update MapId for submerged

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Gurge44 committed 2025-07-12 11:18:58 +02:00
1 parent 526397d65a
commit 99a8b4bde9
13 files changed
+45 -60

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@@ -668,7 +668,7 @@ internal static class ExtendedPlayerControl
// Kill flash (blackout + reactor flash) processing
SystemTypes systemtypes = (MapNames)Main.NormalOptions.MapId switch
SystemTypes systemtypes = Main.CurrentMap switch
{
MapNames.Polus => SystemTypes.Laboratory,
MapNames.Airship => SystemTypes.HeliSabotage,
@@ -1156,7 +1156,7 @@ internal static class ExtendedPlayerControl
Logger.Info($"Reactor Flash for {pc.GetNameWithRole()}", "ReactorFlash");
SystemTypes systemtypes = (MapNames)Main.NormalOptions.MapId switch
SystemTypes systemtypes = Main.CurrentMap switch
{
MapNames.Polus => SystemTypes.Laboratory,
MapNames.Airship => SystemTypes.HeliSabotage,