Questions.Easy.52.Answer.A": "2",
"Quiz.Questions.Easy.52.Answer.B": "3",
"Quiz.Questions.Easy.52.Answer.C": "4",
"Quiz.Questions.Easy.52.Answer.D": "1",
"Quiz.Questions.Easy.52.Answer.E": "5",
"Quiz.Questions.Easy.52.CorrectAnswer": "B",
"Quiz.Questions.Easy.53": "What do cows drink?",
"Quiz.Questions.Easy.53.Answer.A": "Milk",
"Quiz.Questions.Easy.53.Answer.B": "Soda",
"Quiz.Questions.Easy.53.Answer.C": "Juice",
"Quiz.Questions.Easy.53.Answer.D": "Water",
"Quiz.Questions.Easy.53.Answer.E": "Oil",
"Quiz.Questions.Easy.53.CorrectAnswer": "D",
"Quiz.Questions.Easy.54": "What number comes next: 2, 4, 6, 8...?",
"Quiz.Questions.Easy.54.Answer.A": "9",
"Quiz.Questions.Easy.54.Answer.B": "10",
"Quiz.Questions.Easy.54.Answer.C": "12",
"Quiz.Questions.Easy.54.Answer.D": "16",
"Quiz.Questions.Easy.54.Answer.E": "11",
"Quiz.Questions.Easy.54.CorrectAnswer": "B",
"Quiz.Questions.Easy.55": "What goes up but never comes down?",
"Quiz.Questions.Easy.55.Answer.A": "Smoke",
"Quiz.Questions.Easy.55.Answer.B": "Rain",
"Quiz.Questions.Easy.55.Answer.C": "Age",
"Quiz.Questions.Easy.55.Answer.D": "Temperature",
"Quiz.Questions.Easy.55.Answer.E": "Elevators",
"Quiz.Questions.Easy.55.CorrectAnswer": "C",
"Quiz.Questions.Easy.56": "How many days are in a leap year?",
"Quiz.Questions.Easy.56.Answer.A": "365",
"Quiz.Questions.Easy.56.Answer.B": "366",
"Quiz.Questions.Easy.56.Answer.C": "364",
"Quiz.Questions.Easy.56.Answer.D": "367",
"Quiz.Questions.Easy.56.Answer.E": "368",
"Quiz.Questions.Easy.56.CorrectAnswer": "B",
"Quiz.Questions.Easy.57": "What gas do humans need to breathe to survive?",
"Quiz.Questions.Easy.57.Answer.A": "Nitrogen",
"Quiz.Questions.Easy.57.Answer.B": "Hydrogen",
"Quiz.Questions.Easy.57.Answer.C": "Oxygen",
"Quiz.Questions.Easy.57.Answer.D": "Helium",
"Quiz.Questions.Easy.57.Answer.E": "Carbon Dioxide",
"Quiz.Questions.Easy.57.CorrectAnswer": "C",
"Quiz.Questions.Easy.58": "What color do you get when you mix blue and yellow?",
"Quiz.Questions.Easy.58.Answer.A": "Green",
"Quiz.Questions.Easy.58.Answer.B": "Purple",
"Quiz.Questions.Easy.58.Answer.C": "Brown",
"Quiz.Questions.Easy.58.Answer.D": "Pink",
"Quiz.Questions.Easy.58.Answer.E": "Red",
"Quiz.Questions.Easy.58.CorrectAnswer": "A",
"Quiz.Questions.Easy.59": "How many fingers does a human typically have in total?",
"Quiz.Questions.Easy.59.Answer.A": "8",
"Quiz.Questions.Easy.59.Answer.B": "10",
"Quiz.Questions.Easy.59.Answer.C": "12",
"Quiz.Questions.Easy.59.Answer.D": "5",
"Quiz.Questions.Easy.59.Answer.E": "6",
"Quiz.Questions.Easy.59.CorrectAnswer": "B",
"Quiz.Questions.Easy.60": "Which of the following is NOT a fruit?",
"Quiz.Questions.Easy.60.Answer.A": "Apple",
"Quiz.Questions.Easy.60.Answer.B": "Banana",
"Quiz.Questions.Easy.60.Answer.C": "Potato",
"Quiz.Questions.Easy.60.Answer.D": "Orange",
"Quiz.Questions.Easy.60.Answer.E": "Grape",
"Quiz.Questions.Easy.60.CorrectAnswer": "C",
"Quiz.Questions.Easy.61": "Which one is not like the others?",
"Quiz.Questions.Easy.61.Answer.A": "Dog",
"Quiz.Questions.Easy.61.Answer.B": "Cat",
"Quiz.Questions.Easy.61.Answer.C": "Fish",
"Quiz.Questions.Easy.61.Answer.D": "Bird",
"Quiz.Questions.Easy.61.Answer.E": "Car",
"Quiz.Questions.Easy.61.CorrectAnswer": "E",
"Quiz.Questions.Easy.62": "What liquid do plants need to grow?",
"Quiz.Questions.Easy.62.Answer.A": "Juice",
"Quiz.Questions.Easy.62.Answer.B": "Oil",
"Quiz.Questions.Easy.62.Answer.C": "Water",
"Quiz.Questions.Easy.62.Answer.D": "Vinegar",
"Quiz.Questions.Easy.62.Answer.E": "Cola",
"Quiz.Questions.Easy.62.CorrectAnswer": "C",
"Quiz.Questions.Easy.63": "Where does the sun rise?",
"Quiz.Questions.Easy.63.Answer.A": "North",
"Quiz.Questions.Easy.63.Answer.B": "West",
"Quiz.Questions.Easy.63.Answer.C": "East",
"Quiz.Questions.Easy.63.Answer.D": "South",
"Quiz.Questions.Easy.63.Answer.E": "It doesn't",
"Quiz.Questions.Easy.63.CorrectAnswer": "C",
"Quiz.Questions.Easy.64": "Which of the following is a real ocean?",
"Quiz.Questions.Easy.64.Answer.A": "Indian",
"Quiz.Questions.Easy.64.Answer.B": "Canadian",
"Quiz.Questions.Easy.64.Answer.C": "Mexican",
"Quiz.Questions.Easy.64.Answer.D": "European",
"Quiz.Questions.Easy.64.Answer.E": "Arctic",
"Quiz.Questions.Easy.64.CorrectAnswer": "A",
"Quiz.Questions.Easy.65": "Which of the following animals is not a mammal?",
"Quiz.Questions.Easy.65.Answer.A": "Whale",
"Quiz.Questions.Easy.65.Answer.B": "Penguin",
"Quiz.Questions.Easy.65.Answer.C": "Bat",
"Quiz.Questions.Easy.65.Answer.D": "Human",
"Quiz.Questions.Easy.65.Answer.E": "Dolphin",
"Quiz.Questions.Easy.65.CorrectAnswer": "B",
"Quiz.Questions.Easy.66": "Which of the following planets is known for having rings?",
"Quiz.Questions.Easy.66.Answer.A": "Mars",
"Quiz.Questions.Easy.66.Answer.B": "Venus",
"Quiz.Questions.Easy.66.Answer.C": "Earth",
"Quiz.Questions.Easy.66.Answer.D": "Jupiter",
"Quiz.Questions.Easy.66.Answer.E": "Saturn",
"Quiz.Questions.Easy.66.CorrectAnswer": "E",
"Quiz.Questions.Easy.67": "What is the plural of \"mouse\"?",
"Quiz.Questions.Easy.67.Answer.A": "Mouses",
"Quiz.Questions.Easy.67.Answer.B": "Mices",
"Quiz.Questions.Easy.67.Answer.C": "Mice",
"Quiz.Questions.Easy.67.Answer.D": "Mousen",
"Quiz.Questions.Easy.67.Answer.E": "Mouse",
"Quiz.Questions.Easy.67.CorrectAnswer": "C",
"Quiz.Questions.Easy.68": "I speak without a mouth and hear without ears. I have no body, but I come alive with wind. What am I?",
"Quiz.Questions.Easy.68.Answer.A": "A ghost",
"Quiz.Questions.Easy.68.Answer.B": "An echo",
"Quiz.Questions.Easy.68.Answer.C": "A leaf",
"Quiz.Questions.Easy.68.Answer.D": "A shadow",
"Quiz.Questions.Easy.68.Answer.E": "A whisper",
"Quiz.Questions.Easy.68.CorrectAnswer": "B",
"Quiz.Questions.Easy.69": "The more you take, the more you leave behind. What are they?",
"Quiz.Questions.Easy.69.Answer.A": "Time",
"Quiz.Questions.Easy.69.Answer.B": "Secrets",
"Quiz.Questions.Easy.69.Answer.C": "Footsteps",
"Quiz.Questions.Easy.69.Answer.D": "Shadows",
"Quiz.Questions.Easy.69.Answer.E": "Mistakes",
"Quiz.Questions.Easy.69.CorrectAnswer": "C",
"Quiz.Questions.Easy.70": "What has to be broken before you can use it?",
"Quiz.Questions.Easy.70.Answer.A": "A promise",
"Quiz.Questions.Easy.70.Answer.B": "A pencil",
"Quiz.Questions.Easy.70.Answer.C": "An egg",
"Quiz.Questions.Easy.70.Answer.D": "A window",
"Quiz.Questions.Easy.70.Answer.E": "A code",
"Quiz.Questions.Easy.70.CorrectAnswer": "C",
"Quiz.Questions.Easy.71": "What comes once in a minute, twice in a moment, but never in a thousand years?",
"Quiz.Questions.Easy.71.Answer.A": "A blink",
"Quiz.Questions.Easy.71.Answer.B": "The letter M",
"Quiz.Questions.Easy.71.Answer.C": "A sound",
"Quiz.Questions.Easy.71.Answer.D": "A flash",
"Quiz.Questions.Easy.71.Answer.E": "A second",
"Quiz.Questions.Easy.71.CorrectAnswer": "B",
"Quiz.Questions.Easy.72": "What has hands but can't clap?",
"Quiz.Questions.Easy.72.Answer.A": "A statue",
"Quiz.Questions.Easy.72.Answer.B": "A robot",
"Quiz.Questions.Easy.72.Answer.C": "A watch",
"Quiz.Questions.Easy.72.Answer.D": "A zombie",
"Quiz.Questions.Easy.72.Answer.E": "A tree",
"Quiz.Questions.Easy.72.CorrectAnswer": "C",
"Quiz.Questions.Easy.73": "What gets wetter the more it dries?",
"Quiz.Questions.Easy.73.Answer.A": "A sponge",
"Quiz.Questions.Easy.73.Answer.B": "A desert",
"Quiz.Questions.Easy.73.Answer.C": "A cloud",
"Quiz.Questions.Easy.73.Answer.D": "A towel",
"Quiz.Questions.Easy.73.Answer.E": "A bucket",
"Quiz.Questions.Easy.73.CorrectAnswer": "D",
"Quiz.Questions.Easy.74": "What can travel around the world while staying in the same corner?",
"Quiz.Questions.Easy.74.Answer.A": "The moon",
"Quiz.Questions.Easy.74.Answer.B": "A secret",
"Quiz.Questions.Easy.74.Answer.C": "A stamp",
"Quiz.Questions.Easy.74.Answer.D": "A compass",
"Quiz.Questions.Easy.74.Answer.E": "A coin",
"Quiz.Questions.Easy.74.CorrectAnswer": "C",
"Quiz.Questions.Easy.75": "The more you take away from me, the bigger I get. What am I?",
"Quiz.Questions.Easy.75.Answer.A": "A fire",
"Quiz.Questions.Easy.75.Answer.B": "A hole",
"Quiz.Questions.Easy.75.Answer.C": "A lie",
"Quiz.Questions.Easy.75.Answer.D": "A balloon",
"Quiz.Questions.Easy.75.Answer.E": "A crowd",
"Quiz.Questions.Easy.75.CorrectAnswer": "B",
"Quiz.Questions.Easy.76": "What has a neck but no head?",
"Quiz.Questions.Easy.76.Answer.A": "A guitar",
"Quiz.Questions.Easy.76.Answer.B": "A giraffe statue",
"Quiz.Questions.Easy.76.Answer.C": "A shirt",
"Quiz.Questions.Easy.76.Answer.D": "A bottle",
"Quiz.Questions.Easy.76.Answer.E": "A spoon",
"Quiz.Questions.Easy.76.CorrectAnswer": "D",
"Quiz.Questions.Easy.77": "What has one eye but can't see?",
"Quiz.Questions.Easy.77.Answer.A": "A blind cat",
"Quiz.Questions.Easy.77.Answer.B": "A button",
"Quiz.Questions.Easy.77.Answer.C": "A potato",
"Quiz.Questions.Easy.77.Answer.D": "A storm",
"Quiz.Questions.Easy.77.Answer.E": "A needle",
"Quiz.Questions.Easy.77.CorrectAnswer": "E",
"Quiz.Questions.Easy.78": "What belongs to you but other people use it more than you do?",
"Quiz.Questions.Easy.78.Answer.A": "Your phone",
"Quiz.Questions.Easy.78.Answer.B": "Your name",
"Quiz.Questions.Easy.78.Answer.C": "Your money",
"Quiz.Questions.Easy.78.Answer.D": "Your chair",
"Quiz.Questions.Easy.78.Answer.E": "Your toothbrush",
"Quiz.Questions.Easy.78.CorrectAnswer": "B",
"Quiz.Questions.Easy.79": "I'm tall when I'm young and short when I'm old. What am I?",
"Quiz.Questions.Easy.79.Answer.A": "A person",
"Quiz.Questions.Easy.79.Answer.B": "A tree",
"Quiz.Questions.Easy.79.Answer.C": "A candle",
"Quiz.Questions.Easy.79.Answer.D": "A pencil",
"Quiz.Questions.Easy.79.Answer.E": "A matchstick",
"Quiz.Questions.Easy.79.CorrectAnswer": "C",
"Quiz.Questions.Easy.80": "What has an end but no beginning, a home but no family, and can never move?",
"Quiz.Questions.Easy.80.Answer.A": "A grave",
"Quiz.Questions.Easy.80.Answer.B": "A book",
"Quiz.Questions.Easy.80.Answer.C": "A key",
"Quiz.Questions.Easy.80.Answer.D": "A road",
"Quiz.Questions.Easy.80.Answer.E": "A tail",
"Quiz.Questions.Easy.80.CorrectAnswer": "D",
"Quiz.Questions.Easy.81": "What has cities, but no houses; forests, but no trees; and rivers, but no water?",
"Quiz.Questions.Easy.81.Answer.A": "A puzzle",
"Quiz.Questions.Easy.81.Answer.B": "A dream",
"Quiz.Questions.Easy.81.Answer.C": "A game",
"Quiz.Questions.Easy.81.Answer.D": "A map",
"Quiz.Questions.Easy.81.Answer.E": "A book",
"Quiz.Questions.Easy.81.CorrectAnswer": "D",
"Quiz.Questions.Easy.82": "If two's company and three's a crowd, what are four and five?",
"Quiz.Questions.Easy.82.Answer.A": "Chaos",
"Quiz.Questions.Easy.82.Answer.B": "Trouble",
"Quiz.Questions.Easy.82.Answer.C": "Nine",
"Quiz.Questions.Easy.82.Answer.D": "A party",
"Quiz.Questions.Easy.82.Answer.E": "A handful",
"Quiz.Questions.Easy.82.CorrectAnswer": "C",
"Quiz.Questions.Easy.83": "What comes down but never goes up?",
"Quiz.Questions.Easy.83.Answer.A": "Rain",
"Quiz.Questions.Easy.83.Answer.B": "Age",
"Quiz.Questions.Easy.83.Answer.C": "Sadness",
"Quiz.Questions.Easy.83.Answer.D": "A sigh",
"Quiz.Questions.Easy.83.Answer.E": "Time",
"Quiz.Questions.Easy.83.CorrectAnswer": "A",
"Quiz.Questions.Easy.84": "You see me once in June, twice in November, but not at all in May. What am I?",
"Quiz.Questions.Easy.84.Answer.A": "A comet",
"Quiz.Questions.Easy.84.Answer.B": "The letter E",
"Quiz.Questions.Easy.84.Answer.C": "A star",
"Quiz.Questions.Easy.84.Answer.D": "A dream",
"Quiz.Questions.Easy.84.Answer.E": "Fog",
"Quiz.Questions.Easy.84.CorrectAnswer": "B",
"Quiz.Questions.Easy.85": "What can fill a room but takes up no space?",
"Quiz.Questions.Easy.85.Answer.A": "Light",
"Quiz.Questions.Easy.85.Answer.B": "Sound",
"Quiz.Questions.Easy.85.Answer.C": "Love",
"Quiz.Questions.Easy.85.Answer.D": "Air",
"Quiz.Questions.Easy.85.Answer.E": "Thoughts",
"Quiz.Questions.Easy.85.CorrectAnswer": "A",
"Quiz.Questions.Easy.86": "What can you hold in your left hand but never in your right?",
"Quiz.Questions.Easy.86.Answer.A": "Air",
"Quiz.Questions.Easy.86.Answer.B": "A pen",
"Quiz.Questions.Easy.86.Answer.C": "Your right hand",
"Quiz.Questions.Easy.86.Answer.D": "A glove",
"Quiz.Questions.Easy.86.Answer.E": "Your heart",
"Quiz.Questions.Easy.86.CorrectAnswer": "C",
"Quiz.Questions.Easy.87": "What runs, but never walks; has a bed, but never sleeps; has a mouth, but never talks?",
"Quiz.Questions.Easy.87.Answer.A": "A clock",
"Quiz.Questions.Easy.87.Answer.B": "A cave",
"Quiz.Questions.Easy.87.Answer.C": "A volcano",
"Quiz.Questions.Easy.87.Answer.D": "A river",
"Quiz.Questions.Easy.87.Answer.E": "A tunnel",
"Quiz.Questions.Easy.87.CorrectAnswer": "D",
"Quiz.Questions.Easy.88": "If you put a cup under a leaking ceiling, what will it eventually contain?",
"Quiz.Questions.Easy.88.Answer.A": "Air",
"Quiz.Questions.Easy.88.Answer.B": "Sand",
"Quiz.Questions.Easy.88.Answer.C": "Water",
"Quiz.Questions.Easy.88.Answer.D": "Dust",
"Quiz.Questions.Easy.88.Answer.E": "Fire",
"Quiz.Questions.Easy.88.CorrectAnswer": "C",
"Quiz.Questions.Easy.89": "If a train leaves at 3 PM and takes 2 hours to arrive, what time does it get there?",
"Quiz.Questions.Easy.89.Answer.A": "1 PM",
"Quiz.Questions.Easy.89.Answer.B": "3 PM",
"Quiz.Questions.Easy.89.Answer.C": "4 PM",
"Quiz.Questions.Easy.89.Answer.D": "5 PM",
"Quiz.Questions.Easy.89.Answer.E": "6 PM",
"Quiz.Questions.Easy.89.CorrectAnswer": "D",
"Quiz.Questions.Easy.90": "What color do you get if you mix red and white?",
"Quiz.Questions.Easy.90.Answer.A": "Blue",
"Quiz.Questions.Easy.90.Answer.B": "Pink",
"Quiz.Questions.Easy.90.Answer.C": "Green",
"Quiz.Questions.Easy.90.Answer.D": "Yellow",
"Quiz.Questions.Easy.90.Answer.E": "Orange",
"Quiz.Questions.Easy.90.CorrectAnswer": "B",
"Quiz.Questions.Easy.91": "If something is too heavy to lift, what should you do?",
"Quiz.Questions.Easy.91.Answer.A": "Try again harder",
"Quiz.Questions.Easy.91.Answer.B": "Call a friend",
"Quiz.Questions.Easy.91.Answer.C": "Leave it",
"Quiz.Questions.Easy.91.Answer.D": "Push it",
"Quiz.Questions.Easy.91.Answer.E": "Burn it",
"Quiz.Questions.Easy.91.CorrectAnswer": "B",
"Quiz.Questions.Easy.92": "If you're outside and it starts raining, what should you use to stay dry?",
"Quiz.Questions.Easy.92.Answer.A": "A ladder",
"Quiz.Questions.Easy.92.Answer.B": "A newspaper",
"Quiz.Questions.Easy.92.Answer.C": "An umbrella",
"Quiz.Questions.Easy.92.Answer.D": "A shoe",
"Quiz.Questions.Easy.92.Answer.E": "Sunglasses",
"Quiz.Questions.Easy.92.CorrectAnswer": "C",
"Quiz.Questions.Easy.93": "What is 10 + 5 - 3?",
"Quiz.Questions.Easy.93.Answer.A": "13",
"Quiz.Questions.Easy.93.Answer.B": "14",
"Quiz.Questions.Easy.93.Answer.C": "15",
"Quiz.Questions.Easy.93.Answer.D": "12",
"Quiz.Questions.Easy.93.Answer.E": "11",
"Quiz.Questions.Easy.93.CorrectAnswer": "D",
"Quiz.Questions.Easy.94": "You have one apple. You take it away. How many apples do you have?",
"Quiz.Questions.Easy.94.Answer.A": "1",
"Quiz.Questions.Easy.94.Answer.B": "102",
"Quiz.Questions.Easy.94.Answer.C": "-1",
"Quiz.Questions.Easy.94.Answer.D": "Depends",
"Quiz.Questions.Easy.94.Answer.E": "Infinity",
"Quiz.Questions.Easy.94.CorrectAnswer": "A",
"Quiz.Questions.Easy.95": "If you sleep 8 hours a day, how many hours are you awake?",
"Quiz.Questions.Easy.95.Answer.A": "10",
"Quiz.Questions.Easy.95.Answer.B": "12",
"Quiz.Questions.Easy.95.Answer.C": "16",
"Quiz.Questions.Easy.95.Answer.D": "18",
"Quiz.Questions.Easy.95.Answer.E": "20",
"Quiz.Questions.Easy.95.CorrectAnswer": "C",
"Quiz.Questions.Easy.96": "What do you do before you eat soup?",
"Quiz.Questions.Easy.96.Answer.A": "Drink juice",
"Quiz.Questions.Easy.96.Answer.B": "Tie shoes",
"Quiz.Questions.Easy.96.Answer.C": "Sleep",
"Quiz.Questions.Easy.96.Answer.D": "Use a spoon",
"Quiz.Questions.Easy.96.Answer.E": "Call your mom",
"Quiz.Questions.Easy.96.CorrectAnswer": "D",
"Quiz.Questions.Easy.97": "A farmer has 17 sheep, and all but 9 run away. How many are left?",
"Quiz.Questions.Easy.97.Answer.A": "8",
"Quiz.Questions.Easy.97.Answer.B": "9",
"Quiz.Questions.Easy.97.Answer.C": "17",
"Quiz.Questions.Easy.97.Answer.D": "102",
"Quiz.Questions.Easy.97.Answer.E": "5",
"Quiz.Questions.Easy.97.CorrectAnswer": "B",
"Quiz.Questions.Easy.98": "If two pencils cost 8 cents, how much do five pencils cost?",
"Quiz.Questions.Easy.98.Answer.A": "16 cents",
"Quiz.Questions.Easy.98.Answer.B": "20 cents",
"Quiz.Questions.Easy.98.Answer.C": "22 cents",
"Quiz.Questions.Easy.98.Answer.D": "24 cents",
"Quiz.Questions.Easy.98.Answer.E": "30 cents",
"Quiz.Questions.Easy.98.CorrectAnswer": "B",
"Quiz.Questions.Easy.99": "Which number comes next in the following sequence: 2, 4, 8, 16, ?",
"Quiz.Questions.Easy.99.Answer.A": "20",
"Quiz.Questions.Easy.99.Answer.B": "24",
"Quiz.Questions.Easy.99.Answer.C": "30",
"Quiz.Questions.Easy.99.Answer.D": "32",
"Quiz.Questions.Easy.99.Answer.E": "36",
"Quiz.Questions.Easy.99.CorrectAnswer": "D",
"Quiz.Questions.Easy.100": "Which number does not belong: 3, 5, 7, 9, 11?",
"Quiz.Questions.Easy.100.Answer.A": "3",
"Quiz.Questions.Easy.100.Answer.B": "5",
"Quiz.Questions.Easy.100.Answer.C": "7",
"Quiz.Questions.Easy.100.Answer.D": "9",
"Quiz.Questions.Easy.100.Answer.E": "11",
"Quiz.Questions.Easy.100.CorrectAnswer": "D",
"Quiz.Questions.Easy.101": "A bat and a ball cost $1.10 in total. The bat costs $1 more than the ball. How much is the ball?",
"Quiz.Questions.Easy.101.Answer.A": "$0.10",
"Quiz.Questions.Easy.101.Answer.B": "$0.05",
"Quiz.Questions.Easy.101.Answer.C": "$0.01",
"Quiz.Questions.Easy.101.Answer.D": "$0.50",
"Quiz.Questions.Easy.101.Answer.E": "$0.20",
"Quiz.Questions.Easy.101.CorrectAnswer": "B",
"Quiz.Questions.Easy.102": "Which shape has the least number of sides?",
"Quiz.Questions.Easy.102.Answer.A": "Triangle",
"Quiz.Questions.Easy.102.Answer.B": "Square",
"Quiz.Questions.Easy.102.Answer.C": "Hexagon",
"Quiz.Questions.Easy.102.Answer.D": "Pentagon",
"Quiz.Questions.Easy.102.Answer.E": "Octagon",
"Quiz.Questions.Easy.102.CorrectAnswer": "A",
"Quiz.Questions.Easy.103": "If all bloops are razzies, and all razzies are luzzies, are all bloops definitely luzzies?",
"Quiz.Questions.Easy.103.Answer.A": "Yes",
"Quiz.Questions.Easy.103.Answer.B": "No",
"Quiz.Questions.Easy.103.Answer.C": "Only sometimes",
"Quiz.Questions.Easy.103.Answer.D": "Not enough info",
"Quiz.Questions.Easy.103.Answer.E": "Depends",
"Quiz.Questions.Easy.103.CorrectAnswer": "A",
"Quiz.Questions.Easy.104": "What comes next? J, F, M, A, M, J, J, A, S, ?",
"Quiz.Questions.Easy.104.Answer.A": "A",
"Quiz.Questions.Easy.104.Answer.B": "D",
"Quiz.Questions.Easy.104.Answer.C": "O",
"Quiz.Questions.Easy.104.Answer.D": "N",
"Quiz.Questions.Easy.104.Answer.E": "M",
"Quiz.Questions.Easy.104.CorrectAnswer": "C",
"Quiz.Questions.Easy.105": "Two fathers and two sons go fishing. They catch 3 fish. Each person gets one. How is that possible?",
"Quiz.Questions.Easy.105.Answer.A": "One fish is shared",
"Quiz.Questions.Easy.105.Answer.B": "They lied",
"Quiz.Questions.Easy.105.Answer.C": "One is a ghost",
"Quiz.Questions.Easy.105.Answer.D": "They are grandfather, father, and son",
"Quiz.Questions.Easy.105.Answer.E": "One didn't want any",
"Quiz.Questions.Easy.105.CorrectAnswer": "D",
"Quiz.Questions.Easy.106": "What always ends everything?",
"Quiz.Questions.Easy.106.Answer.A": "A stop sign",
"Quiz.Questions.Easy.106.Answer.B": "A wall",
"Quiz.Questions.Easy.106.Answer.C": "The letter G",
"Quiz.Questions.Easy.106.Answer.D": "A full stop",
"Quiz.Questions.Easy.106.Answer.E": "Death",
"Quiz.Questions.Easy.106.CorrectAnswer": "C",
"Quiz.Questions.Easy.107": "You see a boat filled with people, but there isn't a single person on board. How?",
"Quiz.Questions.Easy.107.Answer.A": "They're hiding",
"Quiz.Questions.Easy.107.Answer.B": "It's underwater",
"Quiz.Questions.Easy.107.Answer.C": "They're all married",
"Quiz.Questions.Easy.107.Answer.D": "It's an illusion",
"Quiz.Questions.Easy.107.Answer.E": "It's a dream",
"Quiz.Questions.Easy.107.CorrectAnswer": "C",
"Quiz.Questions.Easy.108": "If it takes 5 minutes for 5 machines to make 5 gadgets, how long does it take for 100 machines to make 100 gadgets?",
"Quiz.Questions.Easy.108.Answer.A": "1 minute",
"Quiz.Questions.Easy.108.Answer.B": "5 minutes",
"Quiz.Questions.Easy.108.Answer.C": "10 minutes",
"Quiz.Questions.Easy.108.Answer.D": "100 minutes",
"Quiz.Questions.Easy.108.Answer.E": "50 minutes",
"Quiz.Questions.Easy.108.CorrectAnswer": "B",
"Quiz.Questions.Easy.109": "You enter a room with a match, a lamp, a candle, and a fireplace. What do you light first?",
"Quiz.Questions.Easy.109.Answer.A": "The lamp",
"Quiz.Questions.Easy.109.Answer.B": "The fireplace",
"Quiz.Questions.Easy.109.Answer.C": "The candle",
"Quiz.Questions.Easy.109.Answer.D": "The match",
"Quiz.Questions.Easy.109.Answer.E": "Tidak Ada",
"Quiz.Questions.Easy.109.CorrectAnswer": "D",
"Quiz.Questions.Easy.110": "Which number is the odd one out: 10, 22, 36, 48, 55, 70?",
"Quiz.Questions.Easy.110.Answer.A": "22",
"Quiz.Questions.Easy.110.Answer.B": "36",
"Quiz.Questions.Easy.110.Answer.C": "48",
"Quiz.Questions.Easy.110.Answer.D": "55",
"Quiz.Questions.Easy.110.Answer.E": "70",
"Quiz.Questions.Easy.110.CorrectAnswer": "D",
"Quiz.Questions.Easy.111": "A clock shows the time as 3:15. What is the angle between the hour and minute hand?",
"Quiz.Questions.Easy.111.Answer.A": "0°",
"Quiz.Questions.Easy.111.Answer.B": "7.5°",
"Quiz.Questions.Easy.111.Answer.C": "15°",
"Quiz.Questions.Easy.111.Answer.D": "22.5°",
"Quiz.Questions.Easy.111.Answer.E": "30°",
"Quiz.Questions.Easy.111.CorrectAnswer": "B",
"Quiz.Questions.Easy.112": "If you dig a hole 6 meters deep, how much dirt is in it?",
"Quiz.Questions.Easy.112.Answer.A": "6 cubic meters",
"Quiz.Questions.Easy.112.Answer.B": "Depends on width",
"Quiz.Questions.Easy.112.Answer.C": "Tidak Ada",
"Quiz.Questions.Easy.112.Answer.D": "Infinite",
"Quiz.Questions.Easy.112.Answer.E": "1 meter",
"Quiz.Questions.Easy.112.CorrectAnswer": "C",
"Quiz.Questions.Easy.113": "A rooster lays an egg on the roof. Which way does it roll?",
"Quiz.Questions.Easy.113.Answer.A": "Left",
"Quiz.Questions.Easy.113.Answer.B": "Right",
"Quiz.Questions.Easy.113.Answer.C": "Down",
"Quiz.Questions.Easy.113.Answer.D": "It breaks",
"Quiz.Questions.Easy.113.Answer.E": "Roosters don't lay eggs",
"Quiz.Questions.Easy.113.CorrectAnswer": "E",
"Quiz.Questions.Easy.114": "Which is correct: \"The yolk of the egg are white\" or \"The yolk of the egg is white\"?",
"Quiz.Questions.Easy.114.Answer.A": "Are white",
"Quiz.Questions.Easy.114.Answer.B": "Is white",
"Quiz.Questions.Easy.114.Answer.C": "Neither",
"Quiz.Questions.Easy.114.Answer.D": "Both",
"Quiz.Questions.Easy.114.Answer.E": "It depends",
"Quiz.Questions.Easy.114.CorrectAnswer": "C",
"Quiz.Questions.Easy.115": "What comes once in a year, twice in a week, but never in a day?",
"Quiz.Questions.Easy.115.Answer.A": "Time",
"Quiz.Questions.Easy.115.Answer.B": "Rain",
"Quiz.Questions.Easy.115.Answer.C": "The letter E",
"Quiz.Questions.Easy.115.Answer.D": "Weekend",
"Quiz.Questions.Easy.115.Answer.E": "Silence",
"Quiz.Questions.Easy.115.CorrectAnswer": "C",
"Quiz.Questions.Easy.116": "What's full of holes but still holds water?",
"Quiz.Questions.Easy.116.Answer.A": "A pipe",
"Quiz.Questions.Easy.116.Answer.B": "A net",
"Quiz.Questions.Easy.116.Answer.C": "A sponge",
"Quiz.Questions.Easy.116.Answer.D": "A bag",
"Quiz.Questions.Easy.116.Answer.E": "A leaky bottle",
"Quiz.Questions.Easy.116.CorrectAnswer": "C",
"Quiz.Questions.Easy.117": "How many times can you subtract 10 from 100?",
"Quiz.Questions.Easy.117.Answer.A": "10",
"Quiz.Questions.Easy.117.Answer.B": "9",
"Quiz.Questions.Easy.117.Answer.C": "1",
"Quiz.Questions.Easy.117.Answer.D": "100",
"Quiz.Questions.Easy.117.Answer.E": "Infinite",
"Quiz.Questions.Easy.117.CorrectAnswer": "C",
"Quiz.Questions.Easy.118": "What invention lets you look through a wall?",
"Quiz.Questions.Easy.118.Answer.A": "A periscope",
"Quiz.Questions.Easy.118.Answer.B": "X-ray",
"Quiz.Questions.Easy.118.Answer.C": "A window",
"Quiz.Questions.Easy.118.Answer.D": "A camera",
"Quiz.Questions.Easy.118.Answer.E": "Mirror",
"Quiz.Questions.Easy.118.CorrectAnswer": "C",
"Quiz.Questions.Easy.119": "You see 10 birds in a tree. A hunter shoots one. How many are left?",
"Quiz.Questions.Easy.119.Answer.A": "9",
"Quiz.Questions.Easy.119.Answer.B": "10",
"Quiz.Questions.Easy.119.Answer.C": "102",
"Quiz.Questions.Easy.119.Answer.D": "1",
"Quiz.Questions.Easy.119.Answer.E": "Depends",
"Quiz.Questions.Easy.119.CorrectAnswer": "C",
"Quiz.Questions.Easy.120": "The equation of a circle is (x - 4)<sup>2</sup> + (y + 6)<sup>2</sup> = 100. What are the coordinates of the center of the circle?",
"Quiz.Questions.Easy.120.Answer.A": "(-4; 6)",
"Quiz.Questions.Easy.120.Answer.B": "(2; 10)",
"Quiz.Questions.Easy.120.Answer.C": "(10; 2)",
"Quiz.Questions.Easy.120.Answer.D": "(4; -6)",
"Quiz.Questions.Easy.120.Answer.E": "(100; 100)",
"Quiz.Questions.Easy.120.CorrectAnswer": "D",
"Quiz.Questions.Easy.121": "If you have it, you want to share it. If you share it, you no longer have it. What is it?",
"Quiz.Questions.Easy.121.Answer.A": "Time",
"Quiz.Questions.Easy.121.Answer.B": "A secret",
"Quiz.Questions.Easy.121.Answer.C": "Money",
"Quiz.Questions.Easy.121.Answer.D": "Food",
"Quiz.Questions.Easy.121.Answer.E": "Happiness",
"Quiz.Questions.Easy.121.CorrectAnswer": "B",
"Quiz.Questions.Easy.122": "How many animals of each kind did Moses take on the Ark?",
"Quiz.Questions.Easy.122.Answer.A": "2",
"Quiz.Questions.Easy.122.Answer.B": "4",
"Quiz.Questions.Easy.122.Answer.C": "Tidak Ada",
"Quiz.Questions.Easy.122.Answer.D": "1",
"Quiz.Questions.Easy.122.Answer.E": "It was Noah",
"Quiz.Questions.Easy.122.CorrectAnswer": "E",
"Quiz.Questions.Easy.123": "Before Mount Everest was discovered, what was the tallest mountain on Earth?",
"Quiz.Questions.Easy.123.Answer.A": "K2",
"Quiz.Questions.Easy.123.Answer.B": "Kilimanjaro",
"Quiz.Questions.Easy.123.Answer.C": "Mont Blanc",
"Quiz.Questions.Easy.123.Answer.D": "Mount Everest",
"Quiz.Questions.Easy.123.Answer.E": "Unknown",
"Quiz.Questions.Easy.123.CorrectAnswer": "D",
"Quiz.Questions.Easy.124": "What is 1 + 1 × 0 + 1 = ?",
"Quiz.Questions.Easy.124.Answer.A": "102",
"Quiz.Questions.Easy.124.Answer.B": "1",
"Quiz.Questions.Easy.124.Answer.C": "2",
"Quiz.Questions.Easy.124.Answer.D": "3",
"Quiz.Questions.Easy.124.Answer.E": "4",
"Quiz.Questions.Easy.124.CorrectAnswer": "C",
"Quiz.Questions.Easy.125": "If a dozen eggs cost 12 cents, how much does one egg cost?",
"Quiz.Questions.Easy.125.Answer.A": "1 cent",
"Quiz.Questions.Easy.125.Answer.B": "10 cents",
"Quiz.Questions.Easy.125.Answer.C": "12 cents",
"Quiz.Questions.Easy.125.Answer.D": "0.5 cent",
"Quiz.Questions.Easy.125.Answer.E": "0.25 cent",
"Quiz.Questions.Easy.125.CorrectAnswer": "A",
"Quiz.Questions.Easy.126": "What is the sum of the first 10 positive integers?",
"Quiz.Questions.Easy.126.Answer.A": "50",
"Quiz.Questions.Easy.126.Answer.B": "55",
"Quiz.Questions.Easy.126.Answer.C": "60",
"Quiz.Questions.Easy.126.Answer.D": "45",
"Quiz.Questions.Easy.126.Answer.E": "100",
"Quiz.Questions.Easy.126.CorrectAnswer": "B",
"Quiz.Questions.Easy.127": "I am a number. Multiply me by 4 and subtract 6, you get 18. What number am I?",
"Quiz.Questions.Easy.127.Answer.A": "4",
"Quiz.Questions.Easy.127.Answer.B": "5",
"Quiz.Questions.Easy.127.Answer.C": "6",
"Quiz.Questions.Easy.127.Answer.D": "7",
"Quiz.Questions.Easy.127.Answer.E": "8",
"Quiz.Questions.Easy.127.CorrectAnswer": "C",
"Quiz.Questions.Easy.128": "How many sides does a nonagon have?",
"Quiz.Questions.Easy.128.Answer.A": "8",
"Quiz.Questions.Easy.128.Answer.B": "9",
"Quiz.Questions.Easy.128.Answer.C": "10",
"Quiz.Questions.Easy.128.Answer.D": "11",
"Quiz.Questions.Easy.128.Answer.E": "12",
"Quiz.Questions.Easy.128.CorrectAnswer": "B",
"Quiz.Questions.Easy.129": "What is the missing number in the following sequence: 1, 4, 9, 16, ?, 36",
"Quiz.Questions.Easy.129.Answer.A": "20",
"Quiz.Questions.Easy.129.Answer.B": "25",
"Quiz.Questions.Easy.129.Answer.C": "30",
"Quiz.Questions.Easy.129.Answer.D": "32",
"Quiz.Questions.Easy.129.Answer.E": "49",
"Quiz.Questions.Easy.129.CorrectAnswer": "B",
"Quiz.Questions.Easy.130": "Divide 30 by 1/2 and then add 10. What's the result?",
"Quiz.Questions.Easy.130.Answer.A": "15",
"Quiz.Questions.Easy.130.Answer.B": "25",
"Quiz.Questions.Easy.130.Answer.C": "50",
"Quiz.Questions.Easy.130.Answer.D": "70",
"Quiz.Questions.Easy.130.Answer.E": "80",
"Quiz.Questions.Easy.130.CorrectAnswer": "D",
"Quiz.Questions.Easy.131": "A pizza is cut into 8 equal slices. You eat 3 of them. What fraction of the pizza remains?",
"Quiz.Questions.Easy.131.Answer.A": "3/8",
"Quiz.Questions.Easy.131.Answer.B": "1/2",
"Quiz.Questions.Easy.131.Answer.C": "5/8",
"Quiz.Questions.Easy.131.Answer.D": "2/3",
"Quiz.Questions.Easy.131.Answer.E": "6/8",
"Quiz.Questions.Easy.131.CorrectAnswer": "C",
"Quiz.Questions.Easy.132": "Which of the following numbers is divisible by 9: 123, 124, 125, 126, 127?",
"Quiz.Questions.Easy.132.Answer.A": "123",
"Quiz.Questions.Easy.132.Answer.B": "124",
"Quiz.Questions.Easy.132.Answer.C": "125",
"Quiz.Questions.Easy.132.Answer.D": "126",
"Quiz.Questions.Easy.132.Answer.E": "127",
"Quiz.Questions.Easy.132.CorrectAnswer": "D",
"Quiz.Questions.Easy.133": "What is 10% of 200?",
"Quiz.Questions.Easy.133.Answer.A": "2",
"Quiz.Questions.Easy.133.Answer.B": "10",
"Quiz.Questions.Easy.133.Answer.C": "20",
"Quiz.Questions.Easy.133.Answer.D": "40",
"Quiz.Questions.Easy.133.Answer.E": "5",
"Quiz.Questions.Easy.133.CorrectAnswer": "C",
"Quiz.Questions.Easy.134": "A 100 meters long train is moving at 50 m/s. How many seconds will it take to pass a post?",
"Quiz.Questions.Easy.134.Answer.A": "1",
"Quiz.Questions.Easy.134.Answer.B": "2",
"Quiz.Questions.Easy.134.Answer.C": "3",
"Quiz.Questions.Easy.134.Answer.D": "4",
"Quiz.Questions.Easy.134.Answer.E": "5",
"Quiz.Questions.Easy.134.CorrectAnswer": "B",
"Quiz.Questions.Easy.135": "How many different ways can you arrange the letters in the word \"MATH\"?",
"Quiz.Questions.Easy.135.Answer.A": "12",
"Quiz.Questions.Easy.135.Answer.B": "16",
"Quiz.Questions.Easy.135.Answer.C": "24",
"Quiz.Questions.Easy.135.Answer.D": "32",
"Quiz.Questions.Easy.135.Answer.E": "48",
"Quiz.Questions.Easy.135.CorrectAnswer": "C",
"Quiz.Questions.Easy.136": "You have 5 shirts and 3 pairs of pants. How many unique outfit combinations can you make?",
"Quiz.Questions.Easy.136.Answer.A": "8",
"Quiz.Questions.Easy.136.Answer.B": "15",
"Quiz.Questions.Easy.136.Answer.C": "5",
"Quiz.Questions.Easy.136.Answer.D": "10",
"Quiz.Questions.Easy.136.Answer.E": "20",
"Quiz.Questions.Easy.136.CorrectAnswer": "B",
"Quiz.Questions.Easy.137": "You roll two six-sided dice. What is the probability that their sum is 7?",
"Quiz.Questions.Easy.137.Answer.A": "1/12",
"Quiz.Questions.Easy.137.Answer.B": "1/6",
"Quiz.Questions.Easy.137.Answer.C": "1/8",
"Quiz.Questions.Easy.137.Answer.D": "1/36",
"Quiz.Questions.Easy.137.Answer.E": "1/9",
"Quiz.Questions.Easy.137.CorrectAnswer": "B",
"Quiz.Questions.Easy.138": "How many 3-digit numbers can be formed by using only the digits 1 to 5, without repeating any digit?",
"Quiz.Questions.Easy.138.Answer.A": "120",
"Quiz.Questions.Easy.138.Answer.B": "60",
"Quiz.Questions.Easy.138.Answer.C": "100",
"Quiz.Questions.Easy.138.Answer.D": "20",
"Quiz.Questions.Easy.138.Answer.E": "80",
"Quiz.Questions.Easy.138.CorrectAnswer": "B",
"Quiz.Questions.Easy.139": "You flip 3 fair coins. What is the probability of getting exactly 2 heads?",
"Quiz.Questions.Easy.139.Answer.A": "1/8",
"Quiz.Questions.Easy.139.Answer.B": "1/4",
"Quiz.Questions.Easy.139.Answer.C": "3/8",
"Quiz.Questions.Easy.139.Answer.D": "1/2",
"Quiz.Questions.Easy.139.Answer.E": "5/8",
"Quiz.Questions.Easy.139.CorrectAnswer": "C",
"Quiz.Questions.Easy.140": "If 6 people shake hands with every other person once, how many total handshakes occur?",
"Quiz.Questions.Easy.140.Answer.A": "15",
"Quiz.Questions.Easy.140.Answer.B": "12",
"Quiz.Questions.Easy.140.Answer.C": "30",
"Quiz.Questions.Easy.140.Answer.D": "6",
"Quiz.Questions.Easy.140.Answer.E": "20",
"Quiz.Questions.Easy.140.CorrectAnswer": "A",
"Quiz.Questions.Easy.141": "How many diagonals does a hexagon have?",
"Quiz.Questions.Easy.141.Answer.A": "6",
"Quiz.Questions.Easy.141.Answer.B": "9",
"Quiz.Questions.Easy.141.Answer.C": "12",
"Quiz.Questions.Easy.141.Answer.D": "15",
"Quiz.Questions.Easy.141.Answer.E": "18",
"Quiz.Questions.Easy.141.CorrectAnswer": "B",
"Quiz.Questions.Easy.142": "If a store gives 20% discount and then adds 10% tax, what is the final price of a $100 item?",
"Quiz.Questions.Easy.142.Answer.A": "$88",
"Quiz.Questions.Easy.142.Answer.B": "$90",
"Quiz.Questions.Easy.142.Answer.C": "$92",
"Quiz.Questions.Easy.142.Answer.D": "$108",
"Quiz.Questions.Easy.142.Answer.E": "$110",
"Quiz.Questions.Easy.142.CorrectAnswer": "A",
"Quiz.Questions.Easy.143": "How many subsets does a set with 6 elements have?",
"Quiz.Questions.Easy.143.Answer.A": "16",
"Quiz.Questions.Easy.143.Answer.B": "32",
"Quiz.Questions.Easy.143.Answer.C": "64",
"Quiz.Questions.Easy.143.Answer.D": "128",
"Quiz.Questions.Easy.143.Answer.E": "256",
"Quiz.Questions.Easy.143.CorrectAnswer": "C",
"Quiz.Questions.Easy.144": "You're choosing 2 fruits from a basket of 5 types. Order doesn't matter. How many combinations?",
"Quiz.Questions.Easy.144.Answer.A": "10",
"Quiz.Questions.Easy.144.Answer.B": "20",
"Quiz.Questions.Easy.144.Answer.C": "25",
"Quiz.Questions.Easy.144.Answer.D": "5",
"Quiz.Questions.Easy.144.Answer.E": "15",
"Quiz.Questions.Easy.144.CorrectAnswer": "A",
"Quiz.Questions.Easy.145": "A box contains 3 red, 4 blue, and 5 green marbles. You pick one at random. What's the chance it's green?",
"Quiz.Questions.Easy.145.Answer.A": "1/3",
"Quiz.Questions.Easy.145.Answer.B": "5/12",
"Quiz.Questions.Easy.145.Answer.C": "1/2",
"Quiz.Questions.Easy.145.Answer.D": "5/9",
"Quiz.Questions.Easy.145.Answer.E": "3/10",
"Quiz.Questions.Easy.145.CorrectAnswer": "B",
"Quiz.Questions.Easy.146": "How many different ways can you arrange the letters in \"LEVEL\"?",
"Quiz.Questions.Easy.146.Answer.A": "60",
"Quiz.Questions.Easy.146.Answer.B": "30",
"Quiz.Questions.Easy.146.Answer.C": "120",
"Quiz.Questions.Easy.146.Answer.D": "40",
"Quiz.Questions.Easy.146.Answer.E": "48",
"Quiz.Questions.Easy.146.CorrectAnswer": "B",
"Quiz.Questions.Easy.147": "How many 4-digit numbers can be made by using the digits 1, 2, 2, 3?",
"Quiz.Questions.Easy.147.Answer.A": "12",
"Quiz.Questions.Easy.147.Answer.B": "24",
"Quiz.Questions.Easy.147.Answer.C": "6",
"Quiz.Questions.Easy.147.Answer.D": "18",
"Quiz.Questions.Easy.147.Answer.E": "36",
"Quiz.Questions.Easy.147.CorrectAnswer": "A",
"Quiz.Questions.Easy.148": "You have 4 keys, only one opens a door. You try them one by one, without repeating. What's the chance you open it on the third try?",
"Quiz.Questions.Easy.148.Answer.A": "1/4",
"Quiz.Questions.Easy.148.Answer.B": "1/6",
"Quiz.Questions.Easy.148.Answer.C": "1/3",
"Quiz.Questions.Easy.148.Answer.D": "1/2",
"Quiz.Questions.Easy.148.Answer.E": "1/12",
"Quiz.Questions.Easy.148.CorrectAnswer": "A",
"Quiz.Questions.Easy.149": "A triangle has two equal sides and one angle is 90°. What type of triangle is it?",
"Quiz.Questions.Easy.149.Answer.A": "Equilateral",
"Quiz.Questions.Easy.149.Answer.B": "Isosceles",
"Quiz.Questions.Easy.149.Answer.C": "Scalene",
"Quiz.Questions.Easy.149.Answer.D": "Acute",
"Quiz.Questions.Easy.149.Answer.E": "Tidak Ada",
"Quiz.Questions.Easy.149.CorrectAnswer": "B",
"Quiz.Questions.Easy.150": "Which shape has the most number of lines of symmetry?",
"Quiz.Questions.Easy.150.Answer.A": "Triangle",
"Quiz.Questions.Easy.150.Answer.B": "Square",
"Quiz.Questions.Easy.150.Answer.C": "Circle",
"Quiz.Questions.Easy.150.Answer.D": "Pentagon",
"Quiz.Questions.Easy.150.Answer.E": "Hexagon",
"Quiz.Questions.Easy.150.CorrectAnswer": "C",
"Quiz.Questions.Easy.151": "A train leaves at 2:15 and arrives at 5:45. How long is the trip?",
"Quiz.Questions.Easy.151.Answer.A": "3.5 hours",
"Quiz.Questions.Easy.151.Answer.B": "3 hours",
"Quiz.Questions.Easy.151.Answer.C": "2.5 hours",
"Quiz.Questions.Easy.151.Answer.D": "4 hours",
"Quiz.Questions.Easy.151.Answer.E": "3 hours 15 min",
"Quiz.Questions.Easy.151.CorrectAnswer": "A",
"Quiz.Questions.Easy.152": "How many diagonals does an octagon have?",
"Quiz.Questions.Easy.152.Answer.A": "16",
"Quiz.Questions.Easy.152.Answer.B": "20",
"Quiz.Questions.Easy.152.Answer.C": "24",
"Quiz.Questions.Easy.152.Answer.D": "28",
"Quiz.Questions.Easy.152.Answer.E": "32",
"Quiz.Questions.Easy.152.CorrectAnswer": "B",
"Quiz.Questions.Easy.153": "A square has perimeter 20 cm. What is the area?",
"Quiz.Questions.Easy.153.Answer.A": "16",
"Quiz.Questions.Easy.153.Answer.B": "25",
"Quiz.Questions.Easy.153.Answer.C": "36",
"Quiz.Questions.Easy.153.Answer.D": "20",
"Quiz.Questions.Easy.153.Answer.E": "100",
"Quiz.Questions.Easy.153.CorrectAnswer": "B",
"Quiz.Questions.Easy.154": "How many faces, edges, and vertices does a cube have?",
"Quiz.Questions.Easy.154.Answer.A": "6, 12, 8",
"Quiz.Questions.Easy.154.Answer.B": "8, 12, 6",
"Quiz.Questions.Easy.154.Answer.C": "6, 8, 12",
"Quiz.Questions.Easy.154.Answer.D": "12, 6, 8",
"Quiz.Questions.Easy.154.Answer.E": "6, 12, 6",
"Quiz.Questions.Easy.154.CorrectAnswer": "A",
"Quiz.Questions.Easy.155": "What is the smallest number that has exactly 6 divisors?",
"Quiz.Questions.Easy.155.Answer.A": "8",
"Quiz.Questions.Easy.155.Answer.B": "10",
"Quiz.Questions.Easy.155.Answer.C": "12",
"Quiz.Questions.Easy.155.Answer.D": "18",
"Quiz.Questions.Easy.155.Answer.E": "20",
"Quiz.Questions.Easy.155.CorrectAnswer": "C",
"Quiz.Questions.Easy.156": "You buy a $10 item and pay with a $20 bill. How much change should you get back?",
"Quiz.Questions.Easy.156.Answer.A": "$5",
"Quiz.Questions.Easy.156.Answer.B": "$10",
"Quiz.Questions.Easy.156.Answer.C": "$15",
"Quiz.Questions.Easy.156.Answer.D": "$20",
"Quiz.Questions.Easy.156.Answer.E": "$25",
"Quiz.Questions.Easy.156.CorrectAnswer": "B",
"Quiz.Questions.Easy.157": "If 5 pens cost $10, how much do 3 pens cost?",
"Quiz.Questions.Easy.157.Answer.A": "$4",
"Quiz.Questions.Easy.157.Answer.B": "$5",
"Quiz.Questions.Easy.157.Answer.C": "$6",
"Quiz.Questions.Easy.157.Answer.D": "$8",
"Quiz.Questions.Easy.157.Answer.E": "$3",
"Quiz.Questions.Easy.157.CorrectAnswer": "C",
"Quiz.Questions.Easy.158": "A dozen eggs cost $3. How much does one egg cost?",
"Quiz.Questions.Easy.158.Answer.A": "0.25¢",
"Quiz.Questions.Easy.158.Answer.B": "25¢",
"Quiz.Questions.Easy.158.Answer.C": "30¢",
"Quiz.Questions.Easy.158.Answer.D": "15¢",
"Quiz.Questions.Easy.158.Answer.E": "Tidak Ada",
"Quiz.Questions.Easy.158.CorrectAnswer": "A",
"Quiz.Questions.Easy.159": "You're facing south. You turn left, then left again, and then right. Which direction are you now facing?",
"Quiz.Questions.Easy.159.Answer.A": "North",
"Quiz.Questions.Easy.159.Answer.B": "West",
"Quiz.Questions.Easy.159.Answer.C": "South",
"Quiz.Questions.Easy.159.Answer.D": "East",
"Quiz.Questions.Easy.159.Answer.E": "Northeast",
"Quiz.Questions.Easy.159.CorrectAnswer": "D",
"Quiz.Questions.Easy.160": "If a shirt costs $30 and is 50% off, what is the new price?",
"Quiz.Questions.Easy.160.Answer.A": "$10",
"Quiz.Questions.Easy.160.Answer.B": "$15",
"Quiz.Questions.Easy.160.Answer.C": "$20",
"Quiz.Questions.Easy.160.Answer.D": "$25",
"Quiz.Questions.Easy.160.Answer.E": "$30",
"Quiz.Questions.Easy.160.CorrectAnswer": "B",
"Quiz.Questions.Easy.161": "A baker has 24 muffins and packs them into boxes of 6. How many boxes will he need?",
"Quiz.Questions.Easy.161.Answer.A": "2",
"Quiz.Questions.Easy.161.Answer.B": "3",
"Quiz.Questions.Easy.161.Answer.C": "4",
"Quiz.Questions.Easy.161.Answer.D": "5",
"Quiz.Questions.Easy.161.Answer.E": "6",
"Quiz.Questions.Easy.161.CorrectAnswer": "C",
"Quiz.Questions.Easy.162": "You walk 3 km north, then 4 km east. How far are you from your starting point?",
"Quiz.Questions.Easy.162.Answer.A": "5 km",
"Quiz.Questions.Easy.162.Answer.B": "6 km",
"Quiz.Questions.Easy.162.Answer.C": "7 km",
"Quiz.Questions.Easy.162.Answer.D": "8 km",
"Quiz.Questions.Easy.162.Answer.E": "9 km",
"Quiz.Questions.Easy.162.CorrectAnswer": "A",
"Quiz.Questions.Easy.163": "A pair of shoes costs $60. One shoe is $10 more than the other. What is the price of each shoe?",
"Quiz.Questions.Easy.163.Answer.A": "$25 and $35",
"Quiz.Questions.Easy.163.Answer.B": "$20 and $40",
"Quiz.Questions.Easy.163.Answer.C": "$30 and $30",
"Quiz.Questions.Easy.163.Answer.D": "$15 and $45",
"Quiz.Questions.Easy.163.Answer.E": "$10 and $50",
"Quiz.Questions.Easy.163.CorrectAnswer": "A",
"Quiz.Questions.Easy.164": "If a train travels 60 km in 1 hour, how far does it go in 30 minutes?",
"Quiz.Questions.Easy.164.Answer.A": "20 km",
"Quiz.Questions.Easy.164.Answer.B": "25 km",
"Quiz.Questions.Easy.164.Answer.C": "30 km",
"Quiz.Questions.Easy.164.Answer.D": "35 km",
"Quiz.Questions.Easy.164.Answer.E": "40 km",
"Quiz.Questions.Easy.164.CorrectAnswer": "C",
"Quiz.Questions.Easy.165": "What is the sum of angles in a triangle (in Euclidean geometry)?",
"Quiz.Questions.Easy.165.Answer.A": "90°",
"Quiz.Questions.Easy.165.Answer.B": "180°",
"Quiz.Questions.Easy.165.Answer.C": "270°",
"Quiz.Questions.Easy.165.Answer.D": "360°",
"Quiz.Questions.Easy.165.Answer.E": "Depends on the triangle",
"Quiz.Questions.Easy.165.CorrectAnswer": "B",
"Quiz.Questions.Easy.166": "What is the missing number in the following sequence: 2, 5, ?, 11, 14",
"Quiz.Questions.Easy.166.Answer.A": "6",
"Quiz.Questions.Easy.166.Answer.B": "7",
"Quiz.Questions.Easy.166.Answer.C": "8",
"Quiz.Questions.Easy.166.Answer.D": "9",
"Quiz.Questions.Easy.166.Answer.E": "10",
"Quiz.Questions.Easy.166.CorrectAnswer": "C",
"Quiz.Questions.Easy.167": "You are in a race. You pass the person in 2nd place. What place are you in now?",
"Quiz.Questions.Easy.167.Answer.A": "1st",
"Quiz.Questions.Easy.167.Answer.B": "2nd",
"Quiz.Questions.Easy.167.Answer.C": "3rd",
"Quiz.Questions.Easy.167.Answer.D": "4th",
"Quiz.Questions.Easy.167.Answer.E": "Can't be determined",
"Quiz.Questions.Easy.167.CorrectAnswer": "B",
"Quiz.Questions.Easy.168": "If 2 pencils cost $1, how many can you buy with $5?",
"Quiz.Questions.Easy.168.Answer.A": "8",
"Quiz.Questions.Easy.168.Answer.B": "10",
"Quiz.Questions.Easy.168.Answer.C": "5",
"Quiz.Questions.Easy.168.Answer.D": "12",
"Quiz.Questions.Easy.168.Answer.E": "4",
"Quiz.Questions.Easy.168.CorrectAnswer": "B",
"Quiz.Questions.Easy.169": "How many months in a year have exactly 30 days?",
"Quiz.Questions.Easy.169.Answer.A": "4",
"Quiz.Questions.Easy.169.Answer.B": "6",
"Quiz.Questions.Easy.169.Answer.C": "5",
"Quiz.Questions.Easy.169.Answer.D": "12",
"Quiz.Questions.Easy.169.Answer.E": "11",
"Quiz.Questions.Easy.169.CorrectAnswer": "A",
"Quiz.Questions.Easy.170": "Which 3 numbers give the same result when added together or multiplied together?",
"Quiz.Questions.Easy.170.Answer.A": "1, 2, 3",
"Quiz.Questions.Easy.170.Answer.B": "0, 1, 2",
"Quiz.Questions.Easy.170.Answer.C": "2, 2, 2",
"Quiz.Questions.Easy.170.Answer.D": "1, 1, 1",
"Quiz.Questions.Easy.170.Answer.E": "3, 3, 3",
"Quiz.Questions.Easy.170.CorrectAnswer": "A",
"Quiz.Questions.Easy.171": "A snail climbs 3 meters during the day and slips down 2 meters at night. How many days will it take to reach the top of a 10-meter pole?",
"Quiz.Questions.Easy.171.Answer.A": "10",
"Quiz.Questions.Easy.171.Answer.B": "9",
"Quiz.Questions.Easy.171.Answer.C": "8",
"Quiz.Questions.Easy.171.Answer.D": "7",
"Quiz.Questions.Easy.171.Answer.E": "5",
"Quiz.Questions.Easy.171.CorrectAnswer": "C",
"Quiz.Questions.Easy.172": "If you double the diameter of a circle, the area will:",
"Quiz.Questions.Easy.172.Answer.A": "Become half",
"Quiz.Questions.Easy.172.Answer.B": "Remain the same",
"Quiz.Questions.Easy.172.Answer.C": "Double",
"Quiz.Questions.Easy.172.Answer.D": "Triple",
"Quiz.Questions.Easy.172.Answer.E": "Quadruple",
"Quiz.Questions.Easy.172.CorrectAnswer": "E",
"Quiz.Questions.Easy.173": "Which one of the following words is the odd one out?",
"Quiz.Questions.Easy.173.Answer.A": "Inch",
"Quiz.Questions.Easy.173.Answer.B": "Liter",
"Quiz.Questions.Easy.173.Answer.C": "Mile",
"Quiz.Questions.Easy.173.Answer.D": "Yard",
"Quiz.Questions.Easy.173.Answer.E": "Foot",
"Quiz.Questions.Easy.173.CorrectAnswer": "B",
"Quiz.Questions.Easy.174": "If two's company and three's a crowd, what are four and five?",
"Quiz.Questions.Easy.174.Answer.A": "Nine",
"Quiz.Questions.Easy.174.Answer.B": "A party",
"Quiz.Questions.Easy.174.Answer.C": "A group",
"Quiz.Questions.Easy.174.Answer.D": "A mess",
"Quiz.Questions.Easy.174.Answer.E": "A family",
"Quiz.Questions.Easy.174.CorrectAnswer": "A",
"Quiz.Questions.Easy.175": "If you divide 10 by half and then add 5, what's the result?",
"Quiz.Questions.Easy.175.Answer.A": "10",
"Quiz.Questions.Easy.175.Answer.B": "15",
"Quiz.Questions.Easy.175.Answer.C": "20",
"Quiz.Questions.Easy.175.Answer.D": "25",
"Quiz.Questions.Easy.175.Answer.E": "30",
"Quiz.Questions.Easy.175.CorrectAnswer": "D",
"Quiz.Questions.Easy.176": "The normal vector form of a line is given as 3x + 5y = -2. What are the coordinates of the normal vector?",
"Quiz.Questions.Easy.176.Answer.A": "(5; -3)",
"Quiz.Questions.Easy.176.Answer.B": "(-3; -5)",
"Quiz.Questions.Easy.176.Answer.C": "(3; 5)",
"Quiz.Questions.Easy.176.Answer.D": "(3; -5)",
"Quiz.Questions.Easy.176.Answer.E": "(2; -1)",
"Quiz.Questions.Easy.176.CorrectAnswer": "C",
"Quiz.Questions.Easy.177": "What is the next letter in this following sequence: O, T, T, F, F, S, S, ?",
"Quiz.Questions.Easy.177.Answer.A": "E",
"Quiz.Questions.Easy.177.Answer.B": "N",
"Quiz.Questions.Easy.177.Answer.C": "O",
"Quiz.Questions.Easy.177.Answer.D": "T",
"Quiz.Questions.Easy.177.Answer.E": "H",
"Quiz.Questions.Easy.177.CorrectAnswer": "A",
"Quiz.Questions.Easy.178": "If you're running a race and you pass the person in last place, what place are you in?",
"Quiz.Questions.Easy.178.Answer.A": "Last",
"Quiz.Questions.Easy.178.Answer.B": "First",
"Quiz.Questions.Easy.178.Answer.C": "Second-to-last",
"Quiz.Questions.Easy.178.Answer.D": "You can't",
"Quiz.Questions.Easy.178.Answer.E": "Depends",
"Quiz.Questions.Easy.178.CorrectAnswer": "D",
"Quiz.Questions.Easy.179": "A man builds a house with all four sides facing south. A bear walks by. What color is the bear?",
"Quiz.Questions.Easy.179.Answer.A": "Black",
"Quiz.Questions.Easy.179.Answer.B": "Brown",
"Quiz.Questions.Easy.179.Answer.C": "White",
"Quiz.Questions.Easy.179.Answer.D": "Gray",
"Quiz.Questions.Easy.179.Answer.E": "Tidak Ada",
"Quiz.Questions.Easy.179.CorrectAnswer": "C",
"Quiz.Questions.Easy.180": "What time is it when both the minute hand and the hour hand are pointing upwards?",
"Quiz.Questions.Easy.180.Answer.A": "10:00",
"Quiz.Questions.Easy.180.Answer.B": "9:00",
"Quiz.Questions.Easy.180.Answer.C": "3:00",
"Quiz.Questions.Easy.180.Answer.D": "6:00",
"Quiz.Questions.Easy.180.Answer.E": "Midnight / Noon",
"Quiz.Questions.Easy.180.CorrectAnswer": "E",
"Quiz.Questions.Easy.181": "You flip a fair coin 5 times and get heads each time. What are the odds the 6th flip is heads?",
"Quiz.Questions.Easy.181.Answer.A": "1/2",
"Quiz.Questions.Easy.181.Answer.B": "1/6",
"Quiz.Questions.Easy.181.Answer.C": "1/64",
"Quiz.Questions.Easy.181.Answer.D": "1",
"Quiz.Questions.Easy.181.Answer.E": "102",
"Quiz.Questions.Easy.181.CorrectAnswer": "A",
"Quiz.Questions.Easy.182": "How many milliliters are in 3 liters?",
"Quiz.Questions.Easy.182.Answer.A": "30",
"Quiz.Questions.Easy.182.Answer.B": "300",
"Quiz.Questions.Easy.182.Answer.C": "3000",
"Quiz.Questions.Easy.182.Answer.D": "0.3",
"Quiz.Questions.Easy.182.Answer.E": "30,000",
"Quiz.Questions.Easy.182.CorrectAnswer": "C",
"Quiz.Questions.Easy.183": "How many kilometers are in 500 meters?",
"Quiz.Questions.Easy.183.Answer.A": "0.5",
"Quiz.Questions.Easy.183.Answer.B": "5",
"Quiz.Questions.Easy.183.Answer.C": "50",
"Quiz.Questions.Easy.183.Answer.D": "5000",
"Quiz.Questions.Easy.183.Answer.E": "500",
"Quiz.Questions.Easy.183.CorrectAnswer": "A",
"Quiz.Questions.Easy.184": "How many grams are in 2 kilograms?",
"Quiz.Questions.Easy.184.Answer.A": "200",
"Quiz.Questions.Easy.184.Answer.B": "2000",
"Quiz.Questions.Easy.184.Answer.C": "500",
"Quiz.Questions.Easy.184.Answer.D": "20",
"Quiz.Questions.Easy.184.Answer.E": "100",
"Quiz.Questions.Easy.184.CorrectAnswer": "B",
"Quiz.Questions.Easy.185": "How many seconds are in 3 minutes?",
"Quiz.Questions.Easy.185.Answer.A": "60",
"Quiz.Questions.Easy.185.Answer.B": "300",
"Quiz.Questions.Easy.185.Answer.C": "180",
"Quiz.Questions.Easy.185.Answer.D": "120",
"Quiz.Questions.Easy.185.Answer.E": "360",
"Quiz.Questions.Easy.185.CorrectAnswer": "C",
"Quiz.Questions.Easy.186": "What is the most common salt consumed by humans?",
"Quiz.Questions.Easy.186.Answer.A": "Potassium bicarbonate",
"Quiz.Questions.Easy.186.Answer.B": "Magnesium chloride",
"Quiz.Questions.Easy.186.Answer.C": "Sodium bicarbonate",
"Quiz.Questions.Easy.186.Answer.D": "Ammonium nitrate",
"Quiz.Questions.Easy.186.Answer.E": "Sodium chloride",
"Quiz.Questions.Easy.186.CorrectAnswer": "E",
"Quiz.Questions.Easy.187": "How many milligrams are in 3 grams?",
"Quiz.Questions.Easy.187.Answer.A": "300",
"Quiz.Questions.Easy.187.Answer.B": "3000",
"Quiz.Questions.Easy.187.Answer.C": "30",
"Quiz.Questions.Easy.187.Answer.D": "30000",
"Quiz.Questions.Easy.187.Answer.E": "3",
"Quiz.Questions.Easy.187.CorrectAnswer": "B",
"Quiz.Questions.Easy.188": "Convert 500 centimeters into meters.",
"Quiz.Questions.Easy.188.Answer.A": "5",
"Quiz.Questions.Easy.188.Answer.B": "50",
"Quiz.Questions.Easy.188.Answer.C": "5000",
"Quiz.Questions.Easy.188.Answer.D": "0.5",
"Quiz.Questions.Easy.188.Answer.E": "500",
"Quiz.Questions.Easy.188.CorrectAnswer": "A",
"Quiz.Questions.Easy.189": "Which of the following does not directly impact an ecosystem?",
"Quiz.Questions.Easy.189.Answer.A": "Precipitation",
"Quiz.Questions.Easy.189.Answer.B": "Wind",
"Quiz.Questions.Easy.189.Answer.C": "Earth's magnetic field",
"Quiz.Questions.Easy.189.Answer.D": "Temperature",
"Quiz.Questions.Easy.189.Answer.E": "Animal society",
"Quiz.Questions.Easy.189.CorrectAnswer": "C",
"Quiz.Questions.Easy.190": "If you heat a steel rod, which of the following will occur?",
"Quiz.Questions.Easy.190.Answer.A": "The volume increases",
"Quiz.Questions.Easy.190.Answer.B": "The volume decreases",
"Quiz.Questions.Easy.190.Answer.C": "The mass increases",
"Quiz.Questions.Easy.190.Answer.D": "The mass decreases",
"Quiz.Questions.Easy.190.Answer.E": "Nothing happens",
"Quiz.Questions.Easy.190.CorrectAnswer": "A",
"Quiz.Questions.Easy.191": "How many grams are in 0.5 hectograms?",
"Quiz.Questions.Easy.191.Answer.A": "50",
"Quiz.Questions.Easy.191.Answer.B": "500",
"Quiz.Questions.Easy.191.Answer.C": "100",
"Quiz.Questions.Easy.191.Answer.D": "200",
"Quiz.Questions.Easy.191.Answer.E": "0.5",
"Quiz.Questions.Easy.191.CorrectAnswer": "A",
"Quiz.Questions.Easy.192": "A cake recipe calls for 200 grams of sugar. If you want to make a half-sized cake, how many grams of sugar do you need?",
"Quiz.Questions.Easy.192.Answer.A": "100",
"Quiz.Questions.Easy.192.Answer.B": "200",
"Quiz.Questions.Easy.192.Answer.C": "150",
"Quiz.Questions.Easy.192.Answer.D": "50",
"Quiz.Questions.Easy.192.Answer.E": "250",
"Quiz.Questions.Easy.192.CorrectAnswer": "A",
"Quiz.Questions.Easy.193": "What is the smallest prime number greater than 10?",
"Quiz.Questions.Easy.193.Answer.A": "13",
"Quiz.Questions.Easy.193.Answer.B": "11",
"Quiz.Questions.Easy.193.Answer.C": "17",
"Quiz.Questions.Easy.193.Answer.D": "19",
"Quiz.Questions.Easy.193.Answer.E": "23",
"Quiz.Questions.Easy.193.CorrectAnswer": "B",
"Quiz.Questions.Easy.194": "A pizza has a diameter of 12 inches. What is the radius?",
"Quiz.Questions.Easy.194.Answer.A": "6 inches",
"Quiz.Questions.Easy.194.Answer.B": "8 inches",
"Quiz.Questions.Easy.194.Answer.C": "10 inches",
"Quiz.Questions.Easy.194.Answer.D": "12 inches",
"Quiz.Questions.Easy.194.Answer.E": "14 inches",
"Quiz.Questions.Easy.194.CorrectAnswer": "A",
"Quiz.Questions.Easy.195": "How many states are there in the United States?",
"Quiz.Questions.Easy.195.Answer.A": "51",
"Quiz.Questions.Easy.195.Answer.B": "50",
"Quiz.Questions.Easy.195.Answer.C": "52",
"Quiz.Questions.Easy.195.Answer.D": "49",
"Quiz.Questions.Easy.195.Answer.E": "48",
"Quiz.Questions.Easy.195.CorrectAnswer": "B",
"Quiz.Questions.Easy.196": "If a rectangle has a length of 8 cm and a width of 5 cm, what is its area?",
"Quiz.Questions.Easy.196.Answer.A": "13 cm<sup>2</sup>",
"Quiz.Questions.Easy.196.Answer.B": "40 cm<sup>2</sup>",
"Quiz.Questions.Easy.196.Answer.C": "25 cm<sup>2</sup>",
"Quiz.Questions.Easy.196.Answer.D": "30 cm<sup>2</sup>",
"Quiz.Questions.Easy.196.Answer.E": "16 cm<sup>2</sup>",
"Quiz.Questions.Easy.196.CorrectAnswer": "B",
"Quiz.Questions.Easy.197": "How many degrees are in a right angle?",
"Quiz.Questions.Easy.197.Answer.A": "180",
"Quiz.Questions.Easy.197.Answer.B": "90",
"Quiz.Questions.Easy.197.Answer.C": "45",
"Quiz.Questions.Easy.197.Answer.D": "360",
"Quiz.Questions.Easy.197.Answer.E": "120",
"Quiz.Questions.Easy.197.CorrectAnswer": "B",
"Quiz.Questions.Easy.198": "Which planet is closest to the Sun?",
"Quiz.Questions.Easy.198.Answer.A": "Venus",
"Quiz.Questions.Easy.198.Answer.B": "Earth",
"Quiz.Questions.Easy.198.Answer.C": "Mars",
"Quiz.Questions.Easy.198.Answer.D": "Mercury",
"Quiz.Questions.Easy.198.Answer.E": "Saturn",
"Quiz.Questions.Easy.198.CorrectAnswer": "D",
"Quiz.Questions.Easy.199": "If you divide 144 by 12, what do you get?",
"Quiz.Questions.Easy.199.Answer.A": "10",
"Quiz.Questions.Easy.199.Answer.B": "12",
"Quiz.Questions.Easy.199.Answer.C": "14",
"Quiz.Questions.Easy.199.Answer.D": "18",
"Quiz.Questions.Easy.199.Answer.E": "16",
"Quiz.Questions.Easy.199.CorrectAnswer": "B",
"Quiz.Questions.Easy.200": "Who wrote the play \"Romeo and Juliet\"?",
"Quiz.Questions.Easy.200.Answer.A": "Charles Dickens",
"Quiz.Questions.Easy.200.Answer.B": "Leo Tolstoy",
"Quiz.Questions.Easy.200.Answer.C": "William Shakespeare",
"Quiz.Questions.Easy.200.Answer.D": "Mark Twain",
"Quiz.Questions.Easy.200.Answer.E": "Oscar Wilde",
"Quiz.Questions.Easy.200.CorrectAnswer": "C",
"Quiz.Questions.Easy.201": "How many sides does a hexagon have?",
"Quiz.Questions.Easy.201.Answer.A": "5",
"Quiz.Questions.Easy.201.Answer.B": "6",
"Quiz.Questions.Easy.201.Answer.C": "7",
"Quiz.Questions.Easy.201.Answer.D": "8",
"Quiz.Questions.Easy.201.Answer.E": "9",
"Quiz.Questions.Easy.201.CorrectAnswer": "B",
"Quiz.Questions.Easy.202": "What is the square of 11?",
"Quiz.Questions.Easy.202.Answer.A": "101",
"Quiz.Questions.Easy.202.Answer.B": "120",
"Quiz.Questions.Easy.202.Answer.C": "121",
"Quiz.Questions.Easy.202.Answer.D": "131",
"Quiz.Questions.Easy.202.Answer.E": "132",
"Quiz.Questions.Easy.202.CorrectAnswer": "C",
"Quiz.Questions.Easy.203": "How many zeros are in one million?",
"Quiz.Questions.Easy.203.Answer.A": "5",
"Quiz.Questions.Easy.203.Answer.B": "6",
"Quiz.Questions.Easy.203.Answer.C": "7",
"Quiz.Questions.Easy.203.Answer.D": "8",
"Quiz.Questions.Easy.203.Answer.E": "9",
"Quiz.Questions.Easy.203.CorrectAnswer": "B",
"Quiz.Questions.Easy.204": "What is the speed of sound at sea level (in air)?",
"Quiz.Questions.Easy.204.Answer.A": "343 m/s",
"Quiz.Questions.Easy.204.Answer.B": "300 m/s",
"Quiz.Questions.Easy.204.Answer.C": "330 m/s",
"Quiz.Questions.Easy.204.Answer.D": "340 m/s",
"Quiz.Questions.Easy.204.Answer.E": "333 m/s",
"Quiz.Questions.Easy.204.CorrectAnswer": "A",
"Quiz.Questions.Easy.205": "What is the value of pi to two decimal places?",
"Quiz.Questions.Easy.205.Answer.A": "3.14",
"Quiz.Questions.Easy.205.Answer.B": "3.16",
"Quiz.Questions.Easy.205.Answer.C": "3.00",
"Quiz.Questions.Easy.205.Answer.D": "3.1416",
"Quiz.Questions.Easy.205.Answer.E": "3.12",
"Quiz.Questions.Easy.205.CorrectAnswer": "A",
"Quiz.Questions.Easy.206": "Which of the following is not a prime number?",
"Quiz.Questions.Easy.206.Answer.A": "13",
"Quiz.Questions.Easy.206.Answer.B": "17",
"Quiz.Questions.Easy.206.Answer.C": "19",
"Quiz.Questions.Easy.206.Answer.D": "21",
"Quiz.Questions.Easy.206.Answer.E": "23",
"Quiz.Questions.Easy.206.CorrectAnswer": "D",
"Quiz.Questions.Easy.207": "A 10% discount is applied to an item that costs $200. How much will the item cost after the discount?",
"Quiz.Questions.Easy.207.Answer.A": "$180",
"Quiz.Questions.Easy.207.Answer.B": "$170",
"Quiz.Questions.Easy.207.Answer.C": "$150",
"Quiz.Questions.Easy.207.Answer.D": "$160",
"Quiz.Questions.Easy.207.Answer.E": "$190",
"Quiz.Questions.Easy.207.CorrectAnswer": "A",
"Quiz.Questions.Easy.208": "If the sum of two numbers is 24 and their difference is 4, what are the numbers?",
"Quiz.Questions.Easy.208.Answer.A": "10 and 14",
"Quiz.Questions.Easy.208.Answer.B": "11 and 13",
"Quiz.Questions.Easy.208.Answer.C": "12 and 12",
"Quiz.Questions.Easy.208.Answer.D": "13 and 11",
"Quiz.Questions.Easy.208.Answer.E": "15 and 9",
"Quiz.Questions.Easy.208.CorrectAnswer": "A",
"Quiz.Questions.Easy.209": "A number is increased by 10%. Then, it is decreased by 10%. What is the final percentage change in the number?",
"Quiz.Questions.Easy.209.Answer.A": "102%",
"Quiz.Questions.Easy.209.Answer.B": "1% decrease",
"Quiz.Questions.Easy.209.Answer.C": "1% increase",
"Quiz.Questions.Easy.209.Answer.D": "2% decrease",
"Quiz.Questions.Easy.209.Answer.E": "2% increase",
"Quiz.Questions.Easy.209.CorrectAnswer": "B",
"Quiz.Questions.Easy.210": "How many different ways can 5 people sit in a row of 5 chairs?",
"Quiz.Questions.Easy.210.Answer.A": "120",
"Quiz.Questions.Easy.210.Answer.B": "60",
"Quiz.Questions.Easy.210.Answer.C": "24",
"Quiz.Questions.Easy.210.Answer.D": "30",
"Quiz.Questions.Easy.210.Answer.E": "100",
"Quiz.Questions.Easy.210.CorrectAnswer": "A",
"Quiz.Questions.Easy.211": "If 3 workers can complete a task in 6 days, how long will it take for 6 workers to complete the same task?",
"Quiz.Questions.Easy.211.Answer.A": "1 day",
"Quiz.Questions.Easy.211.Answer.B": "2 days",
"Quiz.Questions.Easy.211.Answer.C": "3 days",
"Quiz.Questions.Easy.211.Answer.D": "4 days",
"Quiz.Questions.Easy.211.Answer.E": "6 days",
"Quiz.Questions.Easy.211.CorrectAnswer": "C",
"Quiz.Questions.Easy.212": "Which chess piece can only move diagonally?",
"Quiz.Questions.Easy.212.Answer.A": "Knight",
"Quiz.Questions.Easy.212.Answer.B": "Queen",
"Quiz.Questions.Easy.212.Answer.C": "King",
"Quiz.Questions.Easy.212.Answer.D": "Rook",
"Quiz.Questions.Easy.212.Answer.E": "Bishop",
"Quiz.Questions.Easy.212.CorrectAnswer": "E",
"Quiz.Questions.Easy.213": "What's the fastest-growing plant in the world?",
"Quiz.Questions.Easy.213.Answer.A": "Algae",
"Quiz.Questions.Easy.213.Answer.B": "Eucalyptus",
"Quiz.Questions.Easy.213.Answer.C": "Ivy",
"Quiz.Questions.Easy.213.Answer.D": "Sunflower",
"Quiz.Questions.Easy.213.Answer.E": "Bamboo",
"Quiz.Questions.Easy.213.CorrectAnswer": "E",
"Quiz.Questions.Easy.214": "Which part of a plant conducts photosynthesis?",
"Quiz.Questions.Easy.214.Answer.A": "Root",
"Quiz.Questions.Easy.214.Answer.B": "Stem",
"Quiz.Questions.Easy.214.Answer.C": "Flower",
"Quiz.Questions.Easy.214.Answer.D": "Seed",
"Quiz.Questions.Easy.214.Answer.E": "Leaf",
"Quiz.Questions.Easy.214.CorrectAnswer": "E",
"Quiz.Questions.Easy.215": "How many rings are there on the Olympic flag?",
"Quiz.Questions.Easy.215.Answer.A": "4",
"Quiz.Questions.Easy.215.Answer.B": "8",
"Quiz.Questions.Easy.215.Answer.C": "6",
"Quiz.Questions.Easy.215.Answer.D": "7",
"Quiz.Questions.Easy.215.Answer.E": "5",
"Quiz.Questions.Easy.215.CorrectAnswer": "E",
"Quiz.Questions.Easy.216": "Which city is famous for having canals instead of streets?",
"Quiz.Questions.Easy.216.Answer.A": "Amsterdam",
"Quiz.Questions.Easy.216.Answer.B": "Bangkok",
"Quiz.Questions.Easy.216.Answer.C": "Bruges",
"Quiz.Questions.Easy.216.Answer.D": "Copenhagen",
"Quiz.Questions.Easy.216.Answer.E": "Venice",
"Quiz.Questions.Easy.216.CorrectAnswer": "E",
"Quiz.Questions.Easy.217": "Which mineral is most commonly used in pencils?",
"Quiz.Questions.Easy.217.Answer.A": "Charcoal",
"Quiz.Questions.Easy.217.Answer.B": "Zinc",
"Quiz.Questions.Easy.217.Answer.C": "Lead",
"Quiz.Questions.Easy.217.Answer.D": "Wood ash",
"Quiz.Questions.Easy.217.Answer.E": "Graphite",
"Quiz.Questions.Easy.217.CorrectAnswer": "E",
"Quiz.Questions.Easy.218": "What is the only country that is also a continent?",
"Quiz.Questions.Easy.218.Answer.A": "Greenland",
"Quiz.Questions.Easy.218.Answer.B": "Iceland",
"Quiz.Questions.Easy.218.Answer.C": "Antarctica",
"Quiz.Questions.Easy.218.Answer.D": "Madagascar",
"Quiz.Questions.Easy.218.Answer.E": "Australia",
"Quiz.Questions.Easy.218.CorrectAnswer": "E",
"Quiz.Questions.Easy.219": "What is the shape of the Earth's orbit around the sun?",
"Quiz.Questions.Easy.219.Answer.A": "Perfect circle",
"Quiz.Questions.Easy.219.Answer.B": "Oval",
"Quiz.Questions.Easy.219.Answer.C": "Wobble",
"Quiz.Questions.Easy.219.Answer.D": "Spiral",
"Quiz.Questions.Easy.219.Answer.E": "Ellipse",
"Quiz.Questions.Easy.219.CorrectAnswer": "E",
"Quiz.Questions.Easy.220": "What is the chemical formula for table salt?",
"Quiz.Questions.Easy.220.Answer.A": "KCl",
"Quiz.Questions.Easy.220.Answer.B": "MgSO<sub>4</sub>",
"Quiz.Questions.Easy.220.Answer.C": "CaCl<sub>2</sub>",
"Quiz.Questions.Easy.220.Answer.D": "H<sub>2</sub>SO<sub>4</sub>",
"Quiz.Questions.Easy.220.Answer.E": "NaCl",
"Quiz.Questions.Easy.220.CorrectAnswer": "E",
"Quiz.Questions.Easy.221": "Which country has a maple leaf on its flag?",
"Quiz.Questions.Easy.221.Answer.A": "Austria",
"Quiz.Questions.Easy.221.Answer.B": "Sweden",
"Quiz.Questions.Easy.221.Answer.C": "Ireland",
"Quiz.Questions.Easy.221.Answer.D": "Germany",
"Quiz.Questions.Easy.221.Answer.E": "Canada",
"Quiz.Questions.Easy.221.CorrectAnswer": "E",
"Quiz.Questions.Easy.222": "What kind of gas is used to fill balloons to make them float?",
"Quiz.Questions.Easy.222.Answer.A": "Hydrogen",
"Quiz.Questions.Easy.222.Answer.B": "Carbon dioxide",
"Quiz.Questions.Easy.222.Answer.C": "Oxygen",
"Quiz.Questions.Easy.222.Answer.D": "Nitrogen",
"Quiz.Questions.Easy.222.Answer.E": "Helium",
"Quiz.Questions.Easy.222.CorrectAnswer": "E",
"Quiz.Questions.Easy.223": "In which country did LEGO originate?",
"Quiz.Questions.Easy.223.Answer.A": "Sweden",
"Quiz.Questions.Easy.223.Answer.B": "Norway",
"Quiz.Questions.Easy.223.Answer.C": "Germany",
"Quiz.Questions.Easy.223.Answer.D": "USA",
"Quiz.Questions.Easy.223.Answer.E": "Denmark",
"Quiz.Questions.Easy.223.CorrectAnswer": "E",
"Quiz.Questions.Medium.1": "What is the hottest planet in the solar system?",
"Quiz.Questions.Medium.1.Answer.A": "Mercury",
"Quiz.Questions.Medium.1.Answer.B": "Venus",
"Quiz.Questions.Medium.1.Answer.C": "Mars",
"Quiz.Questions.Medium.1.Answer.D": "Jupiter",
"Quiz.Questions.Medium.1.Answer.E": "Earth",
"Quiz.Questions.Medium.1.CorrectAnswer": "B",
"Quiz.Questions.Medium.2": "What animal has the largest eyes of any living creature?",
"Quiz.Questions.Medium.2.Answer.A": "Blue Whale",
"Quiz.Questions.Medium.2.Answer.B": "Ostrich",
"Quiz.Questions.Medium.2.Answer.C": "Colossal Squid",
"Quiz.Questions.Medium.2.Answer.D": "Horse",
"Quiz.Questions.Medium.2.Answer.E": "Elephant",
"Quiz.Questions.Medium.2.CorrectAnswer": "C",
"Quiz.Questions.Medium.3": "What part of the human body continues to grow after death?",
"Quiz.Questions.Medium.3.Answer.A": "Hair",
"Quiz.Questions.Medium.3.Answer.B": "Nails",
"Quiz.Questions.Medium.3.Answer.C": "Neither",
"Quiz.Questions.Medium.3.Answer.D": "Both",
"Quiz.Questions.Medium.3.Answer.E": "Depends on human",
"Quiz.Questions.Medium.3.CorrectAnswer": "C",
"Quiz.Questions.Medium.4": "Which programming language does Unity Engine use?",
"Quiz.Questions.Medium.4.Answer.A": "Java",
"Quiz.Questions.Medium.4.Answer.B": "C++",
"Quiz.Questions.Medium.4.Answer.C": "C#",
"Quiz.Questions.Medium.4.Answer.D": "Python",
"Quiz.Questions.Medium.4.Answer.E": "JavaScript",
"Quiz.Questions.Medium.4.CorrectAnswer": "C",
"Quiz.Questions.Medium.5": "What metal is liquid at room temperature?",
"Quiz.Questions.Medium.5.Answer.A": "Mercury",
"Quiz.Questions.Medium.5.Answer.B": "Gallium",
"Quiz.Questions.Medium.5.Answer.C": "Sodium",
"Quiz.Questions.Medium.5.Answer.D": "Lead",
"Quiz.Questions.Medium.5.Answer.E": "Bismuth",
"Quiz.Questions.Medium.5.CorrectAnswer": "A",
"Quiz.Questions.Medium.6": "Which fruit has its seeds on the outside?",
"Quiz.Questions.Medium.6.Answer.A": "Pomegranate",
"Quiz.Questions.Medium.6.Answer.B": "Raspberry",
"Quiz.Questions.Medium.6.Answer.C": "Strawberry",
"Quiz.Questions.Medium.6.Answer.D": "Kiwi",
"Quiz.Questions.Medium.6.Answer.E": "Fig",
"Quiz.Questions.Medium.6.CorrectAnswer": "C",
"Quiz.Questions.Medium.7": "What is the only continent without native reptiles or snakes?",
"Quiz.Questions.Medium.7.Answer.A": "Antarctica",
"Quiz.Questions.Medium.7.Answer.B": "Europe",
"Quiz.Questions.Medium.7.Answer.C": "Australia",
"Quiz.Questions.Medium.7.Answer.D": "Asia",
"Quiz.Questions.Medium.7.Answer.E": "South America",
"Quiz.Questions.Medium.7.CorrectAnswer": "A",
"Quiz.Questions.Medium.8": "What is the national animal of Scotland?",
"Quiz.Questions.Medium.8.Answer.A": "Red Deer",
"Quiz.Questions.Medium.8.Answer.B": "Highland Cow",
"Quiz.Questions.Medium.8.Answer.C": "Unicorn",
"Quiz.Questions.Medium.8.Answer.D": "Golden Eagle",
"Quiz.Questions.Medium.8.Answer.E": "Wolf",
"Quiz.Questions.Medium.8.CorrectAnswer": "C",
"Quiz.Questions.Medium.9": "Which natural disaster is measured with a Richter scale?",
"Quiz.Questions.Medium.9.Answer.A": "Tornado",
"Quiz.Questions.Medium.9.Answer.B": "Earthquake",
"Quiz.Questions.Medium.9.Answer.C": "Tsunami",
"Quiz.Questions.Medium.9.Answer.D": "Volcano",
"Quiz.Questions.Medium.9.Answer.E": "Flood",
"Quiz.Questions.Medium.9.CorrectAnswer": "B",
"Quiz.Questions.Medium.10": "Which of the following planet has the highest number of moons?",
"Quiz.Questions.Medium.10.Answer.A": "Jupiter",
"Quiz.Questions.Medium.10.Answer.B": "Neptune",
"Quiz.Questions.Medium.10.Answer.C": "Saturn",
"Quiz.Questions.Medium.10.Answer.D": "Uranus",
"Quiz.Questions.Medium.10.Answer.E": "Mars",
"Quiz.Questions.Medium.10.CorrectAnswer": "C",
"Quiz.Questions.Medium.11": "Which element is named after the sun?",
"Quiz.Questions.Medium.11.Answer.A": "Helium",
"Quiz.Questions.Medium.11.Answer.B": "Hydrogen",
"Quiz.Questions.Medium.11.Answer.C": "Neon",
"Quiz.Questions.Medium.11.Answer.D": "Solarium",
"Quiz.Questions.Medium.11.Answer.E": "Radium",
"Quiz.Questions.Medium.11.CorrectAnswer": "A",
"Quiz.Questions.Medium.12": "What was the first video game to be played in space?",
"Quiz.Questions.Medium.12.Answer.A": "Pac-Man",
"Quiz.Questions.Medium.12.Answer.B": "Super Mario Bros.",
"Quiz.Questions.Medium.12.Answer.C": "Tetris",
"Quiz.Questions.Medium.12.Answer.D": "Space Invaders",
"Quiz.Questions.Medium.12.Answer.E": "Doom",
"Quiz.Questions.Medium.12.CorrectAnswer": "C",
"Quiz.Questions.Medium.13": "What is the most stolen food in the world?",
"Quiz.Questions.Medium.13.Answer.A": "Bread",
"Quiz.Questions.Medium.13.Answer.B": "Cheese",
"Quiz.Questions.Medium.13.Answer.C": "Chocolate",
"Quiz.Questions.Medium.13.Answer.D": "Meat",
"Quiz.Questions.Medium.13.Answer.E": "Rice",
"Quiz.Questions.Medium.13.CorrectAnswer": "B",
"Quiz.Questions.Medium.14": "Which color is most visible to the human eye?",
"Quiz.Questions.Medium.14.Answer.A": "Red",
"Quiz.Questions.Medium.14.Answer.B": "Blue",
"Quiz.Questions.Medium.14.Answer.C": "Yellow",
"Quiz.Questions.Medium.14.Answer.D": "Green",
"Quiz.Questions.Medium.14.Answer.E": "Orange",
"Quiz.Questions.Medium.14.CorrectAnswer": "D",
"Quiz.Questions.Medium.15": "Which of the following planet is not named after a Roman or Greek god?",
"Quiz.Questions.Medium.15.Answer.A": "Earth",
"Quiz.Questions.Medium.15.Answer.B": "Venus",
"Quiz.Questions.Medium.15.Answer.C": "Mars",
"Quiz.Questions.Medium.15.Answer.D": "Neptune",
"Quiz.Questions.Medium.15.Answer.E": "Uranus",
"Quiz.Questions.Medium.15.CorrectAnswer": "A",
"Quiz.Questions.Medium.16": "What is the name of the largest desert in the world?",
"Quiz.Questions.Medium.16.Answer.A": "Sahara desert",
"Quiz.Questions.Medium.16.Answer.B": "Gobi desert",
"Quiz.Questions.Medium.16.Answer.C": "Arabian desert",
"Quiz.Questions.Medium.16.Answer.D": "Antarctic polar desert",
"Quiz.Questions.Medium.16.Answer.E": "Kalahari desert",
"Quiz.Questions.Medium.16.CorrectAnswer": "D",
"Quiz.Questions.Medium.17": "Which country consumes the highest amount of chocolate per person?",
"Quiz.Questions.Medium.17.Answer.A": "Belgium",
"Quiz.Questions.Medium.17.Answer.B": "Germany",
"Quiz.Questions.Medium.17.Answer.C": "USA",
"Quiz.Questions.Medium.17.Answer.D": "Switzerland",
"Quiz.Questions.Medium.17.Answer.E": "France",
"Quiz.Questions.Medium.17.CorrectAnswer": "D",
"Quiz.Questions.Medium.18": "What is the first product to have a barcode?",
"Quiz.Questions.Medium.18.Answer.A": "Chewing gum",
"Quiz.Questions.Medium.18.Answer.B": "Milk",
"Quiz.Questions.Medium.18.Answer.C": "Cereal",
"Quiz.Questions.Medium.18.Answer.D": "Candy",
"Quiz.Questions.Medium.18.Answer.E": "Soda",
"Quiz.Questions.Medium.18.CorrectAnswer": "A",
"Quiz.Questions.Medium.19": "What is the hardest natural substance on Earth?",
"Quiz.Questions.Medium.19.Answer.A": "Quartz",
"Quiz.Questions.Medium.19.Answer.B": "Diamond",
"Quiz.Questions.Medium.19.Answer.C": "Obsidian",
"Quiz.Questions.Medium.19.Answer.D": "Steel",
"Quiz.Questions.Medium.19.Answer.E": "Corundum",
"Quiz.Questions.Medium.19.CorrectAnswer": "B",
"Quiz.Questions.Medium.20": "What is a group of flamingos called?",
"Quiz.Questions.Medium.20.Answer.A": "Cluster",
"Quiz.Questions.Medium.20.Answer.B": "Flock",
"Quiz.Questions.Medium.20.Answer.C": "Gaggle",
"Quiz.Questions.Medium.20.Answer.D": "Pod",
"Quiz.Questions.Medium.20.Answer.E": "Flamboyance",
"Quiz.Questions.Medium.20.CorrectAnswer": "E",
"Quiz.Questions.Medium.21": "What is the scientific name for the fear of long words?",
"Quiz.Questions.Medium.21.Answer.A": "Logophobia",
"Quiz.Questions.Medium.21.Answer.B": "Sesquipedalophobia",
"Quiz.Questions.Medium.21.Answer.C": "Hippopotomonstrosesquipedaliophobia",
"Quiz.Questions.Medium.21.Answer.D": "Verbophobia",
"Quiz.Questions.Medium.21.Answer.E": "Lexitimophobia",
"Quiz.Questions.Medium.21.CorrectAnswer": "C",
"Quiz.Questions.Medium.22": "What is the average circulation time of a red blood cell at rest?",
"Quiz.Questions.Medium.22.Answer.A": "1 second",
"Quiz.Questions.Medium.22.Answer.B": "10 seconds",
"Quiz.Questions.Medium.22.Answer.C": "1 minute",
"Quiz.Questions.Medium.22.Answer.D": "5 minutes",
"Quiz.Questions.Medium.22.Answer.E": "10 minutes",
"Quiz.Questions.Medium.22.CorrectAnswer": "C",
"Quiz.Questions.Medium.23": "Which of the fillowing animals has been confirmed to be able to recognize itself in a mirror?",
"Quiz.Questions.Medium.23.Answer.A": "Parrot",
"Quiz.Questions.Medium.23.Answer.B": "Asian elephant",
"Quiz.Questions.Medium.23.Answer.C": "Cat",
"Quiz.Questions.Medium.23.Answer.D": "Dog",
"Quiz.Questions.Medium.23.Answer.E": "Sea lion",
"Quiz.Questions.Medium.23.CorrectAnswer": "B",
"Quiz.Questions.Medium.24": "How many unique roles & add-ons does the Endless Host Roles Among Us mod add to the base game?",
"Quiz.Questions.Medium.24.Answer.A": "1-100",
"Quiz.Questions.Medium.24.Answer.B": "101-200",
"Quiz.Questions.Medium.24.Answer.C": "201-300",
"Quiz.Questions.Medium.24.Answer.D": "301-400",
"Quiz.Questions.Medium.24.Answer.E": "401 or more",
"Quiz.Questions.Medium.24.CorrectAnswer": "E",
"Quiz.Questions.Medium.25": "What is the most common element in the human body?",
"Quiz.Questions.Medium.25.Answer.A": "Carbon",
"Quiz.Questions.Medium.25.Answer.B": "Iron",
"Quiz.Questions.Medium.25.Answer.C": "Calcium",
"Quiz.Questions.Medium.25.Answer.D": "Oxygen",
"Quiz.Questions.Medium.25.Answer.E": "Hydrogen",
"Quiz.Questions.Medium.25.CorrectAnswer": "D",
"Quiz.Questions.Medium.26": "What pH indicator becomes pink when reacting with a base?",
"Quiz.Questions.Medium.26.Answer.A": "Litmus",
"Quiz.Questions.Medium.26.Answer.B": "Bromothymol blue",
"Quiz.Questions.Medium.26.Answer.C": "Phenolphthalein",
"Quiz.Questions.Medium.26.Answer.D": "Anthocyanins",
"Quiz.Questions.Medium.26.Answer.E": "Methyl red",
"Quiz.Questions.Medium.26.CorrectAnswer": "C",
"Quiz.Questions.Medium.27": "Which country has the highest number of lakes?",
"Quiz.Questions.Medium.27.Answer.A": "Canada",
"Quiz.Questions.Medium.27.Answer.B": "Russia",
"Quiz.Questions.Medium.27.Answer.C": "Brazil",
"Quiz.Questions.Medium.27.Answer.D": "Finland",
"Quiz.Questions.Medium.27.Answer.E": "USA",
"Quiz.Questions.Medium.27.CorrectAnswer": "A",
"Quiz.Questions.Medium.28": "What's the only even prime number?",
"Quiz.Questions.Medium.28.Answer.A": "102",
"Quiz.Questions.Medium.28.Answer.B": "1",
"Quiz.Questions.Medium.28.Answer.C": "2",
"Quiz.Questions.Medium.28.Answer.D": "4",
"Quiz.Questions.Medium.28.Answer.E": "6",
"Quiz.Questions.Medium.28.CorrectAnswer": "C",
"Quiz.Questions.Medium.29": "What does the word \"Magyar\" mean?",
"Quiz.Questions.Medium.29.Answer.A": "Eastern",
"Quiz.Questions.Medium.29.Answer.B": "Bahasa Hungaria",
"Quiz.Questions.Medium.29.Answer.C": "Mountain man",
"Quiz.Questions.Medium.29.Answer.D": "Horse rider",
"Quiz.Questions.Medium.29.Answer.E": "Speaker",
"Quiz.Questions.Medium.29.CorrectAnswer": "B",
"Quiz.Questions.Medium.30": "What is surprising about the Hungarian alphabet?",
"Quiz.Questions.Medium.30.Answer.A": "It has no vowels",
"Quiz.Questions.Medium.30.Answer.B": "It has 44 letters",
"Quiz.Questions.Medium.30.Answer.C": "It's based on Cyrillic",
"Quiz.Questions.Medium.30.Answer.D": "It's only symbols",
"Quiz.Questions.Medium.30.Answer.E": "It has no capital letters",
"Quiz.Questions.Medium.30.CorrectAnswer": "B",
"Quiz.Questions.Medium.31": "What is Hungary's national drink made of fruit?",
"Quiz.Questions.Medium.31.Answer.A": "Vodka",
"Quiz.Questions.Medium.31.Answer.B": "Pálinka",
"Quiz.Questions.Medium.31.Answer.C": "Unicum",
"Quiz.Questions.Medium.31.Answer.D": "Slivovitz",
"Quiz.Questions.Medium.31.Answer.E": "Wine",
"Quiz.Questions.Medium.31.CorrectAnswer": "B",
"Quiz.Questions.Medium.32": "How do Hungarians write names differently?",
"Quiz.Questions.Medium.32.Answer.A": "They reverse last and first name",
"Quiz.Questions.Medium.32.Answer.B": "They include birthplaces",
"Quiz.Questions.Medium.32.Answer.C": "They don't use surnames",
"Quiz.Questions.Medium.32.Answer.D": "They only use initials",
"Quiz.Questions.Medium.32.Answer.E": "They always write in all caps",
"Quiz.Questions.Medium.32.CorrectAnswer": "A",
"Quiz.Questions.Medium.33": "How many cases (grammatical) does the Hungarian language have?",
"Quiz.Questions.Medium.33.Answer.A": "3",
"Quiz.Questions.Medium.33.Answer.B": "6",
"Quiz.Questions.Medium.33.Answer.C": "12",
"Quiz.Questions.Medium.33.Answer.D": "18",
"Quiz.Questions.Medium.33.Answer.E": "Over 20",
"Quiz.Questions.Medium.33.CorrectAnswer": "E",
"Quiz.Questions.Medium.34": "What color is the sun in space?",
"Quiz.Questions.Medium.34.Answer.A": "Yellow",
"Quiz.Questions.Medium.34.Answer.B": "Orange",
"Quiz.Questions.Medium.34.Answer.C": "White",
"Quiz.Questions.Medium.34.Answer.D": "Red",
"Quiz.Questions.Medium.34.Answer.E": "Blue",
"Quiz.Questions.Medium.34.CorrectAnswer": "C",
"Quiz.Questions.Medium.35": "Which part of your tongue tastes \"sweet\"?",
"Quiz.Questions.Medium.35.Answer.A": "Tip",
"Quiz.Questions.Medium.35.Answer.B": "Back",
"Quiz.Questions.Medium.35.Answer.C": "Sides",
"Quiz.Questions.Medium.35.Answer.D": "Middle",
"Quiz.Questions.Medium.35.Answer.E": "All over",
"Quiz.Questions.Medium.35.CorrectAnswer": "E",
"Quiz.Questions.Medium.36": "Who discovered that the Earth orbits the Sun?",
"Quiz.Questions.Medium.36.Answer.A": "Galileo",
"Quiz.Questions.Medium.36.Answer.B": "Einstein",
"Quiz.Questions.Medium.36.Answer.C": "Newton",
"Quiz.Questions.Medium.36.Answer.D": "Copernicus",
"Quiz.Questions.Medium.36.Answer.E": "Kepler",
"Quiz.Questions.Medium.36.CorrectAnswer": "D",
"Quiz.Questions.Medium.37": "What is the capital of Australia?",
"Quiz.Questions.Medium.37.Answer.A": "Sydney",
"Quiz.Questions.Medium.37.Answer.B": "Melbourne",
"Quiz.Questions.Medium.37.Answer.C": "Brisbane",
"Quiz.Questions.Medium.37.Answer.D": "Canberra",
"Quiz.Questions.Medium.37.Answer.E": "Perth",
"Quiz.Questions.Medium.37.CorrectAnswer": "D",
"Quiz.Questions.Medium.38": "What color was Coca-Cola originally?",
"Quiz.Questions.Medium.38.Answer.A": "Green",
"Quiz.Questions.Medium.38.Answer.B": "Brown",
"Quiz.Questions.Medium.38.Answer.C": "Red",
"Quiz.Questions.Medium.38.Answer.D": "Purple",
"Quiz.Questions.Medium.38.Answer.E": "Transparent",
"Quiz.Questions.Medium.38.CorrectAnswer": "B",
"Quiz.Questions.Medium.39": "What animal kills the most humans annually (directly or indirectly)?",
"Quiz.Questions.Medium.39.Answer.A": "Shark",
"Quiz.Questions.Medium.39.Answer.B": "Lion",
"Quiz.Questions.Medium.39.Answer.C": "Snake",
"Quiz.Questions.Medium.39.Answer.D": "Mosquito",
"Quiz.Questions.Medium.39.Answer.E": "Dog",
"Quiz.Questions.Medium.39.CorrectAnswer": "D",
"Quiz.Questions.Medium.40": "What is the planet closest to every other planet on average?",
"Quiz.Questions.Medium.40.Answer.A": "Venus",
"Quiz.Questions.Medium.40.Answer.B": "Mars",
"Quiz.Questions.Medium.40.Answer.C": "Mercury",
"Quiz.Questions.Medium.40.Answer.D": "Jupiter",
"Quiz.Questions.Medium.40.Answer.E": "Saturn",
"Quiz.Questions.Medium.40.CorrectAnswer": "C",
"Quiz.Questions.Medium.41": "3<sup>X</sup> = 243. What is the value of X?",
"Quiz.Questions.Medium.41.Answer.A": "4",
"Quiz.Questions.Medium.41.Answer.B": "5",
"Quiz.Questions.Medium.41.Answer.C": "6",
"Quiz.Questions.Medium.41.Answer.D": "7",
"Quiz.Questions.Medium.41.Answer.E": "8",
"Quiz.Questions.Medium.41.CorrectAnswer": "B",
"Quiz.Questions.Medium.42": "How many continents are there?",
"Quiz.Questions.Medium.42.Answer.A": "5",
"Quiz.Questions.Medium.42.Answer.B": "6",
"Quiz.Questions.Medium.42.Answer.C": "7",
"Quiz.Questions.Medium.42.Answer.D": "8",
"Quiz.Questions.Medium.42.Answer.E": "Depends who you ask",
"Quiz.Questions.Medium.42.CorrectAnswer": "E",
"Quiz.Questions.Medium.43": "How long can goldfish remember things?",
"Quiz.Questions.Medium.43.Answer.A": "No memory at all",
"Quiz.Questions.Medium.43.Answer.B": "3 seconds",
"Quiz.Questions.Medium.43.Answer.C": "10 seconds",
"Quiz.Questions.Medium.43.Answer.D": "1 minute",
"Quiz.Questions.Medium.43.Answer.E": "Several months",
"Quiz.Questions.Medium.43.CorrectAnswer": "E",
"Quiz.Questions.Medium.44": "What percentage of the brain do humans use?",
"Quiz.Questions.Medium.44.Answer.A": "10%",
"Quiz.Questions.Medium.44.Answer.B": "25%",
"Quiz.Questions.Medium.44.Answer.C": "50%",
"Quiz.Questions.Medium.44.Answer.D": "90%",
"Quiz.Questions.Medium.44.Answer.E": "Almost 100%",
"Quiz.Questions.Medium.44.CorrectAnswer": "E",
"Quiz.Questions.Medium.45": "What happens if you touch a baby bird?",
"Quiz.Questions.Medium.45.Answer.A": "The mother will reject it",
"Quiz.Questions.Medium.45.Answer.B": "It will die",
"Quiz.Questions.Medium.45.Answer.C": "Nothing happens",
"Quiz.Questions.Medium.45.Answer.D": "It loses its scent",
"Quiz.Questions.Medium.45.Answer.E": "It becomes blind",
"Quiz.Questions.Medium.45.CorrectAnswer": "C",
"Quiz.Questions.Medium.46": "What direction does the toilet flush in the Southern Hemisphere?",
"Quiz.Questions.Medium.46.Answer.A": "Straight down",
"Quiz.Questions.Medium.46.Answer.B": "Clockwise",
"Quiz.Questions.Medium.46.Answer.C": "Counter-clockwise",
"Quiz.Questions.Medium.46.Answer.D": "Straight up",
"Quiz.Questions.Medium.46.Answer.E": "Depends on the toilet design",
"Quiz.Questions.Medium.46.CorrectAnswer": "E",
"Quiz.Questions.Medium.47": "You're in a room with 3 light switches, each controlling one of 3 bulbs in another room. You can only enter the bulb room once. How can you find out which switch controls which bulb?",
"Quiz.Questions.Medium.47.Answer.A": "Turn on all 3, go check",
"Quiz.Questions.Medium.47.Answer.B": "Flip them all quickly",
"Quiz.Questions.Medium.47.Answer.C": "Check the temperatures of bulbs",
"Quiz.Questions.Medium.47.Answer.D": "Yell at the lights",
"Quiz.Questions.Medium.47.Answer.E": "Not possible",
"Quiz.Questions.Medium.47.CorrectAnswer": "C",
"Quiz.Questions.Medium.48": "What is the smallest whole number that is evenly divisible by all numbers from 1 to 10?",
"Quiz.Questions.Medium.48.Answer.A": "120",
"Quiz.Questions.Medium.48.Answer.B": "180",
"Quiz.Questions.Medium.48.Answer.C": "2520",
"Quiz.Questions.Medium.48.Answer.D": "3628800",
"Quiz.Questions.Medium.48.Answer.E": "1000",
"Quiz.Questions.Medium.48.CorrectAnswer": "C",
"Quiz.Questions.Medium.49": "A cube has all faces painted. It's cut into 64 smaller cubes. How many of them have exactly one face painted?",
"Quiz.Questions.Medium.49.Answer.A": "6",
"Quiz.Questions.Medium.49.Answer.B": "8",
"Quiz.Questions.Medium.49.Answer.C": "24",
"Quiz.Questions.Medium.49.Answer.D": "36",
"Quiz.Questions.Medium.49.Answer.E": "48",
"Quiz.Questions.Medium.49.CorrectAnswer": "C",
"Quiz.Questions.Medium.50": "How many total degrees are in the interior angles of a decagon?",
"Quiz.Questions.Medium.50.Answer.A": "1440°",
"Quiz.Questions.Medium.50.Answer.B": "1620°",
"Quiz.Questions.Medium.50.Answer.C": "1800°",
"Quiz.Questions.Medium.50.Answer.D": "1260°",
"Quiz.Questions.Medium.50.Answer.E": "1080°",
"Quiz.Questions.Medium.50.CorrectAnswer": "A",
"Quiz.Questions.Medium.51": "Which of the following numbers is divisible by 6?",
"Quiz.Questions.Medium.51.Answer.A": "324",
"Quiz.Questions.Medium.51.Answer.B": "513",
"Quiz.Questions.Medium.51.Answer.C": "447",
"Quiz.Questions.Medium.51.Answer.D": "851",
"Quiz.Questions.Medium.51.Answer.E": "725",
"Quiz.Questions.Medium.51.CorrectAnswer": "A",
"Quiz.Questions.Medium.52": "A bakery sells 3 cookies for $1.50 and 5 for $2.00. What's the better deal per cookie?",
"Quiz.Questions.Medium.52.Answer.A": "3 for $1.50",
"Quiz.Questions.Medium.52.Answer.B": "5 for $2.00",
"Quiz.Questions.Medium.52.Answer.C": "Same",
"Quiz.Questions.Medium.52.Answer.D": "Not enough info",
"Quiz.Questions.Medium.52.Answer.E": "Depends on size",
"Quiz.Questions.Medium.52.CorrectAnswer": "B",
"Quiz.Questions.Medium.53": "Which one is not a chemical bond?",
"Quiz.Questions.Medium.53.Answer.A": "Ionic bond",
"Quiz.Questions.Medium.53.Answer.B": "Photoelastic bond",
"Quiz.Questions.Medium.53.Answer.C": "Metallic bond",
"Quiz.Questions.Medium.53.Answer.D": "Covalent bond",
"Quiz.Questions.Medium.53.Answer.E": "All of them are chemical bonds",
"Quiz.Questions.Medium.53.CorrectAnswer": "B",
"Quiz.Questions.Medium.54": "Which number appears most often on a standard roulette wheel (European)?",
"Quiz.Questions.Medium.54.Answer.A": "102",
"Quiz.Questions.Medium.54.Answer.B": "17",
"Quiz.Questions.Medium.54.Answer.C": "36",
"Quiz.Questions.Medium.54.Answer.D": "All numbers equally",
"Quiz.Questions.Medium.54.Answer.E": "7",
"Quiz.Questions.Medium.54.CorrectAnswer": "D",
"Quiz.Questions.Medium.55": "Which weighs more at 20 degrees celsius: a kilogram of water or a liter of water?",
"Quiz.Questions.Medium.55.Answer.A": "A kilogram of water",
"Quiz.Questions.Medium.55.Answer.B": "A liter of water",
"Quiz.Questions.Medium.55.Answer.C": "Both weigh equally",
"Quiz.Questions.Medium.55.Answer.D": "Depends on container",
"Quiz.Questions.Medium.55.Answer.E": "Depends on altitude",
"Quiz.Questions.Medium.55.CorrectAnswer": "A",
"Quiz.Questions.Medium.56": "If 100 is divided by half and then multiplied by 2, the result is:",
"Quiz.Questions.Medium.56.Answer.A": "100",
"Quiz.Questions.Medium.56.Answer.B": "400",
"Quiz.Questions.Medium.56.Answer.C": "200",
"Quiz.Questions.Medium.56.Answer.D": "50",
"Quiz.Questions.Medium.56.Answer.E": "102",
"Quiz.Questions.Medium.56.CorrectAnswer": "B",
"Quiz.Questions.Medium.57": "How many total squares are there on a standard 8×8 chessboard (not just 1×1)?",
"Quiz.Questions.Medium.57.Answer.A": "64",
"Quiz.Questions.Medium.57.Answer.B": "204",
"Quiz.Questions.Medium.57.Answer.C": "128",
"Quiz.Questions.Medium.57.Answer.D": "100",
"Quiz.Questions.Medium.57.Answer.E": "80",
"Quiz.Questions.Medium.57.CorrectAnswer": "B",
"Quiz.Questions.Medium.58": "A man has 53 socks: 21 blue, 15 black, and 17 red. What's the minimum number he must pull out in the dark to guarantee a matching pair (two socks of same colour)?",
"Quiz.Questions.Medium.58.Answer.A": "2",
"Quiz.Questions.Medium.58.Answer.B": "3",
"Quiz.Questions.Medium.58.Answer.C": "4",
"Quiz.Questions.Medium.58.Answer.D": "16",
"Quiz.Questions.Medium.58.Answer.E": "33",
"Quiz.Questions.Medium.58.CorrectAnswer": "C",
"Quiz.Questions.Medium.59": "What 4-digit number remains the same when written upside down?",
"Quiz.Questions.Medium.59.Answer.A": "1234",
"Quiz.Questions.Medium.59.Answer.B": "9966",
"Quiz.Questions.Medium.59.Answer.C": "6009",
"Quiz.Questions.Medium.59.Answer.D": "8008",
"Quiz.Questions.Medium.59.Answer.E": "1111",
"Quiz.Questions.Medium.59.CorrectAnswer": "D",
"Quiz.Questions.Medium.60": "Convert 5 feet into inches.",
"Quiz.Questions.Medium.60.Answer.A": "60",
"Quiz.Questions.Medium.60.Answer.B": "5",
"Quiz.Questions.Medium.60.Answer.C": "10",
"Quiz.Questions.Medium.60.Answer.D": "100",
"Quiz.Questions.Medium.60.Answer.E": "12",
"Quiz.Questions.Medium.60.CorrectAnswer": "A",
"Quiz.Questions.Medium.61": "How many ounces are in 2 pounds?",
"Quiz.Questions.Medium.61.Answer.A": "8",
"Quiz.Questions.Medium.61.Answer.B": "12",
"Quiz.Questions.Medium.61.Answer.C": "16",
"Quiz.Questions.Medium.61.Answer.D": "32",
"Quiz.Questions.Medium.61.Answer.E": "24",
"Quiz.Questions.Medium.61.CorrectAnswer": "D",
"Quiz.Questions.Medium.62": "Convert 5 gallons into quarts.",
"Quiz.Questions.Medium.62.Answer.A": "2",
"Quiz.Questions.Medium.62.Answer.B": "5",
"Quiz.Questions.Medium.62.Answer.C": "10",
"Quiz.Questions.Medium.62.Answer.D": "15",
"Quiz.Questions.Medium.62.Answer.E": "20",
"Quiz.Questions.Medium.62.CorrectAnswer": "E",
"Quiz.Questions.Medium.63": "How many square inches are in a square foot?",
"Quiz.Questions.Medium.63.Answer.A": "9",
"Quiz.Questions.Medium.63.Answer.B": "12",
"Quiz.Questions.Medium.63.Answer.C": "24",
"Quiz.Questions.Medium.63.Answer.D": "36",
"Quiz.Questions.Medium.63.Answer.E": "144",
"Quiz.Questions.Medium.63.CorrectAnswer": "E",
"Quiz.Questions.Medium.64": "Convert 10 miles into kilometers.",
"Quiz.Questions.Medium.64.Answer.A": "12.8",
"Quiz.Questions.Medium.64.Answer.B": "16",
"Quiz.Questions.Medium.64.Answer.C": "18.6",
"Quiz.Questions.Medium.64.Answer.D": "24",
"Quiz.Questions.Medium.64.Answer.E": "32",
"Quiz.Questions.Medium.64.CorrectAnswer": "B",
"Quiz.Questions.Medium.65": "How many cubic centimeters are in 1 liter?",
"Quiz.Questions.Medium.65.Answer.A": "10",
"Quiz.Questions.Medium.65.Answer.B": "100",
"Quiz.Questions.Medium.65.Answer.C": "1000",
"Quiz.Questions.Medium.65.Answer.D": "10000",
"Quiz.Questions.Medium.65.Answer.E": "1000000",
"Quiz.Questions.Medium.65.CorrectAnswer": "C",
"Quiz.Questions.Medium.66": "How many feet are in 2 yards?",
"Quiz.Questions.Medium.66.Answer.A": "2",
"Quiz.Questions.Medium.66.Answer.B": "3",
"Quiz.Questions.Medium.66.Answer.C": "4",
"Quiz.Questions.Medium.66.Answer.D": "5",
"Quiz.Questions.Medium.66.Answer.E": "6",
"Quiz.Questions.Medium.66.CorrectAnswer": "E",
"Quiz.Questions.Medium.67": "Convert 30 miles per hour into feet per second.",
"Quiz.Questions.Medium.67.Answer.A": "44",
"Quiz.Questions.Medium.67.Answer.B": "20.5",
"Quiz.Questions.Medium.67.Answer.C": "108",
"Quiz.Questions.Medium.67.Answer.D": "8.33",
"Quiz.Questions.Medium.67.Answer.E": "Other",
"Quiz.Questions.Medium.67.CorrectAnswer": "A",
"Quiz.Questions.Medium.68": "Convert 500 milliliters into cups.",
"Quiz.Questions.Medium.68.Answer.A": "0.11",
"Quiz.Questions.Medium.68.Answer.B": "1.11",
"Quiz.Questions.Medium.68.Answer.C": "2.11",
"Quiz.Questions.Medium.68.Answer.D": "3.11",
"Quiz.Questions.Medium.68.Answer.E": "4.11",
"Quiz.Questions.Medium.68.CorrectAnswer": "C",
"Quiz.Questions.Medium.69": "How many elements are there in the periodic table?",
"Quiz.Questions.Medium.69.Answer.A": "98",
"Quiz.Questions.Medium.69.Answer.B": "106",
"Quiz.Questions.Medium.69.Answer.C": "118",
"Quiz.Questions.Medium.69.Answer.D": "126",
"Quiz.Questions.Medium.69.Answer.E": "134",
"Quiz.Questions.Medium.69.CorrectAnswer": "C",
"Quiz.Questions.Medium.70": "If you were born on December 31, 1999, what zodiac sign would you belong to?",
"Quiz.Questions.Medium.70.Answer.A": "Capricorn",
"Quiz.Questions.Medium.70.Answer.B": "Sagittarius",
"Quiz.Questions.Medium.70.Answer.C": "Aquarius",
"Quiz.Questions.Medium.70.Answer.D": "Leo",
"Quiz.Questions.Medium.70.Answer.E": "Pisces",
"Quiz.Questions.Medium.70.CorrectAnswer": "A",
