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more fixes
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@@ -1002,6 +1002,7 @@ internal static class ExtendedPlayerControl
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{
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CheckInvalidMovementPatch.ExemptedPlayers.UnionWith([pc.PlayerId, dummyGhost.PlayerId]);
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AFKDetector.TempIgnoredPlayers.UnionWith([pc.PlayerId, dummyGhost.PlayerId]);
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LateTask.New(() => AFKDetector.TempIgnoredPlayers.ExceptWith([pc.PlayerId, dummyGhost.PlayerId]), 3f, log: false);
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var murderPos = Pelican.GetBlackRoomPS();
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@@ -1050,8 +1051,6 @@ internal static class ExtendedPlayerControl
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sender.WriteVector2(ghostPos);
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sender.Write((ushort)(dummyGhost.NetTransform.lastSequenceId + 8));
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sender.EndRpc();
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LateTask.New(() => AFKDetector.TempIgnoredPlayers.ExceptWith([pc.PlayerId, dummyGhost.PlayerId]), 1f, log: false);
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}
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sender.SendMessage();
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