Files
2026-09-17 18:40:21 +02:00

459 lines
17 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using Hazel;
using UnityEngine;
namespace EHR.Modules;
internal static class CustomTeamManager
{
public static HashSet<CustomTeam> CustomTeams = [];
public static HashSet<CustomTeam> EnabledCustomTeams = [];
public static CustomTeam WinnerTeam;
public static Dictionary<CustomTeam, HashSet<byte>> CustomTeamPlayerIds = [];
public static List<CustomTeamOptionGroup> CustomTeamOptions = [];
public static Dictionary<CustomTeam, List<bool>> CustomTeamOptionsCache = [];
public static void LoadCustomTeams()
{
try
{
if (!File.Exists($"{Main.DataPath}/EHR_DATA/CTA_Data.txt")) return;
CustomTeams = File.ReadAllLines($"{Main.DataPath}/EHR_DATA/CTA_Data.txt").Select(x => new CustomTeam(x)).ToHashSet();
RefreshCustomOptions();
}
catch (Exception e) { Utils.ThrowException(e); }
}
private static void RefreshCustomOptions()
{
CustomTeamOptions.Clear();
EnabledCustomTeams.Clear();
const int startId = 660000;
const TabGroup tab = TabGroup.GameSettings;
CustomTeamOptions = CustomTeams.Select((x, i) => CreateSetting(x, startId + 20 * i)).ToList();
UpdateEnabledTeams();
return;
static CustomTeamOptionGroup CreateSetting(CustomTeam team, int id)
{
var enabled = new BooleanOptionItem(id++, "CTA.FLAG" + team.TeamName, true, tab);
var knowRoles = new BooleanOptionItem(id++, "CTA.KnowRoles", true, tab);
var winWithOriginalTeam = new BooleanOptionItem(id++, "CTA.WinWithOriginalTeam", false, tab);
var originalWinCondition = new BooleanOptionItem(id++, "CTA.OriginalWinCondition", true, tab);
var killEachOther = new BooleanOptionItem(id++, "CTA.KillEachOther", false, tab);
var guessEachOther = new BooleanOptionItem(id++, "CTA.GuessEachOther", false, tab);
var arrows = new BooleanOptionItem(id++, "CTA.Arrows", true, tab);
var maxPlayers = new IntegerOptionItem(id++, "CTA.MaxPlayersAssignedToTeam", new(0, 15, 1), 15, tab);
var teamPlayerCounts = new Dictionary<Team, IntegerOptionItem[]>();
foreach (Team teamType in EnumHelper.GetValues<Team>()[1..])
{
var min = new IntegerOptionItem(id++, "CTA.MinPlayers." + teamType, new(0, 15, 1), 1, tab);
var max = new IntegerOptionItem(id++, "CTA.MaxPlayers." + teamType, new(0, 15, 1), 15, tab);
teamPlayerCounts[teamType] = [min, max];
}
CustomTeamOptionGroup group = new(team, enabled, knowRoles, winWithOriginalTeam, originalWinCondition, killEachOther, guessEachOther, arrows, maxPlayers, teamPlayerCounts);
group.AllOptions.Skip(1).Do(x => x.SetParent(enabled));
group.AllOptions.ForEach(x => x.SetColor(new Color32(215, 227, 84, byte.MaxValue)));
group.AllOptions.ForEach(x => x.SetGameMode(CustomGameMode.Standard));
if (ColorUtility.TryParseHtmlString(team.RoleRevealScreenBackgroundColor, out Color color)) enabled.SetColor(color);
enabled.RegisterUpdateValueEvent((_, _, _) => UpdateEnabledTeams());
return group;
}
}
private static void UpdateEnabledTeams()
{
EnabledCustomTeams.Clear();
CustomTeamOptionsCache.Clear();
foreach (CustomTeamOptionGroup customTeamOptionGroup in CustomTeamOptions)
{
if (customTeamOptionGroup.Enabled.GetBool())
EnabledCustomTeams.Add(customTeamOptionGroup.Team);
CustomTeamOptionsCache[customTeamOptionGroup.Team] = customTeamOptionGroup.AllOptions.ConvertAll(x => x.GetBool());
}
}