"Quiz.Questions.Medium.71": "If a car is traveling at 60 miles per hour, how far will it travel in 3 hours?",
"Quiz.Questions.Medium.71.Answer.A": "180 miles",
"Quiz.Questions.Medium.71.Answer.B": "240 miles",
"Quiz.Questions.Medium.71.Answer.C": "150 miles",
"Quiz.Questions.Medium.71.Answer.D": "120 miles",
"Quiz.Questions.Medium.71.Answer.E": "100 miles",
"Quiz.Questions.Medium.71.CorrectAnswer": "A",
"Quiz.Questions.Medium.72": "Which number is the next in this pattern: 2, 6, 12, 20, 30, ?",
"Quiz.Questions.Medium.72.Answer.A": "36",
"Quiz.Questions.Medium.72.Answer.B": "42",
"Quiz.Questions.Medium.72.Answer.C": "40",
"Quiz.Questions.Medium.72.Answer.D": "48",
"Quiz.Questions.Medium.72.Answer.E": "38",
"Quiz.Questions.Medium.72.CorrectAnswer": "B",
"Quiz.Questions.Medium.73": "Which of the following is not a programming language?",
"Quiz.Questions.Medium.73.Answer.A": "Python",
"Quiz.Questions.Medium.73.Answer.B": "Java",
"Quiz.Questions.Medium.73.Answer.C": "C++",
"Quiz.Questions.Medium.73.Answer.D": "HTML",
"Quiz.Questions.Medium.73.Answer.E": "Ruby",
"Quiz.Questions.Medium.73.CorrectAnswer": "D",
"Quiz.Questions.Medium.74": "What is the speed of light in a vacuum?",
"Quiz.Questions.Medium.74.Answer.A": "2997924584 m/s",
"Quiz.Questions.Medium.74.Answer.B": "299792458 m/s",
"Quiz.Questions.Medium.74.Answer.C": "29979245 m/s",
"Quiz.Questions.Medium.74.Answer.D": "2997924 m/s",
"Quiz.Questions.Medium.74.Answer.E": "299792 m/s",
"Quiz.Questions.Medium.74.CorrectAnswer": "B",
"Quiz.Questions.Medium.75": "Which of the following is the longest distance?",
"Quiz.Questions.Medium.75.Answer.A": "1 meter",
"Quiz.Questions.Medium.75.Answer.B": "1 yard",
"Quiz.Questions.Medium.75.Answer.C": "1 foot",
"Quiz.Questions.Medium.75.Answer.D": "1 kilometer",
"Quiz.Questions.Medium.75.Answer.E": "1 inch",
"Quiz.Questions.Medium.75.CorrectAnswer": "D",
"Quiz.Questions.Medium.76": "What is the currency of Japan?",
"Quiz.Questions.Medium.76.Answer.A": "Yen",
"Quiz.Questions.Medium.76.Answer.B": "Won",
"Quiz.Questions.Medium.76.Answer.C": "Baht",
"Quiz.Questions.Medium.76.Answer.D": "Peso",
"Quiz.Questions.Medium.76.Answer.E": "Dollar",
"Quiz.Questions.Medium.76.CorrectAnswer": "A",
"Quiz.Questions.Medium.77": "In which year did the Titanic sink?",
"Quiz.Questions.Medium.77.Answer.A": "1912",
"Quiz.Questions.Medium.77.Answer.B": "1905",
"Quiz.Questions.Medium.77.Answer.C": "1920",
"Quiz.Questions.Medium.77.Answer.D": "1898",
"Quiz.Questions.Medium.77.Answer.E": "1914",
"Quiz.Questions.Medium.77.CorrectAnswer": "A",
"Quiz.Questions.Medium.78": "If a train travels 40 miles in 30 minutes, what is its speed in miles per hour?",
"Quiz.Questions.Medium.78.Answer.A": "60 mph",
"Quiz.Questions.Medium.78.Answer.B": "70 mph",
"Quiz.Questions.Medium.78.Answer.C": "80 mph",
"Quiz.Questions.Medium.78.Answer.D": "90 mph",
"Quiz.Questions.Medium.78.Answer.E": "100 mph",
"Quiz.Questions.Medium.78.CorrectAnswer": "C",
"Quiz.Questions.Medium.79": "What is the derivative of the function f(x) = 3x<sup>2</sup>?",
"Quiz.Questions.Medium.79.Answer.A": "6x",
"Quiz.Questions.Medium.79.Answer.B": "3x",
"Quiz.Questions.Medium.79.Answer.C": "9x",
"Quiz.Questions.Medium.79.Answer.D": "3x<sup>2</sup>",
"Quiz.Questions.Medium.79.Answer.E": "2x",
"Quiz.Questions.Medium.79.CorrectAnswer": "A",
"Quiz.Questions.Medium.80": "In a group of 60 people, 35 like chocolate, 25 like vanilla, and 10 like both. How many people like only chocolate?",
"Quiz.Questions.Medium.80.Answer.A": "15",
"Quiz.Questions.Medium.80.Answer.B": "20",
"Quiz.Questions.Medium.80.Answer.C": "25",
"Quiz.Questions.Medium.80.Answer.D": "35",
"Quiz.Questions.Medium.80.Answer.E": "10",
"Quiz.Questions.Medium.80.CorrectAnswer": "C",
"Quiz.Questions.Medium.81": "What is the third root of 729?",
"Quiz.Questions.Medium.81.Answer.A": "81",
"Quiz.Questions.Medium.81.Answer.B": "9",
"Quiz.Questions.Medium.81.Answer.C": "3",
"Quiz.Questions.Medium.81.Answer.D": "1",
"Quiz.Questions.Medium.81.Answer.E": "7",
"Quiz.Questions.Medium.81.CorrectAnswer": "B",
"Quiz.Questions.Medium.82": "Which of the following is a correct chemical reaction for the formation of water?",
"Quiz.Questions.Medium.82.Answer.A": "2H<sub>2</sub> + O<sub>2</sub> → 2H<sub>2</sub>O",
"Quiz.Questions.Medium.82.Answer.B": "H<sub>2</sub> + O<sub>2</sub> → H<sub>2</sub>O",
"Quiz.Questions.Medium.82.Answer.C": "2H<sub>2</sub> + O<sub>2</sub> → H<sub>2</sub>O<sub>2</sub>",
"Quiz.Questions.Medium.82.Answer.D": "H<sub>2</sub> + O<sub>2</sub> → 2H<sub>2</sub>O",
"Quiz.Questions.Medium.82.Answer.E": "2H<sub>2</sub> + O<sub>2</sub> → H<sub>2</sub>O<sub>2</sub>",
"Quiz.Questions.Medium.82.CorrectAnswer": "A",
"Quiz.Questions.Medium.83": "If the sum of three consecutive integers is 57, what is the middle integer?",
"Quiz.Questions.Medium.83.Answer.A": "18",
"Quiz.Questions.Medium.83.Answer.B": "19",
"Quiz.Questions.Medium.83.Answer.C": "20",
"Quiz.Questions.Medium.83.Answer.D": "21",
"Quiz.Questions.Medium.83.Answer.E": "22",
"Quiz.Questions.Medium.83.CorrectAnswer": "B",
"Quiz.Questions.Medium.84": "Which of the following is the longest river in the world?",
"Quiz.Questions.Medium.84.Answer.A": "Amazon",
"Quiz.Questions.Medium.84.Answer.B": "Nile",
"Quiz.Questions.Medium.84.Answer.C": "Yangtze",
"Quiz.Questions.Medium.84.Answer.D": "Mississippi",
"Quiz.Questions.Medium.84.Answer.E": "Ganges",
"Quiz.Questions.Medium.84.CorrectAnswer": "B",
"Quiz.Questions.Medium.85": "Which year was the first manned moon landing?",
"Quiz.Questions.Medium.85.Answer.A": "1965",
"Quiz.Questions.Medium.85.Answer.B": "1967",
"Quiz.Questions.Medium.85.Answer.C": "1969",
"Quiz.Questions.Medium.85.Answer.D": "1971",
"Quiz.Questions.Medium.85.Answer.E": "1973",
"Quiz.Questions.Medium.85.CorrectAnswer": "C",
"Quiz.Questions.Medium.86": "What is the sum of the interior angles of a pentagon?",
"Quiz.Questions.Medium.86.Answer.A": "360°",
"Quiz.Questions.Medium.86.Answer.B": "540°",
"Quiz.Questions.Medium.86.Answer.C": "720°",
"Quiz.Questions.Medium.86.Answer.D": "900°",
"Quiz.Questions.Medium.86.Answer.E": "1080°",
"Quiz.Questions.Medium.86.CorrectAnswer": "B",
"Quiz.Questions.Medium.87": "Which of the following is not a fundamental particle?",
"Quiz.Questions.Medium.87.Answer.A": "Electron",
"Quiz.Questions.Medium.87.Answer.B": "Strange",
"Quiz.Questions.Medium.87.Answer.C": "Charm",
"Quiz.Questions.Medium.87.Answer.D": "Neutron",
"Quiz.Questions.Medium.87.Answer.E": "Photon",
"Quiz.Questions.Medium.87.CorrectAnswer": "D",
"Quiz.Questions.Medium.88": "How many liters are in 5 gallons?",
"Quiz.Questions.Medium.88.Answer.A": "3.79",
"Quiz.Questions.Medium.88.Answer.B": "18.9",
"Quiz.Questions.Medium.88.Answer.C": "2.37",
"Quiz.Questions.Medium.88.Answer.D": "4.73",
"Quiz.Questions.Medium.88.Answer.E": "1.18",
"Quiz.Questions.Medium.88.CorrectAnswer": "B",
"Quiz.Questions.Medium.89": "Which of the following artists painted \"The Starry Night\"?",
"Quiz.Questions.Medium.89.Answer.A": "Pablo Picasso",
"Quiz.Questions.Medium.89.Answer.B": "Claude Monet",
"Quiz.Questions.Medium.89.Answer.C": "Vincent van Gogh",
"Quiz.Questions.Medium.89.Answer.D": "Salvador Dalí",
"Quiz.Questions.Medium.89.Answer.E": "Rembrandt",
"Quiz.Questions.Medium.89.CorrectAnswer": "C",
"Quiz.Questions.Medium.90": "In a right triangle, one acute angle is 45°. What is the other acute angle?",
"Quiz.Questions.Medium.90.Answer.A": "15°",
"Quiz.Questions.Medium.90.Answer.B": "30°",
"Quiz.Questions.Medium.90.Answer.C": "45°",
"Quiz.Questions.Medium.90.Answer.D": "60°",
"Quiz.Questions.Medium.90.Answer.E": "75°",
"Quiz.Questions.Medium.90.CorrectAnswer": "B",
"Quiz.Questions.Medium.91": "If a circle has a radius of 6, what is the area of the circle?",
"Quiz.Questions.Medium.91.Answer.A": "36π",
"Quiz.Questions.Medium.91.Answer.B": "12π",
"Quiz.Questions.Medium.91.Answer.C": "18π",
"Quiz.Questions.Medium.91.Answer.D": "24π",
"Quiz.Questions.Medium.91.Answer.E": "30π",
"Quiz.Questions.Medium.91.CorrectAnswer": "A",
"Quiz.Questions.Medium.92": "What is the smallest prime number that is greater than 100?",
"Quiz.Questions.Medium.92.Answer.A": "101",
"Quiz.Questions.Medium.92.Answer.B": "103",
"Quiz.Questions.Medium.92.Answer.C": "107",
"Quiz.Questions.Medium.92.Answer.D": "109",
"Quiz.Questions.Medium.92.Answer.E": "113",
"Quiz.Questions.Medium.92.CorrectAnswer": "A",
"Quiz.Questions.Medium.93": "How many different ways can 5 books be arranged on a shelf?",
"Quiz.Questions.Medium.93.Answer.A": "120",
"Quiz.Questions.Medium.93.Answer.B": "60",
"Quiz.Questions.Medium.93.Answer.C": "240",
"Quiz.Questions.Medium.93.Answer.D": "180",
"Quiz.Questions.Medium.93.Answer.E": "100",
"Quiz.Questions.Medium.93.CorrectAnswer": "A",
"Quiz.Questions.Medium.94": "If a rectangular prism has a length of 5, width of 3, and height of 2, what is its volume?",
"Quiz.Questions.Medium.94.Answer.A": "15",
"Quiz.Questions.Medium.94.Answer.B": "30",
"Quiz.Questions.Medium.94.Answer.C": "50",
"Quiz.Questions.Medium.94.Answer.D": "20",
"Quiz.Questions.Medium.94.Answer.E": "25",
"Quiz.Questions.Medium.94.CorrectAnswer": "B",
"Quiz.Questions.Medium.95": "How many different ways can 4 red balls and 3 blue balls be arranged in a row?",
"Quiz.Questions.Medium.95.Answer.A": "35",
"Quiz.Questions.Medium.95.Answer.B": "40",
"Quiz.Questions.Medium.95.Answer.C": "60",
"Quiz.Questions.Medium.95.Answer.D": "70",
"Quiz.Questions.Medium.95.Answer.E": "84",
"Quiz.Questions.Medium.95.CorrectAnswer": "A",
"Quiz.Questions.Medium.96": "Which of the following is the least common multiple (LCM) of 12 and 18?",
"Quiz.Questions.Medium.96.Answer.A": "24",
"Quiz.Questions.Medium.96.Answer.B": "36",
"Quiz.Questions.Medium.96.Answer.C": "48",
"Quiz.Questions.Medium.96.Answer.D": "108",
"Quiz.Questions.Medium.96.Answer.E": "216",
"Quiz.Questions.Medium.96.CorrectAnswer": "B",
"Quiz.Questions.Medium.97": "How many diagonals can be drawn in a decagon (10-sided polygon)?",
"Quiz.Questions.Medium.97.Answer.A": "35",
"Quiz.Questions.Medium.97.Answer.B": "25",
"Quiz.Questions.Medium.97.Answer.C": "30",
"Quiz.Questions.Medium.97.Answer.D": "20",
"Quiz.Questions.Medium.97.Answer.E": "40",
"Quiz.Questions.Medium.97.CorrectAnswer": "A",
"Quiz.Questions.Medium.98": "How many different ways can 5 people sit at a round table?",
"Quiz.Questions.Medium.98.Answer.A": "24",
"Quiz.Questions.Medium.98.Answer.B": "120",
"Quiz.Questions.Medium.98.Answer.C": "60",
"Quiz.Questions.Medium.98.Answer.D": "48",
"Quiz.Questions.Medium.98.Answer.E": "36",
"Quiz.Questions.Medium.98.CorrectAnswer": "A",
"Quiz.Questions.Medium.99": "A box contains 3 red balls, 5 green balls, and 2 blue balls. If one ball is drawn at random, what is the probability of drawing a green ball?",
"Quiz.Questions.Medium.99.Answer.A": "1/2",
"Quiz.Questions.Medium.99.Answer.B": "5/8",
"Quiz.Questions.Medium.99.Answer.C": "3/10",
"Quiz.Questions.Medium.99.Answer.D": "3/8",
"Quiz.Questions.Medium.99.Answer.E": "2/10",
"Quiz.Questions.Medium.99.CorrectAnswer": "A",
"Quiz.Questions.Medium.100": "In a city, the ratio of men to women is 3:4. If there are 7000 men, how many women are there?",
"Quiz.Questions.Medium.100.Answer.A": "5000",
"Quiz.Questions.Medium.100.Answer.B": "5111",
"Quiz.Questions.Medium.100.Answer.C": "6333",
"Quiz.Questions.Medium.100.Answer.D": "7666",
"Quiz.Questions.Medium.100.Answer.E": "9333",
"Quiz.Questions.Medium.100.CorrectAnswer": "E",
"Quiz.Questions.Medium.101": "What is the sum of all the interior angles of a hexagon (6-sided polygon)?",
"Quiz.Questions.Medium.101.Answer.A": "720°",
"Quiz.Questions.Medium.101.Answer.B": "540°",
"Quiz.Questions.Medium.101.Answer.C": "1080°",
"Quiz.Questions.Medium.101.Answer.D": "900°",
"Quiz.Questions.Medium.101.Answer.E": "360°",
"Quiz.Questions.Medium.101.CorrectAnswer": "A",
"Quiz.Questions.Medium.102": "If the average of 10 numbers is 20, what is the sum of those 10 numbers?",
"Quiz.Questions.Medium.102.Answer.A": "200",
"Quiz.Questions.Medium.102.Answer.B": "180",
"Quiz.Questions.Medium.102.Answer.C": "250",
"Quiz.Questions.Medium.102.Answer.D": "220",
"Quiz.Questions.Medium.102.Answer.E": "240",
"Quiz.Questions.Medium.102.CorrectAnswer": "A",
"Quiz.Questions.Medium.103": "What is the value of log(1000)?",
"Quiz.Questions.Medium.103.Answer.A": "1",
"Quiz.Questions.Medium.103.Answer.B": "3",
"Quiz.Questions.Medium.103.Answer.C": "10",
"Quiz.Questions.Medium.103.Answer.D": "100",
"Quiz.Questions.Medium.103.Answer.E": "1000",
"Quiz.Questions.Medium.103.CorrectAnswer": "B",
"Quiz.Questions.Medium.104": "Which of the following is not considered a form of energy?",
"Quiz.Questions.Medium.104.Answer.A": "Potential",
"Quiz.Questions.Medium.104.Answer.B": "Work",
"Quiz.Questions.Medium.104.Answer.C": "Heat",
"Quiz.Questions.Medium.104.Answer.D": "Sound",
"Quiz.Questions.Medium.104.Answer.E": "Light",
"Quiz.Questions.Medium.104.CorrectAnswer": "B",
"Quiz.Questions.Medium.105": "Which country flag is neither rectangular nor square?",
"Quiz.Questions.Medium.105.Answer.A": "Maldives",
"Quiz.Questions.Medium.105.Answer.B": "Bhutan",
"Quiz.Questions.Medium.105.Answer.C": "Sri Lanka",
"Quiz.Questions.Medium.105.Answer.D": "Nepal",
"Quiz.Questions.Medium.105.Answer.E": "Indonesia",
"Quiz.Questions.Medium.105.CorrectAnswer": "D",
"Quiz.Questions.Medium.106": "Which bird is known to mimic human speech the best?",
"Quiz.Questions.Medium.106.Answer.A": "Crow",
"Quiz.Questions.Medium.106.Answer.B": "Macaw",
"Quiz.Questions.Medium.106.Answer.C": "Mynah bird",
"Quiz.Questions.Medium.106.Answer.D": "Cockatoo",
"Quiz.Questions.Medium.106.Answer.E": "African grey parrot",
"Quiz.Questions.Medium.106.CorrectAnswer": "E",
"Quiz.Questions.Medium.107": "What do pandas mostly eat?",
"Quiz.Questions.Medium.107.Answer.A": "Grass",
"Quiz.Questions.Medium.107.Answer.B": "Insects",
"Quiz.Questions.Medium.107.Answer.C": "Fish",
"Quiz.Questions.Medium.107.Answer.D": "Bamboo",
"Quiz.Questions.Medium.107.Answer.E": "Roots",
"Quiz.Questions.Medium.107.CorrectAnswer": "D",
"Quiz.Questions.Medium.108": "What is the smallest country in the world by area?",
"Quiz.Questions.Medium.108.Answer.A": "Monaco",
"Quiz.Questions.Medium.108.Answer.B": "San Marino",
"Quiz.Questions.Medium.108.Answer.C": "Malta",
"Quiz.Questions.Medium.108.Answer.D": "Liechtenstein",
"Quiz.Questions.Medium.108.Answer.E": "Vatican City",
"Quiz.Questions.Medium.108.CorrectAnswer": "E",
"Quiz.Questions.Medium.109": "Where was the first modern Olympic Games held?",
"Quiz.Questions.Medium.109.Answer.A": "Rome",
"Quiz.Questions.Medium.109.Answer.B": "London",
"Quiz.Questions.Medium.109.Answer.C": "Berlin",
"Quiz.Questions.Medium.109.Answer.D": "Paris",
"Quiz.Questions.Medium.109.Answer.E": "Athens",
"Quiz.Questions.Medium.109.CorrectAnswer": "E",
"Quiz.Questions.Medium.110": "Which continent has the most countries?",
"Quiz.Questions.Medium.110.Answer.A": "Europe",
"Quiz.Questions.Medium.110.Answer.B": "Asia",
"Quiz.Questions.Medium.110.Answer.C": "North America",
"Quiz.Questions.Medium.110.Answer.D": "South America",
"Quiz.Questions.Medium.110.Answer.E": "Africa",
"Quiz.Questions.Medium.110.CorrectAnswer": "E",
"Quiz.Questions.Medium.111": "Which planet has the longest day (synotic rotation)?",
"Quiz.Questions.Medium.111.Answer.A": "Jupiter",
"Quiz.Questions.Medium.111.Answer.B": "Mars",
"Quiz.Questions.Medium.111.Answer.C": "Venus",
"Quiz.Questions.Medium.111.Answer.D": "Mercury",
"Quiz.Questions.Medium.111.Answer.E": "Neptune",
"Quiz.Questions.Medium.111.CorrectAnswer": "D",
"Quiz.Questions.Medium.112": "Which famous scientist was born in Pisa, Italy?",
"Quiz.Questions.Medium.112.Answer.A": "Isaac Newton",
"Quiz.Questions.Medium.112.Answer.B": "Albert Einstein",
"Quiz.Questions.Medium.112.Answer.C": "Leonardo da Vinci",
"Quiz.Questions.Medium.112.Answer.D": "Johannes Kepler",
"Quiz.Questions.Medium.112.Answer.E": "Galileo Galilei",
"Quiz.Questions.Medium.112.CorrectAnswer": "E",
"Quiz.Questions.Medium.113": "What country has a festival where people throw tomatoes at each other?",
"Quiz.Questions.Medium.113.Answer.A": "Mexico",
"Quiz.Questions.Medium.113.Answer.B": "Brazil",
"Quiz.Questions.Medium.113.Answer.C": "Portugal",
"Quiz.Questions.Medium.113.Answer.D": "Spain",
"Quiz.Questions.Medium.113.Answer.E": "Argentina",
"Quiz.Questions.Medium.113.CorrectAnswer": "D",
"Quiz.Questions.Medium.114": "What is the world's largest fish?",
"Quiz.Questions.Medium.114.Answer.A": "Great white shark",
"Quiz.Questions.Medium.114.Answer.B": "Basking shark",
"Quiz.Questions.Medium.114.Answer.C": "Blue whale",
"Quiz.Questions.Medium.114.Answer.D": "Giant grouper",
"Quiz.Questions.Medium.114.Answer.E": "Whale shark",
"Quiz.Questions.Medium.114.CorrectAnswer": "E",
"Quiz.Questions.Medium.115": "Which tree produces acorns?",
"Quiz.Questions.Medium.115.Answer.A": "Maple",
"Quiz.Questions.Medium.115.Answer.B": "Pine",
"Quiz.Questions.Medium.115.Answer.C": "Birch",
"Quiz.Questions.Medium.115.Answer.D": "Elm",
"Quiz.Questions.Medium.115.Answer.E": "Oak",
"Quiz.Questions.Medium.115.CorrectAnswer": "E",
"Quiz.Questions.Medium.116": "What does the \"PDF\" in a file name stand for?",
"Quiz.Questions.Medium.116.Answer.A": "Printable Data File",
"Quiz.Questions.Medium.116.Answer.B": "Public Document Format",
"Quiz.Questions.Medium.116.Answer.C": "Page Design File",
"Quiz.Questions.Medium.116.Answer.D": "Paper Design File",
"Quiz.Questions.Medium.116.Answer.E": "Portable Document Format",
"Quiz.Questions.Medium.116.CorrectAnswer": "E",
"Quiz.Questions.Medium.117": "What was the first man-made object to reach space?",
"Quiz.Questions.Medium.117.Answer.A": "Explorer 1",
"Quiz.Questions.Medium.117.Answer.B": "V-2 Rocket",
"Quiz.Questions.Medium.117.Answer.C": "Luna 2",
"Quiz.Questions.Medium.117.Answer.D": "Sputnik 1",
"Quiz.Questions.Medium.117.Answer.E": "Soyuz",
"Quiz.Questions.Medium.117.CorrectAnswer": "B",
"Quiz.Questions.Medium.118": "What does the \"CE\" in dates like \"500 CE\" stand for?",
"Quiz.Questions.Medium.118.Answer.A": "Civil Epoch",
"Quiz.Questions.Medium.118.Answer.B": "Christian Era",
"Quiz.Questions.Medium.118.Answer.C": "Central Epoch",
"Quiz.Questions.Medium.118.Answer.D": "Calendar Era",
"Quiz.Questions.Medium.118.Answer.E": "Common Era",
"Quiz.Questions.Medium.118.CorrectAnswer": "E",
"Quiz.Questions.Medium.119": "What does a cartographer do?",
"Quiz.Questions.Medium.119.Answer.A": "Makes furniture",
"Quiz.Questions.Medium.119.Answer.B": "Builds ships",
"Quiz.Questions.Medium.119.Answer.C": "Mines for gold",
"Quiz.Questions.Medium.119.Answer.D": "Writes dictionaries",
"Quiz.Questions.Medium.119.Answer.E": "Draws maps",
"Quiz.Questions.Medium.119.CorrectAnswer": "E",
"Quiz.Questions.Medium.120": "What is the term for a word that is the same backwards and forwards?",
"Quiz.Questions.Medium.120.Answer.A": "Anagram",
"Quiz.Questions.Medium.120.Answer.B": "Inversion",
"Quiz.Questions.Medium.120.Answer.C": "Homophone",
"Quiz.Questions.Medium.120.Answer.D": "Reversible",
"Quiz.Questions.Medium.120.Answer.E": "Palindrome",
"Quiz.Questions.Medium.120.CorrectAnswer": "E",
"Quiz.Questions.Medium.121": "In which organ does alcohol get broken down?",
"Quiz.Questions.Medium.121.Answer.A": "Kidney",
"Quiz.Questions.Medium.121.Answer.B": "Stomach",
"Quiz.Questions.Medium.121.Answer.C": "Pancreas",
"Quiz.Questions.Medium.121.Answer.D": "Intestine",
"Quiz.Questions.Medium.121.Answer.E": "Liver",
"Quiz.Questions.Medium.121.CorrectAnswer": "E",
"Quiz.Questions.Medium.122": "What does a seismologist study?",
"Quiz.Questions.Medium.122.Answer.A": "Volcanos",
"Quiz.Questions.Medium.122.Answer.B": "Stars",
"Quiz.Questions.Medium.122.Answer.C": "Sound",
"Quiz.Questions.Medium.122.Answer.D": "Weather",
"Quiz.Questions.Medium.122.Answer.E": "Earthquakes",
"Quiz.Questions.Medium.122.CorrectAnswer": "E",
"Quiz.Questions.Medium.123": "Which chemical element is represented by the symbol \"K\"?",
"Quiz.Questions.Medium.123.Answer.A": "Krypton",
"Quiz.Questions.Medium.123.Answer.B": "Zinc",
"Quiz.Questions.Medium.123.Answer.C": "Calcium",
"Quiz.Questions.Medium.123.Answer.D": "Potassium",
"Quiz.Questions.Medium.123.Answer.E": "Tin",
"Quiz.Questions.Medium.123.CorrectAnswer": "D",
"Quiz.Questions.Hard.1": "Which planet rotates on its side, unlike all the others?",
"Quiz.Questions.Hard.1.Answer.A": "Mars",
"Quiz.Questions.Hard.1.Answer.B": "Neptune",
"Quiz.Questions.Hard.1.Answer.C": "Uranus",
"Quiz.Questions.Hard.1.Answer.D": "Saturn",
"Quiz.Questions.Hard.1.Answer.E": "Venus",
"Quiz.Questions.Hard.1.CorrectAnswer": "C",
"Quiz.Questions.Hard.2": "What animal can hold its breath the longest underwater (out of the following choices)?",
"Quiz.Questions.Hard.2.Answer.A": "Blue Whale",
"Quiz.Questions.Hard.2.Answer.B": "Sperm Whale",
"Quiz.Questions.Hard.2.Answer.C": "Elephant Seal",
"Quiz.Questions.Hard.2.Answer.D": "Sea Otter",
"Quiz.Questions.Hard.2.Answer.E": "Orca",
"Quiz.Questions.Hard.2.CorrectAnswer": "C",
"Quiz.Questions.Hard.3": "Rewrite the following expression in completed square form: -x<sup>2</sup> + 10x - 21",
"Quiz.Questions.Hard.3.Answer.A": "-(x - 5)<sup>2</sup> + 21",
"Quiz.Questions.Hard.3.Answer.B": "-(x + 5)<sup>2</sup> + 4",
"Quiz.Questions.Hard.3.Answer.C": "-(x - 5)<sup>2</sup> + 4",
"Quiz.Questions.Hard.3.Answer.D": "-(x + 5)<sup>2</sup> - 4",
"Quiz.Questions.Hard.3.Answer.E": "-(x - 5)<sup>2</sup> - 4",
"Quiz.Questions.Hard.3.CorrectAnswer": "C",
"Quiz.Questions.Hard.4": "What common item was originally marketed as wallpaper cleaner?",
"Quiz.Questions.Hard.4.Answer.A": "WD-40",
"Quiz.Questions.Hard.4.Answer.B": "Vaseline",
"Quiz.Questions.Hard.4.Answer.C": "Play-Doh",
"Quiz.Questions.Hard.4.Answer.D": "Elmer's Glue",
"Quiz.Questions.Hard.4.Answer.E": "Silly Putty",
"Quiz.Questions.Hard.4.CorrectAnswer": "C",
"Quiz.Questions.Hard.5": "What is the only food that doesn't spoil?",
"Quiz.Questions.Hard.5.Answer.A": "Dried beans",
"Quiz.Questions.Hard.5.Answer.B": "Milk powder",
"Quiz.Questions.Hard.5.Answer.C": "Honey",
"Quiz.Questions.Hard.5.Answer.D": "White rice",
"Quiz.Questions.Hard.5.Answer.E": "Olive Oil",
"Quiz.Questions.Hard.5.CorrectAnswer": "C",
"Quiz.Questions.Hard.6": "What color is the black box on airplanes?",
"Quiz.Questions.Hard.6.Answer.A": "Black",
"Quiz.Questions.Hard.6.Answer.B": "Yellow",
"Quiz.Questions.Hard.6.Answer.C": "Orange",
"Quiz.Questions.Hard.6.Answer.D": "White",
"Quiz.Questions.Hard.6.Answer.E": "Silver",
"Quiz.Questions.Hard.6.CorrectAnswer": "C",
"Quiz.Questions.Hard.7": "Which bone are babies born without?",
"Quiz.Questions.Hard.7.Answer.A": "Skull",
"Quiz.Questions.Hard.7.Answer.B": "Kneecap",
"Quiz.Questions.Hard.7.Answer.C": "Spine",
"Quiz.Questions.Hard.7.Answer.D": "Rib",
"Quiz.Questions.Hard.7.Answer.E": "Collarbone",
"Quiz.Questions.Hard.7.CorrectAnswer": "B",
"Quiz.Questions.Hard.8": "Which animal has the shortest pregnancy?",
"Quiz.Questions.Hard.8.Answer.A": "Mouse",
"Quiz.Questions.Hard.8.Answer.B": "Hamster",
"Quiz.Questions.Hard.8.Answer.C": "Opossum",
"Quiz.Questions.Hard.8.Answer.D": "Rabbit",
"Quiz.Questions.Hard.8.Answer.E": "Ferret",
"Quiz.Questions.Hard.8.CorrectAnswer": "C",
"Quiz.Questions.Hard.9": "What is the only mammal capable of sustained flight?",
"Quiz.Questions.Hard.9.Answer.A": "Flying Squirrel",
"Quiz.Questions.Hard.9.Answer.B": "Sugar Glider",
"Quiz.Questions.Hard.9.Answer.C": "Bat",
"Quiz.Questions.Hard.9.Answer.D": "Colugo",
"Quiz.Questions.Hard.9.Answer.E": "Tidak Ada",
"Quiz.Questions.Hard.9.CorrectAnswer": "C",
"Quiz.Questions.Hard.10": "What is the solution of the differential equation y'(x)+ay(x)=0?",
"Quiz.Questions.Hard.10.Answer.A": "y=Ce<sup>-ax</sup>",
"Quiz.Questions.Hard.10.Answer.B": "y=Ce<sup>ax</sup>",
"Quiz.Questions.Hard.10.Answer.C": "y=e<sup>ax</sup>+C",
"Quiz.Questions.Hard.10.Answer.D": "y=Ce<sup>a+x</sup>",
"Quiz.Questions.Hard.10.Answer.E": "Other",
"Quiz.Questions.Hard.10.CorrectAnswer": "A",
"Quiz.Questions.Hard.11": "Which country has the most pyramids in the world?",
"Quiz.Questions.Hard.11.Answer.A": "Egypt",
"Quiz.Questions.Hard.11.Answer.B": "Mexico",
"Quiz.Questions.Hard.11.Answer.C": "Sudan",
"Quiz.Questions.Hard.11.Answer.D": "Peru",
"Quiz.Questions.Hard.11.Answer.E": "Iraq",
"Quiz.Questions.Hard.11.CorrectAnswer": "C",
"Quiz.Questions.Hard.12": "What is the rarest blood type?",
"Quiz.Questions.Hard.12.Answer.A": "AB+",
"Quiz.Questions.Hard.12.Answer.B": "O+",
"Quiz.Questions.Hard.12.Answer.C": "AB-",
"Quiz.Questions.Hard.12.Answer.D": "Rhnull",
"Quiz.Questions.Hard.12.Answer.E": "O-",
"Quiz.Questions.Hard.12.CorrectAnswer": "D",
"Quiz.Questions.Hard.13": "What is the tallest breed of dog?",
"Quiz.Questions.Hard.13.Answer.A": "Irish Wolfhound",
"Quiz.Questions.Hard.13.Answer.B": "Great Dane",
"Quiz.Questions.Hard.13.Answer.C": "St. Bernard",
"Quiz.Questions.Hard.13.Answer.D": "English Mastiff",
"Quiz.Questions.Hard.13.Answer.E": "Borzoi",
"Quiz.Questions.Hard.13.CorrectAnswer": "B",
"Quiz.Questions.Hard.14": "What is the longest-living land animal?",
"Quiz.Questions.Hard.14.Answer.A": "Galápagos Tortoise",
"Quiz.Questions.Hard.14.Answer.B": "African Elephant",
"Quiz.Questions.Hard.14.Answer.C": "Blue Whale",
"Quiz.Questions.Hard.14.Answer.D": "Bowhead Whale",
"Quiz.Questions.Hard.14.Answer.E": "Macaw",
"Quiz.Questions.Hard.14.CorrectAnswer": "A",
"Quiz.Questions.Hard.15": "What is the fastest muscle in the human body?",
"Quiz.Questions.Hard.15.Answer.A": "Heart",
"Quiz.Questions.Hard.15.Answer.B": "Eye",
"Quiz.Questions.Hard.15.Answer.C": "Jaw",
"Quiz.Questions.Hard.15.Answer.D": "Hamstring",
"Quiz.Questions.Hard.15.Answer.E": "Finger",
"Quiz.Questions.Hard.15.CorrectAnswer": "B",
"Quiz.Questions.Hard.16": "What is the only rock that floats on water?",
"Quiz.Questions.Hard.16.Answer.A": "Pumice",
"Quiz.Questions.Hard.16.Answer.B": "Obsidian",
"Quiz.Questions.Hard.16.Answer.C": "Quartz",
"Quiz.Questions.Hard.16.Answer.D": "Basalt",
"Quiz.Questions.Hard.16.Answer.E": "Limestone",
"Quiz.Questions.Hard.16.CorrectAnswer": "A",
"Quiz.Questions.Hard.17": "What is the smallest bone in the human body?",
"Quiz.Questions.Hard.17.Answer.A": "Stapes",
"Quiz.Questions.Hard.17.Answer.B": "Hyoid",
"Quiz.Questions.Hard.17.Answer.C": "Incus",
"Quiz.Questions.Hard.17.Answer.D": "Radius",
"Quiz.Questions.Hard.17.Answer.E": "Ulna",
"Quiz.Questions.Hard.17.CorrectAnswer": "A",
"Quiz.Questions.Hard.18": "At what value of k is C(n,k) largest?",
"Quiz.Questions.Hard.18.Answer.A": "k=0",
"Quiz.Questions.Hard.18.Answer.B": "k=1",
"Quiz.Questions.Hard.18.Answer.C": "k=n/2 or the nearest integers if n is odd",
"Quiz.Questions.Hard.18.Answer.D": "k=n",
"Quiz.Questions.Hard.18.Answer.E": "Other",
"Quiz.Questions.Hard.18.CorrectAnswer": "C",
"Quiz.Questions.Hard.19": "What was the first animal to be cloned?",
"Quiz.Questions.Hard.19.Answer.A": "Mouse",
"Quiz.Questions.Hard.19.Answer.B": "Cat",
"Quiz.Questions.Hard.19.Answer.C": "Sheep",
"Quiz.Questions.Hard.19.Answer.D": "Cow",
"Quiz.Questions.Hard.19.Answer.E": "Frog",
"Quiz.Questions.Hard.19.CorrectAnswer": "C",
"Quiz.Questions.Hard.20": "How many stomach compartments does a cow have?",
"Quiz.Questions.Hard.20.Answer.A": "1",
"Quiz.Questions.Hard.20.Answer.B": "2",
"Quiz.Questions.Hard.20.Answer.C": "3",
"Quiz.Questions.Hard.20.Answer.D": "4",
"Quiz.Questions.Hard.20.Answer.E": "5",
"Quiz.Questions.Hard.20.CorrectAnswer": "D",
"Quiz.Questions.Hard.21": "What is the only bird that can fly backwards?",
"Quiz.Questions.Hard.21.Answer.A": "Hummingbird",
"Quiz.Questions.Hard.21.Answer.B": "Swallow",
"Quiz.Questions.Hard.21.Answer.C": "Sparrow",
"Quiz.Questions.Hard.21.Answer.D": "Kingfisher",
"Quiz.Questions.Hard.21.Answer.E": "Finch",
"Quiz.Questions.Hard.21.CorrectAnswer": "A",
"Quiz.Questions.Hard.22": "Which part of the body has no blood supply and gets oxygen directly from the air?",
"Quiz.Questions.Hard.22.Answer.A": "Skin",
"Quiz.Questions.Hard.22.Answer.B": "Hair",
"Quiz.Questions.Hard.22.Answer.C": "Cornea",
"Quiz.Questions.Hard.22.Answer.D": "Nails",
"Quiz.Questions.Hard.22.Answer.E": "Teeth",
"Quiz.Questions.Hard.22.CorrectAnswer": "C",
"Quiz.Questions.Hard.23": "Which animal can survive in space without protection?",
"Quiz.Questions.Hard.23.Answer.A": "Cockroach",
"Quiz.Questions.Hard.23.Answer.B": "Jellyfish",
"Quiz.Questions.Hard.23.Answer.C": "Tardigrade",
"Quiz.Questions.Hard.23.Answer.D": "Scorpion",
"Quiz.Questions.Hard.23.Answer.E": "Lichen",
"Quiz.Questions.Hard.23.CorrectAnswer": "C",
"Quiz.Questions.Hard.24": "What is the only bird known to fly for months without landing?",
"Quiz.Questions.Hard.24.Answer.A": "Albatross",
"Quiz.Questions.Hard.24.Answer.B": "Arctic Tern",
"Quiz.Questions.Hard.24.Answer.C": "Swift",
"Quiz.Questions.Hard.24.Answer.D": "Frigatebird",
"Quiz.Questions.Hard.24.Answer.E": "Seagull",
"Quiz.Questions.Hard.24.CorrectAnswer": "C",
"Quiz.Questions.Hard.25": "What kind of creature is a \"cobia\"?",
"Quiz.Questions.Hard.25.Answer.A": "Snake",
"Quiz.Questions.Hard.25.Answer.B": "Fish",
"Quiz.Questions.Hard.25.Answer.C": "Insect",
"Quiz.Questions.Hard.25.Answer.D": "Bird",
"Quiz.Questions.Hard.25.Answer.E": "Rodent",
"Quiz.Questions.Hard.25.CorrectAnswer": "B",
"Quiz.Questions.Hard.26": "What is the only language that isn't official in Switzerland?",
"Quiz.Questions.Hard.26.Answer.A": "French",
"Quiz.Questions.Hard.26.Answer.B": "German",
"Quiz.Questions.Hard.26.Answer.C": "Romansh",
"Quiz.Questions.Hard.26.Answer.D": "Italian",
"Quiz.Questions.Hard.26.Answer.E": "Spanish",
"Quiz.Questions.Hard.26.CorrectAnswer": "E",
"Quiz.Questions.Hard.27": "Which of the following is the rarest M&M color?",
"Quiz.Questions.Hard.27.Answer.A": "Red",
"Quiz.Questions.Hard.27.Answer.B": "Yellow",
"Quiz.Questions.Hard.27.Answer.C": "Green",
"Quiz.Questions.Hard.27.Answer.D": "Brown",
"Quiz.Questions.Hard.27.Answer.E": "Blue",
"Quiz.Questions.Hard.27.CorrectAnswer": "D",
"Quiz.Questions.Hard.28": "What temperature does paper catch fire at, according to Ray Bradbury?",
"Quiz.Questions.Hard.28.Answer.A": "233°C / 451°F",
"Quiz.Questions.Hard.28.Answer.B": "260°C / 500°F",
"Quiz.Questions.Hard.28.Answer.C": "149°C / 300°F",
"Quiz.Questions.Hard.28.Answer.D": "100°C / 212°F",
"Quiz.Questions.Hard.28.Answer.E": "316°C / 600°F",
"Quiz.Questions.Hard.28.CorrectAnswer": "A",
"Quiz.Questions.Hard.29": "The variable substitution method in integration is known as:",
"Quiz.Questions.Hard.29.Answer.A": "The reverse reciprocal rule",
"Quiz.Questions.Hard.29.Answer.B": "The reverse chain rule",
"Quiz.Questions.Hard.29.Answer.C": "The reverse product rule",
"Quiz.Questions.Hard.29.Answer.D": "The reverse quotient rule",
"Quiz.Questions.Hard.29.Answer.E": "Other",
"Quiz.Questions.Hard.29.CorrectAnswer": "B",
"Quiz.Questions.Hard.30": "What is the name of the phenomenon where your brain fills in missing details in your memory?",
"Quiz.Questions.Hard.30.Answer.A": "Déjà vu",
"Quiz.Questions.Hard.30.Answer.B": "Mandela Effect",
"Quiz.Questions.Hard.30.Answer.C": "Confabulation",
"Quiz.Questions.Hard.30.Answer.D": "False Recall",
"Quiz.Questions.Hard.30.Answer.E": "Schema Drift",
"Quiz.Questions.Hard.30.CorrectAnswer": "C",
"Quiz.Questions.Hard.31": "Which animal can hibernate for up to 3 years?",
"Quiz.Questions.Hard.31.Answer.A": "Bear",
"Quiz.Questions.Hard.31.Answer.B": "Snail",
"Quiz.Questions.Hard.31.Answer.C": "Frog",
"Quiz.Questions.Hard.31.Answer.D": "Ant",
"Quiz.Questions.Hard.31.Answer.E": "Sloth",
"Quiz.Questions.Hard.31.CorrectAnswer": "B",
"Quiz.Questions.Hard.32": "What is the only vegetable that is also classified as a flower?",
"Quiz.Questions.Hard.32.Answer.A": "Broccoli",
"Quiz.Questions.Hard.32.Answer.B": "Cabbage",
"Quiz.Questions.Hard.32.Answer.C": "Potato",
"Quiz.Questions.Hard.32.Answer.D": "Kale",
"Quiz.Questions.Hard.32.Answer.E": "Onion",
"Quiz.Questions.Hard.32.CorrectAnswer": "A",
"Quiz.Questions.Hard.33": "Which country invented ice cream?",
"Quiz.Questions.Hard.33.Answer.A": "Italy",
"Quiz.Questions.Hard.33.Answer.B": "USA",
"Quiz.Questions.Hard.33.Answer.C": "Persia (modern Iran)",
"Quiz.Questions.Hard.33.Answer.D": "China",
"Quiz.Questions.Hard.33.Answer.E": "France",
"Quiz.Questions.Hard.33.CorrectAnswer": "D",
"Quiz.Questions.Hard.34": "What is the most expensive spice by weight?",
"Quiz.Questions.Hard.34.Answer.A": "Vanilla",
"Quiz.Questions.Hard.34.Answer.B": "Saffron",
"Quiz.Questions.Hard.34.Answer.C": "Cardamom",
"Quiz.Questions.Hard.34.Answer.D": "Cinnamon",
"Quiz.Questions.Hard.34.Answer.E": "Clove",
"Quiz.Questions.Hard.34.CorrectAnswer": "B",
"Quiz.Questions.Hard.35": "What does the word \"lego\" mean in Danish?",
"Quiz.Questions.Hard.35.Answer.A": "Stack",
"Quiz.Questions.Hard.35.Answer.B": "Build",
"Quiz.Questions.Hard.35.Answer.C": "Play well",
"Quiz.Questions.Hard.35.Answer.D": "Snap together",
"Quiz.Questions.Hard.35.Answer.E": "Tiny block",
"Quiz.Questions.Hard.35.CorrectAnswer": "C",
"Quiz.Questions.Hard.36": "Which of the following has no impact on the air resistance?",
"Quiz.Questions.Hard.36.Answer.A": "Instantaneous velocity",
"Quiz.Questions.Hard.36.Answer.B": "Mass",
"Quiz.Questions.Hard.36.Answer.C": "Cross section area",
"Quiz.Questions.Hard.36.Answer.D": "Shape",
"Quiz.Questions.Hard.36.Answer.E": "Air density",
"Quiz.Questions.Hard.36.CorrectAnswer": "B",
"Quiz.Questions.Hard.37": "Which of the following is the only planet that rotates clockwise?",
"Quiz.Questions.Hard.37.Answer.A": "Mercury",
"Quiz.Questions.Hard.37.Answer.B": "Venus",
"Quiz.Questions.Hard.37.Answer.C": "Mars",
"Quiz.Questions.Hard.37.Answer.D": "Jupiter",
"Quiz.Questions.Hard.37.Answer.E": "Earth",
"Quiz.Questions.Hard.37.CorrectAnswer": "B",
"Quiz.Questions.Hard.38": "What does the word \"karaoke\" mean in Japanese?",
"Quiz.Questions.Hard.38.Answer.A": "Silent voice",
"Quiz.Questions.Hard.38.Answer.B": "Sing alone",
"Quiz.Questions.Hard.38.Answer.C": "Empty orchestra",
"Quiz.Questions.Hard.38.Answer.D": "Fake music",
"Quiz.Questions.Hard.38.Answer.E": "Music play",
"Quiz.Questions.Hard.38.CorrectAnswer": "C",
"Quiz.Questions.Hard.39": "Which animal has a species known for its biological immortality (does not age biologically)?",
"Quiz.Questions.Hard.39.Answer.A": "Jellyfish",
"Quiz.Questions.Hard.39.Answer.B": "Octopus",
"Quiz.Questions.Hard.39.Answer.C": "Tortoise",
"Quiz.Questions.Hard.39.Answer.D": "Starfish",
"Quiz.Questions.Hard.39.Answer.E": "Lobster",
"Quiz.Questions.Hard.39.CorrectAnswer": "A",
"Quiz.Questions.Hard.40": "What was the first soft drink in space?",
"Quiz.Questions.Hard.40.Answer.A": "Sprite",
"Quiz.Questions.Hard.40.Answer.B": "Tang",
"Quiz.Questions.Hard.40.Answer.C": "Pepsi",
"Quiz.Questions.Hard.40.Answer.D": "Coca-Cola",
"Quiz.Questions.Hard.40.Answer.E": "7UP",
"Quiz.Questions.Hard.40.CorrectAnswer": "D",
"Quiz.Questions.Hard.41": "How many distinct time zones are there in the world (as of 2025)?",
"Quiz.Questions.Hard.41.Answer.A": "12",
"Quiz.Questions.Hard.41.Answer.B": "24",
"Quiz.Questions.Hard.41.Answer.C": "30",
"Quiz.Questions.Hard.41.Answer.D": "38",
"Quiz.Questions.Hard.41.Answer.E": "40",
"Quiz.Questions.Hard.41.CorrectAnswer": "D",
"Quiz.Questions.Hard.42": "What is the name of the largest known living organism by size (as of 2025)?",
"Quiz.Questions.Hard.42.Answer.A": "Blue Whale",
"Quiz.Questions.Hard.42.Answer.B": "Honey Fungus",
"Quiz.Questions.Hard.42.Answer.C": "Sequoia Tree",
"Quiz.Questions.Hard.42.Answer.D": "Coral Reef",
"Quiz.Questions.Hard.42.Answer.E": "Posidonia australis",
"Quiz.Questions.Hard.42.CorrectAnswer": "E",
"Quiz.Questions.Hard.43": "What was the first toy to be advertised on television?",
"Quiz.Questions.Hard.43.Answer.A": "Barbie",
"Quiz.Questions.Hard.43.Answer.B": "LEGO",
"Quiz.Questions.Hard.43.Answer.C": "Mr. Potato Head",
"Quiz.Questions.Hard.43.Answer.D": "Yo-Yo",
"Quiz.Questions.Hard.43.Answer.E": "Rubik's Cube",
"Quiz.Questions.Hard.43.CorrectAnswer": "C",
"Quiz.Questions.Hard.44": "What fruit was once called a \"love apple\"?",
"Quiz.Questions.Hard.44.Answer.A": "Strawberry",
"Quiz.Questions.Hard.44.Answer.B": "Tomato",
"Quiz.Questions.Hard.44.Answer.C": "Pomegranate",
"Quiz.Questions.Hard.44.Answer.D": "Peach",
"Quiz.Questions.Hard.44.Answer.E": "Apple",
"Quiz.Questions.Hard.44.CorrectAnswer": "B",
"Quiz.Questions.Hard.45": "Which sea creature has three hearts?",
"Quiz.Questions.Hard.45.Answer.A": "Dolphin",
"Quiz.Questions.Hard.45.Answer.B": "Stingray",
"Quiz.Questions.Hard.45.Answer.C": "Whale",
"Quiz.Questions.Hard.45.Answer.D": "Octopus",
"Quiz.Questions.Hard.45.Answer.E": "Crab",
"Quiz.Questions.Hard.45.CorrectAnswer": "D",
"Quiz.Questions.Hard.46": "What is the tallest mountain in the solar system?",
"Quiz.Questions.Hard.46.Answer.A": "Mount Everest",
"Quiz.Questions.Hard.46.Answer.B": "Olympus Mons",
"Quiz.Questions.Hard.46.Answer.C": "Mauna Kea",
"Quiz.Questions.Hard.46.Answer.D": "Maxwell Montes",
"Quiz.Questions.Hard.46.Answer.E": "Ascraeus Mons",
"Quiz.Questions.Hard.46.CorrectAnswer": "B",
"Quiz.Questions.Hard.47": "What is the strongest muscle in the human body relative to its weight?",
"Quiz.Questions.Hard.47.Answer.A": "Biceps",
"Quiz.Questions.Hard.47.Answer.B": "Gluteus Maximus",
"Quiz.Questions.Hard.47.Answer.C": "Heart",
"Quiz.Questions.Hard.47.Answer.D": "Masseter (jaw muscle)",
"Quiz.Questions.Hard.47.Answer.E": "Calf",
"Quiz.Questions.Hard.47.CorrectAnswer": "D",
"Quiz.Questions.Hard.48": "Which organ can regenerate itself fully, even if 75% is lost?",
"Quiz.Questions.Hard.48.Answer.A": "Liver",
"Quiz.Questions.Hard.48.Answer.B": "Kidney",
"Quiz.Questions.Hard.48.Answer.C": "Lung",
"Quiz.Questions.Hard.48.Answer.D": "Spleen",
"Quiz.Questions.Hard.48.Answer.E": "Heart",
"Quiz.Questions.Hard.48.CorrectAnswer": "A",
"Quiz.Questions.Hard.49": "Through which of the following medium does sound travel the fastest?",
"Quiz.Questions.Hard.49.Answer.A": "Air",
"Quiz.Questions.Hard.49.Answer.B": "Water",
"Quiz.Questions.Hard.49.Answer.C": "Wood",
"Quiz.Questions.Hard.49.Answer.D": "Steel",
"Quiz.Questions.Hard.49.Answer.E": "Vacuum",
"Quiz.Questions.Hard.49.CorrectAnswer": "D",
"Quiz.Questions.Hard.50": "According to general relativity, in which direction do you accelerate if you are at rest?",
"Quiz.Questions.Hard.50.Answer.A": "Upwards",
"Quiz.Questions.Hard.50.Answer.B": "Downwards",
"Quiz.Questions.Hard.50.Answer.C": "Sidewards along the Earth's rotating direction",
"Quiz.Questions.Hard.50.Answer.D": "Other directions",
"Quiz.Questions.Hard.50.Answer.E": "No acceleration",
"Quiz.Questions.Hard.50.CorrectAnswer": "A",
"Quiz.Questions.Hard.51": "Which of the following is not a valid HTTP Request method type?",
"Quiz.Questions.Hard.51.Answer.A": "GET",
"Quiz.Questions.Hard.51.Answer.B": "POST",
"Quiz.Questions.Hard.51.Answer.C": "PATCH",
"Quiz.Questions.Hard.51.Answer.D": "DELETE",
"Quiz.Questions.Hard.51.Answer.E": "SELECT",
"Quiz.Questions.Hard.51.CorrectAnswer": "E",
"Quiz.Questions.Hard.52": "What is the name of the dot above a lowercase \"i\" or \"j\"?",
"Quiz.Questions.Hard.52.Answer.A": "Blip",
"Quiz.Questions.Hard.52.Answer.B": "Tick",
"Quiz.Questions.Hard.52.Answer.C": "Tittle",
"Quiz.Questions.Hard.52.Answer.D": "Nib",
"Quiz.Questions.Hard.52.Answer.E": "Dotlet",
"Quiz.Questions.Hard.52.CorrectAnswer": "C",
"Quiz.Questions.Hard.53": "Which country is known to have the shortest national anthem (in text length)?",
"Quiz.Questions.Hard.53.Answer.A": "Japan",
"Quiz.Questions.Hard.53.Answer.B": "Spain",
"Quiz.Questions.Hard.53.Answer.C": "Uganda",
"Quiz.Questions.Hard.53.Answer.D": "Greece",
"Quiz.Questions.Hard.53.Answer.E": "Israel",
"Quiz.Questions.Hard.53.CorrectAnswer": "A",
"Quiz.Questions.Hard.54": "30 people each received a number. As many people received a 5 as received a 1. Twice as many received a 2 as received a 1. Three times as many received a 4 as received a 5. Three times as many received a 3 as received a 1. How many people received a 1?",
"Quiz.Questions.Hard.54.Answer.A": "2",
"Quiz.Questions.Hard.54.Answer.B": "3",
"Quiz.Questions.Hard.54.Answer.C": "4",
"Quiz.Questions.Hard.54.Answer.D": "5",
"Quiz.Questions.Hard.54.Answer.E": "6",
"Quiz.Questions.Hard.54.CorrectAnswer": "B",
"Quiz.Questions.Hard.55": "What was Google's original name?",
"Quiz.Questions.Hard.55.Answer.A": "Backrub",
"Quiz.Questions.Hard.55.Answer.B": "Googol",
"Quiz.Questions.Hard.55.Answer.C": "WebCrawler",
"Quiz.Questions.Hard.55.Answer.D": "RankIt",
"Quiz.Questions.Hard.55.Answer.E": "InfoHunt",
"Quiz.Questions.Hard.55.CorrectAnswer": "A",
"Quiz.Questions.Hard.56": "If det(A) = 0, then which of the following is true?",
"Quiz.Questions.Hard.56.Answer.A": "A has no transpose",
"Quiz.Questions.Hard.56.Answer.B": "A has no inverse",
"Quiz.Questions.Hard.56.Answer.C": "A is not a square matrix",
"Quiz.Questions.Hard.56.Answer.D": "A is an identity matrix",
"Quiz.Questions.Hard.56.Answer.E": "None of them are true",
"Quiz.Questions.Hard.56.CorrectAnswer": "B",
"Quiz.Questions.Hard.57": "What is the heaviest organ in the human body?",
"Quiz.Questions.Hard.57.Answer.A": "Liver",
"Quiz.Questions.Hard.57.Answer.B": "Brain",
"Quiz.Questions.Hard.57.Answer.C": "Lungs",
"Quiz.Questions.Hard.57.Answer.D": "Skin",
"Quiz.Questions.Hard.57.Answer.E": "Heart",
"Quiz.Questions.Hard.57.CorrectAnswer": "D",
"Quiz.Questions.Hard.58": "Which animal has cube-shaped poop?",
"Quiz.Questions.Hard.58.Answer.A": "Capybara",
"Quiz.Questions.Hard.58.Answer.B": "Platypus",
"Quiz.Questions.Hard.58.Answer.C": "Wombat",
"Quiz.Questions.Hard.58.Answer.D": "Koala",
"Quiz.Questions.Hard.58.Answer.E": "Pangolin",
"Quiz.Questions.Hard.58.CorrectAnswer": "C",
"Quiz.Questions.Hard.59": "What is Hungary's official name in Hungarian?",
"Quiz.Questions.Hard.59.Answer.A": "Magyarország",
"Quiz.Questions.Hard.59.Answer.B": "Hungária",
"Quiz.Questions.Hard.59.Answer.C": "Pannónia",
"Quiz.Questions.Hard.59.Answer.D": "Kárpátia",
"Quiz.Questions.Hard.59.Answer.E": "Dunaország",
"Quiz.Questions.Hard.59.CorrectAnswer": "A",
"Quiz.Questions.Hard.60": "What is Hungary's contribution to space exploration?",
"Quiz.Questions.Hard.60.Answer.A": "First private rocket",
"Quiz.Questions.Hard.60.Answer.B": "First astronaut from Eastern Europe",
"Quiz.Questions.Hard.60.Answer.C": "Invented the moon rover",
"Quiz.Questions.Hard.60.Answer.D": "First zero-G Rubik's Cube demo",
"Quiz.Questions.Hard.60.Answer.E": "Inventor of the hydrogen engine",
"Quiz.Questions.Hard.60.CorrectAnswer": "B",
"Quiz.Questions.Hard.61": "Which country built the first pyramids?",
"Quiz.Questions.Hard.61.Answer.A": "Egypt",
"Quiz.Questions.Hard.61.Answer.B": "Mexico",
"Quiz.Questions.Hard.61.Answer.C": "Sudan",
"Quiz.Questions.Hard.61.Answer.D": "Iraq",
"Quiz.Questions.Hard.61.Answer.E": "China",
"Quiz.Questions.Hard.61.CorrectAnswer": "A",
"Quiz.Questions.Hard.62": "What is the tallest mountain in the world when measured from base to peak?",
"Quiz.Questions.Hard.62.Answer.A": "Mount Everest",
"Quiz.Questions.Hard.62.Answer.B": "Mount Kilimanjaro",
"Quiz.Questions.Hard.62.Answer.C": "Mount Elbrus",
"Quiz.Questions.Hard.62.Answer.D": "Denali",
"Quiz.Questions.Hard.62.Answer.E": "Mauna Kea",
"Quiz.Questions.Hard.62.CorrectAnswer": "E",
"Quiz.Questions.Hard.63": "How many senses does the human body have?",
"Quiz.Questions.Hard.63.Answer.A": "5",
"Quiz.Questions.Hard.63.Answer.B": "6",
"Quiz.Questions.Hard.63.Answer.C": "7",
"Quiz.Questions.Hard.63.Answer.D": "10",
"Quiz.Questions.Hard.63.Answer.E": "More than 15",
"Quiz.Questions.Hard.63.CorrectAnswer": "E",
"Quiz.Questions.Hard.64": "What is the cross product of (x<sub>1</sub>, y<sub>1</sub>, z<sub>1</sub>) and (x<sub>2</sub>, y<sub>2</sub>, z<sub>2</sub>)?",
"Quiz.Questions.Hard.64.Answer.A": "x<sub>1</sub>x<sub>2</sub>+y<sub>1</sub>y<sub>2</sub>+z<sub>1</sub>z<sub>2</sub>",
"Quiz.Questions.Hard.64.Answer.B": "(x<sub>1</sub>x<sub>2</sub>, y<sub>1</sub>y<sub>2</sub>, z<sub>1</sub>z<sub>2</sub>)",
"Quiz.Questions.Hard.64.Answer.C": "y<sub>1</sub>z<sub>2</sub>-z<sub>1</sub>y<sub>2</sub>-x<sub>1</sub>z<sub>2</sub>+z<sub>1</sub>x<sub>2</sub>+x<sub>1</sub>y<sub>2</sub>-y<sub>1</sub>x<sub>2</sub>",
"Quiz.Questions.Hard.64.Answer.D": "(y<sub>1</sub>z<sub>2</sub>-z<sub>1</sub>y<sub>2</sub>, -x<sub>1</sub>z<sub>2</sub>+z<sub>1</sub>x<sub>2</sub>, x<sub>1</sub>y<sub>2</sub>-y<sub>1</sub>x<sub>2</sub>)",
"Quiz.Questions.Hard.64.Answer.E": "[[x<sub>1</sub>x<sub>2</sub>,x<sub>1</sub>y<sub>2</sub>,x<sub>1</sub>z<sub>2</sub>],[y<sub>1</sub>x<sub>2</sub>,y<sub>1</sub>y<sub>2</sub>,y<sub>1</sub>z<sub>2</sub>],[z<sub>1</sub>x<sub>2</sub>,z<sub>1</sub>y<sub>2</sub>,z<sub>1</sub>z<sub>2</sub>]]",
