diff --git a/GameMode/Snowdown.cs b/GameMode/Snowdown.cs index 880d43147..2376e97e0 100644 --- a/GameMode/Snowdown.cs +++ b/GameMode/Snowdown.cs @@ -1,7 +1,6 @@ using System; using System.Collections.Generic; using System.Linq; -using AmongUs.GameOptions; using UnityEngine; namespace EHR; @@ -60,7 +59,7 @@ public static class Snowdown .SetGameMode(gameMode) .SetValueFormat(OptionFormat.Multiplier); - SnowballGainFrequencyOption = new IntegerOptionItem(id++, "Snowdown.SnowballGainFrequencyOption", new(1, 30, 1), 5, tab) + SnowballGainFrequencyOption = new IntegerOptionItem(id++, "Snowdown.SnowballGainFrequencyOption", new(1, 30, 1), 10, tab) .SetColor(color) .SetGameMode(gameMode) .SetValueFormat(OptionFormat.Seconds); @@ -102,9 +101,9 @@ public static class Snowdown .AddReplacement(("{powerup}", Translator.GetString($"Snowdown.PowerUp.{x}")))); } - public static void ApplyGameOptions(IGameOptions opt, PlayerControl player) + public static void ApplyGameOptions() { - AURoleOptions.PhantomCooldown = 0.1f; + AURoleOptions.PhantomCooldown = 2f; AURoleOptions.PhantomDuration = 0.1f; } diff --git a/Modules/GameOptionsSender/PlayerGameOptionsSender.cs b/Modules/GameOptionsSender/PlayerGameOptionsSender.cs index f4c290ad9..7557fec52 100644 --- a/Modules/GameOptionsSender/PlayerGameOptionsSender.cs +++ b/Modules/GameOptionsSender/PlayerGameOptionsSender.cs @@ -173,7 +173,7 @@ public sealed class PlayerGameOptionsSender(PlayerControl player) : GameOptionsS } case CustomGameMode.Snowdown: { - Snowdown.ApplyGameOptions(opt, player); + Snowdown.ApplyGameOptions(); goto case CustomGameMode.RoomRush; } case CustomGameMode.NaturalDisasters: