From ade7ef289d9f8bf428727de065283344fff11537 Mon Sep 17 00:00:00 2001
From: PHGaming121 <76562427+PHGaming121@users.noreply.github.com>
Date: Fri, 12 Jan 2024 05:24:48 -0300
Subject: [PATCH] Add Strings to Weapon Master and fix string typo (#18)
* Change to string and fix typo
* add string (en_Us)
* also add pt_Br string
---
Resources/Lang/en_US.json | 3 ++-
Resources/Lang/pt_BR.json | 1 +
Roles/Neutral/WeaponMaster.cs | 4 ++--
3 files changed, 5 insertions(+), 3 deletions(-)
diff --git a/Resources/Lang/en_US.json b/Resources/Lang/en_US.json
index 6ae13b9b8..037f5c695 100644
--- a/Resources/Lang/en_US.json
+++ b/Resources/Lang/en_US.json
@@ -2748,6 +2748,7 @@
"Axe": "Axe",
"Lance": "Lance",
"Shield": "Shield",
+ "WMMode": "Mode: {0}",
"Eclipse": "Eclipse",
"EclipseInfo": "Your vision increases with each kill you get",
"EclipseInfoLong": "(Neutral):\\nAs the Eclipse, your job is to kill everyone and be the last one standing to win.\\nYou start with a low vision, and with each kill you get, it slowly increases.",
@@ -3489,4 +3490,4 @@
"ForceEnd": "Aborted",
"EveryoneDied": "Everyone died",
"ForceEndText": "Host has aborted the game"
-}
\ No newline at end of file
+}
diff --git a/Resources/Lang/pt_BR.json b/Resources/Lang/pt_BR.json
index 4241d0e2a..2eeacbf28 100644
--- a/Resources/Lang/pt_BR.json
+++ b/Resources/Lang/pt_BR.json
@@ -2783,6 +2783,7 @@
"Axe": "Machado",
"Lance": "Lança",
"Shield": "Escudo",
+ "WMMode": "Modo: {0}",
"Eclipse": "Eclipse",
"EclipseInfo": "Sua visão aumenta com cada abate",
"EclipseInfoLong": "(Neutros):\\nComo Eclipse, sua missão é matar todos e ser o ultimo sobrevivente.\\nVocê começa com uma visão baixa, e a cada abate, ela aumenta lentamente.",
diff --git a/Roles/Neutral/WeaponMaster.cs b/Roles/Neutral/WeaponMaster.cs
index f1f4d7998..7099f73ff 100644
--- a/Roles/Neutral/WeaponMaster.cs
+++ b/Roles/Neutral/WeaponMaster.cs
@@ -165,7 +165,7 @@ public static class WeaponMaster
}
public static string GetHudAndProgressText()
{
- return $"Mode: {ModeToText(Mode)}";
+ return string.Format(GetString("WMMode"), ModeToText(Mode));
}
public static string ModeToText(byte mode)
{
@@ -173,7 +173,7 @@ public static class WeaponMaster
{
0 => GetString("Sword"),
1 => GetString("Axe"),
- 2 => GetString("lance"),
+ 2 => GetString("Lance"),
3 => GetString("Shield"),
_ => string.Empty,
};