public static void InitializeCustomTeamPlayers()
{
WinnerTeam = null;
CustomTeamPlayerIds.Clear();
UpdateEnabledTeams();
if (EnabledCustomTeams.Count == 0) return;
var aapc = Main.CachedAlivePlayerControls();
CustomTeamPlayerIds = Main.PlayerStates
.IntersectBy(aapc.Select(x => x.PlayerId), x => x.Key)
.GroupBy(x => EnabledCustomTeams.FirstOrDefault(t => t.TeamMembers.Contains(x.Value.MainRole)), x => x.Key)
.Where(x => x.Key != null)
.ToDictionary(x => x.Key, x => TakeAsManyAsSet(x, x.Key));
foreach ((CustomTeam team, HashSet<byte> players) in CustomTeamPlayerIds)
{
if (!IsSettingEnabledForTeam(team, CTAOption.WinWithOriginalTeam))
{
foreach (byte id in players)
{
if (Main.PlayerStates.TryGetValue(id, out PlayerState ps))
ps.countTypes = CountTypes.CustomTeam;
}
}
if (!IsSettingEnabledForTeam(team, CTAOption.Arrows)) continue;
foreach (byte player in players)
{
foreach (byte target in players)
{
if (player == target) continue;
TargetArrow.Add(player, target);
}
}
}
var imps = aapc.Where(x => x.IsImpostor() && !CustomTeamPlayerIds.Values.Any(l => l.Contains(x.PlayerId))).ToList();
if (imps.Count > 0)
{
CustomTeamPlayerIds.Values.Flatten().ToValidPlayers().DoIf(x => x != null && x.IsImpostor() && !IsSettingEnabledForPlayerTeam(x.PlayerId, CTAOption.WinWithOriginalTeam), ctp =>
{
imps.ForEach(imp => ctp.RpcSetRoleDesync(RoleTypes.Crewmate, imp.OwnerId, setRoleMap: true));
var sender = CustomRpcSender.Create("CustomTeamManager_SetImpostorDesync", SendOption.Reliable);
imps.ForEach(imp => sender.RpcSetRole(imp, RoleTypes.Crewmate, ctp.OwnerId, changeRoleMap: true));
sender.SendMessage();
});
}
if (Utils.DoRPC)
{
var msg = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CTA, SendOption.Reliable);
msg.WritePacked(1);
msg.WritePacked(EnabledCustomTeams.Count);
EnabledCustomTeams.Do(x => x.Serialize(msg));
AmongUsClient.Instance.FinishRpcImmediately(msg);
msg = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CTA, SendOption.Reliable);
msg.WritePacked(2);
msg.WritePacked(CustomTeamPlayerIds.Count);
foreach ((CustomTeam customTeam, HashSet<byte> ids) in CustomTeamPlayerIds)
{
msg.WritePacked(ids.Count);
ids.Do(x => msg.Write(x));
msg.Write(customTeam.TeamName);
}
AmongUsClient.Instance.FinishRpcImmediately(msg);
msg = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CTA, SendOption.Reliable);
msg.WritePacked(3);
msg.WritePacked(CustomTeamOptionsCache.Count);
foreach ((CustomTeam customTeam, List<bool> bools) in CustomTeamOptionsCache)
{
msg.WritePacked(bools.Count);
bools.ForEach(x => msg.Write(x));
msg.Write(customTeam.TeamName);
}
AmongUsClient.Instance.FinishRpcImmediately(msg);
}
return;
static HashSet<byte> TakeAsManyAsSet(IEnumerable<byte> playerIds, CustomTeam customTeam)
{
try
{
CustomTeamOptionGroup options = CustomTeamOptions.First(x => x.Team.Equals(customTeam));
Dictionary<Team, List<PlayerControl>> grouped = playerIds.ToValidPlayers().GroupBy(x => x.GetTeam()).ToDictionary(x => x.Key, x => x.Shuffle());
foreach ((Team team, List<PlayerControl> players) in grouped)
{
try
{
if (!options.TeamPlayerCounts.TryGetValue(team, out IntegerOptionItem[] counts) || counts.Length < 2)
continue;
int num = IRandom.Instance.Next(counts[0].GetInt(), counts[1].GetInt() + 1);
if (players.Count <= num) continue;
