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idek
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@@ -210,6 +210,8 @@ public sealed class PlayerGameOptionsSender(PlayerControl player) : GameOptionsS
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protected override IEnumerator SendOptionsArrayAsync(Il2CppStructArray<byte> optionArray, byte logicOptionsIndex)
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{
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if (PackedWriter == null) yield break;
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if (PackedWriter.Length > 1000 || PackedWriterMessages >= AmongUsClient.Instance.GetMaxMessagePackingLimit())
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{
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PackedWriter.EndMessage();
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