"Quiz.Questions.Hard.64.CorrectAnswer": "D",
"Quiz.Questions.Hard.65": "What color is a mirror?",
"Quiz.Questions.Hard.65.Answer.A": "Silver",
"Quiz.Questions.Hard.65.Answer.B": "White",
"Quiz.Questions.Hard.65.Answer.C": "Clear",
"Quiz.Questions.Hard.65.Answer.D": "Green",
"Quiz.Questions.Hard.65.Answer.E": "Colorless",
"Quiz.Questions.Hard.65.CorrectAnswer": "D",
"Quiz.Questions.Hard.66": "How many bones are in the adult human body?",
"Quiz.Questions.Hard.66.Answer.A": "206",
"Quiz.Questions.Hard.66.Answer.B": "215",
"Quiz.Questions.Hard.66.Answer.C": "220",
"Quiz.Questions.Hard.66.Answer.D": "230",
"Quiz.Questions.Hard.66.Answer.E": "250",
"Quiz.Questions.Hard.66.CorrectAnswer": "A",
"Quiz.Questions.Hard.67": "Which of the following chemical elements is a noble gas?",
"Quiz.Questions.Hard.67.Answer.A": "Oxygen",
"Quiz.Questions.Hard.67.Answer.B": "Nitrogen",
"Quiz.Questions.Hard.67.Answer.C": "Argon",
"Quiz.Questions.Hard.67.Answer.D": "Carbon",
"Quiz.Questions.Hard.67.Answer.E": "Hydrogen",
"Quiz.Questions.Hard.67.CorrectAnswer": "C",
"Quiz.Questions.Hard.68": "What is the sum of the first 100 positive integers?",
"Quiz.Questions.Hard.68.Answer.A": "4950",
"Quiz.Questions.Hard.68.Answer.B": "5000",
"Quiz.Questions.Hard.68.Answer.C": "5050",
"Quiz.Questions.Hard.68.Answer.D": "5100",
"Quiz.Questions.Hard.68.Answer.E": "5200",
"Quiz.Questions.Hard.68.CorrectAnswer": "C",
"Quiz.Questions.Hard.69": "What is the 13th term in the Fibonacci sequence?",
"Quiz.Questions.Hard.69.Answer.A": "233",
"Quiz.Questions.Hard.69.Answer.B": "144",
"Quiz.Questions.Hard.69.Answer.C": "89",
"Quiz.Questions.Hard.69.Answer.D": "55",
"Quiz.Questions.Hard.69.Answer.E": "21",
"Quiz.Questions.Hard.69.CorrectAnswer": "A",
"Quiz.Questions.Hard.70": "A car travels 60 miles in 1 hour, and then 90 miles in 1.5 hours. What is the average speed of the car over the entire trip?",
"Quiz.Questions.Hard.70.Answer.A": "60 mph",
"Quiz.Questions.Hard.70.Answer.B": "70 mph",
"Quiz.Questions.Hard.70.Answer.C": "72 mph",
"Quiz.Questions.Hard.70.Answer.D": "75 mph",
"Quiz.Questions.Hard.70.Answer.E": "80 mph",
"Quiz.Questions.Hard.70.CorrectAnswer": "A",
"Quiz.Questions.Hard.71": "What color is hippo sweat?",
"Quiz.Questions.Hard.71.Answer.A": "Blue",
"Quiz.Questions.Hard.71.Answer.B": "Red",
"Quiz.Questions.Hard.71.Answer.C": "Green",
"Quiz.Questions.Hard.71.Answer.D": "Yellow",
"Quiz.Questions.Hard.71.Answer.E": "Clear",
"Quiz.Questions.Hard.71.CorrectAnswer": "B",
"Quiz.Questions.Hard.72": "Which fruit contains more vitamin C per 100g than an orange?",
"Quiz.Questions.Hard.72.Answer.A": "Apple",
"Quiz.Questions.Hard.72.Answer.B": "Kiwi",
"Quiz.Questions.Hard.72.Answer.C": "Banana",
"Quiz.Questions.Hard.72.Answer.D": "Grapes",
"Quiz.Questions.Hard.72.Answer.E": "Watermelon",
"Quiz.Questions.Hard.72.CorrectAnswer": "B",
"Quiz.Questions.Hard.73": "What is the only continent with no active volcanoes?",
"Quiz.Questions.Hard.73.Answer.A": "Europe",
"Quiz.Questions.Hard.73.Answer.B": "Antarctica",
"Quiz.Questions.Hard.73.Answer.C": "Asia",
"Quiz.Questions.Hard.73.Answer.D": "Africa",
"Quiz.Questions.Hard.73.Answer.E": "Australia",
"Quiz.Questions.Hard.73.CorrectAnswer": "E",
"Quiz.Questions.Hard.74": "What is the loudest known animal relative to its body size?",
"Quiz.Questions.Hard.74.Answer.A": "Elephant",
"Quiz.Questions.Hard.74.Answer.B": "Howler monkey",
"Quiz.Questions.Hard.74.Answer.C": "Blue whale",
"Quiz.Questions.Hard.74.Answer.D": "Water boatman",
"Quiz.Questions.Hard.74.Answer.E": "Hyena",
"Quiz.Questions.Hard.74.CorrectAnswer": "D",
"Quiz.Questions.Hard.75": "Which European city has a building covered in living plants called the \"Vertical Forest\"?",
"Quiz.Questions.Hard.75.Answer.A": "Paris",
"Quiz.Questions.Hard.75.Answer.B": "Milan",
"Quiz.Questions.Hard.75.Answer.C": "Amsterdam",
"Quiz.Questions.Hard.75.Answer.D": "Vienna",
"Quiz.Questions.Hard.75.Answer.E": "Prague",
"Quiz.Questions.Hard.75.CorrectAnswer": "B",
"Quiz.Questions.Hard.76": "Which country has the most islands in the world?",
"Quiz.Questions.Hard.76.Answer.A": "Indonesia",
"Quiz.Questions.Hard.76.Answer.B": "Canada",
"Quiz.Questions.Hard.76.Answer.C": "Norway",
"Quiz.Questions.Hard.76.Answer.D": "Sweden",
"Quiz.Questions.Hard.76.Answer.E": "Japan",
"Quiz.Questions.Hard.76.CorrectAnswer": "D",
"Quiz.Questions.Hard.77": "What is the main ingredient in traditional wasabi?",
"Quiz.Questions.Hard.77.Answer.A": "Ginger",
"Quiz.Questions.Hard.77.Answer.B": "Seaweed",
"Quiz.Questions.Hard.77.Answer.C": "Mustard",
"Quiz.Questions.Hard.77.Answer.D": "Rhizome",
"Quiz.Questions.Hard.77.Answer.E": "Chili",
"Quiz.Questions.Hard.77.CorrectAnswer": "D",
"Quiz.Questions.Hard.78": "What shape are snowflakes always?",
"Quiz.Questions.Hard.78.Answer.A": "Triangular",
"Quiz.Questions.Hard.78.Answer.B": "Pentagonal",
"Quiz.Questions.Hard.78.Answer.C": "Irregular",
"Quiz.Questions.Hard.78.Answer.D": "Octagonal",
"Quiz.Questions.Hard.78.Answer.E": "Hexagonal",
"Quiz.Questions.Hard.78.CorrectAnswer": "E",
"Quiz.Questions.Hard.79": "How many ribs does the average human have?",
"Quiz.Questions.Hard.79.Answer.A": "20",
"Quiz.Questions.Hard.79.Answer.B": "24",
"Quiz.Questions.Hard.79.Answer.C": "26",
"Quiz.Questions.Hard.79.Answer.D": "28",
"Quiz.Questions.Hard.79.Answer.E": "30",
"Quiz.Questions.Hard.79.CorrectAnswer": "B",
"Quiz.Questions.Hard.80": "Where did the croissant originate?",
"Quiz.Questions.Hard.80.Answer.A": "France",
"Quiz.Questions.Hard.80.Answer.B": "Switzerland",
"Quiz.Questions.Hard.80.Answer.C": "Italy",
"Quiz.Questions.Hard.80.Answer.D": "Belgium",
"Quiz.Questions.Hard.80.Answer.E": "Austria",
"Quiz.Questions.Hard.80.CorrectAnswer": "E",
"Quiz.Questions.Hard.81": "What animal has fingerprints nearly identical to humans?",
"Quiz.Questions.Hard.81.Answer.A": "Gorilla",
"Quiz.Questions.Hard.81.Answer.B": "Koala",
"Quiz.Questions.Hard.81.Answer.C": "Chimpanzee",
"Quiz.Questions.Hard.81.Answer.D": "Raccoon",
"Quiz.Questions.Hard.81.Answer.E": "Orangutan",
"Quiz.Questions.Hard.81.CorrectAnswer": "B",
"Quiz.Questions.Hard.82": "What is the driest place on Earth?",
"Quiz.Questions.Hard.82.Answer.A": "Gobi Desert",
"Quiz.Questions.Hard.82.Answer.B": "Atacama Desert",
"Quiz.Questions.Hard.82.Answer.C": "Sahara",
"Quiz.Questions.Hard.82.Answer.D": "Antarctica",
"Quiz.Questions.Hard.82.Answer.E": "Mojave Desert",
"Quiz.Questions.Hard.82.CorrectAnswer": "B",
"Quiz.Questions.Hard.83": "Which country invented paper?",
"Quiz.Questions.Hard.83.Answer.A": "Greece",
"Quiz.Questions.Hard.83.Answer.B": "Egypt",
"Quiz.Questions.Hard.83.Answer.C": "Iraq",
"Quiz.Questions.Hard.83.Answer.D": "India",
"Quiz.Questions.Hard.83.Answer.E": "China",
"Quiz.Questions.Hard.83.CorrectAnswer": "E",
"Quiz.Questions.Hard.84": "Which mammal lays eggs?",
"Quiz.Questions.Hard.84.Answer.A": "Kangaroo",
"Quiz.Questions.Hard.84.Answer.B": "Wombat",
"Quiz.Questions.Hard.84.Answer.C": "Meerkat",
"Quiz.Questions.Hard.84.Answer.D": "Lemur",
"Quiz.Questions.Hard.84.Answer.E": "Monotremes",
"Quiz.Questions.Hard.84.CorrectAnswer": "E",
"Quiz.Questions.Hard.85": "What is the capital of Mongolia?",
"Quiz.Questions.Hard.85.Answer.A": "Astana",
"Quiz.Questions.Hard.85.Answer.B": "Tashkent",
"Quiz.Questions.Hard.85.Answer.C": "Dushanbe",
"Quiz.Questions.Hard.85.Answer.D": "Bishkek",
"Quiz.Questions.Hard.85.Answer.E": "Ulaanbaatar",
"Quiz.Questions.Hard.85.CorrectAnswer": "E",
"Quiz.Questions.Hard.86": "Which famous structure was originally intended to be temporary?",
"Quiz.Questions.Hard.86.Answer.A": "Statue of Liberty",
"Quiz.Questions.Hard.86.Answer.B": "Colosseum",
"Quiz.Questions.Hard.86.Answer.C": "Big Ben",
"Quiz.Questions.Hard.86.Answer.D": "Taj Mahal",
"Quiz.Questions.Hard.86.Answer.E": "Eiffel Tower",
"Quiz.Questions.Hard.86.CorrectAnswer": "E",
"Quiz.Questions.Hard.87": "How many legs does a lobster have?",
"Quiz.Questions.Hard.87.Answer.A": "6",
"Quiz.Questions.Hard.87.Answer.B": "8",
"Quiz.Questions.Hard.87.Answer.C": "10",
"Quiz.Questions.Hard.87.Answer.D": "12",
"Quiz.Questions.Hard.87.Answer.E": "14",
"Quiz.Questions.Hard.87.CorrectAnswer": "C",
"Quiz.Questions.Hard.88": "What does \"piano\" mean in Italian?",
"Quiz.Questions.Hard.88.Answer.A": "Smooth",
"Quiz.Questions.Hard.88.Answer.B": "Soft",
"Quiz.Questions.Hard.88.Answer.C": "Quiet",
"Quiz.Questions.Hard.88.Answer.D": "Gentle",
"Quiz.Questions.Hard.88.Answer.E": "Slow",
"Quiz.Questions.Hard.88.CorrectAnswer": "B",
"Quiz.Questions.Hard.89": "What was the original purpose of bubble wrap?",
"Quiz.Questions.Hard.89.Answer.A": "Cushioning packages",
"Quiz.Questions.Hard.89.Answer.B": "Wallpaper",
"Quiz.Questions.Hard.89.Answer.C": "Insulation",
"Quiz.Questions.Hard.89.Answer.D": "Cleaning",
"Quiz.Questions.Hard.89.Answer.E": "Noise reduction",
"Quiz.Questions.Hard.89.CorrectAnswer": "B",
"Quiz.Questions.Hard.90": "Which insect can survive being frozen solid?",
"Quiz.Questions.Hard.90.Answer.A": "Beetle",
"Quiz.Questions.Hard.90.Answer.B": "Wasp",
"Quiz.Questions.Hard.90.Answer.C": "Grasshopper",
"Quiz.Questions.Hard.90.Answer.D": "Termite",
"Quiz.Questions.Hard.90.Answer.E": "Arctic woolly bear moth",
"Quiz.Questions.Hard.90.CorrectAnswer": "E",
"Quiz.Questions.Hard.91": "Which sea has no coastline?",
"Quiz.Questions.Hard.91.Answer.A": "Red Sea",
"Quiz.Questions.Hard.91.Answer.B": "Arabian Sea",
"Quiz.Questions.Hard.91.Answer.C": "Celebes Sea",
"Quiz.Questions.Hard.91.Answer.D": "Sargasso Sea",
"Quiz.Questions.Hard.91.Answer.E": "Coral Sea",
"Quiz.Questions.Hard.91.CorrectAnswer": "D",
"Quiz.Questions.Hard.92": "Which metal is liquid just above room temperature and melts in your hand?",
"Quiz.Questions.Hard.92.Answer.A": "Aluminum",
"Quiz.Questions.Hard.92.Answer.B": "Tin",
"Quiz.Questions.Hard.92.Answer.C": "Lead",
"Quiz.Questions.Hard.92.Answer.D": "Cadmium",
"Quiz.Questions.Hard.92.Answer.E": "Gallium",
"Quiz.Questions.Hard.92.CorrectAnswer": "E",
"Quiz.Questions.Hard.93": "What was the first country to grant women the right to vote?",
"Quiz.Questions.Hard.93.Answer.A": "USA",
"Quiz.Questions.Hard.93.Answer.B": "Canada",
"Quiz.Questions.Hard.93.Answer.C": "Finland",
"Quiz.Questions.Hard.93.Answer.D": "Sweden",
"Quiz.Questions.Hard.93.Answer.E": "New Zealand",
"Quiz.Questions.Hard.93.CorrectAnswer": "E",
"Quiz.Questions.Hard.94": "How many bones does a shark have?",
"Quiz.Questions.Hard.94.Answer.A": "102",
"Quiz.Questions.Hard.94.Answer.B": "60",
"Quiz.Questions.Hard.94.Answer.C": "100",
"Quiz.Questions.Hard.94.Answer.D": "200",
"Quiz.Questions.Hard.94.Answer.E": "300",
"Quiz.Questions.Hard.94.CorrectAnswer": "A",
"Quiz.Questions.Hard.95": "What organ is primarily responsible for producing insulin?",
"Quiz.Questions.Hard.95.Answer.A": "Liver",
"Quiz.Questions.Hard.95.Answer.B": "Pancreas",
"Quiz.Questions.Hard.95.Answer.C": "Kidney",
"Quiz.Questions.Hard.95.Answer.D": "Spleen",
"Quiz.Questions.Hard.95.Answer.E": "Gallbladder",
"Quiz.Questions.Hard.95.CorrectAnswer": "B",
"Quiz.Questions.Hard.96": "What is the exponential form of a+bi?",
"Quiz.Questions.Hard.96.Answer.A": "ae<sup>iarcsin(b/a)</sup>",
"Quiz.Questions.Hard.96.Answer.B": "(a<sup>2</sup>+b<sup>2</sup>)<sup>iarccos(a/b)</sup>",
"Quiz.Questions.Hard.96.Answer.C": "(a+b)e<sup>iarccos(b/a)</sup>",
"Quiz.Questions.Hard.96.Answer.D": "sqrt(a<sup>2</sup>+b<sup>2</sup>)e<sup>iarctan(b/a)</sup>",
"Quiz.Questions.Hard.96.Answer.E": "sqrt(a<sup>2</sup>-b<sup>2</sup>)e<sup>iarcsin(a/b)</sup>",
"Quiz.Questions.Hard.96.CorrectAnswer": "D",
"Quiz.Questions.Hard.97": "What does \"tsunami\" literally mean in Japanese?",
"Quiz.Questions.Hard.97.Answer.A": "Big wave",
"Quiz.Questions.Hard.97.Answer.B": "Giant water",
"Quiz.Questions.Hard.97.Answer.C": "Sea quake",
"Quiz.Questions.Hard.97.Answer.D": "Harbor wave",
"Quiz.Questions.Hard.97.Answer.E": "Rolling sea",
"Quiz.Questions.Hard.97.CorrectAnswer": "D",
"Quiz.Questions.Hard.98": "What was used as an early form of toothpaste by ancient Egyptians?",
"Quiz.Questions.Hard.98.Answer.A": "Chalk",
"Quiz.Questions.Hard.98.Answer.B": "Salt",
"Quiz.Questions.Hard.98.Answer.C": "Clay",
"Quiz.Questions.Hard.98.Answer.D": "Charcoal",
"Quiz.Questions.Hard.98.Answer.E": "Eggshells",
"Quiz.Questions.Hard.98.CorrectAnswer": "E",
"Quiz.Questions.Hard.99": "What is the heaviest naturally occurring element?",
"Quiz.Questions.Hard.99.Answer.A": "Gold",
"Quiz.Questions.Hard.99.Answer.B": "Mercury",
"Quiz.Questions.Hard.99.Answer.C": "Lead",
"Quiz.Questions.Hard.99.Answer.D": "Uranium",
"Quiz.Questions.Hard.99.Answer.E": "Radon",
"Quiz.Questions.Hard.99.CorrectAnswer": "D",
"Quiz.Questions.Hard.100": "What is a group of crows called?",
"Quiz.Questions.Hard.100.Answer.A": "Pack",
"Quiz.Questions.Hard.100.Answer.B": "Swarm",
"Quiz.Questions.Hard.100.Answer.C": "Flock",
"Quiz.Questions.Hard.100.Answer.D": "Murder",
"Quiz.Questions.Hard.100.Answer.E": "Gaggle",
"Quiz.Questions.Hard.100.CorrectAnswer": "D",
"Quiz.Questions.Hard.101": "What does \"sushi\" literally mean in Japanese?",
"Quiz.Questions.Hard.101.Answer.A": "Raw fish",
"Quiz.Questions.Hard.101.Answer.B": "Seafood meal",
"Quiz.Questions.Hard.101.Answer.C": "Rolled seaweed",
"Quiz.Questions.Hard.101.Answer.D": "Sour-tasting",
"Quiz.Questions.Hard.101.Answer.E": "Fresh bite",
"Quiz.Questions.Hard.101.CorrectAnswer": "D",
"Quiz.Questions.Hard.102": "Which among the following countries drinks the most coffee per capita?",
"Quiz.Questions.Hard.102.Answer.A": "Brazil",
"Quiz.Questions.Hard.102.Answer.B": "USA",
"Quiz.Questions.Hard.102.Answer.C": "Turkey",
"Quiz.Questions.Hard.102.Answer.D": "Italy",
"Quiz.Questions.Hard.102.Answer.E": "Finland",
"Quiz.Questions.Hard.102.CorrectAnswer": "E",
"Quiz.Questions.Hard.103": "Out of 15 people, if 3 people study both German and English, and there are 8 people that study English, how many people study German only?",
"Quiz.Questions.Hard.103.Answer.A": "4",
"Quiz.Questions.Hard.103.Answer.B": "5",
"Quiz.Questions.Hard.103.Answer.C": "10",
"Quiz.Questions.Hard.103.Answer.D": "2",
"Quiz.Questions.Hard.103.Answer.E": "7",
"Quiz.Questions.Hard.103.CorrectAnswer": "E",
"Quiz.Questions.Hard.104": "What is the hottest pepper in the world (as of 2025)?",
"Quiz.Questions.Hard.104.Answer.A": "Carolina Reaper",
"Quiz.Questions.Hard.104.Answer.B": "Ghost Pepper",
"Quiz.Questions.Hard.104.Answer.C": "Komodo Dragon Chili",
"Quiz.Questions.Hard.104.Answer.D": "Trinidad Scorpion",
"Quiz.Questions.Hard.104.Answer.E": "Pepper X",
"Quiz.Questions.Hard.104.CorrectAnswer": "E",
"Quiz.Questions.Hard.105": "In a group, 6 people like math, 9 people like literature, and 2 people like both. How many people are in this group?",
"Quiz.Questions.Hard.105.Answer.A": "17",
"Quiz.Questions.Hard.105.Answer.B": "15",
"Quiz.Questions.Hard.105.Answer.C": "19",
"Quiz.Questions.Hard.105.Answer.D": "11",
"Quiz.Questions.Hard.105.Answer.E": "13",
"Quiz.Questions.Hard.105.CorrectAnswer": "E",
"Quiz.Questions.Hard.106": "Which part of the brain deals with vision?",
"Quiz.Questions.Hard.106.Answer.A": "Temporal lobe",
"Quiz.Questions.Hard.106.Answer.B": "Frontal lobe",
"Quiz.Questions.Hard.106.Answer.C": "Cerebellum",
"Quiz.Questions.Hard.106.Answer.D": "Parietal lobe",
"Quiz.Questions.Hard.106.Answer.E": "Occipital lobe",
"Quiz.Questions.Hard.106.CorrectAnswer": "E",
"Quiz.Questions.Hard.107": "What was the first fruit eaten on the moon?",
"Quiz.Questions.Hard.107.Answer.A": "Banana",
"Quiz.Questions.Hard.107.Answer.B": "Apple",
"Quiz.Questions.Hard.107.Answer.C": "Strawberry",
"Quiz.Questions.Hard.107.Answer.D": "Orange",
"Quiz.Questions.Hard.107.Answer.E": "Peach",
"Quiz.Questions.Hard.107.CorrectAnswer": "E",
"Quiz.Questions.Hard.108": "What is the most spoken native language in the world?",
"Quiz.Questions.Hard.108.Answer.A": "English",
"Quiz.Questions.Hard.108.Answer.B": "Spanish",
"Quiz.Questions.Hard.108.Answer.C": "Hindi",
"Quiz.Questions.Hard.108.Answer.D": "Mandarin Chinese",
"Quiz.Questions.Hard.108.Answer.E": "Arabic",
"Quiz.Questions.Hard.108.CorrectAnswer": "D",
"Quiz.Questions.Hard.109": "What do you call an animal that eats both plants and meat?",
"Quiz.Questions.Hard.109.Answer.A": "Herbivore",
"Quiz.Questions.Hard.109.Answer.B": "Carnivore",
"Quiz.Questions.Hard.109.Answer.C": "Flexivore",
"Quiz.Questions.Hard.109.Answer.D": "Detritivore",
"Quiz.Questions.Hard.109.Answer.E": "Omnivore",
"Quiz.Questions.Hard.109.CorrectAnswer": "E",
"Quiz.Questions.Hard.110": "What is the name for a baby goat?",
"Quiz.Questions.Hard.110.Answer.A": "Calf",
"Quiz.Questions.Hard.110.Answer.B": "Cub",
"Quiz.Questions.Hard.110.Answer.C": "Lamb",
"Quiz.Questions.Hard.110.Answer.D": "Fawn",
"Quiz.Questions.Hard.110.Answer.E": "Kid",
"Quiz.Questions.Hard.110.CorrectAnswer": "E",
"Quiz.Questions.Hard.111": "What color is the exoskeleton of a lobster before it's cooked?",
"Quiz.Questions.Hard.111.Answer.A": "Yellow/Orange",
"Quiz.Questions.Hard.111.Answer.B": "Blue",
"Quiz.Questions.Hard.111.Answer.C": "Green/Brown",
"Quiz.Questions.Hard.111.Answer.D": "Black",
"Quiz.Questions.Hard.111.Answer.E": "Depends on individual lobster",
"Quiz.Questions.Hard.111.CorrectAnswer": "E",
"Quiz.Questions.Hard.112": "Which bird is known for mimicking almost any sound it hears?",
"Quiz.Questions.Hard.112.Answer.A": "Nightingale",
"Quiz.Questions.Hard.112.Answer.B": "Parrot",
"Quiz.Questions.Hard.112.Answer.C": "Cockatoo",
"Quiz.Questions.Hard.112.Answer.D": "Myna",
"Quiz.Questions.Hard.112.Answer.E": "Lyrebird",
"Quiz.Questions.Hard.112.CorrectAnswer": "E",
"Quiz.Questions.Hard.113": "What is a baby kangaroo called?",
"Quiz.Questions.Hard.113.Answer.A": "Pup",
"Quiz.Questions.Hard.113.Answer.B": "Calf",
"Quiz.Questions.Hard.113.Answer.C": "Cub",
"Quiz.Questions.Hard.113.Answer.D": "Roolet",
"Quiz.Questions.Hard.113.Answer.E": "Joey",
"Quiz.Questions.Hard.113.CorrectAnswer": "E",
"Quiz.Questions.Hard.114": "You are in a spaceship travelling at constant velocity near light speed. You observe the Earth from a distance. Which of the following do you see?",
"Quiz.Questions.Hard.114.Answer.A": "The entire planet is stretched, and all their clocks tick slower",
"Quiz.Questions.Hard.114.Answer.B": "The entire planet is stretched, and all their clocks tick faster",
"Quiz.Questions.Hard.114.Answer.C": "The entire planet is squeezed, and all their clocks tick slower",
"Quiz.Questions.Hard.114.Answer.D": "The entire planet is squeezed, and all their clocks tick faster",
"Quiz.Questions.Hard.114.Answer.E": "The Earth is neither stretched nor squeezed, and all their clocks tick at normal speed",
"Quiz.Questions.Hard.114.CorrectAnswer": "C",
"Quiz.Questions.Hard.115": "What is the most commonly broken human bone?",
"Quiz.Questions.Hard.115.Answer.A": "Femur",
"Quiz.Questions.Hard.115.Answer.B": "Rib",
"Quiz.Questions.Hard.115.Answer.C": "Ankle",
"Quiz.Questions.Hard.115.Answer.D": "Wrist",
"Quiz.Questions.Hard.115.Answer.E": "Clavicle",
"Quiz.Questions.Hard.115.CorrectAnswer": "E",
"Quiz.Questions.Hard.116": "What creature is known as a \"living fossil\"?",
"Quiz.Questions.Hard.116.Answer.A": "Coelacanth",
"Quiz.Questions.Hard.116.Answer.B": "Squid",
"Quiz.Questions.Hard.116.Answer.C": "Platypus",
"Quiz.Questions.Hard.116.Answer.D": "Octopus",
"Quiz.Questions.Hard.116.Answer.E": "Komodo dragon",
"Quiz.Questions.Hard.116.CorrectAnswer": "A",
"Quiz.Questions.Hard.117": "What is the tallest mountain not located in Asia?",
"Quiz.Questions.Hard.117.Answer.A": "Aconcagua",
"Quiz.Questions.Hard.117.Answer.B": "Mount Kilimanjaro",
"Quiz.Questions.Hard.117.Answer.C": "Denali",
"Quiz.Questions.Hard.117.Answer.D": "Mount Elbrus",
"Quiz.Questions.Hard.117.Answer.E": "Vinson Massif",
"Quiz.Questions.Hard.117.CorrectAnswer": "A",
"Quiz.Questions.Hard.118": "What is the name for the hole in a needle?",
"Quiz.Questions.Hard.118.Answer.A": "Loop",
"Quiz.Questions.Hard.118.Answer.B": "Pinch",
"Quiz.Questions.Hard.118.Answer.C": "Threader",
"Quiz.Questions.Hard.118.Answer.D": "Tip",
"Quiz.Questions.Hard.118.Answer.E": "Eye",
"Quiz.Questions.Hard.118.CorrectAnswer": "E",
"Quiz.Questions.Hard.119": "What kind of animal does a pronghorn resemble?",
"Quiz.Questions.Hard.119.Answer.A": "Deer",
"Quiz.Questions.Hard.119.Answer.B": "Goat",
"Quiz.Questions.Hard.119.Answer.C": "Bison",
"Quiz.Questions.Hard.119.Answer.D": "Ram",
"Quiz.Questions.Hard.119.Answer.E": "Antelope",
"Quiz.Questions.Hard.119.CorrectAnswer": "E",
"Quiz.Questions.Hard.120": "What does the word \"emoji\" literally mean in Japanese?",
"Quiz.Questions.Hard.120.Answer.A": "Little face",
"Quiz.Questions.Hard.120.Answer.B": "Iconic letter",
"Quiz.Questions.Hard.120.Answer.C": "Happy mark",
"Quiz.Questions.Hard.120.Answer.D": "Emotional signal",
"Quiz.Questions.Hard.120.Answer.E": "Picture character",
"Quiz.Questions.Hard.120.CorrectAnswer": "E",
"Quiz.Questions.Hard.121": "How many degrees of freedom does a diatomic molecule have?",
"Quiz.Questions.Hard.121.Answer.A": "3",
"Quiz.Questions.Hard.121.Answer.B": "5",
"Quiz.Questions.Hard.121.Answer.C": "7",
"Quiz.Questions.Hard.121.Answer.D": "9",
"Quiz.Questions.Hard.121.Answer.E": "Depends on temperature",
"Quiz.Questions.Hard.121.CorrectAnswer": "E",
"Quiz.Questions.Hard.122": "What does the \"SIM\" in SIM card stand for?",
"Quiz.Questions.Hard.122.Answer.A": "Simple Internal Memory",
"Quiz.Questions.Hard.122.Answer.B": "Signal Input Mechanism",
"Quiz.Questions.Hard.122.Answer.C": "Secure Information Management",
"Quiz.Questions.Hard.122.Answer.D": "Satellite Integrated Modem",
"Quiz.Questions.Hard.122.Answer.E": "Subscriber Identity Module",
"Quiz.Questions.Hard.122.CorrectAnswer": "E",
"Quiz.Questions.Hard.123": "What kind of rock is formed from lava?",
"Quiz.Questions.Hard.123.Answer.A": "Skarn",
"Quiz.Questions.Hard.123.Answer.B": "Breccia",
"Quiz.Questions.Hard.123.Answer.C": "Slate",
"Quiz.Questions.Hard.123.Answer.D": "Shale",
"Quiz.Questions.Hard.123.Answer.E": "Basalt",
"Quiz.Questions.Hard.123.CorrectAnswer": "E",
"Quiz.Questions.Hard.124": "What does the word \"origami\" mean in Japanese?",
"Quiz.Questions.Hard.124.Answer.A": "Light folding",
"Quiz.Questions.Hard.124.Answer.B": "Paper art",
"Quiz.Questions.Hard.124.Answer.C": "Creased shape",
"Quiz.Questions.Hard.124.Answer.D": "Paper dance",
"Quiz.Questions.Hard.124.Answer.E": "Folded paper",
"Quiz.Questions.Hard.124.CorrectAnswer": "E",
"Quiz.Questions.Hard.125": "Which of the following insects has passed the mirror test?",
"Quiz.Questions.Hard.125.Answer.A": "Fly",
"Quiz.Questions.Hard.125.Answer.B": "Beetle",
"Quiz.Questions.Hard.125.Answer.C": "Bee",
"Quiz.Questions.Hard.125.Answer.D": "Ant",
"Quiz.Questions.Hard.125.Answer.E": "Grasshopper",
"Quiz.Questions.Hard.125.CorrectAnswer": "D",
"Quiz.Questions.Hard.126": "An object in Earth's northern hemisphere travelling forward horizontally. Which direction is the Coriolis force?",
"Quiz.Questions.Hard.126.Answer.A": "East, according to the Earth",
"Quiz.Questions.Hard.126.Answer.B": "West, according to the Earth",
"Quiz.Questions.Hard.126.Answer.C": "Right, according to the object",
"Quiz.Questions.Hard.126.Answer.D": "Left, according to the object",
"Quiz.Questions.Hard.126.Answer.E": "Other directions",
"Quiz.Questions.Hard.126.CorrectAnswer": "C",
"Quiz.Questions.Hard.127": "What type of nut is used to make marzipan?",
"Quiz.Questions.Hard.127.Answer.A": "Walnut",
"Quiz.Questions.Hard.127.Answer.B": "Hazelnut",
"Quiz.Questions.Hard.127.Answer.C": "Pistachio",
"Quiz.Questions.Hard.127.Answer.D": "Cashew",
"Quiz.Questions.Hard.127.Answer.E": "Almond",
"Quiz.Questions.Hard.127.CorrectAnswer": "E",
"Quiz.Questions.Hard.128": "What's the scientific term for your voice box?",
"Quiz.Questions.Hard.128.Answer.A": "Trachea",
"Quiz.Questions.Hard.128.Answer.B": "Mandible",
"Quiz.Questions.Hard.128.Answer.C": "Bronchus",
"Quiz.Questions.Hard.128.Answer.D": "Pharynx",
"Quiz.Questions.Hard.128.Answer.E": "Larynx",
"Quiz.Questions.Hard.128.CorrectAnswer": "E",
"Quiz.Questions.Hard.129": "Which planet is home to the largest volcano in the solar system?",
"Quiz.Questions.Hard.129.Answer.A": "Earth",
"Quiz.Questions.Hard.129.Answer.B": "Venus",
"Quiz.Questions.Hard.129.Answer.C": "Jupiter",
"Quiz.Questions.Hard.129.Answer.D": "Mars",
"Quiz.Questions.Hard.129.Answer.E": "Saturn",
"Quiz.Questions.Hard.129.CorrectAnswer": "D",
"Quiz.Questions.Hard.130": "What is the most widely spoken language family in the world?",
"Quiz.Questions.Hard.130.Answer.A": "Sino-Tibetan",
"Quiz.Questions.Hard.130.Answer.B": "Afro-Asiatic",
"Quiz.Questions.Hard.130.Answer.C": "Dravidian",
"Quiz.Questions.Hard.130.Answer.D": "Altaic",
"Quiz.Questions.Hard.130.Answer.E": "Indo-European",
"Quiz.Questions.Hard.130.CorrectAnswer": "E",
"Quiz.Questions.Hard.131": "Which famous artist cut off part of his ear?",
"Quiz.Questions.Hard.131.Answer.A": "Picasso",
"Quiz.Questions.Hard.131.Answer.B": "Dali",
"Quiz.Questions.Hard.131.Answer.C": "Rembrandt",
"Quiz.Questions.Hard.131.Answer.D": "Monet",
"Quiz.Questions.Hard.131.Answer.E": "Van Gogh",
"Quiz.Questions.Hard.131.CorrectAnswer": "E",
"Quiz.Questions.Hard.132": "What is the most abundant gas in Earth's atmosphere?",
"Quiz.Questions.Hard.132.Answer.A": "Oxygen",
"Quiz.Questions.Hard.132.Answer.B": "Carbon dioxide",
"Quiz.Questions.Hard.132.Answer.C": "Argon",
"Quiz.Questions.Hard.132.Answer.D": "Hydrogen",
"Quiz.Questions.Hard.132.Answer.E": "Nitrogen",
"Quiz.Questions.Hard.132.CorrectAnswer": "E",
"Quiz.Questions.Hard.133": "Which fruit has varieties called Cavendish and Gros Michel?",
"Quiz.Questions.Hard.133.Answer.A": "Apple",
"Quiz.Questions.Hard.133.Answer.B": "Pear",
"Quiz.Questions.Hard.133.Answer.C": "Mango",
"Quiz.Questions.Hard.133.Answer.D": "Banana",
"Quiz.Questions.Hard.133.Answer.E": "Orange",
"Quiz.Questions.Hard.133.CorrectAnswer": "D",
"Quiz.EndResults.CorrectAnswerNum": "Correct Answers: ",
"Quiz.Notify.AllCorrect": "<#00ffa5>Everyone found enough correct answers!</color>",
"Quiz.Notify.AllDie": "<#ffff00><u>Everyone</u> would die, so no one will die!\\nInstead, we'll redo this round.</color>",
"Quiz.Notify.AllWrong": "<#ffff00><u>Everyone</u> got this question wrong, so this won't\\ncount as an incorrect answer for anyone.\\nInstead, we'll redo this question.</color>",
"Quiz.Notify.AllWrongShort": "<#ffff00><u>Everyone</u> was wrong, doesn't count, redo.</color>",
"Quiz.Notify.CorrectAnswer": "<{0}>The correct answer was:\\n{1} - {2} ({3})",
"Quiz.Notify.CorrectAnswerNum": "<size=80%>You got {0}/{1} questions correct! The required amount was {2}.</size>",
"Quiz.Notify.CorrectFFA": "<#00ffff>More than 1 player failed this round!\\nYou get to spectate them fighting in a Free For All (FFA) match to survive!",
"Quiz.Notify.FFAOngoing": "<size=80%><#ffff00><u>Kill everyone</u> and survive</color>\\nHint: Someone is in {0}\\n<#ffa500>{1}</color></size>",
"Quiz.Notify.FFASpectating": "<size=80%><#00ffff>Spectate the chaos!</color>\\n<#00a5ff>{1}</color></size>",
"Quiz.Notify.IncorrectFFA": "<#ff4444>Luckily, you're not alone to failed this round!\\nYou will participate in a Free For All (FFA) event against the others who failed.\\nKill everyone else and be the last one alive to get a second chance!\\nBe sure to do this within the time limit, or all of you will die!</color>",
"Quiz.Notify.NextRound": "<size=150%><#ffff00>Round {0}</color></size>",
"Quiz.Notify.NextStage": "--------------------\\nStage {0}\\n--------------------\\n<size=90%>{1} Rounds\\n{2} Questions\\n{3}/{4} Answers Must Be Correct\\n{5}s To Answer Each Question</size>",
"Quiz.Notify.OneWrong": "<#00a5ff>1 player failed this round. They will simply die.</color>",
"Quiz.Notify.OnlyYouWrong": "<#ff0000>Only you failed this round. You will die now.</color>",
"Quiz.Settings.ChatDuringGame": "Allow Chat During Game",
"Quiz.Settings.CorrectRequirement.Easy": "Number of Correct Answers Required in Each Easy Round to Survive",
"Quiz.Settings.CorrectRequirement.Hard": "Number of Correct Answers Required in Each Hard Round to Survive",
"Quiz.Settings.CorrectRequirement.Medium": "Number of Correct Answers Required in Each Medium Round to Survive",
"Quiz.Settings.FFAEventLength": "Maximum Length of Free For All (FFA) Events",
"Quiz.Settings.QuestionsAsked.Easy": "Number of Questions Asked in Each Easy Round",
"Quiz.Settings.QuestionsAsked.Hard": "Number of Questions Asked in Each Hard Round",
"Quiz.Settings.QuestionsAsked.Medium": "Number of Questions Asked in Each Medium Round",
"Quiz.Settings.Rounds.Easy": "Number of Easy Difficulty Rounds",
"Quiz.Settings.Rounds.Medium": "Number of Medium Difficulty Rounds",
"Quiz.Settings.TimeLimit.Easy": "Time Limit to Answer Each Question in Easy Rounds",
"Quiz.Settings.TimeLimit.Hard": "Time Limit to Answer Each Question in Hard Rounds",
"Quiz.Settings.TimeLimit.Medium": "Time Limit to Answer Each Question in Medium Rounds",
"Quiz.Suffix.Invisible": "You cannot see where other people go\\nOther people cannot see where you go",
"Quiz.TaskBarText": "---- GAME DATA ----\\n\\nDifficulty: {0}\\nRound: {1}\\nQuestion: {2}\\n\\nNumber of correct answers\\nfrom everyone so far:\\n\\n{3}",
"RoomRush": "Room Rush",
"ModeRoomRush": "Gamemode: Room Rush",
"ModeDescribe.RoomRush": "In the Room Rush gamemode, everyone has to get to a specific room as fast as possible. The last player to get there dies. The last player alive wins!\\nOh yeah, and there's also a time limit. Everyone who doesn't get to the room in the specified time dies. Seems easy, right? Well.... When the first 2 players enter the correct room, the time limit gets set to a lower amount, like a few seconds! Good luck!\\n\\nYou can see the room you have to get to below your name.\\nDepending on the settings, everyone may be able to vent limited times.",
"RR_Tutorial_Basics": "The current game mode is <#ffab1b>Room Rush</color>.\\n<size=90%>The goal is to get to the specified rooms as fast as possible.</size>",
"RR_Tutorial_DontMoveOutOfRoom": "<size=90%>After you get to the correct room, don't move out of it!</size>",
"RR_Tutorial_LastDeath": "<size=90%>If you are last to get to the correct room, you die.</size>",
"RR_Tutorial_LowerTimeWhenTwoPlayersEnterRoom": "<size=90%>When 2 players enter the correct room,\\nthe time limit is set to <#ffff44>{0}</color> seconds.</size>",
"RR_Tutorial_PointsSystem": "<size=90%>When you get to the correct room, you get points.\\nThe sooner you get there, the more points you get.</size>",
"RR_Tutorial_PointsToWin": "<size=90%>The first player to reach <#ffff44>{0}</color> points wins.</size>",
"RR_Tutorial_RoomIndication_ArrowAndName": "<size=90%>Both the name of the room and an arrow\\npointing to it are displayed below your name.</size>",
"RR_Tutorial_RoomIndication_ArrowOnly": "<size=90%>An arrow pointing to the room is displayed below your name.</size>",
"RR_Tutorial_RoomIndication_NameOnly": "<size=90%>The name of the room is displayed below your name.</size>",
"RR_Tutorial_TimeLimitDeath": "<size=90%>If you don't get to the correct room within the time limit, you die.</size>",
"RR_Tutorial_TimeLimitLastPoints": "<size=90%>If you are last to or don't get to the correct\\nroom within the time limit, you get teleported\\nto a player who did and don't get any points.</size>",
"RR_Tutorial_Venting": "<size=90%>Every player can vent <#ffff44>{0}</color> times.</size>",
"RR_DisplayArrowToRoom": "Display an Arrow to the Room to Get to",
"RR_DisplayRoomName": "Display the Name of the Room to Get to",
"RR_DontKillLastPlayer": "Don't Kill The Last Player to Enter the Correct Room",
"RR_DontKillPlayersOutsideRoomWhenTimeRunsOut": "Don't Kill Players Outside the Room When the Time Runs Out",
"RR_DontLowerTimeLimitWhenTwoPlayersEnterCorrectRoom": "Don't Lower Time Limit When the First Two Players Enter the Correct Room",
"RR_FirstPoints": "1st place: {0} with {1} points",
"RR_GlobalTimeAddition": "Global Time Addition (to raw necessary time)",
"RR_Points": "Points: {0}/{1}",
"RR_PointsToWin": "Points to Win",
"RR_ReadyQM": "Ready?",
"RR_Tie": "<size=80%><#00a5ff>In tie with {0}\\nWaiting for the tie to break....</color></size>",
"RR_TimeWhenTwoPlayersEntersRoom": "When the first two players enter the correct room, the time limit is set to",
"RR_VentTimes": "Times each player can vent",
"RR_VentsRemaining": "<size=80%>Remaining vent uses: {0}</size>",
"RR_WinByPointsInsteadOfDeaths": "Instead of deaths, count the places each time in points and the first player to get a certain amount of points wins",
"RR_YouAreFirst": "You are in the 1st place",
"RR_YouWereLast": "<#ff1919>You were the last to get to the room</color>",
"Snowdown": "SNOWDOWN",
"ModeSnowdown": "Gamemode: Snowdown",
"ModeDescribe.Snowdown": "In the Snowdown gamemode, the player that successfully throws the most snowballs at other players wins! You get 1 coin for every hit. You can spend coins on powerups in the shop, or turn pet to turn 20 coins into 1 point. Highest <u>points</u> (not coins) wins! Triggers:\\n- Vanish: Throw a snowball in your movement direction / Cycle between powerups while in shop\\n- Calling a ciritical Sabotage: Enter/Exit shop\\n- Pet: Turn 20 coins into 1 point / Buy selected powerup in shop\\n- Kill: Give the target one of your snowballs",
"GameModeTutorial.Snowdown": "<size=90%>The current game mode is <#e4fdff>Snowdown</color>.</size>\\n<size=80%>Vanish to throw a snowball in your movement direction.\\nIf it hits someone, you get a coin. Pet to turn 20 coins into 1 point.\\nCall a critical sabotage to enter/exit the shop. Highest points wins!</size>",
"Snowdown.GameEndTimeOption": "Game Ends After",
"Snowdown.GameEndsAfterTimeOption": "Game Ends After a Certain Time",
"Snowdown.GameEndsWhenPointsReachedOption": "Game Ends When Someone Reached a Specific Number of Points",
"Snowdown.MaxCoinsInHandOption": "Max Coins Everyone Can Hold Initially",
"Snowdown.MaxSnowballsInHandOption": "Max Snowballs Everyone Can Hold Initially",
"Snowdown.PointsToReachOption": "Points to Reach to Win",
"Snowdown.PowerUp.FasterPickup": "Pickup Boost",
"Snowdown.PowerUp.FasterPickup.Description": "Increases your rate of getting snowballs",
"Snowdown.PowerUp.FillUp": "Fill-Up",
"Snowdown.PowerUp.FillUp.Description": "Sets your snowball counter to its max",
"Snowdown.PowerUp.IncreaseCapacity": "Capacity Increment",
"Snowdown.PowerUp.IncreaseCapacity.Description": "Increases how many snowballs and coins you can hold",
"Snowdown.PowerUpPriceOption": "{powerup} Powerup Price (Coins)",
"Snowdown.ShopHelp": "Vanish: Cycle between powerups | Pet: Buy selected powerup | Sabotage: Exit shop",
"Snowdown.SnowballGainFrequencyOption": "Initial Snowball Gaining Frequency",
"Snowdown.SnowballSizeOption": "Snowball Size",
"Snowdown.SnowballThrowSpeedOption": "Snowball Throwing Speed",
"SnowdownButtonText": "THROW",
"DoomTag": "DOOM TAG",
"ModeDoomTag": "Gamemode: Doom Tag",
"ModeDescribe.DoomTag": "In the Doom Tag gamemode, every player has an assigned assassination target marked with an arrow. You can ONLY kill your designated target. Killing the wrong target results in a punishment (suicide / lower vision). When you kill your target, you inherit their target. When only a few players remain, Frenzy Mode activates: everyone gets a speed boost and reduced kill cooldown. Last player alive wins!",
"GameModeTutorial.DoomTag": "<size=90%>The current game mode is <#D9BAA5>Doom Tag</color>.</size>\\n<size=80%>Each player has a target marked with an arrow.\\nYou can ONLY kill your target.\\nKilling the wrong target will punish you.\\nYour target transfers when you kill correctly.\\nFrenzy mode activates when few remain!</size>",
"DoomTag.BaseKillCooldown": "Base Kill Cooldown",
"DoomTag.PunishmentMode": "Wrong Kill Punishment",
"DoomTag.PunishSuicide": "Suicide",
"DoomTag.PunishLowerVision": "Lower Vision",
"DoomTag.PunishFreeze": "Freeze",
"DoomTag.FreezeDuration": "Freeze Duration",
"DoomTag.LowerVisionMultiplier": "Lowered Vision Multiplier",
"DoomTag.FrenzyPlayerCount": "Players to Trigger Frenzy Mode",
"DoomTag.FrenzyKillCooldown": "Frenzy Mode Kill Cooldown",
"DoomTag.FrenzySpeedMultiplier": "Frenzy Mode Speed Multiplier",
"DoomTag.ShowTargetArrow": "Show Target Arrow",
"DoomTag.CurrentTarget": "Current Target",
"DoomTag.FrenzyModeActivated": "<color=#ff6600>Frenzy Mode! Speed up and kill faster!</color>",
"DoomTag.FrenzyModeHUD": "FRENZY",
"DoomTag.WrongKillSuicide": "<color=#ff0000>Wrong target! You committed suicide.</color>",
"DoomTag.WrongKillLowerVision": "<color=#ff0000>Wrong target! Your vision has been reduced.</color>",
"DoomTag.WrongKillFreeze": "<color=#ff0000>Wrong target! You are frozen.</color>",
"SoloPVP": "Penantang",
"ModeSoloPVP": "Gamemode: Solo PVP",
"ModeDescribe.SoloPVP": "Dalam mode Solo PVP, setiap pemain dibekali sejumlah HP tertentu. Serangan dilancarkan dengan menggunakan tombol 'bunuh' yang akan mengurangi HP lawan. Pemain yang HP-nya mencapai nol akan dikeluarkan sementara dari arena permainan dan akan muncul kembali beberapa saat kemudian. Setelah durasi permainan berakhir, pemain dengan total serangan terbanyak akan dinobatkan sebagai pemenang.",
"GameModeTutorial.SoloPVP": "<size=90%>The current game mode is <#f55252>Solo PVP</color>.</size>\\n<size=80%>Use your kill button to damage others. If someone's HP goes below 0,\\nthey get teleported outside the map for some time, then respawn.\\nWhen you kill someone, you get a small buff and 1 point.\\nThe person with the most points at the end of the time limit wins!</size>",
"PVP.ATK": "Attack",
"PVP.DF": "Defend",
"PVP.RCO": "Recover",
"SoloPVP.Summary": "Rank: {0} | Kills: {1}",
"SoloPVP.WinnersKillCount": "They got <color=#ffffff>{0}</color> kills!",
"SoloPVP_ATK": "Serangan bawaan",
"SoloPVP_ATKCooldown": "Durasi rehat serangan",
"SoloPVP_BackCountDown": "<#ff0000>DEAD</color>\\n<#ffffff>Respawning in <#ffff00>{0}</color>s</color>\\n\\n",
"SoloPVP_Buff_ATK": "Perolehan: Serangan +{0}",
"SoloPVP_Buff_DF": "Perolehan: Bertahan +{0}",
"SoloPVP_Buff_HPMax": "Perolehan: HP Max +{0}",
"SoloPVP_Buff_HPReco": "Perolehan: Pemulihan HP Per Detik +{0}",
"SoloPVP_CanVent": "Players Can Vent",
"SoloPVP_GameTime": "Durasi permainan",
"SoloPVP_HPMax": "HP bawaan",
"SoloPVP_KillBonusMultiplier": "Bonus berlipat serangan",
"SoloPVP_RecoverAfterSecond": "Durasi pemulihan",
"SoloPVP_RecoverPerSecond": "Pemulihan per detik",
"SoloPVP_ResurrectionWaitingTime": "Masa tunggu pengembalian",
"Speedrun": "Speedrunner",
"ModeSpeedrun": "Gamemode: Speedrun",
"ModeDescribe.Speedrun": "In the Speedrun gamemode, everything is about speed. Everyone has to complete all tasks as fast as possible, then kill everyone else as fast as possible!\\n\\nWhen someone finishes all their tasks, they become a killer and can kill everyone else. The last player alive wins!\\nBut to make this a bit harder, you have a time limit to complete a task or kill someone! The timer resets when you do so. If your time runs out, you die!\\n\\nThis gamemode is a hybrid of the Stop And Go and Free For All gamemodes.",
"GameModeTutorial.Speedrun": "<size=90%>The current game mode is <#800080>Speedrun</color>.</size>\\n<size=80%>Complete all tasks to gain the kill button, then kill everyone to win.\\nYou must do a task or kill within your time limit, else you suicide.</size>",
"Speedrun_CanKillSuffixInfo": "<#00ffa5>Time:</color> <#ffffff>{3}s</color>\\n<size=80%><#ffff00>Alive players: <#ffab1b>{0}</color>/{1}</color>\\n<#ff1919>Kill everyone to win</color>\\n<size=70%><#888888>Apart from you, <#ffffff>{2}</color> players can kill</color></size></size>",
"Speedrun_CompletedTasks": "<#00ff00>You're done with tasks!</color>",
"Speedrun_DoTasksSuffixInfo": "<#00ffa5>Time:</color> <#ffffff>{4}s</color>\\n<size=70%><#888888>Alive players: <#ffffff>{1}</color>/{2}</color>\\n<size=80%><#00ffa5>Finish your <#ffff00>{0}</color> remaining tasks</color>\\n<size=70%><#ffab1b><#ffffff>{3}</color> players can kill</color></size></size></size>",
"Speedrun_KillersCanKillTaskingPlayers": "Killing Players Can Kill Players Who Didn't Finish Their Tasks Yet",
"Speedrun_KillingPlayer": "<#ff1919>KILLING</color>",
"Speedrun_TaskFinishWins": "First to Finish Tasks Wins Immediately (skips killing phase)",
"Speedrun_TimeLimit": "Time Limit to Do a Task or Kill",
"Speedrun_TimeStacksUp": "Time Remainder Adds to Next Time Limit (time stacks up)",
"StopAndGo": "Tasker",
"ModeStopAndGo": "Mode: Squid Game",
"ModeDescribe.StopAndGo": "Dalam mode Squid Game, setiap pemain berperan sebagai Crewmate dan dibekali tiga timer beserta simbol panah sebagai petunjuk arah pergerakan: kiri (←), kanan (→), dan atas/bawah (⇅). Setiap simbol dilengkapi dengan lampu indikator berwarna merah atau hijau yang saling berganti setelah detik timer mencapai angka 0. Pemain hanya boleh bergerak ke arah yang lampunya berwarna hijau. Jika lampu timer berwarna merah, pemain tidak boleh bergerak ke arah tersebut, dan jika nekat melanggar, pemain tersebut akan gugur. Pemain yang lebih dulu berhasil menyelesaikan seluruh misi akan dinobatkan sebagai pemenang.",
"StopAndGo_Tutorial": "<size=80%><#ffffff><size=100%>Berhenti saat lampu merah menyala.</size>\\nHanya boleh bergerak ke arah panah berwarna hijau.\\nTimer akan mengisyaratkan kapan lampu akan berganti warna.\\nLampu kuning menandakan lampu akan berganti menjadi merah, maka sebaiknya berhenti gerak.\\nLampu oren menandakan lampu akan berganti menjadi hijau, tapi belum boleh bergerak.\\nTuntaskan misi supaya menang.</color></size>",
"StartingKillCooldown": "Permulaan Durasi Rehat Serangan",
"StopAndGo_EnableTutorial": "Aktifkan Panduan",
"StopAndGo_EventActive": "<#00ffff>[Kejadian]</color> {0} - {1}",
"StopAndGo_EventChance_CommsSabotage": "Peluang Sabotase Saluran Komunikasi",
"StopAndGo_EventChance_DoubledTimers": "Peluang Timer Ganda",
"StopAndGo_EventChance_FrozenTimers": "Peluang Timer Beku",
"StopAndGo_EventChance_HalvedTimers": "Peluang Timer Separuh",
"StopAndGo_EventChance_HiddenTimers": "Peluang Timer Tersembunyi",
"StopAndGo_EventChance_VentAccess": "Peluang Akses Ventilasi",
"StopAndGo_EventDuration": "Durasi Kejadian",
"StopAndGo_EventDuration_CommsSabotage": "Durasi Sabotase Saluran Komunikasi",
"StopAndGo_EventDuration_DoubledTimers": "Durasi Timer Ganda",
"StopAndGo_EventDuration_FrozenTimers": "Durasi Timer Beku",
"StopAndGo_EventDuration_HalvedTimers": "Durasi Timer Separuh",
"StopAndGo_EventDuration_HiddenTimers": "Durasi Timer Tersembunyi",
"StopAndGo_EventDuration_VentAccess": "Durasi Akses Ventilasi",
"StopAndGo_EventFrequency": "Frekuensi Kejadian",
"StopAndGo_Event_CommsSabotage": "Sabotase Saluran Komunikasi",
"StopAndGo_Event_DoubledTimers": "Timer Ganda",
"StopAndGo_Event_FrozenTimers": "Timer Beku",
"StopAndGo_Event_HalvedTimers": "Timer Separuh",
"StopAndGo_Event_HiddenTimers": "Timer Tersembunyi",
"StopAndGo_Event_VentAccess": "Akses Ventilasi",
"StopAndGo_ExtraGreenTimeOnAirship": "Durasi Tambahan Hijau di <color=#ed0007>Airship</color>",
"StopAndGo_ExtraGreenTimeOnFungle": "Durasi Tambahan Hijau di <color=#ffa646>Fungle</color>",
"StopAndGo_LeftCounterGreenMax": "Durasi Maksimum Hijau Arah Kiri",
"StopAndGo_LeftCounterGreenMin": "Durasi Minimum Hijau Arah Kiri",
"StopAndGo_LeftCounterRedMax": "Durasi Maksimum Merah Arah Kiri",
"StopAndGo_LeftCounterRedMin": "Durasi Minimum Merah Arah Kiri",
"StopAndGo_LivesRemainingNotify": "<size=2><#ffff00>⚠ SATU NYAWA MELAYANG / <#ffff44>{0}</color> NYAWA TERSISA ⚠</color></size>",
"StopAndGo_MiddleCounterGreenMax": "Durasi Maksimum Hijau Bagian Tengah",
"StopAndGo_MiddleCounterGreenMin": "Durasi Minimum Hijau Bagian Tengah",
"StopAndGo_MiddleCounterRedMax": "Durasi Maksimum Merah Bagian Tengah",
"StopAndGo_MiddleCounterRedMin": "Durasi Minimum Merah Bagian Tengah",
"StopAndGo_PlayerLives": "Nyawa Pemain",
"StopAndGo_RightCounterGreenMax": "Durasi Maksimum Hijau Arah Kanan",
"StopAndGo_RightCounterGreenMin": "Durasi Minimum Hijau Arah Kanan",
"StopAndGo_RightCounterRedMax": "Durasi Maksimum Merah Arah Kanan",
"StopAndGo_RightCounterRedMin": "Durasi Minimum Merah Arah Kanan",
"TheMindGame": "THE MIND GAME",
"ModeTheMindGame": "Gamemode: The Mind Game",
