Commit Graph
1471 Commits
Author SHA1 Message Date
Gurge44 493f84c470 fix errors & combine RPCs 2026-06-28 13:06:49 +02:00
Gurge44 42471fb412 Merge remote-tracking branch 'origin/main' 2026-06-26 09:57:34 +02:00
Gurge44 ba5fa77b7b we're so back 2026-06-26 09:57:25 +02:00
Gurge44 ad644dc7b3 idek 2026-06-25 18:37:21 +02:00
Gurge44 c614f13aae outfit changing is back 2026-06-22 10:19:10 +02:00
Gurge44 ab28d4e3b6 fix Entombed for nhmcs & starspawn 2026-06-20 13:19:35 +02:00
Gurge44 33a32cc521 still fixes 2026-06-18 10:42:28 +02:00
Gurge44 62ec0a25eb just more fixes 2026-06-17 17:24:57 +02:00
Gurge44 d4cb9ed675 fixes + update README 2026-06-17 16:33:28 +02:00
Gurge44 8380b56759 fix 2026-06-17 10:30:00 +02:00
Gurge44 b80c77ab31 some adjustments 2026-06-17 10:04:20 +02:00
Gurge44 8e347aecad some improvements 2026-06-16 20:07:21 +02:00
Gurge44 bba5a7eaaa simplify & fix text patches + other fixes 2026-06-15 19:31:37 +02:00
Gurge44 fe5096c701 some fixes 2026-06-15 10:47:38 +02:00
Gurge44 4954d01467 fixes 2026-06-12 17:50:57 +02:00
Gurge44 ea6d112519 comment out => dynamic disable 2026-06-12 13:00:55 +02:00
Gurge44 58010dc5a0 f 2026-06-11 20:12:35 +02:00
Gurge44 ebc86f2e2c 30% 2026-06-11 20:12:11 +02:00
Gurge44 66e6c4cf44 only allocate if necessary (20% done) 2026-06-11 13:39:43 +02:00
Gurge44 bccb216e2d FINALLY FIX MEMORY LEAK OMG (+ improved the lobby settings UI overall) 2026-06-10 15:30:05 +02:00
Gurge44 7e79a2d6f9 some fixes and improvements (+spread out per-second updates between frames) 2026-06-05 15:40:43 +02:00
Gurge44 a8ac3e840a temp solution for kicking 2026-06-02 17:19:44 +02:00
Gurge44 85ca5c2364 Merge remote-tracking branch 'origin/main' 2026-06-02 11:45:36 +02:00
Gurge44 ed58912391 some fixes 2026-06-02 11:45:23 +02:00
Newchan 3e7c0fbb0f Experimental: More Death Reasons + Bloodmoon fix attempt + Disabling "DisableFungleCamera" (#624)
* Update GameState.cs

* Update Glitch.cs

* Update Arrogance.cs

* Update Sheriff.cs

* Update Veteran.cs

* Update Goddess.cs

* Update Cleaner.cs

* hope this works

* wait nvm

* Update PlagueBearer.cs

* for later bloodmoon fix (prob?)

* Update Bloodmoon.cs

* Update Bloodmoon.cs

* Update en_US.jsonc

* Update PlagueBearer.cs

* Update Veteran.cs

* wow fk me

* Update PlagueBearer.cs

* wow fk me again

* Update PlagueBearer.cs

* Update CustomRolesHelper.cs

* Update Survivor.cs

Added a late task to set the player's custom role to Scanner if they are in Killing state. Updated button text method parameter name and modified vent entry logic.

* Update Survivor.cs

* Hmmm. :)))

* done

* done

* done?

Update death reason handling for Medusa effect.