List<PlayerControl> selected = players.Take(num).Shuffle();
players.Clear();
players.AddRange(selected);
}
catch (Exception e) { Utils.ThrowException(e); }
}
return grouped.Values.Flatten().Select(x => x.PlayerId).Take(options.MaxPlayers.GetInt()).ToHashSet();
}
catch (Exception e)
{
Utils.ThrowException(e);
return [];
}
}
}
public static string GetSuffix(PlayerControl seer)
{
if (EnabledCustomTeams.Count == 0 || Main.HasJustStarted || !IsSettingEnabledForPlayerTeam(seer.PlayerId, CTAOption.Arrows)) return string.Empty;
return CustomTeamPlayerIds[GetCustomTeam(seer.PlayerId)].Aggregate(string.Empty, (s, id) => s + Utils.ColorString(Main.PlayerColors.GetValueOrDefault(id, Color.white), TargetArrow.GetArrows(seer, id)));
}
public static void ReceiveRPC(MessageReader reader)
{
switch (reader.ReadPackedInt32())
{
case 1:
{
EnabledCustomTeams.Clear();
Loop.Times(reader.ReadPackedInt32(), _ => EnabledCustomTeams.Add(new CustomTeam(reader.ReadString())));
break;
}
case 2:
{
CustomTeamPlayerIds.Clear();
Loop.Times(reader.ReadPackedInt32(), _ =>
{
HashSet<byte> ids = [];
Loop.Times(reader.ReadPackedInt32(), _ => ids.Add(reader.ReadByte()));
string teamName = reader.ReadString();
CustomTeamPlayerIds[EnabledCustomTeams.First(x => x.TeamName == teamName)] = ids;
});
break;
}
case 3:
{
CustomTeamOptionsCache.Clear();
Loop.Times(reader.ReadPackedInt32(), _ =>
{
List<bool> bools = [];
Loop.Times(reader.ReadPackedInt32(), _ => bools.Add(reader.ReadBoolean()));
string teamName = reader.ReadString();
CustomTeamOptionsCache[EnabledCustomTeams.First(x => x.TeamName == teamName)] = bools;
});
break;
}
}
}
private static readonly List<CustomTeam> AliveTeamPlayers = [];
private static readonly List<byte> ToRemove = [];
public static bool CheckCustomTeamGameEnd()
{
if (EnabledCustomTeams.Count == 0 || CustomTeamPlayerIds.Count == 0) return false;
try
{
var aapc = Main.CachedAlivePlayerControls();
int aliveCount = aapc.Count;
if (aliveCount == 1)
{
PlayerControl lastPlayer = aapc[0];
CustomTeam lastTeam = GetCustomTeam(lastPlayer.PlayerId);
WinnerTeam = lastTeam;
CustomWinnerHolder.SetWinnerOrAdditonalWinner(CustomWinner.CustomTeam);
CustomWinnerHolder.WinnerIds = [lastPlayer.PlayerId];
return true;
}
foreach (var kvp in CustomTeamPlayerIds)
{
var originalSet = kvp.Value;
ToRemove.Clear();
foreach (var id in originalSet)
{
PlayerControl pc = Utils.GetPlayerById(id);
if (!pc || !pc.Data || pc.Data.Disconnected)
ToRemove.Add(id);
}
for (int i = 0; i < ToRemove.Count; i++)
originalSet.Remove(ToRemove[i]);
}
AliveTeamPlayers.Clear();
foreach ((CustomTeam teamKey, HashSet<byte> originalSet) in CustomTeamPlayerIds)
{
foreach (var id in originalSet)
{
var pc = Utils.GetPlayerById(id);
if (pc && pc.IsAlive())
{
AliveTeamPlayers.Add(teamKey);
break;
}
}
}
if (AliveTeamPlayers.Count == 1)
{
var onlyTeam = AliveTeamPlayers[0];
for (int i = 0; i < aapc.Count; i++)
{
PlayerControl player = aapc[i];
CustomTeam playerTeam = GetCustomTeam(player.PlayerId);
if (playerTeam == null || !Equals(playerTeam, onlyTeam))
return false;
}
WinnerTeam = onlyTeam;
CustomWinnerHolder.SetWinnerOrAdditonalWinner(CustomWinner.CustomTeam);
CustomWinnerHolder.WinnerIds = CustomTeamPlayerIds[onlyTeam];
return true;
}
}
catch (Exception e) { Logger.Error($"Error in CheckCustomTeamGameEnd: {e}", "CustomTeamManager"); }