"ModeDescribe.TheMindGame": "The Mind Game is a 4-round elimination game focused on strategy, bluffing, and item use. Players compete for points across rounds, with only one emerging victorious.\\nRound 1: Demand Points - Pick a number. If someone else picks the same, both get nothing. Reach the point goal first to advance. Lowest scorers in each group are eliminated.\\nRound 2: Super Point Auctions - Bid normal points in hidden auctions for super points. Highest bidders win. Lowest super point holders are eliminated.\\nRound 2.5: Merchant Intermission - Spend super points on powerful items. Items can blind, block, steal, or enhance. Use commands to buy and activate them.\\nRound 3: Demand + Items - Same as Round 1, but items are active. Everyone plays together. Lowest scorers are eliminated until only a few remain.\\nRound 4: The Briefcase Game - One player holds the winning briefcase. Get ejected while holding it to lock in placement. Briefcases shuffle after each ejection. If only 2 remain, the briefcase holder loses. Use Lasso to steal.\\nFinal Scoring: Total score = points from rounds + super points bonus + placement bonus. Highest total wins.",
"TMG.Tutorial.Basics": "The Mind Game has 4 rounds.\\nEach round's goal will be explained as it begins.\\nGet as many points as possible - highest score wins!",
"TMG.Tutorial.Round1": "Pick a number 1-3 by clicking the Vanish button\\nYour number appears below your name and cycles with each click.\\nYou have {0} seconds to lock in your choice.\\nThis is how many points you demand.\\nIf another player picks the same number, <u>neither</u> of you get points.\\nThe round repeats until someone reaches {1} points.\\nThe {2} lowest scorers are eliminated.",
"TMG.Tutorial.Round2": "3 hidden-bid auctions are held for super points.\\nBid using your normal points with the Vanish button (same as Round 1).\\nHighest bidder(s) win(s) the super points, others still lose their bid.\\nSuper points are used to buy items in the next round and count toward your final score (1 super point = {0} normal points).\\nAfter all auctions, players with the lowest super points are eliminated.",
"TMG.Tutorial.Round3": "Same rules as Round 1, but now you can use your items.\\nNo groups, everyone plays together.\\nPick a number from 1 to {0} using the Vanish button.\\nLowest scorers are eliminated until only {1} players remain for Round 4.",
"TMG.Tutorial.Round4": "One player gets the winning briefcase, others get empty ones.\\nGoal: Get ejected while holding the winning briefcase!\\n\\nIf ejected with the winning briefcase: you lock in your placement.\\nIf ejected with an empty one: you're ranked from the bottom.\\n\\nAfter each ejection, a meeting is triggered and the briefcase is shuffled.\\nWhen only 2 players remain, the one holding the winning briefcase automatically loses.\\n\\nBriefcases can be stolen using Lasso.\\nIf yours is stolen, you'll be notified.\\nUse `s {id}` to guess who took it and try to steal it back.",
"TMG.EjectionText.HadEmptyBriefcase": "{0} had an empty briefcase.",
"TMG.EjectionText.HadWinningBriefcase": "{0} had the <#00ff00>winning</color> briefcase!\\nThey are ranked {1}.",
"TMG.EndScreen.Points": "Points: {0}",
"TMG.Item.BlindingGas": "Blinding Gas",
"TMG.Item.DoubleModifier": "2x Modifier",
"TMG.Item.Fool": "Fool",
"TMG.Item.Lasso": "Lasso",
"TMG.Item.MerchantDise": "Merchant-Dise",
"TMG.Item.MindDetective": "Mind Detective",
"TMG.ItemDescription.BlindingGas": "Temporarily hides a player's normal point total from them and blocks feedback from point demanding.",
"TMG.ItemDescription.DoubleModifier": "Doubles point gain from point demanding.",
"TMG.ItemDescription.Fool": "Instantly causes a target player to lose {0} normal points.",
"TMG.ItemDescription.Lasso": "Used in Round 4 to steal a player's briefcase.",
"TMG.ItemDescription.MerchantDise": "Prevents one player from buying items during this phase.",
"TMG.ItemDescription.MindDetective": "Reveals the target's point demand. Has a chance to be inaccurate.",
"TMG.Message.CannotPurchase": "Someone used the Merchant-Dise on you!\\nYou cannot buy items.",
"TMG.Message.ItemPurchased": "You bought <b>{0}</b> for <b>{1}</b> super points!\\n<size=80%>You have <b>{2}</b> super points left.</size>",
"TMG.Message.ItemUsed": "{0} successfully used!",
"TMG.Message.LassoOnlyInRound4": "You can only use the Lasso in Round 4!",
"TMG.Message.LassoedEmptyBriefcase": "You stole an empty briefcase from {0}.",
"TMG.Message.LassoedWinningBriefcase": "Your briefcase was stolen! You can try to get it back by guessing who took it.\\n<size=80%>Use `s {id}` to guess the ID of the player who stole it.</size>",
"TMG.Message.LassoedWinningBriefcaseSelf": "You stole the <#00ff00>winning</color> briefcase from {0}!",
"TMG.Message.MindDetective": "Currently, {0} is picking <b>{1}</b>.",
"TMG.Message.NotEnoughSuperPoints": "<b>{0}</b> costs <b>{1}</b> super points, but you only have <b>{2}</b>!",
"TMG.Message.StealBackEmptyBriefcase": "{0} had an empty briefcase.",
"TMG.Message.StealBackNotLastHolder": "You are not the previous holder of the briefcase, or you were the one who stole it!\\nYou cannot steal it back.",
"TMG.Message.StealBackWinningBriefcase": "{0} guessed correctly!\\nThey stole back the winning briefcase from you!",
"TMG.Message.StealBackWinningBriefcaseSelf": "Correct! You stole back the <#00ff00>winning</color> briefcase from {0}!",
"TMG.Message.TimeLeft": "Proceeding in {0}s",
"TMG.Message.TimeLeftTitle": "<#ffff00>⚠ Time Is Ticking ⚠</color>",
"TMG.Message.YouHoldAnEmptyBriefcase": "You hold an empty briefcase.\\n<size=80%>Don't get ejected.\\nIf you have Lasso, you can steal someone's briefcase.</size>",
"TMG.Message.YouHoldTheWinningBriefcase": "<#00ff00>You hold the winning briefcase!</color>\\n<size=80%>Get ejected to lock in your placement.\\n<#ffff00>Be careful, briefcases can be stolen!</color></size>",
"TMG.Notify.AuctionEnd": "The highest bid was {0} by {1}!\\n<size=80%>They won {2} super points!</size>",
"TMG.Notify.ItemPurchasingBegins": "Now you have {0}s to buy items with your super points!\\nPress Vanish to signal that you're done.\\nThe items can be used right away!",
"TMG.Notify.ItemPurchasingEnd": "The item purchasing phase is over!\\n<size=80%>The remaining super points will contribute to your final score.</size>",
"TMG.Notify.Pick": "<#00ffa5>Success! The {0} points are yours!</color>",
"TMG.Notify.Round": "<size=300%>Round {0}</size>",
"TMG.Notify.Round3NumPlayersLeft": "{0} players remain. (Max {1} players for Round 4)",
"TMG.Notify.Round4End": "The final round has ended.\\nLet's see the ranking of the players from Round 4!",
"TMG.Notify.Round4EndLastHolder": "{0} would receive the last winning briefcase",
"TMG.Notify.Round4PointGain": "Let's convert the places to points!\\n\\n{0}",
"TMG.Notify.SamePick": "<#ff5555>{1} has also picked {0}!\\n<size=80%>Neither of you get points.</size></color>",
"TMG.Notify.SuperPointConversion": "Your super points have been converted to normal points.\\n1 super point is worth {0} normal points.",
"TMG.Notify.TheWinnerIs": "And the winner is....",
"TMG.Setting.FoolNumPointsLost": "Fool's Points Loss",
"TMG.Setting.ItemCost.BlindingGas": "Cost of Blinding Gas",
"TMG.Setting.ItemCost.DoubleModifier": "Cost of 2x Modifier",
"TMG.Setting.ItemCost.Fool": "Cost of Fool",
"TMG.Setting.ItemCost.Lasso": "Cost of Lasso",
"TMG.Setting.ItemCost.MerchantDise": "Cost of Merchant-Dise",
"TMG.Setting.ItemCost.MindDetective": "Cost of Mind Detective",
"TMG.Setting.MaxPlayersForRound4": "Maximum Players for Round 4",
"TMG.Setting.MinPlayersInRound2": "Minimum Players in Round 2",
"TMG.Setting.MindDetectiveFailChance": "Mind Detective Fail Chance",
"TMG.Setting.NumGroupsForRound1": "Number of Groups for Round 1",
"TMG.Setting.NumPointsToAdvanceInRound1": "Number of Points to Advance in Round 1",
"TMG.Setting.PlayersCanSeeOthersPoints": "Players Can See Others' Points",
"TMG.Setting.SuperPointsToNormalPointsMultiplier": "Super Points to Normal Points Multiplier",
"TMG.Setting.TimeForEachPickInRound1": "Time for Each Pick in Round 1",
"TMG.Setting.TimeForEachPickInRound2": "Time for Each Pick in Round 2",
"TMG.Setting.TimeForEachPickInRound3": "Time for Each Pick in Round 3",
"TMG.Setting.TimeForItemPurchasingInRound2": "Time for Item Purchasing in Round 2",
"TMG.Suffix.AuctionValue": "Auction Value: {0} Super Points",
"TMG.Suffix.BuyItemHint": "To buy an item, type 'b' and then the item's ID. For example, 'b0' buys the first item.",
"TMG.Suffix.ChangeBidHint": "<size=80%>Vanish to change your bid</size>",
"TMG.Suffix.ChangePickHint": "<size=80%>Vanish to change your pick</size>",
"TMG.Suffix.ItemCost": "Cost: {0} Super Points",
"TMG.Suffix.Points": "<size=80%>{0} Points - {1} Super Points</size>",
"TMG.Suffix.UseItemHint": "<size=80%>To use an item, type 'u', then the item's ID,\\nthen the player's ID who you want to use it on, separated by a space (if it's not used on yourself).\\nFor example, 'u0 3' uses the first item, on the player who has the '3' ID.</size>",
"TMG.Suffix.YourBid": "Your Bid: {0} Normal Points",
"TMG.Suffix.YourItems": "<u>Your items:</u>",
"TMG.Suffix.YourPick": "Picking Number: {0}",
"8BallResponseTitle": "<#000000>➇ 8-BALL ➇</color>",
"8BallResponse.0": "It is certain.",
"8BallResponse.1": "It is decidedly so.",
"8BallResponse.2": "Without a doubt.",
"8BallResponse.3": "Yes - definitely.",
"8BallResponse.4": "You may rely on it.",
"8BallResponse.5": "As I see it, yes.",
"8BallResponse.6": "Most likely.",
"8BallResponse.7": "Outlook good.",
"8BallResponse.8": "Yes.",
"8BallResponse.9": "Signs point to yes.",
"8BallResponse.10": "Reply hazy, try again.",
"8BallResponse.11": "Ask again later.",
"8BallResponse.12": "Better not tell you now.",
"8BallResponse.13": "Cannot predict now.",
"8BallResponse.14": "Concentrate and ask again.",
"8BallResponse.15": "Don't count on it.",
"8BallResponse.16": "My reply is no.",
"8BallResponse.17": "My sources say no.",
"8BallResponse.18": "Outlook not so good.",
"8BallResponse.19": "Very doubtful.",
"AAWarning": "<#ffff00>Segera menjauh dari perangkat atau nyawamu jadi taruhannya!</color>",
"Admin": "Admin",
"AdminTag": "<#ff0000>Admin</color>",
"AdminUnmuted": "Admin {0} has unmuted {1}.",
"AprilFoolsMode": "April Fools Mode",
"PlayerInfo": "Player Info",
"PlayerAddedToAdminList": "Player successfully added to the admin list.",
"PlayerAddedToModList": "Player successfully added to the moderator list.",
"PlayerAddedToVIPList": "Player successfully added to the VIP list.",
"PlayerAlreadyAdmin": "This player is already an admin, nothing was changed.",
"PlayerAlreadyMod": "This player is already a moderator, nothing was changed.",
"PlayerAlreadyVIP": "This player is already a VIP, nothing was changed.",
"PlayerExemptedFromAFK": "{0} diberikan pengecualian dari deteksi AFK selama 1 permainan",
"PlayerExiled": "{0} was ejected...",
"PlayerIdList": "List of player IDs: ",
"PlayerIsRole": "{0} was {1}.",
"PlayerLeftByAU-Anticheat": "<b>{0}</b> was banned by the Innersloth anti-cheat.",
"PlayerMuted": "You've successfully muted {0} for <#00ffa5>{1}</color> seconds.",
"PlayerNotAdmin": "This player is not an admin, nothing was changed.",
"PlayerNotMod": "This player is not a moderator, nothing was changed.",
"PlayerNotVIP": "This player is not a VIP, nothing was changed.",
"PlayerReceivedTheNecronomicon": "<b>{0}</b> has received the <{1}>Necronomicon</color>!\\n<size=70%>Now, {2} Coven members have the Necronomicon: {3}</size>",
"PlayerRemovedFromAdminList": "Player successfully removed from the admin list.",
"PlayerRemovedFromModList": "Player successfully removed from the moderator list.",
"PlayerRemovedFromVIPList": "Player successfully removed from the VIP list.",
"PlayerUnmuted": "You've successfully unmuted {0}.",
"PlayerWasRevived": "The player whose body you tried to report was revived",
"AccurateCheckMode": "Can know specific role when tasks are not done",
"YouMuted": "<#ffff00>You've been muted by <u>{0}</u> for <#ff0000>{1}</color> seconds.",
"AchievementCompletedTitle": "<#FAD101>ACHIEVEMENT UNLOCKED</color>",
"CompletedAchievementsTitle": "<#FAD101>COMPLETED ACHIEVEMENTS</color>",
"IncompleteAchievementsTitle": "<#ff0000>ACHIEVEMENTS TO BE UNLOCKED</color>",
"Achievement.ALightInTheShadows": "A Light In The Shadows",
"Achievement.ALightInTheShadows.Description": "Walk near the Beacon during the lights sabotage",
"Achievement.APerfectTimeToRewindIt": "A Perfect Time To Rewind It",
"Achievement.APerfectTimeToRewindIt.Description": "Rewind time as Time Master",
"Achievement.Abstain": "Abstain",
"Achievement.Abstain.Description": "Don't vote any player for the entire game",
"Achievement.AlarmClock": "Alarm Clock",
"Achievement.AlarmClock.Description": "Lose Sleepy from Glow getting near you",
"Achievement.AndForWhatDidICodeTheseCommandsForIfYouDontUseThemAtAll": "And For What Did I Code These Commands For If You Dont Use Them At All?!",
"Achievement.AndForWhatDidICodeTheseCommandsForIfYouDontUseThemAtAll.Description": "Don't use any command for an entire game",
"Achievement.AntiSaboteur": "Anti-Saboteur",
"Achievement.AntiSaboteur.Description": "Perbaiki semua jenis sabotase sebagai Technician",
"Achievement.Armageddon": "Armageddon",
"Achievement.Armageddon.Description": "Terhindar dari malapetaka Tremor",
"Achievement.Awww": "Awww",
"Achievement.Awww.Description": "Seret Penguin sebagai Goose",
"Achievement.BadEncounter": "Bad Encounter",
"Achievement.BadEncounter.Description": "As Veteran, get killed while alerted",
"Achievement.BadLuckOrBadObservation": "Bad Luck Or Bad Observation?",
"Achievement.BadLuckOrBadObservation.Description": "Guess incorrectly and die",
"Achievement.BeginnerGuesser": "Beginner Guesser",
"Achievement.BeginnerGuesser.Description": "Guess 2 players correctly in the same game",
"Achievement.BestGuesserAward": "'Best Guesser' Award",
"Achievement.BestGuesserAward.Description": "Guess 6 players correctly in the same game",
"Achievement.BestReactionTime": "Best Reaction Time",
"Achievement.BestReactionTime.Description": "Win in Room Rush game mode",
"Achievement.BetrayalLevel100": "Betrayal Level 100",
"Achievement.BetrayalLevel100.Description": "Kill Madmate as Impostor or Impostor as Madmate",
"Achievement.Bloodbath": "Bloodbath",
"Achievement.Bloodbath.Description": "Kill 8 people in the same game as Killing Machine",
"Achievement.Bloodthirsty": "Bloodthirsty",
"Achievement.Bloodthirsty.Description": "As Juggernaut or Arrogance, reach your minimum kill cooldown",
"Achievement.BrainStorm": "Brain Storm",
"Achievement.BrainStorm.Description": "Get rid of all (>= 2) killers as a Crewmate and win with crewmates in less than 3 meetings",
"Achievement.Bruh": "Bruh",
"Achievement.Bruh.Description": "Get vanilla Crewmate role",
"Achievement.CantTouchThis": "Can't Touch This",
"Achievement.CantTouchThis.Description": "Sebagai Detour, alihkan setidaknya 3 sentuhan",
"Achievement.Carried": "Carried",
"Achievement.Carried.Description": "Win as a Madmate while all other Impostors are dead",
"Achievement.Censorship": "Censorship",
"Achievement.Censorship.Description": "Sebagai Silencer, bungkam 5 pemain sekaligus",
"Achievement.Checkmate": "Checkmate",
"Achievement.Checkmate.Description": "Change your role as Pawn, win as your new role",
"Achievement.CloseCall": "Close Call",
"Achievement.CloseCall.Description": "Survive russian roulette with 5 bullets as Roulette Grandeur",
"Achievement.Collapse": "Collapse",
"Achievement.Collapse.Description": "With Fragile, get ambushed by an Ambusher",
"Achievement.CommonEnemyNo1": "Common Enemy #1",
"Achievement.CommonEnemyNo1.Description": "Win as any Neutral Killer role",
"Achievement.CoordinatedAttack": "Coordinated Attack",
"Achievement.CoordinatedAttack.Description": "Menang sebagai salah satu dari Jester, Executioner atau Innocent",
"Achievement.Covid20": "Covid-20",
"Achievement.Covid20.Description": "Menginfeksi 2 pemain sebagai Virus",
"Achievement.CrewHero": "Crew Hero",
"Achievement.CrewHero.Description": "Sebagai Snitch, tuntaskan seluruh misi, buang semua Impostor dan Netral Pembunuh, bertahan hidup sampai akhir, dan menang bersama Crewmate",
"Achievement.Delicious": "Delicious",
"Achievement.Delicious.Description": "Get Donut Delivery's donut or a Chef's dish",
"Achievement.DestinysChoice": "Destiny's Choice",
"Achievement.DestinysChoice.Description": "Die to the Wyrd's fate countdown",
"Achievement.DiePleaseDie": "Die, Please, Die!!",
"Achievement.DiePleaseDie.Description": "Dua upaya serangan terhadap pemain yang sama, yang diproteksi oleh Medic, menemui kegagalan",
"Achievement.DrivingTestFailed": "Driving Test Failed",
"Achievement.DrivingTestFailed.Description": "Propel someone as a Car",
"Achievement.Duel": "Duel",
"Achievement.Duel.Description": "Find yourself in a situation when you are 1vs1 against another killer",
"Achievement.Easypeasy": "Easy peasy",
"Achievement.Easypeasy.Description": "Correctly guess God as Decryptor",
"Achievement.Eavesdropper": "Eavesdropper",
"Achievement.Eavesdropper.Description": "Hear 3 or more messages with Listener in a single meeting",
"Achievement.EconomicCompetition": "Economic Competition",
"Achievement.EconomicCompetition.Description": "Kill Merchant as Bargainer, or kill Bargainer as Merchant",
"Achievement.ExpertControl": "Expert Control",
"Achievement.ExpertControl.Description": "As Spurt, avoid reaching 0% and 100% speed for a round",
"Achievement.FastestRunner": "Fastest Runner",
"Achievement.FastestRunner.Description": "Win in Deathrace game mode",
"Achievement.FirstDayOnTheJob": "First Day On The Job",
"Achievement.FirstDayOnTheJob.Description": "Sebagai Amnesiac, kamu teringat kamu adalah Sidekick atau Deathknight",
"Achievement.FlagMaster": "Flag Master",
"Achievement.FlagMaster.Description": "Carry the flag the longest in Capture The Flag",
"Achievement.FriendlyFire": "Friendly Fire",
"Achievement.FriendlyFire.Description": "Accidentally blow up your impostor partner",
"Achievement.FuriousAvenger": "Furious Avenger",
"Achievement.FuriousAvenger.Description": "Find yourself in a situation when Butcher kills Avenger and everyone dies",
"Achievement.GetDecrypted": "Get Decrypted!",
"Achievement.GetDecrypted.Description": "Berhasil menebak 3 peran sebagai Decryptor",
"Achievement.GetDownMrPresident": "Get Down, Mr. President!",
"Achievement.GetDownMrPresident.Description": "Protect the President as the Bodyguard",
"Achievement.GetMuted": "Get Muted!",
"Achievement.GetMuted.Description": "As Banshee, make everyone not have a chat button in a meeting",
"Achievement.Gotcha": "Gotcha!",
"Achievement.Gotcha.Description": "Kill Bait and then get ejected",
"Achievement.GuessMaster": "Guess Master",
"Achievement.GuessMaster.Description": "Guess 4 players correctly in the same game",
"Achievement.HarderThanDrivingThroughTrafficLightsRight": "Harder Than Driving Through Traffic Lights, Right?",
"Achievement.HarderThanDrivingThroughTrafficLightsRight.Description": "Win in Stop and Go game mode",
"Achievement.HeyRabek": "Hey, Rabek!",
"Achievement.HeyRabek.Description": "Make H2SO4 as Chemist",
"Achievement.Honk": "Honk",
"Achievement.Honk.Description": "Drag someone as Goose",
"Achievement.HowCouldIBelieveThem": "How Could I Believe Them?!",
"Achievement.HowCouldIBelieveThem.Description": "Memilih Jester yang terbuang",
"Achievement.HowDoICraftThisAgain": "How Do I Craft This Again....?",
"Achievement.HowDoICraftThisAgain.Description": "Craft something as Adventurer",
"Achievement.Hypnosis": "Hypnosis",
"Achievement.Hypnosis.Description": "Mencoba melaporkan temuan mayat saat kemampuan sang Hypnotist sedang aktif",
"Achievement.IForgotThisRoleExists": "I Forgot This Role Exists",
"Achievement.IForgotThisRoleExists.Description": "Try to kill someone who is protected by Guardian Angel",
"Achievement.IKnowYourNames": "I Know Your Names",
"Achievement.IKnowYourNames.Description": "Get 3 peoples name guessed as Note Killer",
"Achievement.IWishIReported": "I Wish I Reported....",
"Achievement.IWishIReported.Description": "Hidupkan kembali Impostor/Crewmate Berbelot/Netral Pembunuh sebagai Altruist",
"Achievement.IdeasLiveOn": "Ideas Live On",
"Achievement.IdeasLiveOn.Description": "Sebagai Undead, menang bersama setidaknya 3 Necromancer",
"Achievement.ImCrewISwear": "I'm Crew I Swear",
"Achievement.ImCrewISwear.Description": "Kill the last Impostor with all Neutral Killers dead",
"Achievement.ImUnstoppable": "I'm Unstoppable",
"Achievement.ImUnstoppable.Description": "Menerima proteksi Medic sebagai Snitch",
"Achievement.ImpostorGang": "Impostor Gang",
"Achievement.ImpostorGang.Description": "Win as Impostor with all your partners alive",
"Achievement.InnocentImpostor": "Innocent Impostor",
"Achievement.InnocentImpostor.Description": "Win as Impostor, not making any kill",
"Achievement.InnocentKiller": "Innocent Killer",
"Achievement.InnocentKiller.Description": "Kill someone without having a kill button",
"Achievement.Inquisition": "Inquisition",
"Achievement.Inquisition.Description": "Membunuh Vampire/Witch/Warlock/Hex Master sebagai Crusader",
"Achievement.ItsGamblingTime": "It's Gambling Time",
"Achievement.ItsGamblingTime.Description": "As Sheriff, shoot a killer 10 seconds into the game",
"Achievement.ItsJustAPrankBro": "It's Just A Prank Bro",
"Achievement.ItsJustAPrankBro.Description": "Sebagai Bomber, sikat habis setengah lobi dengan sekali ledak",
"Achievement.ItsMorbinTime": "It's Morbin Time!",
"Achievement.ItsMorbinTime.Description": "Shapeshift into someone",
"Achievement.KimJongUnExperience": "Kim Jong Un Experience",
"Achievement.KimJongUnExperience.Description": "Memvoting pemain sebagai Dictator",
"Achievement.LiarLiar": "Liar Liar",
"Achievement.LiarLiar.Description": "Dalam kapasitasmu sebagai Lawyer, kamu gagal memberikan pembelaan yang memadai kepada klienmu yang merupakan Crewmate, dan justru menang bersama tim Impostor",
"Achievement.LuckOrObservation": "Luck Or Observation?",
"Achievement.LuckOrObservation.Description": "Guess 1 player correctly",
"Achievement.Lumberjack": "Lumberjack",
"Achievement.Lumberjack.Description": "As Weapon Master, kill a Tree with your axe",
"Achievement.Massacre": "Massacre",
"Achievement.Massacre.Description": "As Chronomancer, kill 4 or more people at once in a slaughter",
"Achievement.MasterDetective": "Master Detective",
"Achievement.MasterDetective.Description": "Sebagai Crewmate, hanya menjatuhkan pilihan pada Impostor dan Netral Pembunuh",
"Achievement.MasterOfTheStones": "Master Of The Stones",
"Achievement.MasterOfTheStones.Description": "Collect all Infinity Stones as Thanos",
"Achievement.Mimicry": "Mimicry",
"Achievement.Mimicry.Description": "Berganti wujud minimal 3 kali sebagai Doppelganger",
"Achievement.MindReader": "Mind Reader",
"Achievement.MindReader.Description": "As Perceiver, get all killers in your ability radius",
"Achievement.MyBad": "My Bad",
"Achievement.MyBad.Description": "As Tree, kill everyone in ur radius by falling",
"Achievement.NothingCanStopLove": "Nothing Can Stop Love",
"Achievement.NothingCanStopLove.Description": "Win as Lover/Loving Impostor with your partner alone",
"Achievement.OhNo": "Oh No!",
"Achievement.OhNo.Description": "Kill the Bait as your first kill",
"Achievement.Ohhh": "Ohhh",
"Achievement.Ohhh.Description": "Seret Goose sebagai Penguin",
"Achievement.OutOfTime": "Out Of Time",
"Achievement.OutOfTime.Description": "Suicide or lose due to a time limit",
"Achievement.P2W": "P2W",
"Achievement.P2W.Description": "Buy all items as Bargainer and win in the same game",
"Achievement.PVPMaster": "PVP Master",
"Achievement.PVPMaster.Description": "Win in Solo PVP game mode",
"Achievement.PayUp": "Pay Up!",
"Achievement.PayUp.Description": "Kill a player as Clerk",
"Achievement.Prankster": "Prankster",
"Achievement.Prankster.Description": "Shapeshift as Disco",
"Achievement.SeekAndHide": "Seek And Hide",
"Achievement.SeekAndHide.Description": "Win in Hide and Seek game mode",
"Achievement.SerialKiller": "Pembunuh Berantai",
"Achievement.SerialKiller.Description": "Membunuh semua pemain di mode permainan FFA",
"Achievement.SimonSays": "Simon bersabda",
"Achievement.SimonSays.Description": "Menjalankan perintah Simon",
"Achievement.SorryToBurstYourBubble": "Maaf telah memecahkan gelembungmu",
"Achievement.SorryToBurstYourBubble.Description": "Sebagai Bubble, meledakkan 5 pemain dengan 1 pemain yang terkurung",
"Achievement.Speedrun": "Speedrun",
"Achievement.Speedrun.Description": "Have a game end in under 1 minute",
"Achievement.StabbingTheBack": "Stabbing The Back",
"Achievement.StabbingTheBack.Description": "Bunuh Crewmate sebagai Backstabber",
"Achievement.Superhero": "Superhero",
"Achievement.Superhero.Description": "Sikat habis semua Impostor (termasuk Madmate) dan Netral Pembunuh sendirian sebagai Sheriff",
"Achievement.Tag": "Tag",
"Achievement.Tag.Description": "Tag the most players in Capture The Flag",
"Achievement.ThatWasClose": "That Was Close",
"Achievement.ThatWasClose.Description": "As a killer, kill a revealed Snitch",
"Achievement.TheBestInSchool": "The Best In School",
"Achievement.TheBestInSchool.Description": "Be the first to answer the Mathematician's question correctly",
"Achievement.TheKillingMachine2Point0": "The Killing Machine 2.0",
"Achievement.TheKillingMachine2Point0.Description": "Kill >= 7 players in the same game",
"Achievement.TheLastSurvivor": "The Last Survivor",
"Achievement.TheLastSurvivor.Description": "Win as a Crewmate, when you are the only alive player left",
"Achievement.TheRealTraitor": "The Real Traitor",
"Achievement.TheRealTraitor.Description": "Bunuh Renegade sebagai Traitor",
"Achievement.ThereCanOnlyBeOne": "There Can Only Be One",
"Achievement.ThereCanOnlyBeOne.Description": "Kill someone who had the same role as you",
"Achievement.TheresThisGameMyDadTaughtMeItsCalledSwitch": "There's This Game My Dad Taught Me, It's Called Switch",
"Achievement.TheresThisGameMyDadTaughtMeItsCalledSwitch.Description": "Swap as or be Swapped by Shifter at least 3 times in the same game",
"Achievement.ThisAintSquidGames": "This Ain't Squid Games",
"Achievement.ThisAintSquidGames.Description": "Win in Mingle game mode",
"Achievement.TooCold": "Too Cold",
"Achievement.TooCold.Description": "Tidak bisa bergerak karena kemampuan suatu peran",
"Achievement.TooHotForMe": "Too Hot For Me",
"Achievement.TooHotForMe.Description": "Win in Hot Potato game mode",
"Achievement.Transformer": "Transformer",
"Achievement.Transformer.Description": "Change roles at least 3 times in the same game",
"Achievement.Two012": "2012",
"Achievement.Two012.Description": "Win in Natural Disasters game mode",
"Achievement.TwoFast4You": "2fast4you",
"Achievement.TwoFast4You.Description": "Win in Speedrun game mode",
"Achievement.UnderNewManagement": "Under New Management",
"Achievement.UnderNewManagement.Description": "Sebagai Amnesiac, kamu teringat kamu adalah Cultist atau Virus",
"Achievement.Unsuspected": "Unsuspected",
"Achievement.Unsuspected.Description": "Win a game as a killer, not being voted by anyone in all meetings",
"Achievement.Vectory": "Vector-y",
"Achievement.Vectory.Description": "Vent 50 times in one game",
"Achievement.WellMeetAgainSomeSunnyDay": "We'll Meet Again Some Sunny Day",
"Achievement.WellMeetAgainSomeSunnyDay.Description": "Tandai pemain sebagai Hookshot",
"Achievement.WhatHaveIDone": "What Have I Done....",
"Achievement.WhatHaveIDone.Description": "Bunuh Lover, Romantic, Lawyer, atau Follower",
"Achievement.WhatKindOfGeniusCameUpWithThisRoleIdea": "What Kind Of Genius Came Up With This Role Idea....??",
"Achievement.WhatKindOfGeniusCameUpWithThisRoleIdea.Description": "Get Dad role",
"Achievement.WhatTheHell": "What The Hell....",
"Achievement.WhatTheHell.Description": "Type 666 in chat as Demon. Will others notice this? >:)",
"Achievement.WheresTheBlueShell": "Where's The Blue Shell....?",
"Achievement.WheresTheBlueShell.Description": "Finish second in Room Rush",
"Achievement.Why": "Why",
"Achievement.Why.Description": "As Pawn, choose vanilla Crewmate after doing your tasks",
"Achievement.WhyJustWhy": "Why, Just Why??",
"Achievement.WhyJustWhy.Description": "Membuang Jester sebagai Dictator",
"Achievement.YouCopiedMyWholeFlow": "You Copied My Whole Flow!",
"Achievement.YouCopiedMyWholeFlow.Description": "As Pelican, have your body scavenged",
"Achievement.YouCopycat": "You Copycat!",
"Achievement.YouCopycat.Description": "Have a Rift Maker go through your portal as Portal Maker",
"Achievement.YouDidTheExactOppositeOfWhatYouWereSupposedToDo": "You Did The Exact Opposite Of What You Were Supposed To Do",
"Achievement.YouDidTheExactOppositeOfWhatYouWereSupposedToDo.Description": "Mati awal sebagai Maverick atau Opportunist",
"Achievement.YouUnderestimatedMe": "You Underestimated Me",
"Achievement.YouUnderestimatedMe.Description": "Get shielded by the Medic then kill them",
"Achievement.YouWontTellAnyone": "You Won't Tell Anyone",
"Achievement.YouWontTellAnyone.Description": "Silence the Snitch with all tasks done as Silencer",
"Achievement.YourFlagIsMine": "Your Flag Is Mine",
"Achievement.YourFlagIsMine.Description": "Win in Capture The Flag game mode",
"Achievement.YourZoneIsMine": "Your Zone Is Mine",
"Achievement.YourZoneIsMine.Description": "Win in King Of The Zones game mode",
"Achievement.YoureMyFriendNow": "You're My Friend Now",
"Achievement.YoureMyFriendNow.Description": "Rekrut pemain sebagai Gangster/Jackal/Infection/Virus/Cultist",
"Achievement.YoureTooLate": "You're Too Late",
"Achievement.YoureTooLate.Description": "Sebagai Pestilence, membuat pembunuh gagal setelah mencoba membunuhmu",
"TabGroup.VanillaSettings": "Vanilla Settings",
"TabGroup.SystemSettings": "System Settings",
"ModLanguage": "Bahasa Mod",
"UseGameLanguage": "Bahasa Gim",
"Hungarian": "Bahasa Hungaria",
"Indonesian": "Bahasa Indonesia",
"Persian": "Persian",
"Polish": "Bahasa Polandia",
"Arabic": "Arabic",
"Slovak": "Slovak",
"Romanian": "Romanian",
"LatinSerbian": "Latin Serbian",
"Vietnamese": "Vietnamese",
"Belarusian": "Belarusian",
"Turkish": "Turkish",
"CyrillicSerbian": "Cyrillic Serbian",
"KickLowLevelPlayer": "Depak pemain yang levelnya di bawah?",
"KickBecauseLowLevel": "<b>{0}</b> was kicked because their level was too low",
"KickMobilePlayer": "Kick mobile players",
"KickPlayerFriendCodeNotExist": "Kick players who are not logged in",
"ApplyDenyNameList": "Apply DenyName List",
"BanDenyNameListPlayers": "Ban instead of kick on trigger",
"ApplyBanList": "Apply BanList",
"ApplyModeratorList": "Apply Moderator List",
"ApplyVIPList": "Apply VIP List",
"ApplyAdminList": "Apply Admin List",
"AutoKickStart": "Depak pemain yang menyebut kata start",
"AutoKickStartTimes": "Batas Toleransi Teguran",
"AutoKickStartAsBan": "Blokir pemain yang terdepak",
"AutoKickStopWords": "Depak pemain yang menyebutkan kata terlarang",
"AutoKickStopWordsTimes": "Batas toleransi teguran kata terlarang",
"AutoKickStopWordsAsBan": "Blokir pemain yang terdepak",
"MinWaitAutoStart": "Durasi Menunggu Mulai Otomatis",
"MaxWaitAutoStart": "(dalam menit) Langsung mulai jika Timer Lobi tersisa kurang dari?",
"PlayerAutoStart": "Batas Minimum Pemain untuk mulai otomatis",
"AutoStartTimer": "Hitungan Mundur Pertama untuk mulai otomatis",
"AutoPlayAgain": "Otomatis Masuk Ulang Lobi Usai Permainan",
"AutoPlayAgainCountdown": "Delay Masuk Ulang Otomatis",
"AutoGMPollCommandAfterJoin": "Auto Execute /gmpoll After Joining The Lobby",
"AutoGMPollCommandCooldown": "Delay Before Auto Executing /gmpoll (After Joining The Lobby)",
"AutoMPollCommandAfterJoin": "Auto Execute /mpoll After Joining The Lobby",
"AutoMPollCommandCooldown": "Delay Before Auto Executing /mpoll (After Joining The Lobby)",
"AutoDraftStartCommandAfterJoin": "Auto Execute /draftstart After Joining The Lobby",
"AutoDraftStartCommandCooldown": "Delay Before Auto Executing /draftstart (After Joining The Lobby)",
"AutoReadyCheckCommandAfterJoin": "Auto Execute /readycheck After Joining The Lobby",
"AutoReadyCheckCommandCooldown": "Delay Before Auto Executing /readycheck (After Joining The Lobby)",
"KickNotJoinedPlayersRegularly": "Kick players who haven't joined the game every 25s in lobby",
"EnterKeyToStartGame": "Begin the starting countdown by pressing the Enter key",
"LowLoadMode": "Fix Lag",
"DeepLowLoad": "Prioritize Performance",
"DontUpdateDeadPlayers": "Don't Update Dead Players to Improve Performance",
"DumpLogAfterGameEnd": "Dump Log After Each Game End (Recommended)",
"EndWhenPlayerBug": "Force Game End on Critical Errors to Prevent Black Screen",
"RemovePetsAtDeadPlayers": "Hapus peliharaan jika pemiliknya tiada",
"CheatResponses": "When a cheating player is found",
"OnlyCancel": "Cancel Action Only",
"TempBan": "Ban For This Session Only",
"Ban": "Ban",
"Kick": "Depak",
"NoticeMe": "Notify me",
"NoticeEveryone": "Notify everyone",
"EnableMovementChecking": "Enable EAC Checks for Invalid Movement (against speed hacks) (may cause false positives)",
"EnableEHRRateLimit": "Enable Custom Rate Limit (to prevent hackers from crashing your game)",
"KickOnInvalidRPC": "Kick Players on Invalid RPC (likely caused by other mods or hacks)",
"AutoDisplayKillLog": "Tampilkan Riwayat Pembunuhan",
"AutoDisplayLastRoles": "Tampilkan Peran Terakhir",
"AutoDisplayLastAddOns": "Tampilkan Add-on Terakhir",
"AutoDisplayLastResult": "Otomatis Tampilkan Hasil Terakhir",
"SuffixMode": "Suffix",
"SuffixMode.AutoHost": "Auto-Host",
"SuffixMode.DoNotKillMe": "Jangan bunuh aku",
"SuffixMode.NoAndroidPlz": "No phones",
"SuffixMode.None": "Tidak ada",
"SuffixMode.OriginalName": "Nama Orisinal",
"SuffixMode.Recording": "Merekam",
"SuffixMode.RoomHost": "Room Host",
"SuffixMode.Streaming": "Streaming",
"SuffixMode.Version": "Versi",
"SuffixModeText.AutoHost": "Auto-hosting",
"SuffixModeText.DoNotKillMe": "Jangan bunuh aku",
"SuffixModeText.NoAndroidPlz": "No phones please",
"HideHostText": "Hide 'EHR-Host' Text",
"HideGameSettings": "Sembunyikan Konfigurasi Permainan",
"DIYGameSettings": "Aktifkan hanya pesan /n kustom",
"PlayerCanSetColor": "Pemain bisa menggunakan perintah /color",
"PlayerCanSetName": "Pemain bisa menggunakan perintah /rename",
"PlayerCanTPInAndOut": "Pemain bisa menggunakan perintah /tpin & /tpout",
"FormatNameMode": "Mode Nama Pemain",
"FormatNameModes.Color": "Warna",
"FormatNameModes.None": "Nonaktifkan",
"FormatNameModes.Snacks": "Random",
"DisableEmojiName": "Nonaktifkan Emoji pada Nama",
"ChangeNameToRoleInfo": "Show Role Info to Unmodded Clients Round 1",
"ShowLongInfo": "Show Long Role Descriptions instead of Short ones",
"SendRoleDescriptionFirstMeeting": "Show Role Descriptions to Unmodded Clients on First Meeting",
"NoGameEnd": "No Game End",
"NoGameEndInfo": "'No Game End' is enabled. The game will not end automatically when it normally would. Only the host can end the game manually.",
"AllowConsole": "Console",
"ShowAntiBlackoutWarning": "Show Anti-Blackout Warning When the Ejection Screen is Overridden",
"PostLobbyCodeToEHRDiscordServer": "Post the lobby code to the EHR Website",
"LobbyUpdateInterval": "Always update the lobby info (player count, map, game mode, etc.) on the server at least every",
"StoreCompletedAchievementsOnEHRDatabase": "Arsipkan pencapaian yang telah diraih ke dalam pangkalan data EHR (sebagai langkah pencegahan agar progres tetap aman jika dilakukan instalasi ulang atau pembaruan)",
"AllCrewRolesHaveVanillaColor": "All <#8cffff>Crewmate</color> roles have <#8cffff>the vanilla Crewmate color</color> <#ffff00>(REQUIRES RESTART)</color>",
"MessageRpcSizeLimit": "Message RPC Size Limit (Higher limit = increased risk of disconnects but fewer message splits - DO NOT INCREASE THIS IF YOU'RE HOSTING ON VANILLA REGIONS)",
"KickSlowJoiningPlayers": "Kick Players Who Join Slowly To Prevent Disconnects (if they take more than 5 seconds to send their own data, they will be kicked automatically)",
"EnableAutoMessage": "Enable Auto-Message (sends the template with the 'Notification' tag on a given interval in lobby)",
"AutoMessageSendInterval": "The Auto-Message Is Sent Every",
"RoleAssigningAlgorithm": "Role Assigning Algorithm",
"RoleAssigningAlgorithm.Default": "Bawaan",
"RoleAssigningAlgorithm.HashRandom": "HashRandom",
"RoleAssigningAlgorithm.MersenneTwister": "MersenneTwister",
"RoleAssigningAlgorithm.NetRandom": ".NET System.Random",
"RoleAssigningAlgorithm.Xorshift": "Xorshift",
"KPDCamouflageMode": "Wujud Kamuflase",
"CamouflageMode.Default": "Bawaan",
"CamouflageMode.Gurge44": "<color=#ffe600>Gurge44</color>",
"CamouflageMode.Host": "<color=#FFFF00>Host</color>",
"CamouflageMode.Karpe": "<color=#ffc0cb>KARPED1EM</color>",
"CamouflageMode.TommyXL": "<color=#EC7578>TommyXL</color>",
"MenuTitle.AutoFactionMinMaxSettings": "Auto Team Sizes",
"EnableAutoFactionMinMaxSettings": "Enable Automatic Team Size Adjustment Based on Player Count",
"AutoFactionMinMaxSettings.PlayerCap": "Minimum Player Threshold for These Settings to Apply (0 = unused)",
"AutoFactionMinMaxSettings.Applied": "[Auto Team Sizes] {0} players (>={1}) = {2} (<#ffff00>NNK</color>: <#ffffff>{3}-{4}</color>)",
"FactionLimits.Impostor.Min": "<#ffffff>Jumlah</color> <#00ffa5>Minimum</color> Peran Impostor",
"FactionLimits.Impostor.Max": "<#ffffff>Jumlah</color> <#00a5ff>Maksimum</color> Peran Impostor",
"FactionLimits.Coven.Min": "<#ffffff>Jumlah</color> <#00ffa5>Minimum</color> Peran Coven",
"FactionLimits.Coven.Max": "<#ffffff>Jumlah</color> <#00a5ff>Maksimum</color> Peran Coven",
"FactionLimits.Neutral.Min": "<#ffffff>Jumlah</color> <#00ffa5>Minimum</color> Peran Netral",
"FactionLimits.Neutral.Max": "<#ffffff>Jumlah</color> <#00a5ff>Maksimum</color> Peran Netral",
"MinNNKs": "<#00ffa5>Minimum</color> amount of <#ffff00>Non-Killing</color> <#ffab1b>Neutral Roles</color> <#888888>(Benign, Evil, Pariah)</color>",
"MaxNNKs": "<#00a5ff>Maximum</color> amount of <#ffff00>Non-Killing</color> <#ffab1b>Neutral Roles</color> <#888888>(Benign, Evil, Pariah)</color>",
"MenuTitle.GMPoll": "Game Mode Poll",
"GMPoll.Allow": "Show {gm} in /gmpoll choices",
"MPoll.Allow": "Show {m} in /mpoll choices",
"CrewAdvancedGameEndChecking": "Enable Advanced Game End Checking For {role}",
"GuessersKeepTheGameGoing": "Crewmate Guessers Keep The Game Going",
"MenuTitle.AutoGMRotation": "Automatic Game Mode Rotation",
"EnableAutoGMRotation": "Automatically Rotate Game Modes",
"AutoGMRotationSlot": "Game Mode for Game {index} (Slot {index})",
"AGMR.Unused": "Unused/Skipped Slot",
"AGMR.Explicit": "Specified Explicitly",
"AGMR.Random": "Randomly Chosen From Group",
"AGMR.Poll": "Player-Voted (/gmpoll)",
"GameMode": "Game Mode",
"AGMR.Slot.RandomGroupId": "Number/ID of the random group to use for choosing the game mode for this slot/game",
"AGMR.Slot.Count": "How many times should we repeat this?",
"MenuTitle.AGMR.RandomGroup": "Random Group {index}",
"AGMR.RandomGroup.GMChance": "Chance of selecting {gm}",
"TabGroup.GameSettings": "Mod Settings",
"MenuTitle.Ejections": "★ Ejection ★",
"ConfirmEjectionsMode": "Confirm Ejections Mode",
"ConfirmEjections.None": "Tidak ada",
"ConfirmEjections.Role": "Role",
"ConfirmEjections.Team": "Team",
"ShowImpRemainOnEject": "Show remaining <color=#ff1919>Impostors</color> on ejects",
"ShowNKRemainOnEject": "Show remaining <color=#ffab1b>Neutral Killers</color> on ejects",
"ShowCovenRemainOnEject": "Show remaining <color=#7b3fbb>Coven</color> on ejects",
"AnonymousKillerCount": "Anonymous <#ff1919>Evil</color> Player Count",
"ConfirmEgoistOnEject": "Confirm <color=#5600ff>Egoists</color> on ejection",
"ConfirmLoversOnEject": "Confirm <color=#ff9ace>Lovers</color> on ejection",
"ShowDifferentEjectionMessageForSomeRoles": "Show Different Ejection Message for Some Roles (Jester, Executioner, Innocent, etc.)",
"ShowTeamNextToRoleNameOnEject": "Show what team the ejected player's role is on",
"MenuTitle.MapsSettings": "★ Maps ★",
"RandomMapsMode": "Random Maps Mode",
"SkeldChance": "Chance that the map is <color=#66a186>The Skeld</color>",
"MiraChance": "Chance that the map is <color=#e84b56>MIRA HQ</color>",
"PolusChance": "Chance that the map is <color=#a167c0>Polus</color>",
"DleksChance": "Chance that the map is <color=#66a186>dlekS ehT</color>",
"AirshipChance": "Chance that the map is <color=#ed0007>Airship</color>",
"FungleChance": "Chance that the map is <color=#ffa646>The Fungle</color>",
"OverrideSpeedForEachMap": "Override Speed For Each Map",
"SpeedForMap": "Player Speed on {map}",
"RandomSpawn": "Random Spawns",
"AirshipAdditionalSpawn": "Additional Spawn Locations (<color=#ed0007>Airship</color>)",
"AirshipVariableElectrical": "Variable Electrical (<color=#ed0007>Airship</color>)",
"DisableAirshipMovingPlatform": "Disable Moving Platform (<color=#ed0007>Airship</color>)",
"DisableSporeTriggerOnFungle": "Disable Spore Triggers on <color=#ffa646>Fungle</color>",
"DisableZiplineOnFungle": "Disable Zipline (<color=#ffa646>Fungle</color>)",
"DisableZiplineFromTop": "Disable Use From Top",
"DisableZiplineFromUnder": "Disable Use From Under",
"DisableZiplineForCrew": "Disable Zipline for <color=#8cffff>Crewmates</color>",
"DisableZiplineForImps": "Disable Zipline for <color=#ff1919>Impostors</color>",
"DisableZiplineForNeutrals": "Disable Zipline for <color=#ffab1b>Neutrals</color>",
"DisableZiplineForCoven": "Disable Zipline for <color=#7b3fbb>Coven</color>",
"ResetDoorsEveryTurns": "Reset All Doors After Meetings",
"DoorsResetMode": "Mode",
"RandomByDoor": "Random",
"AllOpen": "Open All",
"AllClosed": "Close All",
"ChangeDecontaminationTime": "Change Decontamination Time (<color=#e84b56>MIRA HQ</color>/<color=#a167c0>Polus</color>)",
"DecontaminationTimeOnMiraHQ": "Decontamination Time On <color=#e84b56>MIRA HQ</color>",
"DecontaminationDoorOpenTimeOnMiraHQ": "Decontamination Door Open Time On <color=#e84b56>MIRA HQ</color>",
"DecontaminationTimeOnPolus": "Decontamination Time On <color=#a167c0>Polus</color>",
"DecontaminationDoorOpenTimeOnPolus": "Decontamination Door Open Time On <color=#a167c0>Polus</color>",
"ExtraKillCooldownOnPolus": "Extra Kill Cooldown on <color=#a167c0>Polus</color>",
"ExtraKillCooldownOnAirship": "Extra Kill Cooldown on <color=#ed0007>Airship</color>",
"ExtraKillCooldownOnFungle": "Extra Kill Cooldown on <color=#ffa646>Fungle</color>",
"MenuTitle.Sabotage": "★ Sabotage ★",
"CommsCamouflage": "Kamuflase saat Sabotase Saluran Komunikasi",
"CommsCamouflageDisableOnFungle": "Nonaktifkan di <color=#ffa646>Fungle</color>",
"CommsCamouflageDisableOnMira": "Disable on <color=#e84b56>MIRA HQ</color>",
"CommsCamouflageLimit": "Batas",
"CommsCamouflageLimitSetChance": "Atur Peluang Kamuflase (setiap ada sabotase Saluran Komunikasi)",
"CommsCamouflageLimitChance": "Peluang Kamuflase",
"CommsCamouflageLimitSetFrequency": "Atur Frekuensi Kamuflase (= hanya berkamuflase setiap x sabotase)",
"CommsCamouflageLimitFrequency": "Frekuensi Kamuflase",
"CommsCamouflageLimitSetMaxTimes": "Atur Maksimum Kamuflase",
"CommsCamouflageLimitMaxTimesPerGame": "Maksimum Kamuflase Sepanjang Permainan",
"CommsCamouflageLimitMaxTimesPerRound": "Maksimum Kamuflase per Ronde",
"CommsCamouflageSetSameSpeed": "All Players Have the Same Speed During Camouflage",
"CommsCamouflagePreventRound1": "Don't Camouflage Round 1",
"DisableReportWhenCC": "Nonaktifkan pelaporan mayat saat berkamuflase",
"SabotageCooldownControl": "Modify Sabotage Cooldown",
"SabotageCooldown": "Sabotage Cooldown",
"SabotageTimeControl": "Modify Sabotage Time Limit",
"SkeldReactorTimeLimit": "<color=#66a186>The Skeld</color> Reactor Time Limit",
"SkeldO2TimeLimit": "<color=#66a186>The Skeld</color> O2 Time Limit",
"MiraReactorTimeLimit": "<color=#e84b56>MIRA HQ</color> Reactor Time Limit",
"MiraO2TimeLimit": "<color=#e84b56>MIRA HQ</color> O2 Time Limit",
"PolusReactorTimeLimit": "<color=#a167c0>Polus</color> Reactor Time Limit",
"AirshipReactorTimeLimit": "<color=#ed0007>Airship</color> Reactor Time Limit",
"FungleReactorTimeLimit": "<color=#ffa646>The Fungle</color> Reactor Time Limit",
"FungleMushroomMixupDuration": "<color=#ffa646>The Fungle</color> Mushroom Mixup Duration",
"LightsOutSpecialSettings": "Fix Lights Special Settings",
"BlockDisturbancesToSwitches": "Block Switches When They Are Up",
"DisableAirshipViewingDeckLightsPanel": "Disable Viewing Deck Lights Panel (<color=#ed0007>Airship</color>)",
"DisableAirshipGapRoomLightsPanel": "Disable Gap Room Lights Panel (<color=#ed0007>Airship</color>)",
"DisableAirshipCargoLightsPanel": "Disable Cargo Lights Panel (<color=#ed0007>Airship</color>)",