* done

* bruh

* wow ctrl z without replacing, fk me

* disable fungle camera DO NOT WORKS FOR VANILLA CLIENTS

* part 2

* part 3
2026-06-02 10:01:10 +02:00
Gurge44 b2ea6d4745 just some casual bug fixing 2026-06-01 20:44:35 +02:00
Gurge44 89b34d1b43 changelog 2026-05-25 12:39:55 +02:00
Gurge44 6f1c05e65c more fixes 2026-05-25 11:26:04 +02:00
Gurge44 6423349de6 fix bugs 2026-05-24 23:06:35 +02:00
Gurge44 85937eb0dd fix stalker 2026-05-23 13:29:00 +02:00
Gurge44 2a7af38d56 changelog 2026-05-23 12:52:48 +02:00
Gurge44 34895c5ffc fix 2026-05-23 10:56:49 +02:00
Gurge44 7c60a75eab some fixes 2026-05-21 10:17:51 +02:00
Gurge44 37cc6cf28b some fixes 2026-05-20 17:49:09 +02:00
Gurge44 15768c2746 some fixes 2026-05-20 10:21:53 +02:00
Gurge44 b44f713dda use deconstruction 2026-05-19 16:27:14 +02:00
TommyXL 5cce26dc88 Fix Chemist code (#616) 2026-05-19 16:22:07 +02:00
Gurge44 820de6f0b3 Apply all IDE suggestions (massive cleanup) 2026-05-19 13:56:22 +02:00
Gurge44 f687636cab CNO: Hide before showing 2026-05-19 12:32:31 +02:00
Gurge44 a81a1b5089 Merge remote-tracking branch 'origin/main' 2026-05-19 10:25:54 +02:00
Gurge44 1c15040e14 some fixes 2026-05-19 10:25:43 +02:00
Newchan f50e958576 Add Survivor (#602)
* Add Survivor role and abilities to en_US.jsonc

* Update en_US.jsonc

* Create Survivor.cs

* Update Accumulator.cs

* Update MeetingHudPatch.cs

* Update Utils.cs

* Update CustomRoles.cs

* Update CustomRoles.cs

* Update CustomRolesHelper.cs

* Update HudSpritePatch.cs

* Update Main.cs

* Give up on pet, just vent/vanish to shield

* Update HudSpritePatch.cs

* Update Utils.cs

* Update CustomRolesHelper.cs

* Update en_US.jsonc

* Update Survivor.cs

* I think gurge is very mad now

* revert things cuz I dont think thats a fix

* okay

* better idea: changes basis on task completion, then kill attempt checks the player count instead

* Update Survivor.cs

* done, now consider this pls

* the answer is yes

* I think void ChangeBasis thingy is no longer needed

* since scanner is a crew role uses phantom basis, its better to use rather than phantom role itself

* survivor cant kill notification
2026-05-18 16:31:09 +02:00
Gurge44 016bd001c7 Merge remote-tracking branch 'origin/main' 2026-05-18 13:15:06 +02:00
Gurge44 38ac451a70 a few fixes 2026-05-18 13:14:55 +02:00
TommyXL 956ccb8159 Check votingData is contains target for MeetingAngel (#612) 2026-05-16 17:16:13 +02:00
Gurge44 a53dfb9c9a Adjust Overheat settings for frequency and decrease 2026-05-16 12:29:42 +02:00
Gurge44 ff8637c05b fine-tune rpc size limit handling 2026-05-15 21:40:18 +02:00
TommyXL 7929a4b83e Optimization (Part 1?) (#589)
* Well lets try check this

* Some changes

* Change

* Well

* Change ControllerManager.Update

* Nothing

* Optimaze more?

* Fix error build

* Fix win check

* Change

* Fix

* Optimaze some roles in OnCheckPlayerPosition

* More optimaze

* Full optimaze roles in OnGlobalFixedUpdate

* Optimaze some add-ons

* ProgressText

* Change

* Optimaze NameNotifyManager

* Optimaze NotifyRoles and some roles

* Move the displayed version

* Some changes

* Optimaze OnFixedUpdate in some roles

* Fix bugs

* Optimaze IsActive & V4 version

* Optimaze MapRoom.DoorsUpdate

* Cache TryCatch in IsActive

* Change

* Fix

* More optimze TaskPanelBehaviour

* Cache GetRoleColor & ColorString & AllStringNames & Change RemoveHtmlTags

* Cache TryCast VentilationSystem & ICriticalSabotage & IUsable and more optimaze

* Fix CountAlivePlayers

* Fix exceptios

* Replace some CachedAllPlayerControls to EnumeratePlayerControls

* Replace some CachedAlivePlayerControls to EnumerateAlivePlayerControls

* Fixes

* Fix modded clients

* Fix errors

* Fix again

* Optimaze & add null check

* Fix crash in Starlight

* Use only Main.PluginVersion in LobbySharingAPI

* Optimaze code in FixedUpdate

* Fix

* Optimize GetProgressText for Roles

* Some changes in Translations

* Cache Enum.GetValues and StringBuilder

* Changes

* CustomRole.ColoredTextByRole()

* Optimaze Lobby & Meeting

* ColorStringPrefix => ColorPrefix

* Add null check

* Remove

* Fixes & optimaze

* Fixes

* Changes

* Fix

* Fix

* Fix

* Remove

* Fix

* Change

* Revert
2026-05-15 20:01:54 +02:00
Gurge44 afbfd24806 fix inlined patch 2026-05-15 09:43:42 +02:00
Gurge44 f0afd36b96 fix dissolve time desync 2026-05-15 09:30:09 +02:00