Files

20 lines
645 B
C#

using System.Text.RegularExpressions;
using HarmonyLib;
using UnityEngine;
namespace EHR;
[HarmonyPatch(typeof(JoinGameButton), nameof(JoinGameButton.OnClick))]
internal class JoinGameButtonPatch
{
public static void Prefix(JoinGameButton __instance)
{
if (__instance.GameIdText == null) return;
if (__instance.GameIdText.text == "" && Regex.IsMatch(GUIUtility.systemCopyBuffer.Trim('\r', '\n'), "^[A-Z]{6}$"))
{
Logger.Info($"{GUIUtility.systemCopyBuffer}", "ClipBoard");
__instance.GameIdText.SetText(GUIUtility.systemCopyBuffer.Trim('\r', '\n'));
}
}
}