return false;
}
public static CustomTeam GetCustomTeam(byte id)
{
foreach ((CustomTeam team, HashSet<byte> ids) in CustomTeamPlayerIds)
{
if (ids.Contains(id))
return team;
}
return null;
}
public static bool ArentInCustomTeam(params List<byte> ids)
{
if (EnabledCustomTeams.Count == 0 || CustomTeamPlayerIds.Count == 0) return true;
return ids.TrueForAll(x => GetCustomTeam(x) == null);
}
public static bool AreInSameCustomTeam(byte id1, byte id2)
{
if (EnabledCustomTeams.Count == 0) return false;
CustomTeam team1 = GetCustomTeam(id1);
CustomTeam team2 = GetCustomTeam(id2);
return team1 != null && team2 != null && team1.Equals(team2);
}
public static bool IsSettingEnabledForPlayerTeam(byte id, CTAOption setting)
{
CustomTeam team = GetCustomTeam(id);
return team != null && IsSettingEnabledForTeam(team, setting);
}
public static bool IsSettingEnabledForTeam(CustomTeam team, CTAOption setting)
{
return CustomTeamOptionsCache[team][(int)setting];
}
internal class CustomTeam
{
public readonly string RoleRevealScreenBackgroundColor;
public readonly string RoleRevealScreenSubtitle;
public readonly string RoleRevealScreenTitle;
public readonly string TeamName;
public CustomTeam(string line)
{
try
{
string[] parts = line.Split(';');
TeamName = parts[0];
RoleRevealScreenTitle = parts[1];
RoleRevealScreenSubtitle = parts[2];
RoleRevealScreenBackgroundColor = parts[3];
TeamMembers = parts[4].Split(',').Select(x => Enum.Parse<CustomRoles>(x, true)).ToList();
CustomTeams.Add(this);
}
catch (Exception e) { Utils.ThrowException(e); }
}
public List<CustomRoles> TeamMembers { get; } = [];
public override bool Equals(object obj)
{
if (obj is not CustomTeam team) return false;
return TeamName == team.TeamName;
}
public override int GetHashCode()
{
return TeamName.GetHashCode();
}
public void Serialize(MessageWriter writer)
{
StringBuilder sb = new();
sb.Append(TeamName);
sb.Append(';');
sb.Append(RoleRevealScreenTitle);
sb.Append(';');
sb.Append(RoleRevealScreenSubtitle);
sb.Append(';');
sb.Append(RoleRevealScreenBackgroundColor);
sb.Append(';');
for (var index = 0; index < TeamMembers.Count; index++)
{
sb.Append(TeamMembers[index].ToString());
sb.Append(',');
}
writer.Write(sb.ToString());
}
}
internal class CustomTeamOptionGroup
{
public readonly List<OptionItem> AllOptions;
public CustomTeamOptionGroup(CustomTeam team, BooleanOptionItem enabled, BooleanOptionItem knowRoles, BooleanOptionItem winWithOriginalTeam, BooleanOptionItem originalWinCondition, BooleanOptionItem killEachOther, BooleanOptionItem guessEachOther, BooleanOptionItem arrows, IntegerOptionItem maxPlayers, Dictionary<Team, IntegerOptionItem[]> teamPlayerCounts)
{
AllOptions = [enabled, knowRoles, winWithOriginalTeam, originalWinCondition, killEachOther, guessEachOther, arrows, maxPlayers];
AllOptions.AddRange(teamPlayerCounts.Values.Flatten());
Team = team;
Enabled = enabled;
MaxPlayers = maxPlayers;
TeamPlayerCounts = teamPlayerCounts;
}
public CustomTeam Team { get; }
public BooleanOptionItem Enabled { get; }
public IntegerOptionItem MaxPlayers { get; }
public Dictionary<Team, IntegerOptionItem[]> TeamPlayerCounts { get; }
}
}
public enum CTAOption
{
KnowRoles = 1,
WinWithOriginalTeam,
OriginalWinCondition,
KillEachOther,
GuessEachOther,
Arrows
}