"SabotageTimeLimitWinners.Imps": "<#ff1919>Impostor</color>",
"SabotageTimeLimitWinners.NKs": "<#ffab1b>Neutral</color> <#ff1919>Killers</color>",
"SabotageTimeLimitWinners.Coven": "<#7b3fbb>Coven</color>",
"IfSelectedTeamIsDead": "If the selected team is dead, then the winning team is",
"EnableCustomSabotages": "Enable Custom Sabotages",
"EnableGrabOxygenMaskCustomSabotage": "Enable Grab Oxygen Mask (call by sabotaging comms - to sabotage comms normally, click on the button twice)",
"MenuTitle.Disable": "★ Disable ★",
"DisableShieldAnimations": "Nonaktifkan Animasi Proteksi Non-Esensial",
"DisableKillAnimationOnGuess": "Nonaktifkan Animasi Gugur Saat Mode Tebak",
"DisableShapeshiftAnimations": "Disable Shapeshift Animations",
"DisableAllShapeshiftAnimations": "Disable All Shapeshift Animations",
"DisableTaskWin": "Nonaktifkan Menang Jalur Misi",
"DisableTaskWinIfAllCrewsAreDead": "Nonaktifkan Menang Jalur Misi Jika Seluruh <#8cffff>Crewmate</color> Gugur",
"DisableTaskWinIfAllCrewsAreConverted": "Nonaktifkan Menang Jalur Misi Jika Seluruh <#8cffff>Crewmate</color> yang Masih Hidup <#ffab1b>Beralih Peran</color>",
"DisableMeeting": "Nonaktifkan Rapat",
"DisableSabotage": "Nonaktifkan Sabotase",
"DisableReactorOnSkeldAndMira": "Nonaktifkan Sabotase Reaktor (<color=#66a186>The Skeld</color> & <color=#e84b56>MIRA HQ</color>)",
"DisableReactorOnPolus": "Nonaktifkan Reset Sabotase Peredam Getaran Seismik (<color=#a167c0>Polus</color>)",
"DisableReactorOnAirship": "Nonaktifkan Sabotase Pembangkangan Pelatihan Kilat (<color=#ed0007>Airship</color>)",
"DisableO2": "Nonaktifkan Sabotase O2 (<color=#66a186>The Skeld</color> & <color=#e84b56>MIRA HQ</color>)",
"DisableComms": "Nonaktifkan Sabotase Komunikasi",
"DisableLights": "Nonaktifkan Sabotase Listrik",
"DisableMushroomMixup": "Nonaktifkan Sabotase Perancauan Jamur (<color=#ffa646>Fungle</color>)",
"DisableCloseDoor": "Nonaktifkan Sabotase Pintu",
"DisableWhisperCommand": "Disable /whisper command",
"DisableSpectateCommand": "Disable /spectate command",
"Disable8ballCommand": "Disable /8ball command",
"DisableVoteStartCommand": "Disable /votestart command",
"DisableVentingOn1v1": "Disable Venting in 1v1s",
"DisableSabotagingOn1v1": "Disable Sabotaging in 1v1s",
"DisableDevices": "Disable Devices",
"DisableSkeldDevices": "Disable <color=#66a186>Skeld</color> Devices",
"DisableSkeldAdmin": "Disable Admin",
"DisableSkeldCamera": "Disable Cameras",
"DisableMiraHQDevices": "Disable <color=#e84b56>MIRA HQ</color> Devices",
"DisableMiraHQAdmin": "Disable Admin",
"DisableMiraHQDoorLog": "Disable DoorLog",
"DisableAirshipCamera": "Disable Cameras",
"DisablePolusDevices": "Disable <color=#a167c0>Polus</color> Devices",
"DisablePolusAdmin": "Disable Admin",
"DisablePolusCamera": "Disable Cameras",
"DisablePolusVital": "Disable Vitals",
"DisableAirshipDevices": "Disable <color=#ed0007>Airship</color> Devices",
"DisableAirshipCockpitAdmin": "Disable Cockpit Admin",
"DisableAirshipRecordsAdmin": "Disable Records Admin",
"DisableAirshipVital": "Disable Vitals",
"DisableFungleDevices": "Disable <color=#ffa646>Fungle</color> Devices",
"DisableFungleCamera": "Disable Binoculars",
"DisableFungleVital": "Disable Vitals",
"IgnoreConditions": "Ignore Conditions",
"IgnoreImpostors": "Ignore <color=#ff1919>Impostors</color>",
"IgnoreNeutrals": "Ignore <color=#ffab1b>Neutrals</color>",
"IgnoreCrewmates": "Ignore <color=#8cffff>Crewmates</color>",
"IgnoreAfterAnyoneDied": "Ignore After First Death",
"MenuTitle.Meeting": "★ Meeting ★",
"SyncButtonMode": "Sync Buttons Mode",
"SyncedButtonCount": "Max Number of Emergency Meetings Allowed",
"AllAliveMeeting": "Meeting When No One is Dead",
"AllAliveMeetingTime": "Meeting Time When No One is Dead",
"EnableGameStateCommand": "Enable use of /gamestate command",
"GameStateCommand.ShowImpCount": "Show amount of alive <#ff1919>Impostors</color>",
"GameStateCommand.ShowMadmateCount": "Show amount of alive <#ff1919>Madmates</color>",
"GameStateCommand.ShowConvertedCount": "Show amount of alive <#ffab1b>Converted</color> Players (excluding <#ff1919>Madmates</color>)",
"GameStateCommand.ShowNNKCount": "Show amount of alive <#ffff00>Non-Killing</color> <#ffab1b>Neutrals</color>",
"GameStateCommand.ShowNKCount": "Show amount of alive <#ffab1b>Neutral</color> <#ff1919>Killers</color>",
"GameStateCommand.ShowCovenCount": "Show amount of alive <#7b3fbb>Coven</color>",
"GameStateCommand.ShowCrewCount": "Show amount of alive <#8cffff>Crewmates</color>",
"GameStateCommand.ShowRomanticState": "Show <#ff1493>Romantic</color> pair state",
"GameStateCommand.ShowLoversState": "Show <#ff9ace>Lovers</color> pair state",
"GameStateCommand.ShowTasks": "Show amount of completed tasks",
"MinPlayersForGameStateCommand": "Minimum alive players to use this command",
"SeeEjectedRolesInMeeting": "Lihat peran yang terbuang saat rapat",
"EveryoneSeesDeathReasons": "Everyone Sees Death Reasons",
"HostSeesCommandsEnteredByOthers": "Host Sees Commands Entered By Others",
"AdditionalEmergencyCooldown": "Additional Emergency Cooldown",
"AdditionalEmergencyCooldownThreshold": "Minimum Living Players to be Applied",
"AdditionalEmergencyCooldownTime": "Additional Cooldown",
"DisablePlayerVotedMessage": "Disable 'X has voted. Y remaining.' Message in Meetings",
"VoteMode": "Voting Mode",
"WhenSkipVote": "If the Player Skipped",
"WhenNonVote": "If the Player didn't vote",
"WhenTie": "When Tied Vote",
"TieMode.Default": "No ejects",
"TieMode.All": "Eject All",
"TieMode.Random": "Eject Random",
"Default": "No vote",
"Suicide": "Bunuh Diri",
"SelfVote": "Self Vote",
"Skip": "Skip",
"WhenSkipVoteIgnoreFirstMeeting": "Ignore the First Meeting",
"WhenSkipVoteIgnoreNoDeadBody": "Ignore When No Dead Body",
"WhenSkipVoteIgnoreEmergency": "Ignore at Emergency Meetings",
"MenuTitle.GameCommands": "Game Commands",
"EnableAnagramCommand": "Enable use of /anagram",
"AnagramLanguage": "Anagram Word Language",
"AnagramLang.Auto": "Auto (System Language)",
"AnagramLang.English": "English",
"AnagramLang.Spanish": "Spanish",
"AnagramLang.Italian": "Italian",
"AnagramLang.German": "German",
"AnagramLang.French": "French",
"AnagramLang.Chinese": "Chinese",
"AnagramLang.BrazilianPortuguese": "Brazilian Portuguese",
"AnagramLang.Romanian": "Romanian",
"AnagramWordLength": "Anagram Word Length",
"AnagramDifficulty": "Anagram Difficulty",
"AnagramDiff.Easy": "Easy",
"AnagramDiff.MediumEasy": "Medium-Easy",
"AnagramDiff.Medium": "Medium",
"AnagramDiff.MediumHard": "Medium-Hard",
"AnagramDiff.Hard": "Hard",
"MenuTitle.Other": "★ Different ★",
"LadderDeath": "Fall From Ladders",
"LadderDeathChance": "Fall To Death Chance",
"FixFirstKillCooldown": "Reset Durasi Rehat Serangan Pertama",
"ArroganceDefaultKillCooldown": "Permulaan Durasi Rehat Serangan",
"KillCooldown": "Durasi Rehat Serangan",
"ShieldPersonDiedFirst": "Shield the person who got killed first in the last game",
"KillFlashDuration": "Kill-Flash Duration",
"UniqueNeutralRevealScreen": "Each <#ffab1b>Neutral</color> Role Has Its Own Reveal Screen",
"DraftMaxRolesPerPlayer": "Max Roles For Each Player To Choose From When Drafting",
"DraftAffectedByRoleSpawnChances": "Take Role Spawn Chances Into Account When Picking Draft Choices",
"LargerRoleTextSize": "Larger Role Text Size",
"DynamicTaskCountColor": "Dynamic Task Count Color",
"ShowTaskCountWhenAlive": "Show Task Count When Alive",
"ShowTaskCountWhenDead": "Show Task Count When Dead",
"IntegrateNaturalDisasters": "Integrate the Natural Disasters game mode into the current game mode",
"EnableGameTimeLimit": "Enable Game Time Limit (Expired = No One Wins)",
"GameTimeLimit": "Game Time Limit",
"GameTimerEnded": "Game Time Limit Ended",
"GameTimeLimitRunsDuringMeetings": "Game Time Limit Runs During Meetings",
"OverrideVisionInVents": "Override Vision While In Vent",
"InVentVisionForTeam": "Vision While In Vent For {team}",
"MenuTitle.Ghost": "★ Ghost ★",
"GhostCanSeeOtherRoles": "Hantu Bisa Melihat Peran Pemain Lain",
"GhostCanSeeOtherVotes": "Hantu Bisa Melihat Warna Voting",
"GhostCanSeeDeathReason": "Hantu Bisa Melihat Penyebab Kematian",
"MenuTitle.AFKDetection": "★ Pendeteksi AFK ★",
"EnableAFKDetector": "Enable AFK Detector (Also Used To Detect And Fix Black Screens)",
"AFKConsequence": "Konsekuensi bagi pemain yang AFK",
"AFKConsequence.Nothing": "Tidak Ada",
"AFKConsequence.Shield": "Lindungi",
"AFKConsequence.Suicide": "Bunuh Diri",
"AFKConsequence.Kick": "Depak",
"AFKMinPlayersToActivate": "Jumlah minimal pemain yang masih hidup untuk mengaktifkan Pendeteksi AFK",
"AFKActivateOnStart": "Aktifkan Pendeteksi AFK saat permainan dimulai",
"AFKShielded": "Berdasarkan pengaturan yang diterapkan oleh Pemilik Lobi, pemain yang berstatus AFK tidak dapat dibunuh",
"AFKKick": "{0} didepak karena yang bersangkutan AFK",
"AFKSuffix": "<#ffa500>(AFK)</color>",
"AFKTooMany": "Pendeteksi AFK telah dinonaktifkan untuk ronde ini dikarenakan tingginya jumlah pemain yang terdeteksi AFK",
"AFKWarning": "<#ffff00><size=90%>Mohon bergerak agar tidak dianggap AFK</color> <#ffffff>({0})</size></color>",
"MenuTitle.CTA": "★ Custom Team Assignment ★",
"TabGroup.TaskSettings": "Game Modifiers",
"UsePets": "Use Pet button instead of Vent/Shapeshift",
"PetToAssign": "Pet to Assign to Everyone",
"PetButtonText": "Pet",
"pet_Alien": "Headslug",
"pet_Bedcrab": "Bedcrab",
"pet_BredPet": "Breb",
"pet_Bush": "Bushfriend",
"pet_Charles": "Charles Chopper",
"pet_Charles_Red": "Toppat Chopper",
"pet_ChewiePet": "Chewie",
"pet_Creb": "Creb",
"pet_Crewmate": "Mini Crewmate",
"pet_Crow": "Mad Crow",
"pet_Cube": "Deitied Guy",
"pet_D2GhostPet": "Ghost",
"pet_D2PoukaPet": "Pouka",
"pet_D2WormPet": "Worm",
"pet_DancingSkeletonPet": "Bone Shaker",
"pet_Doggy": "Doggy",
"pet_Ellie": "E. Rose",
"pet_Goose": "A Goose",
"pet_GuiltySpark": "Guilty Spark",
"pet_HamPet": "Holiday Hammy",
"pet_Hamster": "Hampton",
"pet_Lava": "Magmate",
"pet_Mister": "Mister",
"pet_Pate": "Pâté",
"pet_Pip": "Pip",
"pet_Pusheen": "Pusheen",
"pet_RANDOM_FOR_EVERYONE": "<color=#ffff00>Random</color>",
"pet_Rammy": "Rammy",
"pet_Robot": "Ro-Bot",
"pet_Snow": "Snowball",
"pet_Squig": "Squig",
"pet_Stickmin": "H. Stickmin",
"pet_Stormy": "Stormy",
"pet_Strawb": "Flying Strawberry",
"pet_UFO": "UFO",
"pet_YuleGoatPet": "Bränt",
"pet_clank": "Clank",
"pet_coaltonpet": "Coalton",
"pet_frankendog": "Frankendog",
"pet_lny_dragon": "Desolation of Skeld",
"pet_nancy": "Nancy",
"pet_napstamate": "Napstamate",
"pet_nuggetPet": "The Nug",
"pet_pocketCircuitCar": "Pocket Circuit",
"pet_poro": "Heimerdinger's Poro",
"pet_spaceCat": "Space Cat",
"pet_test": "Glitch Pet",
"AnonymousBodies": "Anonymous Bodies",
"EveryoneSeesDeadPlayersRoles": "Everyone Sees Dead Players' Roles",
"UsePhantomBasis": "Use Vanish Button (Phantom basis) as Ability Trigger",
"UsePhantomBasisForNKs": "Even for <#ffab1b>Neutral</color> <#ff1919>Killing</color> (Desynced) roles <#ffff00>(EXPERIMENTAL)</color>",
"UseJudgeAbilityAsTrigger": "Use Judge Ability in Meetings to Select Targets Instead of Commands/Votes",
"UseMeetingShapeshift": "Use Shapeshift Menu in Meetings to Select Targets Instead of Commands/Votes",
"UseMeetingShapeshiftForGuessing": "Even For Guessing (may disconnect the host on vanilla servers)",
"EveryoneCanVent": "Everyone Can Vent",
"OverrideOtherCrewBasedRoles": "Override Other Crew Based Roles to Engineer (not just regular Crewmate)",
"WhackAMole": "Whack-A-Mole",
"SpawnAdditionalRenegadeOnImpsDead": "Random <#8cffff>Crewmate</color> Turns To <#ff1919>Renegade</color> When All <#ff1919>Impostors</color> Die",
"SpawnAdditionalRenegadeWhenNKAlive": "Spawn Even If a <#ffab1b>Neutral Killer</color> is Alive",
"SpawnAdditionalRenegadeMinAlivePlayers": "Minimum Number of Alive Players to Spawn",
"DisableShortTasks": "Nonaktifkan Misi Ringan",
"DisableCleanVent": "Nonaktifkan Misi Pembersihan Vent",
"DisableCalibrateDistributor": "Nonaktifkan Misi Kalibrasi Distributor",
"DisableChartCourse": "Nonaktifkan Misi Rute Navigasi",
"DisableStabilizeSteering": "Nonaktifkan Misi Stabilisasi Kemudi",
"DisableCleanO2Filter": "Nonaktifkan Misi Pembersihan Filter O2",
"DisableUnlockManifolds": "Nonaktifkan Misi Menguraikan Urutan Angka",
"DisablePrimeShields": "Nonaktifkan Misi Mencocokkan Heksagon",
"DisableMeasureWeather": "Nonaktifkan Misi Data Cuaca",
"DisableBuyBeverage": "Nonaktifkan Misi Beli Minuman",
"DisableAssembleArtifact": "Nonaktifkan Misi Perakitan Artefak",
"DisableSortSamples": "Nonaktifkan Misi Menyortir Sampel",
"DisableProcessData": "Nonaktifkan Misi Pemrosesan Data",
"DisableRunDiagnostics": "Nonaktifkan Misi Proses Diagnosa",
"DisableRepairDrill": "Nonaktifkan Misi Perbaikan Bor",
"DisableAlignTelescope": "Nonaktifkan Misi Penyelarasan Teleskop",
"DisableRecordTemperature": "Nonaktifkan Misi Atur Suhu",
"DisableFillCanisters": "Nonaktifkan Misi Pengisian Tabung",
"DisableMonitorTree": "Nonaktifkan Misi Monitor Pohon",
"DisableStoreArtifacts": "Nonaktifkan Misi Pasang Artefak",
"DisablePutAwayPistols": "Nonaktifkan Misi Simpan Pistol",
"DisablePutAwayRifles": "Nonaktifkan Misi Simpan Senapan",
"DisableMakeBurger": "Nonaktifkan Misi Burger",
"DisableCleanToilet": "Nonaktifkan Misi Sedot WC",
"DisableDecontaminate": "Nonaktifkan Misi Dekontaminasi",
"DisableSortRecords": "Nonaktifkan Misi Tata Dokumen",
"DisableFixShower": "Nonaktifkan Misi Perbaikan Pancuran",
"DisablePickUpTowels": "Nonaktifkan Misi Pungut Handuk",
"DisablePolishRuby": "Nonaktifkan Misi Poles Permata",
"DisableDressMannequin": "Nonaktifkan Misi Dandani Manekin",
"DisableRoastMarshmallow": "Nonaktifkan Misi Bakar Marshmallow",
"DisableCollectSamples": "Nonaktifkan Misi Pungut Sampel",
"DisableReplaceParts": "Nonaktifkan Misi Ganti Suku Cadang",
"DisableCommonTasks": "Nonaktifkan Misi Umum",
"DisableSwipeCardTask": "Nonaktifkan Misi Gesek Kartu",
"DisableFixWiring": "Nonaktifkan Misi Perbaikan Kabel",
"DisableEnterIdCode": "Nonaktifkan Misi Input Kode ID",
"DisableInsertKeys": "Nonaktifkan Misi Mencocokkan Kunci",
"DisableScanBoardingPass": "Nonaktifkan Misi Scan Boarding Pass",
"DisableCollectVegetables": "Nonaktifkan Misi Panen Sayur",
"DisableMineOres": "Nonaktifkan Misi Tambang Bijih",
"DisableExtractFuel": "Nonaktifkan Misi Ekstraksi Bahan Bakar",
"DisableCatchFish": "Nonaktifkan Misi Pancing Ikan",
"DisablePolishGem": "Nonaktifkan Misi Gosok Berlian",
"DisableHelpCritter": "Nonaktifkan Misi Eram Telur",
"DisableHoistSupplies": "Nonaktifkan Misi Gerek Perbekalan",
"DisableLongTasks": "Nonaktifkan Misi Berat",
"DisableSubmitScanTask": "Nonaktifkan Misi Scan Badan",
"DisableUnlockSafeTask": "Nonaktifkan Misi Pembuka Brankas",
"DisableStartReactorTask": "Nonaktifkan Misi Pengoperasian Reaktor",
"DisableResetBreakerTask": "Nonaktifkan Misi Pemutus Arus",
"DisableAlignEngineOutput": "Nonaktifkan Misi Penyelarasan Koordinat",
"DisableInspectSample": "Nonaktifkan Misi Cek Sampel Tabung Reaksi",
"DisableEmptyChute": "Nonaktifkan Misi Pengosongan Sampah",
"DisableClearAsteroids": "Nonaktifkan Misi Tembak Asteroid",
"DisableWaterPlants": "Nonaktifkan Misi Penyiraman Tanaman",
"DisableOpenWaterways": "Nonaktifkan Misi Buka Saluran Air",
"DisableReplaceWaterJug": "Nonaktifkan Misi Isi Galon",
"DisableRebootWifi": "Nonaktifkan Misi Reboot Wifi",
"DisableDevelopPhotos": "Nonaktifkan Misi Pemrosesan Foto",
"DisableRewindTapes": "Nonaktifkan Misi Putar Ulang Kaset",
"DisableStartFans": "Nonaktifkan Misi Nyalakan Kipas",
"DisableFixAntenna": "Nonaktifkan Misi Perbaikan Antena",
"DisableBuildSandcastle": "Nonaktifkan Misi Istana Pasir",
"DisableCrankGenerator": "Nonaktifkan Misi Engkol Generator",
"DisableMonitorMushroom": "Nonaktifkan Misi Monitor Jamur",
"DisablePlayVideoGame": "Nonaktifkan Misi Video Game",
"DisableFindSignal": "Nonaktifkan Misi Cari Sinyal",
"DisableThrowFisbee": "Nonaktifkan Misi Lempar Cakram",
"DisableLiftWeights": "Nonaktifkan Misi Angkat Beban",
"DisableCollectShells": "Nonaktifkan Misi Pungut Cangkang",
"DisableOtherTasks": "Nonaktifkan Misi Situasional",
"DisableUploadDataTask": "Nonaktifkan Misi Unggah Data",
"DisableEmptyGarbage": "Nonaktifkan Misi Pengosongan Sampah",
"DisableFuelEngines": "Nonaktifkan Misi Pengisian Bahan Bakar",
"DisableDivertPower": "Nonaktifkan Misi Sambung Rangkaian Arus",
"DisableActivateWeatherNodes": "Nonaktifkan Misi Panel Kontrol",
"MenuTitle.Guessers": "★ Mode Tebak ★",
"GuesserMode": "Mode Tebak",
"CrewmatesCanGuess": "<color=#8cffff>Crewmate</color> bisa menebak",
"ImpostorsCanGuess": "<color=#ff1919>Impostor</color> bisa menebak",
"NeutralKillersCanGuess": "<color=#ffab1b>Netral Pembunuh</color> bisa menebak",
"PassiveNeutralsCanGuess": "<color=#ffab1b>Netral</color> Pasif bisa menebak",
"CovenCanGuess": "<color=#7b3fbb>Coven</color> can guess",
"BetrayalAddonsCanGuess": "Players With <#ffab1b>Betrayal Add-ons</color> Can Guess",
"CanGuessAddons": "Bisa Menebak Add-on",
"CrewCanGuessCrew": "<color=#8cffff>Crewmate</color> Bisa Menebak Peran <color=#8cffff>Crewmate</color>",
"ImpCanGuessImp": "<color=#ff1919>Impostor</color> Bisa Menebak Peran <color=#ff1919>Impostor</color>",
"GuesserMaxKillsPerMeeting": "Max Kills Per Meeting",
"GuesserMaxKillsPerGame": "Max Kills Per Game",
"GuesserNumRestrictions": "Restrict the Number of Guessers on Each Team",
"GuesserDoesntDieOnMisguess": "<color=#f3e304>Penebak Tidak Mati Ketika Salah Tebak</color>",
"CanGuessDuringDiscussionTime": "<color=#f3e304>Guessers Can Guess During Discussion Time</color>",
"MisguessDeathReason": "'Misguess' Death Reason",
"AddedPolus": "Include <color=#a167c0>Polus</color>",
"AddedTheAirship": "Include <color=#ed0007>Airship</color>",
"AddedTheSkeld": "Include <color=#66a186>The Skeld</color>",
"AddonCanBeGuessed": "Bisa tertebak",
"AfterMeeting": "Setelah Rapat",
"AfterMeetingKillCooldown": "Durasi rehat serangan setelah rapat",
"AddonSettingsCrew": "Konfigurasi <color=#8cffff>Crewmate</color>",
"AddonSettingsImp": "Konfigurasi <color=#ff1919>Impostor</color>",
"AddonSettingsNeut": "Konfigurasi <color=#ffab1b>Netral</color>",
"Anagram.CorrectGuess": "<#00ffa5>✓</color> {0} has guessed the anagram correctly (<b>{1}</b>)!",
"Sabotage": "Sabotage",
"SabotageButtonText": "Sabotage",
"ArrowDelayMax": "Maksimum Jeda Muncul Panah",
"ArrowDelayMin": "Minimum Jeda Muncul Panah",
"BKProtectDuration": "Durasi Proteksi",
"BMAE.AfterMeeting": "Setelah Rapat",
"BMWSBP.Blackmailer": "<#990000>Blackmailer</color>",
"BMWSBP.BlackmailerAndBlackmailed": "<#990000>Blackmailer</color> + Target",
"BecomeMadmateCuzMadmateMode": "You became a Madmate because you died",
"BlackHoleDespawnMode": "Mode Lenyap",
"BlackHoleDespawnTime": "Durasi sebelum lenyap",
"BlackHoleMoveSpeed": "Laju pergerakan lubang hitam",
"BlackHoleMovesTowardsNearestPlayer": "Lubang hitam bergerak menuju pemain terdekat",
"BlackHolePlaceCooldown": "Durasi rehat penempatan lubang hitam",
"BlackHoleRadius": "Radius Jangkauan",
"BlackScreenFixCompleteNotify": "<#00ff00>Black Screen Fix Code Executed</color>",
"BlackmailedSuffix": "<#ffa500>BLACKMAILED</color>",
"BlockVentMovement": "Blokir Perpindahan Antar Ventilasi",
"BombCooldown": "Bomb Cooldown",
"BombExplodeCooldown": "Bomb explode cooldown",
"CL.Enabled": "Hanya Peran yang Diaktifkan",
"CustomTeamHelp": "You are in the {0}! ({1})\\nWork with your team members to win together!",
"CTA.Arrows": "Pemain Mempunyai Panah Saling Tertuju",
"CTA.GuessEachOther": "Pemain Bisa Saling Menebak",
"CTA.KillEachOther": "Pemain Bisa Saling Membunuh",
"CTA.KnowRoles": "Pemain Saling Mengetahui Peran",
"CTA.MaxPlayers.Coven": "<#0000ff>Maximum</color> Players from the <color=#7b3fbb>Coven</color> team",
"CTA.MaxPlayers.Crewmate": "<#0000ff>Maximum</color> Players from the <color=#8cffff>Crewmate</color> team",
"CTA.MaxPlayers.Impostor": "<#0000ff>Maximum</color> Players from the <color=#ff1919>Impostor</color> team",
"CTA.MaxPlayers.Neutral": "<#0000ff>Maximum</color> Players from the <color=#ffab1b>Neutral</color> team",
"CTA.MaxPlayersAssignedToTeam": "Maximum number of players assigned to this team",
"CTA.MinPlayers.Coven": "<#00ffff>Minimum</color> Players from the <color=#7b3fbb>Coven</color> team",
"CTA.MinPlayers.Crewmate": "<#00ffff>Minimum</color> Players from the <color=#8cffff>Crewmate</color> team",
"CTA.MinPlayers.Impostor": "<#00ffff>Minimum</color> Players from the <color=#ff1919>Impostor</color> team",
"CTA.MinPlayers.Neutral": "<#00ffff>Minimum</color> Players from the <color=#ffab1b>Neutral</color> team",
"CTA.OriginalWinCondition": "Non-Teamed Original Win Condition Triggers a Team-Wide Win",
"CTA.PlayersCanSeeEachOthersRoles": "Custom Teamed Players Can See Each Other's Roles",
"CTA.PlayersCanWinWithOriginalTeam": "Custom Teamed Players Can Win With Their Original Team",
"CTA.TeamEnabled.Prefix": "Aktifkan ",
"CTA.TeamEnabled.Suffix": " ",
"CTA.WinWithOriginalTeam": "Pemain Bisa Menang Bersama Tim Asal",
"SameCTATeam": "The player you attacked is in the same custom team as you",
"CamerasAndAdmin": "Cameras & Admin",
"CamerasDisabledNotify": "<color=#ffff00>Cameras are globally disabled by the host</color>",
"CamouflageCooldown": "Durasi Rehat Mode Kamuflase",
"CamouflageDuration": "Durasi Mode Kamuflase",
"CanBeGuessed": "Can Be Guessed",
"CanBeInLove": "Can be <color=#ff9ace>in love</color>",
"CanBeSoldByMerchant": "Can be sold by <color=#D27D2D>Merchant</color>",
"CanCheckCamera": "Bisa lacak penggunaan CCTV",
"CanCountNeutralKiller": "Bisa merebut kemenangan saat <color=#8cffff>Crewmate</color> menang dengan membunuh pemain <color=#ffab1b>Netral</color>",
"CanGetImpostorOnlyAddons": "Bisa mendapat add-on khusus <#ff1919>Impostor</color>",
"CanGuess": "Bisa menebak dalam mode tebak",
"CanGuessTarget": "Bisa menebak target",
"CanHandcuffSheriff": "Can Handcuff <color=#f8cd46>Sheriff</color>",
"CanIgniteBeforePlacingAllFireworks": "Can Blow Up Installed Fireworks Before Placing Them All",
"CanKill": "Bisa Membunuh",
"CanKillAllies": "Bisa Membunuh <color=#ff1919>Impostor</color>",
"CanKillBeforeRoleChange": "Bisa membunuh sebelum mengunci peran",
"CanKillNormally": "Bisa Membunuh Secara Normal (dengan klik dua kali)",
"CanKillSelf": "Bisa Bunuh Diri Sendiri",
"CanKillWhileShifted": "Can Kill While Shapeshifting",
"CanKillWithDoubleClick": "Bisa bunuh dengan metode klik dua kali",
"CanNotJoinPublicRoomNoLatest": "You can't join public rooms without the latest version.\\nPlease update.",
"CanNotTrialJailed": "You can not trial the target.",
"CanNotTrialProtected": "You can not trial protected players.",
"CanOnlyUseWhileAnyWatch": "Hanya dapat menggunakan kemampuan saat ada notifikasi penggunaan perangkat",
"CanPickPartnerRole": "Bisa memilih peran yang sudah ada dalam permainan",
"CanSabotage": "Bisa Sabotase",
"CanShapeshift": "Bisa <color=#ff1919>Shapeshift</color>",
"CanSwapSelfVotes": "Penukaran bisa berlaku untuk <color=#922348>Swapper</color> sendiri",
"CanTargetCoven": "<color=#7b3fbb>Coven</color> bisa menjadi target",
"CanTargetNeutralBenign": "<color=#ffab1b>Netral</color> <color=#046300>Jinak</color> bisa menjadi target",
"CanTargetNeutralEvil": "<color=#ffab1b>Netral</color> <color=#912900>Durjana</color> bisa menjadi target",
"CanTerroristSuicideWin": "Bisa menang dengan bunuh diri",
"CantGuessJailed": "You can not guess the target",
"CanUseSabotage": "Bisa Sabotase",
"CanVent": "Bisa Akses Ventilasi",
"CanVentAfterNecronomicon": "Can Vent <#00ffff>After</color> Receiving The <#7b3fbb>Necronomicon</color>",
"CanVentBeforeNecronomicon": "Can Vent <#00a5ff>Before</color> Receiving The <#7b3fbb>Necronomicon</color>",
"CanVote": "Bisa Voting",
"CanWinAfterDeath": "Bisa menang setelah mati",
"CancelStartCountDown": "The starting countdown was cancelled",
"CancelSwap1": "Target Pertukaran Pertama Dibatalkan",
"CancelSwap2": "Target Pertukaran Kedua Dibatalkan",
"CannotCallEmergencyMeetingWhileSabotage": "Emergency meetings cannot be called during crisis",
"CannotCleanWhenKCDIsntUp": "Tidak dapat membersihkan mayat saat dalam durasi rehat serangan",
"CannotSpawnAsSoloImp": "Cannot Spawn as Solo Impostor",
"CannotStoneGazeWhenKCDIsntUp": "Cannot Stone Gaze Bodies When Kill Cooldown Isn't Up",
"CantSwapSelf": "Penukaran vote tidak berlaku untuk diri sendiri",
"CantUse.killlog": "Unable to use /killlog during a game.",
"CantUse.lastresult": "Unable to use /lastresult during a game.",
"CantUse.lastroles": "Unable to use /lastroles during a game.",
"ChanceOfSeeingAllAlignmentsOnStart": "Probabilitas Mengetahui Basis Tim di Awal",
"ChargeInterval": "Charge Percentage Gained Each Second When Kill Cooldown Is Up",
"ChargeLossInterval": "Charge Percentage Lost Each Second While Killing",
"ComboAdd": "{0} and {1} will now always spawn together.",
"ComboAllow": "{0} and {1} can now spawn together.",
"ComboBan": "{0} and {1} will never spawn together.",
"ComboRemove": "{0} and {1} will no longer spawn together.",
"ComboUsage": "\n<b><u>Usage Format:</u></b>\n/combo {add/ban/remove/allow} {main role} {addon} [all]\n\n<size=60%>By default, the combo is added to the current preset. If you want it to be added for all presets, type 'all' at the end.\nExample: /combo add Niceguesser Doubleshot all</size>",
"GNoCommandInfo": "<b>This Command can only be used when in lobby or after you die.</b>\\n\\ntype <b>/gno X</b> to play guess a number. X can be a number between 0 and 99 (both included). \\n\\nYou get maximum of <color=#ff0000>7 tries</color> to guess the number.\\n\\n Example:- <b>/gno 10</b>",
"HostKillSelfByCommand": "The lobby Host decided to commit suicide",
"HostMayOmitCmdPrefix": "'cmd' prefix\\ncan be omitted",
"MyRoleCommandHelp": "<size=80%><#00ffa5>⇨ Type <#00a5ff>/m</color> in the next meeting for the full description of your role ⇦</color></size>",
"NoSpamAnymoreUseCmd": "<size=2.5><#ff0000>⚠ <#ffff00>USE THE '/cmd {command name} {arguments}' FORMAT <#ff0000>⚠</size>\\n<#ffa500>Otherwise your messages are exposed!",
"SpectateCommand.ForcedSpectator": "<#00ff00>✓</color> {0} will spectate for the next game.",
"SpectateCommand.Removed": "<#ffab1b>-</color> You are no longer spectating.",
"SpectateCommand.RemovedForcedSpectator": "<#ffab1b>-</color> {0} is no longer a forced spectator.",
"SpectateCommand.Success": "<#00ff00>✓</color> You are now spectating for the next game.",
"SpectateCommand.WasSpectatingLastRound": "<#ff0000>X</color> You were spectating last round. You can't spectate again.",
"TerminateCommand": "Abort Command",
"CommandArgs.AFKExempt.Id": "ID pemain yang dikecualikan dari pendeteksian AFK",
"CommandArgs.AddAdmin.Id": "The player's ID to add to the list of admins",
"CommandArgs.AddMod.Id": "The player's ID to make a moderator",
"CommandArgs.AddTag.Id": "The player's ID to add a tag to",
"CommandArgs.AddTag.Color": "The color of the tag (format: hex, without the leading # (example: 00ffa5))",
"CommandArgs.AddTag.Tag": "The tag to add (you can use HTML tags) (don't forget a separator at the end)",
"CommandArgs.AddVIP.Id": "The player's ID to add to the VIP list",
"CommandArgs.Answer.Number": "The answer to the question",
"CommandArgs.Ask.Number1": "The first number in the question",
"CommandArgs.Ask.Number2": "The second number in the question",
"CommandArgs.Assume.Id": "The player's ID to assume votes for",
"CommandArgs.Assume.Number": "The number of votes to assume",
"CommandArgs.Ban.Id": "The player's ID to ban or kick",
"CommandArgs.Ban.Reason": "The reason for the punishment",
"CommandArgs.ChangePreset.Preset": "The preset number (1-20) to switch to",
"CommandArgs.ChangeRole.Role": "The role to change to",
"CommandArgs.ChangeSetting.Name": "The setting's name to change (leave blank to view all settings)",
"CommandArgs.ChangeSetting.UnknownValue": "(leave blank to view what to put here)",
"CommandArgs.Chat.Message": "The message to make your target send",
"CommandArgs.Check.Id": "The player's ID to check",
"CommandArgs.Check.Role": "The role or add-on to check for",
"CommandArgs.Choose.Role": "The role to choose",
"CommandArgs.Colour.Color": "The color to set (ex. red, blue, yellow)",
"CommandArgs.Combo.Mode": "add/ban/remove/allow (leave blank to view all combos)",
"CommandArgs.Combo.Role": "The name of the main role in 1 word",
"CommandArgs.Combo.Addon": "The name of the add-on in 1 word",
"CommandArgs.Combo.All": "Whether to apply to all presets (all/[blank])",
"CommandArgs.Compare.Id1": "The first player's ID to compare",
"CommandArgs.Compare.Id2": "The second player's ID to compare",
"CommandArgs.ConfirmAuth.UUID": "The unique token provided by the server",
"CommandArgs.CopyPreset.SourcePreset": "The preset to copy all settings from",
"CommandArgs.CopyPreset.TargetPreset": "The preset to paste all settings to",
"CommandArgs.CSD.Sound": "The sound to play",
"CommandArgs.Death.Id": "The player's ID to view the killer of (leave blank for yourself)",
"CommandArgs.DeathNote.Name": "The real name to guess. If it's correct, you kill the player with this name.",
"CommandArgs.Decree.Number": "0/1/2/3/4/5 (leave blank to view all decrees)",
"CommandArgs.DeleteAdmin.Id": "The player's ID to remove from the list of admins",
"CommandArgs.DeleteMod.Id": "The player's ID to remove from the list of moderators",
"CommandArgs.DeleteTag.Id": "The player's ID to delete the tag from",
"CommandArgs.DeleteVIP.Id": "The player's ID to remove from the VIP list",
"CommandArgs.Disconnect.Team": "The team to get rid of (imp/crew)",
"CommandArgs.Draft.Number": "The number of the role to choose",
"CommandArgs.DraftDescription.Index": "The number in the drafting message of the role to view the description of",
"CommandArgs.Effect.Effect": "The name of the effect to apply",
"CommandArgs.EightBall.Question": "The question to ask",
"CommandArgs.Exe.Id": "The player's ID to execute",
"CommandArgs.Fabricate.DeathReason": "The fake death reason (must be available in the mod)",
"CommandArgs.Fix.Id": "The player's ID to fix the black screen bug for",
"CommandArgs.Forge.Id": "The player's ID to forge a fake role for",
"CommandArgs.Forge.Role": "The fake role to forge",
"CommandArgs.GNO.Number": "The number to guess",
"CommandArgs.Guess.Id": "The player's ID to guess",
"CommandArgs.Guess.Role": "The role or add-on to guess",
"CommandArgs.HM.Id": "1/2/3",
"CommandArgs.HWhisper.Id": "The player's ID to whisper the help to",
"CommandArgs.HWhisper.Message": "The helping message to whisper",
"CommandArgs.Imitate.Id": "The dead player's ID to imitate the role of",
"CommandArgs.JailTalk.Message": "The message to send to the Jailor/jailed player",
"CommandArgs.Kill.Id": "The player's ID to kill",
"CommandArgs.Level.Level": "Your new level",
"CommandArgs.Mark.Id": "The player's ID to mark",
"CommandArgs.Medium.Answer": "yes/no",
"CommandArgs.MessageWait.Duration": "The duration in seconds",
"CommandArgs.Mute.Id": "The player's ID to mute",
"CommandArgs.Mute.Duration": "The duration in seconds (leaving blank => 60s)",
"CommandArgs.Negotiation.Number": "The index of the picked negotiation method (0/1/2/3)",
"CommandArgs.Note.Action": "add/remove/clear/view",
"CommandArgs.Note.UnknownValue": "The note to add, the index of the note to remove, or blank",
"CommandArgs.OS.Chance": "The spawn chance for the role",
"CommandArgs.OS.Role": "The role to set the spawn chance for",
"CommandArgs.PV.Vote": "A/B/C/D",
"CommandArgs.Poll.Question": "The question to ask",
"CommandArgs.Poll.AnswerA": "The first answer",
"CommandArgs.Poll.AnswerB": "The second answer",
"CommandArgs.Poll.AnswerC": "The third answer (leave blank if not needed)",
"CommandArgs.Poll.AnswerD": "The fourth answer (leave blank if not needed)",
"CommandArgs.PlayerInfo.Id": "The player's ID whose info you want to see (leave blank to show all)",
"CommandArgs.QA.Letter": "The letter of the answer (A/B/C)",
"CommandArgs.R.Role": "The role to view (leave blank to view all roles)",
"CommandArgs.Rename.Name": "Your new name",
"CommandArgs.Retribute.Id": "The potential killer's ID to guess",
"CommandArgs.Revenge.Id": "The player's ID to take revenge on (kill)",
"CommandArgs.Revive.Id": "The dead player's ID to revive",
"CommandArgs.SD.Sound": "The sound to play",
"CommandArgs.Say.Message": "The message to send",
"CommandArgs.Select.Id": "The player's ID to select as your impostor partner",
"CommandArgs.Select.Role": "The role to select for your impostor partner",
"CommandArgs.SetRole.Id": "The player's ID whose role you want to set",
"CommandArgs.SetRole.Role": "The role to set",
"CommandArgs.Spectate.Id": "The player's ID who will be forced to spectate (leave blank to use it on yourself)",
"CommandArgs.Summon.Id": "The player's ID to summon (revive) after the meeting",
"CommandArgs.Swap.Id": "The player's ID whose vote will be swapped with the other player you set",
"CommandArgs.Target.Id": "The player's ID to target",
"CommandArgs.Template.Tag": "The tag of the template to send",
"CommandArgs.Trial.Id": "The player's ID to trial or kill",
"CommandArgs.UIScale.Scale": "The scale to set (1.0 = default, 0.5 = half size, 2.0 = double size)",
"CommandArgs.Unmute.Id": "The player's ID to unmute",
"CommandArgs.Up.Role": "The role to set",
"CommandArgs.Vote.Id": "The player's ID to vote for",
"CommandArgs.Whisper.Ids": "The players' IDs to whisper to, separated by commas (no space)",
"CommandArgs.Whisper.Message": "The message to whisper",
"CommandArgs.XOR.Role": "A main role that will never spawn in the same game with the other role",
"CommandDescription.AFKExempt": "Mengecualikan pemain dari deteksi status AFK",
"CommandDescription.Achievements": "See which achievements you have unlocked and which you haven't",
"CommandDescription.AddAdmin": "Add a player to the list of admins",
"CommandDescription.AddMod": "Makes the specified player a moderator",
"CommandDescription.AddTag": "Add a tag to a player (visible in YOUR lobbies only) (appears before, in-line with the name).",
"CommandDescription.AddVIP": "Add a player to the VIP list",
"CommandDescription.Anagram": "Get a random scrambled word, then try to guess the original word.",
"CommandDescription.Answer": "Answer a math question asked by the Mathematician",
"CommandDescription.Ask": "Ask a question as the Mathematician",
"CommandDescription.Assume": "Sebagai Assumer, perkirakan berapa banyak suara yang akan diterima seorang pemain",
"CommandDescription.Ban": "Bans or kicks a player from the lobby",
"CommandDescription.CSD": "Plays a custom sound",
"CommandDescription.ChemistInfo": "Show all processes available for the Chemist role.",
"CommandDescription.ChangePreset": "Switch the active preset to the specified preset number.",
"CommandDescription.ChangeRole": "Changes your role",
"CommandDescription.ChangeSetting": "Change the game settings",
"CommandDescription.Chat": "Sebagai Ventriloquist, buat targetmu mengirim pesan",
"CommandDescription.Check": "Check if a player has that role as the Inquirer",
"CommandDescription.Choose": "Choose your role as the Pawn after completing all tasks.",
"CommandDescription.Colour": "Sets your skin color",
"CommandDescription.Combo": "Set roles and add-ons that always or never spawn together",
"CommandDescription.Compare": "Compare two players' teams as the Inspector",
"CommandDescription.ConfirmAuth": "Command required to register a new EHR account",
"CommandDescription.CopyPreset": "Copy all settings from a preset to another preset.",
"CommandDescription.CosID": "View your cosmetics",
"CommandDescription.CovenInfo": "View information on how the Coven faction works",
"CommandDescription.DayBreak": "Call daybreak for the current meeting as the Starspawn.",
"CommandDescription.Death": "View who killed you and their role",
"CommandDescription.DeathNote": "Guess someone's real name as the Note Killer.",
"CommandDescription.Decree": "Use a decree as the President",
"CommandDescription.DeleteAdmin": "Remove a player from the list of admins",
"CommandDescription.DeleteMod": "Removes the specified player from the list of moderators",
"CommandDescription.DeleteTag": "Delete a tag from a player.",
"CommandDescription.DeleteVIP": "Remove a player from the VIP list",
"CommandDescription.Disconnect": "Get rid of all players in the specified team",
"CommandDescription.Draft": "Choose a role in the draft",
"CommandDescription.DraftDescription": "View the description of one of the roles you got in the draft.",
"CommandDescription.DraftStart": "Start drafting, where players may choose their roles for the next game",
"CommandDescription.Dump": "Dumps the log file to the desktop",
"CommandDescription.Effect": "Apply a Randomizer effect to yourself",
"CommandDescription.EightBall": "Ask the magic 8-ball a question.",
"CommandDescription.EnableAllRoles": "Enables all roles and add-ons",
"CommandDescription.End": "Ends the game",
"CommandDescription.Exe": "Executes a player",
"CommandDescription.Exo": "Activate your ability as the Exorcist",
"CommandDescription.Fabricate": "Set a fake death reason for your next kill as the Fabricator",
"CommandDescription.Fix": "Fixes the black screen bug for a specific player.",
"CommandDescription.Forge": "Memalsukan peran pemain lain sebagai Forger.",
"CommandDescription.GNO": "Guess The Number mini-game",
"CommandDescription.GameModeList": "View the list of all game modes in the mod.",
"CommandDescription.GameModePoll": "Start a poll to vote for the next game mode.",
"CommandDescription.Guess": "Guess a player's role.",
"CommandDescription.HM": "Send one of the messages as the Messenger",
"CommandDescription.HWhisper": "Whisper a helping message to a player as the Host.",
"CommandDescription.Help": "View the list of commands",
"CommandDescription.HideName": "Hides your name",
"CommandDescription.ID": "View the IDs of all players",
"CommandDescription.Imitate": "Imitate a dead player's role as the Imitator",
"CommandDescription.JailTalk": "Talk to the Jailor as a jailed player or vice versa.",
"CommandDescription.KCount": "View the number of remaining impostors and neutral killers",
"CommandDescription.Kill": "Kills a player",
"CommandDescription.LT": "View the lobby timer",
"CommandDescription.LastResult": "View the roles and add-ons of players in the last game",
"CommandDescription.Level": "Changes your level",
"CommandDescription.MTHY": "Calls a meeting or ends the current meeting",
"CommandDescription.MapPoll": "Start a poll to vote for the next map.",
"CommandDescription.Mark": "Mark a player as your target as Markseeker.",
"CommandDescription.Medium": "Answer the Medium's question",
"CommandDescription.MessageWait": "Set the buffer time for system messages",
"CommandDescription.Mute": "Mute someone. Muted players can't chat. Everyone is unmuted on game start.",
"CommandDescription.MyRole": "View the description and settings of your role",
"CommandDescription.Negotiation": "Pilih metode negosiasimu saat ditanya oleh Negotiator",
"CommandDescription.NeutralInfo": "View information on how the Neutral faction works",
"CommandDescription.Note": "Atur catatan sebagai Journalist",
"CommandDescription.Now": "View the current settings",
"CommandDescription.OS": "Set the spawn chance of a role",
"CommandDescription.PV": "Vote in a poll",
"CommandDescription.Poll": "Starts a poll. (The question should end with a question mark.)",
"CommandDescription.PresetPoll": "Start a poll to vote for the next preset.",
"CommandDescription.PlayerInfo": "See a player's ID, friend code, hashed PUID, and platform info",
"CommandDescription.QA": "Answer a question asked by the Quiz Master",
"CommandDescription.QS": "View the current question asked by the Quiz Master",
"CommandDescription.R": "View the list of roles or the description of a specific role",
"CommandDescription.Ready": "Mark yourself as ready",
"CommandDescription.ReadyCheck": "Inisiasi pengecekan kesiapan (periksa siapa yang AFK) (hasil akan ditampilkan setelah 30 detik)",
"CommandDescription.Rename": "Gives you a new name",
"CommandDescription.Reroll": "Reroll your role as the Reroll. Takes effect after the meeting ends.",
"CommandDescription.Retribute": "Guess who killed the player you camped as the Retributionist",
"CommandDescription.Revenge": "Take revenge on (kill) a player as the Nemesis",
"CommandDescription.Revive": "Revives a dead player. Requires special access or No Game End enabled.",
"CommandDescription.RoleList": "View the limits of how many of each faction and subcategory of roles will spawn.",
"CommandDescription.SD": "Plays a sound from the game",
"CommandDescription.Say": "Send a message as the host/moderator",
"CommandDescription.Select": "Select your impostor partner and their role.",
"CommandDescription.SetRole": "Set a player's role/add-on for the next game",
"CommandDescription.Spectate": "Makes you a spectator for the next game. You should just enable Game Master as the host.",
"CommandDescription.Start": "Starts the game",
"CommandDescription.StartNow": "Starts the game immediately, without the countdown",
"CommandDescription.Summon": "Summon a player to kill for you as the Summoner",
"CommandDescription.Swap": "Set a (vote-) swap target as the Swapper",
"CommandDescription.TimeLimit": "Show the remaining game time (when the time limit is enabled)",
"CommandDescription.TPIn": "Teleport into the lobby",
"CommandDescription.TPOut": "Teleport out of the lobby",
"CommandDescription.Target": "Sebagai Ventriloquist, targetkan seorang pemain",
"CommandDescription.Template": "Send a message template (from template.txt)",
"CommandDescription.Trial": "Trial a player as the Prosecutor or Councillor",
"CommandDescription.UIScale": "Set the scale of the buttons in the UI",
"CommandDescription.Unmute": "Unmute someone.",
"CommandDescription.Up": "[DEPRECATED] Use /setrole or /setaddon instead",
"CommandDescription.Version": "View the current version of EHR",
"CommandDescription.Vote": "Vote for a player",
"CommandDescription.VoteStart": "Vote to start the game",
"CommandDescription.Whisper": "Whisper a message privately to the specified players.",
"CommandDescription.Winner": "View the winners of the last game",
"CommandDescription.XOR": "Specify 2 roles that will never spawn in the same game.",
"CommandForms.AFKExempt": "afkexempt",
"CommandForms.Achievements": "achievements",
"CommandForms.AddAdmin": "addadmin",
"CommandForms.AddMod": "addmod",
"CommandForms.AddTag": "addtag,createtag",
"CommandForms.AddVIP": "addvip",
"CommandForms.Anagram": "anagram",
"CommandForms.Answer": "ans,answer",
"CommandForms.Ask": "ask",
"CommandForms.Assume": "assume",
"CommandForms.Ban": "ban,kick",
"CommandForms.CSD": "csd",
"CommandForms.ChemistInfo": "ci,chemistinfo",
"CommandForms.ChangePreset": "changepreset,presetchange,chp",
"CommandForms.ChangeRole": "changerole",
"CommandForms.ChangeSetting": "cs,changesetting",
"CommandForms.Chat": "chat",
"CommandForms.Check": "check",
"CommandForms.Choose": "choose,pick",
"CommandForms.Colour": "colour,color",
"CommandForms.Combo": "combo",
"CommandForms.Compare": "compare,cmp",
"CommandForms.ConfirmAuth": "confirmauth",
"CommandForms.CopyPreset": "copypreset,presetcopy,cpp",
"CommandForms.CosID": "cosid",
"CommandForms.CovenInfo": "coveninfo",
"CommandForms.DayBreak": "daybreak,db",
"CommandForms.Death": "death,d",
"CommandForms.DeathNote": "dn,deathnote",
"CommandForms.Decree": "decree",
"CommandForms.DeleteAdmin": "deleteadmin",
"CommandForms.DeleteMod": "deletemod",
"CommandForms.DeleteTag": "deletetag",
"CommandForms.DeleteVIP": "deletevip",
"CommandForms.Disconnect": "dis,disconnect",
"CommandForms.Draft": "draft",
"CommandForms.DraftDescription": "dd,draftdesc,draftdescription",
"CommandForms.DraftStart": "draftstart,ds",
"CommandForms.Dump": "dump",
"CommandForms.Effect": "eff,effect",
"CommandForms.EightBall": "8ball",
"CommandForms.EnableAllRoles": "enableallroles",
"CommandForms.End": "end",
"CommandForms.Exe": "exe",
"CommandForms.Exo": "exo",
"CommandForms.Fabricate": "fabricate",
"CommandForms.Fix": "fix,blackscreenfix,fixblackscreen",
"CommandForms.Forge": "forge",
"CommandForms.GNO": "gno",
"CommandForms.GameModeList": "gm,gml,gamemodes,gamemodelist",
"CommandForms.GameModePoll": "gmp,gmpoll,pollgm,gamemodepoll",
"CommandForms.Guess": "shoot,guess,bet,bt,st",
"CommandForms.HM": "hm",
"CommandForms.HWhisper": "hw,hwhisper",
"CommandForms.Help": "h,help",
"CommandForms.HideName": "hn,hidename",
"CommandForms.ID": "id,guesslist",
"CommandForms.Imitate": "imitate",
"CommandForms.JailTalk": "jt,jailtalk",
