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Dev qol (#459)
* add local.props to set among us build path locally * ignore vs code files
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@@ -379,11 +379,6 @@ FodyWeavers.xml
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# VS Code files for those working on multiple tools
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.vscode/*
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!.vscode/settings.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/extensions.json
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*.code-workspace
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# Local History for Visual Studio Code
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.history/
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@@ -399,4 +394,7 @@ FodyWeavers.xml
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*.sln.iml
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/.idea/.idea.EHR/.idea
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/Resources/Config/URL.txt
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/Resources/Config/URL.txt
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# Local variables
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local.props
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@@ -1,4 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AmongUsPath>D:\SteamLibrary\steamapps\common\Among Us</AmongUsPath>
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</PropertyGroup>
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<Import Project="local.props" Condition="Exists('local.props')" />
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<PropertyGroup>
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<TargetFramework Condition="'$(Configuration)' == 'Android'">net8.0</TargetFramework>
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<TargetFramework Condition="'$(Configuration)' != 'Android'">net6.0</TargetFramework>
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@@ -8,7 +13,7 @@
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<Description>EHR</Description>
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<Authors>Gurge44</Authors>
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<LangVersion>preview</LangVersion>
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<AmongUs>D:\SteamLibrary\steamapps\common\Among Us</AmongUs>
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<AmongUs>$(AmongUsPath)</AmongUs>
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<!--<AmongUs>C:\Program Files\Epic Games\AmongUs</AmongUs>-->
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>True</Optimize>
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@@ -0,0 +1,5 @@
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<Project>
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<PropertyGroup>
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<AmongUsPath>D:\SteamLibrary\steamapps\common\Among Us</AmongUsPath>
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</PropertyGroup>
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</Project>
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