"CommandForms.KCount": "gamestate,gstate,gs,kcount,kc",
"CommandForms.Kill": "jagal",
"CommandForms.LT": "lt",
"CommandForms.LastResult": "l,lastresult",
"CommandForms.Level": "level",
"CommandForms.MTHY": "mt,hy",
"CommandForms.MapPoll": "mp,mpoll,pollm,mappoll",
"CommandForms.Medium": "ms,mediumship,medium",
"CommandForms.MessageWait": "mw,messagewait",
"CommandForms.Mute": "mute",
"CommandForms.MyRole": "m,myrole",
"CommandForms.Negotiation": "negotiation,neg",
"CommandForms.NeutralInfo": "neutralinfo",
"CommandForms.Note": "note",
"CommandForms.Now": "n,now",
"CommandForms.OS": "os,optionset",
"CommandForms.PV": "pv",
"CommandForms.Poll": "poll",
"CommandForms.PresetPoll": "presetpoll,ppoll",
"CommandForms.PlayerInfo": "pi,playerinfo",
"CommandForms.QA": "qa",
"CommandForms.QS": "qs",
"CommandForms.R": "r",
"CommandForms.Ready": "ready",
"CommandForms.ReadyCheck": "rc,readycheck",
"CommandForms.Rename": "rn,rename,name",
"CommandForms.Reroll": "reroll",
"CommandForms.Retribute": "ret,retribute",
"CommandForms.Revenge": "rv",
"CommandForms.Revive": "hidupkan",
"CommandForms.RoleList": "rl,rolelist",
"CommandForms.SD": "sd",
"CommandForms.Say": "say,s",
"CommandForms.Select": "select",
"CommandForms.SetRole": "setrole,setaddon",
"CommandForms.Spectate": "spectate",
"CommandForms.Start": "start",
"CommandForms.StartNow": "startnow",
"CommandForms.Summon": "summon",
"CommandForms.Swap": "sw,swap,st",
"CommandForms.TimeLimit": "til,timelimit",
"CommandForms.TPIn": "tpin",
"CommandForms.TPOut": "tpout",
"CommandForms.Target": "target",
"CommandForms.Template": "t,template",
"CommandForms.Trial": "tl,sp,jj,trial",
"CommandForms.UIScale": "uiscale",
"CommandForms.Unmute": "unmute",
"CommandForms.Up": "up",
"CommandForms.Version": "v,version",
"CommandForms.Vote": "vote",
"CommandForms.VoteStart": "vs,votestart",
"CommandForms.Whisper": "w,whisper",
"CommandForms.Winner": "win,winner",
"CommandForms.XOR": "xor",
"CommandList": "★ Command list:",
"Commands.ChangeSettingHelp": "<b><u>Arguments:</u></b><size=70%>\\n- map (theskeld/mirahq/polus/dlekseht/airship/thefungle/custom)\\n- impostors (number)\\n- players (number)\\n- recommended (on/off)\\n- confirmejects (on/off)\\n- emergencymeetings (number)\\n- anonymousvotes (on/off)\\n- emergencycooldown (number)\\n- discussiontime (number)\\n- votingtime (number)\\n- playerspeed (float)\\n- crewmatevision (float)\\n- impostorvision (float)\\n- killcooldown (float)\\n- killdistance (short/medium/long/custom)\\n- taskbarupdates (always/meetings/never)\\n- visualtasks (on/off)\\n- commontasks (number)\\n- longtasks (number)\\n- shorttasks (number)\\n- scientistcount (number)\\n- scientistchance (number)\\n- vitalsdisplaycooldown (float)\\n- batteryduration (float)\\n- engineercount (number)\\n- engineerchance (number)\\n- ventusecooldown (float)\\n- maxtimeinvents (float)\\n- guardianangelcount (number)\\n- guardianangelchance (number)\\n- protectcooldown (float)\\n- protectduration (float)\\n- protectvisibletoimpostors (on/off)\\n- shapeshiftercount (number)\\n- shapeshifterchance (number)\\n- shapeshiftduration (float)\\n- shapeshiftcooldown (float)\\n- leaveshapeshiftevidence (on/off)\\n- phantomcount (number)\\n- phantomchance (number)\\n- inviscooldown (float)\\n- invisduration (float)\\n- noisemakercount (number)\\n- noisemakerchance (number)\\n- noisemakerimpostoralert (on/off)\\n- noisemakeralertduration (number)\\n- trackercount (number)\\n- trackerchance (number)\\n- trackduration (float)\\n- trackcooldown (float)\\n- trackdelay (float)\\n- ghostdotasks (on/off)\\n\\n<u><b>Notes:</b></u>\\n1. Upper and lowercase matters\\n2. Where it says custom, you obviously put a number argument after it\\n3. A float is a single precision floating number, like 1.7\\n4. \"ghostdotasks\" causes issues if you set it\\n5. Example uses:\\n - \"/cs map polus\"\\n - \"/cs killdistance custom 4\"\\n - \"/cs trackdelay 1,7\"\\n - \"/cs confirmejects on\"",
"Commands.NoAccess.Level.Host": "<#ff5555>X <#bb0000>This command can only be used by <#ffffff>The Host",
"Commands.NoAccess.Level.HostOrAdmin": "<#ff5555>X <#bb0000>This command can only be used by <#ffffff>The Host & Admins",
"Commands.NoAccess.Level.HostOrModerator": "<#ff5555>X <#bb0000>This command can only be used by <#ffffff>The Host & Moderators",
"Commands.NoAccess.Level.Modded": "<#ff5555>X <#bb0000>This command can only be used by <#ffffff>Modded Clients",
"Commands.NoAccess.Time.AfterDeath": "<#ff5555>X</color> <#bb0000>This command can only be used <#ffffff>After Death",
"Commands.NoAccess.Time.AfterDeathOrLobby": "<#ff5555>X</color> <#bb0000>This command can only be used <#ffffff>In Lobby & After Death",
"Commands.NoAccess.Time.InGame": "<#ff5555>X</color> <#bb0000>This command can only be used <#ffffff>In Game",
"Commands.NoAccess.Time.InLobby": "<#ff5555>X</color> <#bb0000>This command can only be used <#ffffff>In Lobby",
"Commands.NoAccess.Time.InMeeting": "<#ff5555>X</color> <#bb0000>This command can only be used <#ffffff>In Meetings",
"KickCommandInvalidID": "Invalid player ID specified.\\nPlease use '/kick [playerID]' to kick a player.",
"KickCommandKickHost": "You are not permitted to kick the host.",
"KickCommandKickMod": "You are not permitted to kick other moderators.",
"KickCommandKicked": "was kicked from the game.",
"KickCommandKickedReason": "Reason:",
"KickCommandKickedRole": "Their role was",
"KickCommandNoAccess": "You do not have access to the kick command.",
"AutoGMRotationStatusText.CooldownTimer": "Jumping to the next game mode on the list in <b>{0}</b> seconds",
"AutoGMRotationStatusText.GMPoll": "Player Vote (/gmpoll)",
"DraftChosen": "You have chosen the <b>{0}</b> role for the next game.\\n<size=70%>You can still change your choice by typing /draft [index] again.</size>",
"DraftNotEnoughRoles": "There are not enough roles enabled to choose from, so drafting cannot be started. Please enable more roles and try again.",
"DraftResend": "<size=90%>Your drafting choices are:</size>\\n\\n{0}\\n\\n<size=90%>Chat commands to use:</size>\\n- Pick role: <b>/draft [index]</b>\\n- View description of role: <b>/dd [index]</b>\\n<size=90%>Replace [index] with the number of the role you want to pick. Example: <b>/draft 4</b></size>",
"DraftStart": "<size=90%>Drafting has started! You now have a chance to pick a role from the list below if you'd like to get one of them for the next game. The roles you get to choose from, with their indexes, are:</size>\\n\\n{0}\\n\\n<size=90%>Chat commands to use:</size>\\n- Pick role: <b>/draft [index]</b>\\n- View description of role: <b>/dd [index]</b>\\nReplace [index] with the number of the role you want to pick. Example: <b>/draft 4</b>\\n<size=70%>If you don't pick a role, you get a random one like you normally would.</size>",
"DraftTitle": "<#00a5ff>➡</color> <#00ffa5>Drafting</color> <#00a5ff>⬅</color>",
"EveryoneDrafted": "<#00ffa5>✓</color> <#00ff00>Everyone has drafted their role!</color>",
"GameModePoll.Question": "Which game mode should we play next?",
"MapPoll.Question": "Which map should we play next?",
"MenuTitle.MPoll": "Map Poll",
"PresetPoll.Question": "Which preset should we play next?",
"ChangePreset.Changed": "Preset has been changed to Preset {0}\\nPreset Name: {1}",
"Poll.AlreadyVoted": "You already cast your vote, so it won't be counted.",
"Poll.Begin": "You may vote using /pv A/B/C/D",
"Poll.Inactive": "There isn't any active poll currently.",
"Poll.Tie": "Tie: {0} each with {1} votes\\n",
"Poll.TimeInfo": "The results will be final in {0} seconds.",
"Poll.Title": "<#ff0000>➡ POLL ⬅</color>",
"Poll.VotingInfo": "Use /pv {answer} to vote, answer can be a character or a number.",
"Poll.Winner": "Winner: <b>{0}. {1}</b> with {2} votes\\n",
"Poll.YouVoted": "You have voted for {0}, which now has {1} votes.",
"PollResultTitle": "Poll Results",
"PollUsage": "Format:\\n<size=80%><b>/poll {Question}? <size=55%>{Answer A} {Answer B} \n[Answer C] [Answer D] [Answer E]</size></b></size>\n\n<size=50%>Note: The question should always end with a question mark (?)!</size>",
"ControlCooldown": "Control Cooldown",
"ConvertedAddonCanBeGuessed": "{role} can be guessed",
"CooldownsResetEachOther": "Ability Cooldown and Kill Cooldown Reset Each Other",
"CopyCrewVarEvenIfDisabled": "Can copy the crew variant even if that role is disabled",
"CountdownText": "<color=#00ffa5>Re-Entering Lobby in</color> <b>{0}</b>s",
"CovenCanBeInLove": "<color=#7b3fbb>Coven</color> can be <color=#ff9ace>in love</color>",
"CovenCanBeRole": "<color=#7b3fbb>Coven</color> can become {role}",
"CovenCanFindMarshall": "<#7b3fbb>Coven</color> bisa tahu",
"CovenReceiveNecronomiconAfterNumMeetings": "Jumlah Rapat untuk Memperkuat <color=#7b3fbb>Coven</color> dengan <color=#7b3fbb>Necronomicon</color>",
"CrewCanBeEgoist": "<color=#8cffff>Crewmates</color> can become <color=#5600ff>Egoist</color>",
"CrewCanBeInLove": "<color=#8cffff>Crewmates</color> can be <color=#ff9ace>in love</color>",
"CrewCanBeLoyal": "<color=#8cffff>Crewmates</color> can become <color=#B71556>Loyal</color>",
"CrewCanBeRole": "<color=#8cffff>Crewmates</color> can become {role}",
"CrewLoversWinWithCrew": "If Both <color=#ff9ace>Lovers</color> are <color=#8cffff>Crewmates</color>, they always win with <color=#8cffff>Crewmates</color>",
"CurrentActiveSettingsHelp": "Current Active Settings Help",
"CurseCooldown": "Curse Cooldown",
"CustomSabotage.GrabOxygenMask": "Grab Oxygen Mask",
"CustomSabotage.GrabOxygenMask.Done": "<#00ff00>Oxygen Mask Grabbed! You are safe.</color>",
"DCNotify.Auth": "You are not authenticated.\\n\\nYou may need to restart your game.",
"DCNotify.Banned": "You were <color=#ff1919>banned</color> from this lobby.\\n\\nContact the host if this was a mistake.",
"DCNotify.DCFromServer": "You disconnected from the server.\\r\\nThis could be an issue with either the servers or your network.",
"DCNotify.DupeLogin": "An instance of your account is already present in this lobby.",
"DCNotify.GameFull": "This lobby is currently full.\\n\\nCheck with the host to see if you may join.",
"DCNotify.GameNotFound": "This lobby code is invalid.\\n\\nCheck the code and/or server and try again.",
"DCNotify.GameStarted": "This lobby is currently in-game.\\n\\nWait for it to end or find a different lobby.",
"DCNotify.Hacking": "You were <color=#ff1919>banned</color> for hacking.\\n\\nPlease stop.",
"DCNotify.Inactivity": "The lobby closed due to inactivity.",
"DCNotify.IncorrectVersion": "This lobby does not support your Among Us version.",
"DCNotify.InvalidSettings": "Game settings have been detected to be invalid.\\n\\nEnter local play to reset them, then try again.",
"DCNotify.Kicked": "You were <color=#ffff00>kicked</color> from this lobby.\\n\\nYou may still rejoin.",
"DCanGuessAdt": "Bisa Tebak Add-On",
"DCanGuessCoven": "Bisa Tebak <color=#7b3fbb>Coven</color>",
"DCanGuessCrewmates": "Bisa Tebak <color=#8cffff>Crewmate</color>",
"DCanGuessImpostors": "Bisa Tebak <color=#ff1919>Impostor</color>",
"DCanGuessNeutrals": "Bisa Tebak <color=#ffab1b>Netral</color>",
"DGRM.OnMeeting": "Saat Rapat",
"DGResetMode": "Skin Reset Mode",
"DGResetTimer": "If Resetting Skin by Timer, Reset Skin After",
"DeactivationAfterMeeting": "Setelah Rapat",
"DeadCrewCantSabotage": "<color=#8cffff>Crewmate</color> tidak dapat melakukan sabotase setelah gugur",
"DeadImpCantSabotage": "<color=#ff1919>Impostor</color> tidak dapat melakukan sabotase setelah mati",
"DeadNeutralCantSabotage": "<color=#ffab1b>Netral</color> tidak dapat melakukan sabotase setelah mati",
"DeathReason.AFK": "AFK",
"DeathReason.Allergy": "Allergy",
"DeathReason.Ashamed": "Ashamed",
"DeathReason.Assumed": "Assumed",
"DeathReason.Asthma": "Asthma",
"DeathReason.BadLuck": "Bad Luck",
"DeathReason.Bankrupt": "Bankrupted",
"DeathReason.Bite": "Bitten",
"DeathReason.Bugged": "Bugged",
"DeathReason.Bombed": "Exploded",
"DeathReason.Collapsed": "Collapsed",
"DeathReason.Consumed": "Consumed",
"DeathReason.Curse": "Cursed",
"DeathReason.Cursed": "Cursed",
"DeathReason.Deafened": "Deafened",
"DeathReason.Destroyed": "Destroyed",
"DeathReason.Demolished": "Demolished",
"DeathReason.DidntVote": "Didn't Vote",
"DeathReason.Disconnected": "Disconnected",
"DeathReason.Diseased": "Diseased",
"DeathReason.Dismembered": "Dismembered",
"DeathReason.Dragged": "Dragged",
"DeathReason.Drowned": "Drowned",
"DeathReason.Eaten": "Eaten",
"DeathReason.Echoed": "Echoed",
"DeathReason.Execution": "Executed",
"DeathReason.Fall": "Fall",
"DeathReason.FollowingSuicide": "Heartbroken",
"DeathReason.Frightened": "Frightened",
"DeathReason.Gambled": "Guessed",
"DeathReason.Hack": "Hacked",
"DeathReason.Hex": "Hexed",
"DeathReason.Infected": "Terinfeksi",
"DeathReason.Jinx": "Jinxed",
"DeathReason.Kamikazed": "Kamikazed",
"DeathReason.Kill": "Jagal",
"DeathReason.Lava": "Lava",
"DeathReason.Lightning": "Lightning",
"DeathReason.LossOfBlood": "Loss Of Blood",
"DeathReason.LossOfHead": "Strangled",
"DeathReason.Mauled": "Mauled",
"DeathReason.Meteor": "Meteor Strike",
"DeathReason.Misfire": "Misfire",
"DeathReason.Misguess": "Misguess",
"DeathReason.Negotiation": "Negotiation",
"DeathReason.OutOfOxygen": "Out Of Oxygen",
"DeathReason.Overtired": "Overtired",
"DeathReason.Patrolled": "Patrolled",
"DeathReason.Poison": "Poisoned",
"DeathReason.Quantization": "Quantization",
"DeathReason.RNG": "RNG",
"DeathReason.Retribution": "Retribution",
"DeathReason.Revenge": "Revenge",
"DeathReason.Sacrifice": "Sacrifice",
"DeathReason.Scavenged": "Scavenged",
"DeathReason.Shot": "Shot",
"DeathReason.SkippedVote": "Skipped Voting",
"DeathReason.Sniped": "Sniped",
"DeathReason.Spell": "Spelled",
"DeathReason.Stoned": "Stoned",
"DeathReason.Stung": "Stung",
"DeathReason.Suicide": "Bunuh Diri",
"DeathReason.Sunken": "Sunken",
"DeathReason.Swooped": "Swooped",
"DeathReason.Taxes": "Taxes",
"DeathReason.Torched": "Burned",
"DeathReason.Tornado": "Tornado",
"DeathReason.Trapped": "Trapped",
"DeathReason.Trialed": "Prosecuted",
"DeathReason.Vote": "Ejected",
"DeathReason.WipedOut": "Wiped Out",
"DeathReason.WrongAnswer": "Wrong Answer",
"DeathReason.YinYanged": "Yin Yang",
"DeathReason.etc": "Other",
"DebugMode": "Debug Mode",
"DecreasedKillCooldown": "Decreased Kill Cooldown",
"DefaultShapeshiftCooldown": "Durasi Rehat Shapeshift Bawaan",
"DeliverCooldown": "Durasi Rehat Pengiriman",
"DevourCooldown": "Durasi Rehat Pengubahan Wujud",
"DiedR1Warning": "<#ffff00>(Died First in Last Game)</color>",
"DisableBard": "Disable <color=#ff1919>Bard</color>",
"DisableCrackedGlass": "Disable Cracked Glass on Meeting Screen",
"DisableHiddenRoles": "Disable Hidden Roles",
"DisableLobbyMusic": "Disable Lobby Music",
"DisableSaboteur": "Nonaktifkan <color=#ff1919>Saboteur</color>",
"DisableSunnyboy": "Nonaktifkan <color=#ff9902>Sunnyboy</color>",
"DisableTasks": "Nonaktifkan Misi",
"DisableUseCommand": "The Host's settings do not allow this command to be used.",
"DisableVanillaRoles": "Nonaktifkan Peran Vanilla",
"DisabledByProgram": "Public rooms have been disabled by the program",
"DisabledBySettings": "Disabled by Settings",
"DoesntSpawnOnFungle": "Doesn't Spawn When the Map is <color=#ffa646>Fungle</color>",
"DoYourTasksPlease": "Kerjakan misi!",
"DualVotes": "Duplicate votes",
"E2Block": "Block Erase",
"EAC.CheatDetected.EAC": "Cheating usage detected (Using AUM)",
"EAC.CheatDetected.HighLevel": "Warning: EAC detected High Level of cheats.",
"EAC.CheatDetected.LowLevel": "Warning: EAC detected Low Level of cheats. One of the players is hacking.",
"EAC.ClientTimeout": "{0}|{1} didn't send their full data within 25s, most likely a hacker",
"ECMO.OriginalTeam": "Tim Asal",
"EGCanGuessAdt": "Bisa Tebak Add-On",
"EGCanGuessImp": "Can Guess <color=#ff1919>Impostor</color> Roles",
"EGCanGuessTaskDoneSnitch": "Can guess <color=#b8fb4f>Snitch</color> with All Tasks Done",
"EGGuessSnitchTaskDone": "You thought you could guess the Snitch when all of their tasks are done? Nice try.... You're not getting out of this that easily.",
"AntiBlackOutHostRejectForceEnd": "Kamu adalah sumber penyebab layar menjadi hitam, dan pemilik lobi tidak akan mengakhiri permainan. Koneksimu akan segera diputus.",
"AntiBlackOutLoggerSendInGame": "Because of an unknown error, the game will end to prevent black screen.",
"AntiBlackOutNotifyInLobby": "An unknown error occurred, to prevent black screen. Sadly, this error exists in all host-only mods and even vanilla Among Us. Automatic ending game is required, or the game will not start.",
"AntiBlackOutRequestHostToForceEnd": "You were the reason of the black screen, you are asking the host to stop the game...",
"AntiBlackoutSkipTasks": "<#ffff00>⚠ Anti-Blackout processing in progress ⚠</color>",
"ByBardGetFailed": "Oops, I seem to be out of inspiration.",
"CheckMurderFail": "<#ff0000>The murder was canceled due to the following reason:\\n</color>",
"CheckReportFail": "<#ff0000>This meeting call was canceled due to the following reason:\\n</color>",
"ConfirmAuth.Error": "<#ff5555>X <#bb0000>Network error\\n<size=80%><#ffffff>{0}</size>",
"ConfirmAuth.ErrorLobbyUnlisted": "<#ff5555>X <#bb0000>This lobby is not listed on the EHR server.\\n<size=80%><#ffffff>Please enable <#ffff44>{0}</color> in System Settings, otherwise the server will reject your request.</size>",
"ConfirmAuth.ErrorNotVanilla": "<#ff5555>X <#bb0000>You must be in an Online game on a Vanilla server (Europe, North America, Asia)",
"ERR-000-000-0": "No Error",
"ERR-000-804-1": "EHR does not support the Vanilla HnS, so unloaded.",
"ERR-000-900-0": "Test Error Lv.0",
"ERR-000-910-1": "Test Error Lv.1",
"ERR-000-920-2": "Test Error Lv.2",
"ERR-000-930-3": "Test Error Lv.3",
"ERR-001-000-3": "Main dictionary has duplicated keys.",
"ERR-002-000-1": "This game mode is incompatible with the current map.",
"ERR-002-000-3": "Your Among Us version is outdated.",
"Error.InvalidColor": "Error: Only default colors are available - this means someone had fortegreen color in the lobby, which causes disconnects, so it's best to kick them",
"Error.InvalidColorPreventStart": "Other players are not allowed to use other colors (e.g. fortegreen), otherwise it will result in a serious error",
"Error.InvalidRoleAssignment": "Error: Invalid role found for a player during role assignment ({0})",
"Error.MeetingException": "Error: {0}\\r\\nPlease use SHIFT+M+ENTER to end the meeting",
"ErrorEndText": "An error occurred",
"ErrorEndTextDescription": "To avoid crashing, the game was forcibly ended.",
"ErrorLevel1": "Bugs may occur.",
"ErrorLevel2": "This can cause serious issues with the game.",
"ErrorLevel3": "The current EHR version does not support this version of Among Us.\\nPlease update Among Us!",
"ErrorTeleport": "Teleport failed",
"FailChance": "Chance of showing incorrect result",
"FailToTrack": "Failed To Track",
"ForceEnd": "Aborted",
"ForceEndText": "Host has aborted the game",
"InvalidArgs": "Invalid Args",
"InvalidArguments": "Invalid Arguments",
"InvalidUndeadTarget": "Target tidak dapat direkrut",
"NotAssigned": "-",
"NotAssignedInfo": "Error, report to host!!",
"RpcAntiBlackOutEndGame": "Because of <b>{0}</b>, an unknown error occurred, game will end to prevent black screen.",
"RpcAntiBlackOutIgnored": "Because of <b>{0}</b>, an unknown error occurred, RPC will be ignored.",
"RpcAntiBlackOutNotifyInLobby": "Because of <b>{0}</b>, an unknown error occurred, to prevent black screen, turn off [{1}] in settings.",
"UnsupportedMap": "Peta ini tidak tersedia di EHR\\nSilakan gunakan peta yang tersedia agar terhindar dari kendala",
"UnsupportedVersion": "Unsupported Among Us version.\\nPlease update Among Us.",
"downloadFailed": "Failed to upload file! \\nPlease try again later or restart the game...",
"updateFailed": "Update failed.",
"EVote": "Vote",
"EightBallDisabled": "<#ff0000>X</color> The /8ball command is disabled in this lobby.",
"EnableDarkTheme": "Dark Theme for Chat UI",
"EnableDebugMode": "Enable Debug Mode",
"EnableExtraAbility": "Aktifkan Kemampuan Tambahan",
"EnableSpurtCharge": "Display The Charge",
"EnabledGMWarning": "You have enabled Game Master. This will make you a ghost at the start of every game. Due to an unknown issue, games may end with the 'Everyone died' reason instantly, if this happens, please disable Game Master.",
"EnterVentWinCountDown": "Enter vent within <b>{0}</b> seconds to win!",
"EnteredBlockedVent": "<color=#ffff00>This vent is blocked by the Ventguard</color>",
"EraseLimit": "Max Erases",
"EvenKillCooldown": "Durasi rehat serangan rentang genap",
"ExiledExeTarget": "{0} adalah {1}.\\nTapi ia juga merupakan target dari <color=#611c3a>Executioner</color>!\\nMantap!",
"ExiledExeTargetAddBelow": "\\nAnd they were also the <color=#611c3a>Executioner</color>'s target!",
"ExiledInnocentTargetAddBelow": "\\nAnd looking back, there's also the <color=#8f815e>Innocent</color> counting the money in their hands....",
"ExiledInnocentTargetInOneLine": "{0} was the {1}.\\nBut looking back, there's the <color=#8f815e>Innocent</color> counting the money in their hands....\\nGG!",
"ExiledJester": "Kalian semua tertipu!\\n{0}, si {1}, tertawa terbahak-bahak karena berhasil mengakali kalian hingga membuangnya.\\nMantap!",
"ExtraVotesPT": "<#00a5ff>(<#00ffff>+<#00ffa5>{0}</color> votes</color>)</color>",
"FakeTask": "Fake Tasks:",
"FixBlackScreenWaitForDead": "Everyone is alive, and the black screen fix requires a ghost, so it will wait until someone dies.",
"FreezeCooldown": "Durasi Rehat Pembekuan",
"FreezeDuration": "Durasi Pembekuan",
"GCanGuessAdt": "Can guess Add-ons",
"GCanGuessCrew": "<color=#8cffff>Crewmate</color> can guess <color=#8cffff>Crewmate</color> roles",
"GCanGuessImp": "<color=#ff1919>Impostor</color> can guess <color=#ff1919>Impostor</color> roles",
"GCanGuessTaskDoneSnitch": "Can guess <color=#b8fb4f>Snitch</color> with All Tasks Done",
"GGCanGuessAdt": "Bisa Tebak Add-On",
"GGCanGuessCrew": "Can Guess <color=#8cffff>Crewmate</color> Roles",
"GGGuessMax": "You've reached the limit of maximum guesses, you can't guess anymore!",
"GSInfo.ConvertedCount": "<#ffab1b>Converted Players</color> <size=70%>(excluding <#ff1919>Madmates</color>)</size>: {0}",
"GSInfo.CovenCount": "<#7b3fbb>Coven:</color> {0}",
"GSInfo.CrewCount": "<#8cffff>Crewmates:</color> {0}",
"GSInfo.ImpCount": "<#ff1919>Impostors:</color> {0}",
"GSInfo.LoversState": "Number of <#ff9ace>Lovers</color> Alive: {0}",
"GSInfo.MadmateCount": "<#ff1919>Madmates:</color> {0}",
"GSInfo.NKCount": "<#ffab1b>Neutral</color> <#ff1919>Killers</color>: {0}",
"GSInfo.NNKCount": "<#ffff00>Non-Killing</color> <#ffab1b>Neutrals</color>: {0}",
"GSInfo.RomanticState": "{0}",
"GSInfo.Tasks": "<#00ffa5>Completed Tasks:</color> {0}/{1}",
"GanInvestigatorCanBeMadmate": "<color=#BA55D3>Investigator</color> can be converted",
"GanJudgeCanBeMadmate": "<color=#f8d85a>Prosecutor</color> can be converted",
"GanMarshallCanBeMadmate": "<color=#5573AA>Marshall</color> bisa berbelot",
"GanMayorCanBeMadmate": "<color=#204d42>Mayor</color> bisa berbelot",
"GanNGuesserCanBeMadmate": "<color=#eede26>Nice Guesser</color> can be converted",
"GanPresidentCanBeMadmate": "<color=#30916f>President</color> can be converted",
"GanSheriffCanBeMadmate": "<color=#f8cd46>Sheriff</color> bisa berbelot",
"GhostIgnoreTasks": "Hantu Bebas Dari Misi",
"GotGhostRoleNotify": "<#ffff00>You were assigned a ghost role!</color>",
"GuessAbility": "Guessers Can Guess <color=#ff9ace>Lovers</color>",
"GuessAdtRole": "Unfortunately, the Host's settings do not allow you to guess add-ons",
"GuessAnkylosaurus": "Kamu tidak dapat menebak Ankylosaurus",
"GuessBackstabber": "Kamu tidak diperkenankan menebak identitas Backstabber yang sudah terekspos.",
"GuessBerserker": "Well that didn't work....",
"GuessCrewRole": "Unfortunately, the Host's settings do not allow crewmates to guess crewmate roles.",
"GuessDead": "Sorry, but it's impossible to guess roles after your death",
"GuessDisabled": "Sorry, this guess is prohibited.",
"GuessDisabledAddonOverride": "Sorry, this specific add-on cannot be guessed due to the Host's settings.",
"GuessDoctor": "Sorry, you can't guess a revealed Doctor as that would be unfair.",
"GuessDoubleShot": "You guessed a role incorrectly, but you have Double Shot so you get another chance!",
"GuessDuringDiscussion": "According to the host's settings, you cannot guess during discussion time.",
"GuessErased": "You cannot guess a player's role that has been erased.",
"GuessGM": "Guessing the GM is impossible because they're already dead.... And why would you do that to the poor Host?",
"GuessHelp": "Instructions: /bt [Player ID] [Role Name] \\nExample: /bt 3 Bait \\nYou can see the player IDs before everyone's names \\n or use the /id command to list the player IDs",
"GuessImpRole": "Unfortunately, the Host's settings do not allow Impostors to guess Impostor roles.",
"GuessKill": "<b>{0}</b> was guessed",
"GuessKnighted": "Sorry, Monarchs cannot guess Knighted.",
"GuessLovers": "Sorry, host's settings do not allow to guess <color=#ff9ace>Lovers</color>.",
"GuessMarkseekerTarget": "You can't guess the target of the Markseeker",
"GuessMarshallTask": "Kamu tidak bisa menebak peran si Marshall yang misinya telah rampung.",
"GuessMayor": "Mohon maaf, kamu tidak diperkenankan menebak identitas Mayor yang sudah terungkap karena termasuk dalam kategori kecurangan.",
"GuessMonarch": "You're knighted, so you cannot guess the Monarch.",
"GuessNotAllowed": "Sorry, your role does not have access to guessing.",
"GuessNotifiedBait": "Bait can't be guessed because it was announced, you thought it would be that easy, right?",
"GuessNull": "Please select an ID of a living player to guess their role",
"GuessObviousAddon": "Sorry, obvious add-ons and roles cannot be guessed.",
"GuessOnbound": "This player has the Onbound add-on, so your guess on them was canceled.",
"GuessPestilence": "Kamu baru saja mencoba menebak Pestilence!\\n\\nSayang sekali, kamu justru terbunuh.",
"GuessPhantom": "Kamu tidak boleh menebak identitas Specter, yang demikian itu bisa membuatnya menang!",
"GuessPresident": "You cannot guess a revealed <#30916f>President</color>.",
"GuessSameCTAPlayer": "You tried to guess a player who is in your team.... You're not that smart, are you?",
"GuessShielded": "Maaf, kamu tidak bisa menebak pemain yang diproteksi oleh Medic",
"GuessSuperStar": "Kamu tidak dapat menebak peran Super Star... memangnya kamu kira akan semudah itu?",
"GuessTank": "Sesuai ketentuan yang diterapkan, Tank anti-tebak.",
"GuessTaskDone": "Sorry, you can't guess someone who has finished their tasks.",
"GuessTeamMate": "Sorry, you can't guess your teammates.",
"GuessVanillaCrewmate": "Host settings don't allow to guess someone as the vanilla Crewmate",
"GuessWorkaholic": "Sorry, you can't guess a revealed Workaholic as that would be unfair.",
"HideDualVotes": "Hide duplicated votes",
"HnSUnloadWarning": "<#ffff00><b>WARNING:</b></color>\\nEHR doesn't support vanilla Hide And Seek and will unload if you enable it.\\nYou can use EHR's Custom Hide And Seek game mode with unique roles instead.",
"ImpCanBeEgoist": "An <color=#ff1919>Impostor</color> can become Egoist",
"ImpCanBeInLove": "<color=#ff1919>Impostors</color> can be <color=#ff9ace>in love</color>",
"ImpCanBeLoyal": "<color=#ff1919>Impostors</color> can become <color=#B71556>Loyal</color>",
"ImpCanBeRole": "<color=#ff1919>Impostors</color> can become {role}",
"ImpCanFindMarshall": "<#ff1919>Impostor</color> bisa tahu",
"ImpCanKillMadmate": "<color=#ff1919>Impostor</color> bisa bunuh <color=#ff1919>Madmate</color>",
"IncompatibleMod": "Incompatible Mod",
"IncompatibleNeutralMode": "Jika posisi netral nirkompatibel, beralih menjadi?",
"IncreasedSpeedDuration": "Durasi Peningkatan Laju Jalan",
"IncreasedVisionDuration": "Increased Vision Duration",
"KCD": "<color=#ff1919>Kill CD:</color> <color=#ffffff><b>{0}</b>s</color>",
"KickCommandDisabled": "The kick command is currently disabled.",
"KillBaitNotify": "<color=#ffff00>You'll self-report in <color=#ffab1b>{0}</color>s</color>",
"KillCooldownAfterCleaning": "Durasi Rehat Serangan Setelah Pembersihan",
"KillCooldownAfterStoneGazing": "Kill Cooldown On Stone Gaze",
"KillCooldownNormally": "Kill Cooldown Without Sabotage",
"KillCount": " Kills: {0}",
"LaughToWhoGuessSelf": "Tried to guess, who tried to self-guess! It's you! Ahah!",
"LaughToWhoMurderSelf": "Hahaha, who would've thought someone was stupid enough to murder themselves?\\n\\nGuess it happens to be... YOU!",
"LaughToWhoTrialSelf": "God, I didn't think the Prosecutors would be so blind that they wouldn't even see that they had sentenced themselves.",
"LegacyLovers": "Legacy <color=#ff9ace>Lovers</color>",
"LimitPerGame": "Limit Per Game",
"LimitPerRounds": "Limit Per Rounds",
"Loading": "<b><color=#ffff00>Loading....</color></b>\\n<size=2>This may take a minute.</size>",
"LoadingBarText.1": "Setting up your game....",
"LoadingBarText.2": "{0}/{1} Clients Ready ({2})",
"LoadingBarText.3": "Opening The Gate....",
"LoadingBarText.4": "Heading Off....",
"LoadingBarText.5": "Landing....",
"LoadingHint.0": "Did you know?\nYou can put roles of your choice into custom teams!\nView instructions on our website (link on main menu)!",
"LoadingHint.1": "Did you know?\nYou can force or ban certain role and add-on combos using /combo in lobby!\nGive it a try after this game!",
"LoadingHint.2": "Did you know?\nYou can change roles', add-ons', settings', etc. names using custom translation files!",
"LoadingHint.3": "Did you know?\nYou can play our beta releases/test versions!\nJoin our Discord server to download them (link on main menu)!",
"LoadingHint.4": "Found a bug?\nReport it to our Discord server (link on main menu)!\nWe'll fix it as soon as possible!",
"LoadingHint.5": "Have an idea you would like to see in the mod?\nPost your suggestion in our Discord server (link on main menu)!\nWe'll consider it for future updates!",
"LoadingHint.6": "Did you know?\nYou can activate the ban-list to permanently ban players using their friend code!",
"LoadingHint.7": "Did you know?\nYou can add/remove moderators directly in the game by using /addmod and /deletemod!",
"LoadingHint.8": "Tahukah kamu?\\nPeretas biasanya tidak mempunyai <b>friend code</b>, jadi kamu bisa dengan mudah mengaktifkan fitur proteksi di Pengaturan Sistem!",
"LoadingHint.9": "Did you know?\nYou can quickly change game settings without opening the menu using /changesetting (/cs)!\nExample: /cs map polus",
"LoadingHint.10": "Did you know?\nYou can customize your lobby tag using custom translation files!",
"LoadingHint.11": "Did you know?\nYou can set your role/add-on for the next game using /setrole and /setaddon as the host!",
"LoadingHint.12": "Confused about your death? Don't know who killed you?\nUse /death or /d after you die!",
"LoadingHint.13": "Did you know?\nYou can use /poll to ask your players a question and let them vote!",
"LoadingHint.14": "Bored of waiting in lobby or after dying early?\nUse /gno to play a simple Guess The Number minigame to speed up time!",
"LoadingHint.15": "Black screened after a meeting?\nTry pressing CTRL + SHIFT + X to fix it!",
"LoadingHint.16": "Don't know what your role or add-on does?\nPress F1 instead of typing commands!",
"LoadingHint.17": "Did you know?\nYou can quickly enable/disable roles by typing /os {percentage} {role}!\n(This will set the spawn chance of the role to the specified percentage)",
"LoadingHint.18": "Edited the translation file but don't want to restart the game just to apply the changes?\nPress F5 + T!",
"LoadingHint.19": "Chat icon not appearing?\nPress SHIFT + C + ENTER to fix it!",
"LoadingHint.20": "Did you know?\nYou can instantly start the game without waiting for the 5 seconds countdown by pressing SHIFT!",
"LoadingHint.21": "Did you know?\nYou can cancel the starting countdown using the Cancel button or by pressing C!",
"LoadingHint.22": "Did you know?\nYou can reset all settings to their default values by pressing CTRL + SHIFT + DELETE!",
"LoadingHint.23": "Did you know?\nYou can make yourself suicide by pressing SHIFT + E + ENTER!",
"LoadingHint.24": "Did you know?\nNot even the most experienced EHR hosts know all of these facts about the mod they're getting told in these tips!",
"LoadingHint.25": "Meeting not ending when everyone voted?\nPress F6 to end the meeting while also counting the votes!",
"LoadingHint.26": "Do you have a friend who thinks they understand everything, and you want to prove them wrong?\nTurn on the Chemist role and see their reaction!",
"LoadingHint.27": "Peran favorit si pengembang adalah:\nEcho, Penguin, Rift Maker, Bubble, Evolver, Rogue, Vengeance....\ndan bisa dibilang semua peran Crewmate :D",
"LoadingHint.28": "Did you know?\nEHR has 16 different game modes! Try them out!\nSwitch game modes using the buttons under the huge title in the top left of the settings menu!",
"LoadingHint.29": "Did you know?\nEHR has a unique game mode for expert gamers called Stop And Go!\nGive it a try after this game!",
"LoadingHint.30": "Getting Crewmate over and over again? Didn't get to kill for the last half an hour?\nUnleash your bloodthirst in our Free For All game mode!",
"LoadingHint.31": "Did you know?\nEHR has a custom Hide And Seek game mode with 12 special roles dedicated for this playstyle!",
"LoadingHint.32": "Are you a master in Bomb Tag and Hot Potato?\nShow it to your friends and test your skills in our Hot Potato game mode!",
"LoadingHint.33": "Are you the fastest tasker and killer in the lobby?\nThen we have a special game mode made for you! Try the Speedrun game mode after this game!",
"LoadingHint.34": "Do you like the Demon role and its mechanics?\nWhat if we told you, that there's a game mode where everyone is a Demon, called Solo PVP?\nGive it a try after this game!",
"LoadingHint.35": "Did you know?\nCTRL + F1 allows you to dump the game's logs at anytime!",
"LoadingHint.36": "Did you know?\nYou can use pets to trigger abilites!\nJust turn on the setting in Game Modifiers!",
"LoadingHint.37": "Did you know?\nYou can make everyone be able to vent!\nJust turn on the setting in Game Modifiers!",
"LoadingHint.38": "Did you know?\nYou can disable specific tasks in Game Modifiers!",
"LoadingHint.39": "Did you know?\nYou can integrate the Natural Disasters game mode into any other game mode!\nRoom Rush with ditching disasters? Sinkholes blocking the way in Deathrace? Zones collapsed in King Of The Zones? Just one setting away!",
"LoadingHint.40": "Did you know?\nI bet you didn't",
"LoadingHint.41": "Did you know?\n'at least' is 2 words, not 1",
"LoadingHint.42": "Did you know?\nI didn't",
"LoadingHint.43": "Did you know that you can't know everything?",
"LoadingHint.44": "Did you know?\nThe Dev's favorite number is 44",
"LoadingHint.45": "Did you know that you can use the yield statement in an iterator to provide the next value or signal the end of an iteration in a loop since async doesn't work in BepInEx?\nYeah, me neither",
"LoadingWithPercentage": "<b><color=#ffff00>{0}%</color></b>\\n<size=2>{1}</size>\\n<size=1>{2}</size>",
"LobbyCloseTimer": "Lobby Closing Timer: {0}",
"LobbyTimer": "Lobby closes in {0}m {1}s",
"MadSnitchTasks": "Misi <color=#b8fb4f>Snitch</color>",
"MadTimeManagerLimitMeetingTime": "<color=#ff1919>Mad</color> <color=#6495ed>Time Manager</color> - Minimum Voting Time",
"MadmateCanFindMarshall": "<#ff1919>Madmate</color> bisa tahu",
"MadmateCanFixSabotage": "<color=#ff1919>Madmate</color> Bisa Memperbaiki Sabotase",
"MadmateCanKillImp": "<color=#ff1919>Madmate</color> bisa bunuh <color=#ff1919>Impostor</color>",
"MadmateCountMode": "<color=#ff1919>Madmates</color> count as",
"MadmateCountMode.Crew": "<color=#8cffff>Crewmates</color>",
"MadmateCountMode.Imp": "<color=#ff1919>Impostors</color>",
"MadmateCountMode.None": "Tidak Ada",
"MadmateSpawnMode": "<color=#ff1919>Madmate</color> spawning mode",
"MadmateSpawnMode.Assign": "Ikat",
"MadmateSpawnMode.FirstKill": "First Kill",
"MadmateSpawnMode.SelfVote": "Self Vote",
"MainMenu.CreditsButton": "Credits",
"MainMenu.ExitGameButton": "Quit",
"MainMenu.InventoryButton": "Inventory",
"LobbyViewSettings_ShowOnlyEnabledRolesButtonText": "Show Only Enabled Roles",
"LobbyViewSettings_ShowAlldRolesButtonText": "Show All Roles",
"MainMenu.SettingsButton": "Settings",
"ManipulateNotify": "\\n<color=#ff1919>You were manipulated by the Mastermind!</color>\\n<color=#ffff00>You must kill someone within <color=#ffa500>{0}s</color> or you die!</color>",
"MaxAttemptsBlocked": "Maximum Distinct Guessing Attempts Blocked",
"MaxCleanserUses": "Max cleanses",
"MaxImpRolePicks": "Maksimum peran <#ff1919>Impostor</color> yang tercantum",
"MaxInVentTime": "Batas waktu dalam ventilasi",
"MaxInspectorCheckLimit": "Max inspections per game",
"MaxMadmateRoles": "Jumlah <#00a5ff>Maksimum</color> Peran <#ff1919>Madmate</color>",
"Maximum": "Max",
"Message.AddedPlayerToBanList": "Added <b>{0}</b> to the ban list",
"Message.AllowLevelRange": "The game level can be set in the range: 0-100",
"Message.AllowNameLength": "Nickname can be set length: 1-10",
"Message.BanedByBanList": "<b>{0}</b> was banned because they were banned in the past.",
"Message.BanedByEACList": "<b>{0}</b> has been banned because he is in EAC list of Banned people.",
"Message.BannedByEAC": "<b>{0}</b>Banned by EAC, reason: {1}",
"Message.CanNotFindRoleThePlayerEnter": "You misspelled the role name ._.\\nType /r to see a list of roles",
"Message.CanNotUseByHost": "Sorry, Host can't use this command",
"Message.CanNotUseInLobby": "Sorry, this command cannot be used in the lobby",
"Message.CommandUnavailable": "Sorry, this command cannot be used right now.",
"Message.CommandUnavailableShort": "Currently unavailable",
"Message.DumpfileSaved": "The log file was successfully saved to the desktop, filename: {0}",
"Message.Executed": "<b>{0}</b> was executed",
"Message.HideGameSettings": "Game settings have been hidden by the host.",
"Message.HostLeftGameInGame": "★Warning★ Host left the game, in next time game wouldn't start normally. Please, exit the lobby or wait until new Host opens a lobby.",
"Message.HostLeftGameInLobby": "★Warning★ Host left the game, in next time game wouldn't start normally. If new host has EHR, you need to re-enter the lobby to play normally.",
"Message.InvalidFriendCode": "<b>{0}</b> has been banned because they have an invalid friend code.",
"Message.KickStartAfterWarn": "<b>{0}</b> has received {1} warnings, he will be kicked. \\nThe lobby host doesn't want to see messages where the player asks to start",
"Message.KickWhoSayBanWordAfterWarn": "<b>{0}</b> received {1} warnings.\\nHe was expelled for forbidden words",
"Message.KickWhoSayStart": "<b>{0}</b> has been kicked by the system. \\nThe lobby host doesn't want to see messages where the player asks to start",
"Message.KickedByDenyName": "<b>{0}</b> was kicked because their name matched <b>{1}</b>",
"Message.KickedByEAC": "<b>{0}</b>Kicked by EAC, reason: {1}",
"Message.KickedByNoFriendCode": "<b>{0}</b> was kicked because their friend code does not exist.",
"Message.LobbyCodeSendError": "<size=90%><#ff0000>X</color> <#ff5555>Failed to send the lobby code to the EHR website.</color></size>\\n<size=70%>{0}</size>",
"Message.LobbyCodeSent": "<size=90%><#00ffa5>✓</color> <#00a5ff>The lobby code has been sent to the EHR website. This will help others find EHR lobbies.</color></size>\\n<size=70%>You can disable this feature in the settings (System Settings tab).</size>",
"Message.LobbyShareFailed": "EHR-Chan does not seem to be online (failed to share lobby)",
"Message.LobbyShared": "The lobby has successfully been shared!",
"Message.MadmateSelfVoteModeNotify": "Please note: The current Madness generation mode is <b>{0}</b>\\n Voting for yourself means you want to be Madmate. If you meet the conditions to become Madmate and there are still spaces left, you will immediately become Madmate",
"Message.MessageWaitHelp": "Specify the first argument in seconds.",
"Message.NoDescription": "No description",
"Message.NoPermissionSetRoleOthers": "You don't have permission to set roles for others. Please contribute to the mod or upload EHR content to YouTube to get this permission. If you're eligible, contact the developer on discord.",
"Message.NoticeByEAC": "<b>{0}</b>Detected:{1}",
"Message.NowOverrideText": "Please enter the root folder of the game.\\Language\\English.dat. Change this text in the dat file \\nIf you don't need this feature or want to display regular /n messages. \\nPlease disable [Enable only custom /n messages in the settings.]",
"Message.OnlyCanUseInLobby": "Sorry, this command can only be used in the lobby",
"Message.OnlyVIPCanUse": "According to the host's settings, only VIP players can use this command",
"Message.PlayerQuitForever": "<b>{0}</b> decided to leave voluntarily \\nSorry for the bad gaming experience \\nI really worked hard to make progress",
"Message.SetColor": "Your color is set to: {0}",
"Message.SetLevel": "Your game level is set to: {0}",
"Message.SetToSeconds": "Set to <b>{0}</b> seconds.",
"Message.SyncButtonLeft": "There are {0} more emergency buttons left",
"Message.TempBannedByEAC": "<b>{0}</b>Banned by EAC, reason: {1}",
"Message.TemplateList": "Available templates:\\n{0}\\n\\n<size=80%>Use <b>/template [tag]</b> to send a template</size>",
"Message.NoTemplatesFound": "No templates were found",
"Message.TemplateConditionsNotMet": "This template is not available under the current conditions",
"Message.TemplateNotFoundClient": "The Host doesn't have a template called <b>{0}</b>",
"Message.TemplateNotFoundHost": "No templates matching <b>{0}</b> were found",
"Message.TemplateRankRequired": "You need the {0} rank to use this template",
"Message.TemplateRoleRequired": "This template requires the <b>{0}</b> role",
"Message.TryFixName": "An attempt was made to fix hidden message content due to roles",
"Message.WarnWhoSayBanWord": "<b>{0}</b>, stop sending banned words!",
"Message.WarnWhoSayBanWordTimes": "<b>{0}</b> has been warned: {1} times \\nif you continue you will be kicked",
"Message.WarnWhoSayStart": "<b>{0}</b> has been warned: {1} times \\nThe lobby host doesn't want to see messages where the player asks to start",
"Message.YTPlanCanNotFindRoleThePlayerEnter": "Could not find the role you searching\\nUse command /r to show role list",
"Message.YTPlanNotice": "Note: The [YouTuber Plan] is enabled in this lobby, which means the Host can specify their role in the next game to make it easier to get content. In case the Host abuses this feature, please exit the game or report it.\\nCurrent Creator Credentials:",
"Message.YTPlanSelectFailed": "You cannot be assigned as <b>{0}</b>.\\nIt may be because you don't have this role enabled, or this role does not support being assigned.",
"Message.YTPlanSelected": "In the next game, your role will be <b>{0}</b>",
"MessageTooLong": "Failed to send chat message. The size of the RPC would've exceeded the limit specified in System Settings.",
"MinMadmateRoles": "Jumlah <#00ffa5>Minimum</color> Peran <#ff1919>Madmate</color>",
"MinMaxModdedImpCountsSettingsChangedAuto": "<#ffff00><b>Modded Min/Max Impostors Automatically Set To </color><#ffffff>{0}</color></b>\\n<size=80%>Because you only changed the vanilla setting, which gets overridden by the modded ones.</size>",
"MinPlayersForAirship": "Minimum Players for <color=#ed0007>Airship</color>",
"MinPlayersForFungle": "Minimum Players for <color=#ffa646>The Fungle</color>",
"MinTasksToActivateAbility": "Syarat Minimum Misi untuk Mengaktifkan Kemampuan",
"ModBrokenMessage": "The MOD file is damaged.\\nPlease reinstall.",
"ModdedClient": "Klien yang di modifikasi",
"ModeratorMuted": "Moderator {0} has muted {1} for <#00ffa5>{2}</color> seconds.",
"ModeratorTag": "<#8000ff>Moderator</color>",
"Modifier": "\nModifier: ",
"Modifiers": "\nModifiers: ",
"MurderHelp": "Command: /tl [player ID]\\nYou can see the players' IDs before the players' names.\\nOr use /id to view the list of all player IDs.",
"MurderKill": "<b>{0}</b> was murdered.",
"MurderLimitPerGame": "Maximum Total Murders Per Game",
"MurderLimitPerMeeting": "Maximum Meeting Kills Per Meeting",
"MurderMaxGame": "You've reached your maximum murders limit for this game, so it was blocked.",
"MurderNull": "Please choose a living player to murder.",
"MuteMessage": "<#ff0000>You're muted and cannot send messages. The mute will expire in <#ffff00>{0}</color> seconds.</color>",
"NGuesserCanBeMadmate": "<color=#eede26>Nice Guesser</color> can become <color=#ff1919>Madmate</color>",
"NKCanFindMarshall": "<#ffab1b>Netral Pembunuh</color> bisa tahu",
"NKWinsBySabotageIfNoImpAlive": "The team that wins by critical sabotage time limit if there are no <#ff1919>Impostors</color> alive",
"NNKCanFindMarshall": "<#ffff00>Netral Non-Pembunuh</color> bisa tahu",
"NameDisplayAddonsOnlyInMeetings": "Display Add-Ons next to the role name only in meetings (if the above setting is off)",
"NegativeEffectDuration": "Durasi Penurunan Laju Jalan / Jarak Pandang",
"NeutralCanBeInLove": "<color=#ffab1b>Neutrals</color> can be <color=#ff9ace>in love</color>",
"NeutralCanBeRole": "<color=#ffab1b>Neutrals</color> can become {role}",
"NoLimitAddonsNumMax": "Maksimal add-on per pemain",
"AddonAssigningRolesIgnoreMaxAddonsLimit": "Add-on Assigning Roles Ignore Max Add-ons Limit",
"NoMoreEmergencyMeetingsLeft": "You have no more emergency meetings left",
"NoPetActionMsgCrewTaskDone": "You are free",
"NoPetActionMsgCrewWithTasksLeft": "You realize you still have tasks to do",
"NoWhisperAsRole": "<#ff0000>X</color> You cannot use the 'whisper' command as this role.",
"NoWhisperDuringCourt": "<#ff0000>X</color> The /whisper command is disabled during court.",
"NotifyGameEnding": "<#ff0000>GAME END NOTIFY</color>\\n<#ffff00>This game has already ended. If it didn't end for you, please leave the game and rejoin the lobby. This is a vanilla bug. Sorry for the inconvenience.</color>",
"NotifyGodAlive": "Informasikan dalam rapat jika God masih hidup",
"NukeCooldown": "Nuke Cooldown",
"NumGuessersOn.Coven.Max": "Maksimum Jumlah Penebak Coven",
"NumGuessersOn.Coven.Min": "Minimum Jumlah Penebak Coven",
"NumGuessersOn.Crewmate.Max": "Maximum Number of Crewmate Guessers",
"NumGuessersOn.Crewmate.Min": "Minimum Number of Crewmate Guessers",
"NumGuessersOn.Impostor.Max": "Maximum Number of Impostor Guessers",
"NumGuessersOn.Impostor.Min": "Minimum Number of Impostor Guessers",
"NumGuessersOn.Neutral.Max": "Maximum Number of Neutral Guessers",
"NumGuessersOn.Neutral.Min": "Minimum Number of Neutral Guessers",
"NumOfTasks": "Number of Tasks to Finish",
"NumberOfLovers": "Number of <color=#ff9ace>Lover Pairs</color> (x2 members)",
"OddKillCooldown": "Durasi rehat serangan rentang ganjil",
"OnlyShowPart": "Shown only part",
"PetsForceEnabled": "The Speedrun game mode requires pets to be enabled, so they are forced on. You can disable it for future games under Game Modifiers.",
"PoisonCooldown": "Poison Cooldown",
"PressF1ShowMainRoleDes": "F1: Show Full Role/Add-ons Info\\n<size=60%>On the joystick use the right stick (R3/RSB)</size>",
"PromotedSKCanRecruit": "<color=#00b4eb>Jackal</color> baru bisa rekrut <color=#00b4eb>Sidekick</color> baru",
"DownloadingPreset": "Downloading preset....",
"PresetApplied": "Preset applied successfully!",
"Promt.ApplyPreset": "<#ffff00>⚠ WARNING ⚠</color>\\nApplying this preset <b><u>OVERRIDES</u> your current preset</b>! Back it up if you need it or switch to an unused preset slot. It will be permanently deleted!\\nDo you wish to proceed?",
"Promt.EnableAllRoles": "Enable all roles and add-ons?<size=80%>\\n\\n<b>Yes</b> - Enable all roles and add-ons\\n<b>No</b> - Enter the quick setup dialog of roles and add-ons</size>",
"Promt.EnableRole": "<size=60%>({0}/{1}) {2}\\n</size><size=80%>Enable {3}?</size><size=60%>\\n\\n{4}</size>",
"Promt.ResetAllOptions": "Are you sure you want to reset all options? This action is irreversible and may take few minutes.",
"Rate0": "<#662222>0%</color>",
"Rate5": "<#00ffff>5%</color>",
"Rate10": "<#00fffb>10%</color>",
"Rate15": "<#00fff8>15%</color>",
"Rate20": "<#00fff4>20%</color>",
"Rate25": "<#00fff0>25%</color>",
"Rate30": "<#00ffec>30%</color>",
"Rate35": "<#00ffe7>35%</color>",
"Rate40": "<#00ffe3>40%</color>",
"Rate45": "<#00ffde>45%</color>",
"Rate50": "<#00ffd9>50%</color>",
"Rate55": "<#00ffd4>55%</color>",
"Rate60": "<#00ffcf>60%</color>",
"Rate65": "<#00ffc9>65%</color>",
"Rate70": "<#00ffc4>70%</color>",
"Rate75": "<#00ffbe>75%</color>",
"Rate80": "<#00ffb8>80%</color>",
"Rate85": "<#00ffb2>85%</color>",
"Rate90": "<#00ffac>90%</color>",
"Rate95": "<#00ffa6>95%</color>",
"Rate100": "<#ffff44>100%</color>",
"ReadyCheckMessage": "The Host/an Admin is checking how many players are ready to start the game.\\nPlease type <b>/ready</b> to let the Host/Admins know you're not AFK.",
"UnlockFPS": "Buka FPS",
"ShowFPS": "Tampilkan FPS",
"AutoStart": "Mulai Otomatis",
"ForceOwnLanguage": "Paksa mod menggunakan bahasa pilihanmu",
"ForceOwnLanguageRoleName": "Paksa nama peran dalam bahasa pilihanmu",
"EnableCustomButton": "Aktifkan Gambar Tombol Kustom",
"EnableCustomSoundEffect": "Aktifkan Efek Suara Kustom",
"SwitchVanilla": "Tukar Vanilla",
"DarkThemeForMeetingUI": "Dark Theme for Meeting UI",
"HorseMode": "Horse Mode",
"LongMode": "Long Mode",
"ClassicMode": "Classic Mode",
"ShowPlayerInfoInLobby": "Show Player Info in Lobby",
"LobbyMusic": "Lobby Music",
"EnableCommandHelper": "Enable Command Helper",
"ShowModdedClientText": "Show Modded Client Text",
"AutoHaunt": "Auto Haunt",
"ButtonCooldownInDecimalUnder10s": "Button Cooldown in Decimal Under 10s",
"CancelPetAnimation": "Fully Cancel Self Pet Animation As Host",
"TryFixStuttering": "Try to Fix Stuttering",
"ShowClientControlGUI": "Show Client Control GUI",
"GM": "Game Master",
"GMInfo": "Saksikan huru-hara!",
"GMInfoLong": "(None):\\nThe Game Master is an observer role. Their presence does not affect the game; all players know who the Game Master is. The Game Master role will be assigned to the host, who will automatically become a ghost at the start of the game.",
"ResetKillCooldownOn": "Reset Durasi Rehat Serangan",
"ResetKillCooldownWhenPlayerGetKilled": "Reset durasi rehat serangan jika ada yang terbunuh oleh pemain lain",
"ResetToNormalCooldownAfterMeetings": "Reset Rampage Cooldown to Normal After Meetings",
"ResettingOptions": "Resetting Options, hold on.... {0}/{1}",
"RestEHRSetting": "EHR settings have been restored to default",
"RevealMaxCount": "Maksimum Pengungkapan",
"RitualMaxCount": "Maksimum Pengungkapan",
"SettingsForRoleText": "Settings for",
"ShapeshiftCooldown": "Durasi Rehat <color=#ff1919>Shapeshift</color>",
"ShapeshiftDuration": "Durasi <color=#ff1919>Shapeshift</color>",
"ShareLobbyMinPlayer": "Share Lobby Code When The Number Of Players Reaches",
"ShieldDuration": "Durasi Proteksi",
"ShipHasNoMoreMeetingsLeft": "The ship has no more emergency meetings left",
"ShortTeamName.Coven": "Coven",
"ShortTeamName.Crewmate": "Crew",
"ShortTeamName.Impostor": "Imp",
"ShortTeamName.Neutral": "Neut",
"ShowArrows": "Ada Panah Tertuju Pada Mayat",
"ShowResults": "Show Results",
"ShowSpecificRole": "Know specific roles on Task Completion",
"SpectateDisabled": "<#ff0000>X</color> The /spectate command is disabled in this lobby.",
"Skeld": "<#66a186>The Skeld</color>",
"MiraHQ": "<#e84b56>Mira HQ</color>",
"Polus": "<#a167c0>Polus</color>",
"Dleks": "<#66a186>Dleks Eht</color>",
"Airship": "<#ed0007>The Airship</color>",
"Fungle": "<#ffa646>The Fungle</color>",
"Submerged": "<##3064FF>Submerged</color>",
"SubmergedRoomName.128": "Research",
"SubmergedRoomName.129": "Observatory",
"SubmergedRoomName.130": "Upper Central",
"SubmergedRoomName.131": "Upper Lobby",
"SubmergedRoomName.132": "Filtration",
"SubmergedRoomName.133": "Ballast",
"SubmergedRoomName.134": "Lower Central",
"SubmergedRoomName.135": "Lower Lobby",
"SupportsPetMessage": "\\n\\n<#00ff00>[✓] This role supports Pet button usage for ability triggers or other actions, maybe replacing venting, shapeshifting or killing.</color>",
"SyncCustomSettingsRPC": "Synchronized RPC",
"TabGroup.PresetSettings": "Preset Settings",
"TargetCannotBeTeleported": "Target cannot be teleported",
"TaskBasedCrewCanBeLazy": "Task based <color=#8cffff>crewmates</color> can be <color=#A4DFFE>Lazy</color>",
"TasklessCrewCanBeLazy": "<color=#8cffff>Crewmates</color> without tasks can be <color=#A4DFFE>Lazy</color>",
"TransformationAnnouncementMessage": "The ship has been infected with a powerful disease, turning the <#e5f6b4>Plaguebearer</color> into <color=#343136>Pestilence</color>!",
"TrialHelp": "Command: /tl [player ID]\\nYou can see the players' IDs before the players' names.\\nOr use /id to view the list of all player IDs.",
"TrialKill": "<b>{0}</b> was prosecuted.",
"TrialLimitPerGame": "Max Trials per Game",
"TrialLimitPerMeeting": "Max Trials per Meeting",
"TrialNull": "Please choose a living player for the trial",
"TryFixBlackScreen": "Coba Atasi Black Screen",
"UntilNextMeeting": "Until Next Meeting",
"UpReplacedMessage": "/up was replaced by /setrole which allows you to set anyone's role for any game by typing '/setrole (ID) (ROLE)'. You can view ID's with /id.\nTo set your own role like with /up, you need to do '/setrole 0 (ROLE)'.",
"UsePetInsteadOfKillButton": "Gunakan tombol Pet sebagai tombol Kill",
"UseVoteCancelling": "Use Vote Cancelling Method instead of Commands",
"UseVoteCancellingAfterVote": "Bisa Vote Normal Setelah Menggunakan Kemampuan",
"UsesMeetingShapeshiftNotice": "<#ffff00>⚠ As this role, instead of commands and votes, you need to use the shapeshift menu in meetings to select your target!</color>",
"UsesJudgeAbilityAsTriggerNotice": "<#ffff00>⚠ As this role, instead of commands and votes, you need to 'judge' your selected target!</color> <size=70%>(They won't actually be judged. This is just an ability trigger!)</size>",
"VIPTag": "<#ffff00>VIP</color>",
"VanillaCrewmateCannotBeGuessed": "Crewmate role cannot be guessed",
"VengefulCanVent": "<color=#ba2749>Vengeful Romantic</color> Can Vent",
"VengefulKCD": "<color=#ba2749>Vengeful Romantic</color> Kill Cooldown",
"VentBlockSuccess": "This vent is now blocked",
"VentButtonText": "Vent",
"VentCooldown": "Durasi rehat akses ventilasi",
"VentLimit": "Vent Entering Limit",
"VentPreventionMode": "Vent Prevention Mode",
"VitalsCooldown": "Durasi Rehat Vital",
"VitalsDuration": "Durasi Vital",
"VoteStartDisabled": "<#ff0000>X</color> The /votestart command is disabled in this lobby.",
"VotedToStart": "<size=80%>If more than 50% of the lobby uses it, the starting countdown begins.\\nCurrently, {0}/{1} ({2}%) players have used it. {3} uses are required.</size>",
"VotesPerKill": "Votes gained for each kill",
"WMMode": "<color=#00ffa5>Mode:</color> <color=#ffffff><b>{0}</b></color>",
"Warning.AutoExitAtMismatchedVersion": "The host has no or a different version of {0}\\nYou will be kicked in {1}",
"Warning.InvalidRpc": "Kicked <b>{0}</b> because an invalid RPC was received. Please check that no mods other than EHR are installed.",
"Warning.MismatchedVersion": "<b>{0}</b> has a different version than <b>{1}</b>",
"Warning.NoModHost": "EHR is not installed on the host",
"Warning.TooManyRPCs": "Kicked <b>{0}</b> because too many RPCs were received from them.",
"WhenNextMeetingEnds": "Next Meeting Ends",
"WhenNextMeetingStarts": "Next Meeting Starts",
"WhisperDisabled": "<#ff0000>X</color> The /whisper command is disabled in this lobby.",
"XORAdded": "<#00ffa5>✓</color> XOR combination added successfully.",
"XORAdditionRole": "<#ff0000>X</color> XOR combinations don't support add-ons. Use <#ffff00>/combo</color> for that.",
"XORRemoved": "<#00ffa5>✓</color> XOR combination removed successfully.",
"XORSameRole": "<#ff0000>X</color> XOR combinations must have 2 different roles.",
"YouCanGuess": "Use the <b>/bt [player id] [role]</b> command to guess someone's role. You can see everyone's IDs next to their name, or type <b>/id</b>.",
"YouCanGuessMeetingSS": "Use the shapeshift menu to select the player you want to guess, then follow the instructions in the chat for further selections.",
"YourLawyerIsNotify": "{0} adalah Lawyer kamu. Beliau akan menang jika kamu menang.",
"assignCommonTasks": "%role% mendapat Misi Umum",
"doOverride": "Perpanjang misi %role%",
"roleLongTasksNum": "Jumlah Misi Berat untuk %role%",
"roleShortTasksNum": "Jumlah Misi Ringan untuk %role%",
"Format.Health": "{0}",
"Format.Level": "{0}",
"Format.Multiplier": "{0}x",
"Format.Percent": "{0}%",
"Format.Pieces": "{0}",
"Format.Players": "{0}",
"Format.Seconds": "{0}s",
"Format.Times": "{0}",
"Format.Votes": "{0}",
"RemainingText.AnonymousEvilCount.Plural": "Evil Players",
"RemainingText.AnonymousEvilCount.Single": "Evil Player",
"RemainingText.CovenPlural": "Covens",
"RemainingText.CovenSingle": "Coven",
"RemainingText.ImpPlural": "Impostor",
"RemainingText.ImpSingle": "Impostor",
"RemainingText.NKPlural": "Neutral Killers",
"RemainingText.NKSingle": "Neutral Killer",
"RemainingText.Prefix.Plural": "​",
"RemainingText.Prefix.Single": "​",
"RemainingText.Suffix": " left",
"ROT.AddonType.Harmful": "★ Add-on Merugikan",
"ROT.AddonType.Helpful": "★ Add-on Bermanfaat",
"ROT.AddonType.ImpOnly": "★ Add-on Khusus Impostor",
"ROT.AddonType.Mixed": "★ Add-on Campuran",
"ROT.Basic": "★ Peran Biasa",
"ROT.Coven_Miscellaneous": "★ Peran Mistik",
"ROT.Crewmate_Chaos": "★ Peran Pengacau",
"ROT.Crewmate_Investigate": "★ Peran Penyelidik",
"ROT.Crewmate_Killing": "★ Peran Penyerang",
"ROT.Crewmate_Miscellaneous": "★ Peran Mistik",
"ROT.Crewmate_Power": "★ Peran Berpengaruh",
"ROT.Crewmate_Support": "★ Peran Pendukung",
"ROT.Impostor_Concealing": "★ Peran Penyamar",
"ROT.Impostor_Killing": "★ Peran Penyerang",
"ROT.Impostor_Madmate": "★ Peran Madmate",
"ROT.Impostor_Miscellaneous": "★ Peran Mistik",
"ROT.Impostor_Support": "★ Peran Pendukung",
"ROT.Neutral_Benign": "★ Peran Jinak",
"ROT.Neutral_Evil": "★ Peran Durjana",
"ROT.Neutral_Killing": "★ Peran Penyerang",
"ROT.Neutral_Pariah": "★Peran Pariah",
"ROT.Vanilla": "★ Peran Vanilla",
"ColoredOff": "<color=#ff4c6f>OFF</color>",
"ColoredOn": "<color=#00fefe>ON</color>",
"IllegalColor": "Please enter the correct color",
"AADelay": "Waktu untuk menjauh dari perangkat",
"AADone": "Proses telah selesai",
"AbilityCD": "Durasi rehat kemampuan",
"AbilityUseGainWithEachKill": "<color=#7FFFD2>Tambahan penggunaan</color> <color=#00ffff>kemampuan di setiap membunuh</color>",
"ActiveRolesList": "Active Roles List",
"AddTagSuccess": "<#00ffa5>✓</color> Suceessfully created the tag {0} for {1}. If you want to change it, just use this command again and it will override the current tag. To delete it, simply type <#00a5ff>/deletetag {2}</color>!",
"AddedMIRAHQ": "Include <color=#e84b56>MIRA HQ</color>",
"AdditionRolesSpawnRate": "Peluang Kemunculan",
"Addon": "Add-on",
"Addons": "Add-Ons",
"After1PlayerEaten": "Setelah menelan 1 pemain",
"AfterTime": "Kurun waktu",
"AlliesKnowCrewpostor": "Diketahui oleh <color=#ff1919>Impostor</color>",
"AmOblivious": "You are <color=#424242>Oblivious</color>, meaning you cannot report bodies",
"Anagram": "The scrambled word is <b>{0}</b>! Guess the original word! (Hint: It starts with the letter <b>{1}</b>!)",
"AnagramDisabled": "<#ff0000>X</color> The /anagram command is disabled in this lobby.",
"AnalyzeCD": "Analyze Cooldown",
"AnalyzeDur": "Analyze Duration",
"AnalyzerCD": "Analyze Cooldown",
"AnalyzerDur": "Analyze Time",
"AnalyzerKillButtonText": "Analyze",
"AnalyzerResult": "Showing analyzation result for <color=#00ffa5>{0}</color>:\\nKills: <color=#ff1919>{1}</color>, Vents: <color=#ffa500>{2}</color>, Role Basis: <color=#00ffff>{3}</color>",
"AnalyzerSeeKillCount": "Result Shows Kill Count",
"AnalyzerSeeRoleBasis": "Result Shows Role Basis",
"AnalyzerSeeVentCount": "Result Shows Vent Count",
"AnnounceTransformation": "Announce Transformation (from <#e5f6b4>Plaguebearer</color> to <color=#343136>Pestilence</color>)",
"AppIDAdded": "Since there was no steam_appid.txt file, a new one was created to prevent errors. \\nPlease restart the game to apply changes.",
"AssignOnlyToCrewmate": "Assign only to <color=#8cffff>Crewmates</color>",
"AutoGMRotationStatusText": "<u>AUTOMATIC GAME MODE ROTATION IS ENABLED!</u>",
"AutoGMRotationStatusText.NextGM": "Next",
"AutoWarnStopWords": "Tegur pemain yang menyebutkan kata terlarang",
"AvailableRoles": "Daftar Peran Impostor yang Bisa Dipilih",
"AwkwardPotion": "Ramuan Beracun",
"Axe": "Axe",
"BKInProtect": "Currently immortal",
"BKOffsetKill": "Ada yang mencoba menyerangmu",
"BKProtectOut": "Shield expired",
"BKSkillNotice": "Kill someone to enter immune status",
"BKSkillTimeRemain": "<color=#00ffa5>You're immune for</color> <b>{0}</b>s",
"BMAE.Never": "Tidak Pernah",
"BMWSBP.Everyone": "Semua Pemain",
"BMWSBP.Impostors": "<#ff1919>Impostor</color>",
"BeRecruitedByGangster": "You have been recruited by the Gangster",
"BeRecruitedByJackal": "Kamu telah direkrut oleh Jackal",
"BelongTo": "{0}'s alignment was {1}",
"Binoculars": "Binoculars",
"BittenByInfectious": "Kamu terinfeksi oleh Infectious!",
"BountyCurrentTarget": "Target Saat Ini",
"BountyTargetChangeTime": "Kurun Waktu Pergantian Target",
"BracketAddons": "Beri tanda kurung untuk Add-on",
"BribedByMerchant": "The Merchant bribed you, you can't kill him",
"ByBard": "By <color=#ff1919>Bard</color>",
"BypassShields": "Bisa Membunuh Menembus Proteksi",
"CDPT": "<color=#00ffa5>CD:</color> <color=#ffffff><b>{0}</b>s</color>",
"CKEO.AllCoven": "All <#7b3fbb>Coven</color> Members",
"CKEO.SirenOnly": "<#7b3fbb>Siren</color> Only",
"CL.All": "Semua Peran",
"Cameras": "Cameras",
"ChristmasGreeting": "Merry Christmas!",
"ConfirmAuth.Success": "<#00ff00>✓ <#00ffa5>Successfully sent the verification request to the server.",
"CopyCrewVar": "Can copy evil variants of crew roles",
"CovenKillEachOther": "As a Coven member, you cannot (and shouldn't) kill other Coven members",
"CovenKillEntranced": "Coven members cannot kill Entranced players",
"CovenKnowSuperStarDead": "<color=#7b3fbb>Coven</color> know when the <color=#f6f657>Super Star</color> dies",
"CrewKillingRed": "<color=#8cffff>Crewmate</color> Killings can be red",
"DGRM.AfterTime": "Timer",
"DGRM.None": "Tidak ada",
"DQNumOfKillsNeeded": "Syarat Minimum Pembunuhan",
"DeactivationImmediately": "Langsung",
"DeactivationIsVisibleOFF": "<color=#ff4c6f>OFF</color>",
"DecreasedSpeed": "Pengurangan Laju Jalan",
"DefaultRevertShapeshiftText": "Revert",
"DefaultShapeshiftText": "Shift",
"Delayed": "Delayed",
"DeleteTagSuccess": "<#00ffa5>✓</color> Successfully deleted {0}'s tag.",
"DevouredName": "Devoured",
"DoorLog": "Door Log",
"DoorLogAndBinoculars": "Door Log & Binoculars",
"E2Kill": "Kill Target",
"ECMO.Coven": "<#7b3fbb>Coven</color>",
"ECMO.Nothing": "Tidak Ada",
"EKill": "Tombol Kill",
"EasterGreeting": "Happy Easter!",
"EatenByDevourer": "Wujud aslimu telah dimakan oleh Devourer",
"EatenByPelican": "Kamu sedang tertelan, silakan menunggu di luar arena permainan sampai Pelican mati atau ada panggilan rapat",
"Ego-": "Ego-",
"EnterVentToWin": "Enter a Vent to Ignite!",
"EraseMethod": "Erase Method",
"EraserEraseNeutralNotice": "Targetmu adalah Netral dan tidak dapat dihapus!",
"EraserEraseNotice": "You erased <b>{0}</b>.\\nTheir role will be deactivated after the meeting.",
"EraserEraseSelf": "Unfortunately, you can't erase yourself.... Wait, why would you do that in the first place?!",
"EstimatedGameLength": "Estimated Game Length",
"EvenAfterWinning": "Meski telah memenuhi syarat kemenangan",
"EveryOneKnowSuperStar": "Identitas <color=#f6f657>Super Star</color> diketahui semua pemain",
"EveryoneDied": "Everyone died",
"ExperimentalRoleIndicator": " <color=#ffff00>EXPERIMENTAL</color>",
"FPSGame": "FPS: ",
"FPSSetTo": "FPS Set To: {0}",
"FastBoot": "Mode Mulai Cepat",
"ForSpecifiedTime": "For Specified Time",
"Forever": "Forever",
"ForgeSuccess": "<#00ffa5>✓</color> Successfully forged {1} as {2}.\\n<size=80%>You have {0} ability uses left.</size>",
"FreezeAfterCurseKill": "Freeze After Killing via Cursed Player",
"GG": "GG! Tak ada lagi pembunuh yang tersisa. <#8cffff>Crewmate</color> menang!",
"GNoHigh": "Oh, absolutely! You're getting warmer. In fact, it's so high, I need a telescope to see it from here! \\nYou have <color=#ff0000>{0} guesses</color> left!",
"GNoLost": "Oh, you were so close! Just one more guess, and you might have deciphered the Da Vinci code! By the way, <color=#ff0000>the secret number was... {0}!</color> But hey, you were only off by a few billion possibilities. Better luck next time, Sherlock! ",
"GNoLow": "Oh, you're really nailing this! It's so low, I almost need a shovel to dig it up!\\nYou have <color=#ff0000>{0} guesses</color> left!",
"GNoWon": "Oh, how did you ever figure that out? It's almost like you're a mind reader! Congratulations, you're a genius! You found the secret number with <color=#00ff00>{0} guesses</color> left!",
"GitHub": "GitHub",
"Discord": "Discord",
"GuardSpellTimes": "Jumlah Kutukan",
"HHNumOfTargets": "Number of Targets",
"HackCD": "<color=#39FF14>Hack CD:</color> <color=#ffffff><b>{0}</b>s</color>",
"HalvedVision": "Halved Vision",
"HandcuffedByDeputy": "You were handcuffed!",
"HasSidekick": "Punya <color=#00b4eb>Sidekick</color>",
"HauntedByEvilSpirit": "Haunted by an Evil Spirit",
"HideGameCodes": "Hide Game Code",
"HideResults": "Hide Results",
"HolidayGreeting": "Happy Holidays!",
"Immediately": "Langsung",
"ImpEgoistVisibalToAllies": "<color=#ff1919>Impostors</color> Can See Other <color=#5600ff>Egoist</color> <color=#ff1919>Impostors</color>",
"ImpKnowAlliesRole": "Para <color=#ff1919>Impostor</color> mengetahui peran sesama <color=#ff1919>Impostor</color>",
"ImpKnowSuperStarDead": "<color=#ff1919>Impostors</color> know when the <color=#f6f657>Super Star</color> dies",
"ImpKnowWhosMadmate": "<color=#ff1919>Impostor</color> mengetahui identitas <color=#ff1919>Madmate</color>",
"ImpostorKillMadmate": "Impostors cannot kill Madmates",
"ImpostorVision": "Jarak pandang sama seperti <color=#ff1919>Impostor</color>",
"ImpostorsSurviveBombs": "Rekan <color=#ff1919>Impostor</color> tidak terdampak ledakan",
"IncorrectMarks": "\\n<color=#ffff00>Kedua titik lokasi yang kamu tandai telah dihapus karena terlalu berdekatan.</color>",
"IncreasedSpeed": "Peningkatan Laju Jalan",
"IncreasedVision": "Increased Vision",
"InfectDelay": "Jeda Infeksi",
"InfectRadius": "Radius Infeksi",
"Infected": "Terinfeksi",
"Infected-": "Terinfeksi ",
"Instant": "Instant",
"InvisibilityPotion": "Ramuan Menghilang",
"Invisible": "Invisible",
"IsGood": "{0} was a <color=#8cffff>Crewmate</color>",
"KillLog": "Kill Log",
"KilledByScavenger": "Kamu mati di tangan Scavenger, sehingga dipindahkan ke luar arena permainan",
"KnowTargetRole": "Bisa mengetahui peran target",
"LIRoleForOtherImps": "Other <#ff1919>Impostors</color> see <#ff9ace>Loving</color> <#ff1919>Impostor</color> as",
"Lance": "Lance",
"Last-": "Last ",
"LastEndReason": "★ <u>End Reason:</u>",
"LastResult": "★ <u>Match Results:</u>",
"LobbyCode": "Lobby Code",
"LogDeletionResults": "Finished!\\n{0} files and {1} folders were successfully deleted from 'EHR_Logs'.",
"LostAddonByCleanser": "All your Addons were removed by the {0}",
"LostRoleByEvilEraser": "You lost your role because of the <color=#ff1919>Evil Eraser</color>",
"LostRoleByNiceEraser": "Peranmu telah dihapus oleh <color=#00a5ff>Nice Eraser</color>",
"Mad-": "Mad ",
"MadmateHasImpostorVision": "Jarak Pandang <color=#ff1919>Madmate</color> Sama Seperti <color=#ff1919>Impostor</color>",
"MadmateInfo": "Help the Impostors",
"MadmateInfoLong": "(Add-ons):\\nMadmates assist the Impostors in winning the game. They are only available to Crewmates but can identify Impostors depending on the host's settings. Certain roles like Sheriff, Snitch, and Mayor can become Madmates. The abilities of some roles change when they become Madmates. For example, the Grenadier's flash bomb works on Crewmates and Neutrals instead of Impostors. The Prosecutor can prosecute anyone.",
"MadmateKillImpostor": "Madmates cannot kill Impostors",
"MadmateKnowWhosImp": "<color=#ff1919>Madmate</color> mengetahui identitas <color=#ff1919>Impostor</color>",
"MadmateKnowWhosMadmate": "Para <color=#ff1919>Madmate</color> saling mengetahui identitas",
"ManipulatedKilled": "The player you manipulated has killed",
"MarkDone": "Lokasi Ditandai",
"MarksCleared": "Tanda Dihapus",
"MisguessButNoSuicide": "You guessed incorrectly so you.... WOULD have died if the host wasn't kind enough to disable guesser suicides!",
"NBareRed": "Nice <color=#ffab1b>Neutrals</color> can be red",
"NEareRed": "Evil <color=#ffab1b>Neutrals</color> can be red",
"NKWC.LastStanding": "Last One Standing",
"NKWC.XKills": "Kill X Players",
"NameDisplayAddons": "Tampilkan add-on di samping nama",
"NeutralKnowSuperStarDead": "<color=#ffab1b>Neutrals</color> know when the <color=#f6f657>Super Star</color> dies",
"NeutralNonKillingRoles": "<#ffff00>Non-Killing</color> Roles",
"NeutralRoleWinTogether": "<color=#ffab1b>Netral</color> menang bersama",
"NeutralWinTogether": "Seluruh <color=#ffab1b>Netral</color> menang bersama",
"NeutralsKnowEachOther": "Para <color=#ffab1b>Netral</color> saling mengetahui identitas",
"NewUpdateAvailable": "<size=400%><b>New Update Available!</b></size>\n<size=200%><b>{0}</b></size>",
"NewYearGreeting": "Happy New Year!",
"NoInfoExists": "No Info Exists",
"NoPetActionMsgCrew": "You imagine yourself as the impostor in a parallel universe.",
"NoVenting": "Block Venting",
"NukeRadius": "Radius Nuklir (12x sangatlah luas)",
"NullCD": "Durasi rehat kemampuan",
"NumOfRolesToKill": "Jumlah Opsi Peran",
"NumRolesListedForEachPlayer": "Number of roles listed for each player",
"OnDemolitionistDead": "Kamu telah membunuh Demolitionist! Bergegaslah masuk ventilasi!",
"OnlinePresetInfo": "<b>{0}</b>\\n<size=70%>by {1} • {2} days ago • {3} downloads</size>",
"OnSuperStarDead": "Warning: Super Star death!",
"OtherRoles.Addons": "★ Add-Ons",
"OtherRoles.CrewmateRoles": "★ Crewmate Roles",
"OtherRoles.ImpostorRoles": "★ Impostor Roles",
"OtherRoles.NeutralRoles": "★ Neutral Roles",
"Outside": "Outside",
"PetToWin": "Pet to Ignite!",
"PingText": "Ping",
"PleaseStopBeingDumb": "<size=90%><#dd00ff>The shield-animation does <#ff0000>NOT</color> mean someone tried to kill you!</color>\\n<#ffff00>Shield-animations are required to reset cooldows!</color></size>",
"PotionInStore": "Ramuan yang tersedia",
"PressTabToNextPage": "Press <color=#ff1919>Tab</color> or <color=#ff1919>Number</color> for Next Page...",
"PrivateChat": "Enable Private Chat for <color=#ff9ace>Lovers</color>",
"Promt.ContinueWithQuickSetupAddons": "<b><#00ffa5>You've finished setting up every role!</color></b> Would you like to continue with the quick setup dialog of add-ons?",
"Promt.CopyPreset": "Are you sure you want to copy all settings' values from preset {0} to preset {1}?",
"Promt.DeleteOldLogs": "You have {0} files and {1} folders in the 'EHR_Logs' directory containing logs from this mod that are older than a week. Do you want to delete them to free up space?",
"Promt.RequiresPets": "You've enabled a role that requires additional ability triggers (pet/vanish button). Would you like to enable the use of the Pet button (setting in Game Modifiers)?",
"Promt.SetRoleRequiresPets": "You've set a role that requires additional ability triggers (pet/vanish button). Would you like to enable the use of the Pet button (setting in Game Modifiers)?",
"ProtectingOver": "Shield expired",
"PuppetDiesAlongWithVictim": "Puppet Dies Along With The Victim",
"QuickFix": "Perbaikan Instan",
"QuickFixPotion": "Ramuan Perbaikan",
"QuickFixPotionWaitForUse": "Ramuan Perbaikan, menunggu untuk digunakan",
"RNGHasSpoken": "RNG has spoken",
"RandomONImpRole": "Random Enabled Imp Role",
"RecruitedByDeathknight": "Kamu telah direkrut menjadi bagian dari faksi Undead!",
"RecruitedToDeathknight": "Necromancer telah merekrutmu menjadi Deathknight!",
"RejoinRequiredDueToVanillaSwitch": "You've decided to switch to vanilla mode, so it was required to disconnect you from the current game, or it would've caused issues. Please rejoin the game.",
"ReportBaitAtAllCost": "Report <#00f7ff>Bait</color> at All Cost",
"ReportButtonText": "Lapor",
"RequiresPetIndicator": " <#ffab1b>PET</color>",
"RevivedByAltruist": "<#ffff00><size=150%>Kamu telah dihidupkan kembali oleh <color=#300000>Altruist</color>!</size></color>",
"RevivedByOccultist": "<#ffff00><size=150%>Kamu telah dihidupkan oleh <color=#ff1919>Occultist</color>!</size>\\nKamu kini berpihak kepada tim <color=#ff1919>Impostor</color>.</color>",
"RevivedByTimeMaster": "<size=150%><#ffff00>You were revived during the rewind!</color></size>",
"SKPromotesToJackal": "<color=#00b4eb>Sidekick</color> menjadi <color=#00b4eb>Jackal</color> baru setelah <color=#00b4eb>Jackal</color> mati",
"SearchNoResult": "No results found",
"SeeMedic": "<color=#00ff97>Medic</color>",
"SeeMedicAndTarget": "<color=#00ff97>Medic</color>+<color=#8cffff>Target</color>",
"SeeNoone": "Tidak Ada",
"SeeTarget": "<color=#8cffff>Target</color>",
"SewedBySeamstress": "<#ffff44>You were sewed together with someone by the {0}!</color>",
"ShareLobby": "Allow EHR-Chan Shares Lobby Code To Discord",
"Shield": "Lindungi",
"ShieldPotion": "Ramuan Kebal",
"ShotBlank": "You shot a blank!",
"SightPotion": "Ramuan Penglihatan Malam",
"SkillUsedLeft": "You have activated your skill to call a meeting. \\nRemaining amount of uses left:",
"SnatchWin": "Snatches Win (Win With Winning Team if Off)",
"SnatchesWin": "Rebut kemenangan",
"SomeSortOfProtection": "This player is shielded due to a role-specific action",
"SpectatorsList": "<#888888>The following </color>{0}<#888888> players are spectating:</color>",
"SpeedPotion": "Ramuan Laju",
"Stored": "Stored",
"SubText.Bloodlust": "With a secret....",
"SubText.Coven": "Eliminasi semua pemain bersama tim",
"SubText.Crewmate": "Cari dan singkirkan <color=#ff1919>Impostor</color>",
"SubText.GM": "Saksikan huru-hara!",
"SubText.HideAndSeek": "Hide And Seek",
"SubText.Impostor": "Sabotase dan bunuh semua pemain",
"SubText.LovingCrewmate": "Hatimu tertambat pada {0}",
"SubText.LovingImpostor": "Identitasmu <#ff1919>Impostor</color>, tapi hatimu tertambat pada {0}",
"SubText.Madmate": "Bantu <color=#ff1919>Impostor</color>",
"SubText.Neutral": "Susun strategi pribadi untuk raih kemenangan",
"SuccessfulDuelsToWin": "Number of successful duels needed to win",
"SupportsPetIndicator": " <#00ff00>✓PET</color>",
"SurvivalTime": "Survived {0}s",
"SurvivedTimePrefix": "Survived",
"SurvivedUntilTheEnd": "Until The End",
"Sword": "Sword",
"TPBackWhenMoveAway": "Berpindah kembali saat menjauhi tempat CCTV",
"TabGroup.Addons": "Add-Ons",
"TabGroup.CovenRoles": "Coven Roles",
"TabGroup.CrewmateRoles": "Crewmate Roles",
"TabGroup.ImpostorRoles": "Impostor Roles",
"TabGroup.NeutralRoles": "Neutral Roles",
"TabGroup.OtherRoles": "Ghost Roles",
"TabGroup.PresetExplorer": "Preset Explorer",
"TabInfo.Addons": "Pengaturan untuk Add-on",
"TabInfo.CrewmateRoles": "Settings for Crewmate roles",
"TabInfo.ImpostorRoles": "Settings for Impostor roles",
"TabInfo.NeutralRoles": "Settings for Neutral roles",
"TabInfo.OtherRoles": "Settings for Ghost roles",
"TabInfo.PresetExplorer": "Explore Online Presets Made by EHR Hosts",
"Target": "Target",
"TargetDisregarded": "The player whose body you tried to report is <#FF6347>Disregarded</color>",
"TargetErasedInRound": "Target's role will be erased after next meeting",
"TargetKnowsLawyer": "Identitas <color=#008080>Lawyer</color> diketahui oleh klien",
"TeleportPotion": "Ramuan Teleportasi",
"TeleportedByTransporter": "Bertukar posisi dengan: {0}",
"TeleportedByTwister": "Bertukar posisi dengan: {0}",
"TeleportedInRndVentByDisperser": "Seluruh pemain diteleportasi ke ventilasi",
"TeleportedByTornado": "\\nWaduh! Kamu tersapu oleh angin puting beliung\\ndan terhempas sampai ke sini!",
"Temp.Blank": "",
"TextBelowVersionText": "",
"TimeDecreased": "Time was decreased by {0}s",
"TimeLeft": "Time Left",
"TrapConsecutiveBodies": "Perangkap Mayat Berantai",
"TrapOnlyWorksOnTheBodyTrapster": "Perangkap hanya berfungsi pada mayat <color=#ff1919>Trapster</color>",
"TriedToKillLastGameFirstKill": "Your target was the first to die in the last game.\\nLet them play!",
"TriggerDouble": "Double Click",
"TriggerKill": "Jagal",
"TriggerVanish": "Vanish",
"TriggerVent": "Vent",
"TryChangeBasis": "Try Changing Role Basis <#ffff00>(EXPERIMENTAL)</color>",
"TypeAddon": "Add-on",
"TypeCoven": "Coven",
"TypeCrewmate": "Crewmate",
"TypeImpostor": "Impostor",
"TypeNeutral": "Netral",
"UIScaleFactor": "Button UI Scale Factor",
"UnreportableBody": "This body is unreportable due to a role-specific action",
"UntilNextReveal": "Until Next Reveal",
"Untouched": "Global Setting Decides",
"UploadPreset": "Upload current preset to database",
"UploadPresetHeader": "Upload & Publish",
"UseLegacyVersion": "Use Legacy Version",
"UsesPetInsteadOfKillNotice": "<#ffff00>⚠ As this role, you need to use your pet button as your kill button!</color>",
"VengefulHasImpVision": "<color=#ba2749>Vengeful Romantic</color> Has <#ff1919>Impostor</color> Vision",
"WMRadius": "Axe Mode Death Radius",
"WMShieldAlreadyUsed": "Your shield was already used",
"WaitFor1Kill": "Timer dimulai setelah Pembunuhan Pertama",
"Website": "Website",
"WhenTargetIsNeutral": "When Target is Neutral (& erasing via kill button)",
"YouAreHostSuffix": "YOU!",
"YouReceivedTheNecronomicon": "You have received the <{0}>Necronomicon</color>! This grants you the ability to kill normally, and other abilities based on your role.",
"YouUnmuted": "{0} has unmuted you.",
"killAttacker": "Bunuh si penyerang saat diserang",
"onSetPublicNoLatest": "Public rooms are only available in the latest version.\\nPlease update.",
"turnOff": "Off",
"turnOn": "On",
"updateButton": "Update",
"updateInProgress": "Updating...",
"updateManually": "Update failed.\\nPlease Update Manually.",
"updatePleaseWait": "Please Wait...",
"updateRestart": "Update Finished!\\nPlease restart the game.",
"BribedByMerchant2": "You cannot guess the Merchant after he bribed you.",
"GSRomanticState.0": "<#ff1493>Romantic</color> pair state: <#888888>Doesn't exist</color>",
"GSRomanticState.1": "<#ff1493>Romantic</color> pair state: <#888888>Doesn't exist</color>",
"GSRomanticState.2": "<#ff1493>Romantic</color> pair state: <#ff0000>Broken</color>",
"GSRomanticState.3": "<#ff1493>Romantic</color> pair state: <#888888>Doesn't exist</color>",
"GSRomanticState.6": "<#ff1493>Romantic</color> pair state: <#ff0000>Broken</color>",
"GSRomanticState.8": "<#ff1493>Romantic</color> pair state: <#ff0000>Broken</color>",
"GSRomanticState.24": "<#ff1493>Romantic</color> pair state: <#ff1493>Exists</color>",
"NoPetActionMsg1": "You just ate a cookie",
"NoPetActionMsg2": "You look around",
"NoPetActionMsg3": "You start wondering whether you are sus or not",
"NoPetActionMsg4": "Kamu mengasah tatapan mata detektif.",
"NoPetActionMsg5": "You contemplate the meaning of life for a moment.",
"NoPetActionMsg6": "Kamu mencoba mengajarkan seni mengendap-endap kepada peliharaanmu.",
"NoPetActionMsg7": "You attempt to have a deep conversation with your pet about the mysteries of the spaceship.",
"NoPetActionMsg8": "You rehearse your emergency meeting speech in your head.",
"NoPetActionMsg9": "You realize you left the space oven on in the cafeteria.",
"NoPetActionMsg10": "You practice your emergency venting technique, just in case.",
"NoPetActionMsg11": "You perform a quick dance move to entertain your pet.",
"NoPetActionMsg12": "You start a one-person conga line around the reactor.",
"NoPetActionMsg13": "You mime fixing a non-existent spaceship engine.",
"NoPetActionMsgImp1": "You are an Impostor, but you probably know that",
"NoPetActionMsgImp2": "You debate whether space pizza or space burgers would make a better crewmate meal.",
"NoPetActionMsgNeutral1": "You imagine yourself as the impostor in a parallel universe.",
"NoPetActionMsgNeutral2": "You question yourself how did you get here",
"GameInfo": "Game Info",
"GameOverReason.CrewmateDisconnect": "<color=#777777>Crewmates disconnected</color>",
"GameOverReason.CrewmatesByTask": "<color=#8cffff>The Crewmates completed all tasks</color>",
"GameOverReason.CrewmatesByVote": "<color=#8cffff>All <color=#ff1919>Evil Players</color> were ejected or killed</color>",
"GameOverReason.ImpostorByVote": "<color=#ff1919>The <color=#8cffff>Crewmates</color> were ejected</color>",
"GameOverReason.ImpostorDisconnect": "<color=#777777>Impostors disconnected</color>",
"GameOverReason.ImpostorsByKill": "<color=#ff1919>The Impostors killed everyone</color>",
"GameOverReason.ImpostorsBySabotage": "<color=#ff1919><color=#8cffff>Crewmates</color> failed to fix a critical sabotage</color>",
"Infectious": "Infectious",
"InfectiousInfo": "Infect everyone",
"InfectiousBiteCooldown": "Infect Cooldown",
"InfectiousBittenPlayer": "Kamu berhasil menginfeksi pemain",
"InfectiousInvalidTarget": "Target tidak dapat terinfeksi",
"InfectiousKillButtonText": "Infect",
"NtrInfo": "Everyone sees you as their Lover",
"ReadyClientsInfo": "\\nReady clients: {0} (Timeout in {1}s)",
"RoleBlockCooldown": "Durasi Rehat Pelumpuhan Peran",
"RoleBlockDuration": "Durasi Pelumpuhan Peran",
"RoleBlockNotify": "Peranmu dilumpuhkan, kamu tidak bisa {0}",
"RoleChangedNotify": "<size=120%><#ffff00>⚠</color> Your role was changed to {0} <#ffff00>⚠</color></size>",
"RoleSubCategoryLimitOptions.Crewmate_Chaos.EnableLimit": "<#ffffff>Atur jumlah peran</color> Crewmate Pengacau <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Crewmate_Chaos.Max": "Maksimum Peran Crewmate Pengacau",
"RoleSubCategoryLimitOptions.Crewmate_Chaos.Min": "Minimum Peran Crewmate Pengacau",
"RoleSubCategoryLimitOptions.Crewmate_Investigate.EnableLimit": "<#ffffff>Atur jumlah peran</color> Crewmate Penyelidik <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Crewmate_Investigate.Max": "Maksimum Peran Crewmate Penyelidik",
"RoleSubCategoryLimitOptions.Crewmate_Investigate.Min": "Minimum Peran Crewmate Penyelidik",
"RoleSubCategoryLimitOptions.Crewmate_Killing.EnableLimit": "<#ffffff>Atur jumlah peran</color> Crewmate Penyerang <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Crewmate_Killing.Max": "Maksimum Peran Crewmate Penyerang",
"RoleSubCategoryLimitOptions.Crewmate_Killing.Min": "Minimum Peran Crewmate Penyerang",
"RoleSubCategoryLimitOptions.Crewmate_Miscellaneous.EnableLimit": "<#ffffff>Atur jumlah peran</color> Crewmate Mistik <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Crewmate_Miscellaneous.Max": "Maksimum Peran Crewmate Mistik",
"RoleSubCategoryLimitOptions.Crewmate_Miscellaneous.Min": "Minimum Peran Crewmate Mistik",
"RoleSubCategoryLimitOptions.Crewmate_Power.EnableLimit": "<#ffffff>Atur jumlah peran</color> Crewmate Berpengaruh <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Crewmate_Power.Max": "Maksimum Peran Crewmate Berpengaruh",
"RoleSubCategoryLimitOptions.Crewmate_Power.Min": "Minimum Peran Crewmate Berpengaruh",
"RoleSubCategoryLimitOptions.Crewmate_Support.EnableLimit": "<#ffffff>Atur jumlah peran</color> Crewmate Pendukung <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Crewmate_Support.Max": "Maksimum Peran Crewmate Pendukung",
"RoleSubCategoryLimitOptions.Crewmate_Support.Min": "Minimum Peran Crewmate Pendukung",
"RoleSubCategoryLimitOptions.Impostor_Concealing.EnableLimit": "<#ffffff>Atur jumlah peran</color> Impostor Penyamar <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Impostor_Concealing.Max": "Maksimum Peran Impostor Penyamar",
"RoleSubCategoryLimitOptions.Impostor_Concealing.Min": "Minimum Peran Impostor Penyamar",
"RoleSubCategoryLimitOptions.Impostor_Killing.EnableLimit": "<#ffffff>Atur jumlah peran</color> Impostor Penyerang <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Impostor_Killing.Max": "Maksimum Peran Impostor Penyerang",
"RoleSubCategoryLimitOptions.Impostor_Killing.Min": "Minimum Peran Impostor Penyerang",
"RoleSubCategoryLimitOptions.Impostor_Miscellaneous.EnableLimit": "<#ffffff>Atur jumlah peran</color> Impostor Mistik <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Impostor_Miscellaneous.Max": "Maksimum Peran Impostor Mistik",
"RoleSubCategoryLimitOptions.Impostor_Miscellaneous.Min": "Minimum Peran Impostor Mistik",
"RoleSubCategoryLimitOptions.Impostor_Support.EnableLimit": "<#ffffff>Atur jumlah peran</color> Impostor Pendukung <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Impostor_Support.Max": "Maksimum Peran Impostor Pendukung",
"RoleSubCategoryLimitOptions.Impostor_Support.Min": "Minimum Peran Impostor Pendukung",
"RoleSubCategoryLimitOptions.MadMates.EnableLimit": "<#ffffff>Atur jumlah peran</color> Madmate <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.MadMates.Max": "Maksimum Peran Madmate",
"RoleSubCategoryLimitOptions.MadMates.Min": "Minimum Peran Madmate",
"RoleSubCategoryLimitOptions.Neutral_Benign.EnableLimit": "<#ffffff>Atur jumlah peran</color> Netral Jinak <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Neutral_Benign.Max": "Maksimum Peran Netral Jinak",
"RoleSubCategoryLimitOptions.Neutral_Benign.Min": "Minimum Peran Netral Jinak",
"RoleSubCategoryLimitOptions.Neutral_Evil.EnableLimit": "<#ffffff>Atur jumlah peran</color> Netral Durjana <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Neutral_Evil.Max": "Maksimum Peran Netral Durjana",
"RoleSubCategoryLimitOptions.Neutral_Evil.Min": "Minimum Peran Netral Durjana",
"RoleSubCategoryLimitOptions.Neutral_Killing.EnableLimit": "<#ffffff>Atur jumlah peran</color> Netral Penyerang <#ffffff>di dalam gim</color>",
"RoleSubCategoryLimitOptions.Neutral_Killing.Max": "Maksimum Peran Netral Penyerang",
"RoleSubCategoryLimitOptions.Neutral_Killing.Min": "Minimum Peran Netral Penyerang",
"RoleSubCategoryLimitOptions.Neutral_Pariah.EnableLimit": "<#ffffff>Alter the number of</color> Neutral Pariah <#ffffff>roles in the game</color>",
"RoleSubCategoryLimitOptions.Neutral_Pariah.Max": "Maximum Neutral Pariah Roles",
"RoleSubCategoryLimitOptions.Neutral_Pariah.Min": "Minimum Neutral Pariah Roles",
"CovenInfoDescription": "The Coven is a Team of 1-4 people, after 3 meetings (amount replaced with hosts settings) a random Member of the Coven will gain the Necronomicon. With the Necronomicon, that Coven Member may kill normally and also has a stronger ability. After the Necronomicon was given to the first member, every meeting after will give it to another until all members of the Coven have it. Most roles in this faction are also Support oriented, meaning that they need Teamwork and coordination to work perfectly together.\n\nThe Necronomicon is an ability buff owned by a single member of the Coven. The Necronomicon goes to a different Coven member after every meeting, and for that round will buff their role's ability. Most Coven roles will state in their description what the Necronomicon buffs in their role.\n\n<size=50%>Credit to mystic_haze2 on Discord for writing the first paragraph</size>",
"NeutralInfoDescription": "Neutrals do not belong to Crewmates or Impostors, and they win on their own terms. Each type of neutral wins in a different way. Neutrals work for themselves and have specific conditions depending on their role on how to win.\n\n<b>Neutral Benigns</b> win when their specific conditions are completed, each role having different conditions necessary to win. They do not trigger the game to end, meaning they must wait until the Crewmates, Impostors, Coven, or another Neutral to win the game and win along with them. \n\n<b>Neutral Evils</b> also have their own specific conditions to win, much like the Neutral Benigns. However, when they complete their objectives to win the game, they end the game and win without Crewmates, Coven, or Impostors- also called 'stealing the win'.\n\n<b>Neutral Killers</b> are neutrals who can kill, much like Impostors, but do not work with the Impostors. Most of the Neutral killers work on their own, although some can recruit other players to work with them. They win the game by killing off all the Impostors, Cremwates, Coven, and other Neutrals, until they are the only player remaining.\n\n<b>Neutral Pariah</b> roles are much like Neutral Benign roles, however their main objective is to make sure Crewmates do not win. If any team other than the Crewmates win, said Neutral Pariah role will win along with the winning team. They have special abilities to try and harm the crewmates."
}